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Rollback UserManager to match master
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@ -1,76 +1,40 @@
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package com.gmail.nossr50.util.player;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.player.MMODataSnapshot;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.neetgames.mcmmo.player.MMOPlayerData;
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import com.neetgames.mcmmo.player.OnlineMMOPlayer;
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import com.gmail.nossr50.datatypes.player.PersistentPlayerData;
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import com.gmail.nossr50.datatypes.player.PlayerProfile;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.runnables.player.PersistentPlayerDataSaveTask;
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import com.gmail.nossr50.runnables.skills.BleedTimerTask;
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import com.gmail.nossr50.util.scoreboards.ScoreboardManager;
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import com.google.common.collect.ImmutableList;
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import org.bukkit.Bukkit;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.metadata.FixedMetadataValue;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.HashSet;
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import java.util.UUID;
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//TODO: Add per world handling
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public final class UserManager {
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private final @NotNull HashSet<OnlineMMOPlayer> playerDataSet; //Used to track players for sync saves on shutdown
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private static HashSet<McMMOPlayer> playerDataSet; //Used to track players for sync saves on shutdown
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public UserManager() {
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this.playerDataSet = new HashSet<>();
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}
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private UserManager() {}
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/**
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* Track a new user.
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*
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* @param mmoPlayer the player profile to start tracking
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* @param mcMMOPlayer the player profile to start tracking
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*/
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public void track(@NotNull McMMOPlayer mmoPlayer) {
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mmoPlayer.getPlayer().setMetadata(mcMMO.playerDataKey, new FixedMetadataValue(mcMMO.p, mmoPlayer));
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public static void track(McMMOPlayer mcMMOPlayer) {
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mcMMOPlayer.getPlayer().setMetadata(mcMMO.playerDataKey, new FixedMetadataValue(mcMMO.p, mcMMOPlayer));
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playerDataSet.add(mmoPlayer); //for sync saves on shutdown
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if(playerDataSet == null)
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playerDataSet = new HashSet<>();
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playerDataSet.add(mcMMOPlayer); //for sync saves on shutdown
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}
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/**
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* Cleanup player data
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*
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* @param mmoPlayer target player
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*/
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public void cleanupPlayer(@NotNull OnlineMMOPlayer mmoPlayer) {
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playerDataSet.remove(mmoPlayer);
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}
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/**
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* Gets the OnlineMMOPlayer object for a player, this can be null if the player has not yet been loaded.
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* @param player target player
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* @return OnlineMMOPlayer object for this player, null if Player has not been loaded
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*/
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public @Nullable McMMOPlayer queryPlayer(@Nullable Player player) {
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if(player == null)
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return null;
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if(player.hasMetadata(mcMMO.playerDataKey))
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return (McMMOPlayer) player.getMetadata(mcMMO.playerDataKey).get(0).value();
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else
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return null;
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}
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public @Nullable PlayerProfile queryOfflinePlayer(@NotNull String playerName) {
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return mcMMO.getDatabaseManager().queryPlayerByName(playerName);
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public static void cleanupPlayer(McMMOPlayer mcMMOPlayer) {
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if(playerDataSet != null)
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playerDataSet.remove(mcMMOPlayer);
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}
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/**
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@ -78,125 +42,116 @@ public final class UserManager {
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*
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* @param player The Player object
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*/
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public void remove(@NotNull Player player) {
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McMMOPlayer mmoPlayer = (McMMOPlayer) queryPlayer(player);
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if(mmoPlayer != null) {
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mmoPlayer.cleanup();
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}
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public static void remove(Player player) {
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McMMOPlayer mcMMOPlayer = getPlayer(player);
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mcMMOPlayer.cleanup();
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player.removeMetadata(mcMMO.playerDataKey, mcMMO.p);
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playerDataSet.remove(mmoPlayer); //Clear sync save tracking
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if(playerDataSet != null) {
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playerDataSet.remove(mcMMOPlayer); //Clear sync save tracking
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}
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}
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/**
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* Clear all users.
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*/
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public void clearAll() {
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public static void clearAll() {
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for (Player player : mcMMO.p.getServer().getOnlinePlayers()) {
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remove(player);
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}
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if(playerDataSet != null)
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playerDataSet.clear(); //Clear sync save tracking
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}
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public @NotNull Collection<OnlineMMOPlayer> getPlayers() {
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Collection<OnlineMMOPlayer> playerCollection = new ArrayList<>();
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for (Player player : mcMMO.p.getServer().getOnlinePlayers()) {
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if (hasPlayerDataKey(player)) {
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playerCollection.add(queryPlayer(player));
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}
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}
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return playerCollection;
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}
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public boolean hasPlayerDataKey(Entity entity) {
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return entity != null && entity.hasMetadata(mcMMO.playerDataKey);
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}
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public @NotNull MMODataSnapshot createPlayerDataSnapshot(@NotNull MMOPlayerData mmoPlayerData) {
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return new MMODataSnapshot(mmoPlayerData);
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}
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public void saveUserImmediately(@NotNull MMOPlayerData mmoPlayerData, boolean useSync) {
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if(useSync)
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scheduleSyncSave(createPlayerDataSnapshot(mmoPlayerData)); //Execute sync saves immediately
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else
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scheduleAsyncSaveDelay(createPlayerDataSnapshot(mmoPlayerData), 0);
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}
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public void saveUserWithDelay(@NotNull MMOPlayerData mmoPlayerData, boolean useSync, int delayTicks) {
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if(useSync)
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scheduleSyncSaveDelay(createPlayerDataSnapshot(mmoPlayerData), delayTicks); //Execute sync saves immediately
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else
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scheduleAsyncSaveDelay(createPlayerDataSnapshot(mmoPlayerData), delayTicks);
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}
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/**
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* Save all users ON THIS THREAD.
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*/
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public void saveAllSync() {
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ImmutableList<OnlineMMOPlayer> trackedSyncData = ImmutableList.copyOf(playerDataSet);
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public static void saveAll() {
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if(playerDataSet == null)
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return;
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mcMMO.p.getLogger().info("Saving player data... (" + trackedSyncData.size() + ")");
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ImmutableList<McMMOPlayer> trackedSyncData = ImmutableList.copyOf(playerDataSet);
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for (OnlineMMOPlayer onlinePlayer : trackedSyncData) {
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mcMMO.p.getLogger().info("Saving mcMMOPlayers... (" + trackedSyncData.size() + ")");
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for (McMMOPlayer playerData : trackedSyncData) {
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try
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{
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mcMMO.p.getLogger().info("Saving data for player: "+onlinePlayer.getPlayerName());
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saveUserImmediately(onlinePlayer.getMMOPlayerData(), true);
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mcMMO.p.getLogger().info("Saving data for player: "+playerData.getPlayerName());
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playerData.getProfile().save(true);
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}
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catch (Exception e)
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{
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mcMMO.p.getLogger().warning("Could not save mcMMO player data for player: " + onlinePlayer.getPlayerName());
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mcMMO.p.getLogger().warning("Could not save mcMMO player data for player: " + playerData.getPlayerName());
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}
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}
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mcMMO.p.getLogger().info("Finished save operation for "+trackedSyncData.size()+" players!");
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}
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public static Collection<McMMOPlayer> getPlayers() {
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Collection<McMMOPlayer> playerCollection = new ArrayList<>();
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for (Player player : mcMMO.p.getServer().getOnlinePlayers()) {
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if (hasPlayerDataKey(player)) {
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playerCollection.add(getPlayer(player));
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}
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}
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return playerCollection;
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}
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/**
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* This method is called by PlayerQuitEvent to tear down the mmoPlayer.
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* If syncSave is true, then saving is executed immediately
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* Get the McMMOPlayer of a player by name.
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*
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* @param syncSave if true, data is saved synchronously
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* @param playerName The name of the player whose McMMOPlayer to retrieve
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* @return the player's McMMOPlayer object
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*/
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public void logout(@NotNull McMMOPlayer mmoPlayer, boolean syncSave) {
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BleedTimerTask.bleedOut(mmoPlayer.getPlayer());
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//TODO: There is a possibility that async saves don't execute in time if the server is told to shutdown
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if(syncSave) {
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saveUserImmediately(mmoPlayer.getPersistentPlayerData(), true);
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} else {
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saveUserWithDelay(mmoPlayer.getPersistentPlayerData(), false, 20);
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public static McMMOPlayer getPlayer(String playerName) {
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return retrieveMcMMOPlayer(playerName, false);
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}
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cleanupPlayer(mmoPlayer);
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if(Config.getInstance().getScoreboardsEnabled())
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ScoreboardManager.teardownPlayer(mmoPlayer.getPlayer());
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//Remove user from cache (SQL)
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mcMMO.getDatabaseManager().removeCache(mmoPlayer.getUUID());
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public static McMMOPlayer getOfflinePlayer(OfflinePlayer player) {
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if (player instanceof Player) {
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return getPlayer((Player) player);
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}
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public void scheduleAsyncSave(@NotNull MMODataSnapshot mmoDataSnapshot) {
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new PersistentPlayerDataSaveTask(mmoDataSnapshot).runTaskAsynchronously(mcMMO.p);
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return retrieveMcMMOPlayer(player.getName(), true);
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}
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public void scheduleSyncSave(@NotNull MMODataSnapshot mmoDataSnapshot) {
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new PersistentPlayerDataSaveTask(mmoDataSnapshot).runTask(mcMMO.p);
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public static McMMOPlayer getOfflinePlayer(String playerName) {
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return retrieveMcMMOPlayer(playerName, true);
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}
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public void scheduleAsyncSaveDelay(@NotNull MMODataSnapshot mmoDataSnapshot, int delayTicks) {
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new PersistentPlayerDataSaveTask(mmoDataSnapshot).runTaskLaterAsynchronously(mcMMO.p, delayTicks);
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/**
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* Gets the McMMOPlayer object for a player, this can be null if the player has not yet been loaded.
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* @param player target player
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* @return McMMOPlayer object for this player, null if Player has not been loaded
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*/
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public static McMMOPlayer getPlayer(Player player) {
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//Avoid Array Index out of bounds
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if(player != null && player.hasMetadata(mcMMO.playerDataKey))
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return (McMMOPlayer) player.getMetadata(mcMMO.playerDataKey).get(0).value();
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else
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return null;
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}
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public void scheduleSyncSaveDelay(@NotNull MMODataSnapshot mmoDataSnapshot, int delayTicks) {
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new PersistentPlayerDataSaveTask(mmoDataSnapshot).runTaskLater(mcMMO.p, delayTicks);
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private static McMMOPlayer retrieveMcMMOPlayer(String playerName, boolean offlineValid) {
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Player player = mcMMO.p.getServer().getPlayerExact(playerName);
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if (player == null) {
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if (!offlineValid) {
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mcMMO.p.getLogger().warning("A valid mcMMOPlayer object could not be found for " + playerName + ".");
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}
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return null;
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}
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return getPlayer(player);
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}
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public static boolean hasPlayerDataKey(Entity entity) {
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return entity != null && entity.hasMetadata(mcMMO.playerDataKey);
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}
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}
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