Part 2 of removing bad design patterns

This commit is contained in:
nossr50
2019-06-27 03:04:34 -07:00
parent 5ee862effd
commit 87af2419a3
234 changed files with 2303 additions and 2746 deletions

View File

@@ -5,7 +5,6 @@ import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.treasure.ExcavationTreasure;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
@@ -100,6 +99,6 @@ public class ExcavationManager extends SkillManager {
excavationBlockCheck(blockState);
excavationBlockCheck(blockState);
SkillUtils.handleDurabilityChange(getPlayer().getInventory().getItemInMainHand(), mcMMO.getConfigManager().getConfigSuperAbilities().getSuperAbilityLimits().getToolDurabilityDamage());
SkillUtils.handleDurabilityChange(getPlayer().getInventory().getItemInMainHand(), pluginRef.getConfigManager().getConfigSuperAbilities().getSuperAbilityLimits().getToolDurabilityDamage());
}
}