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	Minor bug with error checking with /prefix
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		@@ -184,14 +184,9 @@ public class vMinecraftCommands{
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    	//if the player can prefix others
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					    	//if the player can prefix others
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        if(player.canUseCommand("/prefixother")){
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					        if(player.canUseCommand("/prefixother")){
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            if(args.length < 2){
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                vMinecraftChat.sendMessage(player, player, Colors.Rose
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                		+ "Usage is /prefix [Player] [Name]");
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                return EXIT_SUCCESS;
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            }
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            //Check if the nickname is too long
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					            //Check if the nickname is too long
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            if(args[1].length() > 20)
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					            if(args[1].length() > 10)
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            {
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					            {
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                vMinecraftChat.sendMessage(player, player, Colors.Rose
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					                vMinecraftChat.sendMessage(player, player, Colors.Rose
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                		+ "The prefix you entered was too long.");
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					                		+ "The prefix you entered was too long.");
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@@ -209,7 +204,7 @@ public class vMinecraftCommands{
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            //Check if there are enough arguments
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					            //Check if there are enough arguments
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            if(args.length < 2){
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					            if(args.length < 2){
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                vMinecraftChat.sendMessage(player, player, Colors.Rose + "Usage is /prefix [Player] [Color Code] <Tag>");
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					                vMinecraftChat.sendMessage(player, player, Colors.Rose + "Usage is /prefix [Color Code] <Tag>");
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                player.sendMessage(Colors.DarkPurple + "Example: /prefix " + player.getName() + " e ^0[^a<3^0]");
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					                player.sendMessage(Colors.DarkPurple + "Example: /prefix " + player.getName() + " e ^0[^a<3^0]");
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                vMinecraftChat.sendMessage(player, player, Colors.DarkPurple + "This would produce a name like... " + Colors.Black + "[" + Colors.LightGreen + "<3" + Colors.Black + "]" + Colors.Yellow + player.getName());
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					                vMinecraftChat.sendMessage(player, player, Colors.DarkPurple + "This would produce a name like... " + Colors.Black + "[" + Colors.LightGreen + "<3" + Colors.Black + "]" + Colors.Yellow + player.getName());
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                return EXIT_SUCCESS;
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					                return EXIT_SUCCESS;
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