mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 13:16:45 +01:00
Potential fix for #3005
This commit is contained in:
parent
c40af913f4
commit
89fa26d0eb
@ -66,13 +66,10 @@ public class InventoryListener implements Listener {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Profile doesn't exist
|
McMMOPlayer mmoPlayer = UserManager.getPlayer(player);
|
||||||
if(UserManager.getOfflinePlayer(offlinePlayer) == null) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
if(mmoPlayer != null) {
|
||||||
boolean debugMode = player.isOnline() && UserManager.getPlayer(player).isDebugMode();
|
boolean debugMode = player.isOnline() && mmoPlayer.isDebugMode();
|
||||||
|
|
||||||
if(debugMode) {
|
if(debugMode) {
|
||||||
player.sendMessage("FURNACE FUEL EFFICIENCY DEBUG REPORT");
|
player.sendMessage("FURNACE FUEL EFFICIENCY DEBUG REPORT");
|
||||||
@ -81,15 +78,20 @@ public class InventoryListener implements Listener {
|
|||||||
player.sendMessage("Burn Length before Fuel Efficiency is applied - "+event.getBurnTime());
|
player.sendMessage("Burn Length before Fuel Efficiency is applied - "+event.getBurnTime());
|
||||||
}
|
}
|
||||||
|
|
||||||
event.setBurnTime(UserManager.getPlayer(player).getSmeltingManager().fuelEfficiency(event.getBurnTime()));
|
event.setBurnTime(mmoPlayer.getSmeltingManager().fuelEfficiency(event.getBurnTime()));
|
||||||
|
|
||||||
if(debugMode) {
|
if(debugMode) {
|
||||||
player.sendMessage("New Furnace Burn Length (after applying fuel efficiency) "+event.getBurnTime());
|
player.sendMessage("New Furnace Burn Length (after applying fuel efficiency) "+event.getBurnTime());
|
||||||
player.sendMessage("");
|
player.sendMessage("");
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
// Potential fix for #3005
|
||||||
|
if (event.getBurnTime() > 0 && !event.isBurning()) {
|
||||||
|
event.setBurning(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||||
|
@ -23,93 +23,28 @@ public class SmeltingManager extends SkillManager {
|
|||||||
super(mcMMOPlayer, PrimarySkillType.SMELTING);
|
super(mcMMOPlayer, PrimarySkillType.SMELTING);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*public boolean canUseFluxMining(BlockState blockState) {
|
|
||||||
return getSkillLevel() >= Smelting.fluxMiningUnlockLevel
|
|
||||||
&& BlockUtils.affectedByFluxMining(blockState)
|
|
||||||
&& Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.SMELTING_FLUX_MINING)
|
|
||||||
&& !mcMMO.getPlaceStore().isTrue(blockState);
|
|
||||||
}*/
|
|
||||||
|
|
||||||
public boolean isSecondSmeltSuccessful() {
|
public boolean isSecondSmeltSuccessful() {
|
||||||
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.SMELTING_SECOND_SMELT)
|
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.SMELTING_SECOND_SMELT)
|
||||||
&& RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SMELTING_SECOND_SMELT, getPlayer());
|
&& RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SMELTING_SECOND_SMELT, getPlayer());
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
Process the Flux Mining ability.
|
|
||||||
|
|
||||||
@param blockState The {@link BlockState} to check ability activation for
|
|
||||||
* @return true if the ability was successful, false otherwise
|
|
||||||
*/
|
|
||||||
/*public boolean processFluxMining(BlockState blockState) {
|
|
||||||
Player player = getPlayer();
|
|
||||||
|
|
||||||
if (RandomChanceUtil.checkRandomChanceExecutionSuccess(getPlayer(), SubSkillType.SMELTING_FLUX_MINING, true)) {
|
|
||||||
ItemStack item = null;
|
|
||||||
|
|
||||||
switch (blockState.getType()) {
|
|
||||||
case IRON_ORE:
|
|
||||||
item = new ItemStack(Material.IRON_INGOT);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case GOLD_ORE:
|
|
||||||
item = new ItemStack(Material.GOLD_INGOT);
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (item == null) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!EventUtils.simulateBlockBreak(blockState.getBlock(), player, true)) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// We need to distribute Mining XP here, because the block break event gets cancelled
|
|
||||||
applyXpGain(Mining.getBlockXp(blockState), XPGainReason.PVE, XPGainSource.PASSIVE);
|
|
||||||
|
|
||||||
SkillUtils.handleDurabilityChange(getPlayer().getInventory().getItemInMainHand(), Config.getInstance().getAbilityToolDamage());
|
|
||||||
|
|
||||||
Misc.dropItems(Misc.getBlockCenter(blockState), item, isSecondSmeltSuccessful() ? 2 : 1);
|
|
||||||
|
|
||||||
blockState.setType(Material.AIR);
|
|
||||||
|
|
||||||
if (Config.getInstance().getFluxPickaxeSoundEnabled()) {
|
|
||||||
SoundManager.sendSound(player, blockState.getLocation(), SoundType.FIZZ);
|
|
||||||
}
|
|
||||||
|
|
||||||
ParticleEffectUtils.playFluxEffect(blockState.getLocation());
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}*/
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Increases burn time for furnace fuel.
|
* Increases burn time for furnace fuel.
|
||||||
*
|
*
|
||||||
* @param burnTime The initial burn time from the {@link FurnaceBurnEvent}
|
* @param burnTime The initial burn time from the {@link FurnaceBurnEvent}
|
||||||
*/
|
*/
|
||||||
public int fuelEfficiency(int burnTime) {
|
public int fuelEfficiency(int burnTime) {
|
||||||
return burnTime * getFuelEfficiencyMultiplier();
|
return Math.max(1, burnTime * getFuelEfficiencyMultiplier());
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getFuelEfficiencyMultiplier()
|
public int getFuelEfficiencyMultiplier()
|
||||||
{
|
{
|
||||||
switch(RankUtils.getRank(getPlayer(), SubSkillType.SMELTING_FUEL_EFFICIENCY))
|
return switch (RankUtils.getRank(getPlayer(), SubSkillType.SMELTING_FUEL_EFFICIENCY)) {
|
||||||
{
|
case 1 -> 2;
|
||||||
case 1:
|
case 2 -> 3;
|
||||||
return 2;
|
case 3 -> 4;
|
||||||
case 2:
|
default -> 1;
|
||||||
return 3;
|
};
|
||||||
case 3:
|
|
||||||
return 4;
|
|
||||||
default:
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void smeltProcessing(@NotNull FurnaceSmeltEvent furnaceSmeltEvent, @NotNull Furnace furnace) {
|
public void smeltProcessing(@NotNull FurnaceSmeltEvent furnaceSmeltEvent, @NotNull Furnace furnace) {
|
||||||
|
Loading…
Reference in New Issue
Block a user