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Axes gains bonus DMG every 50 levels like Unarmed now.
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@ -101,9 +101,17 @@ m.EffectsAxes2_0=Critical Strikes
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m.EffectsAxes2_1=Double Damage
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m.EffectsAxes3_0=Axe Mastery
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m.EffectsAxes3_1=Modifies Damage
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m.EffectsAxes4_0=Impact
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m.EffectsAxes4_1=Strike with enough force to shatter armor
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m.EffectsAxes5_0=Greater Impact
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m.EffectsAxes5_1=Deal bonus damage to unarmored foes
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m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXE MASTERY)
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m.AbilBonusAxes1_0=Axe Mastery
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m.AbilBonusAxes1_1=Bonus 4 damage
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m.AbilBonusAxes1_1=Bonus {0} damage
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m.AbilBonusAxes2_0=Impact
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m.AbilBonusAxes2_1=Deal {0} DMG to armor
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m.AbilBonusAxes3_0=Greater Impact
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m.AbilBonusAxes3_1=Deal {0} Bonus DMG to the unarmored
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m.AxesCritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
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m.AxesSkullLength=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
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m.SkillSwords=SWORDS
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