ACTUALLY fixed issue with Disarm never working.

This commit is contained in:
GJ 2012-03-27 14:52:09 -04:00
parent f19b8a88d5
commit 8cfae368c3
2 changed files with 7 additions and 7 deletions

View File

@ -100,7 +100,7 @@ public class Combat {
}
if (targetType.equals(EntityType.PLAYER) && mcPermissions.getInstance().disarm(attacker)) {
Unarmed.disarmProcCheck(attacker, (Player) target);
Unarmed.disarmProcCheck(PPa, (Player) target);
}
startGainXp(attacker, PPa, target, SkillType.UNARMED, plugin);

View File

@ -43,19 +43,19 @@ public class Unarmed {
* @param PPa Profile of the attacking player
* @param defender The defending player
*/
public static void disarmProcCheck(Player attacker, Player defender) {
public static void disarmProcCheck(PlayerProfile PPa, Player defender) {
final int MAX_BONUS_LEVEL = 1000;
int skillLevel = Users.getProfile(attacker).getSkillLevel(SkillType.UNARMED);
int skillLevel = PPa.getSkillLevel(SkillType.UNARMED);
int skillCheck = m.skillCheck(skillLevel, MAX_BONUS_LEVEL);
if (attacker.getItemInHand().equals(Material.AIR)) {
if (random.nextInt(3000) <= skillCheck) {
ItemStack item = defender.getItemInHand();
ItemStack inHand = defender.getItemInHand();
if (!inHand.getType().equals(Material.AIR)) {
if (random.nextInt(3000) <= skillCheck) {
defender.sendMessage(mcLocale.getString("Skills.Disarmed"));
m.mcDropItem(defender.getLocation(), item);
m.mcDropItem(defender.getLocation(), inHand);
defender.setItemInHand(new ItemStack(Material.AIR));
}
}