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Wire up locale config
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parent
45430d9c25
commit
883fca3cf3
@ -183,7 +183,7 @@ public enum PrimarySkillType {
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}
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}
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public static PrimarySkillType getSkill(String skillName) {
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public static PrimarySkillType getSkill(String skillName) {
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if (!MainConfig.getInstance().getLocale().equalsIgnoreCase("en_US")) {
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if (!mcMMO.getConfigManager().getConfigLanguage().getTargetLanguage().equalsIgnoreCase("en_US")) {
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for (PrimarySkillType type : values()) {
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for (PrimarySkillType type : values()) {
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if (skillName.equalsIgnoreCase(LocaleLoader.getString(StringUtils.getCapitalized(type.name()) + ".SkillName"))) {
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if (skillName.equalsIgnoreCase(LocaleLoader.getString(StringUtils.getCapitalized(type.name()) + ".SkillName"))) {
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return type;
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return type;
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@ -844,7 +844,7 @@ public class PlayerListener implements Listener {
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*/
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*/
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@EventHandler(priority = EventPriority.LOWEST)
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@EventHandler(priority = EventPriority.LOWEST)
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public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
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public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
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if (!MainConfig.getInstance().getLocale().equalsIgnoreCase("en_US")) {
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if (!mcMMO.getConfigManager().getConfigLanguage().getTargetLanguage().equalsIgnoreCase("en_US")) {
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String message = event.getMessage();
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String message = event.getMessage();
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String command = message.substring(1).split(" ")[0];
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String command = message.substring(1).split(" ")[0];
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String lowerCaseCommand = command.toLowerCase();
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String lowerCaseCommand = command.toLowerCase();
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@ -112,7 +112,7 @@ public class SkillUtils {
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* @return true if this is a valid skill, false otherwise
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* @return true if this is a valid skill, false otherwise
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*/
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*/
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public static boolean isSkill(String skillName) {
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public static boolean isSkill(String skillName) {
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return MainConfig.getInstance().getLocale().equalsIgnoreCase("en_US") ? PrimarySkillType.getSkill(skillName) != null : isLocalizedSkill(skillName);
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return mcMMO.getConfigManager().getConfigLanguage().getTargetLanguage().equalsIgnoreCase("en_US") ? PrimarySkillType.getSkill(skillName) != null : isLocalizedSkill(skillName);
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}
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}
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public static void sendSkillMessage(Player player, NotificationType notificationType, String key) {
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public static void sendSkillMessage(Player player, NotificationType notificationType, String key) {
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