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Fixed an almost 6 year old bug involving salvage materials smh
Updated the new ExperienceAPI methods to check for level ups
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@ -125,7 +125,7 @@ public class SalvageConfig extends ConfigLoader {
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int maximumQuantity = (itemMaterial != null ? SkillUtils.getRepairAndSalvageQuantities(new ItemStack(itemMaterial), salvageMaterial, salvageMetadata) : config.getInt("Salvageables." + key + ".MaximumQuantity", 2));
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if (maximumQuantity <= 0 && itemMaterial != null) {
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maximumQuantity = config.getInt("Salvageables." + key + ".MaximumQuantity", 2);
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maximumQuantity = config.getInt("Salvageables." + key + ".MaximumQuantity", 1);
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}
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int configMaximumQuantity = config.getInt("Salvageables." + key + ".MaximumQuantity", -1);
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