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I love when I think of a better way to write things
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parent
492ad76f26
commit
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@ -332,72 +332,7 @@ public class SpoutStuff
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}
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public static String getUrlIcon(SkillType skillType)
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{
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String url = "http://dl.dropbox.com/u/18212134/xpbar/";
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switch(skillType)
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{
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case SORCERY:
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{
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url+="Sorcery";
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break;
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}
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case TAMING:
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{
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url+="Taming";
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break;
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}
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case MINING:
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{
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url+="Mining";
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break;
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}
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case WOODCUTTING:
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{
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url+="Woodcutting";
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break;
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}
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case REPAIR:
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{
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url+="Repair";
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break;
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}
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case HERBALISM:
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{
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url+="Herbalism";
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break;
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}
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case ACROBATICS:
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{
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url+="Acrobatics";
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break;
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}
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case SWORDS:
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{
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url+="Swords";
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break;
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}
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case ARCHERY:
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{
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url+="Archery";
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break;
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}
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case UNARMED:
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{
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url+="Unarmed";
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break;
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}
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case EXCAVATION:
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{
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url+="Excavation";
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break;
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}
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case AXES:
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{
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url+="Axes";
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break;
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}
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}
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url+=".png";
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return url;
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return "http://dl.dropbox.com/u/18212134/xpbar/+"+m.getCapitalized(skillType.toString())+".png";
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}
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public static boolean shouldBeFilled(PlayerProfile PP)
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{
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@ -61,41 +61,14 @@ public class PlayerProfile
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{
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//Setup the HashMap for the skills
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skills.put(SkillType.SORCERY, 0);
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skillsXp.put(SkillType.SORCERY, 0);
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skills.put(SkillType.UNARMED, 0);
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skillsXp.put(SkillType.UNARMED, 0);
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skills.put(SkillType.TAMING, 0);
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skillsXp.put(SkillType.TAMING, 0);
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skills.put(SkillType.MINING, 0);
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skillsXp.put(SkillType.MINING, 0);
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skills.put(SkillType.WOODCUTTING, 0);
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skillsXp.put(SkillType.WOODCUTTING, 0);
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skills.put(SkillType.REPAIR, 0);
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skillsXp.put(SkillType.REPAIR, 0);
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skills.put(SkillType.HERBALISM, 0);
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skillsXp.put(SkillType.HERBALISM, 0);
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skills.put(SkillType.EXCAVATION, 0);
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skillsXp.put(SkillType.EXCAVATION, 0);
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skills.put(SkillType.ARCHERY, 0);
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skillsXp.put(SkillType.ARCHERY, 0);
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skills.put(SkillType.SWORDS, 0);
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skillsXp.put(SkillType.SWORDS, 0);
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skills.put(SkillType.AXES, 0);
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skillsXp.put(SkillType.AXES, 0);
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skills.put(SkillType.ACROBATICS, 0);
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skillsXp.put(SkillType.ACROBATICS, 0);
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for(SkillType skillType : SkillType.values())
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{
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if(skillType != SkillType.ALL)
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{
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skills.put(skillType, 0);
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skillsXp.put(skillType, 0);
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}
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}
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mana = getMaxMana();
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