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synced 2025-07-02 05:34:44 +02:00
I *think* this should be backwards compatible, I may be wrong and it could break both.
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@ -28,6 +28,7 @@ import com.gmail.nossr50.util.BlockUtils;
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import com.gmail.nossr50.util.EventUtils;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.adapter.SoundAdapter;
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import com.gmail.nossr50.util.skills.ParticleEffectUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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@ -89,7 +90,7 @@ public class SmeltingManager extends SkillManager {
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blockState.setType(Material.AIR);
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if (Config.getInstance().getFluxPickaxeSoundEnabled()) {
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player.playSound(blockState.getLocation(), Sound.BLOCK_FIRE_EXTINGUISH, Misc.FIZZ_VOLUME, Misc.getFizzPitch());
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player.playSound(blockState.getLocation(), SoundAdapter.FIZZ, Misc.FIZZ_VOLUME, Misc.getFizzPitch());
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}
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ParticleEffectUtils.playFluxEffect(blockState.getLocation());
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