Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into configurable

This commit is contained in:
nossr50
2019-06-17 10:37:57 -07:00
19 changed files with 120 additions and 79 deletions

View File

@@ -240,7 +240,7 @@ public final class CombatUtils {
EntityType entityType = damager.getType();
if (target instanceof Player) {
if (Misc.isNPCEntity(target)) {
if (Misc.isNPCEntityExcludingVillagers(target)) {
return;
}
@@ -325,7 +325,7 @@ public final class CombatUtils {
if (tamer instanceof Player && PrimarySkillType.TAMING.shouldProcess(target)) {
Player master = (Player) tamer;
if (!Misc.isNPCEntity(master) && PrimarySkillType.TAMING.getPermissions(master)) {
if (!Misc.isNPCEntityExcludingVillagers(master) && PrimarySkillType.TAMING.getPermissions(master)) {
processTamingCombat(target, master, wolf, event);
}
}
@@ -336,11 +336,11 @@ public final class CombatUtils {
if (projectileSource instanceof Player && PrimarySkillType.ARCHERY.shouldProcess(target)) {
Player player = (Player) projectileSource;
if (!Misc.isNPCEntity(player) && PrimarySkillType.ARCHERY.getPermissions(player)) {
if (!Misc.isNPCEntityExcludingVillagers(player) && PrimarySkillType.ARCHERY.getPermissions(player)) {
processArcheryCombat(target, player, event, arrow);
}
if (target.getType() != EntityType.CREEPER && !Misc.isNPCEntity(player) && PrimarySkillType.TAMING.getPermissions(player)) {
if (target.getType() != EntityType.CREEPER && !Misc.isNPCEntityExcludingVillagers(player) && PrimarySkillType.TAMING.getPermissions(player)) {
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
TamingManager tamingManager = mcMMOPlayer.getTamingManager();
tamingManager.attackTarget(target);
@@ -508,7 +508,7 @@ public final class CombatUtils {
break;
}
if (Misc.isNPCEntity(entity) || !(entity instanceof LivingEntity) || !shouldBeAffected(attacker, entity)) {
if (Misc.isNPCEntityExcludingVillagers(entity) || !(entity instanceof LivingEntity) || !shouldBeAffected(attacker, entity)) {
continue;
}
@@ -830,7 +830,7 @@ public final class CombatUtils {
Player player = (Player) attacker;
if (Misc.isNPCEntity(player) || Misc.isNPCEntity(target)) {
if (Misc.isNPCEntityExcludingVillagers(player) || Misc.isNPCEntityExcludingVillagers(target)) {
return;
}