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Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO into tridentsxbows
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commit
85b88e568a
@ -99,6 +99,8 @@ Version 2.2.000
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Parties got unnecessarily complex in my absence, I have removed many party features in order to simplify parties and bring them closer to my vision. I have also added new features which should improve parties where it matters.
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About the removed party features, all the features I removed I consider poor quality features and I don't think they belong in mcMMO. Feel free to yell at me in discord if you disagree.
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I don't know what genius decided to make parties public by default, when I found out that parties had been changed to such a system I could barely contain my disgust. Parties are back to being private, you get invited by a party leader or party officer. That is the only way to join a party.
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Version 2.1.171
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Axes can now replant cocoa plants (thanks Lyther)
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Version 2.1.170
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Reverted a change that broke compatibility with the mcMMO papi ecloud thingy
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@ -685,7 +685,8 @@ public class HerbalismManager extends SkillManager {
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* @param greenTerra boolean to determine if greenTerra is active or not
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*/
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private boolean processGreenThumbPlants(BlockState blockState, BlockBreakEvent blockBreakEvent, boolean greenTerra) {
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if(!ItemUtils.isHoe(blockBreakEvent.getPlayer().getInventory().getItemInMainHand())) {
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if (!ItemUtils.isHoe(blockBreakEvent.getPlayer().getInventory().getItemInMainHand())
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&& !ItemUtils.isAxe(blockBreakEvent.getPlayer().getInventory().getItemInMainHand())) {
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return false;
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}
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@ -734,6 +735,11 @@ public class HerbalismManager extends SkillManager {
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ItemStack seedStack = new ItemStack(seed);
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if (ItemUtils.isAxe(blockBreakEvent.getPlayer().getInventory().getItemInMainHand())
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&& blockState.getType() != Material.COCOA) {
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return false;
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}
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if (!greenTerra && !RandomChanceUtil.checkRandomChanceExecutionSuccess(player, SubSkillType.HERBALISM_GREEN_THUMB, true)) {
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return false;
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}
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