Moved some stuff around, added a few functions to PartyAPI

This commit is contained in:
GJ 2012-03-29 16:13:43 -04:00
parent 8b4c86c8ba
commit 8bbee7fe06
8 changed files with 55 additions and 35 deletions

View File

@ -96,6 +96,7 @@ public class ExperienceAPI {
* </br> * </br>
* This function is designed for API usage. * This function is designed for API usage.
* *
* @param player The player to add levels to
* @param skillType Type of skill to add levels to * @param skillType Type of skill to add levels to
* @param levels Number of levels to add * @param levels Number of levels to add
*/ */
@ -115,4 +116,16 @@ public class ExperienceAPI {
public static int getLevel(Player player, SkillType skillType) { public static int getLevel(Player player, SkillType skillType) {
return Users.getProfile(player).getSkillLevel(skillType); return Users.getProfile(player).getSkillLevel(skillType);
} }
/**
* Gets the power level of a player.
* </br>
* This function is designed for API usage.
*
* @param player The player to get the power level for
* @return the power level of the player
*/
public static int getPowerLevel(Player player) {
return Users.getProfile(player).getPowerLevel();
}
} }

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@ -8,6 +8,7 @@ import org.bukkit.Bukkit;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import com.gmail.nossr50.Users; import com.gmail.nossr50.Users;
import com.gmail.nossr50.party.Party;
public class PartyAPI { public class PartyAPI {
@ -45,12 +46,7 @@ public class PartyAPI {
* @return true if the two players are in the same party, false otherwise * @return true if the two players are in the same party, false otherwise
*/ */
public static boolean inSameParty(Player playera, Player playerb) { public static boolean inSameParty(Player playera, Player playerb) {
if (inParty(playera) && inParty(playerb) && getPartyName(playera).equals(getPartyName(playerb))) { return Party.getInstance().inSameParty(playera, playerb);
return true;
}
else {
return false;
}
} }
/** /**
@ -91,4 +87,18 @@ public class PartyAPI {
} }
return parties; return parties;
} }
/**
* Get a list of all players in this player's party.
* </br>
* This function is designed for API usage.
*
* @param player The player to check
* @return all the players in the player's party
*/
public static ArrayList<Player> getPartyMembers(Player player) {
return Party.getInstance().getPartyMembers(player);
}
} }

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@ -84,7 +84,7 @@ public class InspectCommand implements CommandExecutor {
if (mcPermissions.getInstance().repair(target)) if (mcPermissions.getInstance().repair(target))
sender.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.RepairSkill"), PPt.getSkillLevel(SkillType.REPAIR), PPt.getSkillXpLevel(SkillType.REPAIR), PPt.getXpToLevel(SkillType.REPAIR))); sender.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.RepairSkill"), PPt.getSkillLevel(SkillType.REPAIR), PPt.getSkillXpLevel(SkillType.REPAIR), PPt.getXpToLevel(SkillType.REPAIR)));
sender.sendMessage(mcLocale.getString("mcPlayerListener.PowerLevel") + ChatColor.GREEN + (m.getPowerLevel(target, PPt))); sender.sendMessage(mcLocale.getString("mcPlayerListener.PowerLevel") + ChatColor.GREEN + (PPt.getPowerLevel()));
} else { } else {
if(sender instanceof Player && !player.isOp()) if(sender instanceof Player && !player.isOp())
{ {

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@ -7,7 +7,6 @@ import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import com.gmail.nossr50.Users; import com.gmail.nossr50.Users;
import com.gmail.nossr50.m;
import com.gmail.nossr50.mcPermissions; import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.datatypes.SkillType;
@ -71,7 +70,7 @@ public class McstatsCommand implements CommandExecutor {
if (mcPermissions.getInstance().repair(player)) if (mcPermissions.getInstance().repair(player))
player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.RepairSkill"), PP.getSkillLevel(SkillType.REPAIR), PP.getSkillXpLevel(SkillType.REPAIR), PP.getXpToLevel(SkillType.REPAIR))); player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.RepairSkill"), PP.getSkillLevel(SkillType.REPAIR), PP.getSkillXpLevel(SkillType.REPAIR), PP.getXpToLevel(SkillType.REPAIR)));
} }
player.sendMessage(mcLocale.getString("mcPlayerListener.PowerLevel") + ChatColor.GREEN + (m.getPowerLevel(player, PP))); player.sendMessage(mcLocale.getString("mcPlayerListener.PowerLevel") + ChatColor.GREEN + (PP.getPowerLevel()));
return true; return true;
} }

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@ -1131,6 +1131,24 @@ public class PlayerProfile {
return (int) (1020 + (skills.get(skillType) * 20)); //Do we REALLY need to cast to int here? return (int) (1020 + (skills.get(skillType) * 20)); //Do we REALLY need to cast to int here?
} }
/**
* Gets the power level of a player.
*
* @return the power level of the player
*/
public int getPowerLevel() {
Player player = Bukkit.getPlayer(playerName);
int powerLevel = 0;
for (SkillType type : SkillType.values()) {
if (type.getPermissions(player)) {
powerLevel += getSkillLevel(type);
}
}
return powerLevel;
}
/** /**
* Calculate the party XP modifier. * Calculate the party XP modifier.
* *

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@ -6,9 +6,9 @@ import org.getspout.spoutapi.event.spout.SpoutCraftEnableEvent;
import org.getspout.spoutapi.player.SpoutPlayer; import org.getspout.spoutapi.player.SpoutPlayer;
import com.gmail.nossr50.Users; import com.gmail.nossr50.Users;
import com.gmail.nossr50.m;
import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.HUDmmo; import com.gmail.nossr50.datatypes.HUDmmo;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.spout.SpoutStuff; import com.gmail.nossr50.spout.SpoutStuff;
public class mcSpoutListener implements Listener { public class mcSpoutListener implements Listener {
@ -30,8 +30,9 @@ public class mcSpoutListener implements Listener {
if (sPlayer.isSpoutCraftEnabled()) { if (sPlayer.isSpoutCraftEnabled()) {
SpoutStuff.playerHUDs.put(sPlayer, new HUDmmo(sPlayer)); //Setup Party HUD stuff SpoutStuff.playerHUDs.put(sPlayer, new HUDmmo(sPlayer)); //Setup Party HUD stuff
Users.getProfile(sPlayer).toggleSpoutEnabled(); PlayerProfile PPs = Users.getProfile(sPlayer);
sPlayer.setTitle(String.valueOf(m.getPowerLevel(sPlayer, Users.getProfile(sPlayer)))); PPs.toggleSpoutEnabled();
sPlayer.setTitle(String.valueOf(PPs.getPowerLevel()));
} }
} }
} }

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@ -11,8 +11,6 @@ import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.events.fake.FakeBlockBreakEvent; import com.gmail.nossr50.events.fake.FakeBlockBreakEvent;
import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent; import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent;
import com.gmail.nossr50.events.items.McMMOItemSpawnEvent; import com.gmail.nossr50.events.items.McMMOItemSpawnEvent;
@ -96,25 +94,6 @@ public class m {
} }
} }
/**
* Gets the power level of a player.
*
* @param player The player to get the power level of
* @param PP The profile of the player
* @return the power level of the player
*/
public static int getPowerLevel(Player player, PlayerProfile PP) {
int powerLevel = 0;
for (SkillType type : SkillType.values()) {
if (type.getPermissions(player)) {
powerLevel += PP.getSkillLevel(type);
}
}
return powerLevel;
}
/** /**
* Simulate a block break event. * Simulate a block break event.
* *
@ -148,7 +127,7 @@ public class m {
* @param inHand The item to check the tier of * @param inHand The item to check the tier of
* @return the tier of the item * @return the tier of the item
*/ */
public static Integer getTier(ItemStack inHand) { public static int getTier(ItemStack inHand) {
int tier = 0; int tier = 0;
if (ItemChecks.isWoodTool(inHand)) { if (ItemChecks.isWoodTool(inHand)) {

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@ -175,7 +175,7 @@ public class Skills {
ps.statVal = PP.getSkillLevel(skillType); ps.statVal = PP.getSkillLevel(skillType);
} }
else { else {
ps.statVal = m.getPowerLevel(player, PP); ps.statVal = PP.getPowerLevel();
} }
ps.name = player.getName(); ps.name = player.getName();