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Fixed an almost 6 year old bug involving salvage materials smh
Updated the new ExperienceAPI methods to check for level ups
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@@ -455,7 +455,6 @@ Skills:
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# MaxBonusLevel: On this level, the chance to cause Gore will be <ChanceMax>
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ChanceMax: 100.0
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MaxBonusLevel: 100
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# BleedTicks: Determines the length of the bleeding effect
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# Modifier: Damage will get multiplied by this modifier
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Modifier: 2.0
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FastFoodService:
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