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Moved the damagetype int declarations after the check to see if the attacker is not a player.
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@ -93,8 +93,13 @@ public class vMinecraftListener extends PluginListener {
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if(defender.isPlayer()){
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int damagetype = 0; //Set to 0 to begin with
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Player player = (Player)defender;
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if(defender.isPlayer() && player.getHealth() < 1 && !attacker.isPlayer())
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{
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if (attacker.isPlayer()) {
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Player pAttacker = (Player)attacker;
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if(player.getHealth() < 1){
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vMinecraftChat.gmsg(player, pAttacker.getName() + " has murdered " + player.getName());
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}
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}
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if (player.getHealth() < 1 && !attacker.isPlayer()) {
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if (type == type.CREEPER_EXPLOSION) {
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damagetype = 1; //Creeper
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} else if(type == type.FALL){
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@ -108,18 +113,6 @@ public class vMinecraftListener extends PluginListener {
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} else if (type == type.WATER){
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damagetype = 6; //Water
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}
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}
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if (defender.isPlayer() && attacker.isPlayer()) {
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Player pAttacker = (Player)attacker;
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Player pDefender = (Player)defender;
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if(pDefender.getHealth() < 1){
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damagetype =0; //Reset damagetype to 0
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vMinecraftChat.gmsg(player, pAttacker.getName() + " has murdered " + pDefender.getName());
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}
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}
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if (player.getHealth() < 1 && !attacker.isPlayer()) {
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if (damagetype == 1){
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vMinecraftChat.gmsg(player,player.getName() + Colors.Red + " was blown to bits by a creeper");
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} else if (damagetype == 2) {
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vMinecraftChat.gmsg(player,player.getName() + Colors.Red + " fell to death!");
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@ -134,7 +127,6 @@ public class vMinecraftListener extends PluginListener {
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} else {
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vMinecraftChat.gmsg(player, Colors.Gray + player.getName() + " " + vMinecraftSettings.randomDeathMsg());
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}
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}
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}
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return false;
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}
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