mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-29 16:46:46 +01:00
All changes up to 0.9
This commit is contained in:
parent
ff1e6e5ba4
commit
8a5560b711
@ -13,6 +13,7 @@ Unarmed now has the "Deflect Arrows" passive skill
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Chimaera Wing Item Added
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Chimaera Wing Item Added
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--CHANGES--
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--CHANGES--
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HP Regen & Bleed are back
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Woodcutting will drop the appropriate log on double drop procs
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Woodcutting will drop the appropriate log on double drop procs
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Herbalism now applies double drops to herbs
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Herbalism now applies double drops to herbs
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/<skillname> now shows much more information to the player regarding their stats
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/<skillname> now shows much more information to the player regarding their stats
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@ -22,9 +23,13 @@ Unarmed disarm chance is now based directly on your skill level
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Acrobatics now gives XP when you roll
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Acrobatics now gives XP when you roll
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--BUGFIXES--
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--BUGFIXES--
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Memory Leak Fixed
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Axes not doing critical strikes
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Gold Armor repair
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Capped skills now have the correct proc chance
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Capped skills now have the correct proc chance
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/mmoedit is no longer case sensitive
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/mmoedit is no longer case sensitive
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More NPE errors fixed
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More NPE errors fixed
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Many bugs I forgot to write down
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--PLUGIN COMPATABILITY FIXES--
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--PLUGIN COMPATABILITY FIXES--
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If combat interactions are cancelled by other plugins mcMMO should ignore the event
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If combat interactions are cancelled by other plugins mcMMO should ignore the event
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@ -37,8 +37,8 @@ public class mcBlockListener extends BlockListener {
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Block block = event.getBlock();
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Block block = event.getBlock();
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Player player = event.getPlayer();
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Player player = event.getPlayer();
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ItemStack is = player.getItemInHand();
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ItemStack is = player.getItemInHand();
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if(mcPermissions.getInstance().unarmed(player)){
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if(mcPermissions.getInstance().unarmed(player) && player.getItemInHand().getTypeId() == 0 && mcm.getInstance().abilityBlockCheck(block)){
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mcSkills.getInstance().berserkActivationCheck(player, block);
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mcSkills.getInstance().abilityActivationCheck(player, block);
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}
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}
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if(block != null && player != null && mcPermissions.getInstance().repair(player) && event.getBlock().getTypeId() == 42){
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if(block != null && player != null && mcPermissions.getInstance().repair(player) && event.getBlock().getTypeId() == 42){
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mcRepair.getInstance().repairCheck(player, is, event.getBlock());
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mcRepair.getInstance().repairCheck(player, is, event.getBlock());
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@ -55,7 +55,17 @@ public class mcBlockListener extends BlockListener {
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Block block = event.getBlock();
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Block block = event.getBlock();
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Location loc = block.getLocation();
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Location loc = block.getLocation();
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int dmg = event.getDamageLevel().getLevel();
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int dmg = event.getDamageLevel().getLevel();
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/*
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* ABILITY PREPARATION CHECKS
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*/
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if(mcUsers.getProfile(player).getAxePreparationMode() && block.getTypeId() == 17)
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mcWoodCutting.getInstance().treeFellerCheck(player, block);
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if(mcUsers.getProfile(player).getPickaxePreparationMode())
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mcMining.getInstance().superBreakerCheck(player, block);
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if(mcUsers.getProfile(player).getShovelPreparationMode() && mcExcavation.getInstance().canBeGigaDrillBroken(block))
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mcExcavation.getInstance().gigaDrillBreakerActivationCheck(player, block);
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if(mcUsers.getProfile(player).getFistsPreparationMode() && mcExcavation.getInstance().canBeGigaDrillBroken(block))
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mcSkills.getInstance().berserkActivationCheck(player);
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/*
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/*
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* GIGA DRILL BREAKER CHECKS
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* GIGA DRILL BREAKER CHECKS
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*/
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*/
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@ -119,9 +129,6 @@ public class mcBlockListener extends BlockListener {
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* WOOD CUTTING
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* WOOD CUTTING
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*/
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*/
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//Check for axe prep
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if(mcUsers.getProfile(player).getAxePreparationMode())
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mcWoodCutting.getInstance().treeFellerCheck(player, block);
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if(player != null && block.getTypeId() == 17 && mcPermissions.getInstance().woodcutting(player)){
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if(player != null && block.getTypeId() == 17 && mcPermissions.getInstance().woodcutting(player)){
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if(mcLoadProperties.woodcuttingrequiresaxe){
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if(mcLoadProperties.woodcuttingrequiresaxe){
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if(mcm.getInstance().isAxes(inhand)){
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if(mcm.getInstance().isAxes(inhand)){
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@ -498,7 +498,7 @@ public class mcCombat {
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}
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}
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public void applyAoeDamage(Player attacker, EntityDamageByEntityEvent event, Entity x){
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public void applyAoeDamage(Player attacker, EntityDamageByEntityEvent event, Entity x){
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for(Entity derp : x.getWorld().getEntities()){
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for(Entity derp : x.getWorld().getEntities()){
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if(mcm.getInstance().getDistance(x.getLocation(), derp.getLocation()) < 7){
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if(mcm.getInstance().getDistance(x.getLocation(), derp.getLocation()) < 5){
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if(derp instanceof Player){
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if(derp instanceof Player){
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Player target = (Player)derp;
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Player target = (Player)derp;
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if(mcParty.getInstance().inSameParty(attacker, target))
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if(mcParty.getInstance().inSameParty(attacker, target))
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@ -521,14 +521,14 @@ public class mcCombat {
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}
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}
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public void applySerratedStrikes(Player attacker, EntityDamageByEntityEvent event, Entity x){
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public void applySerratedStrikes(Player attacker, EntityDamageByEntityEvent event, Entity x){
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for(Entity derp : x.getWorld().getEntities()){
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for(Entity derp : x.getWorld().getEntities()){
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if(mcm.getInstance().getDistance(x.getLocation(), derp.getLocation()) < 7){
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if(mcm.getInstance().getDistance(x.getLocation(), derp.getLocation()) < 5){
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if(derp instanceof Player){
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if(derp instanceof Player){
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Player target = (Player)derp;
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Player target = (Player)derp;
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if(mcParty.getInstance().inSameParty(attacker, target))
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if(mcParty.getInstance().inSameParty(attacker, target))
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continue;
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continue;
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if(!target.getName().equals(attacker.getName())){
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if(!target.getName().equals(attacker.getName())){
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target.damage(event.getDamage() / 4);
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target.damage(event.getDamage() / 4);
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target.sendMessage(ChatColor.DARK_RED+"Struck by Serrated Strike!");
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target.sendMessage(ChatColor.DARK_RED+"Struck by Serrated Strikes!");
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if(!mcConfig.getInstance().isBleedTracked(derp)){
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if(!mcConfig.getInstance().isBleedTracked(derp)){
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mcConfig.getInstance().addBleedTrack(x);
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mcConfig.getInstance().addBleedTrack(x);
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mcUsers.getProfile(target).setBleedTicks(12);
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mcUsers.getProfile(target).setBleedTicks(12);
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@ -554,20 +554,20 @@ public class mcCombat {
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if(mcm.getInstance().isAxes(attacker.getItemInHand()) && mcPermissions.getInstance().axes(attacker)){
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if(mcm.getInstance().isAxes(attacker.getItemInHand()) && mcPermissions.getInstance().axes(attacker)){
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if(mcUsers.getProfile(attacker).getAxesInt() >= 750){
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if(mcUsers.getProfile(attacker).getAxesInt() >= 750){
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if(Math.random() * 1000 <= 750){
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if(Math.random() * 1000 <= 750){
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event.setDamage(event.getDamage() * 2);
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attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!");
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if(x instanceof Player){
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if(x instanceof Player){
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Player player = (Player)x;
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Player player = (Player)x;
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player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
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player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
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}
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}
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event.setDamage(event.getDamage() * 2);
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attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!");
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}
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}
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} else if(Math.random() * 1000 <= mcUsers.getProfile(attacker).getAxesInt()){
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} else if(Math.random() * 1000 <= mcUsers.getProfile(attacker).getAxesInt()){
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if(x instanceof Player){
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if(x instanceof Player){
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Player player = (Player)x;
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Player player = (Player)x;
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event.setDamage(event.getDamage() * 2);
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attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!");
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player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
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player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
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}
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}
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event.setDamage(event.getDamage() * 2);
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attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!");
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}
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}
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}
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}
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}
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}
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@ -96,6 +96,10 @@ public class mcEntityListener extends EntityListener {
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Player attacker = (Player)f;
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Player attacker = (Player)f;
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if(mcUsers.getProfile(attacker).getAxePreparationMode())
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if(mcUsers.getProfile(attacker).getAxePreparationMode())
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mcSkills.getInstance().skullSplitterCheck(attacker);
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mcSkills.getInstance().skullSplitterCheck(attacker);
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if(mcUsers.getProfile(attacker).getSwordsPreparationMode())
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mcSkills.getInstance().serratedStrikesActivationCheck(attacker);
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if(mcUsers.getProfile(attacker).getFistsPreparationMode())
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mcSkills.getInstance().berserkActivationCheck(attacker);
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/*
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/*
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* BERSERK DAMAGE MODIFIER
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* BERSERK DAMAGE MODIFIER
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*/
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*/
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@ -50,9 +50,6 @@ public class mcExcavation {
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mcUsers.getProfile(player).setGigaDrillBreakerMode(true);
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mcUsers.getProfile(player).setGigaDrillBreakerMode(true);
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}
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}
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if(!mcUsers.getProfile(player).getGigaDrillBreakerMode() && mcUsers.getProfile(player).getGigaDrillBreakerCooldown() >= 1){
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player.sendMessage(ChatColor.RED+"You are too tired to use that ability again.");
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}
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}
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}
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}
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}
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public boolean canBeGigaDrillBroken(Block block){
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public boolean canBeGigaDrillBroken(Block block){
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@ -50,9 +50,6 @@ public class mcMining {
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mcUsers.getProfile(player).setSuperBreakerMode(true);
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mcUsers.getProfile(player).setSuperBreakerMode(true);
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}
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}
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if(!mcUsers.getProfile(player).getSuperBreakerMode() && mcUsers.getProfile(player).getSuperBreakerCooldown() >= 1){
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player.sendMessage(ChatColor.RED+"You are too tired to use that ability again.");
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}
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}
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}
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}
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}
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public void blockProcSimulate(Block block){
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public void blockProcSimulate(Block block){
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@ -288,29 +288,41 @@ public class mcRepair {
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switch(is.getTypeId())
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switch(is.getTypeId())
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{
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{
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case 306:
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case 306:
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durability -= 27;
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durability -= 27;
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break;
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break;
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case 310:
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case 310:
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durability -= 55;
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durability -= 55;
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break;
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break;
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case 307:
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case 307:
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durability -= 24;
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durability -= 24;
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break;
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break;
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case 311:
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case 311:
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durability -= 48;
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durability -= 48;
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break;
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break;
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case 308:
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case 308:
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durability -= 27;
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durability -= 27;
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break;
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break;
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case 312:
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case 312:
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durability -= 53;
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durability -= 53;
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break;
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break;
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case 309:
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case 309:
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durability -= 40;
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durability -= 40;
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break;
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break;
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case 313:
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case 313:
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durability -= 80;
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durability -= 80;
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break;
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break;
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case 314:
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durability -= 13;
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break;
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case 315:
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durability -= 12;
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break;
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case 316:
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durability -= 14;
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break;
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case 317:
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durability -= 20;
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break;
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}
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}
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if(durability < 0)
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if(durability < 0)
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durability = 0;
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durability = 0;
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@ -72,39 +72,56 @@ public class mcSkills {
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}
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}
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}
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}
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}
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}
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public void axeActivationCheck(Player player, Block block){
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public void abilityActivationCheck(Player player, Block block){
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if(mcPermissions.getInstance().axes(player) && mcPermissions.getInstance().woodcutting(player)){
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if(mcPermissions.getInstance().miningAbility(player) && mcm.getInstance().isMiningPick(player.getItemInHand()) && !mcUsers.getProfile(player).getPickaxePreparationMode()){
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if(!mcUsers.getProfile(player).getSuperBreakerMode() && mcUsers.getProfile(player).getSuperBreakerCooldown() >= 1){
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player.sendMessage(ChatColor.RED+"You are too tired to use that ability again.");
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return;
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}
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player.sendMessage(ChatColor.GREEN+"**YOU READY YOUR PICKAXE**");
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mcUsers.getProfile(player).setPickaxePreparationTicks(2);
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mcUsers.getProfile(player).setPickaxePreparationMode(true);
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}
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if(mcPermissions.getInstance().excavationAbility(player) && mcm.getInstance().isShovel(player.getItemInHand()) && !mcUsers.getProfile(player).getShovelPreparationMode()){
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if(!mcUsers.getProfile(player).getGigaDrillBreakerMode() && mcUsers.getProfile(player).getGigaDrillBreakerCooldown() >= 1){
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player.sendMessage(ChatColor.RED+"You are too tired to use that ability again.");
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return;
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}
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player.sendMessage(ChatColor.GREEN+"**YOU READY YOUR SHOVEL**");
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mcUsers.getProfile(player).setShovelPreparationTicks(2);
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mcUsers.getProfile(player).setShovelPreparationMode(true);
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}
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if(mcPermissions.getInstance().swordsAbility(player) && mcm.getInstance().isSwords(player.getItemInHand()) && !mcUsers.getProfile(player).getSwordsPreparationMode()){
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if(!mcUsers.getProfile(player).getSerratedStrikesMode() && mcUsers.getProfile(player).getSerratedStrikesCooldown() >= 1){
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player.sendMessage(ChatColor.RED+"You are too tired to use that ability again.");
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return;
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}
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player.sendMessage(ChatColor.GREEN+"**YOU READY YOUR SWORD**");
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mcUsers.getProfile(player).setSwordsPreparationTicks(2);
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mcUsers.getProfile(player).setSwordsPreparationMode(true);
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}
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if(mcPermissions.getInstance().unarmedAbility(player) && player.getItemInHand().getTypeId() == 0 && !mcUsers.getProfile(player).getFistsPreparationMode()){
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if(!mcUsers.getProfile(player).getBerserkMode() && mcUsers.getProfile(player).getBerserkCooldown() >= 1){
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player.sendMessage(ChatColor.RED+"You are too tired to use that ability again.");
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return;
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}
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player.sendMessage(ChatColor.GREEN+"**YOU READY YOUR FISTS**");
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mcUsers.getProfile(player).setFistsPreparationTicks(2);
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mcUsers.getProfile(player).setFistsPreparationMode(true);
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}
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if((mcPermissions.getInstance().axes(player) || mcPermissions.getInstance().woodcutting(player)) && !mcUsers.getProfile(player).getAxePreparationMode()){
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if(!mcUsers.getProfile(player).getAxePreparationMode() && mcm.getInstance().isAxes(player.getItemInHand())){
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if(!mcUsers.getProfile(player).getAxePreparationMode() && mcm.getInstance().isAxes(player.getItemInHand())){
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if(!mcUsers.getProfile(player).getSkullSplitterMode() && mcUsers.getProfile(player).getSkullSplitterCooldown() >= 1){
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player.sendMessage(ChatColor.RED+"You are too tired to use that ability again.");
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}
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player.sendMessage(ChatColor.GREEN+"**YOU READY YOUR AXE**");
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player.sendMessage(ChatColor.GREEN+"**YOU READY YOUR AXE**");
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mcUsers.getProfile(player).setAxePreparationTicks(2);
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mcUsers.getProfile(player).setAxePreparationTicks(2);
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mcUsers.getProfile(player).setAxePreparationMode(true);
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mcUsers.getProfile(player).setAxePreparationMode(true);
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}
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}
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} else if(mcPermissions.getInstance().woodcutting(player)){
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mcWoodCutting.getInstance().treeFellerCheck(player, block);
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} else if (mcPermissions.getInstance().axes(player)){
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/*
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*
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*/
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}
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}
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}
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}
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public void abilityActivationCheck(Player player, Block block){
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public void serratedStrikesActivationCheck(Player player){
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if(mcPermissions.getInstance().miningAbility(player)){
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mcMining.getInstance().superBreakerCheck(player, block);
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}
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if(mcPermissions.getInstance().excavationAbility(player)){
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mcExcavation.getInstance().gigaDrillBreakerActivationCheck(player, block);
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}
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if(mcPermissions.getInstance().swords(player)){
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serratedStrikesActivationCheck(player, block);
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}
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axeActivationCheck(player, block);
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}
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public void serratedStrikesActivationCheck(Player player, Block block){
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if(mcm.getInstance().isSwords(player.getItemInHand())){
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if(mcm.getInstance().isSwords(player.getItemInHand())){
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if(block != null){
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if(!mcm.getInstance().abilityBlockCheck(block))
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return;
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}
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int ticks = 2;
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int ticks = 2;
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if(mcUsers.getProfile(player).getSwordsInt() >= 50)
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if(mcUsers.getProfile(player).getSwordsInt() >= 50)
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@ -130,17 +147,10 @@ public class mcSkills {
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mcUsers.getProfile(player).setSerratedStrikesMode(true);
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mcUsers.getProfile(player).setSerratedStrikesMode(true);
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}
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}
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if(!mcUsers.getProfile(player).getGigaDrillBreakerMode() && mcUsers.getProfile(player).getGigaDrillBreakerCooldown() >= 1){
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player.sendMessage(ChatColor.RED+"You are too tired to use that ability again.");
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}
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}
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}
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}
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}
|
||||||
public void berserkActivationCheck(Player player, Block block){
|
public void berserkActivationCheck(Player player){
|
||||||
if(player.getItemInHand().getTypeId() == 0){
|
if(player.getItemInHand().getTypeId() == 0){
|
||||||
if(block != null){
|
|
||||||
if(!mcm.getInstance().abilityBlockCheck(block))
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
int ticks = 2;
|
int ticks = 2;
|
||||||
if(mcUsers.getProfile(player).getUnarmedInt() >= 50)
|
if(mcUsers.getProfile(player).getUnarmedInt() >= 50)
|
||||||
@ -165,10 +175,7 @@ public class mcSkills {
|
|||||||
mcUsers.getProfile(player).setBerserkTicks(ticks);
|
mcUsers.getProfile(player).setBerserkTicks(ticks);
|
||||||
mcUsers.getProfile(player).setBerserkMode(true);
|
mcUsers.getProfile(player).setBerserkMode(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!mcUsers.getProfile(player).getGigaDrillBreakerMode() && mcUsers.getProfile(player).getGigaDrillBreakerCooldown() >= 1){
|
|
||||||
player.sendMessage(ChatColor.RED+"You are too tired to use that ability again.");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public void skullSplitterCheck(Player player){
|
public void skullSplitterCheck(Player player){
|
||||||
@ -203,23 +210,45 @@ public class mcSkills {
|
|||||||
mcUsers.getProfile(player).setSkullSplitterTicks(ticks);
|
mcUsers.getProfile(player).setSkullSplitterTicks(ticks);
|
||||||
mcUsers.getProfile(player).setSkullSplitterMode(true);
|
mcUsers.getProfile(player).setSkullSplitterMode(true);
|
||||||
}
|
}
|
||||||
if(!mcUsers.getProfile(player).getSkullSplitterMode() && mcUsers.getProfile(player).getSkullSplitterCooldown() >= 1){
|
|
||||||
player.sendMessage(ChatColor.RED+"You are too tired to use that ability again.");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public void monitorSkills(Player player){
|
public void monitorSkills(Player player){
|
||||||
/*
|
/*
|
||||||
* AXE PREPARATION MODE
|
* AXE PREPARATION MODE
|
||||||
*/
|
*/
|
||||||
if(mcPermissions.getInstance().woodCuttingAbility(player) && mcPermissions.getInstance().axes(player)){
|
if(mcUsers.getProfile(player).getAxePreparationMode()){
|
||||||
//Monitor the length of TreeFeller mode
|
mcUsers.getProfile(player).decreaseAxePreparationTicks();
|
||||||
if(mcUsers.getProfile(player).getAxePreparationMode()){
|
if(mcUsers.getProfile(player).getAxePreparationTicks() <= 0){
|
||||||
mcUsers.getProfile(player).decreaseAxePreparationTicks();
|
mcUsers.getProfile(player).setAxePreparationMode(false);
|
||||||
if(mcUsers.getProfile(player).getAxePreparationTicks() <= 0){
|
player.sendMessage(ChatColor.GRAY+"**YOU LOWER YOUR AXE**");
|
||||||
mcUsers.getProfile(player).setAxePreparationMode(false);
|
}
|
||||||
player.sendMessage(ChatColor.GRAY+"**YOU LOWER YOUR AXE**");
|
}
|
||||||
}
|
if(mcUsers.getProfile(player).getPickaxePreparationMode()){
|
||||||
|
mcUsers.getProfile(player).decreasePickaxePreparationTicks();
|
||||||
|
if(mcUsers.getProfile(player).getPickaxePreparationTicks() <= 0){
|
||||||
|
mcUsers.getProfile(player).setPickaxePreparationMode(false);
|
||||||
|
player.sendMessage(ChatColor.GRAY+"**YOU LOWER YOUR PICKAXE**");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(mcUsers.getProfile(player).getSwordsPreparationMode()){
|
||||||
|
mcUsers.getProfile(player).decreaseSwordsPreparationTicks();
|
||||||
|
if(mcUsers.getProfile(player).getSwordsPreparationTicks() <= 0){
|
||||||
|
mcUsers.getProfile(player).setSwordsPreparationMode(false);
|
||||||
|
player.sendMessage(ChatColor.GRAY+"**YOU LOWER YOUR SWORD**");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(mcUsers.getProfile(player).getFistsPreparationMode()){
|
||||||
|
mcUsers.getProfile(player).decreaseFistsPreparationTicks();
|
||||||
|
if(mcUsers.getProfile(player).getFistsPreparationTicks() <= 0){
|
||||||
|
mcUsers.getProfile(player).setFistsPreparationMode(false);
|
||||||
|
player.sendMessage(ChatColor.GRAY+"**YOU LOWER YOUR FISTS**");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(mcUsers.getProfile(player).getShovelPreparationMode()){
|
||||||
|
mcUsers.getProfile(player).decreaseShovelPreparationTicks();
|
||||||
|
if(mcUsers.getProfile(player).getShovelPreparationTicks() <= 0){
|
||||||
|
mcUsers.getProfile(player).setShovelPreparationMode(false);
|
||||||
|
player.sendMessage(ChatColor.GRAY+"**YOU LOWER YOUR SHOVEL**");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
/*
|
/*
|
||||||
@ -232,7 +261,7 @@ public class mcSkills {
|
|||||||
if(mcUsers.getProfile(player).getSkullSplitterTicks() <= 0){
|
if(mcUsers.getProfile(player).getSkullSplitterTicks() <= 0){
|
||||||
mcUsers.getProfile(player).setSkullSplitterMode(false);
|
mcUsers.getProfile(player).setSkullSplitterMode(false);
|
||||||
mcUsers.getProfile(player).setSkullSplitterCooldown(120);
|
mcUsers.getProfile(player).setSkullSplitterCooldown(120);
|
||||||
player.sendMessage(ChatColor.GRAY+"**You feel strength leaving you**");
|
player.sendMessage(ChatColor.GRAY+"**Skull Splitter has worn off**");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -245,7 +274,7 @@ public class mcSkills {
|
|||||||
if(mcUsers.getProfile(player).getTreeFellerTicks() <= 0){
|
if(mcUsers.getProfile(player).getTreeFellerTicks() <= 0){
|
||||||
mcUsers.getProfile(player).setTreeFellerMode(false);
|
mcUsers.getProfile(player).setTreeFellerMode(false);
|
||||||
mcUsers.getProfile(player).setTreeFellerCooldown(120);
|
mcUsers.getProfile(player).setTreeFellerCooldown(120);
|
||||||
player.sendMessage(ChatColor.GRAY+"**You feel strength leaving you**");
|
player.sendMessage(ChatColor.GRAY+"**Tree Feller has worn off**");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -258,7 +287,7 @@ public class mcSkills {
|
|||||||
if(mcUsers.getProfile(player).getSuperBreakerTicks() <= 0){
|
if(mcUsers.getProfile(player).getSuperBreakerTicks() <= 0){
|
||||||
mcUsers.getProfile(player).setSuperBreakerMode(false);
|
mcUsers.getProfile(player).setSuperBreakerMode(false);
|
||||||
mcUsers.getProfile(player).setSuperBreakerCooldown(120);
|
mcUsers.getProfile(player).setSuperBreakerCooldown(120);
|
||||||
player.sendMessage(ChatColor.GRAY+"**You feel strength leaving you**");
|
player.sendMessage(ChatColor.GRAY+"**Super Breaker has worn off**");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -284,7 +313,7 @@ public class mcSkills {
|
|||||||
if(mcUsers.getProfile(player).getSerratedStrikesTicks() <= 0){
|
if(mcUsers.getProfile(player).getSerratedStrikesTicks() <= 0){
|
||||||
mcUsers.getProfile(player).setSerratedStrikesMode(false);
|
mcUsers.getProfile(player).setSerratedStrikesMode(false);
|
||||||
mcUsers.getProfile(player).setSerratedStrikesCooldown(120);
|
mcUsers.getProfile(player).setSerratedStrikesCooldown(120);
|
||||||
player.sendMessage(ChatColor.GRAY+"**You feel spiral energy leaving you**");
|
player.sendMessage(ChatColor.GRAY+"**Serrated Strikes has worn off**");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -297,7 +326,7 @@ public class mcSkills {
|
|||||||
if(mcUsers.getProfile(player).getBerserkTicks() <= 0){
|
if(mcUsers.getProfile(player).getBerserkTicks() <= 0){
|
||||||
mcUsers.getProfile(player).setBerserkMode(false);
|
mcUsers.getProfile(player).setBerserkMode(false);
|
||||||
mcUsers.getProfile(player).setBerserkCooldown(120);
|
mcUsers.getProfile(player).setBerserkCooldown(120);
|
||||||
player.sendMessage(ChatColor.GRAY+"**You feel spiral energy leaving you**");
|
player.sendMessage(ChatColor.GRAY+"**Berserk has worn off**");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -156,10 +156,10 @@ class PlayerList
|
|||||||
protected final Logger log = Logger.getLogger("Minecraft");
|
protected final Logger log = Logger.getLogger("Minecraft");
|
||||||
private String playerName, gather, wgather, woodcutting, repair, mining, party, myspawn, myspawnworld, unarmed, herbalism, excavation,
|
private String playerName, gather, wgather, woodcutting, repair, mining, party, myspawn, myspawnworld, unarmed, herbalism, excavation,
|
||||||
archery, swords, axes, invite, acrobatics, repairgather, unarmedgather, herbalismgather, excavationgather, archerygather, swordsgather, axesgather, acrobaticsgather;
|
archery, swords, axes, invite, acrobatics, repairgather, unarmedgather, herbalismgather, excavationgather, archerygather, swordsgather, axesgather, acrobaticsgather;
|
||||||
private boolean dead, treeFellerMode, superBreakerMode, gigaDrillBreakerMode, serratedStrikesMode, axePreparationMode, skullSplitterMode, berserkMode;
|
private boolean dead, treeFellerMode, superBreakerMode, gigaDrillBreakerMode, serratedStrikesMode, shovelPreparationMode, swordsPreparationMode, fistsPreparationMode, pickaxePreparationMode, axePreparationMode, skullSplitterMode, berserkMode;
|
||||||
private int recentlyhurt = 0, bleedticks = 0, gigaDrillBreakerCooldown = 0, gigaDrillBreakerTicks = 0, berserkTicks = 0, berserkCooldown = 0, superBreakerTicks = 0, superBreakerCooldown = 0,
|
private int recentlyhurt = 0, bleedticks = 0, gigaDrillBreakerCooldown = 0, gigaDrillBreakerTicks = 0, berserkTicks = 0, berserkCooldown = 0, superBreakerTicks = 0, superBreakerCooldown = 0,
|
||||||
serratedStrikesTicks = 0, skullSplitterTicks = 0, skullSplitterCooldown = 0, serratedStrikesCooldown = 0, treeFellerTicks = 0, treeFellerCooldown = 0,
|
serratedStrikesTicks = 0, skullSplitterTicks = 0, skullSplitterCooldown = 0, serratedStrikesCooldown = 0, treeFellerTicks = 0, treeFellerCooldown = 0,
|
||||||
axePreparationTicks = 0;
|
axePreparationTicks = 0, pickaxePreparationTicks = 0, fistsPreparationTicks = 0, shovelPreparationTicks = 0, swordsPreparationTicks = 0;
|
||||||
Player thisplayer;
|
Player thisplayer;
|
||||||
char defaultColor;
|
char defaultColor;
|
||||||
|
|
||||||
@ -442,6 +442,66 @@ class PlayerList
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
/*
|
||||||
|
* SWORDS PREPARATION
|
||||||
|
*/
|
||||||
|
public boolean getSwordsPreparationMode(){
|
||||||
|
return swordsPreparationMode;
|
||||||
|
}
|
||||||
|
public void setSwordsPreparationMode(Boolean bool){
|
||||||
|
swordsPreparationMode = bool;
|
||||||
|
}
|
||||||
|
public Integer getSwordsPreparationTicks(){
|
||||||
|
return swordsPreparationTicks;
|
||||||
|
}
|
||||||
|
public void setSwordsPreparationTicks(Integer newvalue){
|
||||||
|
swordsPreparationTicks = newvalue;
|
||||||
|
}
|
||||||
|
public void decreaseSwordsPreparationTicks(){
|
||||||
|
if(swordsPreparationTicks >= 1){
|
||||||
|
swordsPreparationTicks--;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/*
|
||||||
|
* SHOVEL PREPARATION
|
||||||
|
*/
|
||||||
|
public boolean getShovelPreparationMode(){
|
||||||
|
return shovelPreparationMode;
|
||||||
|
}
|
||||||
|
public void setShovelPreparationMode(Boolean bool){
|
||||||
|
shovelPreparationMode = bool;
|
||||||
|
}
|
||||||
|
public Integer getShovelPreparationTicks(){
|
||||||
|
return shovelPreparationTicks;
|
||||||
|
}
|
||||||
|
public void setShovelPreparationTicks(Integer newvalue){
|
||||||
|
shovelPreparationTicks = newvalue;
|
||||||
|
}
|
||||||
|
public void decreaseShovelPreparationTicks(){
|
||||||
|
if(shovelPreparationTicks >= 1){
|
||||||
|
shovelPreparationTicks--;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/*
|
||||||
|
* FISTS PREPARATION
|
||||||
|
*/
|
||||||
|
public boolean getFistsPreparationMode(){
|
||||||
|
return fistsPreparationMode;
|
||||||
|
}
|
||||||
|
public void setFistsPreparationMode(Boolean bool){
|
||||||
|
fistsPreparationMode = bool;
|
||||||
|
}
|
||||||
|
public Integer getFistsPreparationTicks(){
|
||||||
|
return fistsPreparationTicks;
|
||||||
|
}
|
||||||
|
public void setFistsPreparationTicks(Integer newvalue){
|
||||||
|
fistsPreparationTicks = newvalue;
|
||||||
|
}
|
||||||
|
public void decreaseFistsPreparationTicks(){
|
||||||
|
if(fistsPreparationTicks >= 1){
|
||||||
|
fistsPreparationTicks--;
|
||||||
|
}
|
||||||
|
}
|
||||||
/*
|
/*
|
||||||
* AXE PREPARATION
|
* AXE PREPARATION
|
||||||
*/
|
*/
|
||||||
@ -462,6 +522,26 @@ class PlayerList
|
|||||||
axePreparationTicks--;
|
axePreparationTicks--;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
/*
|
||||||
|
* PICKAXE PREPARATION
|
||||||
|
*/
|
||||||
|
public boolean getPickaxePreparationMode(){
|
||||||
|
return pickaxePreparationMode;
|
||||||
|
}
|
||||||
|
public void setPickaxePreparationMode(Boolean bool){
|
||||||
|
pickaxePreparationMode = bool;
|
||||||
|
}
|
||||||
|
public Integer getPickaxePreparationTicks(){
|
||||||
|
return pickaxePreparationTicks;
|
||||||
|
}
|
||||||
|
public void setPickaxePreparationTicks(Integer newvalue){
|
||||||
|
pickaxePreparationTicks = newvalue;
|
||||||
|
}
|
||||||
|
public void decreasePickaxePreparationTicks(){
|
||||||
|
if(pickaxePreparationTicks >= 1){
|
||||||
|
pickaxePreparationTicks--;
|
||||||
|
}
|
||||||
|
}
|
||||||
/*
|
/*
|
||||||
* BERSERK MODE
|
* BERSERK MODE
|
||||||
*/
|
*/
|
||||||
|
@ -37,7 +37,7 @@ public class mcm {
|
|||||||
}
|
}
|
||||||
public boolean abilityBlockCheck(Block block){
|
public boolean abilityBlockCheck(Block block){
|
||||||
int i = block.getTypeId();
|
int i = block.getTypeId();
|
||||||
if(i == 58 || i == 61 || i == 42 || i == 71 || i == 64 || i == 84 || i == 324 || i == 330){
|
if(i == 25 || i == 54 || i == 69 || i == 92 || i == 77 || i == 58 || i == 61 || i == 62 || i == 42 || i == 71 || i == 64 || i == 84 || i == 324 || i == 330){
|
||||||
return false;
|
return false;
|
||||||
} else {
|
} else {
|
||||||
return true;
|
return true;
|
||||||
|
@ -1,3 +1,3 @@
|
|||||||
name: mcMMO
|
name: mcMMO
|
||||||
main: com.gmail.nossr50.mcMMO
|
main: com.gmail.nossr50.mcMMO
|
||||||
version: 0.9 WIP
|
version: 0.9
|
Loading…
Reference in New Issue
Block a user