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Avoid calling the same thing 3 times.
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@ -390,8 +390,10 @@ public class Skills {
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}
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int ticks = 2 + (PP.getSkillLevel(type) / 50);
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if (ability.getMaxTicks() != 0 && ticks > ability.getMaxTicks()) {
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ticks = ability.getMaxTicks();
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int maxTicks = ability.getMaxTicks();
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if (maxTicks != 0 && ticks > maxTicks) {
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ticks = maxTicks;
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}
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if (!PP.getAbilityMode(ability) && cooldownOver(PP.getSkillDATS(ability), ability.getCooldown())) {
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@ -403,7 +405,7 @@ public class Skills {
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}
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}
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PP.setSkillDATS(ability, System.currentTimeMillis()+(ticks * TIME_CONVERSION_FACTOR));
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PP.setSkillDATS(ability, System.currentTimeMillis() + (ticks * TIME_CONVERSION_FACTOR));
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PP.setAbilityMode(ability, true);
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}
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}
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