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https://github.com/mcMMO-Dev/mcMMO.git
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097a5a0894
commit
8a35d69540
@ -49,6 +49,7 @@ Version 1.5.01-dev
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! Changed behavior of the Blast Mining ability "Demolition Expert"; now only decreases damage for the ability user
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! Updated for new getOnlinePlayers() behavior
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! Changed McMMOPlayerDeathPenaltyEvent to get fired after hardcore penalty calculations, use McMMOPlayerPreDeathPenaltyEvent for old behavior
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! Moved Refresh_Chunks setting from hidden.yml to config.yml
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- Removed salvage ability from Repair, salvage has it's own (child) skill now
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Version 1.5.00
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@ -252,6 +252,7 @@ public class Config extends AutoUpdateConfigLoader {
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public long getDatabasePlayerCooldown() { return config.getLong("Commands.Database.Player_Cooldown", 1750); }
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public boolean getLevelUpSoundsEnabled() { return config.getBoolean("General.LevelUp_Sounds", true); }
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public boolean getRefreshChunksEnabled() { return config.getBoolean("General.Refresh_Chunks", false); }
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/* Mob Healthbar */
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public MobHealthbarType getMobHealthbarDefault() {
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@ -11,7 +11,6 @@ public class HiddenConfig {
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private boolean chunkletsEnabled;
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private int conversionRate;
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private boolean useEnchantmentBuffs;
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private boolean resendChunksAfterBlockAbility;
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private int uuidConvertAmount;
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private int mojangRateLimit;
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private long mojangLimitPeriod;
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@ -35,7 +34,6 @@ public class HiddenConfig {
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chunkletsEnabled = config.getBoolean("Options.Chunklets", true);
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conversionRate = config.getInt("Options.ConversionRate", 1);
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useEnchantmentBuffs = config.getBoolean("Options.EnchantmentBuffs", true);
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resendChunksAfterBlockAbility = config.getBoolean("Options.RefreshChunks", false);
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uuidConvertAmount = config.getInt("Options.UUIDConvertAmount", 5);
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mojangRateLimit = config.getInt("Options.MojangRateLimit", 50000);
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mojangLimitPeriod = config.getLong("Options.MojangLimitPeriod", 600000);
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@ -54,10 +52,6 @@ public class HiddenConfig {
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return useEnchantmentBuffs;
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}
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public boolean resendChunksAfterBlockAbility() {
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return resendChunksAfterBlockAbility;
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}
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public int getUUIDConvertAmount() {
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return uuidConvertAmount;
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}
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@ -6,7 +6,7 @@ import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.HiddenConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.AbilityType;
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import com.gmail.nossr50.util.EventUtils;
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@ -39,7 +39,7 @@ public class AbilityDisableTask extends BukkitRunnable {
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// Fallthrough
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case BERSERK:
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if (HiddenConfig.getInstance().resendChunksAfterBlockAbility()) {
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if (Config.getInstance().getRefreshChunksEnabled()) {
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resendChunkRadiusAt(player, 1);
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}
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// Fallthrough
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@ -27,6 +27,11 @@ General:
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# Play level-up sounds
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LevelUp_Sounds: true
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# This should fix blocks being broken client side, but not server-side.
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# Enable to refresh the chunks around a player at the end of Super Breaker,
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# Giga Drill Breaker, and Berserk. Resource intensive for larger servers.
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Refresh_Chunks: false
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#
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# Settings for the mcMMO scoreboards
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###
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@ -9,8 +9,6 @@ Options:
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ConversionRate: 1
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# true to use enchantment buffs for Super Breaker & Giga Drill Breaker, false to use potion buffs
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EnchantmentBuffs: true
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# true to enable refreshing of chunks around a player at the end of Super Breaker, Giga Drill Breaker, and Berserk. This should fix blocks being broken client side, but not server-side
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RefreshChunks: false
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# Amount of users to convert every interval
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UUIDConvertAmount: 100
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