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Fixed Styling for /salvage
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@ -9,6 +9,8 @@ Key:
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Version 2.1.4
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Fixed a bug where Alchemy didn't gain XP
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Fixed a bug where Archery gained XP from mob spawned entities
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Fixed Styling for the /salvage command
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Temporarily disabled Flux Mining
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Removed XP from entities that target endermite to prevent easy exploitation (Credits to TheBentoBox for the tip!) [Can be turned off in experience.yml]
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Fixed a bug where static chance skills like Arcane Salvage were using incorrect calculations for success
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@ -40,11 +40,14 @@ public class SalvageCommand extends SkillCommand {
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SalvageManager salvageManager = UserManager.getPlayer(player).getSalvageManager();
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if (canAdvancedSalvage) {
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messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Salvage.Ability.Bonus.0"), LocaleLoader.getString("Salvage.Ability.Bonus.1", salvageManager.getSalvageableAmount())));
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messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Salvage.Ability.Bonus.0"),
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LocaleLoader.getString("Salvage.Ability.Bonus.1", salvageManager.getSalvageableAmount())));
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}
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if (canArcaneSalvage) {
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messages.add(LocaleLoader.getString("Salvage.Arcane.Rank", salvageManager.getArcaneSalvageRank(), RankUtils.getHighestRank(SubSkillType.SALVAGE_ARCANE_SALVAGE)));
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messages.add(getStatMessage(false, true, SubSkillType.SALVAGE_ARCANE_SALVAGE,
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String.valueOf(salvageManager.getArcaneSalvageRank()),
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String.valueOf(RankUtils.getHighestRank(SubSkillType.SALVAGE_ARCANE_SALVAGE))));
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if (Salvage.arcaneSalvageEnchantLoss) {
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messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Salvage.Arcane.ExtractFull"), percent.format(salvageManager.getExtractFullEnchantChance() / 100)));
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@ -364,10 +364,10 @@ Salvage.SubSkill.AdvancedSalvage.Name=Advanced Salvage
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Salvage.SubSkill.AdvancedSalvage.Description=Salvage damaged items
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Salvage.SubSkill.ArcaneSalvage.Name=Arcane Salvaging
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Salvage.SubSkill.ArcaneSalvage.Description=Extract enchantments from items
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Salvage.SubSkill.ArcaneSalvage.Stat=Arcane Salvaging: [[YELLOW]]Rank {0}/{1}
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Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)
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Salvage.Ability.Bonus.0=Advanced Salvage
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Salvage.Ability.Bonus.1={0} Max Materials Recovered from Salvaging
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Salvage.Arcane.Rank=Arcane Salvaging: [[YELLOW]]Rank {0}/{1}
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Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance
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Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance
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Salvage.Skills.Success=[[GREEN]]Item salvaged!
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