Memory leak fix for arrow metadata

This commit is contained in:
nossr50
2021-01-05 12:04:48 -08:00
parent 7ea6809fd3
commit 888205fd89
5 changed files with 70 additions and 26 deletions

View File

@ -123,24 +123,26 @@ public class EntityListener implements Listener {
if(!WorldGuardManager.getInstance().hasMainFlag(player))
return;
}
Entity projectile = event.getProjectile();
//Should be noted that there are API changes regarding Arrow from 1.13.2 to current versions of the game
if (!(projectile instanceof Arrow)) {
return;
}
ItemStack bow = event.getBow();
if (bow != null
&& bow.containsEnchantment(Enchantment.ARROW_INFINITE)) {
projectile.setMetadata(mcMMO.infiniteArrowKey, mcMMO.metadataValue);
}
projectile.setMetadata(mcMMO.bowForceKey, new FixedMetadataValue(pluginRef, Math.min(event.getForce() * AdvancedConfig.getInstance().getForceMultiplier(), 1.0)));
projectile.setMetadata(mcMMO.arrowDistanceKey, new FixedMetadataValue(pluginRef, projectile.getLocation()));
//Cleanup metadata in 1 minute in case normal collection falls through
CombatUtils.cleanupArrowMetadata((Projectile) projectile);
}
Entity projectile = event.getProjectile();
//Should be noted that there are API changes regarding Arrow from 1.13.2 to current versions of the game
if (!(projectile instanceof Arrow)) {
return;
}
ItemStack bow = event.getBow();
if (bow != null
&& bow.containsEnchantment(Enchantment.ARROW_INFINITE)) {
projectile.setMetadata(mcMMO.infiniteArrowKey, mcMMO.metadataValue);
}
projectile.setMetadata(mcMMO.bowForceKey, new FixedMetadataValue(pluginRef, Math.min(event.getForce() * AdvancedConfig.getInstance().getForceMultiplier(), 1.0)));
projectile.setMetadata(mcMMO.arrowDistanceKey, new FixedMetadataValue(pluginRef, projectile.getLocation()));
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
@ -164,6 +166,8 @@ public class EntityListener implements Listener {
EntityType entityType = projectile.getType();
if(entityType == EntityType.ARROW || entityType == EntityType.SPECTRAL_ARROW) {
CombatUtils.delayArrowMetaCleanup(projectile); //Cleans up metadata 1 minute from now in case other collection methods fall through
if(!projectile.hasMetadata(mcMMO.bowForceKey))
projectile.setMetadata(mcMMO.bowForceKey, new FixedMetadataValue(pluginRef, 1.0));
@ -199,7 +203,6 @@ public class EntityListener implements Listener {
Entity entity = event.getEntity();
Material notYetReplacedType = block.getState().getType(); //because its from getState() this is the block that hasn't been changed yet, which is likely air/lava/water etc
// When the event is fired for the falling block that changes back to a
// normal block
// event.getBlock().getType() returns AIR
@ -418,13 +421,14 @@ public class EntityListener implements Listener {
LivingEntity livingEntity = (LivingEntity) entityDamageEvent.getEntity();
if(entityDamageEvent.getFinalDamage() >= livingEntity.getHealth()) {
/*
* This sets entity names back to whatever they are supposed to be
*/
//This sets entity names back to whatever they are supposed to be
CombatUtils.fixNames(livingEntity);
}
}
}
if(entityDamageEvent.getDamager() instanceof Projectile) {
CombatUtils.cleanupArrowMetadata((Projectile) entityDamageEvent.getDamager());
}
}
public boolean checkParties(Cancellable event, Player defendingPlayer, Player attackingPlayer) {

View File

@ -55,8 +55,7 @@ public class ArcheryManager extends SkillManager {
public double distanceXpBonusMultiplier(LivingEntity target, Entity arrow) {
//Hacky Fix - some plugins spawn arrows and assign them to players after the ProjectileLaunchEvent fires
if(!arrow.hasMetadata(mcMMO.arrowDistanceKey))
return arrow.getLocation().distance(target.getLocation());
return 1;
Location firedLocation = (Location) arrow.getMetadata(mcMMO.arrowDistanceKey).get(0).value();
Location targetLocation = target.getLocation();

View File

@ -25,16 +25,19 @@ import com.gmail.nossr50.util.compat.layers.persistentdata.MobMetaFlagType;
import com.gmail.nossr50.util.player.NotificationManager;
import com.gmail.nossr50.util.player.UserManager;
import com.google.common.collect.ImmutableMap;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeInstance;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.*;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
import org.bukkit.inventory.ItemStack;
import org.bukkit.metadata.FixedMetadataValue;
import org.bukkit.metadata.MetadataValue;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.projectiles.ProjectileSource;
@ -269,6 +272,7 @@ public final class CombatUtils {
//Make sure the profiles been loaded
if(mcMMOPlayer == null) {
cleanupArrowMetadata(arrow);
return;
}
@ -309,6 +313,8 @@ public final class CombatUtils {
"Force Multiplier: "+forceMultiplier,
"Initial Damage: "+initialDamage,
"Final Damage: "+finalDamage);
//Clean data
cleanupArrowMetadata(arrow);
}
/**
@ -428,6 +434,9 @@ public final class CombatUtils {
if (!Misc.isNPCEntityExcludingVillagers(player) && PrimarySkillType.ARCHERY.getPermissions(player)) {
processArcheryCombat(target, player, event, arrow);
} else {
//Cleanup Arrow
cleanupArrowMetadata(arrow);
}
if (target.getType() != EntityType.CREEPER && !Misc.isNPCEntityExcludingVillagers(player) && PrimarySkillType.TAMING.getPermissions(player)) {
@ -1059,4 +1068,32 @@ public final class CombatUtils {
attributeInstance.setBaseValue(normalSpeed * multiplier);
}
}
/**
* Clean up metadata from a projectile
*
* @param entity projectile
*/
public static void cleanupArrowMetadata(@NotNull Projectile entity) {
if(entity.hasMetadata(mcMMO.infiniteArrowKey)) {
entity.removeMetadata(mcMMO.infiniteArrowKey, mcMMO.p);
}
if(entity.hasMetadata(mcMMO.bowForceKey)) {
entity.removeMetadata(mcMMO.bowForceKey, mcMMO.p);
}
if(entity.hasMetadata(mcMMO.arrowDistanceKey)) {
entity.removeMetadata(mcMMO.arrowDistanceKey, mcMMO.p);
}
}
/**
* Clean up metadata from a projectile after a minute has passed
*
* @param entity the projectile
*/
public static void delayArrowMetaCleanup(@NotNull Projectile entity) {
Bukkit.getServer().getScheduler().runTaskLater(mcMMO.p, () -> { cleanupArrowMetadata(entity);}, 20*60);
}
}