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Forgot to call mend event before checking its state
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@ -260,6 +260,7 @@ public final class SkillUtils {
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ExperienceOrb auxOrb = (ExperienceOrb) player.getWorld().spawnEntity(player.getLocation(), EntityType.EXPERIENCE_ORB);
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auxOrb.setExperience(damage / 2);
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PlayerItemMendEvent event = new PlayerItemMendEvent(player, itemStack, itemStack.getType().getEquipmentSlot(), auxOrb, damage);
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Bukkit.getPluginManager().callEvent(event);
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if (!event.isCancelled() && event.getRepairAmount() != 0) {
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itemStack.setDurability((short) (itemStack.getDurability() - event.getRepairAmount()));
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}
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