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	| @@ -49,6 +49,7 @@ Version 1.5.01-dev | ||||
|  ! Changed behavior of the Blast Mining ability "Demolition Expert"; now only decreases damage for the ability user | ||||
|  ! Updated for new getOnlinePlayers() behavior | ||||
|  ! Changed McMMOPlayerDeathPenaltyEvent to get fired after hardcore penalty calculations, use McMMOPlayerPreDeathPenaltyEvent for old behavior | ||||
|  ! Moved Refresh_Chunks setting from hidden.yml to config.yml | ||||
|  - Removed salvage ability from Repair, salvage has it's own (child) skill now | ||||
|  | ||||
| Version 1.5.00 | ||||
|   | ||||
| @@ -252,6 +252,7 @@ public class Config extends AutoUpdateConfigLoader { | ||||
|     public long getDatabasePlayerCooldown() { return config.getLong("Commands.Database.Player_Cooldown", 1750); } | ||||
|  | ||||
|     public boolean getLevelUpSoundsEnabled() { return config.getBoolean("General.LevelUp_Sounds", true); } | ||||
|     public boolean getRefreshChunksEnabled() { return config.getBoolean("General.Refresh_Chunks", false); } | ||||
|  | ||||
|     /* Mob Healthbar */ | ||||
|     public MobHealthbarType getMobHealthbarDefault() { | ||||
|   | ||||
| @@ -11,7 +11,6 @@ public class HiddenConfig { | ||||
|     private boolean chunkletsEnabled; | ||||
|     private int conversionRate; | ||||
|     private boolean useEnchantmentBuffs; | ||||
|     private boolean resendChunksAfterBlockAbility; | ||||
|     private int uuidConvertAmount; | ||||
|     private int mojangRateLimit; | ||||
|     private long mojangLimitPeriod; | ||||
| @@ -35,7 +34,6 @@ public class HiddenConfig { | ||||
|             chunkletsEnabled = config.getBoolean("Options.Chunklets", true); | ||||
|             conversionRate = config.getInt("Options.ConversionRate", 1); | ||||
|             useEnchantmentBuffs = config.getBoolean("Options.EnchantmentBuffs", true); | ||||
|             resendChunksAfterBlockAbility = config.getBoolean("Options.RefreshChunks", false); | ||||
|             uuidConvertAmount = config.getInt("Options.UUIDConvertAmount", 5); | ||||
|             mojangRateLimit = config.getInt("Options.MojangRateLimit", 50000); | ||||
|             mojangLimitPeriod = config.getLong("Options.MojangLimitPeriod", 600000); | ||||
| @@ -54,10 +52,6 @@ public class HiddenConfig { | ||||
|         return useEnchantmentBuffs; | ||||
|     } | ||||
|  | ||||
|     public boolean resendChunksAfterBlockAbility() { | ||||
|         return resendChunksAfterBlockAbility; | ||||
|     } | ||||
|  | ||||
|     public int getUUIDConvertAmount() { | ||||
|         return uuidConvertAmount; | ||||
|     } | ||||
|   | ||||
| @@ -6,7 +6,7 @@ import org.bukkit.entity.Player; | ||||
| import org.bukkit.scheduler.BukkitRunnable; | ||||
|  | ||||
| import com.gmail.nossr50.mcMMO; | ||||
| import com.gmail.nossr50.config.HiddenConfig; | ||||
| import com.gmail.nossr50.config.Config; | ||||
| import com.gmail.nossr50.datatypes.player.McMMOPlayer; | ||||
| import com.gmail.nossr50.datatypes.skills.AbilityType; | ||||
| import com.gmail.nossr50.util.EventUtils; | ||||
| @@ -39,7 +39,7 @@ public class AbilityDisableTask extends BukkitRunnable { | ||||
|                 // Fallthrough | ||||
|  | ||||
|             case BERSERK: | ||||
|                 if (HiddenConfig.getInstance().resendChunksAfterBlockAbility()) { | ||||
|                 if (Config.getInstance().getRefreshChunksEnabled()) { | ||||
|                     resendChunkRadiusAt(player, 1); | ||||
|                 } | ||||
|                 // Fallthrough | ||||
|   | ||||
| @@ -27,6 +27,11 @@ General: | ||||
|     # Play level-up sounds | ||||
|     LevelUp_Sounds: true | ||||
|  | ||||
|     # This should fix blocks being broken client side, but not server-side. | ||||
|     # Enable to refresh the chunks around a player at the end of Super Breaker, | ||||
|     # Giga Drill Breaker, and Berserk. Resource intensive for larger servers. | ||||
|     Refresh_Chunks: false | ||||
|  | ||||
| # | ||||
| #  Settings for the mcMMO scoreboards | ||||
| ### | ||||
|   | ||||
| @@ -9,8 +9,6 @@ Options: | ||||
|     ConversionRate: 1 | ||||
|     # true to use enchantment buffs for Super Breaker & Giga Drill Breaker, false to use potion buffs | ||||
|     EnchantmentBuffs: true | ||||
|     # true to enable refreshing of chunks around a player at the end of Super Breaker, Giga Drill Breaker, and Berserk.  This should fix blocks being broken client side, but not server-side | ||||
|     RefreshChunks: false | ||||
|  | ||||
|     # Amount of users to convert every interval | ||||
|     UUIDConvertAmount: 100 | ||||
|   | ||||
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