Move this out of PlayerLoginEvent and into PlayerJoinEvent -

this prevents us from creating DB entries for players that get caught by
a whitelist.
This commit is contained in:
GJ 2013-02-06 16:52:36 -05:00
parent c04b5dc4d6
commit 84fb7eec36

View File

@ -14,7 +14,6 @@ import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerFishEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerLoginEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerRespawnEvent;
import org.bukkit.inventory.ItemStack;
@ -111,23 +110,6 @@ public class PlayerListener implements Listener {
}
}
/**
* Monitor PlayerLogin events.
*
* @param event The event to watch
*/
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerLogin(PlayerLoginEvent event) {
Player player = event.getPlayer();
/* We can't use the other check here because a profile hasn't been created yet.*/
if (player == null || player.hasMetadata("NPC")) {
return;
}
Users.addUser(player).getProfile().actualizeRespawnATS();
}
/**
* Monitor PlayerQuit events.
*
@ -154,10 +136,13 @@ public class PlayerListener implements Listener {
public void onPlayerJoin(PlayerJoinEvent event) {
Player player = event.getPlayer();
if (Misc.isNPCPlayer(player)) {
/* We can't use the other check here because a profile hasn't been created yet.*/
if (player == null || player.hasMetadata("NPC")) {
return;
}
Users.addUser(player).getProfile().actualizeRespawnATS();
if (Config.getInstance().getMOTDEnabled() && Permissions.motd(player)) {
Motd.displayAll(player);
}