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@ -100,11 +100,19 @@ m.EffectsAxes1_0=
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m.EffectsAxes1_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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m.EffectsAxes2_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
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m.EffectsAxes2_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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m.EffectsAxes3_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(500 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
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m.EffectsAxes3_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
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m.AbilLockAxes1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> 500+ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
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m.AbilBonusAxes1_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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m.AbilBonusAxes1_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> 4 <20><><EFBFBD><EFBFBD><EFBFBD>
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m.EffectsAxes3_0=Axe Mastery
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m.EffectsAxes3_1=Adds bonus DMG
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m.EffectsAxes4_0=Impact
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m.EffectsAxes4_1=Strike with enough force to shatter armor
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m.EffectsAxes5_0=Greater Impact
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m.EffectsAxes5_1=Deal bonus damage to unarmored foes
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m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXE MASTERY)
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m.AbilBonusAxes1_0=Axe Mastery
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m.AbilBonusAxes1_1=Bonus {0} damage
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m.AbilBonusAxes2_0=Impact
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m.AbilBonusAxes2_1=Deal {0} DMG to armor
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m.AbilBonusAxes3_0=Greater Impact
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m.AbilBonusAxes3_1=Deal {0} Bonus DMG to the unarmored
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m.AxesCritChance=[[RED]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0}%
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m.AxesSkullLength=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0}s
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m.SkillSwords=<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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