mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-08-01 03:55:28 +02:00
Move mcmmo into submodule
Goal will be to slowly move out the bukkit* dependencies from -core, but, we have our starting point
This commit is contained in:
1
mcmmo-core/src/main/resources/.jenkins
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1
mcmmo-core/src/main/resources/.jenkins
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${JENKINS_KEY}
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581
mcmmo-core/src/main/resources/advanced.yml
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581
mcmmo-core/src/main/resources/advanced.yml
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#
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# Advanced configuration
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# Last updated on ${project.version}-b${BUILD_NUMBER}
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#
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# For advanced users only! There is no need to change anything here.
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#
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# You can customize almost every aspect of every skill here.
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# Its mainly here if you've customized the experience formula.
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# Configure at what level you get better with certain abilities.
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#
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#####
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#
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# Settings for the Skills
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###
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# Enables anonymous statistics
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Metrics:
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bstats: true
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Feedback:
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PlayerTips: true
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SkillCommand:
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BlankLinesAboveHeader: true
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# If sendtitles is true messages will be sent using the title api (BIG TEXT ON SCREEN)
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Events:
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XP:
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SendTitles: true
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#The actionbar is the message location right above the health bar
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## If you disable the action bar messages, mcMMO will send the message to the chat system instead
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ActionBarNotifications:
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AbilityOff:
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Enabled: true
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SendCopyOfMessageToChat: false
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HardcoreMode:
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Enabled: true
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SendCopyOfMessageToChat: true
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RequirementsNotMet:
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Enabled: true
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SendCopyOfMessageToChat: false
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AbilityCoolDown:
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Enabled: true
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SendCopyOfMessageToChat: false
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LevelUps:
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Enabled: true
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SendCopyOfMessageToChat: true
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Holiday:
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Enabled: true
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SendCopyOfMessageToChat: true
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ToolReady:
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Enabled: true
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SendCopyOfMessageToChat: false
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SubSkillInteraction:
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Enabled: true
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SendCopyOfMessageToChat: false
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SubSkillFailed:
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Enabled: false
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SendCopyOfMessageToChat: true
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SubSkillUnlocked:
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Enabled: true
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SendCopyOfMessageToChat: true
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SuperAbilityInteraction:
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Enabled: true
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SendCopyOfMessageToChat: false
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SuperAbilityAlertOthers:
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Enabled: true
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SendCopyOfMessageToChat: true
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ExperienceGain:
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Enabled: true
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SendCopyOfMessageToChat: false
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ItemMessage:
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Enabled: true
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SendCopyOfMessageToChat: false
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NoPermission:
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Enabled: true
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SendCopyOfMessageToChat: true
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PartyMessage:
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Enabled: true
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SendCopyOfMessageToChat: true
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Skills:
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General:
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LimitBreak:
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AllowPVE: false
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StartingLevel: 0
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Ability:
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Length:
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Standard:
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CapLevel: 100
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IncreaseLevel: 5
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RetroMode:
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CapLevel: 1000
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IncreaseLevel: 50
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EnchantBuff: 5
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# IncreaseLevel: This setting will determine when the length of every ability gets longer with 1 second
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# EnchantBuff: This setting determines how many enchant levels to use when buffing Super Breaker & Giga Drill Breaker
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#
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# Settings for Acrobatics
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###
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Acrobatics:
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Dodge:
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# ChanceMax: Maximum chance of dodging when on <MaxBonusLevel> or higher
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# MaxBonusLevel: On this level or higher, the dodge chance will not go higher than <ChanceMax>
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# DamageModifier: Dodge damage will be divided by this modifier
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ChanceMax: 20.0
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MaxBonusLevel:
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Standard: 100
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RetroMode: 1000
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DamageModifier: 2.0
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Roll:
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# ChanceMax: Maximum chance of rolling when on <MaxBonusLevel> or higher
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# MaxBonusLevel: On this level or higher, the roll chance will not go higher than <ChanceMax>
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# DamageThreshold: The max damage a player can negate with a roll, graceful roll doubles this number
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ChanceMax: 100.0
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MaxBonusLevel:
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Standard: 100
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RetroMode: 1000
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DamageThreshold: 7.0
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#
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# Settings for Alchemy
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###
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Alchemy:
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Catalysis:
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# MaxBonusLevel: Maximum bonus level of Catalysis, when a player reaches this level his brewing speed will be <MaxSpeed>
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# MinSpeed: Minimum brewing speed allowed when at <UnlockLevel> or lower
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# MaxSpeed: Maximum brewing speed allowed when at <MaxBonusLevel> or higher
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MaxBonusLevel:
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Standard: 100
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RetroMode: 1000
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MinSpeed: 1.0
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MaxSpeed: 4.0
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#
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# Settings for Archery
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###
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Archery:
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SkillShot:
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# RankDamageMultiplier: The current rank of this subskill is multiplied by this value to determine the bonus damage, rank 20 would result in 200% damage increase with a value of 10.0 for RankDamageMultiplier
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# RankDamageMultiplier is a percentage
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RankDamageMultiplier: 10.0
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# MaxDamage: After adding bonus damage, the total damage dealt by the player will not exceed this number
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# You should be careful to not set this too low
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MaxDamage: 9.0
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Daze:
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# ChanceMax: Maximum chance of causing daze to opponents when on <MaxBonusLevel> or higher
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# MaxBonusLevel: Maximum bonus level of Daze, when a player reaches this level his chance of causing a daze will be <ChanceMax>
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# Modifier: Extra damage for arrows that cause a daze (2 damage = 1 heart)
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ChanceMax: 50.0
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MaxBonusLevel:
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Standard: 100
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RetroMode: 1000
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BonusDamage: 4.0
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ArrowRetrieval:
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# ChanceMax: Maximum chance of retrieving arrows when on <MaxBonusLevel> or higher
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# MaxBonusLevel: Maximum bonus level for Arrow retrieval, at this level the chance of retrieving arrows from mobs is <ChanceMax>
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ChanceMax: 100.0
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MaxBonusLevel:
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Standard: 100
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RetroMode: 1000
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# ForceMultiplier: Multiply the force of the bow by this for an XP boost.
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ForceMultiplier: 2.0
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#
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# Settings for Axes
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###
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Axes:
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AxeMastery:
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# This number is multiplied by the current rank the player has in this subskill to find the amount of additional damage to apply
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# With the default config value of 1.0, at rank 4 a player will deal 4.0 extra damage with Axes (1.0 * 4)
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RankDamageMultiplier: 1.0
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CriticalStrikes:
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# ChanceMax: Maximum chance of causing a critical hit when on <MaxBonusLevel> or higher
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# MaxBonusLevel: Level where <ChanceMax> of causing critical hits is reached
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ChanceMax: 37.50
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MaxBonusLevel:
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Standard: 100
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RetroMode: 1000
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# Damage modifier of critical hits for PVP / PVE, when causing a critical hit the damage gets multiplied by the modifier
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PVP_Modifier: 1.5
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PVE_Modifier: 2.0
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GreaterImpact:
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# Chance: Chance of hitting with GreaterImpact, mobs are knocked backwards when successful
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# KnockbackModifier: Velocity modifier of GreaterImpact hits, this determines how great the knockback is
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# BonusDamage: Extra damage for GreaterImpact hits
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Chance: 25.0
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KnockbackModifier: 1.5
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BonusDamage: 2.0
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ArmorImpact:
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# Multiplied against the skill rank to determine how much damage to do
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DamagePerRank: 6.5
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# IncreaseLevel: Every <IncreaseLevel> the durability damage goes up with 1
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# Chance: Chance of hitting with ArmorImpact
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# MaxPercentageDurabilityDamage: Durability damage cap for ArmorImpact, 20% means that you can never destroy a piece of armor in less than 5 hits
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Chance: 25.0
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SkullSplitter:
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# DamageModifier: Damage will get divided by this modifier
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DamageModifier: 2.0
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#
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# Settings for Fishing
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###
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Fishing:
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ShakeChance:
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Rank_1: 15.0
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Rank_2: 15.0
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Rank_3: 25.0
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Rank_4: 35.0
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Rank_5: 45.0
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Rank_6: 55.0
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Rank_7: 65.0
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Rank_8: 75.0
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# VanillaXPMultiplier: Vanilla XP gained from fishing is multiplied by these values.
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VanillaXPMultiplier:
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Rank_1: 1
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Rank_2: 2
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Rank_3: 3
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Rank_4: 3
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Rank_5: 4
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Rank_6: 4
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Rank_7: 5
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Rank_8: 5
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FishermansDiet:
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# This determines when Fisherman's Diet adds extra hunger recovery to food
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RankChange: 20
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MasterAngler:
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# BoatMultiplier: Catch rate is multiplied by this modifier
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# BiomeModifier: Catch rate is multiplied by this modifier
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BoatModifier: 2.0
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BiomeModifier: 2.0
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#
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# Settings for Herbalism
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###
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||||
Herbalism:
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GreenThumb:
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# ChanceMax: Maximum chance of GreenThumb when on <MaxBonusLevel> or higher
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# MaxBonusLevel: On this level, GreenThumb chance will be <ChanceMax>
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ChanceMax: 100.0
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MaxBonusLevel:
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Standard: 100
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RetroMode: 1000
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DoubleDrops:
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# ChanceMax: Maximum chance of receiving double drops when on <MaxBonusLevel> or higher
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# MaxBonusLevel: Level when <ChanceMax> of receiving double drops is reached
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ChanceMax: 100.0
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MaxBonusLevel:
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Standard: 100
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RetroMode: 1000
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HylianLuck:
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# ChanceMax: Maximum chance of Hylian Luck when on <MaxBonusLevel> or higher
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# MaxBonusLevel: On this level, Hylian Luck chance will be <ChanceMax>
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ChanceMax: 10.0
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MaxBonusLevel:
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Standard: 100
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RetroMode: 1000
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ShroomThumb:
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# ChanceMax: Maximum chance of ShroomThumb when on <MaxBonusLevel> or higher
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# MaxBonusLevel: On this level, ShroomThumb chance will be <ChanceMax>
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ChanceMax: 50.0
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MaxBonusLevel:
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Standard: 100
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RetroMode: 1000
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#
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# Settings for Mining
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###
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Mining:
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DoubleDrops:
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SilkTouch: true
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# ChanceMax: Maximum chance of receiving double drops when on <MaxBonusLevel> or higher
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# MaxBonusLevel: Level when <ChanceMax> of receiving double drops is reached
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ChanceMax: 100.0
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MaxBonusLevel:
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Standard: 100
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RetroMode: 1000
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BlastMining:
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# BlastDamageDecrease Ranks: % of damage reduced from TNT explosions
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BlastDamageDecrease:
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Rank_1: 0.0
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Rank_2: 0.0
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Rank_3: 0.0
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Rank_4: 25.0
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||||
Rank_5: 25.0
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Rank_6: 50.0
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Rank_7: 50.0
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Rank_8: 100.0
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# OreBonus Ranks: % of extra ores received when Blast Mining
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OreBonus:
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Rank_1: 35.0
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Rank_2: 40.0
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Rank_3: 45.0
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||||
Rank_4: 50.0
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Rank_5: 55.0
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Rank_6: 60.0
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Rank_7: 65.0
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Rank_8: 70.0
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||||
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# DebrisReduction_Rank: % of fewer non-ores received when Blast Mining
|
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DebrisReduction:
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Rank_1: 10.0
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||||
Rank_2: 20.0
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||||
Rank_3: 30.0
|
||||
Rank_4: 30.0
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||||
Rank_5: 30.0
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||||
Rank_6: 30.0
|
||||
Rank_7: 30.0
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||||
Rank_8: 30.0
|
||||
|
||||
# DropMultiplier Ranks: # of times each ore will drop
|
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DropMultiplier:
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Rank_1: 1
|
||||
Rank_2: 1
|
||||
Rank_3: 1
|
||||
Rank_4: 1
|
||||
Rank_5: 2
|
||||
Rank_6: 2
|
||||
Rank_7: 3
|
||||
Rank_8: 3
|
||||
|
||||
# BlastRadiusModifier Ranks: Increases the blast radius by this amount
|
||||
BlastRadiusModifier:
|
||||
Rank_1: 1.0
|
||||
Rank_2: 1.0
|
||||
Rank_3: 2.0
|
||||
Rank_4: 2.0
|
||||
Rank_5: 3.0
|
||||
Rank_6: 3.0
|
||||
Rank_7: 4.0
|
||||
Rank_8: 4.0
|
||||
#
|
||||
# Settings for Repair
|
||||
###
|
||||
Repair:
|
||||
RepairMastery:
|
||||
# MaxBonusPercentage: Maximum bonus percentage for Repair Mastery
|
||||
# MaxBonusLevel: On this level, the maximum bonus is reached
|
||||
MaxBonusPercentage: 200.0
|
||||
MaxBonusLevel:
|
||||
Standard: 100
|
||||
RetroMode: 1000
|
||||
|
||||
SuperRepair:
|
||||
# ChanceMax: Maximum chance of Super Repair when on <MaxBonusLevel> or higher
|
||||
# MaxBonusLevel: On this level, Super Repair chance will be <ChanceMax>
|
||||
ChanceMax: 100.0
|
||||
MaxBonusLevel:
|
||||
Standard: 100
|
||||
RetroMode: 1000
|
||||
|
||||
ArcaneForging:
|
||||
May_Lose_Enchants: true
|
||||
Keep_Enchants_Chance:
|
||||
Rank_1: 10.0
|
||||
Rank_2: 20.0
|
||||
Rank_3: 30.0
|
||||
Rank_4: 40.0
|
||||
Rank_5: 50.0
|
||||
Rank_6: 50.0
|
||||
Rank_7: 60.0
|
||||
Rank_8: 60.0
|
||||
Downgrades_Enabled: true
|
||||
Downgrades_Chance:
|
||||
Rank_1: 75.0
|
||||
Rank_2: 50.0
|
||||
Rank_3: 40.0
|
||||
Rank_4: 30.0
|
||||
Rank_5: 25.0
|
||||
Rank_6: 20.0
|
||||
Rank_7: 15.0
|
||||
Rank_8: 10.0
|
||||
#
|
||||
# Settings for Salvage
|
||||
###
|
||||
Salvage:
|
||||
ArcaneSalvage:
|
||||
# EnchantLossEnabled: When salvaging enchanted items, the enchants may be lost
|
||||
# EnchantDowngradeEnabled: When salvaging enchanted items, the enchants may be downgraded
|
||||
EnchantLossEnabled: true
|
||||
EnchantDowngradeEnabled: true
|
||||
|
||||
# ExtractFullEnchant: Chance to extract the full enchant at each ArcaneSalvage rank
|
||||
ExtractFullEnchant:
|
||||
Rank_1: 2.5
|
||||
Rank_2: 5.0
|
||||
Rank_3: 7.5
|
||||
Rank_4: 10.0
|
||||
Rank_5: 12.5
|
||||
Rank_6: 17.5
|
||||
Rank_7: 25.0
|
||||
Rank_8: 32.5
|
||||
|
||||
# ExtractPartialEnchant: Chance to extract the partial enchant at each ArcaneSalvage rank
|
||||
ExtractPartialEnchant:
|
||||
Rank_1: 2.0
|
||||
Rank_2: 2.5
|
||||
Rank_3: 5.0
|
||||
Rank_4: 7.5
|
||||
Rank_5: 10.0
|
||||
Rank_6: 12.5
|
||||
Rank_7: 15.0
|
||||
Rank_8: 17.5
|
||||
#
|
||||
# Settings for Smelting
|
||||
###
|
||||
Smelting:
|
||||
SecondSmelt:
|
||||
# ChanceMax: Maximum chance of triggering Second Smelt
|
||||
# MaxBonusLevel: On this level, the chance to cause Second Smelt will be <ChanceMax>
|
||||
ChanceMax: 50.0
|
||||
MaxBonusLevel:
|
||||
Standard: 100
|
||||
RetroMode: 1000
|
||||
|
||||
FluxMining:
|
||||
# Chance: Chance for Flux Mining to activate
|
||||
Chance: 33.0
|
||||
MaxBonusLevel:
|
||||
Standard: 100
|
||||
RetroMode: 1000
|
||||
|
||||
# VanillaXPMultiplier: Vanilla XP gained from smelting ores is multiplied by these values.
|
||||
VanillaXPMultiplier:
|
||||
Rank_1: 1
|
||||
Rank_2: 2
|
||||
Rank_3: 3
|
||||
Rank_4: 3
|
||||
Rank_5: 4
|
||||
Rank_6: 4
|
||||
Rank_7: 5
|
||||
Rank_8: 5
|
||||
|
||||
#
|
||||
# Settings for Swords
|
||||
###
|
||||
Swords:
|
||||
Rupture:
|
||||
# ChanceMax: Maximum chance of triggering bleeding
|
||||
# MaxBonusLevel: On this level, the chance to cause Bleeding will be <ChanceMax>
|
||||
ChanceMax: 33.0
|
||||
MaxBonusLevel:
|
||||
Standard: 100
|
||||
RetroMode: 1000
|
||||
|
||||
# DamagePlayer: Bleeding damage dealt to players
|
||||
# DamageMobs: Bleeding damage dealt to mobs
|
||||
DamagePlayer: 2.0
|
||||
DamageMobs: 3.0
|
||||
|
||||
# These settings determine how long the Bleeding effect lasts
|
||||
MaxTicks: 8
|
||||
BaseTicks: 2
|
||||
|
||||
CounterAttack:
|
||||
|
||||
# ChanceMax: Maximum chance of triggering a counter attack
|
||||
# MaxBonusLevel: On this level, the chance to Counter will be <ChanceMax>
|
||||
ChanceMax: 30.0
|
||||
MaxBonusLevel:
|
||||
Standard: 100
|
||||
RetroMode: 1000
|
||||
|
||||
# DamageModifier: Damaged caused by the damager will get divided by this modifier and dealt back to the damager
|
||||
DamageModifier: 2.0
|
||||
|
||||
SerratedStrikes:
|
||||
# DamageModifier: Damage will get divided by this modifier
|
||||
# BleedTicks: This determines how long the bleeding effect of SerratedStrikes lasts
|
||||
DamageModifier: 4.0
|
||||
BleedTicks: 5
|
||||
#
|
||||
# Settings for Taming
|
||||
###
|
||||
Taming:
|
||||
Gore:
|
||||
# ChanceMax: Maximum chance of triggering gore
|
||||
# MaxBonusLevel: On this level, the chance to cause Gore will be <ChanceMax>
|
||||
ChanceMax: 100.0
|
||||
MaxBonusLevel:
|
||||
Standard: 100
|
||||
RetroMode: 1000
|
||||
# Modifier: Damage will get multiplied by this modifier
|
||||
Modifier: 2.0
|
||||
FastFoodService:
|
||||
# Chance: The chance for wolves to heal hp when inflicting damage
|
||||
Chance: 50.0
|
||||
EnvironmentallyAware:
|
||||
ThickFur:
|
||||
# Modifier: Damage will get divided by this modifier
|
||||
Modifier: 2.0
|
||||
ShockProof:
|
||||
# Modifier: Damage will get divided by this modifier
|
||||
Modifier: 6.0
|
||||
SharpenedClaws:
|
||||
# Bonus: This bonus will get added to the damage caused
|
||||
Bonus: 2.0
|
||||
CallOfTheWild:
|
||||
# MinHorseJumpStrength: The minimum jump strength a summoned horse must have
|
||||
# MaxHorseJumpStrength: The maximum jump strength a summoned horse can have
|
||||
MinHorseJumpStrength: 0.7
|
||||
MaxHorseJumpStrength: 2.0
|
||||
Pummel:
|
||||
# ChanceMax: Maximum chance of triggering pummel
|
||||
Chance: 10.0
|
||||
#
|
||||
# Settings for Unarmed
|
||||
###
|
||||
Unarmed:
|
||||
Disarm:
|
||||
# ChanceMax: Maximum chance of disarming other players
|
||||
# MaxBonusLevel: Level when the maximum chance to disarm is reached
|
||||
# AntiTheft: Determines if only the disarmed player can retrieve disarmed items
|
||||
ChanceMax: 33.0
|
||||
MaxBonusLevel:
|
||||
Standard: 100
|
||||
RetroMode: 1000
|
||||
AntiTheft: false
|
||||
|
||||
ArrowDeflect:
|
||||
# ChanceMax: Maximum chance of deflecting arrows
|
||||
# MaxBonusLevel: Level when the maximum chance to deflect is reached
|
||||
ChanceMax: 50.0
|
||||
MaxBonusLevel:
|
||||
Standard: 100
|
||||
RetroMode: 1000
|
||||
|
||||
IronGrip:
|
||||
# ChanceMax: Maximum chance of preventing being disarmed
|
||||
# MaxBonusLevel: Level when the maximum chance to prevent being disarmed is reached
|
||||
ChanceMax: 100.0
|
||||
MaxBonusLevel:
|
||||
Standard: 100
|
||||
RetroMode: 1000
|
||||
|
||||
IronArmStyle:
|
||||
# BonusMin: Minimum bonus damage for unarmed
|
||||
# BonusMax: Maximum bonus damage for unarmed
|
||||
# IncreaseLevel: Bonus damage increases every increase level
|
||||
IncreaseLevel: 10
|
||||
#
|
||||
# Settings for Woodcutting
|
||||
###
|
||||
Woodcutting:
|
||||
TreeFeller:
|
||||
# If set to true then tree feller will not use the new system and will use its old behaviour
|
||||
Classic: false
|
||||
# This is the time in seconds to build a new charge of Tree Feller
|
||||
ChargeRate: 600
|
||||
Rank_Levels:
|
||||
Rank_1:
|
||||
TreeSizeMax: 100
|
||||
Charges: 1
|
||||
Rank_2:
|
||||
TreeSizeMax: 200
|
||||
Charges: 1
|
||||
Rank_3:
|
||||
TreeSizeMax: 200
|
||||
Charges: 2
|
||||
Rank_4:
|
||||
TreeSizeMax: 200
|
||||
Charges: 3
|
||||
Rank_5:
|
||||
TreeSizeMax: 500
|
||||
Charges: 3
|
||||
# Double Drops
|
||||
HarvestLumber:
|
||||
# ChanceMax & MaxBonusLevel are only used for Classic, I'll make that more clear in the future.
|
||||
# ChanceMax: Maximum chance of receiving double drops (100 = 100%)
|
||||
# MaxBonusLevel: Level when the maximum chance of receiving double drops is reached
|
||||
ChanceMax: 100.0
|
||||
MaxBonusLevel:
|
||||
Standard: 100
|
||||
RetroMode: 1000
|
@@ -0,0 +1,647 @@
|
||||
Acrobatics.Ability.Proc=[[GREEN]]**Elegantni pristani**
|
||||
Acrobatics.Combat.Proc=[[GREEN]]**Uskocil jsi**
|
||||
Acrobatics.DodgeChance=\u0160ance na \u00faskok: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Name=Valeni
|
||||
Acrobatics.SubSkill.Roll.Description=Redukuje nebo ru\u0161\u00ed zran\u011bn\u00ed zp\u016fsoben\u00e9 p\u00e1dem
|
||||
Acrobatics.SubSkill.GracefulRoll.Name=\u0160\u0165astn\u00fd kotoul
|
||||
Acrobatics.SubSkill.GracefulRoll.Description=Dvojt\u00e1 effectivita ne\u017e norm\u00e1ln\u00ed
|
||||
Acrobatics.SubSkill.Dodge.Name=\u00dahyb
|
||||
Acrobatics.SubSkill.Dodge.Description=Sn\u00ed\u017een\u00e9 zran\u011bn\u00ed o polovinu
|
||||
Acrobatics.Listener=Akrobacie:
|
||||
Acrobatics.SubSkill.Roll.Chance=\u0160ance na kotoul: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.GraceChance=\u0160ance na \u0160\u0165astn\u00fd kotoul: [[YELLOW]]{0}
|
||||
Acrobatics.Roll.Text=**Valis se**
|
||||
Acrobatics.SkillName=AKROBACIE
|
||||
Acrobatics.Skillup=Dovednost akrobacie byla navysena o {0}. Celkem ({1})
|
||||
Archery.Combat.DazeChance=\u0160ance na om\u00e1men\u00ed: [[YELLOW]]{0}
|
||||
Archery.Combat.RetrieveChance=\u0160ance z\u00edsk\u00e1n\u00ed \u0161\u00edp\u016f zp\u011bt: [[YELLOW]]{0}
|
||||
Archery.Combat.SkillshotBonus=Bonusov\u00e9 zran\u011bn\u00ed p\u0159esn\u00e9 trefy: [[YELLOW]]{0}
|
||||
Archery.SubSkill.SkillShot.Name=P\u0159esn\u00e1 trefa
|
||||
Archery.SubSkill.SkillShot.Description=Zv\u00fd\u0161en\u00e9 po\u0161kozen\u00ed lukem
|
||||
Archery.SubSkill.Daze.Name=Om\u00e1men\u00ed (Hr\u00e1\u010di)
|
||||
Archery.SubSkill.Daze.Description=Dezorientuje protivn\u00edky a zp\u016fsob\u00ed {0} po\u0161kozen\u00ed.
|
||||
Archery.SubSkill.ArrowRetrieval.Name=Sb\u011br \u0161\u00edp\u016f
|
||||
Archery.SubSkill.ArrowRetrieval.Description=\u0160ance na navr\u00e1cen\u00ed \u0161\u00edp\u016f z mrtvol.
|
||||
Archery.Listener=Lukostrelba
|
||||
Archery.SkillName=LUKOSTRELBA
|
||||
Archery.Skillup=Dovednost lukostrelba byla navysena o {0}. Celkem ({1})
|
||||
Axes.Ability.Bonus.0=Mistr sekyr
|
||||
Axes.Ability.Bonus.1=Bonusove zraneni {0}
|
||||
Axes.Ability.Bonus.2=Ucinek
|
||||
Axes.Ability.Bonus.3=Zpusobi bonusove zraneni o velkosi {0} do brneni
|
||||
Axes.Ability.Bonus.4=Vyssi ucinek
|
||||
Axes.Ability.Bonus.5=Zpusobi bonusove zraneni o velkosi {0} vsem neozbrojenym nepratelum
|
||||
Axes.Ability.Lower=[[GRAY]]**ODLOZIL JSI SVOU SEKERU**
|
||||
Axes.Ability.Ready=[[GREEN]]**P\u0158IPRAVUJE\u0160 SI SVOJ\u00cd SEKERU!**
|
||||
Axes.Combat.CritStruck=[[DARK_RED]]Byl jsi KRITICKY zasazen!
|
||||
Axes.Combat.CritChance=Sance na kriticky uder: [[YELLOW]]{0}%
|
||||
Axes.Combat.CriticalHit=KRITICK\u00dd Z\u00c1SAH!
|
||||
Axes.Combat.GI.Proc=[[GREEN]]**\u00daDER VELKOU SILOU**
|
||||
Axes.Combat.GI.Struck=**ZASAZENI S VYSSIM UCINKEM**
|
||||
Axes.Combat.SS.Length=Delka trvani Drtice lebek: [[YELLOW]]{0}s
|
||||
Axes.SubSkill.SkullSplitter.Name=[[GREEN]]**Drtic lebek byl AKTIVOVAN**
|
||||
Axes.SubSkill.SkullSplitter.Description=Ud\u011bl AoE zran\u011bn\u00ed
|
||||
Axes.SubSkill.CriticalStrikes.Name=Kriticky zasah
|
||||
Axes.SubSkill.CriticalStrikes.Description=Dvojite zraneni
|
||||
Axes.SubSkill.AxeMastery.Name=Mistr sekyr
|
||||
Axes.SubSkill.AxeMastery.Description=Pridava bonusove zraneni
|
||||
Axes.SubSkill.ArmorImpact.Name=\u00da\u010dinek
|
||||
Axes.SubSkill.ArmorImpact.Description=Zas\u00e1hnout s dostate\u010dnou silou pro rozdrcen\u00ed brn\u011bn\u00ed
|
||||
Axes.SubSkill.GreaterImpact.Name=Vyssi ucinek
|
||||
Axes.SubSkill.GreaterImpact.Description=Zpusobi bonusove zraneni neozbrojenym nepratelum.
|
||||
Axes.Listener=Sekery:
|
||||
Axes.SkillName=SEKERY
|
||||
SuperAbility.SkullSplitter.Off=**Drtic lebek byl deaktivovan**
|
||||
SuperAbility.SkullSplitter.On=[[GREEN]]**Drtic lebek byl AKTIVOVAN**
|
||||
SuperAbility.SkullSplitter.Refresh=[[GREEN]]Schopnost [[YELLOW]]Drtic lebek [[GREEN]]byla obnovena!
|
||||
SuperAbility.SkullSplitter.Other.Off=Drti\u010d lebek[[GREEN]] byl deaktivovan na [[YELLOW]]{0}
|
||||
SuperAbility.SkullSplitter.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Drtice lebek!
|
||||
Axes.Skillup=Dovednost v sekerach byla navysena o {0}. Celkem ({1})
|
||||
Excavation.Ability.Lower=[[GRAY]]**Sklonil jsi svoji lopatu**
|
||||
Excavation.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU LOPATU**
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name=Giga Vrtacka (SCHOPNOST)
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed
|
||||
Excavation.SubSkill.TreasureHunter.Name=Hleda\u010d poklad\u016f
|
||||
Excavation.SubSkill.TreasureHunter.Description=Schopnost kopat poklady
|
||||
Excavation.Effect.Length=Delka trvani Giga Drill Breaker: [[YELLOW]]{0}s
|
||||
Excavation.Listener=Kopani:
|
||||
Excavation.SkillName=KOPANI
|
||||
SuperAbility.GigaDrillBreaker.Off=**Giga vrta\u010dka selhala**
|
||||
SuperAbility.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER BYL AKTIVOVAN**
|
||||
SuperAbility.GigaDrillBreaker.Refresh=[[GREEN]]Tvoje schopnost [[YELLOW]]Giga Vrta\u010dka [[GREEN]]byla obnovena!
|
||||
SuperAbility.GigaDrillBreaker.Other.Off=Ni\u010ditel hl\u00edny[[GREEN]] je vy\u010derp\u00e1n do [[YELLOW]]{0}
|
||||
SuperAbility.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pou\u017eil [[RED]]Giga Vrta\u010dku!
|
||||
Excavation.Skillup=Dovednost v kopani byla navysena o {0}. Celkem ({1})
|
||||
Fishing.Ability.Chance=\u0160ance na zah\u00e1knut\u00ed: [[YELLOW]]{0}
|
||||
Fishing.Ability.Info=Magick\u00fd lovec: [[GRAY]] **Zvy\u0161uje se s dovednost\u00ed Lovec poklad\u016f**
|
||||
Fishing.Ability.Locked.0=Uzam\u010deno do {0}+ schopnosti (Prot\u0159ep\u00e1n\u00ed)
|
||||
Fishing.Ability.Locked.1=UZAM\u010cENO DOKU\u010e {0}+ DOVEDNOST (RYBA\u0158EN\u00cd V LEDU)
|
||||
Fishing.Ability.Rank=Lovec Poklad\u016f Level: [[YELLOW]]{0}/5
|
||||
Fishing.Ability.TH.MagicRate=\u0160ance na magick\u00e9ho lovce: [[YELLOW]]{0}
|
||||
Fishing.Ability.Shake=\u0160ance na ot\u0159es: [[YELLOW]]{0}
|
||||
Fishing.Ability.IceFishing=Ledov\u00e9 ryba\u0159en\u00ed: B\u011b\u017ete ryba\u0159it do ledu
|
||||
Fishing.Ability.FD=Ryb\u00e1\u0159\u016fv apetit: [[YELLOW]]Rank {0}
|
||||
Fishing.SubSkill.TreasureHunter.Name=Lovec pokladu (pasivni)
|
||||
Fishing.SubSkill.TreasureHunter.Description=Fish up misc. objects
|
||||
Fishing.SubSkill.MagicHunter.Name=Magicky Lovec
|
||||
Fishing.SubSkill.MagicHunter.Description=Na\u0161el si o\u010darovanou v\u011bc
|
||||
Fishing.SubSkill.Shake.Name=Shake (vs. Entities)
|
||||
Fishing.SubSkill.Shake.Description=Vyklepni p\u0159edm\u011bty z p\u0159\u00ed\u0161er s prutem
|
||||
Fishing.SubSkill.FishermansDiet.Name=Ryb\u00e1\u0159\u016fv apetit
|
||||
Fishing.SubSkill.FishermansDiet.Description=Zlep\u0161uje dopl\u0148ov\u00e1n\u00ed hladu z naryba\u0159en\u00fdch j\u00eddel
|
||||
Fishing.SubSkill.MasterAngler.Name=Mistr Ryb\u00e1\u0159
|
||||
Fishing.SubSkill.MasterAngler.Description=Zvy\u0161uje \u0161anci zah\u00e1knut\u00ed ryby p\u0159i ryba\u0159en\u00ed
|
||||
Fishing.SubSkill.IceFishing.Name=Ryba\u0159en\u00ed v ledu
|
||||
Fishing.SubSkill.IceFishing.Description=Umo\u017e\u0148uje v\u00e1m ryba\u0159it v ledov\u00fdch prost\u0159ed\u00edch
|
||||
Fishing.Chance.Raining=[[BLUE]] De\u0161\u0165ov\u00fd bonus
|
||||
Fishing.Listener=Rybareni:
|
||||
Fishing.Ability.TH.MagicFound=[[GRAY]]C\u00edt\u00edte dotek magie s t\u00edmto \u00falovkem...
|
||||
Fishing.SkillName=RYBARENI
|
||||
Fishing.Skillup=Dovednost v rybareni byla navysena o {0}. Celkem ({1})
|
||||
Herbalism.Ability.DoubleDropChance=\u0160ance na dvojn\u00e1sobn\u00fd zisk: [[YELLOW]]{0}
|
||||
Herbalism.Ability.FD=Farm\u00e1\u0159ova dieta: [[YELLOW]]Rank {0}
|
||||
Herbalism.Ability.GTe.Length=D\u00e9lka trv\u00e1n\u00ed Zelen\u00e9 planety: [[YELLOW]]{0}s
|
||||
Herbalism.Ability.GTe.NeedMore=Bude\u0161 pot\u0159ebovat v\u00edc sem\u00ednek pro Green Tera.
|
||||
Herbalism.Ability.GTh.Chance=\u0160ance na dovednost Zahradn\u00edk: [[YELLOW]]{0}
|
||||
Herbalism.Ability.GTh.Fail=**ZAHRADN\u00cdK SELHAL**
|
||||
Herbalism.Ability.GTh.Stage=Zahradn\u00edk Stage: [[\u017dlut\u00e9]] Plodiny rostou ve st\u00e1diu {0}
|
||||
Herbalism.Ability.GTh=[[GREEN]]**ZAHRADNIK**
|
||||
Herbalism.Ability.HylianLuck=Hylian Luck zm\u011bn\u011bn: [[YELLOW]]{0}
|
||||
Herbalism.Ability.Lower=[[GRAY]]**SKLONIL JSI SVOJI MOTYKU**
|
||||
Herbalism.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU MOTYKU**
|
||||
Herbalism.Ability.ShroomThumb.Chance=\u0160ance na dovednost Houba\u0159: [[YELLOW]]{0}
|
||||
Herbalism.Ability.ShroomThumb.Fail=**HOUBA\u0158 SELHAL**
|
||||
Herbalism.SubSkill.GreenTerra.Name=Green Terra (SCHOPNOST)
|
||||
Herbalism.SubSkill.GreenTerra.Description=\u0160\u00ed\u0159en\u00ed planety, 3x v\u00edce drop\u016f
|
||||
Herbalism.SubSkill.GreenThumb.Name=Zahradnik (Wheat)
|
||||
Herbalism.SubSkill.GreenThumb.Description=Automaticky sazi plodiny pri sklizeni
|
||||
Herbalism.SubSkill.GreenThumb.Description.2=Zar\u016fst cihly mechem, nebo nebo nechat vyr\u016fst tr\u00e1vu
|
||||
Herbalism.SubSkill.FarmersDiet.Name=Farm\u00e1\u0159\u016fv apetit
|
||||
Herbalism.SubSkill.FarmersDiet.Description=Zvysuje obnovu hladu ze sklizenych jidel
|
||||
Herbalism.SubSkill.DoubleDrops.Name=Dvojnasobny zisk (vsechny byliny)
|
||||
Herbalism.SubSkill.DoubleDrops.Description=Zdvojnasobi normalni zisk
|
||||
Herbalism.SubSkill.HylianLuck.Name=Hyliansk\u00e9 \u0161t\u011bst\u00ed
|
||||
Herbalism.SubSkill.HylianLuck.Description=D\u00e1v\u00e1 malou \u0161anci naj\u00edt vz\u00e1cn\u00e9 p\u0159edm\u011bty
|
||||
Herbalism.SubSkill.ShroomThumb.Name=Houba\u0159
|
||||
Herbalism.SubSkill.ShroomThumb.Description=Roz\u0161i\u0159te podhoub\u00ed do tr\u00e1vy a hl\u00edny
|
||||
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule t\u011b doprov\u00e1z\u00ed!
|
||||
Herbalism.Listener=Bylinarstvi:
|
||||
Herbalism.SkillName=Bylinkarstvi
|
||||
SuperAbility.GreenTerra.On=[[GREEN]]**ZELEN\u00c1 TERRA AKTIVOV\u00c1NA**
|
||||
SuperAbility.GreenTerra.Refresh=[[GREEN]]Schopnost [[YELLOW]]Green Terra [[GREEN]]je obnovena!
|
||||
SuperAbility.GreenTerra.Other.Off=Green Terra[[GREEN]] byla deaktivovana [[YELLOW]]{0}
|
||||
SuperAbility.GreenTerra.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pou\u017eil [[RED]Green Terra!
|
||||
Herbalism.Skillup=[[DARK_RED]]Dovednost v bylinarstvi byla navysena o {0}. Celkem ({1}).
|
||||
Mining.Ability.Length=Trvani Super Breaker: [[YELLOW]]{0}s
|
||||
Mining.Ability.Locked.0=Zam\u010deno doku\u010f {0}+ DOVEDNOST (T\u011a\u017dEN\u00cd V\u00ddBUCHEM)
|
||||
Mining.Ability.Locked.1=Zamknuto doku\u010f {0}+ DOVEDNOST (V\u011aT\u0160\u00cd BOMBY)
|
||||
Mining.Ability.Locked.2=ZAM\u010cENO DOKU\u010e{0}+ DOVEDNOST (DEMOLI\u010cN\u00cd ODBORNOST)
|
||||
Mining.Ability.Lower=[[GRAY]]**SLOZIL SI SVUJ KRUMPAC**
|
||||
Mining.Ability.Ready=[[GREEN]]**KRUMPAC PRIPRAVEN**
|
||||
Mining.SubSkill.SuperBreaker.Name=Super Breaker (SCHOPNOST)
|
||||
Mining.SubSkill.SuperBreaker.Description=Rychlost+, sance na trojnasobny zisk
|
||||
Mining.SubSkill.DoubleDrops.Name=Dvojn\u00e1sobn\u00fd zisk
|
||||
Mining.SubSkill.DoubleDrops.Description=Zdvojnasobi normalni zisk
|
||||
Mining.SubSkill.BlastMining.Name=Tezeni vybuchem
|
||||
Mining.SubSkill.BlastMining.Description=Bonusy za tezeni s TNT
|
||||
Mining.SubSkill.BiggerBombs.Name=V\u011bt\u0161\u00ed bomby
|
||||
Mining.SubSkill.BiggerBombs.Description=Navysuje vzdalenost exploze TNT
|
||||
Mining.SubSkill.DemolitionsExpertise.Name=Odborn\u00e1 demolice
|
||||
Mining.SubSkill.DemolitionsExpertise.Description=Snizuje zraneni zpusobene vybuchem TNT
|
||||
Mining.Effect.Decrease=Sn\u00ed\u017een\u00ed \u0161kod Demoli\u010dn\u00edho experta: [[YELLOW]]{0}
|
||||
Mining.Effect.DropChance=\u0161ance na dvojn\u00e1sobn\u00fd zisk: [[YELLOW]]{0}
|
||||
Mining.Listener=Dolovani:
|
||||
Mining.SkillName=DOLOVANI
|
||||
SuperAbility.SuperBreaker.Off=**Super Ni\u010den\u00ed vyprchalo**
|
||||
SuperAbility.SuperBreaker.On=[[GREEN]]**SUPER BREAKER BYL AKTIVOVAN**
|
||||
SuperAbility.SuperBreaker.Other.Off=Super Breaker[[GREEN]] byl deaktivovan [[YELLOW]]{0}
|
||||
SuperAbility.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Mega Ni\u010den\u00ed
|
||||
SuperAbility.SuperBreaker.Refresh=[[GREEN]]Schopnost [[YELLOW]]Super Breaker [[GREEN]]obnovena!
|
||||
Mining.Skillup=Dovednost v dolovani byla navysena o {0}. Celkem ({1})
|
||||
SuperAbility.BlastMining.Boom=[[GRAY]]**VYBUCH**
|
||||
SuperAbility.BlastMining.Effect=+{0} v\u00fdnos rudy, -{1} v\u00fdnos trosek, {2}x ko\u0159ist
|
||||
SuperAbility.BlastMining.Radius.Increase=Navyseni radiusu vybuchu: [[YELLOW]]+{0}
|
||||
SuperAbility.BlastMining.Rank=V\u00fdbu\u0161n\u00e9 t\u011b\u017een\u00ed [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
|
||||
SuperAbility.BlastMining.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pou\u017eil [[RED]]V\u00fdbu\u0161n\u00e9 T\u011b\u017een\u00ed!
|
||||
SuperAbility.BlastMining.Refresh=[[GREEN]]Dovednost [[YELLOW]]Dolovani vybuchem [[GREEN]]je nyni obnovena!
|
||||
Repair.SubSkill.Repair.Name=Opravovani
|
||||
Repair.SubSkill.Repair.Description=Oprava zbroje a n\u00e1stroj\u016f
|
||||
Repair.SubSkill.GoldRepair.Name=Oprava zlata ({0}+ SKILL)
|
||||
Repair.SubSkill.GoldRepair.Description=Oprava zlat\u00fdch n\u00e1stroj\u016f a brn\u011bn\u00ed
|
||||
Repair.SubSkill.IronRepair.Name=Oprava \u017eeleza ({0}+ SKILL)
|
||||
Repair.SubSkill.IronRepair.Description=Oprava \u017eelezn\u00fdch nastroju a brneni
|
||||
Repair.SubSkill.StoneRepair.Name=Oprava kamene ({0}+ SKILL)
|
||||
Repair.SubSkill.StoneRepair.Description=Oprava kamenn\u00fdch n\u00e1stroj\u016f
|
||||
Repair.SubSkill.RepairMastery.Name=Mistrovstvi v opravovani
|
||||
Repair.SubSkill.RepairMastery.Description=Zvysena efektivita opravy
|
||||
Repair.SubSkill.SuperRepair.Name=Superopravovani
|
||||
Repair.SubSkill.SuperRepair.Description=Dvojita efektivita
|
||||
Repair.SubSkill.DiamondRepair.Name=Oprava diamantovych predmetu ({0}+ SKILL)
|
||||
Repair.SubSkill.DiamondRepair.Description=Oprava diamantovych nastroju a brneni
|
||||
Repair.SubSkill.ArcaneForging.Name=Tajemne kovani
|
||||
Repair.SubSkill.ArcaneForging.Description=Oprava enchantovanych predmetu
|
||||
Repair.SubSkill.Salvage.Name=Sb\u00edrat({0}+ Dovednost)
|
||||
Repair.SubSkill.Salvage.Description=Sb\u00edrat N\u00e1stroje a Zbroj
|
||||
Repair.Error=[[DARK_RED]]V mcMMO do\u0161lo k chyb\u011b p\u0159i oprav\u011b tohoto itemu!
|
||||
Repair.Listener.Anvil=[[DARK_RED]]Polo\u017eil si kovadlinu, na kovadlin\u011b m\u016f\u017ee\u0161 opravovat n\u00e1stroje a zbroj.
|
||||
Repair.Listener.Anvil2=[[DARK_RED]]Polozil jsi Salvage kovadlinu, pouzij ji na zachranu armoru.
|
||||
Repair.Listener=Opravovani:
|
||||
Repair.SkillName=OPRAVOVANI
|
||||
Repair.Skills.AdeptSalvage=[[TMAV\u011a_\u010cERVEN\u00c1]] Nejsi dostate\u010dn\u011b dovedn\u00fd na Sb\u00edr\u00e1n\u00ed v\u011bc\u00ed.
|
||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Diamantovych predmetu.
|
||||
Repair.Skills.AdeptGold=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Zlatych predmetu.
|
||||
Repair.Skills.AdeptIron=[[DARK_RED]]Nejsi dostatecne zkuseny na opravu s Ironem.
|
||||
Repair.Skills.AdeptStone=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Kamennych predmetu.
|
||||
Repair.Skills.Adept=Mus\u00ed\u0161 m\u00edt level [[YELLOW]]{0}[[RED]] k oprav\u011b [[YELLOW]]{1}
|
||||
Repair.Skills.FeltEasy=[[GRAY]]To bylo snadn\u00e9.
|
||||
Repair.Skills.FullDurability=[[GRAY]]Tento p\u0159edm\u011bt nen\u00ed po\u0161kozen\u00fd.
|
||||
Repair.Skills.SalvageSuccess=[[GRAY]] P\u0159edm\u011bt zachr\u00e1n\u011bn!
|
||||
Repair.Skills.NotFullDurability=[[TMAV\u011a_\u010cERVEN\u00c1]]Nem\u016f\u017eete sb\u00edrat poni\u010den\u00e9 v\u011bci.
|
||||
Repair.Skills.Mastery=Mistrovstvi v opravovani: [[YELLOW]]Extra {0} \u017eivotnosti obnovena
|
||||
Repair.Skills.StackedItems=[[DARK_RED]]Nem\u016f\u017ee\u0161 opravovat nestackovan\u00e9 p\u0159edm\u011bty.
|
||||
Repair.Skills.Super.Chance=\u0160ance na superopravov\u00e1n\u00ed: [[YELLOW]]{0}
|
||||
Repair.Skillup=Dovednost v opravovani byla navysena o {0}. Celkem ({1})
|
||||
Repair.Pretty.Name=Oprava
|
||||
Salvage.Pretty.Name=Zachr\u00e1nit
|
||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]Sance na degradovani magicke sily predmetu: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Chance.Success=[[GRAY]]Pravd\u011bpodobnost \u00fasp\u011bchu AF: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Downgrade=Magick\u00e1 s\u00edla tohoto p\u0159edm\u011btu zesl\u00e1bla.
|
||||
Repair.Arcane.Fail=Predmet ztratil navzdy svou magickou silu.
|
||||
Repair.Arcane.Lost=Nemel jsi dostatocnou dovednost pro zachovani ocarovani predmetu.
|
||||
Repair.Arcane.Perfect=[[GREEN]]Udr\u017eel jsi nezn\u00e1mou enegii v tomto p\u0159edm\u011btu.
|
||||
Repair.Arcane.Rank=Tajemne kov\u00e1n\u00ed: [[YELLOW]]Level {0}/4
|
||||
Swords.Ability.Lower=[[GRAY]]**ODLOZIL JSI SVUJ MEC**
|
||||
Swords.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVUJ MEC**
|
||||
Swords.Combat.Bleed.Chance=\u0160ance na krv\u00e1cen\u00ed: [[YELLOW]]{0}
|
||||
Swords.Combat.Bleed.Length=D\u00e9lka krv\u00e1cen\u00ed: [[YELLOW]]{0} tik\u016f
|
||||
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 trva 2 sekundy
|
||||
Swords.Combat.Bleeding.Started=[[DARK_RED]] Krv\u00e1c\u00ed\u0161!
|
||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]Krvaceni bylo [[GREEN]]zastaveno[[GRAY]]!
|
||||
Swords.Combat.Bleeding=[[GREEN]]**NEPRITEL KRVACI**
|
||||
Swords.Combat.Counter.Chance=\u0160ance na proti\u00fatok: [[YELLOW]]{0}
|
||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Zasa\u017een proti\u00fatokem!
|
||||
Swords.Combat.Countered=[[GREEN]]**PROTIUTOK**
|
||||
Swords.Combat.SS.Struck=[[DARK_RED]]Zasazen Hrozivym utokem!
|
||||
Swords.SubSkill.CounterAttack.Name=Protiutok
|
||||
Swords.SubSkill.CounterAttack.Description=Sance k reflektovani obdrzeneho poskozeni pri braneni {0}
|
||||
Swords.SubSkill.SerratedStrikes.Name=Hrozivy utok (SCHOPNOST)
|
||||
Swords.SubSkill.SerratedStrikes.Description={0} Po\u0161kozen\u00ed \u00fatok do okol\u00ed, Krv\u00e1cen\u00ed+ \u00fatok do okol\u00ed
|
||||
Swords.Effect.4=Hrozivy utok krvaceni+
|
||||
Swords.Effect.5={0} Tikav\u00e9 Krv\u00e1cen\u00ed
|
||||
Swords.SubSkill.Bleed.Name=Krv\u00e1cen\u00ed
|
||||
Swords.SubSkill.Bleed.Description=Aplikuj krv\u00e1cejic\u00ed DoTku
|
||||
Swords.Listener=Mece:
|
||||
Swords.SkillName=MECE
|
||||
SuperAbility.SerratedStrikes.Off=**Hroziv\u00fd \u00fatok byl deaktivov\u00e1n**
|
||||
SuperAbility.SerratedStrikes.On=[[GREEN]]**HROZIVY UTOK BYL AKTIVOVAN**
|
||||
SuperAbility.SerratedStrikes.Refresh=[[GREEN]]Tvoje schopnost [[YELLOW]]Serrated Strikes [[GREEN]]je obnovena!
|
||||
SuperAbility.SerratedStrikes.Other.Off=Hrozivy utok[[GREEN]] byl deaktivovan [[YELLOW]]{0}
|
||||
SuperAbility.SerratedStrikes.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Hrozivy utok!
|
||||
Swords.Skillup=Dovednost mece byla navysena o {0}. Celkem ({1})
|
||||
Swords.SS.Length=D\u00e9lka Hroziv\u00e9ho \u00datoku: [[YELLOW]]{0}s
|
||||
Taming.Ability.Bonus.0=Ekologicky informovane
|
||||
Taming.Ability.Bonus.1=Vlci, vyhn\u011bte se nebezpe\u010d\u00ed
|
||||
Taming.Ability.Bonus.2=Husta srst
|
||||
Taming.Ability.Bonus.3=1/{0} Po\u0161kozen\u00ed, Odolnost proti ohni
|
||||
Taming.Ability.Bonus.4=Otresuvzdorny
|
||||
Taming.Ability.Bonus.5=V\u00fdbu\u0161niny d\u011blaj\u00ed 1/{0} norm\u00e1ln\u00edho po\u0161kozen\u00ed
|
||||
Taming.Ability.Bonus.6=Nabrousene drapy
|
||||
Taming.Ability.Bonus.7=+{0} Po\u0161kozen\u00ed
|
||||
Taming.Ability.Bonus.8=Rychl\u00e9 Ob\u010derstven\u00ed
|
||||
Taming.Ability.Bonus.9={0} \u0161ance na vyl\u00e9\u010den\u00ed p\u0159i \u00fatoku
|
||||
Taming.Ability.Bonus.10=Svat\u00fd Chrt
|
||||
Taming.Ability.Bonus.11=Obnovuje zdrav\u00ed p\u0159i zran\u011bn\u00ed magi\u00ed nebo lektvarem
|
||||
Taming.Ability.Locked.0=ZAM\u010cENO DOKU\u010e{0}+ DOVEDNOST (UV\u011aDOM\u011aL\u00dd O SV\u00c9M OKOL\u00cd)
|
||||
Taming.Ability.Locked.1=ZAM\u010cENO DOKU\u010e {0}+ DOVEDNOST (HUST\u00c1 SRST)
|
||||
Taming.Ability.Locked.2=ZAM\u010cENO DOKU\u010e {0}+DOVEDNOST (OT\u0158ESUVZDORN\u00dd)
|
||||
Taming.Ability.Locked.3=ZAM\u010cENO DOKUD {0}+ DOVEDNOST (NABROU\u0160EN\u00c9 DR\u00c1PY)
|
||||
Taming.Ability.Locked.4=ZAM\u010cENO DOKU\u010e{0}+ DOVEDNOST (RYCHL\u00c9 OB\u010cERSTVEN\u00cd)
|
||||
Taming.Ability.Locked.5=UZAM\u010cENO DOKU\u010e {0}+ DOVEDNOST (Svat\u00fd Chrt)
|
||||
Taming.Combat.Chance.Gore=\u0160ance na nabodnut\u00ed: [[YELLOW]]{0}
|
||||
Taming.SubSkill.BeastLore.Name=Tradice \u0161elem
|
||||
Taming.SubSkill.BeastLore.Description=Na\u0159\u00edznut\u00ed kost\u00ed kontroluje vlky & oceloty
|
||||
Taming.SubSkill.ShockProof.Name=Otresuvzdorny
|
||||
Taming.SubSkill.ShockProof.Description=Po\u0161kozen\u00ed Exploz\u00ed Sn\u00ed\u017eeno
|
||||
Taming.SubSkill.CallOfTheWild.Name=Vol\u00e1n\u00ed divociny
|
||||
Taming.SubSkill.CallOfTheWild.Description=Privolej zvirata na svou stranu
|
||||
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} rybami v ruce
|
||||
Taming.Effect.15=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} kostmi v ruce
|
||||
Taming.SubSkill.FastFoodService.Name=Rychl\u00e9 Ob\u010derstven\u00ed
|
||||
Taming.SubSkill.FastFoodService.Description=\u0160ance na vyl\u00e9\u010den\u00ed vlka p\u0159i \u00fatoku
|
||||
Taming.SubSkill.HolyHound.Name=Svat\u00fd Chrt
|
||||
Taming.SubSkill.HolyHound.Description=Uzdraven Magi\u00ed & Lektvarem
|
||||
Taming.SubSkill.Gore.Name=Krveprolit\u00ed
|
||||
Taming.SubSkill.Gore.Description=Kritick\u00fd \u00fader, kter\u00fd aplikuje krv\u00e1cen\u00ed
|
||||
Taming.SubSkill.SharpenedClaws.Name=Nabrousene drapy
|
||||
Taming.SubSkill.SharpenedClaws.Description=Bonus k zran\u011bn\u00ed
|
||||
Taming.SubSkill.EnvironmentallyAware.Name=Ekologicky informovane
|
||||
Taming.SubSkill.EnvironmentallyAware.Description=Kaktusov\u00e1/L\u00e1vov\u00e1 f\u00f3bie, Imunita proti zran\u011bn\u00ed p\u00e1dem
|
||||
Taming.SubSkill.ThickFur.Name=Husta srst
|
||||
Taming.SubSkill.ThickFur.Description=Sn\u00ed\u017een\u00e9 zran\u011bn\u00ed,Odolnost proti ohni
|
||||
Taming.Listener.Wolf=[[DARK_GRAY]]Vlk vlk pribehl zpatky k tobe...
|
||||
Taming.Listener=Ochocovani:
|
||||
Taming.SkillName=OCHOCOVANI
|
||||
Taming.Skillup=Dovednost v ochocovani byla navysena o {0}. Celkem ({1})
|
||||
Taming.Summon.Complete=[[GREEN]]Vyvol\u00e1n\u00ed hotovo
|
||||
Taming.Summon.Fail.Ocelot=M\u00e1\u0161 pobl\u00ed\u0161 p\u0159\u00edli\u0161 moc, abys povolal dal\u0161\u00edho.
|
||||
Taming.Summon.Fail.Wolf=M\u00e1\u0161 p\u0159\u00edli\u0161 mnoho vlk\u016f v okol\u00ed k tomu, aby jsi p\u0159ivolal dal\u0161\u00ed.
|
||||
Taming.Summon.Name.Format={0}s {1}
|
||||
Unarmed.Ability.Berserk.Length=Delka trvani Besneni: [[YELLOW]]{0}s
|
||||
Unarmed.Ability.Bonus.0=Styl \u017eelezn\u00e9 pa\u017ee
|
||||
Unarmed.Ability.Bonus.1=+{0} Zv\u00fd\u0161en\u00ed zran\u011bn\u00ed
|
||||
Unarmed.Ability.Chance.ArrowDeflect=\u0160ance na vych\u00edlen\u00ed \u0161\u00edpu: [[YELLOW]]{0}
|
||||
Unarmed.Ability.Chance.Disarm=\u0160ance na odzbrojen\u00ed: [[YELLOW]]{0}
|
||||
Unarmed.Ability.Chance.IronGrip=\u0160ance na \u017delezn\u00fd stisk: [[YELLOW]]{0}
|
||||
Unarmed.Ability.IronGrip.Attacker=Tv\u016fj soupe\u0159 m\u00e1 \u017eelezn\u00e9 sev\u0159en\u00ed!
|
||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Tv\u016fj \u017eelezny stisk zabr\u00e1nil tomu abys byl odzbrojen!
|
||||
Unarmed.Ability.Lower=[[GRAY]]**SKL\u00c1N\u00cd\u0160 SV\u00c9 P\u011aSTI**
|
||||
Unarmed.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOJE PESTI**
|
||||
Unarmed.SubSkill.Berserk.Name=B\u011bsn\u011bn\u00ed (SCHOPNOST)
|
||||
Unarmed.SubSkill.Berserk.Description=+50% DMG, Nici slabsi materiali
|
||||
Unarmed.SubSkill.Disarm.Name=Odzbrojit (Hr\u00e1ce)
|
||||
Unarmed.SubSkill.Disarm.Description=Vyraz\u00ed nep\u0159\u00e1tel\u016fm p\u0159edm\u011bt kter\u00fd dr\u017e\u00ed v ruce
|
||||
Unarmed.SubSkill.IronArmStyle.Name=Styl \u017eelezn\u00e9 pa\u017ee
|
||||
Unarmed.SubSkill.IronArmStyle.Description=Na \u010das ti zatvrd\u00ed ruku
|
||||
Unarmed.SubSkill.ArrowDeflect.Name=Vych\u00fdlen\u00ed \u0161\u00edpu
|
||||
Unarmed.SubSkill.ArrowDeflect.Description=Odrazeni sipu
|
||||
Unarmed.SubSkill.IronGrip.Name=\u017delezn\u00fd stisk
|
||||
Unarmed.SubSkill.IronGrip.Description=Zabra\u0148uje va\u0161emu odzbrojen\u00ed
|
||||
Unarmed.Listener=Neozbrojeny:
|
||||
Unarmed.SkillName=NEOZBROJENY
|
||||
SuperAbility.Berserk.Off=**Besneni bylo deaktivovano**
|
||||
SuperAbility.Berserk.On=[[GREEN]]**BESNENI AKTIVOVANO**
|
||||
SuperAbility.Berserk.Other.Off=Besneni[[GREEN]] bylo deaktivovano [[YELLOW]]{0}
|
||||
SuperAbility.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Besneni!
|
||||
SuperAbility.Berserk.Refresh=[[GREEN]]Tvoje [[YELLOW]]schopnost B\u011bsn\u011bn\u00ed [[GREEN]]byla obnovena!
|
||||
Unarmed.Skillup=Dovednost v boji rukou byla navy\u0161ena o {0}. Celkem ({1})
|
||||
Woodcutting.Ability.0=Vyfoukavac
|
||||
Woodcutting.Ability.1=Odfoukne listi
|
||||
Woodcutting.Ability.Chance.DDrop=\u0160ance na dvojn\u00e1sobn\u00fd zisk: [[YELLOW]]{0}
|
||||
Woodcutting.Ability.Length=D\u00e9lka Tree felleru: [[YELLOW]]{0}s
|
||||
Woodcutting.Ability.Locked.0=ZAM\u010cENO DOKUD {0}+ DOVEDNOST (FOUKA\u010c LIST\u00cd)
|
||||
Woodcutting.SubSkill.TreeFeller.Name=Ni\u010ditel strom\u016f (ABILITA)
|
||||
Woodcutting.SubSkill.TreeFeller.Description=Odp\u00e1l\u00ed strom
|
||||
Woodcutting.SubSkill.LeafBlower.Name=Vyfoukavac
|
||||
Woodcutting.SubSkill.LeafBlower.Description=Odfoukne listi
|
||||
Woodcutting.SubSkill.HarvestLumber.Name=Dvojnasobne zisky
|
||||
Woodcutting.SubSkill.HarvestLumber.Description=Zdvojnasobi normalni zisk
|
||||
Woodcutting.Listener=D\u0159evorubectv\u00ed:
|
||||
Woodcutting.SkillName=DREVORUBECTVI
|
||||
SuperAbility.TreeFeller.Off=Valec stromu[[GREEN]] byl deaktivovan [[YELLOW]]{0} t
|
||||
SuperAbility.TreeFeller.On=[[GREEN]]**V\u00c1LE\u010c STROM\u016e AKTIVOV\u00c1NO**
|
||||
SuperAbility.TreeFeller.Refresh=[[GREEN]]Schopnost [[YELLOW]]Valec stromu [[GREEN]]byla obnovena!
|
||||
SuperAbility.TreeFeller.Other.Off=Valec stromu[[GREEN]] byl deaktivovan [[YELLOW]]{0}
|
||||
SuperAbility.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Valece stromu!
|
||||
SuperAbility.TreeFeller.Splinter=TVOJE SEKERA SE ROZLETELA NA TISICE KOUSKU!
|
||||
SuperAbility.TreeFeller.Threshold=Tento strom je p\u0159\u00edli\u0161 velk\u00fd!
|
||||
Woodcutting.Skillup=Dovednost v dolovani byla navysena o {0}. Celkem ({1})
|
||||
Ability.Generic.Refresh=[[GREEN]**SCHOPNOSTI OBNOVENY!**
|
||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||
Ability.Generic.Template=[[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Combat.ArrowDeflect=[[WHITE]]**SIP VYCHYLEN**
|
||||
Combat.BeastLore=[[GREEN]]**TRADICE SELEM**
|
||||
Combat.BeastLoreHealth=[[DARK_AQUA]]Zivoty ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Vlastn\u00edk ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore=[[GREEN]]**PRUNIK**
|
||||
Combat.StruckByGore=**BYL JSI PROBODNUT**
|
||||
Combat.TargetDazed=C\u00edl byl [[DARK_RED]]Omr\u00e1\u010den
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]Nejasne dotcen. Mas zavrat.
|
||||
mcMMO.Description=[[DARK_AQUA]]O [[YELLOW]]mcMMO[[DARK_AQUA]] Projekt:,[[GOLD]]mcMMO je [[RED]]open source[[GOLD]] RPG m\u00f3d vytvo\u0159en\u00fd v \u00fanoru 2011,[[GOLD]]autorem [[BLUE]]nossr50[[GOLD]]. C\u00edl projektu je poskytnout kvalitu RPG.,[[DARK_AQUA]]Tipy:,[[GOLD]] - [[GREEN]]Pou\u017eij [[RED]]/mcmmo help[[GREEN]] pro zobrazen\u00ed dostupn\u00fdch p\u0159\u00edkaz\u016f,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] pro zobrazen\u00ed detailn\u00edch informac\u00ed o skillu,[[DARK_AQUA]]V\u00fdvoj\u00e1\u0159i:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Majitel),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Vedouc\u00ed projektu),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](V\u00fdvoj\u00e1\u0159),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](V\u00fdvoj\u00e1\u0159),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](V\u00fdvoj\u00e1\u0159),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](V\u00fdvoj\u00e1\u0159),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](V\u00fdvoj\u00e1\u0159),[[DARK_AQUA]]U\u017eite\u010dn\u00e9 odkazy:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Nahla\u0161ov\u00e1n\u00ed Chyb,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
|
||||
Commands.addlevels.AwardAll.1=[[GREEN]]Bylo v\u00e1m ud\u011bleno {0} \u00farovn\u00ed ve v\u0161ech dovednostech!
|
||||
Commands.addlevels.AwardAll.2=V\u0161echny schopnosti byly zm\u011bn\u011bny na {0}.
|
||||
Commands.addlevels.AwardSkill.1=[[GREEN]]Tvoje dovednost {1} je nyn\u00ed {0}!
|
||||
Commands.addlevels.AwardSkill.2={0} bylo upraveno pro {1}.
|
||||
Commands.addxp.AwardAll=[[GREEN]]Bylo v\u00e1m ud\u011bleno {0} zku\u0161enost\u00ed ve v\u0161ech skillech!
|
||||
Commands.addxp.AwardSkill=[[GREEN]]Z\u00edskal si {0} zku\u0161enost\u00ed v {1}!
|
||||
Commands.Ability.Off=Pou\u017eit\u00ed schopnosti bylo [[RED]] vypnuto
|
||||
Commands.Ability.On=Pou\u017eit\u00ed schopnosti bylo [[GREEN]]zapnuto
|
||||
Commands.AdminChat.Off=Admin chat [[RED]]Vypnuty
|
||||
Commands.AdminChat.On=Admin Chat[[GREEN]]Zapnut\u00fd
|
||||
Commands.AdminToggle=- Prepnout admin chat
|
||||
Commands.Chat.Console=*\u0158\u00edd\u00edc\u00ed panel*
|
||||
Commands.Disabled=Tento prikaz je vypnuty.
|
||||
Commands.DoesNotExist=Hrac se v databaze nenachazi!
|
||||
Commands.GodMode.Disabled=mcMMO Godmod vypnuty
|
||||
Commands.GodMode.Enabled=mcMMO Godmod aktivovan
|
||||
Commands.GodMode.Forbidden=[mcMMO] M\u00f3d B\u016fh nen\u00ed povolen v tomto sv\u011bt\u011b (pod\u00edvej se do Povolen\u00ed)
|
||||
Commands.Inspect=<player> [[RED]]- Shl\u00e9dni detailn\u00ed informace o hr\u00e1\u010di
|
||||
Commands.Party.Invite.Accepted=[[GREEN]]Pozvanka prijata. Pridal jsi se k party {0}
|
||||
Commands.Invite.Success=[[GREEN]]Pozv\u00e1nka \u00faspesne odesl\u00e1na.
|
||||
Commands.Leaderboards=<skill> <page> [[RED]]- Tabulka nejlep\u0161\u00edch
|
||||
Commands.mcc.Header=---[][[YELLOW]]mcMMO P\u0159\u00edkazy[[RED]][]---
|
||||
Commands.mcgod=- Prepnout GodMod
|
||||
Commands.mchud.Invalid=Nespr\u00e1vn\u00fd typ HUD.
|
||||
Commands.mcpurge.Success=[[GREEN]]Datab\u00e1ze byla \u00fasp\u011b\u0161n\u011b vy\u010dist\u011bna!
|
||||
Commands.mcrank.Heading=[[GOLD]]-=OSOBN\u00cd HODNOCEN\u00cd=-
|
||||
Commands.mcrank.Overall=Celkov\u00e1[[GREEN]] - [[GOLD]]Hodnost [[WHITE]]#[[GREEN]]{0}
|
||||
Commands.mcrank.Player=C\u00cdL: [[WHITE]]{0}
|
||||
Commands.mcrank.Skill={0}[[GREEN]] - [[GOLD]]Hodnost [[WHITE]]#[[GREEN]]{1}
|
||||
Commands.mcrank.Unranked=[[WHITE]]Bez hodnosti
|
||||
Commands.mcrefresh.Success={0}\'\' schopnosti obnoveny.
|
||||
Commands.mcremove.Success=[[GREEN]]{0} byl \u00fasp\u011b\u0161n\u011b vymaz\u00e1n z datab\u00e1ze!
|
||||
Commands.mctop.Tip=[[GOLD]]Tip: Pro osobn\u00ed statistiky pou\u017eij [[RED]]/mcrank[[GOLD]]!
|
||||
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
|
||||
Commands.mmoedit.AllSkills.1=[[GREEN]]Tv\u00e1 \u00farove\u0148 ve v\u0161ech skillech byla nastavena na {0}!
|
||||
Commands.mmoedit.Modified.1=[[GREEN]]Tv\u016fj skill v {0} byl pozm\u011bn\u011bn na {1}!
|
||||
Commands.mmoedit.Modified.2={0} bylo upraveno pro {1}.
|
||||
Commands.mmoshowdb=Aktu\u00e1ln\u00ed pou\u017e\u00edvan\u00e1 datab\u00e1ze je [[GREEN]]{0}
|
||||
Commands.ModDescription=- Precti si strucny popis pluginu
|
||||
Commands.NoConsole=Tento prikaz nepodporuje pouziti z konzole.
|
||||
Commands.Notifications.Off=Oznamov\u00e1n\u00ed schopnost\u00ed [[RED]]vypnuto
|
||||
Commands.Notifications.On=Oznamov\u00e1n\u00ed schopnost\u00ed [[GREEN]]zapnuto
|
||||
Commands.Offline=Tento p\u0159\u00edkaz nefunguje pro offline hr\u00e1\u010de.
|
||||
Commands.Other=[[GREEN]]--OSTATNI PRIKAZY--
|
||||
Commands.Party.Header=-----[][[GREEN]]PARTA[[RED]][]-----
|
||||
Commands.Party.Status=[[DARK_GRAY]]JM\u00c9NO: [[WHITE]]{0} {1}
|
||||
Commands.Party.ShareMode=[[DARK_GRAY]]M\u00d3D SD\u00cdLEN\u00cd:
|
||||
Commands.Party.ItemShare=[[GRAY]]P\u0158EDM\u011aT [[DARK_AQUA]]({0})
|
||||
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})
|
||||
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sd\u00edl\u00edm p\u0159edm\u011bty: [[GRAY]][[ITALIC]]{0}
|
||||
Commands.Party.MembersNear=[[DARK_GRAY]]BL\u00cdZKO TEBE[[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
|
||||
Commands.Party.Accept=- Potvrdit pozvanku do party
|
||||
Commands.Party.Chat.Off=Chat jenom pro partu [[RED]]Vypnuty
|
||||
Commands.Party.Chat.On=Party chat [[RED]]Off
|
||||
Commands.Party.Commands=[[GREEN]]--P\u0158\u00cdKAZY PARTY--
|
||||
Commands.Party.Invite.0=VAROVANI: [[GREEN]]Obdrzel jsi pozvanku do party {0} od {1}
|
||||
Commands.Party.Invite.1=Napi\u0161te [[GREEN]]/party accept[[YELLOW]] abyste p\u0159ijali pozv\u00e1nku
|
||||
Commands.Party.Invite=- Poslat pozv\u00e1nku do party
|
||||
Commands.Party.Join=[[GRAY]]P\u0159idal/a jste se do party: {0}
|
||||
Commands.Party.Create=[[GRAY]]Vytvo\u0159ena parta: {0}
|
||||
Commands.Party.Rename=[[GRAY]]Jm\u00e9no party zm\u011bn\u011bno na: [[WHITE]]{0}
|
||||
Commands.Party.SetSharing=[[GRAY]]Parta {0} sd\u00edl\u00ed nastaven\u00ed na: [[DARK_AQUA]]{1}
|
||||
Commands.Party.ToggleShareCategory=[[GRAY]]Sd\u00edlen\u00ed v\u011bc\u00ed v part\u011b pro [[GOLD]]{0} [[GRAY]]bylo [[DARK_AQUA]]{1}
|
||||
Commands.Party.AlreadyExists=[[DARK_RED]]Parta {0} u\u017e existuje!
|
||||
Commands.Party.Kick=Byl jsi vyhozen z party {0}!
|
||||
Commands.Party.Leave=Opustil jsi party
|
||||
Commands.Party.Members.Header=-----[][[GREEN]]\u010cLENOV\u00c9[[RED]][]-----
|
||||
Commands.Party.None=[RED]]Nejsi v zadne party.
|
||||
Commands.Party.Quit=- Opustil jsi svoji aktualni partu
|
||||
Commands.Party.Teleport=<hrac> [[RED]]- Teleport ke clenovi party
|
||||
Commands.Party.Toggle=- Zapnout party chat
|
||||
Commands.Party.1=- Vytvo\u0159en\u00ed nov\u00e9 party
|
||||
Commands.Party.2=- P\u0159ipoj\u00ed se k hr\u00e1\u010dov\u011b part\u011b
|
||||
Commands.ptp.Enabled=Teleportace paret [[GREEN]]zapnut\u00e1
|
||||
Commands.ptp.Disabled=Teleportace paret [[RED]]vypnut\u00e1
|
||||
Commands.ptp.NoRequests=V tuto chv\u00edli nem\u00e1te \u017e\u00e1dne po\u017eadavky o teleport
|
||||
Commands.ptp.NoWorldPermissions=[mcMMO] Nem\u00e1\u0161 opr\u00e1vn\u011bn\u00ed pro teleportaci do sv\u011bta {0}.
|
||||
Commands.ptp.Request1={0} [[GREEN]]po\u017e\u00e1dal ,aby se k v\u00e1m mohl teleportovat.
|
||||
Commands.ptp.Request2=[[GREEN]]K teleportu napi\u0161te [[YELLOW]]/ptp accept. [[GREEN]]Po\u017eadavek vypr\u0161\u00ed za [[RED]]{0} [[GREEN]]sekund.
|
||||
Commands.ptp.AcceptAny.Enabled=Potvrzen\u00ed teleportu party [[GREEN]]zapnut
|
||||
Commands.ptp.AcceptAny.Disabled=Potvrzen\u00ed teleportu party [[RED]]vypnuto
|
||||
Commands.ptp.RequestExpired=Po\u017eadavek o teleport party vypr\u0161el!
|
||||
Commands.PowerLevel.Leaderboard=--mcMMO[[BLUE]] Rebricek [[YELLOW]]Celkovych levelu--
|
||||
Commands.PowerLevel.Capped=[[DARK_RED]]CELKOV\u00c1 \u00daROVE\u0147: [[GREEN]]{0} [[DARK_RED]]MAXIM\u00c1LN\u00cd \u00daROVE\u0147: [[YELLOW]]{1}
|
||||
Commands.PowerLevel=[[DARK_RED]]CELKOVY LEVEL: [[GREEN]]{0}
|
||||
Commands.Reset.All=[[GREEN]] Vsechny vase dovednosti byly uspesne resetov\u00e1ny.
|
||||
Commands.Reset.Single=[[GREEN]]Tvoje dovednost {0} byla uspesne restartovana.
|
||||
Commands.Reset=Resetov\u00e1n\u00ed zku\u0161enost\u00ed na level 0
|
||||
Commands.Skill.Invalid=Neplatny nazev dovednosti!
|
||||
Commands.Skill.Leaderboard=--mcMMO [[BLUE]]{0}[[YELLOW]] Tabulka nejlepsich--
|
||||
Commands.SkillInfo=- Shl\u00e9dnout detailn\u00ed informace o dovednosti
|
||||
Commands.Stats.Self=Tvoje statistiky
|
||||
Commands.Stats=- Shl\u00e9dnout svoje mcMMO statistiky
|
||||
Commands.ToggleAbility=- Aktivace schopnosti prav\u00fdm tla\u010d\u00edtkem.
|
||||
Commands.Usage.0=Spr\u00e1vn\u00e9 pou\u017eit\u00ed je /{0}
|
||||
Commands.Usage.1=Spr\u00e1vn\u00e9 pou\u017eit\u00ed je /{0} {1}
|
||||
Commands.Usage.2=Spr\u00e1vn\u00e9 pou\u017eit\u00ed je /{0} {1} {2}
|
||||
Commands.Usage.3=Spr\u00e1vn\u00e9 pou\u017eit\u00ed je /{0} {1} {2} {3}
|
||||
Commands.Usage.Level=\u00darove\u0148
|
||||
Commands.Usage.Message=zprava
|
||||
Commands.Usage.Page=stranka
|
||||
Commands.Usage.PartyName=jm\u00e9no
|
||||
Commands.Usage.Password=heslo
|
||||
Commands.Usage.Player=hrac
|
||||
Commands.Usage.Rate=hodnota
|
||||
Commands.Usage.Skill=Dovednost
|
||||
Commands.Usage.XP=Zku\u0161enostn\u00ed body
|
||||
mcMMO.NoInvites=Momentalne nemas zadne pozvanky
|
||||
mcMMO.NoPermission=[[DARK_RED]]Nedostatecna prava
|
||||
mcMMO.NoSkillNote=[[DARK_GRAY]]Pokud nemas pristup k schopnosti, nebude zobrazena.
|
||||
Party.Forbidden=[mcMMO] Party nejsou povoleny (pod\u00edvej se do Povolen\u00ed)
|
||||
Party.Help.0=Spr\u00e1vn\u00e9 pou\u017eit\u00ed je [[DARK_AQUA]]{0} <player> [password].
|
||||
Party.Help.1=Pro vytvo\u0159en\u00ed party, pou\u017eij [[DARK_AQUA]]{0} <name> [password].
|
||||
Party.Help.2=Pora\u010f se s [[DARK_AQUA]]{0} [[RED]]pro v\u00edce informac\u00ed
|
||||
Party.Help.3=Pou\u017eij [[DARK_AQUA]]{0} <player> [password] [[RED]]pro vstup nebo [[DARK_AQUA]]{1} [[RED]]pro opu\u0161t\u011bn\u00ed
|
||||
Party.Help.4=Pro uzam\u010den\u00ed nebo odem\u010den\u00ed tv\u00e9 party, pou\u017eij [[DARK_AQUA]]{0}
|
||||
Party.Help.5=Pro ochr\u00e1n\u011bn\u00ed va\u0161\u00ed party heslem, pou\u017eij [[DARK_AQUA]]{0} <password>
|
||||
Party.Help.6=Pro vykopnut\u00ed hr\u00e1\u010de z tv\u00e9 party, pou\u017eij [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.7=Pro p\u0159esunut\u00ed v\u016fdcovstv\u00ed tv\u00e9 party, pou\u017eij [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.8=Pro zru\u0161en\u00ed va\u0161\u00ed party pou\u017eij [[DARK_AQUA]]{0}
|
||||
Party.Help.9=Pou\u017eijte[[DARK_AQUA]]{0} [[RED]]abyste sd\u00edlel v\u011bci se \u010dleny party.
|
||||
Party.Help.10=Pou\u017eij [[DARK_AQUA]]{0} [[RED]]k zapnut\u00ed sd\u00edlen\u00ed zku\u0161enostn\u00edch bod\u016f se \u010dleny party
|
||||
Party.InformedOnJoin={0} [[GREEN]]se p\u0159idal do va\u0161\u00ed party
|
||||
Party.InformedOnQuit={0} [[GREEN]]opustil va\u0161\u00ed partu
|
||||
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]nastavil jm\u00e9no party na [[WHITE]]{1}
|
||||
Party.InvalidName=[[DARK_RED]]Toto nen\u00ed mo\u017en\u00e9 jm\u00e9no pro partu.
|
||||
Party.Invite.Self=Nem\u016f\u017ee\u0161 pozvat s\u00e1m sebe!
|
||||
Party.IsLocked=Tahla parta je ji\u017e uzamknuta!
|
||||
Party.IsntLocked=Tato parta je zamknuta!
|
||||
Party.Locked=Parta je zamnuta, pouze velitel party t\u011b m\u016f\u017ee p\u0159izvat.
|
||||
Party.NotInYourParty=[[DARK_RED]]{0} nen\u00ed ve tv\u00e9 part\u011b.
|
||||
Party.NotOwner=[[DARK_RED]]Nejste v\u016fdcem party.
|
||||
Party.Owner.New=[[GREEN]]{0} se stal v\u016fdce party.
|
||||
Party.Owner.NotLeader=[[DARK_RED]]U\u017e nejsi v\u016fdce party.
|
||||
Party.Owner.Player=[[GREEN]]Nyn\u00ed jsi v\u016fdce party.
|
||||
Party.Password.None=Tato parta je zaheslov\u00e1na. Pros\u00edm napi\u0161te heslo pro vstup.
|
||||
Party.Password.Incorrect=Heslo k part\u011b je \u0161patn\u011b!
|
||||
Party.Password.Set=[[GREEN]]Heslo do party nastaveno na {0}
|
||||
Party.Password.Removed=[[GREEN]]Heslo party bylo vy\u010di\u0161t\u011bno.
|
||||
Party.Player.Invalid=Tohle neni platny hrac.
|
||||
Party.NotOnline=[[DARK_RED]]{0} nen\u00ed online!
|
||||
Party.Player.InSameParty={0} u\u017e je na va\u0161\u00ed party!
|
||||
Party.PlayerNotInParty=[[DARK_RED]]{0} nen\u00ed na party
|
||||
Party.Specify=Mus\u00ed\u0161 specifikovat partu.
|
||||
Party.Teleport.Dead=Nemuzes se teleportovat k mrtvemu hraci.
|
||||
Party.Teleport.Hurt=Byl jsi zran\u011bn v posledn\u00edch {0} sekund\u00e1ch a nem\u016f\u017ee\u0161 se teleportovat.
|
||||
Party.Teleport.Player=[[GREEN]]Byl jsi teleportovan k {0}.
|
||||
Party.Teleport.Self=Nem\u016f\u017ee\u0161 se teleportovat s\u00e1m na sebe!
|
||||
Party.Teleport.Target=[[GREEN]]{0} se k tobe teleportoval.
|
||||
Party.Teleport.Disabled={0} neumo\u017e\u0148uje teleportace paret
|
||||
Party.Rename.Same=Toto u\u017e je jm\u00e9no va\u0161\u00ed party!
|
||||
Party.Join.Self=Nem\u016f\u017ee\u0161 nabrat sebe!
|
||||
Party.Unlocked=[[GRAY]]Party je odemknuta
|
||||
Party.Disband=[[GRAY]]Parta se rozpadla
|
||||
Party.Status.Locked=[[DARK_RED]](POUZE POZV\u00c1NKY)
|
||||
Party.Status.Unlocked=[[DARK_GREEN]](OTEV\u0158\u00cdT)
|
||||
Party.ShareType.Xp=EXP
|
||||
Party.ShareType.Item=P\u0158EDM\u011aT
|
||||
Party.ShareMode.None=\u017d\u00c1DN\u00dd
|
||||
Party.ShareMode.Equal=STEJN\u00dd
|
||||
Party.ShareMode.Random=N\u00c1HODN\u00dd
|
||||
Party.XpShare.Disabled=Sd\u00edlen\u00ed party zku\u0161enost\u00ed je vypnuto.
|
||||
Party.ItemShare.Disabled=Sd\u00edlen\u00ed item\u016f v part\u011b je zak\u00e1zan\u00e9.
|
||||
Party.ItemShare.Category.Loot=Ko\u0159ist
|
||||
Party.ItemShare.Category.Mining=T\u011b\u017een\u00ed
|
||||
Party.ItemShare.Category.Herbalism=Bylink\u00e1\u0159stv\u00ed
|
||||
Party.ItemShare.Category.Woodcutting=D\u0159evorubectv\u00ed
|
||||
Party.ItemShare.Category.Misc=R\u016fzn\u00e9
|
||||
Commands.XPGain.Acrobatics=Padani
|
||||
Commands.XPGain.Archery=Zabijen\u00ed monster.
|
||||
Commands.XPGain.Axes=Utoceni na monstra
|
||||
Commands.XPGain.Child=Z\u00edsk\u00e1v\u00e1 \u00farovn\u011b z rodi\u010dovsk\u00fdch dovednost\u00ed
|
||||
Commands.XPGain.Excavation=Kopani a nalezani pokladu
|
||||
Commands.XPGain.Fishing=Rybareni (Bez zjistit!)
|
||||
Commands.XPGain.Herbalism=Sklizeni rostlin
|
||||
Commands.XPGain.Mining=Tezba kamene a rudy
|
||||
Commands.XPGain.Repair=Opravovani
|
||||
Commands.XPGain.Swords=Zabijenim monster.
|
||||
Commands.XPGain.Taming=Ochoceni zvirat nebo boj s vlky
|
||||
Commands.XPGain.Unarmed=Zabijenim monster.
|
||||
Commands.XPGain.Woodcutting=K\u00e1cen\u00ed strom\u016f
|
||||
Commands.XPGain=[[DARK_GRAY]]Zisk dovednosti: [[WHITE]]{0}
|
||||
Commands.xplock.locked=[[GOLD]]Tvuj XP bar byl uzamcen na {0}!
|
||||
Commands.xplock.unlocked=[[GOLD]]Tvuj XP bar je nyni [[GREEN]]ODEMCEN[[GOLD]]!
|
||||
Commands.xprate.modified=Sazba zku\u0161enostn\u00edch bod\u016f byla zm\u011bn\u011bna na {0}
|
||||
Commands.xprate.over=mcMMO Event na XP N\u00e1sobek ZKON\u010cIL!
|
||||
Commands.xprate.proper.0=Spravne pouziti prikazu pro zmenu sazby dovednosti je /xprate <integer> <true/false>
|
||||
Commands.xprate.proper.1=Spravne pou\u017eit\u00ed k obnov\u011b urovn\u011b XP na v\u00fdchoz\u00ed hodnotu je /xprate reset
|
||||
Commands.xprate.proper.2=Uvedte prosim true nebo false pro rozliseni zda-li se jedna o udalost na zisk dovednosti nebo ne
|
||||
Commands.xprate.started.0=[[GOLD]]XP EVENT PRO mcMMO ZA\u010cAL!
|
||||
Commands.xprate.started.1=[[GOLD]]mcMMO XP N\u00c1SOBEK JE NYN\u00cd {0}x!
|
||||
XPRate.Event=[[GOLD]]mcMMO je nyni v modu zmeneneho pomeru ziskavani dovednosti! Nasobek pomeru dovednosti je {0}x!
|
||||
Effects.Effects=EFEKTY
|
||||
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}
|
||||
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||
Effects.Parent=[[GOLD]]{0} -
|
||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
Guides.Available=[[GRAY]]N\u00e1vod k {0} - napi\u0161te /{1} ? [page]
|
||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} N\u00e1vod[[GOLD]]=-
|
||||
Guides.Page.Invalid=Nespr\u00e1vn\u00e9 \u010d\u00edslo str\u00e1nky!
|
||||
Guides.Page.OutOfRange=Tato str\u00e1nka neexistuje, je tu pouze {0} str\u00e1nek.
|
||||
Guides.Usage=Pou\u017eit\u00ed je /{0} ? [page]
|
||||
Guides.Smelting.Section.0=Ji\u017e brzy...
|
||||
Inspect.Offline=Nem\u00e1\u0161 pr\u00e1va kontrolovat hr\u00e1\u010de co nejsou online!
|
||||
Inspect.OfflineStats=mcMMO Statistiky pro offline hrace [[YELLOW]]{0}
|
||||
Inspect.Stats=[[GREEN]]mcMMO Statistiky pro [[YELLOW]]{0}
|
||||
Inspect.TooFar=Jsi moc daleko pro prozkoum\u00e1n\u00ed tohoto hr\u00e1\u010de.
|
||||
Item.ChimaeraWing.Fail=**K\u0158\u00cdDLO CHIM\u00c9RY SELHALO!**
|
||||
Item.ChimaeraWing.Pass=**KRIDLO CHIMERY**
|
||||
Item.ChimaeraWing.Name=K\u0159\u00eddlo chim\u00e9ry
|
||||
Item.ChimaeraWing.Lore=[[GRAY]]Teleportuje v\u00e1s k va\u0161\u00ed posteli.
|
||||
Item.Generic.Wait=Mus\u00ed\u0161 po\u010dkat ne\u017e to zas bude\u0161 moci pou\u017e\u00edt! [[YELLOW]]({0}s)
|
||||
Item.Injured.Wait=Predchvili jsi byl zranen a musis pockat az budes moci pouzit tuto schopnost. [[YELLOW]]({0}s)
|
||||
Teleport.Commencing=[[GRAY]]Zah\u00e1jen\u00ed teleportu za[[GOLD]]({0}) [[GRAY]]sekund, pros\u00edm st\u016fj klidn\u011b...
|
||||
Teleport.Cancelled=[[DARK_RED]]Teleportace zru\u0161ena
|
||||
Skills.Child=[[GOLD]](D\u011btsk\u00e1 dovednost)
|
||||
Skills.Disarmed=[[DARK_RED]]Byl jsi odzbrojen!
|
||||
Skills.Header=-----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore=[[DARK_RED]]Potrebujes vic
|
||||
Skills.Parents=RODI\u010cE
|
||||
Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.TooTired=Si moc unaveny na pouziti teto schopnosti znovu.
|
||||
Skills.Cancelled={0} zru\u0161eno!
|
||||
Skills.ConfirmOrCancel=[[GREEN]Stiskn\u011bte znovu prav\u00e9 tla\u010d\u00edtko pro potvrzen\u00ed [[GOLD]]{0}[[GREEN]]. Lev\u00e9 tla\u010d\u00edtko ke zru\u0161en\u00ed.
|
||||
Stats.Header.Combat=[[GOLD]]-=BOJOVE DOVEDNOSTI=-
|
||||
Stats.Header.Gathering=[[GOLD]]-=SHROMAZDOVACI DOVEDNOSTI=-
|
||||
Stats.Header.Misc=Ostatni schopnosti
|
||||
Stats.Own.Stats=[[GREEN]][mcMMO] Statistiky
|
||||
Perks.XP.Name=Zku\u0161enost
|
||||
Perks.XP.Desc=Obdrzene {0}x Zkusenosti
|
||||
Perks.Lucky.Name=\u0160test\u00ed
|
||||
Perks.Lucky.Desc=D\u00e1v\u00e1 {0} dovednostem a schopnostem o 33,3% lep\u0161\u00ed \u0161anci na aktivaci.
|
||||
Perks.Lucky.Desc.Login=D\u00e1v\u00e1 ur\u010dit\u00fdm dovednostem a schopnostem o 33,3% lep\u0161\u00ed \u0161anci na aktivaci.
|
||||
Perks.Lucky.Bonus=[[GOLD]] ({0} s perkem \u0160\u0165astlivec)
|
||||
Perks.Cooldowns.Name=Rychle zotaveni
|
||||
Perks.Cooldowns.Desc=Zmen\u0161\u00ed dobu znovunabit\u00ed schopnosti o {0}.
|
||||
Perks.ActivationTime.Name=Vytrvalost
|
||||
Perks.ActivationTime.Desc=Prodlu\u017euje pou\u017eit\u00ed schopnosti na {0} sekund.
|
||||
Perks.ActivationTime.Bonus=[[GOLD]] ({0} s perkem V\u00fddr\u017enost)
|
||||
MOTD.Donate=[[DARK_AQUA]]Informace o p\u0159\u00edsp\u011bvc\u00edch:
|
||||
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Dovednost\u00ed penalizace kv\u016fli smrti : [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Vampirism.Stats=[GOLD]][mcMMO] [[DARK_AQUA]]Up\u00edrsk\u00e9 Cizen\u00ed Stat\u016f: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix=[mcMMO Perky]
|
||||
MOTD.Version=[[GOLD]][mcMMO] - verze [[DARK_AQUA]]{0}
|
||||
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - Web mcMMO
|
||||
Smelting.Ability.FluxMining=\u0160ANCE NA T\u011a\u017dBU VRT\u00c1KEM: [[YELLOW]]{0}
|
||||
Smelting.Ability.FuelEfficiency=N\u00e1sobi\u010d v\u00fdkonnosti paliva: [[YELLOW]]{0}x
|
||||
Smelting.Ability.Locked.0=ZAM\u010cENO DOKU\u010e {0}+ DOVEDNOST (Z\u00c1KLADN\u00cd ZKU\u0160ENOSTN\u00cd ZES\u00cdLEN\u00cd)
|
||||
Smelting.Ability.Locked.1=UZAM\u010cENO DOKU\u010e {0}+ DOVEDNOST (T\u011b\u017eba vrt\u00e1kem)
|
||||
Smelting.Ability.SecondSmelt=\u0160ance na z\u00edsk\u00e1n\u00ed druh\u00e9 ztaveniny: [[YELLOW]]{0}
|
||||
Smelting.Ability.VanillaXPBoost=N\u00c1SOBI\u010c ZKU\u0160ENOST\u00cd: [[YELLOW]]{0}x
|
||||
Smelting.SubSkill.FuelEfficiency.Name=V\u00fdkonnost paliva
|
||||
Smelting.SubSkill.FuelEfficiency.Description=Zvy\u0161uje dobu ho\u0159en\u00ed paliva v pec\u00edch p\u0159i taven\u00ed
|
||||
Smelting.SubSkill.SecondSmelt.Name=Druh\u00e1 ztavenina
|
||||
Smelting.SubSkill.SecondSmelt.Description=Zvy\u0161uje zdroje z\u00edskan\u00e9 z taven\u00ed
|
||||
Smelting.Effect.4=Zku\u0161enostn\u00ed zes\u00edlen\u00ed z p\u016fvodn\u00edho minecraftu
|
||||
Smelting.Effect.5=Zvy\u0161uje po\u010det zku\u0161enost\u00ed z\u00edskan\u00fdch p\u0159i taven\u00ed
|
||||
Smelting.SubSkill.FluxMining.Name=T\u011b\u017eba Vrt\u00e1kem
|
||||
Smelting.SubSkill.FluxMining.Description=\u0160ance aby byla ruda instant\u011b ztavena p\u0159i t\u011b\u017eb\u011b
|
||||
Smelting.FluxMining.Success=[[GREEN]]Ta ruda se sama ztavila!
|
||||
Smelting.Listener=Taven\u00ed:
|
||||
Smelting.SkillName=TAVEN\u00cd
|
||||
Commands.Description.addlevels=P\u0159id\u00e1v\u00e1 u\u017eivatelsk\u00e9 mcMMO \u00farovn\u011b
|
||||
Commands.Description.adminchat=Zap\u00edn\u00e1/vyp\u00edn\u00e1 mcMMO administr\u00e1torsk\u00fd chat nebo odes\u00edl\u00e1 administr\u00e1torsk\u00e9 chatov\u00e9 zpr\u00e1vy
|
||||
Commands.Description.addxp=P\u0159id\u00e1 u\u017eivateli mcMMO XP
|
||||
Commands.Description.hardcore=Upravuje mcMMO hardcore procentu\u00e1lnost nebo zap\u00edn\u00e1/vyp\u00edn\u00e1 hardcore m\u00f3d
|
||||
Commands.Description.inspect=Zobraz\u00ed detailn\u00ed mcMMO info jin\u00e9ho hr\u00e1\u010de
|
||||
Commands.Description.mcability=Zap\u00edn\u00e1/vyp\u00edna p\u0159ipraven\u00ed mcMMO schopnost\u00ed kliknut\u00edm prav\u00e9ho tla\u010d\u00edtka my\u0161i
|
||||
Commands.Description.mcgod=Zap\u00edn\u00e1/vyp\u00edn\u00e1 mcMMO nesmrteln\u00fd m\u00f3d
|
||||
Commands.Description.mchud=Zm\u011bn\u00ed tv\u016fj mcMMO HUD styl
|
||||
Commands.Description.mcmmo=Zobraz\u00ed stru\u010dn\u00fd popis mcMMO
|
||||
Commands.Description.mcnotify=P\u0159ep\u00edn\u00e1 zobrazov\u00e1n\u00ed upozor\u0148ov\u00e1n\u00ed mcMMO schopnost\u00ed v chatu na zapnuto/vypnuto
|
||||
Commands.Description.mcpurge=Pro\u010dist\u00ed u\u017eivatele bez mcMMO \u00farovn\u00ed a u\u017eivatele kter\u00e9 se nep\u0159ipojili za posledn\u00edch {0} m\u011bs\u00edc\u016f z mcMMO datab\u00e1ze.
|
||||
Commands.Description.mcrank=Zobraz\u00ed hr\u00e1\u010dsk\u00e9 mcMMO \u017eeb\u0159\u00ed\u010dky
|
||||
Commands.Description.mcrefresh=Obnovuje v\u0161echny mcMMO cooldowny
|
||||
Commands.Description.mcremove=Odstranit u\u017eivatele z datab\u00e1ze mcMMO
|
||||
Commands.Description.mcstats=Zobraz\u00ed tv\u00e9 mcMMO \u00farovn\u011b a XP
|
||||
Commands.Description.mctop=Zobraz\u00ed mcMMO \u017eeb\u0159\u00ed\u010dky
|
||||
Commands.Description.mmoedit=Upravuje u\u017eivatelsk\u00e9 mcMMO \u00farovn\u011b
|
||||
Commands.Description.mmoupdate=P\u0159esouv\u00e1n\u00ed mcMMO datab\u00e1ze ze star\u00e9 do datab\u00e1ze nov\u00e9
|
||||
Commands.Description.mmoshowdb=Zobraz\u00ed n\u00e1zev aktu\u00e1ln\u00ed datab\u00e1ze (p\u0159\u00ed\u0161t\u011b pou\u017e\u00edjte /mmoupdate)
|
||||
Commands.Description.party=Nastavuje r\u016fzn\u00e9 mcMMO nastaven\u00ed party
|
||||
Commands.Description.partychat=Zap\u00edn\u00e1/vyp\u00edn\u00e1 mcMMO chat party nebo odes\u00edl\u00e1 chatov\u00e9 zpr\u00e1vy
|
||||
Commands.Description.ptp=Teleport k mcMMO clenovi party
|
||||
Commands.Description.Skill=Zobraz\u00ed detailn\u00ed mcMMO informace o skillu {0}
|
||||
Commands.Description.skillreset=Resetuje u\u017eivatelsk\u00e9 mcMMO \u00farovn\u011b
|
||||
Commands.Description.vampirism=Upravuje mcMMO procenta up\u00edrstv\u00ed nebo zap\u00edn\u00e1/vyp\u00edna up\u00edrsk\u00fd m\u00f3d
|
||||
Commands.Description.xplock=Nastav\u00ed tv\u016fj mcMMO XP bar na konkr\u00e9tn\u00ed mcMMO skill
|
||||
Commands.Description.xprate=Upravuje mcMMO XP n\u00e1sobek nebo spou\u0161t\u00ed mcMMO XP ud\u00e1lost
|
||||
UpdateChecker.Outdated=Pou\u017e\u00edv\u00e1\u0161 zastaralou verzi mcMMO!
|
||||
UpdateChecker.NewAvailable=Nov\u00e1 verze dostupn\u00e1 na BukkitDevu.
|
||||
Scoreboard.Header.PlayerStats=mcMMO Staty
|
||||
Scoreboard.Header.PlayerRank=mcMMO Ranky
|
||||
Scoreboard.Header.PlayerInspect=mcMMO Staty:
|
||||
Scoreboard.Misc.Level=Level
|
||||
Scoreboard.Misc.CurrentXP=Aktualn\u00ed XP
|
||||
Scoreboard.Misc.RemainingXP=Zb\u00fdvaj\u00edc\u00ed XP
|
||||
Scoreboard.Misc.Overall=Celkov\u011b
|
@@ -0,0 +1,467 @@
|
||||
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
|
||||
Acrobatics.Combat.Proc=[[GREEN]] **osgoi\'r**
|
||||
Acrobatics.DodgeChance=Dodge Chance: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Name=Roll
|
||||
Acrobatics.SubSkill.Roll.Description=Reduces or Negates fall damage
|
||||
Acrobatics.SubSkill.GracefulRoll.Name=Graceful Roll
|
||||
Acrobatics.SubSkill.GracefulRoll.Description=Twice as effective as a normal Roll
|
||||
Acrobatics.SubSkill.Dodge.Name=Dodge
|
||||
Acrobatics.SubSkill.Dodge.Description=Reduce attack damage by half
|
||||
Acrobatics.Listener=Acrobateg
|
||||
Acrobatics.SubSkill.Roll.Chance=Roll Chance: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.GraceChance=Graceful Roll Chance: [[YELLOW]]{0}
|
||||
Acrobatics.Roll.Text=**Rolled**
|
||||
Acrobatics.SkillName=ACROBATEG
|
||||
Acrobatics.Skillup=Acrobateg sgil cynyddu {0}. Cyfanswm ({1})
|
||||
Archery.Combat.DazeChance=Chance to Daze: [[YELLOW]]{0}
|
||||
Archery.Combat.RetrieveChance=Chance to Retrieve Arrows: [[YELLOW]]{0}
|
||||
Archery.Combat.SkillshotBonus=Skill Shot Bonus Damage: [[YELLOW]]{0}
|
||||
Archery.SubSkill.SkillShot.Name=Skill Shot
|
||||
Archery.SubSkill.SkillShot.Description=Increases damage done with bows
|
||||
Archery.SubSkill.Daze.Name=Daze (Players)
|
||||
Archery.SubSkill.ArrowRetrieval.Name=Arrow Retrieval
|
||||
Archery.SubSkill.ArrowRetrieval.Description=Chance to retrieve arrows from corpses
|
||||
Archery.Listener=Archery:
|
||||
Archery.SkillName=ARCHERY
|
||||
Archery.Skillup=sgiliau Saethyddiaeth cynyddu {0}. Cyfanswm ({1})
|
||||
Axes.Ability.Bonus.0=Axe Mastery
|
||||
Axes.Ability.Bonus.1=Bonus {0} damage
|
||||
Axes.Ability.Bonus.2=Impact
|
||||
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
|
||||
Axes.Ability.Bonus.4=Greater Impact
|
||||
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
|
||||
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
|
||||
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
|
||||
Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!
|
||||
Axes.Combat.CritChance=Chance to critically strike: [[YELLOW]]{0}
|
||||
Axes.Combat.CriticalHit=CRITICAL HIT!
|
||||
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
|
||||
Axes.Combat.GI.Struck=** ** BRIFO GAN EFFAITH FWYAF
|
||||
Axes.Combat.SS.Length=Skull Splitter Length: [[YELLOW]]{0}s
|
||||
Axes.SubSkill.SkullSplitter.Name=Skull Splitter
|
||||
Axes.SubSkill.SkullSplitter.Description=Deal AoE Damage
|
||||
Axes.SubSkill.CriticalStrikes.Name=Critical Strikes
|
||||
Axes.SubSkill.CriticalStrikes.Description=Double Damage
|
||||
Axes.SubSkill.AxeMastery.Name=Axe Mastery
|
||||
Axes.SubSkill.AxeMastery.Description=Adds bonus DMG
|
||||
Axes.SubSkill.ArmorImpact.Name=Impact
|
||||
Axes.SubSkill.ArmorImpact.Description=Strike with enough force to shatter armor
|
||||
Axes.SubSkill.GreaterImpact.Name=Greater Impact
|
||||
Axes.SubSkill.GreaterImpact.Description=Deal bonus damage to unarmored foes
|
||||
Axes.Listener=Axes:
|
||||
Axes.SkillName=AXES
|
||||
SuperAbility.SkullSplitter.Off=**Skull Splitter has worn off**
|
||||
SuperAbility.SkullSplitter.On=actifadu Penglog Llorweddol
|
||||
SuperAbility.SkullSplitter.Refresh=[[GREEN]] Eich [[YELLOW]] Penglog Llorweddol [[GREEN]] gallu ei hadnewyddu!
|
||||
SuperAbility.SkullSplitter.Other.Off=Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
SuperAbility.SkullSplitter.Other.On=[[GREEN]] {0} [[DARK_GREEN]] wedi defnyddio [[RED]] Llorweddol Benglog!
|
||||
Axes.Skillup=sgiliau Echelau cynyddu {0}. Cyfanswm ({1})
|
||||
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
|
||||
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name=Giga Drill Breaker
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed
|
||||
Excavation.SubSkill.TreasureHunter.Name=Treasure Hunter
|
||||
Excavation.SubSkill.TreasureHunter.Description=Ability to dig for treasure
|
||||
Excavation.Effect.Length=Giga Drill Breaker Length: [[YELLOW]]{0}s
|
||||
Excavation.Listener=Cloddio:
|
||||
Excavation.SkillName=CLODDIO
|
||||
SuperAbility.GigaDrillBreaker.Off=**Giga Drill Breaker has worn off**
|
||||
SuperAbility.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
|
||||
SuperAbility.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
|
||||
SuperAbility.GigaDrillBreaker.Other.Off=Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
SuperAbility.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
|
||||
Excavation.Skillup=Excavation skill increased by {0}. Total ({1})
|
||||
Fishing.Ability.Info=Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
|
||||
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)
|
||||
Fishing.Ability.Rank=Treasure Hunter Rank: [[YELLOW]]{0}/5
|
||||
Fishing.Ability.TH.MagicRate=Magic Hunter Chance: [[YELLOW]]{0}
|
||||
Fishing.Ability.Shake=Shake Chance: [[YELLOW]]{0}
|
||||
Fishing.Ability.FD=Fisherman\'\'s Diet: [[YELLOW]]Rank {0}
|
||||
Fishing.SubSkill.TreasureHunter.Name=Treasure Hunter (Passive)
|
||||
Fishing.SubSkill.TreasureHunter.Description=Fish up misc. objects
|
||||
Fishing.SubSkill.MagicHunter.Name=Magic Hunter
|
||||
Fishing.SubSkill.MagicHunter.Description=Find Enchanted Items
|
||||
Fishing.SubSkill.Shake.Name=Shake (vs. Entities)
|
||||
Fishing.SubSkill.Shake.Description=Shake items off of mobs w/ fishing pole
|
||||
Fishing.SubSkill.FishermansDiet.Name=Fisherman\'s Diet
|
||||
Fishing.SubSkill.FishermansDiet.Description=Improves hunger restored from fished foods
|
||||
Fishing.Chance.Raining=[[BLUE]] Rain Bonus
|
||||
Fishing.Listener=Fishing:
|
||||
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
|
||||
Fishing.SkillName=FISHING
|
||||
Fishing.Skillup=Fishing skill increased by {0}. Total ({1})
|
||||
Herbalism.Ability.DoubleDropChance=Double Drop Chance: [[YELLOW]]{0}
|
||||
Herbalism.Ability.GTe.Length=Green Terra Length: [[YELLOW]]{0}s
|
||||
Herbalism.Ability.GTe.NeedMore=You need more seeds to spread Green Terra.
|
||||
Herbalism.Ability.GTh.Chance=Green Thumb Chance: [[YELLOW]]{0}
|
||||
Herbalism.Ability.GTh.Fail=**GREEN THUMB FAIL**
|
||||
Herbalism.Ability.GTh.Stage=Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}
|
||||
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
|
||||
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
|
||||
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
|
||||
Herbalism.SubSkill.GreenTerra.Name=Green Terra
|
||||
Herbalism.SubSkill.GreenTerra.Description=Spread the Terra, 3x Drops
|
||||
Herbalism.SubSkill.GreenThumb.Name=Green Thumb (Wheat)
|
||||
Herbalism.SubSkill.GreenThumb.Description=Auto-Plants crops when harvesting
|
||||
Herbalism.SubSkill.GreenThumb.Description.2=Make bricks mossy, or make grass grow
|
||||
Herbalism.SubSkill.FarmersDiet.Name=Farmer\'s Diet
|
||||
Herbalism.SubSkill.FarmersDiet.Description=Improves hunger restored from farmed foods
|
||||
Herbalism.SubSkill.DoubleDrops.Name=Double Drops (All Herbs)
|
||||
Herbalism.SubSkill.DoubleDrops.Description=Double the normal loot
|
||||
Herbalism.Listener=Meddygaeth lysieuol:
|
||||
Herbalism.SkillName=HERBALISM
|
||||
SuperAbility.GreenTerra.On=[[GREEN]]**GREEN TERRA ACTIVATED**
|
||||
SuperAbility.GreenTerra.Refresh=[[GREEN]] Eich [[YELLOW]] Green Terra [[GREEN]] gallu ei hadnewyddu!
|
||||
SuperAbility.GreenTerra.Other.Off=Green terra [[GREEN]] wedi gwisgo i ffwrdd ar gyfer [[YELLOW]] {0}
|
||||
SuperAbility.GreenTerra.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
|
||||
Herbalism.Skillup=Herbalism skill increased by {0}. Total ({1})
|
||||
Mining.Ability.Length=Hyd Torri\'r Super: [[YELLOW]] {0} s
|
||||
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)
|
||||
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)
|
||||
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)
|
||||
Mining.Ability.Lower=[[GRAY]]You lower your Pickaxe.
|
||||
Mining.Ability.Ready=[[GREEN]] ** CHI'N BAROD EICH PICKAXE **
|
||||
Mining.SubSkill.SuperBreaker.Name=Super Breaker
|
||||
Mining.SubSkill.SuperBreaker.Description=Speed+, Triple Drop Chance
|
||||
Mining.SubSkill.DoubleDrops.Name=Double Drops
|
||||
Mining.SubSkill.DoubleDrops.Description=Double the normal loot
|
||||
Mining.SubSkill.BlastMining.Name=Blast Mining
|
||||
Mining.SubSkill.BlastMining.Description=Bonuses to mining with TNT
|
||||
Mining.SubSkill.BiggerBombs.Name=Bigger Bombs
|
||||
Mining.SubSkill.BiggerBombs.Description=Increases TNT explosion radius
|
||||
Mining.SubSkill.DemolitionsExpertise.Name=Demolitions Expertise
|
||||
Mining.SubSkill.DemolitionsExpertise.Description=Decreases damage from TNT explosions
|
||||
Mining.Effect.Decrease=Demolitions Expert Damage Decrease: [[YELLOW]]{0}
|
||||
Mining.Effect.DropChance=Double Drop Chance: [[YELLOW]]{0}
|
||||
Mining.Listener=Mwyngloddio:
|
||||
Mining.SkillName=MINING
|
||||
SuperAbility.SuperBreaker.Off=**Super Breaker has worn off**
|
||||
SuperAbility.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
|
||||
SuperAbility.SuperBreaker.Other.Off=Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
SuperAbility.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
|
||||
SuperAbility.SuperBreaker.Refresh=[[GREEN]] Eich [[YELLOW]] Super Torri\'r [[GREEN]] gallu ei hadnewyddu!
|
||||
Mining.Skillup=sgiliau Mwyngloddio cynyddu {0}. Cyfanswm ({1})
|
||||
SuperAbility.BlastMining.Boom=[[GRAY]]**BOOM**
|
||||
SuperAbility.BlastMining.Radius.Increase=Chwyth Cynnydd Radiws [[YELLOW]] {0}
|
||||
SuperAbility.BlastMining.Rank=Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
|
||||
SuperAbility.BlastMining.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
|
||||
SuperAbility.BlastMining.Refresh=[[GREEN]] Eich [[YELLOW]] Mwyngloddio Chwyth [[GREEN]] gallu ei hadnewyddu!
|
||||
Repair.SubSkill.Repair.Name=Repair
|
||||
Repair.SubSkill.Repair.Description=Repair Tools & Armor
|
||||
Repair.SubSkill.GoldRepair.Name=Gold Repair ({0}+ SKILL)
|
||||
Repair.SubSkill.GoldRepair.Description=Repair Gold Tools & Armor
|
||||
Repair.SubSkill.IronRepair.Name=Iron Repair ({0}+ SKILL)
|
||||
Repair.SubSkill.IronRepair.Description=Repair Iron Tools & Armor
|
||||
Repair.SubSkill.StoneRepair.Name=Stone Repair ({0}+ SKILL)
|
||||
Repair.SubSkill.StoneRepair.Description=Repair Stone Tools
|
||||
Repair.SubSkill.RepairMastery.Name=Repair Mastery
|
||||
Repair.SubSkill.RepairMastery.Description=Increased repair amount
|
||||
Repair.SubSkill.SuperRepair.Name=Super Repair
|
||||
Repair.SubSkill.SuperRepair.Description=Double effectiveness
|
||||
Repair.SubSkill.DiamondRepair.Name=Diamond Repair ({0}+ SKILL)
|
||||
Repair.SubSkill.DiamondRepair.Description=Repair Diamond Tools & Armor
|
||||
Repair.SubSkill.ArcaneForging.Name=Arcane Forging
|
||||
Repair.SubSkill.ArcaneForging.Description=Atgyweiriwch eitemau sydd hud
|
||||
Repair.SubSkill.Salvage.Name=Salvage ({0}+ SKILL)
|
||||
Repair.SubSkill.Salvage.Description=Salvage Tools & Armor
|
||||
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!
|
||||
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
|
||||
Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.
|
||||
Repair.Listener=Atgyweirio:
|
||||
Repair.SkillName=ATGYWEIRIO:
|
||||
Repair.Skills.AdeptSalvage=[[DARK_RED]]You\'re not skilled enough to Salvage items.
|
||||
Repair.Skills.AdeptDiamond=[[DARK_RED]] Dydych chi ddim yn ddigon medrus i drwsio Diemwnt.
|
||||
Repair.Skills.AdeptGold=[[DARK RED]] Dydych chi ddim yn ddigon medrus i drwsio Aur.
|
||||
Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
|
||||
Repair.Skills.AdeptStone=[[DARK_RED]] Dydych chi ddim yn ddigon medrus i drwsio cerrig.
|
||||
Repair.Skills.Adept=You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}
|
||||
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
|
||||
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
|
||||
Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged!
|
||||
Repair.Skills.NotFullDurability=[[DARK_RED]]You can\'t salvage damaged items.
|
||||
Repair.Skills.Mastery=Repair Mastery: [[YELLOW]]Extra {0} durability restored
|
||||
Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
|
||||
Repair.Skills.Super.Chance=Super Repair Chance: [[YELLOW]]{0}
|
||||
Repair.Skillup=sgiliau Atgyweirio cynyddu {0}. Cyfanswm ({1})
|
||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Chance.Success=[[GRAY]] Cyfradd Llwyddiant AF: [[YELLOW]] {0}%
|
||||
Repair.Arcane.Downgrade=Arcane power has decreased for this item.
|
||||
Repair.Arcane.Fail=P\u0175er dirgel wedi gadael yr eitem barhaol
|
||||
Repair.Arcane.Lost=You were not skilled enough to keep any enchantments.
|
||||
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
|
||||
Repair.Arcane.Rank=Arcane Forging: [[YELLOW]]Rank {0}/4
|
||||
Swords.Ability.Lower=[[GRAY]] ** I LEIHAU EICH CLEDDYF **
|
||||
Swords.Ability.Ready=[[GREEN]] ** CHI\'N BAROD EICH SWORD **
|
||||
Swords.Combat.Bleed.Chance=Bleed Chance: [[YELLOW]]{0}
|
||||
Swords.Combat.Bleed.Length=Bleed Length: [[YELLOW]]{0} ticks
|
||||
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
|
||||
Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding!
|
||||
Swords.Combat.Bleeding.Stopped=[[GRAY]] y gwaedu wedi [[GREEN]] rhoi\'r gorau i [[GRAY]]!
|
||||
Swords.Combat.Bleeding=[[GREEN]]** GELYN GWAEDU\'N**
|
||||
Swords.Combat.Counter.Chance=Counter Attack Chance: [[YELLOW]]{0}
|
||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
|
||||
Swords.Combat.Countered=[[GREEN]] ** GWRTH-YMOSOD **
|
||||
Swords.Combat.SS.Struck=[[DARK_RED]] Taro gan Streiciau danheddog!
|
||||
Swords.SubSkill.CounterAttack.Name=Counter Attack
|
||||
Swords.SubSkill.SerratedStrikes.Name=Serrated Strikes
|
||||
Swords.Effect.4=Serrated Strikes Bleed+
|
||||
Swords.SubSkill.Bleed.Name=Bleed
|
||||
Swords.SubSkill.Bleed.Description=Apply a bleed DoT
|
||||
Swords.Listener=Swords:
|
||||
Swords.SkillName=SWORDS
|
||||
SuperAbility.SerratedStrikes.Off=**Serrated Strikes has worn off**
|
||||
SuperAbility.SerratedStrikes.On=[[GREEN]] ** Streiciau danheddog actifadu **
|
||||
SuperAbility.SerratedStrikes.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
|
||||
SuperAbility.SerratedStrikes.Other.Off=Streiciau danheddog [[GREEN]] wedi gwisgo i ffwrdd ar gyfer [[YELLOW]] {0}
|
||||
SuperAbility.SerratedStrikes.Other.On=[[GREEN]] {0} [[DARK_GREEN]] wedi defnyddio [[RED]] Streiciau danheddog!
|
||||
Swords.Skillup=Swords skill increased by {0}. Total ({1})
|
||||
Swords.SS.Length=Serrated Strikes Length: [[YELLOW]]{0}s
|
||||
Taming.Ability.Bonus.0=Environmentally Aware
|
||||
Taming.Ability.Bonus.1=Wolves avoid danger
|
||||
Taming.Ability.Bonus.2=Ffwr Trwchus
|
||||
Taming.Ability.Bonus.4=Shock Proof
|
||||
Taming.Ability.Bonus.6=Sharpened Claws
|
||||
Taming.Ability.Bonus.8=Fast Food Service
|
||||
Taming.Ability.Bonus.9={0}% Chance for heal on attack
|
||||
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)
|
||||
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)
|
||||
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)
|
||||
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)
|
||||
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)
|
||||
Taming.Combat.Chance.Gore=Gore Chance: [[YELLOW]]{0}
|
||||
Taming.SubSkill.BeastLore.Name=Beast Lore
|
||||
Taming.SubSkill.BeastLore.Description=Bone-whacking inspects wolves & ocelots
|
||||
Taming.SubSkill.ShockProof.Name=Shock Proof
|
||||
Taming.SubSkill.ShockProof.Description=Explosive Damage Reduction
|
||||
Taming.SubSkill.CallOfTheWild.Name=Call of the Wild
|
||||
Taming.SubSkill.CallOfTheWild.Description=Summon an animal to your side
|
||||
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
|
||||
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
|
||||
Taming.SubSkill.FastFoodService.Name=Fast Food Service
|
||||
Taming.SubSkill.FastFoodService.Description=Chance for wolves to heal on attack
|
||||
Taming.SubSkill.Gore.Name=Gore
|
||||
Taming.SubSkill.Gore.Description=Critical Strike that applies Bleed
|
||||
Taming.SubSkill.SharpenedClaws.Name=Sharpened Claws
|
||||
Taming.SubSkill.SharpenedClaws.Description=Damage Bonus
|
||||
Taming.SubSkill.EnvironmentallyAware.Name=Environmentally Aware
|
||||
Taming.SubSkill.EnvironmentallyAware.Description=Cactus/Lava Phobia, Fall DMG Immune
|
||||
Taming.SubSkill.ThickFur.Name=Thick Fur
|
||||
Taming.SubSkill.ThickFur.Description=DMG Reduction, Fire Resistance
|
||||
Taming.Listener.Wolf=[[DARK_GRAY]] Eich sgrialu i blaidd yn \u00f4l i chi ...
|
||||
Taming.Listener=Taming:
|
||||
Taming.SkillName=TAMING
|
||||
Taming.Skillup=sgiliau Ddofi cynyddu {0}.\u00a0Cyfanswm ({1})
|
||||
Taming.Summon.Complete=[[GREEN]]Summoning complete
|
||||
Taming.Summon.Fail.Ocelot=You have too many ocelots nearby to summon any more.
|
||||
Taming.Summon.Fail.Wolf=You have too many wolves nearby to summon any more.
|
||||
Unarmed.Ability.Berserk.Length=Berserk Length: [[YELLOW]]{0}s
|
||||
Unarmed.Ability.Bonus.0=Iron Arm Style
|
||||
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
|
||||
Unarmed.Ability.Chance.ArrowDeflect=Saeth wyro cyfle: [[YELLOW]] {0}
|
||||
Unarmed.Ability.Chance.Disarm=Disarm Chance: [[YELLOW]]{0}
|
||||
Unarmed.Ability.IronGrip.Attacker=Your opponent has an iron grip!
|
||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!
|
||||
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
|
||||
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
|
||||
Unarmed.SubSkill.Berserk.Name=Berserk
|
||||
Unarmed.SubSkill.Berserk.Description=+50% DMG, Breaks weak materials
|
||||
Unarmed.SubSkill.Disarm.Name=Disarm (Players)
|
||||
Unarmed.SubSkill.Disarm.Description=Drops the foes item held in hand
|
||||
Unarmed.SubSkill.IronArmStyle.Name=Iron Arm Style
|
||||
Unarmed.SubSkill.IronArmStyle.Description=Hardens your arm over time
|
||||
Unarmed.SubSkill.ArrowDeflect.Name=Arrow Deflect
|
||||
Unarmed.SubSkill.ArrowDeflect.Description=Deflect arrows
|
||||
Unarmed.Listener=Dim Arfau:
|
||||
Unarmed.SkillName=UNARMED
|
||||
SuperAbility.Berserk.Off=** arno\\\'i hun wedi gwisgo i ffwrdd **
|
||||
SuperAbility.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
|
||||
SuperAbility.Berserk.Other.Off=arno\'i hun [[GREEN]] wedi gwisgo i ffwrdd ar gyfer [[YELLOW]] {0}
|
||||
SuperAbility.Berserk.Other.On=[[GREEN]] {0} [[DARK_GREEN]] wedi defnyddio [[RED]] arno\'i hun!
|
||||
SuperAbility.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
|
||||
Unarmed.Skillup=Unarmed skill increased by {0}. Total ({1})
|
||||
Woodcutting.Ability.0=Chwythwr o ddail
|
||||
Woodcutting.Ability.1=Chwythu i ffwrdd yn gadael
|
||||
Woodcutting.Ability.Chance.DDrop=Double Drop Chance: [[YELLOW]]{0}
|
||||
Woodcutting.Ability.Length=Tree Feller Length: [[YELLOW]]{0}s
|
||||
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)
|
||||
Woodcutting.SubSkill.TreeFeller.Name=Tree Feller
|
||||
Woodcutting.SubSkill.TreeFeller.Description=Make trees explode
|
||||
Woodcutting.SubSkill.LeafBlower.Name=Leaf Blower
|
||||
Woodcutting.SubSkill.LeafBlower.Description=Blow Away Leaves
|
||||
Woodcutting.SubSkill.HarvestLumber.Name=Double Drops
|
||||
Woodcutting.SubSkill.HarvestLumber.Description=Double the normal loot
|
||||
Woodcutting.Listener=Woodcutting:
|
||||
Woodcutting.SkillName=Torri coed
|
||||
SuperAbility.TreeFeller.Off=**Tree Feller has worn off**
|
||||
SuperAbility.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
|
||||
SuperAbility.TreeFeller.Refresh=[[GREEN]] Eich [[YELLOW]] Feller Coed [[GREEN]] gallu ei hadnewyddu!
|
||||
SuperAbility.TreeFeller.Other.Off=Feller Coed [[GREEN]] wedi gwisgo i ffwrdd ar gyfer [[YELLOW]] {0}
|
||||
SuperAbility.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
|
||||
SuperAbility.TreeFeller.Splinter=EICH AXE GWAHANU I DDWSINAU O DARNAU!
|
||||
SuperAbility.TreeFeller.Threshold=That tree is too large!
|
||||
Woodcutting.Skillup=Woodcutting skill increased by {0}. Total ({1})
|
||||
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
|
||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||
Ability.Generic.Template=[[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**
|
||||
Combat.BeastLore=[[GREEN]] ** bwystfil ll\u00ean **
|
||||
Combat.BeastLoreHealth=[[DARK_AQUA]] Iechyd ([[GREEN]] {0} [[DARK_AQUA]] / {1})
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore=[[GREEN]]**GORED**
|
||||
Combat.StruckByGore=**YOU HAVE BEEN GORED**
|
||||
Combat.TargetDazed=Target was [[DARK_RED]]Dazed
|
||||
Combat.TouchedFuzzy=[[DARK_RED]] cyffwrdd Fuzzy. Teimlo benysgafn.
|
||||
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!
|
||||
Commands.addlevels.AwardAll.2=All skills have been modified for {0}.
|
||||
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!
|
||||
Commands.addlevels.AwardSkill.2={0} has been modified for {1}.
|
||||
Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!
|
||||
Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!
|
||||
Commands.Ability.Off=Ability use toggled [[RED]]off
|
||||
Commands.Ability.On=Ability use toggled [[GREEN]]on
|
||||
Commands.AdminChat.Off=Admin Sgwrs unig [[RED]] Oddi ar
|
||||
Commands.AdminChat.On=Admin Chat only [[GREEN]]On
|
||||
Commands.AdminToggle=- sgwrs gweinyddol Toggle
|
||||
Commands.Chat.Console=*Console*
|
||||
Commands.Disabled=Mae\'r gorchymyn yn anabl.
|
||||
Commands.DoesNotExist=nid Chwaraewr yn bodoli yn y gronfa ddata!
|
||||
Commands.GodMode.Disabled=mcMMO Godmode Disabled
|
||||
Commands.GodMode.Enabled=mcMMO Godmode Enabled
|
||||
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
|
||||
Commands.Inspect=<player> [[RED]]- View detailed player info
|
||||
Commands.Party.Invite.Accepted=[[GREEN]] Gwahodd Derbyniwyd. Yr ydych wedi ymuno parti {0}
|
||||
Commands.Invite.Success=[[GREEN]]Invite sent successfully.
|
||||
Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
|
||||
Commands.mcc.Header=---[][[YELLOW]]mcMMO Commands[[RED]][]---
|
||||
Commands.mcgod=- Toggle GodMode
|
||||
Commands.mchud.Invalid=That is not a valid HUD type.
|
||||
Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!
|
||||
Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-
|
||||
Commands.mcrank.Overall=Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}
|
||||
Commands.mcrank.Player=TARGET: [[WHITE]]{0}
|
||||
Commands.mcrank.Skill={0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}
|
||||
Commands.mcrank.Unranked=[[WHITE]]Unranked
|
||||
Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!
|
||||
Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!
|
||||
Commands.mmoedit=[chwaraewr] <skill> <newvalue> [[RED]] - Targed addasu
|
||||
Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!
|
||||
Commands.mmoedit.Modified.2={0} has been modified for {1}.
|
||||
Commands.ModDescription=- Read brief mod description
|
||||
Commands.NoConsole=This command does not support console usage.
|
||||
Commands.Other=[[GREEN]]--OTHER COMMANDS--
|
||||
Commands.Party.Accept=- Accept party invite
|
||||
Commands.Party.Chat.Off=Party Chat only [[RED]]Off
|
||||
Commands.Party.Chat.On=Party Chat only [[GREEN]]On
|
||||
Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS--
|
||||
Commands.Party.Invite.0=RHYBUDD: [[GREEN]] fod wedi derbyn gwahoddiad i barti {0} o {1}
|
||||
Commands.Party.Kick=oeddech yn cicio o blaid {0}!
|
||||
Commands.Party.Leave=Yr ydych wedi gadael y blaid honno
|
||||
Commands.Party.None=You are not in a party.
|
||||
Commands.Party.Quit=- Leave your current party
|
||||
Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
|
||||
Commands.Party.Toggle=- Toggle Party Chat
|
||||
Commands.PowerLevel.Leaderboard=--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
|
||||
Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}
|
||||
Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.
|
||||
Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.
|
||||
Commands.Reset=Reset a skill\'s level to 0
|
||||
Commands.Skill.Invalid=That is not a valid skillname!
|
||||
Commands.Skill.Leaderboard=--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
|
||||
Commands.Stats.Self=YOUR STATS
|
||||
Commands.Stats=- View your mcMMO stats
|
||||
Commands.ToggleAbility=- Toggle ability activation with right click
|
||||
Commands.Usage.1=Proper usage is /{0} {1}
|
||||
Commands.Usage.2=Proper usage is /{0} {1} {2}
|
||||
Commands.Usage.3=Proper usage is /{0} {1} {2} {3}
|
||||
Commands.Usage.Level=level
|
||||
Commands.Usage.Message=message
|
||||
Commands.Usage.Page=page
|
||||
Commands.Usage.Player=player
|
||||
Commands.Usage.Skill=skill
|
||||
Commands.Usage.XP=xp
|
||||
mcMMO.NoInvites=You have no invites at this time
|
||||
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
|
||||
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here.
|
||||
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
|
||||
Party.InvalidName=[[DARK_RED]]That is not a valid party name.
|
||||
Party.IsLocked=This party is already locked!
|
||||
Party.IsntLocked=This party is not locked!
|
||||
Party.Locked=Party is locked, only party leader may invite.
|
||||
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
|
||||
Party.NotOwner=[[DARK_RED]]You are not the party owner
|
||||
Party.Owner.New=[[GREEN]]{0} is the new party leader.
|
||||
Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader.
|
||||
Party.Owner.Player=[[GREEN]]You are now the party leader.
|
||||
Party.Password.Incorrect=Party password is incorrect.
|
||||
Party.Password.Set=[[GREEN]] Blaid cyfrinair wedi ei osod i {0}
|
||||
Party.Player.Invalid=Nid yw hynny\'n chwaraewr ddilys.
|
||||
Party.Teleport.Dead=Ni allwch teleport y chwaraewr yn farw.
|
||||
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
|
||||
Party.Teleport.Self=You can\'t teleport to yourself!
|
||||
Party.Teleport.Target=[[GREEN]] {0} wedi teleported i chi.
|
||||
Party.Unlocked=[[GRAY]] Blaid yn cael ei gloi
|
||||
Commands.XPGain.Acrobatics=Falling
|
||||
Commands.XPGain.Archery=Attacking Monsters
|
||||
Commands.XPGain.Axes=Attacking Monsters
|
||||
Commands.XPGain.Excavation=Cloddio a dod o hyd i drysorau
|
||||
Commands.XPGain.Fishing=Pysgota (Ewch ffigur!)
|
||||
Commands.XPGain.Herbalism=Perlysiau cynaeafu
|
||||
Commands.XPGain.Mining=Mwyngloddio Cerrig a Mwyn
|
||||
Commands.XPGain.Repair=Repairing
|
||||
Commands.XPGain.Swords=Angenfilod ymosod
|
||||
Commands.XPGain.Taming=Anifeiliaid Taming, neu ymladd \u00e2\'ch bleiddiaid
|
||||
Commands.XPGain.Unarmed=Attacking Monsters
|
||||
Commands.XPGain.Woodcutting=Chopping down trees
|
||||
Commands.XPGain=[[DARK_GRAY]] Cael Profiad: [[WHITE]] {0}
|
||||
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
|
||||
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
|
||||
Commands.xprate.modified=The XP RATE was modified to {0}
|
||||
Commands.xprate.over=mcMMO XP Rate Event is OVER!!
|
||||
Commands.xprate.proper.0=Proper usage to change the XP rate is /xprate <integer> <true/false>
|
||||
Commands.xprate.proper.1=Proper usage to restore the XP rate to default is /xprate reset
|
||||
Commands.xprate.proper.2=Please specify true or false to indicate if this is an xp event or not
|
||||
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
|
||||
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
|
||||
XPRate.Event=[[GOLD]] mcMMO ar hyn o bryd mewn digwyddiad gyfradd XP! Gyfradd yn XP {0} x!
|
||||
Effects.Effects=EFFEITHIAU
|
||||
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
Guides.Available=[[GRAY]]Guide for {0} available - type /{1} ? [page]
|
||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-
|
||||
Guides.Page.Invalid=Not a valid page number!
|
||||
Guides.Usage=Usage is /{0} ? [page]
|
||||
Inspect.Offline=You do not have permission to inspect offline players!
|
||||
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
|
||||
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
|
||||
Inspect.TooFar=You are too far away to inspect that player!
|
||||
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
|
||||
Item.ChimaeraWing.Pass=**CHIMAERA ADAIN**
|
||||
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
|
||||
Skills.Disarmed=[[DARK_RED]] Rydych wedi cael eich diarfogi!
|
||||
Skills.Header=-----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore=[[DARK_RED]] y bydd angen mwy o [[GRAY]]{0}
|
||||
Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.TooTired=Yr ydych yn rhy flinedig i ddefnyddio\'r gallu eto. [[YELLOW]]({0}s)
|
||||
Stats.Header.Combat=[GOLD]] - = GWRTHSEFYLL SGILIAU = -
|
||||
Stats.Header.Gathering=[[GOLD]] -= CASGLU SGILIAU = = -
|
||||
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
|
||||
Stats.Own.Stats=[[GREEN]][mcMMO] Ystadegau
|
||||
Perks.XP.Name=Experience
|
||||
Perks.XP.Desc=Receive {0}x XP.
|
||||
Perks.Lucky.Name=Luck
|
||||
Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||
Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate.
|
||||
Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk)
|
||||
Perks.Cooldowns.Name=Fast Recovery
|
||||
Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.
|
||||
Perks.ActivationTime.Name=Endurance
|
||||
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.
|
||||
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)
|
||||
MOTD.Donate=[[DARK_AQUA]]Donation Info:
|
||||
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix=[mcMMO Perks]
|
||||
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}
|
||||
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website
|
||||
Skills.AbilityGateRequirementFail=
|
||||
Smelting.SubSkill.UnderstandingTheArt.Name=
|
@@ -0,0 +1,466 @@
|
||||
Acrobatics.Ability.Proc=[[GREEN]]**Yndefuld Landing**
|
||||
Acrobatics.Combat.Proc=[[GREEN]]**Undviget**
|
||||
Acrobatics.DodgeChance=Afv\u00e6rgnings Chance: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Name=Rul
|
||||
Acrobatics.SubSkill.Roll.Description=Reducerer eller omvender Fald skade
|
||||
Acrobatics.SubSkill.GracefulRoll.Name=Yndefuldt Rul
|
||||
Acrobatics.SubSkill.GracefulRoll.Description=Dobbelt s\u00e5 effektiv som en normal rulning
|
||||
Acrobatics.SubSkill.Dodge.Name=Afv\u00e6rg
|
||||
Acrobatics.SubSkill.Dodge.Description=Reducer angrebs skade med halvdelen
|
||||
Acrobatics.Listener=Akrobatik:
|
||||
Acrobatics.SubSkill.Roll.Chance=Rulle Chance: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.GraceChance=Yndefuldt Rul Chance: [[YELLOW]]{0}
|
||||
Acrobatics.Roll.Text=**Rullede**
|
||||
Acrobatics.SkillName=AKROBATIK
|
||||
Acrobatics.Skillup=Akrobatik evne for\u00f8get med {0}. Total ({1})
|
||||
Archery.Combat.DazeChance=Chance for at blive forvirret: [[YELLOW]]{0}
|
||||
Archery.Combat.RetrieveChance=Chance for at Genbruge Pile: [[YELLOW]]{0}
|
||||
Archery.Combat.SkillshotBonus=Skyde Evne Bonus Skade: [[YELLOW]]{0}
|
||||
Archery.SubSkill.SkillShot.Name=Evne Skud
|
||||
Archery.SubSkill.SkillShot.Description=For\u00f8ger skade for\u00e5rsaget med buer
|
||||
Archery.SubSkill.Daze.Name=Lam (Spillere)
|
||||
Archery.SubSkill.ArrowRetrieval.Name=Genbrug Pile
|
||||
Archery.SubSkill.ArrowRetrieval.Description=Chance for at tage pile ud af lig
|
||||
Archery.Listener=Bueskydning:
|
||||
Archery.SkillName=BUESKYDNING
|
||||
Archery.Skillup=Bueskydnings evne for\u00f8get med {0}. Total ({1})
|
||||
Axes.Ability.Bonus.0=\u00d8kse Mestring
|
||||
Axes.Ability.Bonus.1=Bonus {0} skade
|
||||
Axes.Ability.Bonus.2=Rustnings Effekt
|
||||
Axes.Ability.Bonus.3=P\u00e5f\u00f8r {0} Bonus Skade til rustning
|
||||
Axes.Ability.Bonus.4=St\u00f8rre Slag
|
||||
Axes.Ability.Bonus.5=P\u00e5f\u00f8r {0} Bonus Skade til ubev\u00e6bnede fjender
|
||||
Axes.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIN \u00d8KSE**
|
||||
Axes.Ability.Ready=[[GREEN]]**DU G\u00d8R DIN \u00d8KSE KLAR**
|
||||
Axes.Combat.CritStruck=[[DARK_RED]]Du er blevet KRITISK ramt!
|
||||
Axes.Combat.CritChance=Chance for at ramme kritisk: [[YELLOW]]{0}
|
||||
Axes.Combat.CriticalHit=KRITISK SLAG!
|
||||
Axes.Combat.GI.Proc=[[GREEN]]**RAMT AF STOR KRAFT**
|
||||
Axes.Combat.GI.Struck=**RAMT AF ST\u00d8RRE SLAG**
|
||||
Axes.Combat.SS.Length=Kranie Splitter L\u00e6ngde: [[YELLOW]]{0}s
|
||||
Axes.SubSkill.SkullSplitter.Name=Kranie Splitter (Evne)
|
||||
Axes.SubSkill.SkullSplitter.Description=For\u00e5rsag Omr\u00e5de Skade
|
||||
Axes.SubSkill.CriticalStrikes.Name=Kritiske Slag
|
||||
Axes.SubSkill.CriticalStrikes.Description=Fordoblet Skade
|
||||
Axes.SubSkill.AxeMastery.Name=\u00d8kse Mestring
|
||||
Axes.SubSkill.AxeMastery.Description=Tilf\u00f8jer bonus skade
|
||||
Axes.SubSkill.ArmorImpact.Name=Rustnings Effekt
|
||||
Axes.SubSkill.ArmorImpact.Description=Ram med nok kraft for at smadre rustningen
|
||||
Axes.SubSkill.GreaterImpact.Name=St\u00f8rre Slag
|
||||
Axes.SubSkill.GreaterImpact.Description=Giv bonus skade til ubev\u00e6bnede fjender
|
||||
Axes.Listener=\u00d8kser:
|
||||
Axes.SkillName=\u00d8KSER
|
||||
SuperAbility.SkullSplitter.Off=**Berserker er aftaget**
|
||||
SuperAbility.SkullSplitter.On=[[GREEN]]**Kranie Knuser AKTIVERET**
|
||||
SuperAbility.SkullSplitter.Refresh=[[GREEN]]Din [[YELLOW]]Kranie Splitter [[GREEN]]evne er genindl\u00e6st!
|
||||
SuperAbility.SkullSplitter.Other.Off=Kranie Knuser[[GREEN]] er aftaget i [[YELLOW]]{0}
|
||||
SuperAbility.SkullSplitter.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brugt [[RED]]Kranie Splitter!
|
||||
Axes.Skillup=\u00d8kse evner forbedret med {0}. Ialt ({1})
|
||||
Excavation.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIN SKOVL**
|
||||
Excavation.Ability.Ready=[[GREEN]]**DU G\u00d8R DIN SKOVL KLAR**
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name=Giga Borer (EVNE)
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description=3x Tabs ratio for blokke, 3x EXP, +Fart
|
||||
Excavation.SubSkill.TreasureHunter.Name=Skatte J\u00e6ger
|
||||
Excavation.SubSkill.TreasureHunter.Description=Evne til at grave efter skatte
|
||||
Excavation.Effect.Length=Giga Borer L\u00e6ngde: [[YELLOW]]{0}s
|
||||
Excavation.Listener=Udgravning:
|
||||
Excavation.SkillName=UDVINDING
|
||||
SuperAbility.GigaDrillBreaker.Off=**Giga Borer er aftaget**
|
||||
SuperAbility.GigaDrillBreaker.On=[[GREEN]]**Super Bor AKTIVERET**
|
||||
SuperAbility.GigaDrillBreaker.Refresh=[[GREEN]]Din [[YELLOW]]Giga Borer [[GREEN]]evne er genindl\u00e6st!
|
||||
SuperAbility.GigaDrillBreaker.Other.Off=Giga Borer[[GREEN]] er aftaget i [[YELLOW]]{0}
|
||||
SuperAbility.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brugt [[RED]]Giga Borer!
|
||||
Excavation.Skillup=Udgravningsevne for\u00f8get med {0}. Total ({1})
|
||||
Fishing.Ability.Info=Magisk J\u00e6ger: [[GRAY]] **Forbedres med skattejagts ranken**
|
||||
Fishing.Ability.Locked.0=L\u00c5ST INDTIL {0}+ EVNE (RYST)
|
||||
Fishing.Ability.Rank=Skatte J\u00e6ger Rank: [[YELLOW]]{0}/5
|
||||
Fishing.Ability.TH.MagicRate=Magi J\u00e6ger Chance: [[YELLOW]]{0}
|
||||
Fishing.Ability.Shake=Ryste Chance: [[YELLOW]]{0}
|
||||
Fishing.Ability.FD=Fiskers Diet: [[YELLOW]]Rank {0}
|
||||
Fishing.SubSkill.TreasureHunter.Name=Skatte J\u00e6ger (Passiv)
|
||||
Fishing.SubSkill.TreasureHunter.Description=Fisk diverse objekter op.
|
||||
Fishing.SubSkill.MagicHunter.Name=Magi J\u00e6ger
|
||||
Fishing.SubSkill.MagicHunter.Description=Find Fortryllede Ting.
|
||||
Fishing.SubSkill.Shake.Name=Ryst (Mod V\u00e6sner)
|
||||
Fishing.SubSkill.Shake.Description=Ryst ting ud af monstre med en fiskestang
|
||||
Fishing.SubSkill.FishermansDiet.Name=Fiskers Diet
|
||||
Fishing.SubSkill.FishermansDiet.Description=Forbedrer Sult genoprettet af Fisked mad
|
||||
Fishing.Chance.Raining=[[BLUE]] Regn Bonus
|
||||
Fishing.Listener=Fiskeri:
|
||||
Fishing.Ability.TH.MagicFound=[[GRAY]]Du f\u00f8ler et strejf a magi med denne fangst...
|
||||
Fishing.SkillName=FISKER
|
||||
Fishing.Skillup=Fisker evne for\u00f8get med {0}. Total ({1})
|
||||
Herbalism.Ability.DoubleDropChance=2x Tabs Chance: [[YELLOW]]{0}
|
||||
Herbalism.Ability.GTe.Length=Gr\u00f8n Terra L\u00e6ngde: [[YELLOW]]{0}s
|
||||
Herbalism.Ability.GTe.NeedMore=Du mangler flere fr\u00f8 for at sprede Gr\u00f8n Terra.
|
||||
Herbalism.Ability.GTh.Chance=Gr\u00f8nne Fingre Chance: [[YELLOW]]{0}
|
||||
Herbalism.Ability.GTh.Fail=**GR\u00d8NNE FINGRE MISLYKKEDES**
|
||||
Herbalism.Ability.GTh.Stage=Gr\u00f8nne Fingre Stadie: [[YELLOW]] Planter gror i stadie {0}
|
||||
Herbalism.Ability.GTh=[[GREEN]]**GR\u00d8NNE FINGRE**
|
||||
Herbalism.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIt LUGEJERN**
|
||||
Herbalism.Ability.Ready=[[GREEN]]**DU G\u00d8R DIT LUGEJERN KLAR**
|
||||
Herbalism.SubSkill.GreenTerra.Name=Gr\u00f8n Terra (EVNE)
|
||||
Herbalism.SubSkill.GreenTerra.Description=Spred Terra, 3x Tab
|
||||
Herbalism.SubSkill.GreenThumb.Name=Gr\u00f8nne Fingre (Hvede)
|
||||
Herbalism.SubSkill.GreenThumb.Description=Auto-Planter afgr\u00f8der mens du h\u00f8ster
|
||||
Herbalism.SubSkill.GreenThumb.Description.2=Lav Mursten Mossede, eller f\u00e5 gr\u00e6s til at gro
|
||||
Herbalism.SubSkill.FarmersDiet.Name=Farmer\'s Diet
|
||||
Herbalism.SubSkill.FarmersDiet.Description=Forbedrer Sult genoprettet af farmed mad
|
||||
Herbalism.SubSkill.DoubleDrops.Name=Dobble tab (alle planter)
|
||||
Herbalism.SubSkill.DoubleDrops.Description=G\u00f8r din normale udbytte dobblet s\u00e5 stort
|
||||
Herbalism.Listener=Urtekundskab
|
||||
Herbalism.SkillName=NATURMEDICIN
|
||||
SuperAbility.GreenTerra.On=[[GREEN]]**GR\u00d8N TERRA AKTIVERET**
|
||||
SuperAbility.GreenTerra.Refresh=[[GREEN]Din [[YELLOW]]Gr\u00f8nne Terra [[GREEN]]evne er genindl\u00e6st!
|
||||
SuperAbility.GreenTerra.Other.Off=Gr\u00f8n Terra[[GREEN]] er aftaget i [[YELLOW]]{0}
|
||||
SuperAbility.GreenTerra.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brugt [[RED]]Gr\u00f8n Terra!
|
||||
Herbalism.Skillup=Naturens Evne forbedret med {0}. Total ({1})
|
||||
Mining.Ability.Length=Super \u00d8del\u00e6gger L\u00e6ngde: [[YELLOW]]{0}s
|
||||
Mining.Ability.Locked.0=L\u00c5ST INDTIL {0}+ EVNE (BLAST MINING)
|
||||
Mining.Ability.Locked.1=L\u00c5ST INDTIL {0}+ EVNE (ST\u00d8RRE BOMBER)
|
||||
Mining.Ability.Locked.2=L\u00c5ST INDTIL {0}+ EVNE (NEDRIVNINGS EXPERTISE)
|
||||
Mining.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIN HAKKE**
|
||||
Mining.Ability.Ready=[[GREEN]]**DU G\u00d8R DIN HAKKE KLAR**
|
||||
Mining.SubSkill.SuperBreaker.Name=Super \u00d8del\u00e6gger (EVNE)
|
||||
Mining.SubSkill.SuperBreaker.Description=Fart+, 3x Tabs chance
|
||||
Mining.SubSkill.DoubleDrops.Name=Dobble Tab
|
||||
Mining.SubSkill.DoubleDrops.Description=Fordobble det normale udbytte
|
||||
Mining.SubSkill.BlastMining.Name=Blast Mining
|
||||
Mining.SubSkill.BlastMining.Description=Bonuser for at mine med TNT
|
||||
Mining.SubSkill.BiggerBombs.Name=St\u00f8rre Bomber
|
||||
Mining.SubSkill.BiggerBombs.Description=Forbedrer TNT explosions radius
|
||||
Mining.SubSkill.DemolitionsExpertise.Name=Nedrivnings Expertise
|
||||
Mining.SubSkill.DemolitionsExpertise.Description=Formindsker skade fra TNT explotioner
|
||||
Mining.Effect.Decrease=Nedrivingings Expert Skade neds\u00e6ttelse: [[YELLOW]]{0}
|
||||
Mining.Effect.DropChance=2x Tabs Chance: [[YELLOW]]{0}
|
||||
Mining.Listener=Minedrift:
|
||||
Mining.SkillName=MINER
|
||||
SuperAbility.SuperBreaker.Off=**Super \u00d8del\u00e6gger er aftaget**
|
||||
SuperAbility.SuperBreaker.On=[[GREEN]]**SUPER \u00d8DEL\u00c6GGER AKTIVERET**
|
||||
SuperAbility.SuperBreaker.Other.Off=Super \u00d8del\u00e6gger[[GREEN]] er aftaget i [[YELLOW]]{0}
|
||||
SuperAbility.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brugt [[RED]]Super \u00d8del\u00e6gger!
|
||||
SuperAbility.SuperBreaker.Refresh=[[GREEN]]Din [[YELLOW]]Super Smadrer [[GREEN]]evne er genindl\u00e6st!
|
||||
Mining.Skillup=Minedriftsevne for\u00f8get med {0}. Total ({1})
|
||||
SuperAbility.BlastMining.Boom=[[GRAY]]**BOOM**
|
||||
SuperAbility.BlastMining.Radius.Increase=Eksplosions Radius For\u00f8gelse: [[YELLOW]]+{0}
|
||||
SuperAbility.BlastMining.Rank=Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
|
||||
SuperAbility.BlastMining.Other.On=[[GREEN]]{0}[[DARK_GREEN]] her brugt [[RED]]Blast Mining!
|
||||
SuperAbility.BlastMining.Refresh=[[GREEN]]Din [[YELLOW]]Spring Mining [[GREEN]]evne er genindl\u00e6st!
|
||||
Repair.SubSkill.Repair.Name=Reparer
|
||||
Repair.SubSkill.Repair.Description=Reparer V\u00e6rkt\u00f8jer & Rustning
|
||||
Repair.SubSkill.GoldRepair.Name=Guld Reparer ({0}+ EVNE)
|
||||
Repair.SubSkill.GoldRepair.Description=Reparer Guld V\u00e6rkt\u00f8jer & Rustning
|
||||
Repair.SubSkill.IronRepair.Name=Jern Reparer ({0}+ EVNE)
|
||||
Repair.SubSkill.IronRepair.Description=Reparer Jern V\u00e6rkt\u00f8jer & Rustning
|
||||
Repair.SubSkill.StoneRepair.Name=Sten Reparer ({0}+ EVNE)
|
||||
Repair.SubSkill.StoneRepair.Description=Reparer Sten V\u00e6rkt\u00f8jer
|
||||
Repair.SubSkill.RepairMastery.Name=Reperations Beherskelse
|
||||
Repair.SubSkill.RepairMastery.Description=For\u00f8get reperations m\u00e6ngde
|
||||
Repair.SubSkill.SuperRepair.Name=Super Reparering
|
||||
Repair.SubSkill.SuperRepair.Description=Dobble effektivitet
|
||||
Repair.SubSkill.DiamondRepair.Name=Diamant reperation ({0}+ SKILL)
|
||||
Repair.SubSkill.DiamondRepair.Description=Reparer Diamant V\u00e6rkt\u00f8jer & udstyr
|
||||
Repair.SubSkill.ArcaneForging.Name=Mystisk Smedning
|
||||
Repair.SubSkill.ArcaneForging.Description=Reparer magiske genstande
|
||||
Repair.SubSkill.Salvage.Name=Genbrug ({0}+ EVNE)
|
||||
Repair.SubSkill.Salvage.Description=Genbrugelige V\u00e6rkt\u00f8jer og Rustninger
|
||||
Repair.Error=[[DARK_RED]]mcMMO m\u00f8dte en fejl mens den fors\u00f8gte at reparere dette objekt!
|
||||
Repair.Listener.Anvil=[[DARK_RED]]Du har placeret en armbolt, armbolte kan reparere v\u00e6rkt\u00f8j og rustning.
|
||||
Repair.Listener.Anvil2=[[DARK_RED]]Du har placeret en Genbrugs Ambolt, Brug den til at Genbruge V\u00e6rkt\u00f8jer og Rustning (F\u00e5 materialer tilbage)
|
||||
Repair.Listener=Reparer:
|
||||
Repair.SkillName=REPARER
|
||||
Repair.Skills.AdeptSalvage=[[DARK_RED]] Du har ikke Evner nok til at bruge Genbrug p\u00e5 Objekter.
|
||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]Du er ikke kvalificeret nok til at reparere diamant.
|
||||
Repair.Skills.AdeptGold=[[DARK_RED]]Du er ikke kvalificeret nok til at reparere guld.
|
||||
Repair.Skills.AdeptIron=[[DARK_RED]]Du har ikke evner nok til at reparere Jern.
|
||||
Repair.Skills.AdeptStone=[[DARK_RED]]Du er ikke kvalificeret nok til at reparere sten.
|
||||
Repair.Skills.Adept=Du skal v\u00e6re level [[YELLOW]]{0}[[RED]] for at reparere [[YELLOW]]{1}
|
||||
Repair.Skills.FeltEasy=[[GRAY]]Det var nemt.
|
||||
Repair.Skills.FullDurability=[[GRAY]]Det er p\u00e5 fuld holdbarhed
|
||||
Repair.Skills.SalvageSuccess=[[GRAY]]Genstand genbrugt!
|
||||
Repair.Skills.NotFullDurability=[[DARK_RED]]Du kan ikke genbruge \u00f8delagte v\u00e6rkt\u00f8jer og rustninger.
|
||||
Repair.Skills.Mastery=Reperations Beherskelse: [[YELLOW]]Extra {0} Modstand gendannet
|
||||
Repair.Skills.StackedItems=[[DARK_RED]]Du kan ikke reparere ting i stabler.
|
||||
Repair.Skills.Super.Chance=Super Reparerings Chance: [[YELLOW]]{0}
|
||||
Repair.Skillup=Reperations skill forbedret med {0}. Total ({1})
|
||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Degraderings Chance: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Ratio: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Downgrade=Magisk magt er nedsat for dette objekt.
|
||||
Repair.Arcane.Fail=Magisk energi har forladt genstanden for altid.
|
||||
Repair.Arcane.Lost=Du har ikke evner nok til at beholde nogle fortryllelser.
|
||||
Repair.Arcane.Perfect=[[GREEN]]Du har vedligeholdt de magiske energier i dette objekt.
|
||||
Repair.Arcane.Rank=Magisk Smedning: [[YELLOW]]Rank {0}/4
|
||||
Swords.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIT SV\u00c6RD**
|
||||
Swords.Ability.Ready=[[GREEN]]**DU HAR FORBEREDT DIT SV\u00c6RD**
|
||||
Swords.Combat.Bleed.Chance=Bl\u00f8de Chance: [[YELLOW]]{0}
|
||||
Swords.Combat.Bleed.Length=Bl\u00f8dnings L\u00e6ngde: [[YELLOW]]{0} ticks
|
||||
Swords.Combat.Bleed.Note=[[GRAY]]NOTER: [[YELLOW]]1 Tick sker hver 2 sekund
|
||||
Swords.Combat.Bleeding.Started=[[DARK_RED]] Du Bl\u00f8der!
|
||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]Bl\u00f8dningen er [[GREEN]]stoppet[[GRAY]]!
|
||||
Swords.Combat.Bleeding=[[GREEN]]**MODSTANDEREN BL\u00d8DER**
|
||||
Swords.Combat.Counter.Chance=Modangrebs Chance: [[YELLOW]]{0}
|
||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Angrib med et modangreb!
|
||||
Swords.Combat.Countered=[[GREEN]]**MODANGREBET**
|
||||
Swords.Combat.SS.Struck=[[DARK_RED]]Ramt af F\u00e6gtekunstens S\u00e5r!
|
||||
Swords.SubSkill.CounterAttack.Name=Modangreb
|
||||
Swords.SubSkill.SerratedStrikes.Name=F\u00e6gteKunst (Evne)
|
||||
Swords.Effect.4=F\u00e6gteKunst Bl\u00f8dning+
|
||||
Swords.SubSkill.Bleed.Name=Bl\u00f8de
|
||||
Swords.SubSkill.Bleed.Description=S\u00e6t en Bl\u00f8dning med skade over tid (DoT=Skade over tid)
|
||||
Swords.Listener=Sv\u00e6rd:
|
||||
Swords.SkillName=SV\u00c6RD
|
||||
SuperAbility.SerratedStrikes.Off=**Fokuseret F\u00e6gtekunst er aftaget**
|
||||
SuperAbility.SerratedStrikes.On=[[GREEN]]**F\u00c6GTEKUNST AKTIVERET**
|
||||
SuperAbility.SerratedStrikes.Refresh=[[GREEN]]Din [[YELLOW]]F\u00e6gtekunst [[GREEN]]evne er genindl\u00e6st!
|
||||
SuperAbility.SerratedStrikes.Other.Off=F\u00e6gtekunst[[GREEN]] er aftaget i [[YELLOW]]{0}
|
||||
SuperAbility.SerratedStrikes.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brugt [[RED]]F\u00c6GTEKUNST!
|
||||
Swords.Skillup=Sv\u00e6rd evne for\u00f8get med {0}. Total ({1})
|
||||
Swords.SS.Length=F\u00e6gtekunstens L\u00e6ngde: [[YELLOW]]{0}s
|
||||
Taming.Ability.Bonus.0=Omgivelses bevidst
|
||||
Taming.Ability.Bonus.1=Ulve undviger fare
|
||||
Taming.Ability.Bonus.2=Tyk Pels
|
||||
Taming.Ability.Bonus.4=Shock Sikker
|
||||
Taming.Ability.Bonus.6=Sk\u00e6rpet Kl\u00f8er
|
||||
Taming.Ability.Bonus.8=Fast Food Service
|
||||
Taming.Ability.Locked.0=L\u00c5ST INDTIL {0}+ EVNE (OMGIVELSES BEVIDST)
|
||||
Taming.Ability.Locked.1=L\u00c5ST INDTIL {0}+ EVNE (TYK PELS)
|
||||
Taming.Ability.Locked.2=L\u00c5ST INDTIL {0}+ EVNE (SHOCK SIKKER)
|
||||
Taming.Ability.Locked.3=L\u00c5ST INDTIL {0}+ EVNE (SK\u00c6RPEDE KL\u00d8ER)
|
||||
Taming.Ability.Locked.4=L\u00c5ST INDTIL {0}+ EVNE (FAST FOOD SERVICE)
|
||||
Taming.Combat.Chance.Gore=Spidnings Chance: [[YELLOW]]{0}
|
||||
Taming.SubSkill.BeastLore.Name=[[GREEN]]**TIGGENDE MONSTER**
|
||||
Taming.SubSkill.BeastLore.Description=Sl\u00e5 p\u00e5 Ulve & Ocelotter med en Knogle for at incpicere dem.
|
||||
Taming.SubSkill.ShockProof.Name=Shock Sikker
|
||||
Taming.SubSkill.ShockProof.Description=Explosiv Skades Reduktion
|
||||
Taming.SubSkill.CallOfTheWild.Name=Kaldet fra Naturen.
|
||||
Taming.SubSkill.CallOfTheWild.Description=Lav et dyr ved din side
|
||||
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Crouch og venstre-click med {0} en Fisk i h\u00e5nden
|
||||
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch og venstre-click med {0} Knogler i din h\u00e5nd.
|
||||
Taming.SubSkill.FastFoodService.Name=Fast Food Service
|
||||
Taming.SubSkill.FastFoodService.Description=Chance for Ulve liver op n\u00e5r de angriber
|
||||
Taming.SubSkill.Gore.Name=M\u00e5l Punkt.
|
||||
Taming.SubSkill.Gore.Description=Kritisk slag some f\u00e5r dig til at Bl\u00f8de
|
||||
Taming.SubSkill.SharpenedClaws.Name=Sk\u00e6rpet Kl\u00f8er
|
||||
Taming.SubSkill.SharpenedClaws.Description=Skade Bonus
|
||||
Taming.SubSkill.EnvironmentallyAware.Name=Omgivelses bevidst
|
||||
Taming.SubSkill.EnvironmentallyAware.Description=Kaktus/Lava Phobi, Immun mod Fald Skade
|
||||
Taming.SubSkill.ThickFur.Name=Tyk Pels
|
||||
Taming.SubSkill.ThickFur.Description=Skades Reduktion, Ild Modstand
|
||||
Taming.Listener.Wolf=[[DARK_GRAY]]Din ulv smutter tilbage til dig...
|
||||
Taming.Listener=T\u00e6mning:
|
||||
Taming.SkillName=T\u00c6MMER
|
||||
Taming.Skillup=T\u00e6mningsevne for\u00f8get med {0}. Total ({1})
|
||||
Taming.Summon.Complete=[[GREEN]]Skabelse Komplet
|
||||
Taming.Summon.Fail.Ocelot=Der er for mange Ocelotter i n\u00e6rheden af dig til at du kan spawne flere.
|
||||
Taming.Summon.Fail.Wolf=Der er for mange Ulve i n\u00e6rheden af dig til at du kan spawne flere.
|
||||
Unarmed.Ability.Berserk.Length=Berserker L\u00e6ngde: [[YELLOW]]{0}s
|
||||
Unarmed.Ability.Bonus.0=Jern Arm Stil
|
||||
Unarmed.Ability.Bonus.1=+{0} DMG Upgradering
|
||||
Unarmed.Ability.Chance.ArrowDeflect=Pile Undvignings Chance: [[YELLOW]]{0}
|
||||
Unarmed.Ability.Chance.Disarm=Afv\u00e6bnings Chance: [[YELLOW]]{0}
|
||||
Unarmed.Ability.IronGrip.Attacker=Din modstander har et Jerngreb!
|
||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Dit Jerngreb lod dig modst\u00e5 afv\u00e6bning!
|
||||
Unarmed.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DINE N\u00c6VER**
|
||||
Unarmed.Ability.Ready=[[GREEN]]**DU KLARG\u00d8R DIN N\u00c6VE**
|
||||
Unarmed.SubSkill.Berserk.Name=Berserker (EVNE)
|
||||
Unarmed.SubSkill.Berserk.Description=+50% skade, \u00f8del\u00e6gger svage materialer
|
||||
Unarmed.SubSkill.Disarm.Name=Afv\u00e6bn (Spiller)
|
||||
Unarmed.SubSkill.Disarm.Description=F\u00e5 objektet i din fjendes h\u00e5nd til at ryge ned p\u00e5 jorden.
|
||||
Unarmed.SubSkill.IronArmStyle.Name=Jern Arm Stil
|
||||
Unarmed.SubSkill.IronArmStyle.Description=Forst\u00e6rker din arm over tiden
|
||||
Unarmed.SubSkill.ArrowDeflect.Name=Pile Undvigning
|
||||
Unarmed.SubSkill.ArrowDeflect.Description=Undvig Pile
|
||||
Unarmed.Listener=Ubev\u00e6bnet:
|
||||
Unarmed.SkillName=UBEV\u00c6BNET
|
||||
SuperAbility.Berserk.Off=**Berserker er nu aftaget**
|
||||
SuperAbility.Berserk.On=[[GREEN]]**BERSERKER AKTIVERET**
|
||||
SuperAbility.Berserk.Other.Off=Berserker[[GREEN]] er aftaget i [[YELLOW]]{0}
|
||||
SuperAbility.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brugt [[RED]]Berserker!
|
||||
SuperAbility.Berserk.Refresh=[[GREEN]]Dine [[YELLOW]]Berserker [[GREEN]]evner er genindl\u00e6st!
|
||||
Unarmed.Skillup=Ubev\u00e6bnet evne for\u00f8get med {0}. Total ({1})
|
||||
Woodcutting.Ability.0=Blad Bl\u00e6ser
|
||||
Woodcutting.Ability.1=Bl\u00e6s blade v\u00e6k
|
||||
Woodcutting.Ability.Chance.DDrop=2x Tabs Chance: [[YELLOW]]{0}
|
||||
Woodcutting.Ability.Length=Tr\u00e6 Hugger L\u00e6ngde: [[YELLOW]]{0}s
|
||||
Woodcutting.Ability.Locked.0=L\u00c5ST INDTIL {0}+ EVNE (BLAD BL\u00c6SER)
|
||||
Woodcutting.SubSkill.TreeFeller.Name=Tr\u00e6 Hugger (EVNE)
|
||||
Woodcutting.SubSkill.TreeFeller.Description=F\u00e5r tr\u00e6er til at explodere
|
||||
Woodcutting.SubSkill.LeafBlower.Name=Blad Bl\u00e6ser
|
||||
Woodcutting.SubSkill.LeafBlower.Description=Spr\u00e6ng blade v\u00e6k
|
||||
Woodcutting.SubSkill.HarvestLumber.Name=Dobbel tab
|
||||
Woodcutting.SubSkill.HarvestLumber.Description=Dobbel det normale udbytte
|
||||
Woodcutting.Listener=Tr\u00e6f\u00e6ldning:
|
||||
Woodcutting.SkillName=TR\u00c6F\u00c6LDNING
|
||||
SuperAbility.TreeFeller.Off=**Tr\u00e6 Hugger er nu aftaget**
|
||||
SuperAbility.TreeFeller.On=[[GREEN]]**TR\u00c6 HUGGER AKTIVERET**
|
||||
SuperAbility.TreeFeller.Refresh=[[GREEN]]Din [[YELLOW]]Tr\u00e6 Hugger [[GREEN]]evne er genindl\u00e6st!
|
||||
SuperAbility.TreeFeller.Other.Off=Tr\u00e6 hugger[[GREEN]] er aftaget i [[YELLOW]]{0}
|
||||
SuperAbility.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brugt [[RED]]Tr\u00e6 hugger!
|
||||
SuperAbility.TreeFeller.Splinter=DIN \u00d8KSE SPLINTRER I TUSINDER AF STYKKER!
|
||||
SuperAbility.TreeFeller.Threshold=Det tr\u00e6 er for stort!
|
||||
Woodcutting.Skillup=Tr\u00e6hugningsevne for\u00f8get med {0}. Total ({1})
|
||||
Ability.Generic.Refresh=[[GREEN]]**EVNER GENINDL\u00c6ST!**
|
||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||
Ability.Generic.Template=[[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Combat.ArrowDeflect=[[WHITE]]**UNDVIGER PIL**
|
||||
Combat.BeastLore=[[GREEN]]**TIGGENDE MONSTER**
|
||||
Combat.BeastLoreHealth=[[DARK_AQUA]]Liv ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Ejer ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore=[[GREEN]]**SPIDDET**
|
||||
Combat.StruckByGore=**DU ER BLEVET SPIDDET**
|
||||
Combat.TargetDazed=M\u00e5let er nu [[DARK_RED]]Bed\u00f8vet
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]R\u00f8rte Plysse. F\u00f8lte mig svimmel.
|
||||
Commands.addlevels.AwardAll.1=[[GREEN]]Du har f\u00e5et {0} Exp i alle evner!
|
||||
Commands.addlevels.AwardAll.2=Alle evner er blevet \u00e6ndret til {0}.
|
||||
Commands.addlevels.AwardSkill.1=[[GREEN]]Du har f\u00e5et{0} levels i {1}!
|
||||
Commands.addlevels.AwardSkill.2={0} er blevet \u00e6ndret for {1}.
|
||||
Commands.addxp.AwardAll=[[GREEN]]Du har f\u00e5et {0} Exp i alle evner!
|
||||
Commands.addxp.AwardSkill=[[GREEN]]Du har f\u00e5et {0} Exp i {1}!
|
||||
Commands.Ability.Off=Evne brug sat til [[GREEN]]Sand
|
||||
Commands.Ability.On=Evne brug sat til [[GREEN]]Sand
|
||||
Commands.AdminChat.Off=Admin Chat kun [[RED]]Slukket
|
||||
Commands.AdminChat.On=Kun Admin Chat [[GREEN]]Rigtigt
|
||||
Commands.AdminToggle=- Skift admin chatten
|
||||
Commands.Chat.Console=*Konsol*
|
||||
Commands.Disabled=Denne kommando er sl\u00e5et fra.
|
||||
Commands.DoesNotExist=Spiller eksisterer ikke i databasen!
|
||||
Commands.GodMode.Disabled=mcMMO GudeTilstand Slukket
|
||||
Commands.GodMode.Enabled=mcMMO GudeTilstand Aktiveret
|
||||
Commands.GodMode.Forbidden=[mcMMO] Gude Tilstand er ikke tilladt i denne verden (Se Tilladelser)
|
||||
Commands.Inspect=<player> [[RED]]- Se detaljeret spiller Info
|
||||
Commands.Party.Invite.Accepted=[[GREEN]]Invitation Accepteret. Du har sluttet dig til en gruppe {0}
|
||||
Commands.Invite.Success=[[GREEN]]Invitation sendt successfuldt
|
||||
Commands.Leaderboards=<skill> <page> [[RED]]- Ranglister
|
||||
Commands.mcc.Header=---[][[YELLOW]]mcMMO Kommandoer[[RED]][]---
|
||||
Commands.mcgod=- Skift GudeTilstand
|
||||
Commands.mchud.Invalid=Det er ikke en tilladt HUD type.
|
||||
Commands.mcpurge.Success=[[GREEN]]Databasen er blevet succesfuldt renset!
|
||||
Commands.mcrank.Heading=[[GOLD]]-=PERSONLIGE RANGLISTER=-
|
||||
Commands.mcrank.Overall=Overall[[GREEN]] - [[GOLD]]Rang [[WHITE]]#[[GREEN]]{0}
|
||||
Commands.mcrank.Player=M\u00c5L: [[WHITE]]{0}
|
||||
Commands.mcrank.Skill={0}[[GREEN]] - [[GOLD]]Rang [[WHITE]]#[[GREEN]]{1}
|
||||
Commands.mcrank.Unranked=[[WHITE]]Degraderet
|
||||
Commands.mcrefresh.Success={0}\'\'s nedk\u00f8ling er blevet genindl\u00e6st.
|
||||
Commands.mcremove.Success=[[GREEN]]{0} er succesfuldt fjernet fra databasen!
|
||||
Commands.mctop.Tip=[[GOLD]]Tip: Brug [[RED]]/mcrank[[GOLD]] for at se all dine personlige rangs!
|
||||
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - \u00c6ndrer m\u00e5let
|
||||
Commands.mmoedit.Modified.1=[[GREEN]]Dit level i {0} er sat til {1}!
|
||||
Commands.mmoedit.Modified.2={0} er blevet \u00e6ndret for {1}.
|
||||
Commands.ModDescription=- L\u00e6s den korte mod beskrivelse
|
||||
Commands.NoConsole=Denne kommando er ikke supported af konsollen.
|
||||
Commands.Other=[[GREEN]]--ANDRE KOMMANDOER--
|
||||
Commands.Party.Accept=- Accepter gruppe invitation
|
||||
Commands.Party.Chat.Off=Gruppe Chat kun [[RED]]Slukket
|
||||
Commands.Party.Chat.On=Kun Gruppe Chat [[GREEN]]Rigtigt
|
||||
Commands.Party.Commands=[[GREEN]]--GRUPPE KOMMANDOER--
|
||||
Commands.Party.Invite.0=INFORMATION: [[GREEN]]Du har modtaget en gruppe invitation for {0} from {1}
|
||||
Commands.Party.Kick=Du er blevet fjernet fra gruppen {0}!
|
||||
Commands.Party.Leave=Du har forladt denne gruppe
|
||||
Commands.Party.None=Du er ikke i en gruppe.
|
||||
Commands.Party.Quit=- Forlad din nuv\u00e6rende Gruppe
|
||||
Commands.Party.Teleport=<player> [[RED]]- Teleporter til gruppe medlem
|
||||
Commands.Party.Toggle=- Skift Gruppe Chat
|
||||
Commands.PowerLevel.Leaderboard=--mcMMO[[BLUE]] Kraft Level [[YELLOW]]Rangliste--
|
||||
Commands.PowerLevel.Capped=[[DARK_RED]]KRAFT LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}
|
||||
Commands.PowerLevel=[[DARK_RED]]Kraft level: [[GREEN]]{0}
|
||||
Commands.Reset.All=[[GREEN]]Dine {0} Evne levels er blevet gendannet succesfuldt
|
||||
Commands.Reset.Single=[[GREEN]]Dine {0} Evne levels er blevet gendannet succesfuldt
|
||||
Commands.Reset=Genindl\u00e6s en evnes level til 0
|
||||
Commands.Skill.Invalid=Det er ikke et brugbart evnenavn!
|
||||
Commands.Skill.Leaderboard=--mcMMO [[BLUE]]{0}[[YELLOW]] Rangliste--
|
||||
Commands.Stats.Self=DINE STATS
|
||||
Commands.Stats=- Se dine mcMMO statistikker.
|
||||
Commands.ToggleAbility=- Skift evne aktivering med h\u00f8jre-click
|
||||
Commands.Usage.1=Korrekt brug er /{0} {1}
|
||||
Commands.Usage.2=Korrekt brug er /{0} {1} {2}
|
||||
Commands.Usage.3=Korrekt brug er /{0} {1} {2} {3}
|
||||
Commands.Usage.Level=Level
|
||||
Commands.Usage.Message=besked
|
||||
Commands.Usage.Page=side
|
||||
Commands.Usage.Player=spiller
|
||||
Commands.Usage.Skill=Evne
|
||||
Commands.Usage.XP=xp
|
||||
mcMMO.NoInvites=Du har ingen invitationer p\u00e5 nuv\u00e6rende tidspunkt
|
||||
mcMMO.NoPermission=[[DARK_RED]]Ikke nok Tilladelser.
|
||||
mcMMO.NoSkillNote=[[DARK_GRAY]]Hvis du ikke har adgang til en evne, vil den evne ikke blive vist her.
|
||||
Party.Forbidden=[mcMMO] grupper er ikke tilladt i denne verden (Se Tilladelser)
|
||||
Party.InvalidName=[[DARK_RED]]Dette er ikke et gruppe navn.
|
||||
Party.IsLocked=Denne gruppe er allerede l\u00e5st!
|
||||
Party.IsntLocked=Denne gruppe er ikke l\u00e5st!
|
||||
Party.Locked=Festen er l\u00e5st, kun gruppe lederen kan invitere.
|
||||
Party.NotInYourParty=[[DARK_RED]]{0} er ikke i din gruppe
|
||||
Party.NotOwner=[[DARK_RED]]Du er ikke gruppe lederen.
|
||||
Party.Owner.New=[[GREEN]]{0} er den nye gruppe leder.
|
||||
Party.Owner.NotLeader=[[DARK_RED]]Du er ikke l\u00e6ngere gruppens leder.
|
||||
Party.Owner.Player=[[GREEN]]Du er nu gruppe lederen.
|
||||
Party.Password.Incorrect=Gruppe kodeord er forkert.
|
||||
Party.Password.Set=[[GREEN]]Gruppe adgangskode sat til {0}
|
||||
Party.Player.Invalid=Dette er ikke en rigtig spiller.
|
||||
Party.Teleport.Dead=Du kan ikke teleportere til en d\u00f8d spiller.
|
||||
Party.Teleport.Player=[[GREEN]]Du har teleporteret til {0}.
|
||||
Party.Teleport.Self=Du kan ikke teleportere dig selv!
|
||||
Party.Teleport.Target=[[GREEN]]{0} har teleporteret til dig.
|
||||
Party.Unlocked=[[GRAY]]Gruppe er \u00e5ben
|
||||
Commands.XPGain.Acrobatics=Falder
|
||||
Commands.XPGain.Archery=Angriber Monstre
|
||||
Commands.XPGain.Axes=Angriver Monstre
|
||||
Commands.XPGain.Excavation=Graver og finder skatte
|
||||
Commands.XPGain.Fishing=Fiskning (Brug nu hovedet!)
|
||||
Commands.XPGain.Herbalism=Samler Urter
|
||||
Commands.XPGain.Mining=Udvinde Sten & Malm
|
||||
Commands.XPGain.Repair=Repererer
|
||||
Commands.XPGain.Swords=Angriber Monstre
|
||||
Commands.XPGain.Taming=Dyret\u00e6mning, eller kamp m/ dine ulve
|
||||
Commands.XPGain.Unarmed=Angriber Monstre
|
||||
Commands.XPGain.Woodcutting=Hugger tr\u00e6er ned
|
||||
Commands.XPGain=[[DARK_GRAY]]XP FORTJENST: [[WHITE]]{0}
|
||||
Commands.xplock.locked=[[GOLD]]Din XP BAR er nu l\u00e5st til {0}!
|
||||
Commands.xplock.unlocked=[[GOLD]]Din XP BAR er nu [[GREEN]]\u00c5BEN[[GOLD]]!
|
||||
Commands.xprate.modified=The XP er blevet \u00e6ndret til {0}
|
||||
Commands.xprate.over=mcMMO XP bed\u00f8mnings begivenhed er SLUT!!
|
||||
Commands.xprate.proper.0=Den rigtige m\u00e5de at \u00e6ndre XP ratio er /xprate <integer> <true/false>
|
||||
Commands.xprate.proper.1=Rigtig brug for at s\u00e6tte XP level til 0 er /xprate reset
|
||||
Commands.xprate.proper.2=V\u00e6lg sandt eller falsk for at vise om dette er en XP begivenhed eller ikke
|
||||
Commands.xprate.started.0=[[GOLD]]XP BEGIVENHEDER FOR mcMMO ER STARTET!
|
||||
Commands.xprate.started.1=[[GOLD]]mcMMO XP BED\u00d8MMELSE ER NU {0}x!
|
||||
XPRate.Event=[[GOLD]]mcMMO er lige nu i gang med et XP bed\u00f8mnings begivenhed! XP bed\u00f8mning er {0}x!
|
||||
Effects.Effects=Effekter
|
||||
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
Guides.Available=[[GRAY]]Guide for {0} tilg\u00e6ngelige - skriv /{1} ? [page]
|
||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-
|
||||
Guides.Page.Invalid=Ikke et gyldigt side nummer!
|
||||
Guides.Usage=Korrekt brug er /{0} ? [page]
|
||||
Inspect.Offline=Du har ikke tilladelse til at inspicere offline spillere!
|
||||
Inspect.OfflineStats=mcMMO Stats for Offline Spillere [[YELLOW]]{0}
|
||||
Inspect.Stats=[[GREEN]]mcMMO F\u00e6rdigheder for [[YELLOW]]{0}
|
||||
Inspect.TooFar=Du er for langt v\u00e6k til at inspicere denne spiller!
|
||||
Item.ChimaeraWing.Fail=**KIM\u00c6RE VINGE FEJLEDE!**
|
||||
Item.ChimaeraWing.Pass=**KIM\u00c6RE VINGE**
|
||||
Item.Injured.Wait=Du var for nylig skadet og m\u00e5 derfor vente med at bruge dette. [[YELLOW]]({0}s)
|
||||
Skills.Disarmed=[[DARK_RED]]Du er blevet afv\u00e6bnet!
|
||||
Skills.Header=-----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore=[[DARK_RED]]Du mangler mere
|
||||
Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.TooTired=Du er for udmattet til at bruge denne evne igen.
|
||||
Stats.Header.Combat=[[GOLD]]-=KAMP EVNER=-
|
||||
Stats.Header.Gathering=[[GOLD]]-=INDSAMLINGS EVNER=-
|
||||
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
|
||||
Stats.Own.Stats=[[GREEN]][mcMMO] F\u00e6rdigheder
|
||||
Perks.XP.Name=Erfaring
|
||||
Perks.XP.Desc=Modtag {0}x XP.
|
||||
Perks.Lucky.Name=Held
|
||||
Perks.Lucky.Desc=Giver {0} Evner en 33.3% bedre chance for at aktivere.
|
||||
Perks.Lucky.Desc.Login=Giver visse Evner en 33.3% bedre chance for at aktivere.
|
||||
Perks.Lucky.Bonus=[[GOLD]] ({0} med heldig frynsegode)
|
||||
Perks.Cooldowns.Name=Hurtig Bedring
|
||||
Perks.Cooldowns.Desc=Sk\u00e6rer Nedk\u00f8lings tiden ned med {0}.
|
||||
Perks.ActivationTime.Name=Udholdenhed
|
||||
Perks.ActivationTime.Desc=Forl\u00e6nger evne aktivations tid med {0} sekunder
|
||||
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s med Udholdenheds Frynsegode)
|
||||
MOTD.Donate=[[DARK_AQUA]]Donations Info:
|
||||
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Evne d\u00f8ds straf: [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]Vampyr Statistik Igle: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix=[mcMMO Frynsegoder]
|
||||
MOTD.Version=[[GOLD]][mcMMO] K\u00f8rer version [[DARK_AQUA]]{0}
|
||||
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Hjemmeside
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,675 @@
|
||||
Acrobatics.Ability.Proc=[[GREEN]]**Aterrizaje Agraciado**
|
||||
Acrobatics.Combat.Proc=[[GREEN]]**Esquivado**
|
||||
Acrobatics.DodgeChance=Probabilidad de Esquivar: [[YELLOW]]{0}%
|
||||
Acrobatics.SubSkill.Roll.Name=Rodada
|
||||
Acrobatics.SubSkill.Roll.Description=Reduce o Elimina el da\u00f1o de caida
|
||||
Acrobatics.SubSkill.GracefulRoll.Name=Rodada Majestuosa
|
||||
Acrobatics.SubSkill.GracefulRoll.Description=El doble de efectivo que una rodada normal
|
||||
Acrobatics.SubSkill.Dodge.Name=Esquivar
|
||||
Acrobatics.SubSkill.Dodge.Description=Reduce el da\u00f1o de ataque a la mitad
|
||||
Acrobatics.Listener=Acrobacias:
|
||||
Acrobatics.SubSkill.Roll.Chance=Probabilidad de Rodar: [[YELLOW]]{0}%
|
||||
Acrobatics.SubSkill.Roll.GraceChance=Probabilidad de Rodada Majestuosa: [[YELLOW]]{0}%
|
||||
Acrobatics.Roll.Text=**Rodado**
|
||||
Acrobatics.SkillName=ACROBACIAS
|
||||
Acrobatics.Skillup=Habilidad de Acrobacias incrementada en {0}. Total ({1})
|
||||
Archery.Combat.DazeChance=Probabilidad de Aturdimiento: [[YELLOW]]{0}%
|
||||
Archery.Combat.RetrieveChance=Probabilidad de Recuperar Flechas: [[YELLOW]]{0}
|
||||
Archery.Combat.SkillshotBonus=Da\u00f1o bonus por Habilidad de Tiro: [[YELLOW]]{0}
|
||||
Archery.SubSkill.SkillShot.Name=Habilidad de Tiro
|
||||
Archery.SubSkill.SkillShot.Description=Incrementar da\u00f1o hecho con arcos
|
||||
Archery.SubSkill.Daze.Name=Aturdir (Jugadores)
|
||||
Archery.SubSkill.Daze.Description=Desorienta a los enemigos y inflige {0} DMG
|
||||
Archery.SubSkill.ArrowRetrieval.Name=Recuperaci\u00f3n de Flecha
|
||||
Archery.SubSkill.ArrowRetrieval.Description=Probabilidad de recuperar flechas de los cadaveres
|
||||
Archery.Listener=Arquer\u00eda:
|
||||
Archery.SkillName=ARQUER\u00cdA
|
||||
Archery.Skillup=Habilidad de Arquer\u00eda incrementada en {0}. Total ({1})
|
||||
Axes.Ability.Bonus.0=Dominio del Hacha
|
||||
Axes.Ability.Bonus.1={0} de Da\u00f1o Bonus
|
||||
Axes.Ability.Bonus.2=Impacto
|
||||
Axes.Ability.Bonus.3=Aplicar un bonus de {0} de da\u00f1o a la armadura
|
||||
Axes.Ability.Bonus.4=Gran Impacto
|
||||
Axes.Ability.Bonus.5=Hacer {0} de da\u00f1o bonus a los enemigos sin armadura
|
||||
Axes.Ability.Lower=[[GRAY]]**BAJAS TU HACHA**
|
||||
Axes.Ability.Ready=[[GREEN]]**PREPARAS TU HACHA**
|
||||
Axes.Combat.CritStruck=[[DARK_RED]]\u00a1Fuiste golpeado CR\u00cdTICAMENTE!
|
||||
Axes.Combat.CritChance=Probabilidad de golpe cr\u00edtico: [[YELLOW]]{0}%
|
||||
Axes.Combat.CriticalHit=\u00a1GOLPE CR\u00cdTICO!
|
||||
Axes.Combat.GI.Proc=[[GREEN]]**GOLPEADO CON GRAN FUERZA**
|
||||
Axes.Combat.GI.Struck=**GOLPEADO POR IMPACTO MAYOR**
|
||||
Axes.Combat.SS.Struck=[[DARK_RED]]Golpeado mediante DIVISOR DE CRANEOS!
|
||||
Axes.Combat.SS.Length=Duraci\u00f3n de Parte Cr\u00e1neos: [[YELLOW]]{0}seg
|
||||
Axes.SubSkill.SkullSplitter.Name=Parte Cr\u00e1neos (HABILIDAD)
|
||||
Axes.SubSkill.SkullSplitter.Description=Distribuir Da\u00f1o en el \u00c1rea de Cobertura
|
||||
Axes.SubSkill.CriticalStrikes.Name=Golpes Cr\u00edticos
|
||||
Axes.SubSkill.CriticalStrikes.Description=Da\u00f1o Doble
|
||||
Axes.SubSkill.AxeMastery.Name=Dominio del Hacha
|
||||
Axes.SubSkill.AxeMastery.Description=Agrega da\u00f1o bonus
|
||||
Axes.SubSkill.ArmorImpact.Name=Impacto
|
||||
Axes.SubSkill.ArmorImpact.Description=Golpear con fuerza como para destruir armaduras
|
||||
Axes.SubSkill.GreaterImpact.Name=Gran Impacto
|
||||
Axes.SubSkill.GreaterImpact.Description=Hacer da\u00f1o bonus a los enemigos sin armadura
|
||||
Axes.Listener=Hachas:
|
||||
Axes.SkillName=HACHAS
|
||||
SuperAbility.SkullSplitter.Off=**Parte Cr\u00e1neos ha expirado**
|
||||
SuperAbility.SkullSplitter.On=[[GREEN]]**PARTE CR\u00c1NEOS ACTIVADO**
|
||||
SuperAbility.SkullSplitter.Refresh=[[GREEN]]\u00a1Tu habilidad [[YELLOW]]Parte Cr\u00e1neos [[GREEN]]est\u00e1 refrescada!
|
||||
SuperAbility.SkullSplitter.Other.Off=Parte Cr\u00e1neos[[GREEN]] le ha expirado a [[YELLOW]]{0}
|
||||
SuperAbility.SkullSplitter.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Parte Cr\u00e1neos!
|
||||
Axes.Skillup=Habilidad de Hacha incrementada en {0}. Total ({1})
|
||||
Excavation.Ability.Lower=[[GRAY]]**BAJAS TU PALA**
|
||||
Excavation.Ability.Ready=[[GREEN]]**PREPARAS TU PALA**
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name=Ultra Taladro Destructor (HABILIDAD)
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description=Triple Drop, Tripe EXP, M\u00e1s Velocidad
|
||||
Excavation.SubSkill.TreasureHunter.Name=Cazador de Tesoros
|
||||
Excavation.SubSkill.TreasureHunter.Description=Habilidad para cavar por tesoros
|
||||
Excavation.Effect.Length=Duraci\u00f3n de Ultra Taladro Destructor: [[YELLOW]]{0}seg
|
||||
Excavation.Listener=Excavaci\u00f3n:
|
||||
Excavation.SkillName=EXCAVACI\u00d3N
|
||||
SuperAbility.GigaDrillBreaker.Off=**Ultra Taladro Destructor ha expirado**
|
||||
SuperAbility.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVADO**
|
||||
SuperAbility.GigaDrillBreaker.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Ultra Taladro Destructor [[GREEN]]fue refrescada!
|
||||
SuperAbility.GigaDrillBreaker.Other.Off=Ultra Taladro Destructor[[GREEN]] le ha expirado a [[YELLOW]]{0}
|
||||
SuperAbility.GigaDrillBreaker.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Ultra Taladro Destructor!
|
||||
Excavation.Skillup=Habilidad de Excavaci\u00f3n incrementada en {0}. Total ({1})
|
||||
Fishing.Ability.Chance=Probabilidad de mordisco: [[YELLOW]]{0}
|
||||
Fishing.Ability.Info=Cazador M\u00e1gico: [[GRAY]] **Mejora con Rango de Buscador de Tesoros**
|
||||
Fishing.Ability.Locked.0=Bloqueado hasta {0}+ habilidad (sacudir)
|
||||
Fishing.Ability.Locked.1=Bloqueado hasta {0}+ HABILIDAD (PESCA DE HIELO)
|
||||
Fishing.Ability.Rank=Cazador de Tesoros: [[YELLOW]]Rango {0}/5
|
||||
Fishing.Ability.TH.MagicRate=Probabilidad de Cazador M\u00e1gico: [[YELLOW]]{0}
|
||||
Fishing.Ability.Shake=Probabilidad de esquivar: [[YELLOW]]{0}
|
||||
Fishing.Ability.IceFishing=Pesca de hielo: ve a pescar en el hielo
|
||||
Fishing.Ability.FD=Dieta del pescador: [[YELLOW]]Rank {0}
|
||||
Fishing.SubSkill.TreasureHunter.Name=Cazador de Tesoros (Pasivo)
|
||||
Fishing.SubSkill.TreasureHunter.Description=Pescar objetos miscel\u00e1neos
|
||||
Fishing.SubSkill.MagicHunter.Name=Cazador M\u00e1gico
|
||||
Fishing.SubSkill.MagicHunter.Description=Encuentra Objetos Encantados
|
||||
Fishing.SubSkill.Shake.Name=Sacudir (contra Entidades)
|
||||
Fishing.SubSkill.Shake.Description=Sacudir los items fuera de los monstruos con la ca\u00f1a de pescar
|
||||
Fishing.SubSkill.FishermansDiet.Name=Dieta del pescador
|
||||
Fishing.SubSkill.FishermansDiet.Description=Mejora el hambre restaurada a partir de alimentos pescados
|
||||
Fishing.SubSkill.MasterAngler.Name=Maestro pescador
|
||||
Fishing.SubSkill.MasterAngler.Description=Aumenta la probabilidad de ser mordido mientras se pesca
|
||||
Fishing.SubSkill.IceFishing.Name=Pesca de hielo
|
||||
Fishing.SubSkill.IceFishing.Description=Te permite pescar en biomas de hielo
|
||||
Fishing.Chance.Raining=[[BLUE]] Lluvia de Bonus
|
||||
Fishing.Listener=Pescador:
|
||||
Fishing.Ability.TH.MagicFound=[[GRAY]]Sientes un toque de magia con esta pesca...
|
||||
Fishing.SkillName=PESCADOR
|
||||
Fishing.Skillup=Habilidad de Pescador incrementada en {0}. Total ({1})
|
||||
Herbalism.Ability.DoubleDropChance=Probabilidad de Doble Drop: [[YELLOW]]{0}
|
||||
Herbalism.Ability.FD=Dieta del granjero: [[YELLOW]]Rank {0}
|
||||
Herbalism.Ability.GTe.Length=Duraci\u00f3n de Tierra Verde: [[YELLOW]]{0}seg
|
||||
Herbalism.Ability.GTe.NeedMore=Necesitas mas semillas para esparcir tierra verde
|
||||
Herbalism.Ability.GTh.Chance=Probabilidad de Pulgar Verde: [[YELLOW]]{0}
|
||||
Herbalism.Ability.GTh.Fail=**PULGAR VERDE FALL\u00d3**
|
||||
Herbalism.Ability.GTh.Stage=Etapa de pulgar verde: [[YELLOW]] Los cultivos crecen en la etapa {0}
|
||||
Herbalism.Ability.GTh=[[GREEN]]**PULGAR VERDE**
|
||||
Herbalism.Ability.HylianLuck=Probabilidad de Suerte de Hylian: [[YELLOW]]{0}
|
||||
Herbalism.Ability.Lower=[[GRAY]]**BAJAS TU AZADA**
|
||||
Herbalism.Ability.Ready=[[GREEN]]**PREPARASTE TU AZADA**
|
||||
Herbalism.Ability.ShroomThumb.Chance=Probabilidad de Pulgar Hongo: [[YELLOW]]{0}
|
||||
Herbalism.Ability.ShroomThumb.Fail=**PULGAR HONGO FALLIDO**
|
||||
Herbalism.SubSkill.GreenTerra.Name=Tierra Verde (HABILIDAD)
|
||||
Herbalism.SubSkill.GreenTerra.Description=Arar la Tierra, Triple Drops
|
||||
Herbalism.SubSkill.GreenThumb.Name=Pulgar Verde (Trigo)
|
||||
Herbalism.SubSkill.GreenThumb.Description=Autoplantar semillas cuando estas cosechando
|
||||
Herbalism.Effect.4=Pulgar verde (Bloques)
|
||||
Herbalism.SubSkill.GreenThumb.Description.2=Haces ladrillos mohosos o hacer crecer el pasto
|
||||
Herbalism.SubSkill.FarmersDiet.Name=Dieta del Granjero
|
||||
Herbalism.SubSkill.FarmersDiet.Description=Aumenta el hambre restaurada por la comida cultivada
|
||||
Herbalism.SubSkill.DoubleDrops.Name=Doble Drops (Todas las Hierbas)
|
||||
Herbalism.SubSkill.DoubleDrops.Description=El doble del bot\u00edn normal
|
||||
Herbalism.SubSkill.HylianLuck.Name=Suerte de Hylian
|
||||
Herbalism.SubSkill.HylianLuck.Description=Da una peque\u00f1a posibilidad de encontrar objetos raros
|
||||
Herbalism.SubSkill.ShroomThumb.Name=Pulgar Hongo
|
||||
Herbalism.SubSkill.ShroomThumb.Description=Esparcir micelio a tierra e hierva.
|
||||
Herbalism.HylianLuck=[[GREEN]]La suerte de Hyrule esta contigo hoy!
|
||||
Herbalism.Listener=Herbalismo:
|
||||
Herbalism.SkillName=HERBALISMO
|
||||
SuperAbility.GreenTerra.On=[[GREEN]]**TIERRA VERDE ACTIVADO**
|
||||
SuperAbility.GreenTerra.Refresh=[[GREEN]]\u00a1Tu habilidad [[YELLOW]]Tierra Verde [[GREEN]]est\u00e1 refrescada!
|
||||
SuperAbility.GreenTerra.Other.Off=Tierra Verde[[GREEN]] le ha expirado a [[YELLOW]]{0}
|
||||
SuperAbility.GreenTerra.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Tierra Verde!
|
||||
Herbalism.Skillup=Habilidad de Herbalismo incrementada en {0}. Total ({1})
|
||||
Mining.Ability.Length=Duraci\u00f3n de Super Destructor: [[YELLOW]]{0}seg
|
||||
Mining.Ability.Locked.0=Bloqueado hasta {0} + HABILIDAD (MINERIA EXPLOSIVA)
|
||||
Mining.Ability.Locked.1=Bloqueado hasta {0} + HABILIDAD (MAYORES BOMBAS)
|
||||
Mining.Ability.Locked.2=Bloqueado hasta {0} + HABILIDAD (EXPERTO EN DEMOLICIONES)
|
||||
Mining.Ability.Lower=[[GRAY]]**BAJASTE TU PICO**
|
||||
Mining.Ability.Ready=[[GREEN]]**PREPARAS TU PICO**
|
||||
Mining.SubSkill.SuperBreaker.Name=S\u00faper Destructor (HABILIDAD)
|
||||
Mining.SubSkill.SuperBreaker.Description=Aumento de Velocidad, Probabilidad de Triple Drop
|
||||
Mining.SubSkill.DoubleDrops.Name=Doble Drops
|
||||
Mining.SubSkill.DoubleDrops.Description=El doble del bot\u00edn normal
|
||||
Mining.SubSkill.BlastMining.Name=Miner\u00eda Explosiva
|
||||
Mining.SubSkill.BlastMining.Description=Bonuses a la miner\u00eda con TNT
|
||||
Mining.SubSkill.BiggerBombs.Name=Mayores Bombas
|
||||
Mining.SubSkill.BiggerBombs.Description=Incrementa el radio de la explosi\u00f3n de TNT
|
||||
Mining.SubSkill.DemolitionsExpertise.Name=Experto en Demoliciones
|
||||
Mining.SubSkill.DemolitionsExpertise.Description=Reduce el da\u00f1o de las explosiones de TNT
|
||||
Mining.Effect.Decrease=Da\u00f1o de Experto en Demolici\u00f3n Decrementado: [[YELLOW]]{0}
|
||||
Mining.Effect.DropChance=Probabilidad de Doble Drop: [[YELLOW]]{0}
|
||||
Mining.Listener=Miner\u00eda:
|
||||
Mining.SkillName=MINER\u00cdA
|
||||
SuperAbility.SuperBreaker.Off=**S\u00faper Destructor ha expirado**
|
||||
SuperAbility.SuperBreaker.On=[[GREEN]]**S\u00daPER DESTRUCTOR ACTIVADO**
|
||||
SuperAbility.SuperBreaker.Other.Off=S\u00faper Destructor[[GREEN]] le ha expirado a [[YELLOW]]{0}
|
||||
SuperAbility.SuperBreaker.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Super Destructor!
|
||||
SuperAbility.SuperBreaker.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]S\u00faper Destructor [[GREEN]]est\u00e1 refrescada!
|
||||
Mining.Skillup=Habilidad de Miner\u00eda incrementada en {0}. Total ({1})
|
||||
SuperAbility.BlastMining.Boom=[[GRAY]]**BOOM**
|
||||
SuperAbility.BlastMining.Effect=+ {0} mineral de rendimiento, - {1} rendimiento de los desechos, {2} x drops
|
||||
SuperAbility.BlastMining.Radius.Increase=Incrementado Radio de Explosi\u00f3n: [[YELLOW]]+{0}
|
||||
SuperAbility.BlastMining.Rank=Miner\u00eda Explosiva: [[YELLOW]] Rango {0}/8 [[GRAY]]({1})
|
||||
SuperAbility.BlastMining.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Miner\u00eda Explosiva!
|
||||
SuperAbility.BlastMining.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Miner\u00eda Explosiva [[GREEN]]est\u00e1 refrescada!
|
||||
Repair.SubSkill.Repair.Name=Reparaci\u00f3n
|
||||
Repair.SubSkill.Repair.Description=Reparar Herramientas y Armaduras
|
||||
Repair.SubSkill.GoldRepair.Name=Reparar Oro (HABILIDAD {0}+)
|
||||
Repair.SubSkill.GoldRepair.Description=Reparar Herramientas y Armaduras de Oro
|
||||
Repair.SubSkill.IronRepair.Name=Reparar Metal (HABILIDAD {0}+)
|
||||
Repair.SubSkill.IronRepair.Description=Reparar Herramientas y Armaduras de Metal
|
||||
Repair.SubSkill.StoneRepair.Name=Reparar Piedra (HABILIDAD {0}+)
|
||||
Repair.SubSkill.StoneRepair.Description=Reparar Herramientas de Piedra
|
||||
Repair.SubSkill.RepairMastery.Name=Maestr\u00eda de la Reparaci\u00f3n
|
||||
Repair.SubSkill.RepairMastery.Description=Cantidad de reparaci\u00f3n Incrementada
|
||||
Repair.SubSkill.SuperRepair.Name=S\u00faper Reparaci\u00f3n
|
||||
Repair.SubSkill.SuperRepair.Description=Doble Efectividad
|
||||
Repair.SubSkill.DiamondRepair.Name=Reparaci\u00f3n de Diamante ({0}+ SKILL)
|
||||
Repair.SubSkill.DiamondRepair.Description=Reparar Herramientas y Armaduras de Diamante
|
||||
Repair.SubSkill.ArcaneForging.Name=Forjado Arcano
|
||||
Repair.SubSkill.ArcaneForging.Description=Reparar objetos m\u00e1gicos
|
||||
Repair.SubSkill.Salvage.Name=Rescatado ({0}+ HABILIDAD)
|
||||
Repair.SubSkill.Salvage.Description=[[DARK_RED]]Haz colocado un yunque, utiliza esto para reparar herramientas y armaduras.
|
||||
Repair.Error=[[DARK_RED]]mcMMO encontro un error al intentar reparar este objeto!
|
||||
Repair.Listener.Anvil=[[DARK_RED]]Has colocado un yunque y estos pueden usarse para reparar herramientas y armaduras.
|
||||
Repair.Listener.Anvil2=[[DARK_RED]]Tu colocaste un yunque de reparaci\u00f3n, utiliza esto para arreglar herramientas y armaduras.
|
||||
Repair.Listener=Reparaci\u00f3n:
|
||||
Repair.SkillName=REPARACI\u00d3N
|
||||
Repair.Skills.AdeptSalvage=[[DARK_RED]]No tienes la habilidad suficiente para salvar objetos.
|
||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]No tienes la suficiente habilidad para reparar Diamante.
|
||||
Repair.Skills.AdeptGold=[[DARK_RED]]No tienes la suficiente habilidad para reparar Oro.
|
||||
Repair.Skills.AdeptIron=[[DARK_RED]]No tienes la suficiente habilidad para reparar Hierro.
|
||||
Repair.Skills.AdeptStone=[[DARK_RED]]No tienes la suficiente habilidad para reparar Piedra.
|
||||
Repair.Skills.Adept=Debes ser nivel [[YELLOW]]{0}[[RED]] para reparar [[YELLOW]]{1}
|
||||
Repair.Skills.FeltEasy=[[GRAY]]Eso ha sido f\u00e1cil.
|
||||
Repair.Skills.FullDurability=[[GRAY]]Esto est\u00e1 nuevo.
|
||||
Repair.Skills.SalvageSuccess=[[GRAY]]Objeto recuperado!
|
||||
Repair.Skills.NotFullDurability=[[DARK_RED]] No se puede rescatar los elementos da\u00f1ados.
|
||||
Repair.Skills.Mastery=Maestr\u00eda de la Reparaci\u00f3n: [[YELLOW]]{0} de durabilidad adicional restaurada
|
||||
Repair.Skills.StackedItems=[[DARK_RED]]No puedes reparar items apilados.
|
||||
Repair.Skills.Super.Chance=Probabilidad de Super Reparaci\u00f3n: [[YELLOW]]{0}
|
||||
Repair.Skillup=Habilidad de Reparaci\u00f3n incrementada en {0}. Total ({1})
|
||||
Repair.Pretty.Name=Reparar
|
||||
Salvage.Pretty.Name=Objetos salvados
|
||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]Probabilidad de Degradaci\u00f3n en FA: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Chance.Success=[[GRAY]]Tasa de \u00c9xito de FA: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Downgrade=El poder Arcano de este objeto ha disminu\u00eddo.
|
||||
Repair.Arcane.Fail=El objeto ha perdido permanentemente sus poderes Arcanos
|
||||
Repair.Arcane.Lost=No tienes habilidad suficiente para mantener ning\u00fan tipo de encantamientos.
|
||||
Repair.Arcane.Perfect=[[GREEN]]Has logrado mantener las energ\u00edas Arcanas de este objeto.
|
||||
Repair.Arcane.Rank=Forja Arcana: [[YELLOW]]Rango {0}/4
|
||||
Swords.Ability.Lower=[[GRAY]]**BAJAS TU ESPADA**
|
||||
Swords.Ability.Ready=[[GREEN]]**PREPARASTE TU ESPADA**
|
||||
Swords.Combat.Bleed.Chance=Probabilidad de Sangramiento: [[YELLOW]]{0}
|
||||
Swords.Combat.Bleed.Length=Duraci\u00f3n del Sangrado: [[YELLOW]]{0} ticks
|
||||
Swords.Combat.Bleed.Note=[[GRAY]]NOTA: [[YELLOW]]1 Tick sucede cada 2 segundos
|
||||
Swords.Combat.Bleeding.Started=[[GREEN]]**ENEMIGO SANGRANDO**
|
||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]\u00a1El sangrado ha [[GREEN]]parado[[GRAY]]!
|
||||
Swords.Combat.Bleeding=[[GREEN]]**ENEMIGO SANGRANDO**
|
||||
Swords.Combat.Counter.Chance=Probabilidad de Contra Ataque: [[YELLOW]]{0}
|
||||
Swords.Combat.Counter.Hit=[[DARK_RED]]\u00a1Alcanzado por un contra ataque!
|
||||
Swords.Combat.Countered=[[GREEN]]**CONTRA-ATACADO**
|
||||
Swords.Combat.SS.Struck=[[DARK_RED]]\u00a1Golpeado por ATAQUE DENTADO!
|
||||
Swords.SubSkill.CounterAttack.Name=Contra Ataque
|
||||
Swords.SubSkill.CounterAttack.Description=Refleja {0} del da\u00f1o tomando mientras se bloquea
|
||||
Swords.SubSkill.SerratedStrikes.Name=Ataque Dentado (HABILIDAD)
|
||||
Swords.SubSkill.SerratedStrikes.Description={0} DMG AoE, Sangrado + AoE
|
||||
Swords.Effect.4=Ataque Dentado Sangriento+
|
||||
Swords.Effect.5={0} marca de sangrado
|
||||
Swords.SubSkill.Bleed.Name=Sangrado
|
||||
Swords.SubSkill.Bleed.Description=Aplicar sangrado que da\u00f1a con el tiempo
|
||||
Swords.Listener=Espadas:
|
||||
Swords.SkillName=ESPADAS
|
||||
SuperAbility.SerratedStrikes.Off=**Ataque Dentado ha expirado**
|
||||
SuperAbility.SerratedStrikes.On=[[GREEN]]**ATAQUE DENTADO ACTIVADO**
|
||||
SuperAbility.SerratedStrikes.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Golpe Dentado [[GREEN]]fue refrescada!
|
||||
SuperAbility.SerratedStrikes.Other.Off=Ataque Dentado[[GREEN]] le ha expirado a [[YELLOW]]{0}
|
||||
SuperAbility.SerratedStrikes.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Ataque Dentado!
|
||||
Swords.Skillup=Skill de espada se incremento en {0}. Total ({1})
|
||||
Swords.SS.Length=Duraci\u00f3n del Ataque Dentado: [[YELLOW]]{0}s
|
||||
Taming.Ability.Bonus.0=Consciente del Entorno
|
||||
Taming.Ability.Bonus.1=Lobos evitan peligros
|
||||
Taming.Ability.Bonus.2=Piel Gruesa
|
||||
Taming.Ability.Bonus.3=1/{0}Da\u00f1o, Resistencia al fuego
|
||||
Taming.Ability.Bonus.4=A Prueba de Golpes
|
||||
Taming.Ability.Bonus.5=Los explosivos hacen un 1/{0} de da\u00f1o normal.
|
||||
Taming.Ability.Bonus.6=Garras Afiladas
|
||||
Taming.Ability.Bonus.7=+{0} Da\u00f1o
|
||||
Taming.Ability.Bonus.8=Servicio de Comida R\u00e1pida
|
||||
Taming.Ability.Bonus.9={0} Posibilidad de curarse durante el ataque
|
||||
Taming.Ability.Bonus.10=Sabueso divino
|
||||
Taming.Ability.Bonus.11=Recuperar vida cuando eres da\u00f1ado por magia o veneno
|
||||
Taming.Ability.Locked.0=Bloqueado hasta {0} + HABILIDAD (CONCIENCIADO CON EL MEDIOAMBIENTE)
|
||||
Taming.Ability.Locked.1=Bloqueado hasta {0} + HABILIDAD (PIEL GRUESA)
|
||||
Taming.Ability.Locked.2=Bloqueado hasta {0} + HABILIDAD (A PRUEBA DE GOLPES)
|
||||
Taming.Ability.Locked.3=Bloqueado hasta {0} + HABILIDAD (GARRAS AFILADAS)
|
||||
Taming.Ability.Locked.4=Bloqueado hasta {0} + HABILIDAD (SERVICIO DE COMIDA RAPIDA)
|
||||
Taming.Ability.Locked.5=Bloqueado hasta {0}+ HABILIDAD (SABUESO DIVINO)
|
||||
Taming.Combat.Chance.Gore=Probabilidad de Gore: [[YELLOW]]{0}
|
||||
Taming.SubSkill.BeastLore.Name=Conocimiento de la Bestia
|
||||
Taming.SubSkill.BeastLore.Description=Golpear con un hueso para inspeccionar los lobos y ocelotes
|
||||
Taming.SubSkill.ShockProof.Name=A Prueba de Golpes
|
||||
Taming.SubSkill.ShockProof.Description=Reducci\u00f3n de Da\u00f1o por Explosiones
|
||||
Taming.SubSkill.CallOfTheWild.Name=Llamado a la Naturaleza
|
||||
Taming.SubSkill.CallOfTheWild.Description=Convocar a un animal a tu lado
|
||||
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]TIP (Ocelote): Agacharse y hacer click izquierdo con {0} pescados en la mano
|
||||
Taming.Effect.15=[[GRAY]]TIP (Lobo): Agacharse y hacer click izquierdo con {0} huesos en la mano
|
||||
Taming.SubSkill.Gore.Name0=[[GRAY]] COTW (caballo): Agachate y haz clic con {0} manzanas en la mano
|
||||
Taming.SubSkill.FastFoodService.Name=Servicio de Comida R\u00e1pida
|
||||
Taming.SubSkill.FastFoodService.Description=Probabilidad de que los lobos se curen en ataque
|
||||
Taming.SubSkill.HolyHound.Name=Sabueso divino
|
||||
Taming.SubSkill.HolyHound.Description=Curado por magia y veneno
|
||||
Taming.SubSkill.Gore.Name=Mordisco
|
||||
Taming.SubSkill.Gore.Description=Golpe Cr\u00edtico que aplica Sangrado
|
||||
Taming.SubSkill.SharpenedClaws.Name=Garras Afiladas
|
||||
Taming.SubSkill.SharpenedClaws.Description=Da\u00f1o Bonus
|
||||
Taming.SubSkill.EnvironmentallyAware.Name=Consciente del Entorno
|
||||
Taming.SubSkill.EnvironmentallyAware.Description=Fobia al Cactus y a la Lava, Inmune al Da\u00f1o por Ca\u00eddas
|
||||
Taming.SubSkill.ThickFur.Name=Piel Gruesa
|
||||
Taming.SubSkill.ThickFur.Description=Da\u00f1o Reducido, Resistencia al Fuego
|
||||
Taming.Listener.Wolf=[[DARK_GRAY]]T\u00fa lobo se escabulle hacia t\u00ed...
|
||||
Taming.Listener=Domador:
|
||||
Taming.SkillName=DOMADOR
|
||||
Taming.Skillup=Habilidad de Domador incrementada en {0}. Total ({1})
|
||||
Taming.Summon.Complete=[[GREEN]]Invocaci\u00f3n completada
|
||||
Taming.Summon.Fail.Ocelot=Tienes demasiados ocelotes cerca como para convocar m\u00e1s.
|
||||
Taming.Summon.Fail.Wolf=Tienes demasiados lobos cerca como para convocar m\u00e1s.
|
||||
Taming.Summon.Fail.Horse=Tienes cerca demasiados caballos para poder invocar a uno.
|
||||
Taming.Summon.Name.Format={0}s {1}
|
||||
Unarmed.Ability.Berserk.Length=Duraci\u00f3n de Enloquecido: [[YELLOW]]{0}seg
|
||||
Unarmed.Ability.Bonus.0=Estilo del Pu\u00f1o de Hierro
|
||||
Unarmed.Ability.Bonus.1=+{0} Mejora de DA\u00d1O
|
||||
Unarmed.Ability.Chance.ArrowDeflect=Probabilidad de Desviar Flechas: [[YELLOW]]{0}%
|
||||
Unarmed.Ability.Chance.Disarm=Probabilidad de Desarmar: [[YELLOW]]{0}
|
||||
Unarmed.Ability.Chance.IronGrip=Probabilidad de agarre de hierro: [[YELLOW]]{0}
|
||||
Unarmed.Ability.IronGrip.Attacker=Tu oponente tiene agarre de hierro!
|
||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Tu agarre de hierro te salvo de ser desarmado!
|
||||
Unarmed.Ability.Lower=[[GRAY]]**BAJAS TUS PU\u00d1OS**
|
||||
Unarmed.Ability.Ready=[[GREEN]]**LEVANTASTE LA GUARDIA**
|
||||
Unarmed.SubSkill.Berserk.Name=Enloquecido (HABILIDAD)
|
||||
Unarmed.SubSkill.Berserk.Description=+50% de Da\u00f1o, Rompe materiales d\u00e9biles
|
||||
Unarmed.SubSkill.Disarm.Name=Desarmar (Jugadores)
|
||||
Unarmed.SubSkill.Disarm.Description=Hace soltar el item que un enemigo lleva en la mano
|
||||
Unarmed.SubSkill.IronArmStyle.Name=Estilo del Pu\u00f1o de Hierro
|
||||
Unarmed.SubSkill.IronArmStyle.Description=Endurece su brazo con el tiempo
|
||||
Unarmed.SubSkill.ArrowDeflect.Name=Flecha Desviada
|
||||
Unarmed.SubSkill.ArrowDeflect.Description=Desviar flechas
|
||||
Unarmed.SubSkill.IronGrip.Name=Agarre de hierro
|
||||
Unarmed.SubSkill.IronGrip.Description=Te previene de ser desarmado
|
||||
Unarmed.Listener=Desarmado:
|
||||
Unarmed.SkillName=DESARMADO
|
||||
SuperAbility.Berserk.Off=**Enloquecido ha expirado**
|
||||
SuperAbility.Berserk.On=[[GREEN]]**ENLOQUECIDO ACTIVADO**
|
||||
SuperAbility.Berserk.Other.Off=Enloquecido[[GREEN]] le ha expirado a [[YELLOW]]{0}
|
||||
SuperAbility.Berserk.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Enloquecido!
|
||||
SuperAbility.Berserk.Refresh=[[GREEN]]\u00a1T\u00fa habilidad [[YELLOW]]Enloquecido [[GREEN]]est\u00e1 refrescada!
|
||||
Unarmed.Skillup=Habilidad de Desarmado incrementada en {0}. Total ({1})
|
||||
Woodcutting.Ability.0=Soplador de Hojas
|
||||
Woodcutting.Ability.1=Remover hojas
|
||||
Woodcutting.Ability.Chance.DDrop=Probabilidad de Doble Drop: [[YELLOW]]{0}
|
||||
Woodcutting.Ability.Length=Duraci\u00f3n de Ca\u00edda de \u00c1rbol: [[YELLOW]]{0}seg
|
||||
Woodcutting.Ability.Locked.0=Bloqueado hasta {0} + HABILIDAD (soplador de hojas)
|
||||
Woodcutting.SubSkill.TreeFeller.Name=Ca\u00edda de \u00c1rbol (HABILIDAD)
|
||||
Woodcutting.SubSkill.TreeFeller.Description=Hace que el \u00e1rbol explote
|
||||
Woodcutting.SubSkill.LeafBlower.Name=Soplador de Hojas
|
||||
Woodcutting.SubSkill.LeafBlower.Description=Remover Hojas
|
||||
Woodcutting.SubSkill.HarvestLumber.Name=Doble Drops
|
||||
Woodcutting.SubSkill.HarvestLumber.Description=El doble del bot\u00edn normal
|
||||
Woodcutting.Listener=Le\u00f1ador:
|
||||
Woodcutting.SkillName=LE\u00d1ADOR
|
||||
SuperAbility.TreeFeller.Off=**Caida de \u00c1rbol ha expirado**
|
||||
SuperAbility.TreeFeller.On=[[GREEN]]**CA\u00cdDA DE \u00c1RBOL ACTIVADA**
|
||||
SuperAbility.TreeFeller.Refresh=[[GREEN]]\u00a1Tu habilidad [[YELLOW]]Ca\u00edda de \u00c1rbol [[GREEN]]est\u00e1 refrescada!
|
||||
SuperAbility.TreeFeller.Other.Off=Ca\u00edda de \u00c1rbol[[GREEN]] le ha expirado a [[YELLOW]]{0}
|
||||
SuperAbility.TreeFeller.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Ca\u00edda de \u00c1rbol!
|
||||
SuperAbility.TreeFeller.Splinter=\u00a1TU HACHA EXPLOT\u00d3 EN MILES DE PEDAZOS!
|
||||
SuperAbility.TreeFeller.Threshold=\u00a1Ese \u00e1rbol es demasiado grande!
|
||||
Woodcutting.Skillup=Habilidad de Le\u00f1ador incrementada en {0}. Total ({1})
|
||||
Ability.Generic.Refresh=[[GREEN]]**\u00a1HABILIDADES REFRESCADAS!**
|
||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||
Ability.Generic.Template=[[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Combat.ArrowDeflect=[[WHITE]]**FLECHA DESVIADA**
|
||||
Combat.BeastLore=[[GREEN]]**CONOCIMIENTO DE LA BESTIA**
|
||||
Combat.BeastLoreHealth=[[DARK_AQUA]]Salud ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Due\u00f1o ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore=[[GREEN]]**MORDISCO**
|
||||
Combat.StruckByGore=**FUISTE MORDISQUEADO**
|
||||
Combat.TargetDazed=El objetivo fue [[DARK_RED]]aturdido
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]Est\u00e1s confuso. Te sientes mareado.
|
||||
mcMMO.Description=[[DARK_AQUA]]Sobre el proyecto[[YELLOW]]mcMMO[[DARK_AQUA]]:,[[GOLD]]mcMMO es un mod RPG de[[RED]codigo abierto[[GOLD]] creado en Febrero de 2011, [[GOLD]]por [[BLUE]]nossr50[[GOLD]]. La meta es proveer una experiencia igual a la de los RPG.,[[DARK_AQUA]]Consejos:,[[GOLD]] - [[GREEN]]Usa [[RED]]/mcmmo help[[GREEN]] para ver los comandos,[[GOLD]] - [[GREEN]]Teclea [[RED]]/SKILLNAME[[GREEN]]para ver informacion detalada de las habilidades,[[DARK_AQUA]]Desarrolladores:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder & Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Former Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Reporte de fallos,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
|
||||
Commands.addlevels.AwardAll.1=[[GREEN]]Fuistes recompensado con {0} niveles en todas las habilidades!
|
||||
Commands.addlevels.AwardAll.2=Todas las Skins han sido mofificadas por {0}.
|
||||
Commands.addlevels.AwardSkill.1=[[GREEN]]Fuistes recompensado con {0} niveles en {1}!
|
||||
Commands.addlevels.AwardSkill.2={0} ha sido modificado por {1}.
|
||||
Commands.addxp.AwardAll=[[GREEN]]Fuistes recompensado con {0} experiencia en todas las habilidades!
|
||||
Commands.addxp.AwardSkill=[[GREEN]]Fuistes recompensado con {0} experiencia en {1}!
|
||||
Commands.Ability.Off=Habilidades [[RED]]desactivadas
|
||||
Commands.Ability.On=Habilidades [[GREEN]]activadas
|
||||
Commands.AdminChat.Off=Chat s\u00f3lo para Admins [[RED]]desactivado
|
||||
Commands.AdminChat.On=Chat s\u00f3lo para Admins [[GREEN]]activado
|
||||
Commands.AdminToggle=- Alternar chat de admin
|
||||
Commands.Chat.Console=*Consola*
|
||||
Commands.Disabled=Este comando est\u00e1 deshabilitado.
|
||||
Commands.DoesNotExist=\u00a1El jugador no existe en la base de datos!
|
||||
Commands.GodMode.Disabled=mcMMO Modo Dios Desactivado
|
||||
Commands.GodMode.Enabled=mcMMO Modo Dios Activado
|
||||
Commands.GodMode.Forbidden=[mcMMO] No se permite Modo Dios en este mundo (Ver permisos)
|
||||
Commands.Inspect=<jugador> [[RED]]-Ver informaci\u00f3n detallada del jugador
|
||||
Commands.Party.Invite.Accepted=[[GREEN]]Invitaci\u00f3n Aceptada. Te uniste al grupo {0}
|
||||
Commands.Invite.Success=[[GREEN]]Invitaci\u00f3n enviada satisfactoriamente
|
||||
Commands.Leaderboards=<habilidad> <p\u00e1gina> [[RED]]- Tabla de posiciones
|
||||
Commands.mcc.Header=---[][[YELLOW]]Comandos mcMMO[[RED]][]---
|
||||
Commands.mcgod=- Alternar Modo Dios
|
||||
Commands.mchud.Invalid=Ese no es un tipo valido de HUD.
|
||||
Commands.mcpurge.Success=[[GREEN]]La base de datos fue purgada exitosamente!
|
||||
Commands.mcrank.Heading=[[GOLD]]-=CLASIFICACION PERSONAL=-
|
||||
Commands.mcrank.Overall=Conjunto[[GREEN]] - [[GOLD]]Clasificacion [[WHITE]]#[[GREEN]]{0}
|
||||
Commands.mcrank.Player=OBJETIVO: [[WHITE]]{0}
|
||||
Commands.mcrank.Skill={0}[[GREEN]] - [[GOLD]]Clasificacion [[WHITE]]#[[GREEN]]{1}
|
||||
Commands.mcrank.Unranked=[[WHITE]]Sin clasificar
|
||||
Commands.mcrefresh.Success={0}\'\'s del tiempo de reutilizacion ha sido renovado.
|
||||
Commands.mcremove.Success=[[GREEN]]{0} fue eliminado de la base de datos exitosamente!!
|
||||
Commands.mctop.Tip=[[GOLD]]Tip: Usa [[RED]]/mcrank[[GOLD]] para ver todas tus estadisticas!
|
||||
Commands.mmoedit=[jugador] <habilidad> <nuevo valor> [[RED]] - Modificar habilidad
|
||||
Commands.mmoedit.AllSkills.1=[[GREEN]]tu nivel en todas las habilidades fue cambiado a {0}!
|
||||
Commands.mmoedit.Modified.1=[[GREEN]]Tu nivel en {0} fue modificado a {1}!
|
||||
Commands.mmoedit.Modified.2={0} ha sido modificado por {1}.
|
||||
Commands.mcconvert.Database.Same=Ya estas usando la base de datos {0}
|
||||
Commands.mcconvert.Database.InvalidType={0} no en un tipo de base de datos valido.
|
||||
Commands.mcconvert.Database.Start=[[GRAY]]Comenzando conversion de {0} a {1}...
|
||||
Commands.mcconvert.Database.Finish=[[GRAY]]Migracion de la base de datos completada; La base datos {1} ahora tiene todos los datos de la base de datos {0}.
|
||||
Commands.mmoshowdb=La base de datos usada actualmente es [[GREEN]]{0}
|
||||
Commands.mcconvert.Experience.Invalid=Tipo de formula desconocidaa Los tipos validos son: [[GREEN]]LINEAR [[RED]]y [[GREEN]]EXPONENTIAL.
|
||||
Commands.mcconvert.Experience.Same=Ya esta usando el tipo de formula {0}
|
||||
Commands.mcconvert.Experience.Start=[[GRAY]]Comenznado converso de la curva {0} a {1}
|
||||
Commands.mcconvert.Experience.Finish=[[GRAY]]Formula de conversion completa; ahora usando la curva XP {0}.
|
||||
Commands.ModDescription=- Lea la descripci\u00f3n breve del mod
|
||||
Commands.NoConsole=Este comando no es soportado desde la consola.
|
||||
Commands.Notifications.Off=Notificaciones de habilidad [[RED]]desactivadas
|
||||
Commands.Notifications.On=Notificaciones de habilidad [[GREEN]]activadas
|
||||
Commands.Offline=Este comando no sirve para jugadores desconectados
|
||||
Commands.Other=[[GREEN]]--OTROS COMANDOS--
|
||||
Commands.Party.Header=-----[][[GREEN]]GRUPO[[RED]][]-----
|
||||
Commands.Party.Status=[[DARK_GRAY]]NOMBRE: [[WHITE]]{0} {1}
|
||||
Commands.Party.ShareMode=[[DARK_GRAY]]MODO COMPARTIR:
|
||||
Commands.Party.ItemShare=[[GRAY]]OBJETO [[DARK_AQUA]]({0})
|
||||
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})
|
||||
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Compartiendo objetos: [[GRAY]][[ITALIC]]{0}
|
||||
Commands.Party.MembersNear=[[DARK_GRAY]]CERCA DE TI [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
|
||||
Commands.Party.Accept=- Aceptar invitaci\u00f3n al grupo
|
||||
Commands.Party.Chat.Off=S\u00f3lo chat de grupo [[RED]]desactivado
|
||||
Commands.Party.Chat.On=S\u00f3lo chat de grupo [[RED]]activado
|
||||
Commands.Party.Commands=[[GREEN]]--COMANDOS DEL GRUPO--
|
||||
Commands.Party.Invite.0=ATENCI\u00d3N: [[GREEN]]Fuiste invitado al grupo {0} por {1}
|
||||
Commands.Party.Invite.1=Teclea [[GREEN]]/party accept[[YELLOW]] para aceptar la invitacion al grupo
|
||||
Commands.Party.Invite=[RED]]- Invitacion de grupo enviada
|
||||
Commands.Party.Join=[[GRAY]]Unido al grupo: {0}
|
||||
Commands.Party.Create=[[GRAY]]Grupo creado: {0}
|
||||
Commands.Party.Rename=[[GRAY]]el nombre del grupo ha cambiado a: [[WHITE]]{0}
|
||||
Commands.Party.SetSharing=[[GRAY]]Grupo {0} compartir establecido a: [[DARK_AQUA]]{1}
|
||||
Commands.Party.ToggleShareCategory=[[GRAY]]Objetos de grupo compartiendo por[[GOLD]]{0} [[GRAY]]ha sido [[DARK_AQUA]]{1}
|
||||
Commands.Party.AlreadyExists=[[DARK_RED]]El grupo {0} ya existe!
|
||||
Commands.Party.Kick=\u00a1Fuiste expulsado del grupo {0}!
|
||||
Commands.Party.Leave=Abandonaste el grupo
|
||||
Commands.Party.Members.Header=-----[][[GREEN]]MIEMBROS[[RED]][]-----
|
||||
Commands.Party.None=No est\u00e1s en un grupo.
|
||||
Commands.Party.Quit=- Abandona tu grupo actual
|
||||
Commands.Party.Teleport=<jugador> [[RED]]- Teletransportarse al miembro del grupo
|
||||
Commands.Party.Toggle=- Alternar chat de grupo
|
||||
Commands.Party.1=- Nuevo grupo creado
|
||||
Commands.Party.2=[RED]]- Unete a un grupo de jugadores
|
||||
Commands.ptp.Enabled=Teletransportacion de grupo [[GREEN]]activada
|
||||
Commands.ptp.Disabled=Teletransportacion de grupo [[RED]]desactivada
|
||||
Commands.ptp.NoRequests=No tienes ninguna peticion de teletransporte ahora mismo
|
||||
Commands.ptp.NoWorldPermissions=[mcMMO] No tienes permiso para teletransportarte al mundo {0}.
|
||||
Commands.ptp.Request1={0} [[GREEN]]ha pedido teletransportarse a tu posicion.
|
||||
Commands.ptp.Request2=[[GREEN]]Para teletransportarse, teclea [[YELLOW]]/ptp accept. [[GREEN]]La peticion expira en [[RED]]{0} [[GREEN]]segundos.
|
||||
Commands.ptp.AcceptAny.Enabled=Confirmacion de la peticion de teletransportacion del grupo [[GREEN]]habilitada
|
||||
Commands.ptp.AcceptAny.Disabled=Confirmacion de la peticion de teletransportacion del grupo [[GREEN]]deshabilitada
|
||||
Commands.ptp.RequestExpired=La peticion de teletransporte del grupo ha expirado!
|
||||
Commands.PowerLevel.Leaderboard=--mcMMO-- Tabla de L\u00edderes: [[BLUE]]Nivel de Poder
|
||||
Commands.PowerLevel.Capped=[[DARK_RED]]NIVEL DE PODER: [[GREEN]]{0} [[DARK_RED]]MAXIMO PODER: [[YELLOW]]{1}
|
||||
Commands.PowerLevel=[[DARK_RED]]NIVEL DE PODER: [[GREEN]]{0}
|
||||
Commands.Reset.All=[[GREEN]]Todos los niveles de tus habilidades se resetearon correctamente
|
||||
Commands.Reset.Single=[GREEN]]Tu {0} nivel de skill se reseteo correctamente.
|
||||
Commands.Reset=Resetea el nivel de una habilidad a 0
|
||||
Commands.Skill.Invalid=\u00a1Esa no es una habilidad v\u00e1lida!
|
||||
Commands.Skill.Leaderboard=--mcMMO-- Tabla de L\u00edderes: [[BLUE]]{0}
|
||||
Commands.SkillInfo=- Ver informacion detallada sobre habilidades
|
||||
Commands.Stats.Self=TUS ESTAD\u00cdSTICAS
|
||||
Commands.Stats=- Ver tus estad\u00edsticas de mcMMO
|
||||
Commands.ToggleAbility=- Alternar activaci\u00f3n de habilidades con click derecho
|
||||
Commands.Usage.0=El uso correcto es /{0}
|
||||
Commands.Usage.1=El uso adecuado es /{0} {1}
|
||||
Commands.Usage.2=El uso correcto es /{0} {1} {2}
|
||||
Commands.Usage.3=El uso correcto es /{0} {1} {2} {3}
|
||||
Commands.Usage.FullClassName=Clase
|
||||
Commands.Usage.Level=Nivel
|
||||
Commands.Usage.Message=mensaje
|
||||
Commands.Usage.Page=pagina
|
||||
Commands.Usage.PartyName=nombre
|
||||
Commands.Usage.Password=Contrase\u00f1a
|
||||
Commands.Usage.Player=Jugador
|
||||
Commands.Usage.Rate=Velocidad
|
||||
Commands.Usage.Skill=Habilidad
|
||||
Commands.Usage.XP=XP
|
||||
mcMMO.NoInvites=No tienes invitaciones en este momento
|
||||
mcMMO.NoPermission=[[DARK_RED]]Permisos insuficientes.
|
||||
mcMMO.NoSkillNote=[[DARK_GRAY]]Si no tienes acceso a una habilidad no ser\u00e1 mostrada aqu\u00ed.
|
||||
Party.Forbidden=[mcMMO] No se permiten grupos en este mundo (Ver permisos)
|
||||
Party.Help.0=El uso adecuado es[[DARK_AQUA]]{0} <player> [password].
|
||||
Party.Help.1=Para crear un grupo, usa [[DARK_AQUA]]{0} <name> [password].
|
||||
Party.Help.2=Consulta [[DARK_AQUA]]{0} [[RED]]para mas informacion
|
||||
Party.Help.3=Usa [[DARK_AQUA]]{0} <player> [password] [[RED]]para entrar o [[DARK_AQUA]]{1} [[RED]]salir
|
||||
Party.Help.4=Para bloquear o desbloquear tu grupo, usa [[DARK_AQUA]]{0}
|
||||
Party.Help.5=Para proteger el grupo con contrase\u00f1a, usa [[DARK_AQUA]]{0} <password>
|
||||
Party.Help.6=Para echar a un jugador del grupo usa, use [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.7=Para pasar el lider a otro, usa [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.8=Para eliminar tu grupo, usa [[DARK_AQUA]]{0}
|
||||
Party.Help.9=Usa [[DARK_AQUA]]{0} [[RED]]para compartir objetos con los miembros del grupo
|
||||
Party.Help.10=Usa [[DARK_AQUA]]{0} [[RED]]para activar la XP compartida con los miembros del grupo.
|
||||
Party.InformedOnJoin={0} [[GREEN]]ha entrado en tu grupo
|
||||
Party.InformedOnQuit={0} [[GREEN]]ha salido de tu grupo
|
||||
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]ha cambiado el nombre del grupo a [[WHITE]]{1}
|
||||
Party.InvalidName=[[DARK_RED]]Ese no es un nombre de grupo v\u00e1lido.
|
||||
Party.Invite.Self=No puedes invitarte a ti mismo!
|
||||
Party.IsLocked=\u00a1Este grupo ya est\u00e1 bloqueado!
|
||||
Party.IsntLocked=\u00a1Este grupo no est\u00e1 bloqueado!
|
||||
Party.Locked=El grupo est\u00e1 bloqueado, solo el l\u00edder puede invitarte
|
||||
Party.NotInYourParty=[[DARK_RED]]{0} no esta en tu fiesta
|
||||
Party.NotOwner=[[DARK_RED]]No eres el lider del grupo
|
||||
Party.Owner.New=[[GREEN]]{0} es el nuevo lider del grupo.
|
||||
Party.Owner.NotLeader=[[DARK_RED]]Ya no eres el lider del grupo.
|
||||
Party.Owner.Player=[[GREEN]]Ahora eres el lider del grupo
|
||||
Party.Password.None=Este grupo esta protegido por contrase\u00f1a. Escribala para poder entrar.
|
||||
Party.Password.Incorrect=La contrase\u00f1a del grupo es incorrecta
|
||||
Party.Password.Set=[[GREEN]]Contrase\u00f1a del grupo establecida: [[RED]]{0}
|
||||
Party.Password.Removed=[[GREEN]]La contrase\u00f1a del grupo ha sido eliminada.
|
||||
Party.Player.Invalid=Ese no es un jugador v\u00e1lido.
|
||||
Party.NotOnline=[[DARK_RED]]{0} no esta conectado!
|
||||
Party.Player.InSameParty={0} ya esta en tu grupo!
|
||||
Party.PlayerNotInParty=[[DARK_RED]]{0} no esta en un grupo
|
||||
Party.Specify=Debes especificar un grupo
|
||||
Party.Teleport.Dead=No te puedes teletransportar a un jugador muerto.
|
||||
Party.Teleport.Hurt=Has sido herido en los ultimos {0} segundos y no te puedes teletransportar.
|
||||
Party.Teleport.Player=[[GREEN]]Te teletransportaste a {0}.
|
||||
Party.Teleport.Self=No puedes teletransportarte a ti mismo!
|
||||
Party.Teleport.Target=[[GREEN]]{0} se teletransport\u00f3 a ti.
|
||||
Party.Teleport.Disabled={0} no permite teletransportacion de grupo.
|
||||
Party.Rename.Same=Ese es ya el nombre de tu grupo!
|
||||
Party.Join.Self=No puedes te puedes unir a ti mismo!
|
||||
Party.Unlocked=[[GRAY]]El grupo est\u00e1 desbloqueado
|
||||
Party.Disband=[[GRAY]]El grupo ha sido eliminado
|
||||
Party.Status.Locked=[[DARK_RED]](Solo para invitados)
|
||||
Party.Status.Unlocked=[[DARK_GREEN]](Abierto)
|
||||
Party.ShareType.Xp=EXP
|
||||
Party.ShareType.Item=OBJETO
|
||||
Party.ShareMode.None=NINGUNO
|
||||
Party.ShareMode.Equal=IGUAL
|
||||
Party.ShareMode.Random=ALEATORIO
|
||||
Party.XpShare.Disabled=El grupo no comparte la experiencia.
|
||||
Party.ItemShare.Disabled=El grupo no comparte los objetos.
|
||||
Party.ItemShare.Category.Loot=Saquear
|
||||
Party.ItemShare.Category.Mining=Mineria
|
||||
Party.ItemShare.Category.Herbalism=Herbolaria
|
||||
Party.ItemShare.Category.Woodcutting=Tala de arboles
|
||||
Party.ItemShare.Category.Misc=Misc
|
||||
Commands.XPGain.Acrobatics=Cayendo
|
||||
Commands.XPGain.Archery=Atacando a Monstruos
|
||||
Commands.XPGain.Axes=Atacando a Monstruos
|
||||
Commands.XPGain.Child=Niveles obtenidos de las habilidades padre
|
||||
Commands.XPGain.Excavation=Excavar y encontrar tesoros
|
||||
Commands.XPGain.Fishing=Pesca (\u00a1Imag\u00ednate!)
|
||||
Commands.XPGain.Herbalism=Recolectando hierbas
|
||||
Commands.XPGain.Mining=Minando Piedra y Minerales
|
||||
Commands.XPGain.Repair=Reparando
|
||||
Commands.XPGain.Swords=Atacando a Monstruos
|
||||
Commands.XPGain.Taming=Domando animales, o combatiendo con tus lobos
|
||||
Commands.XPGain.Unarmed=Atacando a Monstruos
|
||||
Commands.XPGain.Woodcutting=Tala de arboles
|
||||
Commands.XPGain=[[DARK_GRAY]]OBTENCI\u00d3N DE EXPERIENCIA: [[WHITE]]{0}
|
||||
Commands.xplock.locked=[[GOLD]]Tu BARRA DE EXP esta bloqueada a {0}!
|
||||
Commands.xplock.unlocked=[[GOLD]]Tu BARRA DE EXP esta ahora [[GREEN]]DESBLOQUEADA[[GOLD]]!
|
||||
Commands.xprate.modified=La probabilidad de XP fue modificada a {0}
|
||||
Commands.xprate.over=mcMMO EXP Rate Event TERMINO!!
|
||||
Commands.xprate.proper.0=[[DARK_AQUA]]El uso correcto es /xprate <n\u00famero entero> <true:false>
|
||||
Commands.xprate.proper.1=Uso correcto para restaurar el ratio de EXP por defecto es /xprate reset
|
||||
Commands.xprate.proper.2=Por favor especifique true o false para indicar si este es un evento de experiencia o no
|
||||
Commands.xprate.started.0=[[GOLD]]\u00a1EL EVENTO DE EXP DE mcMMO HA COMENZADO!
|
||||
Commands.xprate.started.1=[[GOLD]]\u00a1mcMMO est\u00e1 ahora en un evento de EXP! \u00a1El ratio de EXP es x{0}!
|
||||
XPRate.Event=[[GOLD]]\u00a1mcMMO est\u00e1 ahora en un evento de rate de EXP! \u00a1El rate de EXP es {0}x!
|
||||
Effects.Effects=EFECTOS
|
||||
Effects.Child=[[DARK_GRAY]]NIVEL: [[GREEN]]{0}
|
||||
Effects.Level=[[DARK_GRAY]]Nivel: [[GREEN]]{0} [[DARK_AQUA]]EXP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||
Effects.Parent=[[GOLD]]{0} -
|
||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
Guides.Available=[[GRAY]]Guia para {0} disponible - tipo /{1} ? [page]
|
||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guia[[GOLD]]=-
|
||||
Guides.Page.Invalid=Numero de pagina no disponible
|
||||
Guides.Page.OutOfRange=La pagina no existe, solo hay {0} paginas en total
|
||||
Guides.Usage=El uso es /{0} ? [page]
|
||||
Guides.Smelting.Section.0=Muy pronto...
|
||||
Inspect.Offline=\u00a1No tienen permiso para inspeccionar jugadores fuera de linea!
|
||||
Inspect.OfflineStats=Estad\u00edsticas de mcMMO para el Jugador Desconectado [[YELLOW]]{0}
|
||||
Inspect.Stats=[[GREEN]]Estad\u00edsticas de mcMMO para [[YELLOW]]{0}
|
||||
Inspect.TooFar=\u00a1Est\u00e1s demasiado lejos como para inspeccionar a ese jugador!
|
||||
Item.ChimaeraWing.Fail=**\u00a1LAS ALAS DE QUIMERA FALLARON!**
|
||||
Item.ChimaeraWing.Pass=**\u00a1ALAS DE QUIMERA!**
|
||||
Item.ChimaeraWing.Name=Ala de quimera
|
||||
Item.ChimaeraWing.Lore=[[GRAY]]Teletransportate a tu cama.
|
||||
Item.Generic.Wait=Tienes que esperar hasta que puedas usar esto de nuevo! [[YELLOW]]({0}s)
|
||||
Item.Injured.Wait=Te lesionaste recientemente y ten\u00e9s que esperar para usar esto. [[YELLOW]]({0}seg)
|
||||
Teleport.Commencing=[[GRAY]]Comenzando el teletransporte en [[GOLD]]({0}) [[GRAY]]segundos, por favor mantente hasta...
|
||||
Teleport.Cancelled=[[DARK_RED]]Teletransportacion cancelada!
|
||||
Skills.Child=[[GOLD]](HABILIDAD HIJA)
|
||||
Skills.Disarmed=[[DARK_RED]]\u00a1Has sido desarmado!
|
||||
Skills.Header=-----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore=[[DARK_RED]]Necesitas m\u00e1s
|
||||
Skills.Parents=PADRES
|
||||
Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] EXP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.TooTired=Est\u00e1s demasiado cansado como para utilizar esa habilidad de nuevo.
|
||||
Skills.Cancelled={0} cancelado!
|
||||
Skills.ConfirmOrCancel=[[GREEN]]Click derecho otra vez para confirmar [[GOLD]]{0}[[GREEN]]. Click izquierdo para cancelar.
|
||||
Stats.Header.Combat=[[GOLD]]-=HABILIDADES DE COMBATE=-
|
||||
Stats.Header.Gathering=[[GOLD]]-=HABILIDADES DE RECOLECCI\u00d3N=-
|
||||
Stats.Header.Misc=[[GOLD]]-=HABILIDADES VARIAS=-
|
||||
Stats.Own.Stats=[[GREEN]][mcMMO] Estad\u00edsticas
|
||||
Perks.XP.Name=Experiencia
|
||||
Perks.XP.Desc=Recibes un impulso de XP en ciertas habilidades.
|
||||
Perks.Lucky.Name=Suerte
|
||||
Perks.Lucky.Desc=Da {0} destrezas y habilidades de un 33,3% m\u00e1s posibilidades de activar.
|
||||
Perks.Lucky.Desc.Login=Da ciertas destrezas y habilidades de un 33,3% m\u00e1s posibilidades de activar.
|
||||
Perks.Lucky.Bonus=[[GOLD]] ({0} con suerte de beneficios adicionales)
|
||||
Perks.Cooldowns.Name=Recuperaci\u00f3n rapida
|
||||
Perks.Cooldowns.Desc=Acorta la duraci\u00f3n de tiempo de reutilizaci\u00f3n {0}
|
||||
Perks.ActivationTime.Name=Resistencia
|
||||
Perks.ActivationTime.Desc=Aumenta el tiempo de activaci\u00f3n de la capacidad por {0} segundos.
|
||||
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s con beneficio de resistencia)
|
||||
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Modo hardcore {0} desactivado. {1}
|
||||
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Modo dhrdcore {0} activado. {1}
|
||||
Hardcore.DeathStatLoss.Name=Bonus de pena de muerte.
|
||||
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]Has perdido [[BLUE]]{0}[[DARK_RED]] de la muerte.
|
||||
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] El porcentaje de perdida de stats fue cambiado a {0}.
|
||||
Hardcore.Vampirism.Name=Vampirismo
|
||||
Hardcore.Vampirism.Killer.Failure=[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] era demasiado inexperto para concederte algo de sabiduria.
|
||||
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]Has robado [[BLUE]]{0}[[DARK_AQUA]] niveles de [[YELLOW]]{1}.
|
||||
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] fue incapaz de robarte sabiduria!
|
||||
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] te ha robado [[BLUE]]{1}[[DARK_RED]] niveles!
|
||||
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] El porcentaje de sanguijuela fue cambiado a {0}.
|
||||
MOTD.Donate=[[DARK_AQUA]]Informacion de la donacion:
|
||||
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Modo hardcore activado: [[DARK_RED]]{0}
|
||||
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Penalizacion de habilidad por muerte: [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Estadisticas de sanguijuela vampirica: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix=[mcMMO Beneficios]
|
||||
MOTD.Version=[[GOLD]][mcMMO] Utilizando la version [[DARK_AQUA]]{0}
|
||||
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - Pagina web de mcMMO
|
||||
Smelting.Ability.FluxMining=Probabilidad de mineria fluida: [[YELLOW]]{0}
|
||||
Smelting.Ability.FuelEfficiency=Multiplicador de eficiencia del combustible: [[YELLOW]]{0}x
|
||||
Smelting.Ability.Locked.0=Bloqueado hasta {0}+ HABILIDAD (IMPULSO DE XP VANILLA)
|
||||
Smelting.Ability.Locked.1=Bloqueado hasta {0}+ HABILIDAD (MINERIA FLUIDA)
|
||||
Smelting.Ability.SecondSmelt=Probabilidad de segundo fundido: [[YELLOW]]{0}
|
||||
Smelting.Ability.VanillaXPBoost=Multiplicador de XP Vanilla: [[YELLOW]]{0}x
|
||||
Smelting.SubSkill.FuelEfficiency.Name=Eficiencia del combustible
|
||||
Smelting.SubSkill.FuelEfficiency.Description=Aumente el tiempo de quemado de combustible utilizado en los hornos mientras se funde.
|
||||
Smelting.SubSkill.SecondSmelt.Name=Seunda fusion
|
||||
Smelting.SubSkill.SecondSmelt.Description=Recursos dobles obtenidos por fusion
|
||||
Smelting.Effect.4=Impulso de XP Vamilla
|
||||
Smelting.Effect.5=Aumento de la XP VANILLA obtenida mientras de funde
|
||||
Smelting.SubSkill.FluxMining.Name=Mineria fluida
|
||||
Smelting.SubSkill.FluxMining.Description=Probabilidad de que los minerales sean automaticamente fundidos mientras se mina (toque de seda)
|
||||
Smelting.FluxMining.Success=[[GREEN]]Ese mineral se fundio por si solo!
|
||||
Smelting.Listener=Fusion
|
||||
Smelting.SkillName=FUNDIENDO
|
||||
Commands.Description.addlevels=A\u00f1adir niveles mcMMO a un usuario
|
||||
Commands.Description.adminchat=Activa/Desactiva el chat de administarcion mcMMO o envia mensajes de chat de administraci\u00f3n
|
||||
Commands.Description.addxp=A\u00f1adir XP mcMMO a un usuario
|
||||
Commands.Description.hardcore=Modifica el porcentaje de mcMMO Hardcore o Activa/Desactiva el modo hardcore
|
||||
Commands.Description.inspect=Ver informacion mcMMO detallada de un jugador
|
||||
Commands.Description.mcability=Activar/Desactivar habilidades mcMMO en boton derecho del raton
|
||||
Commands.Description.mcgod=Activa/Desactiva modo dios mcMMO
|
||||
Commands.Description.mchud=Cambiar el estilo de mcMMO HUD
|
||||
Commands.Description.mcmmo=Mostrar una breve descripci\u00f3n de mcMMO
|
||||
Commands.Description.mcnotify=Activa/Desactiva las notificaciones de habilidad
|
||||
Commands.Description.mcpurge=Purgar usuarios con ningun nivel mcMMO y usuarios que no se han conectado en {0} meses de la base de datos
|
||||
Commands.Description.mcrank=Mostrar las estadisticas mcMMO de un jugador
|
||||
Commands.Description.mcrefresh=Actualizar todos los tiempos de reutilizaci\u00f3n para mcMMO
|
||||
Commands.Description.mcremove=Elimina a un usuario de la base de datos de mcMMO
|
||||
Commands.Description.mcstats=Muestra tu nivel y XP mcMMO
|
||||
Commands.Description.mctop=Mostrar tablas de clasificaci\u00f3n mcMMO
|
||||
Commands.Description.mmoedit=Editar niveles mcMMO de un usuario
|
||||
Commands.Description.mmoupdate=Migrar la base de datos mcMMO de una base de datos antigua a una nueva actual
|
||||
Commands.Description.mcconvert=Convierte tipos de basa de datos o tipos de formulas de experiencia.
|
||||
Commands.Description.mmoshowdb=Muestra el nombre del tipo de base de datos actual(para mas tarde usarla con /mmoupdate)
|
||||
Commands.Description.party=Controlar varias configuraciones de los grupos mcMMO
|
||||
Commands.Description.partychat=Activar/Desactivar el chat de grupo o enviar mensajes por el chat de grupo
|
||||
Commands.Description.ptp=Teletransportate a un mienbro de tu grupo mcMMO
|
||||
Commands.Description.Skill=Ver informacion detallada de la habilidades {0}
|
||||
Commands.Description.skillreset=Resetear el nivel mcMMO de un usuario
|
||||
Commands.Description.vampirism=Modifica el porcentaje de vampirismo mcMMO o Activa/Desactiva el modo vampiro
|
||||
Commands.Description.xplock=Bloquear la barra de experiencia mcMMO de una habilidad especifica
|
||||
Commands.Description.xprate=Modifica la velocidad del mcMMO XP o comieza un evento de mcMMO XP
|
||||
UpdateChecker.Outdated=Estas usando una version de mcMMO antigua!
|
||||
UpdateChecker.NewAvailable=Hay una nueva version disponible en BukkitDev
|
||||
Scoreboard.Header.PlayerStats=Estadisticas de mcMMO
|
||||
Scoreboard.Header.PlayerRank=Rankings de mcMMO
|
||||
Scoreboard.Header.PlayerInspect=Estadisticas mcMMO:
|
||||
Scoreboard.Header.PowerLevel=Nivel de poder
|
||||
Scoreboard.Misc.PowerLevel=Nivel de poder
|
||||
Scoreboard.Misc.Level=Nivel
|
||||
Scoreboard.Misc.CurrentXP=XP actual
|
||||
Scoreboard.Misc.RemainingXP=XP restante
|
||||
Scoreboard.Misc.Overall=Total
|
@@ -0,0 +1,199 @@
|
||||
Acrobatics.Ability.Proc=[[GREEN]]**Sulava Laskeutuminen**
|
||||
Acrobatics.Combat.Proc=[[GREEN]]**V\u00e4ist\u00f6liike**
|
||||
Acrobatics.Listener=Akrobatia:
|
||||
Acrobatics.SkillName=AKROBATIA
|
||||
Acrobatics.Skillup=Akrobatian taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
||||
Archery.SubSkill.SkillShot.Name=Taitolaukaus
|
||||
Archery.SubSkill.SkillShot.Description=Parantaa jousien aiheuttamaa vahinkoa
|
||||
Archery.SubSkill.ArrowRetrieval.Description=Mahdollisuus saada nuolia takaisin ruumiilta
|
||||
Archery.Skillup=Jousiammuntataito kehittyi {0} tasoa. Kokonaistaso: ({1})
|
||||
Axes.Ability.Lower=[[GRAY]]**LASKET KIRVEESI ALAS**
|
||||
Axes.Ability.Ready=[[GREEN]]**KOHOTAT KIRVEESI**
|
||||
Axes.Combat.CritStruck=[[DARK_RED]]Sinuun iskettiin KRITIKAALISESTI!
|
||||
Axes.Combat.CriticalHit=KRIITTINEN OSUMA!
|
||||
Axes.Combat.GI.Proc=[[GREEN]]**OSUI SUURELLA VOIMALLA**
|
||||
Axes.Combat.GI.Struck=**OSUNUT SUUREMMALLA VOIMALLA**
|
||||
Axes.Combat.SS.Length=Kallon Halkaisun Pituus: [[YELLOW]]{0}s
|
||||
Axes.SubSkill.SkullSplitter.Name=Kallonhalkaisija (Kyky)
|
||||
Axes.SubSkill.CriticalStrikes.Name=Kriittiset Iskut
|
||||
Axes.SubSkill.CriticalStrikes.Description=Kaksinkertainen Vahinko
|
||||
Axes.SubSkill.AxeMastery.Description=Lis\u00e4\u00e4 vahinkoa
|
||||
Axes.SubSkill.ArmorImpact.Description=Ly\u00f6 panssarin rikkovalla voimalla
|
||||
Axes.SubSkill.GreaterImpact.Name=Suurempi osumisvoima
|
||||
Axes.SubSkill.GreaterImpact.Description=Tee enemm\u00e4n vahinkoa panssaroimattomiin vihollisiin
|
||||
Axes.Listener=Kirveet:
|
||||
Axes.SkillName=KIRVEET
|
||||
SuperAbility.SkullSplitter.On=[[GREEN]]**Kallonhalkaisija AKTIVOITU**
|
||||
SuperAbility.SkullSplitter.Refresh=[[GREEN]]Sinun[[YELLOW]]Kallonhalkaisu [[GREEN]]taito on latautunut!
|
||||
SuperAbility.SkullSplitter.Other.On=[[GREEN]]{0}[[DARK_GREEN]] on k\u00e4ytt\u00e4nyt [[RED]] Kallonhalkaisijaa!
|
||||
Axes.Skillup=Akrobatian taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
||||
Excavation.Ability.Lower=[[GRAY]]**LASKET LAPIOSI ALAS**
|
||||
Excavation.Ability.Ready=[[GREEN]]**KOHOTAT LAPIOSI**
|
||||
Excavation.SubSkill.TreasureHunter.Name=Aarteenmets\u00e4st\u00e4j\u00e4
|
||||
Excavation.Listener=Kaivuu:
|
||||
Excavation.SkillName=KAIVANTO
|
||||
SuperAbility.GigaDrillBreaker.On=[[GREEN]]**TEHO PORA HAJOITUS AKTIVOITU**
|
||||
Excavation.Skillup=Kaivuu taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
||||
Fishing.SubSkill.TreasureHunter.Name=Aarteenmets\u00e4st\u00e4j\u00e4 (Passiivinen)
|
||||
Fishing.Listener=Kalastus:
|
||||
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
|
||||
Fishing.SkillName=KALASTUS
|
||||
Fishing.Skillup=Kalastustaito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
||||
Herbalism.Ability.GTh.Fail=**VIHERPEUKALO EP\u00c4ONNISTUI**
|
||||
Herbalism.Ability.GTh=[[GREEN]]**VIHERPEUKALO**
|
||||
Herbalism.Ability.Lower=[[GRAY]]**LASKET KUOKKASI ALAS**
|
||||
Herbalism.Ability.Ready=[[GREEN]]**KOHOTAT KUOKKASI**
|
||||
Herbalism.Listener=Yrttitietous:
|
||||
SuperAbility.GreenTerra.Refresh=[[GREEN]]Sinun [[YELLOW]]Viherpeukalo [[GREEN]]taito on latautunut!
|
||||
SuperAbility.GreenTerra.Other.Off=Viherpaukalo taito[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
|
||||
Mining.Ability.Length=Teho Hajoituksen Pituus: [[YELLOW]]{0}s
|
||||
Mining.Ability.Lower=[[GRAY]]**LASKIT HAKKUSI**
|
||||
Mining.Ability.Ready=[[GREEN]]**VALMISTAUDUT ISKEM\u00c4\u00c4N HAKULLASI**
|
||||
Mining.Listener=Louhinta:
|
||||
Mining.SkillName=LOUHINTA
|
||||
SuperAbility.SuperBreaker.Other.Off=Tehostettu hajoitus[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
|
||||
SuperAbility.SuperBreaker.Refresh=[[GREEN]]Sinun [[YELLOW]Superrikkomis [[GREEN]]-taito on uudelleenlatautunut!
|
||||
Mining.Skillup=Louhimistaito kasvoi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
||||
SuperAbility.BlastMining.Boom=[[GRAY]]**BOOM**
|
||||
SuperAbility.BlastMining.Radius.Increase=R\u00e4j\u00e4ytys Et\u00e4isyys Nousi: [[YELLOW]]+{0}
|
||||
SuperAbility.BlastMining.Refresh=[[GREEN]]Sinun [[YELLOW] R\u00e4j\u00e4ht\u00e4v\u00e4 Kaivuu [[GREEN]]-kyky on uudelleenlatautunut!
|
||||
Repair.SubSkill.Repair.Name=Korjaus
|
||||
Repair.SubSkill.RepairMastery.Name=Korjaus Mestaruus
|
||||
Repair.SubSkill.RepairMastery.Description=Korotettu korjaus taso
|
||||
Repair.SubSkill.SuperRepair.Name=Tehostettu Korjaus
|
||||
Repair.SubSkill.SuperRepair.Description=Kaksinkertainen tehokkuus
|
||||
Repair.SubSkill.DiamondRepair.Name=Timantti Korjaus ({0}+ TAITO)
|
||||
Repair.SubSkill.DiamondRepair.Description=Korjaa Timantti ty\u00f6kaluja & haarniskoita
|
||||
Repair.SubSkill.ArcaneForging.Name=Mystinen Korjaus
|
||||
Repair.SubSkill.ArcaneForging.Description=Korjaa lumottuja esineit\u00e4
|
||||
Repair.Listener.Anvil=[[DARK_RED]]Olet asettanut alasimen paikalleen, voit korjata ty\u00f6kalusi ja haarniskasi sill\u00e4.
|
||||
Repair.Listener=Korjaus:
|
||||
Repair.SkillName=KORJAA
|
||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]Et ole tarpeeksi taitava korjataksesi timanttia.
|
||||
Repair.Skills.AdeptGold=[[DARK_RED]]Et ole tarpeeksi taitava korjataksesi kultaa.
|
||||
Repair.Skills.AdeptIron=[[DARK_RED]]Et ole tarpeeksi taitava korjataksesi rautaa.
|
||||
Repair.Skills.AdeptStone=Et ole tarpeeksi taitava korjataksesi kive\u00e4.
|
||||
Repair.Skills.FeltEasy=[[GRAY]]Seh\u00e4n tuntui helpolta.
|
||||
Repair.Skills.StackedItems=[[DARK_RED]]Et voi korjata p\u00e4\u00e4llekk\u00e4isi\u00e4 tavaroita.
|
||||
Repair.Skillup=Korjaustaito kasvoi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]Mystisen Korjauksen huononnus mahdollisuus: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Chance.Success=[[GRAY]]Mystisen Taonnan Onnistumisprosentti: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Fail=Taikavoima on h\u00e4ipynyt esineest\u00e4 pysyv\u00e4sti.
|
||||
Repair.Arcane.Lost=Et ollut tarpeeksi taitava pit\u00e4\u00e4ksesi lumouksia.
|
||||
Swords.Ability.Lower=[[GRAY]]**LASKIT MIEKKASI**
|
||||
Swords.Ability.Ready=[[GREEN]]**VALMISTAUDUT ISKEM\u00c4\u00c4N MIEKALLASI**
|
||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]Verenvuodatus on [[GREEN]]loppunut[[GRAY]]!
|
||||
Swords.Combat.Bleeding=[[GREEN]]**Vihollinen vuotaa verta**
|
||||
Swords.Combat.Countered=[[GREEN]]**VASTAISKU**
|
||||
Swords.Combat.SS.Struck=[[DARK_RED]]Sinua iskettiin SAHALAITA ISKULLA!
|
||||
Swords.SubSkill.CounterAttack.Name=Vastaisku
|
||||
Swords.Effect.4=Sahalaitaiset Iskut Verenvuoto+
|
||||
Swords.Listener=Miekkailu:
|
||||
SuperAbility.SerratedStrikes.On=[[GREEN]]**SAHALAITAISET ISKUT AKTIVOITU**
|
||||
SuperAbility.SerratedStrikes.Other.Off=Sahalaita Isku[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
|
||||
SuperAbility.SerratedStrikes.Other.On=[[GREEN]]{0}[[DARK_GREEN]] on k\u00e4ytt\u00e4nyt [[RED]]Sahalaita iskua!
|
||||
Swords.SS.Length=Sahalaitaisten Iskujen kesto: [[YELLOW]]{0}s
|
||||
Taming.Ability.Bonus.1=Sudet v\u00e4ltt\u00e4v\u00e4t vaaraa
|
||||
Taming.Ability.Bonus.2=Paksu Turkki
|
||||
Taming.Ability.Bonus.6=Teroitetut Kynnet
|
||||
Taming.SubSkill.ShockProof.Name=Shokin Kest\u00e4v\u00e4
|
||||
Taming.SubSkill.ShockProof.Description=R\u00e4j\u00e4hdysvahingon v\u00e4hent\u00e4minen
|
||||
Taming.SubSkill.CallOfTheWild.Name=Er\u00e4maan Kutsu
|
||||
Taming.SubSkill.CallOfTheWild.Description=Kutsu el\u00e4in puolellesi
|
||||
Taming.SubSkill.FastFoodService.Name=Pikaruokapalvelu
|
||||
Taming.SubSkill.Gore.Description=Kriittinen Isku joka saa aikaan Verenvuodon.
|
||||
Taming.SubSkill.ThickFur.Name=Paksu Turkki
|
||||
Taming.Listener.Wolf=[[DARK_GRAY]]Sutesi kipitt\u00e4\u00e4 takaisin luoksesi...
|
||||
Taming.Listener=Kesytt\u00e4minen:
|
||||
Taming.SkillName=KESYTT\u00c4MINEN
|
||||
Taming.Skillup=Kesytys taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
||||
Taming.Summon.Complete=[[GREEN]]Kutsuminen valmis
|
||||
Unarmed.Ability.Berserk.Length=Sekop\u00e4\u00e4n Pituus: [[YELLOW]]{0}s
|
||||
Unarmed.Ability.Bonus.0=Rautak\u00e4sityyli
|
||||
Unarmed.Ability.Bonus.1=+{0} Vahinkoparannus
|
||||
Unarmed.Ability.Lower=[[GRAY]]**LASKET NYRKKISI ALAS**
|
||||
Unarmed.Listener=Aseeton:
|
||||
Unarmed.SkillName=ASEETON
|
||||
SuperAbility.Berserk.Off=**Berserkki on deaktivoitunut**
|
||||
SuperAbility.Berserk.On=[[GREEN]]**BERSERK AKTIVOITU**
|
||||
SuperAbility.Berserk.Other.Off=Sekop\u00e4\u00e4[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
|
||||
SuperAbility.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] on k\u00e4ytt\u00e4nyt [[RED]]berserkki\u00e4!
|
||||
Woodcutting.Ability.0=Lehtipuhallin
|
||||
Woodcutting.Ability.1=Puhaltaa lehti\u00e4 pois
|
||||
Woodcutting.Ability.Length=Puunkaatajan kesto: [[YELLOW]]{0}s
|
||||
Woodcutting.SubSkill.TreeFeller.Name=Puunkaataja (KYKY)
|
||||
Woodcutting.SubSkill.TreeFeller.Description=Saa puut r\u00e4j\u00e4ht\u00e4m\u00e4\u00e4n
|
||||
Woodcutting.SubSkill.LeafBlower.Name=Lehtien Puhaltaja
|
||||
Woodcutting.Listener=Puunhakkuu:
|
||||
Woodcutting.SkillName=Puunhakkuu
|
||||
SuperAbility.TreeFeller.On=[[GREEN]]**PUUNKAATAJA AKTIVOITU**
|
||||
SuperAbility.TreeFeller.Refresh=[[GREEN]]Sinun [[YELLOW]]Puunhakkuu [[GREEN]]taito on latautunut!
|
||||
SuperAbility.TreeFeller.Other.Off=Puunhakkuu[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
|
||||
SuperAbility.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] on k\u00e4ytt\u00e4nyt [[RED]]Puunkaatajaa!
|
||||
SuperAbility.TreeFeller.Splinter=SINUN KIRVES HAJOSI TUHANSIIN OSIIN!
|
||||
SuperAbility.TreeFeller.Threshold=Puu on liian suuri!
|
||||
Woodcutting.Skillup=Puunhakkuutaso nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
||||
Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU**
|
||||
Combat.BeastLore=[[GREEN]]**BEAST LORE**
|
||||
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore=[[GREEN]]**PISTO**
|
||||
Combat.StruckByGore=**SINUA ON PISTETTY**
|
||||
Combat.TargetDazed=Kohde [[DARK_RED]]tyrm\u00e4tty
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]T\u00f6kk\u00e4sit P\u00f6rr\u00f6\u00e4. Tunsit huimauksen.
|
||||
Commands.AdminChat.Off=Ainoastaan Yll\u00e4pit\u00e4jien keskustelu [[RED]]pois p\u00e4\u00e4lt\u00e4
|
||||
Commands.AdminToggle=Kytke adminchat p\u00e4\u00e4lle/pois
|
||||
Commands.Disabled=T\u00e4m\u00e4 komento ei ole k\u00e4ytett\u00e4viss\u00e4.
|
||||
Commands.DoesNotExist=Player does not exist in the database!
|
||||
Commands.Party.Invite.Accepted=[[GREEN]]Kutsu hyv\u00e4ksytty. Liityit ryhm\u00e4\u00e4n {0}
|
||||
Commands.Invite.Success=[[GREEN]]Kutsu l\u00e4hetettiin onnistuneesti.
|
||||
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Muokkaa kohdetta
|
||||
Commands.NoConsole=This command does not support console usage.
|
||||
Commands.Other=[[GREEN]]--MUUT KOMENNOT--
|
||||
Commands.Party.Accept=- Hyv\u00e4ksy kutsu ryhm\u00e4\u00e4n
|
||||
Commands.Party.Commands=[[GREEN]]--RYHM\u00c4KOMENNOT--
|
||||
Commands.Party.Invite.0=HUOMIO: [[GREEN]]Sait kutsun ryhm\u00e4\u00e4n {0} pelaajalta {1}
|
||||
Commands.Party.Kick=Sinut on potkittu ryhm\u00e4st\u00e4 {0}!
|
||||
Commands.Party.Leave=Sin\u00e4 l\u00e4hdit ryhm\u00e4st\u00e4
|
||||
Commands.Party.None=Et ole miss\u00e4\u00e4n ryhm\u00e4ss\u00e4.
|
||||
Commands.Party.Quit=- J\u00e4t\u00e4 nykyinen ryhm\u00e4si
|
||||
Commands.PowerLevel.Leaderboard=--mcMMO[[BLUE]] Voimataso [[YELLOW]]Leaderboard--
|
||||
Commands.PowerLevel=[[DARK_RED]]Voimataso: [[GREEN]]{0}
|
||||
Commands.Stats.Self=SINUN TILASTOSI
|
||||
mcMMO.NoSkillNote=[[DARK_GRAY]]Jos sinulla ei ole oikeutta k\u00e4ytt\u00e4\u00e4 jotain taitoa, sit\u00e4 ei n\u00e4ytet\u00e4 t\u00e4ss\u00e4.
|
||||
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
|
||||
Party.IsLocked=T\u00e4m\u00e4 ryhm\u00e4 on jo lukittu!
|
||||
Party.IsntLocked=T\u00e4m\u00e4 ryhm\u00e4 ei ole lukittu!
|
||||
Party.Locked=Party is locked, only party leader may invite.
|
||||
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
|
||||
Party.Password.Set=[[GREEN]]Party password set to {0}
|
||||
Party.Player.Invalid=Tuo ei ole kelvollinen pelaaja.
|
||||
Party.Teleport.Dead=Et voi teleportata kuolleeseen pelaajaan.
|
||||
Party.Teleport.Target=[[GREEN]]{0} teleporttasi luoksesi.
|
||||
Party.Unlocked=[[GRAY]]Party is unlocked
|
||||
Commands.XPGain.Acrobatics=Tippuminen
|
||||
Commands.XPGain.Axes=Hy\u00f6kk\u00e4\u00e4v\u00e4t Hirvi\u00f6t
|
||||
Commands.XPGain.Excavation=Kaivaminen ja aarteidenl\u00f6yt\u00e4minen
|
||||
Commands.XPGain.Fishing=Kalastus
|
||||
Commands.XPGain.Herbalism=Yrttien sadonkorjuu
|
||||
Commands.XPGain.Mining=Kiven ja malmin louhiminen
|
||||
Commands.XPGain.Swords=Hy\u00f6kk\u00e4\u00e4vi\u00e4 Hirvi\u00f6it\u00e4
|
||||
Commands.XPGain.Taming=El\u00e4inten kesytt\u00e4minen tai taisteleminen susiesi kanssa.
|
||||
Commands.XPGain=[[DARK_GRAY]]XP SAATAVUUS: [[WHITE]]{0}
|
||||
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
|
||||
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
|
||||
Commands.xprate.over=mcMMO XP Rate Event is OVER!!
|
||||
XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
|
||||
Effects.Effects=TEHOSTEET
|
||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
|
||||
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
|
||||
Inspect.TooFar=You are too far away to inspect that player!
|
||||
Item.ChimaeraWing.Pass=**SILLIKUNINGAS SIIPI**
|
||||
Item.Injured.Wait=Loukkaannuit \u00e4skett\u00e4in ja sinun tulee odottaa hetki. [[YELLOW]]({0}s)
|
||||
Skills.Disarmed=[[DARK_RED]]Sinut on riisuttu aseista!
|
||||
Skills.TooTired=You are too tired to use that ability again.
|
||||
Stats.Header.Combat=[[GOLD]]-=TAISTELUTAIDOT=-
|
||||
Stats.Header.Gathering=[[GOLD]]-=Resurssinkeruutaidot=-
|
||||
Stats.Header.Misc=[[GOLD]]-=SEKALAISET TAIDOT=-
|
||||
Stats.Own.Stats=[[GREEN]][mcMMO] Tilastot
|
@@ -0,0 +1,861 @@
|
||||
Acrobatics.Ability.Proc=[[GREEN]]**Atterrissage gracieux**
|
||||
Acrobatics.Combat.Proc=[[GREEN]]**Esquiv\u00e9**
|
||||
Acrobatics.DodgeChance=Probabilit\u00e9 d\'esquive : [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Name=Roulade
|
||||
Acrobatics.SubSkill.Roll.Description=R\u00e9duit ou annule les d\u00e9g\u00e2ts de chute
|
||||
Acrobatics.SubSkill.GracefulRoll.Name=Roulade gracieuse
|
||||
Acrobatics.SubSkill.GracefulRoll.Description=Deux fois plus efficace qu\'une roulade classique
|
||||
Acrobatics.SubSkill.Dodge.Name=Esquive
|
||||
Acrobatics.SubSkill.Dodge.Description=R\u00e9duit de moiti\u00e9 les d\u00e9g\u00e2ts re\u00e7us
|
||||
Acrobatics.Listener=Acrobatie :
|
||||
Acrobatics.SubSkill.Roll.Chance=Probabilit\u00e9 de roulade : [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.GraceChance=Probabilit\u00e9 de roulade gracieuse : [[YELLOW]]{0}
|
||||
Acrobatics.Roll.Text=**ROULADE**
|
||||
Acrobatics.SkillName=ACROBATIE
|
||||
Acrobatics.Skillup=Le talent Acrobatie augmente de {0}. Total ({1})
|
||||
Alchemy.SubSkill.Catalysis.Name=Catalyse
|
||||
Alchemy.SubSkill.Catalysis.Description=Augmente la vitesse de confection des potions
|
||||
Alchemy.SubSkill.Concoctions.Name=Concoctions
|
||||
Alchemy.SubSkill.Concoctions.Description=Confection des potions avec plus d\u2019ingr\u00e9dients
|
||||
Alchemy.Listener=Alchimie
|
||||
Alchemy.Ability.Locked.0=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveaux de talent (CATALYSE)
|
||||
Alchemy.Catalysis.Speed=Vitesse de confection des poitions : [[YELLOW]]{0}
|
||||
Alchemy.Concoctions.Rank=Classement des confectionneurs de potions: [[YELLOW]]{0}/{1}
|
||||
Alchemy.Concoctions.Ingredients=Ingr\u00e9dients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}
|
||||
Alchemy.SkillName=ALCHIMIE
|
||||
Alchemy.Skillup=Le talent Alchimie augmente de {0}. Total ({1})
|
||||
Archery.Combat.DazeChance=Probabilit\u00e9 de d\u00e9sorienter : [[YELLOW]]{0}
|
||||
Archery.Combat.RetrieveChance=Probabilit\u00e9 de r\u00e9cup\u00e9rer des fl\u00e8ches : [[YELLOW]]{0}
|
||||
Archery.Combat.SkillshotBonus=Tir pr\u00e9cis, bonus de d\u00e9g\u00e2ts : [[YELLOW]]{0}
|
||||
Archery.SubSkill.SkillShot.Name=Tir pr\u00e9cis
|
||||
Archery.SubSkill.SkillShot.Description=Augmente les d\u00e9g\u00e2ts inflig\u00e9s
|
||||
Archery.SubSkill.Daze.Name=Chance de d\u00e9sorienter : [[YELLOW]]{0}%
|
||||
Archery.SubSkill.Daze.Description=D\u00e9soriente les adversaires en leur faisant {0} dommages
|
||||
Archery.SubSkill.ArrowRetrieval.Name=R\u00e9cup\u00e9ration de fl\u00e8che
|
||||
Archery.SubSkill.ArrowRetrieval.Description=Probabilit\u00e9 de r\u00e9cup\u00e9rer des fl\u00e8ches sur les corps
|
||||
Archery.Listener=Archerie :
|
||||
Archery.SkillName=ARCHERIE
|
||||
Archery.Skillup=Le talent Archerie augmente de {0}. Total ({1})
|
||||
Axes.Ability.Bonus.0=Ma\u00eetrise des haches
|
||||
Axes.Ability.Bonus.1={0} de d\u00e9g\u00e2ts en plus
|
||||
Axes.Ability.Bonus.2=Impact
|
||||
Axes.Ability.Bonus.3=Inflige {0} de d\u00e9g\u00e2ts \u00e0 l\'armure
|
||||
Axes.Ability.Bonus.4=Impact puissant
|
||||
Axes.Ability.Bonus.5=Inflige {0} de d\u00e9g\u00e2ts en plus aux ennemis sans armure
|
||||
Axes.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE HACHE**
|
||||
Axes.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE HACHE**
|
||||
Axes.Combat.CritStruck=[[DARK_RED]]Vous avez re\u00e7u un coup critique !
|
||||
Axes.Combat.CritChance=Chance d\'infliger un coup critique : [[YELLOW]]{0}%
|
||||
Axes.Combat.CriticalHit=COUP CRITIQUE !
|
||||
Axes.Combat.GI.Proc=[[GREEN]]**FRAPP\u00c9 D\'UNE VIOLENTE INOU\u00cfE**
|
||||
Axes.Combat.GI.Struck=**TOUCH\u00c9 PAR UN IMPACT PUISSANT**
|
||||
Axes.Combat.SS.Struck=[[DARK_RED]]Bloqu\u00e9 par TRANCHE-CR\u00c2NE !
|
||||
Axes.Combat.SS.Length=Dur\u00e9e de Tranche-cr\u00e2ne : [[YELLOW]]{0}s
|
||||
Axes.SubSkill.SkullSplitter.Name=Tranche-cr\u00e2ne (Comp\u00e9tence)
|
||||
Axes.SubSkill.SkullSplitter.Description=Inflige des d\u00e9g\u00e2ts de zone
|
||||
Axes.SubSkill.CriticalStrikes.Name=Coup critique
|
||||
Axes.SubSkill.CriticalStrikes.Description=D\u00e9g\u00e2ts doubl\u00e9s
|
||||
Axes.SubSkill.AxeMastery.Name=Ma\u00eetrise des haches
|
||||
Axes.SubSkill.AxeMastery.Description=Ajoute des d\u00e9g\u00e2ts
|
||||
Axes.SubSkill.ArmorImpact.Name=Impact
|
||||
Axes.SubSkill.ArmorImpact.Description=Frappe avec suffisamment de force pour briser l\'armure
|
||||
Axes.SubSkill.GreaterImpact.Name=Impact puissant
|
||||
Axes.SubSkill.GreaterImpact.Description=Inflige des d\u00e9g\u00e2ts bonus aux ennemis sans armure
|
||||
Axes.Listener=Haches :
|
||||
Axes.SkillName=HACHES
|
||||
SuperAbility.SkullSplitter.Off=**Tranche-cr\u00e2ne est termin\u00e9**
|
||||
SuperAbility.SkullSplitter.On=[[GREEN]]**TRANCHE-CR\u00c2NE ACTIV\u00c9**
|
||||
SuperAbility.SkullSplitter.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Tranche-cr\u00e2ne [[GREEN]]est pr\u00eate !
|
||||
SuperAbility.SkullSplitter.Other.Off=Tranche-cr\u00e2ne[[GREEN]] s\'est termin\u00e9 pour [[YELLOW]]{0}
|
||||
SuperAbility.SkullSplitter.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Tranche-cr\u00e2ne !
|
||||
Axes.Skillup=Le talent Haches augmente de {0}. Total ({1})
|
||||
Excavation.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PELLE**
|
||||
Excavation.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE PELLE**
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name=Foreur (Comp\u00e9tence)
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description=Drops x3, XP x3, plus rapide
|
||||
Excavation.SubSkill.TreasureHunter.Name=Chasseur de tr\u00e9sors
|
||||
Excavation.SubSkill.TreasureHunter.Description=Capacit\u00e9 \u00e0 d\u00e9terrer des tr\u00e9sors
|
||||
Excavation.Effect.Length=Dur\u00e9e de Foreur : [[YELLOW]]{0}s
|
||||
Excavation.Listener=Excavation:
|
||||
Excavation.SkillName=EXCAVATION
|
||||
SuperAbility.GigaDrillBreaker.Off=**Votre comp\u00e9tence Foreur est termin\u00e9e**
|
||||
SuperAbility.GigaDrillBreaker.On=[[GREEN]]**FOREUR ACTIV\u00c9**
|
||||
SuperAbility.GigaDrillBreaker.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Foreur [[GREEN]]est pr\u00eate !
|
||||
SuperAbility.GigaDrillBreaker.Other.Off=Foreur[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0}
|
||||
SuperAbility.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Foreur !
|
||||
Excavation.Skillup=La comp\u00e9tence excavation augmente de {0}. Total ({1})
|
||||
Fishing.Ability.Chance=Chance que \u00e7a morde: [[YELLOW]]{0}
|
||||
Fishing.Ability.Info=P\u00eache magique : [[GRAY]] **S\'am\u00e9liore via Chasseur de tr\u00e9sors**
|
||||
Fishing.Ability.Locked.0=BLOCKE JUSQU\'A {0}+ COMPETENCE (SHAKE)
|
||||
Fishing.Ability.Locked.1=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveaux de talent (PECHEUR SUR GLACE)
|
||||
Fishing.Ability.Locked.2=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveau(x) (Ma\u00eetre P\u00eacheur)
|
||||
Fishing.Ability.Rank=Chasseur de tr\u00e9sors : [[YELLOW]]{0}/{1}
|
||||
Fishing.Ability.TH.DropRate=Taux de Loot: [[DARK_RED]]Pi\u00e8ge: [[YELLOW]]{0} [[GRAY]]Commun: [[YELLOW]]{1} [[GREEN]]Non commun: [[YELLOW]]{2}\n[[BLUE]]Rare: [[YELLOW]]{3} [[LIGHT_PURPLE]]\u00c9pique: [[YELLOW]]{4} [[GOLD]]L\u00e9gendaire: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6}
|
||||
Fishing.Ability.TH.MagicRate=Chasse magique: [[YELLOW]]{0}
|
||||
Fishing.Ability.Shake=Chance d\'esquive : [[YELLOW]]{0}
|
||||
Fishing.Ability.IceFishing=P\u00eache sur Glace: Allez p\u00eacher sur de la glace
|
||||
Fishing.Ability.FD=R\u00e9gime de p\u00e9cheur: [[YELLOW]]Classement {0}
|
||||
Fishing.SubSkill.TreasureHunter.Name=Chasseur de tr\u00e9sors
|
||||
Fishing.SubSkill.TreasureHunter.Description=Remonte des objets inhabituels
|
||||
Fishing.SubSkill.MagicHunter.Name=P\u00eache magique
|
||||
Fishing.SubSkill.MagicHunter.Description=Remonte des objets magiques
|
||||
Fishing.SubSkill.Shake.Name=Secousse (sur monstres)
|
||||
Fishing.SubSkill.Shake.Description=Fait tomber des objets des monstres avec une canne \u00e0 p\u00eache
|
||||
Fishing.SubSkill.FishermansDiet.Name=R\u00e9gime de fermier
|
||||
Fishing.SubSkill.FishermansDiet.Description=Am\u00e9liore la nutrition des produits de la ferme
|
||||
Fishing.SubSkill.MasterAngler.Name=Ma\u00eetre P\u00eacheur
|
||||
Fishing.SubSkill.MasterAngler.Description=Augmente les chances que \u00e7a morde lors de la p\u00eache
|
||||
Fishing.SubSkill.IceFishing.Name=P\u00eache sur Glace
|
||||
Fishing.SubSkill.IceFishing.Description=Vous permet de p\u00eacher dans les biomes glac\u00e9s
|
||||
Fishing.Chance.Raining=[[BLUE]] Bonus de pluie
|
||||
Fishing.Listener=P\u00eache :
|
||||
Fishing.Ability.TH.MagicFound=[[GRAY]]Vous ressentez quelque chose de magique dans cette prise...
|
||||
Fishing.Ability.TH.Boom=[[GRAY]]TEMPS D\'EXPLOSION !!!
|
||||
Fishing.Ability.TH.Poison=[[GRAY]]Quelque chose n\'a pas bien cuit...
|
||||
Fishing.SkillName=P\u00caCHE
|
||||
Fishing.Skillup=Le talent p\u00eache augmente de {0}. Total ({1})
|
||||
Herbalism.Ability.DoubleDropChance=Double Drop: [[YELLOW]]{0}
|
||||
Herbalism.Ability.FD=R\u00e9gime du fermier: [[YELLOW]]Classement {0}
|
||||
Herbalism.Ability.GTe.Length=Dur\u00e9e de Main verte : [[YELLOW]]{0}s
|
||||
Herbalism.Ability.GTe.NeedMore=Vous avez besoin de plus de graines pour r\u00e9pandre la terre verte
|
||||
Herbalism.Ability.GTh.Chance=Chances de Mains Vertes: [[YELLOW]]{0}
|
||||
Herbalism.Ability.GTh.Fail=**MAINS VERTES \u00c9CHOU\u00c9ES**
|
||||
Herbalism.Ability.GTh.Stage=Vos sens de jardinier vous indique que [[YELLOW]] Ce champ est en train de pousser {0}
|
||||
Herbalism.Ability.GTh=[[GREEN]]**DOIGTS VERTS**
|
||||
Herbalism.Ability.HylianLuck=Probabilit\u00e9 de chance d\'Hylian: [[YELLOW]]{0}
|
||||
Herbalism.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE HOUE**
|
||||
Herbalism.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE HOUE**
|
||||
Herbalism.Ability.ShroomThumb.Chance=Doigts \u00e0 Champignons, Chance: [[YELLOW]]{0}
|
||||
Herbalism.Ability.ShroomThumb.Fail=**DOIGTS VERTS \u00c9CHOU\u00c9**
|
||||
Herbalism.SubSkill.GreenTerra.Name=Main verte (Comp\u00e9tence)
|
||||
Herbalism.SubSkill.GreenTerra.Description=Propage les plantes / triple drops
|
||||
Herbalism.SubSkill.GreenThumb.Name=Mains Vertes (Bl\u00e9)
|
||||
Herbalism.SubSkill.GreenThumb.Description=Plantation automatique apres recolte du champ
|
||||
Herbalism.Effect.4=Mains Vertes (Blocs)
|
||||
Herbalism.SubSkill.GreenThumb.Description.2=Faire des briques avec mousse ou faire pousser l\'herbe
|
||||
Herbalism.SubSkill.FarmersDiet.Name=R\u00e9gime de fermier
|
||||
Herbalism.SubSkill.FarmersDiet.Description=Am\u00e9liore la nutrition des produits de la ferme
|
||||
Herbalism.SubSkill.DoubleDrops.Name=Double drops
|
||||
Herbalism.SubSkill.DoubleDrops.Description=Double la quantit\u00e9 r\u00e9colt\u00e9e
|
||||
Herbalism.SubSkill.HylianLuck.Name=Chance d\'Hylian
|
||||
Herbalism.SubSkill.HylianLuck.Description=Donne une petite chance de trouver de rares objets
|
||||
Herbalism.SubSkill.ShroomThumb.Name=Doigts \u00e0 Champignons
|
||||
Herbalism.SubSkill.ShroomThumb.Description=Etend le mycelium sur la terre et l\'herbe
|
||||
Herbalism.HylianLuck=[[GREEN]]la chance d\'Hyrule est avec vous aujourd\'hui !
|
||||
Herbalism.Listener=Herboristerie :
|
||||
Herbalism.SkillName=HERBORISTERIE
|
||||
SuperAbility.GreenTerra.Off=**Votre comp\u00e9tence Main verte est termin\u00e9e**
|
||||
SuperAbility.GreenTerra.On=[[GREEN]]**MAIN VERTE ACTIV\u00c9**
|
||||
SuperAbility.GreenTerra.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Main verte [[GREEN]]est pr\u00eate !
|
||||
SuperAbility.GreenTerra.Other.Off=Main verte[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0}
|
||||
SuperAbility.GreenTerra.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Main verte !
|
||||
Herbalism.Skillup=Le talent Herboristerie augmente de {0}. Total ({1})
|
||||
Mining.Ability.Length=Dur\u00e9e de Broyeur : [[YELLOW]]{0}s
|
||||
Mining.Ability.Locked.0=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveaux du talent (MINAGE PAR EXPLOSIONS)
|
||||
Mining.Ability.Locked.1=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveau(x) (Grosses Explosions)
|
||||
Mining.Ability.Locked.2=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveau(x) (Expert en d\u00e9molition)
|
||||
Mining.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PIOCHE**
|
||||
Mining.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE PIOCHE**
|
||||
Mining.SubSkill.SuperBreaker.Name=Broyeur (Comp\u00e9tence)
|
||||
Mining.SubSkill.SuperBreaker.Description=Plus rapide, chance de triple drops
|
||||
Mining.SubSkill.DoubleDrops.Name=Double drops
|
||||
Mining.SubSkill.DoubleDrops.Description=Double la quantit\u00e9 r\u00e9colt\u00e9e
|
||||
Mining.SubSkill.BlastMining.Name=Minage explosif
|
||||
Mining.SubSkill.BlastMining.Description=Bonus au minage \u00e0 l\'explosif
|
||||
Mining.SubSkill.BiggerBombs.Name=Grosses explosions
|
||||
Mining.SubSkill.BiggerBombs.Description=Augmente le rayon d\'explosion de la TNT
|
||||
Mining.SubSkill.DemolitionsExpertise.Name=Expert en d\u00e9molition
|
||||
Mining.SubSkill.DemolitionsExpertise.Description=R\u00e9duit les d\u00e9g\u00e2ts provenant de la TNT
|
||||
Mining.Effect.Decrease=Baisse de l\'expertise en d\u00e9molition: [[YELLOW]]{0}
|
||||
Mining.Effect.DropChance=Double Drop: [[YELLOW]]{0}
|
||||
Mining.Listener=Minage :
|
||||
Mining.SkillName=MINAGE
|
||||
SuperAbility.SuperBreaker.Off=**Votre comp\u00e9tence Broyeur est termin\u00e9e**
|
||||
SuperAbility.SuperBreaker.On=[[GREEN]]**BROYEUR ACTIV\u00c9**
|
||||
SuperAbility.SuperBreaker.Other.Off=Broyeur[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0}
|
||||
SuperAbility.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Broyeur !
|
||||
SuperAbility.SuperBreaker.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Broyeur [[GREEN]]est pr\u00eate !
|
||||
Mining.Skillup=Le talent Minage augmente de {0}. Total ({1})
|
||||
SuperAbility.BlastMining.Boom=[[GRAY]]**BOUM**
|
||||
SuperAbility.BlastMining.Effect=+{0} de r\u00e9colte des minerais, -{1} de r\u00e9colte des d\u00e9bris, {2}x les r\u00e9compenses
|
||||
SuperAbility.BlastMining.Radius.Increase=Rayon d\'explosion : [[YELLOW]]+{0}
|
||||
SuperAbility.BlastMining.Rank=Minage explosif : [[YELLOW]]Rang {0}/8 [[GRAY]]({1})
|
||||
SuperAbility.BlastMining.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Minage explosif !
|
||||
SuperAbility.BlastMining.Refresh=[[GREEN]]Votre capacit\u00e9 [[YELLOW]]Minage Explosif[[GREEN]] est pr\u00eate !
|
||||
Repair.SubSkill.Repair.Name=R\u00e9paration
|
||||
Repair.SubSkill.Repair.Description=R\u00e9parer Outils & Armures
|
||||
Repair.SubSkill.GoldRepair.Name=R\u00e9paration d\'Or ({0}+ SKILL)
|
||||
Repair.SubSkill.GoldRepair.Description=R\u00e9parer Outils & Armures en Or
|
||||
Repair.SubSkill.IronRepair.Name=R\u00e9paration en Fer ({0}+ SKILL)
|
||||
Repair.SubSkill.IronRepair.Description=R\u00e9paration Outils & Armures en Fer
|
||||
Repair.SubSkill.StoneRepair.Name=R\u00e9paration en Pierre ({0}+ SKILL)
|
||||
Repair.SubSkill.StoneRepair.Description=R\u00e9parer Outils en Pierre
|
||||
Repair.SubSkill.RepairMastery.Name=Ma\u00eetrise de la forge
|
||||
Repair.SubSkill.RepairMastery.Description=Am\u00e9liore la r\u00e9paration
|
||||
Repair.SubSkill.SuperRepair.Name=Superbe r\u00e9paration
|
||||
Repair.SubSkill.SuperRepair.Description=Double l\'efficacit\u00e9
|
||||
Repair.SubSkill.DiamondRepair.Name=R\u00e9paration du diamant (talent {0}+)
|
||||
Repair.SubSkill.DiamondRepair.Description=R\u00e9pare les outils et armures en diamant
|
||||
Repair.SubSkill.ArcaneForging.Name=Forge arcanique
|
||||
Repair.SubSkill.ArcaneForging.Description=R\u00e9pare les objets magiques
|
||||
Repair.Error=[[DARK_RED]]McMMO a rencontr\u00e9 une erreur en essayant de r\u00e9parer cet objet !
|
||||
Repair.Listener.Anvil=[[DARK_RED]]Vous venez de poser une enclume, elle peut \u00eatre utilis\u00e9e pour r\u00e9parer votre \u00e9quipement.
|
||||
Repair.Listener.Anvil2=[[DARK_RED]]Tu as plac\u00e9 une enclume sauvage, utilises la pour r\u00e9parer les outils et armures sauvages.
|
||||
Repair.Listener=R\u00e9paration :
|
||||
Repair.SkillName=R\u00c9PARATION
|
||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer le diamant.
|
||||
Repair.Skills.AdeptGold=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer l\'or.
|
||||
Repair.Skills.AdeptIron=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer le fer.
|
||||
Repair.Skills.AdeptStone=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer la pierre.
|
||||
Repair.Skills.Adept=Vous devez avoir le niveau [[YELLOW]]{0}[[RED]] pour pouvoir r\u00e9parer [[YELLOW]]{1}
|
||||
Repair.Skills.FeltEasy=[[GRAY]]Plut\u00f4t facile.
|
||||
Repair.Skills.FullDurability=[[GRAY]]C\'est d\u00e9j\u00e0 r\u00e9par\u00e9.
|
||||
Repair.Skills.Mastery=Maitrise de la forge: [[YELLOW]]Extra {0} durabilit\u00e9 en place
|
||||
Repair.Skills.StackedItems=[[DARK_RED]]Vous ne pouvez pas r\u00e9parer les objets empil\u00e9s.
|
||||
Repair.Skills.Super.Chance=Chance Super R\u00e9paration: [[YELLOW]]{0}
|
||||
Repair.Skillup=Le talent R\u00e9paration augmente de {0}. Total ({1})
|
||||
Repair.Pretty.Name=R\u00e9paration
|
||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]Forge arcanique, chance de d\u00e9gradation : [[YELLOW]]{0}%
|
||||
Repair.Arcane.Chance.Success=[[GRAY]]Forge arcanique, taux de succ\u00e8s : [[YELLOW]]{0}%
|
||||
Repair.Arcane.Downgrade=Les \u00e9nergies arcaniques ont \u00e9t\u00e9 affaiblies sur cet objet.
|
||||
Repair.Arcane.Fail=Les \u00e9nergies arcaniques ont quitt\u00e9 cet objet.
|
||||
Repair.Arcane.Lost=Vous n\'\u00e9tiez pas suffisamment comp\u00e9tent pour pr\u00e9server les enchantements.
|
||||
Repair.Arcane.Perfect=[[GREEN]]Vous avez pr\u00e9serv\u00e9 les \u00e9nergies arcaniques de cet objet.
|
||||
Repair.Arcane.Rank=Forge arcanique : [[YELLOW]]Rang {0}/4
|
||||
Salvage.Pretty.Name=Recyclage
|
||||
Salvage.SubSkill.AdvancedSalvage.Name=Recyclage Avanc\u00e9
|
||||
Salvage.SubSkill.AdvancedSalvage.Description=Recyclage des objets endommag\u00e9s
|
||||
Salvage.SubSkill.ArcaneSalvaging.Name=Recyclage Arcanique
|
||||
Salvage.SubSkill.ArcaneSalvaging.Description=Extrait les enchantements des objets
|
||||
Salvage.Ability.Locked.0=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveau(x) du talent (Recyclage Avanc\u00e9)
|
||||
Salvage.Ability.Bonus.0=Recyclage Avanc\u00e9
|
||||
Salvage.Ability.Bonus.1=Rendement maximal {0} objet(s) d\u00e9truit(s)
|
||||
Salvage.Arcane.Rank=Recyclage Arcanique: [[YELLOW]]Rang {0}/{1}
|
||||
Salvage.Arcane.ExtractFull=[[GRAY]]Recyclage Arcanique : Chance d\'un enchantement complet
|
||||
Salvage.Arcane.ExtractPartial=[[GRAY]]Recyclage Arcanique : Chance d\'un enchantement partiel
|
||||
Salvage.Skills.Success=[[GREEN]]Objet recycl\u00e9 !
|
||||
Salvage.Skills.Adept.Damaged=[[DARK_RED]]Vous n\'\u00eates pas assez talentueux pour recycler des objets endommag\u00e9s.
|
||||
Salvage.Skills.Adept.Level=Vous devez \u00eatre niveau [[YELLOW]]{0}[[RED]] pour recycler [[YELLOW]]{1}
|
||||
Salvage.Skills.TooDamaged=[[DARK_RED]]C\'est objet est trop endommag\u00e9 pour \u00eatre recycl\u00e9.
|
||||
Salvage.Skills.ArcaneFailed=Vous avez \u00e9t\u00e9 incapable d\'extraire la connaissance contenue dans cet objet.
|
||||
Salvage.Skills.ArcanePartial=Vous avez \u00e9t\u00e9 capable d\'extraire toute la connaissance contenue dans cet objet.
|
||||
Salvage.Skills.ArcaneSuccess=[[GREEN]]Vous avez \u00e9t\u00e9 capable d\'extraire toute la connaissance contenue dans cet objet.
|
||||
Salvage.Listener.Anvil=[[DARK_RED]]Vous avez plac\u00e9 une enclume de r\u00e9paration, utilisez-la pour recycler vos outils et vos armures.
|
||||
Salvage.Listener=Recyclage:
|
||||
Salvage.SkillName=RECYCLAGE
|
||||
Swords.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE \u00c9P\u00c9E**
|
||||
Swords.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE \u00c9P\u00c9E**
|
||||
Swords.Combat.Bleed.Chance=Chance de saignement: [[YELLOW]]{0}
|
||||
Swords.Combat.Bleed.Length=Dur\u00e9e de saignement : [[YELLOW]]{0} ticks
|
||||
Swords.Combat.Bleed.Note=[[GRAY]]NOTE : [[YELLOW]]1 tick toutes les 2 secondes
|
||||
Swords.Combat.Bleeding.Started=[[DARK_RED]] Tu saignes!
|
||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]Le saignement s\'est [[GREEN]]arr\u00eat\u00e9[[GRAY]] !
|
||||
Swords.Combat.Bleeding=[[GREEN]]**L\'ENNEMI SAIGNE**
|
||||
Swords.Combat.Counter.Chance=Chance de Contre Attaque: [[YELLOW]]{0}
|
||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Touch\u00e9 par une contre-attaque !
|
||||
Swords.Combat.Countered=[[GREEN]]**CONTRE-ATTAQUE**
|
||||
Swords.Combat.SS.Struck=[[DARK_RED]]Frapp\u00e9 par ATTAQUE D\u00c9CHIRANTE !
|
||||
Swords.SubSkill.CounterAttack.Name=Contre-attaque
|
||||
Swords.SubSkill.CounterAttack.Description=Renvoie {0} des dommages pris en bloquant
|
||||
Swords.SubSkill.SerratedStrikes.Name=Attaque D\u00e9chirante (Capacit\u00e9)
|
||||
Swords.SubSkill.SerratedStrikes.Description={0} DMG AoE, Saignement+ AoE
|
||||
Swords.Effect.4=Saignement d\'Attaque d\u00e9chirante
|
||||
Swords.Effect.5={0} Intervale entre les saignements
|
||||
Swords.SubSkill.Bleed.Name=Saignement
|
||||
Swords.SubSkill.Bleed.Description=Applique un saignement
|
||||
Swords.Listener=\u00c9p\u00e9es :
|
||||
Swords.SkillName=\u00c9P\u00c9ES
|
||||
SuperAbility.SerratedStrikes.Off=**Votre comp\u00e9tence Attaque d\u00e9chirante est termin\u00e9e**
|
||||
SuperAbility.SerratedStrikes.On=[[GREEN]]**ATTAQUE D\u00c9CHIRANTE ACTIV\u00c9E**
|
||||
SuperAbility.SerratedStrikes.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Attaque d\u00e9chirante [[GREEN]]est pr\u00eate !
|
||||
SuperAbility.SerratedStrikes.Other.Off=Attaque d\u00e9chirante[[GREEN]] s\'est termin\u00e9 pour [[YELLOW]]{0}
|
||||
SuperAbility.SerratedStrikes.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Attaque d\u00e9chirante !
|
||||
Swords.Skillup=Ep\u00e9e augmente de {0}. Total ({1})
|
||||
Swords.SS.Length=Dur\u00e9e d\'Attaque d\u00e9chirante : [[YELLOW]]{0}s
|
||||
Taming.Ability.Bonus.0=Attentif \u00e0 l\'environnement
|
||||
Taming.Ability.Bonus.1=Les loups \u00e9vitent les dangers
|
||||
Taming.Ability.Bonus.2=Fourrure \u00e9paisse
|
||||
Taming.Ability.Bonus.3=R\u00e9duction de d\u00e9g\u00e2t, r\u00e9sistance au feu
|
||||
Taming.Ability.Bonus.4=R\u00e9sistance aux chocs
|
||||
Taming.Ability.Bonus.5=Les explosifs font 1/{0} compar\u00e9 au dommage normal
|
||||
Taming.Ability.Bonus.6=Griffes ac\u00e9r\u00e9es
|
||||
Taming.Ability.Bonus.7=+{0} Damage
|
||||
Taming.Ability.Bonus.8=Fast food
|
||||
Taming.Ability.Bonus.9={0} Chance d\'etre soign\u00e9 lors de d\'une attaque
|
||||
Taming.Ability.Bonus.10=Super chien de chasse
|
||||
Taming.Ability.Bonus.11=Regagne de la vie lorsqu\'endommag\u00e9 par de la magie ou du poison
|
||||
Taming.Ability.Locked.0=Attentif \u00e0 l\'environnement
|
||||
Taming.Ability.Locked.1=Fourrure \u00e9paisse
|
||||
Taming.Ability.Locked.2=R\u00e9sistance aux chocs
|
||||
Taming.Ability.Locked.3=Griffes ac\u00e9r\u00e9es
|
||||
Taming.Ability.Locked.4=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveau(x) (SERVICE FAST FOOD)
|
||||
Taming.Ability.Locked.5=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveaux du talent (Super chien de chasse)
|
||||
Taming.Ability.Lower=[[GRAY]]**VOS LOUPS SE METTENT EN RETRAIT**
|
||||
Taming.Ability.Ready=[[GRAY]]**VOUS PREPAREZ VOS LOUPS**
|
||||
Taming.Combat.Chance.Gore=Chance Gore: [[YELLOW]]{0}
|
||||
Taming.SubSkill.BeastLore.Name=Connaissances des b\u00eates
|
||||
Taming.SubSkill.BeastLore.Description=Bone-whacking inspects wolves & ocelots
|
||||
Taming.SubSkill.ShockProof.Name=R\u00e9sistance aux chocs
|
||||
Taming.SubSkill.ShockProof.Description=R\u00e9duction des d\u00e9g\u00e2ts explosifs
|
||||
Taming.SubSkill.CallOfTheWild.Name=Appel de la nature
|
||||
Taming.SubSkill.CallOfTheWild.Description=Appelle un animal \u00e0 vos c\u00f4t\u00e9s
|
||||
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW: Accroupissez vous et faites un clic-gauche avec\n{0} {1} (Ocelot), {2} {3} (Loup), {4} {5} (Cheval)
|
||||
Taming.SubSkill.FastFoodService.Name=Fast food
|
||||
Taming.SubSkill.FastFoodService.Description=Probabilit\u00e9 de voler la vie en attaquant
|
||||
Taming.SubSkill.HolyHound.Name=Super chien de chasse
|
||||
Taming.SubSkill.HolyHound.Description=Soign\u00e9 par la Magie et le Poison
|
||||
Taming.SubSkill.Gore.Name=Morsure
|
||||
Taming.SubSkill.Gore.Description=Coup critique faisant saigner
|
||||
Taming.SubSkill.SharpenedClaws.Name=Griffes ac\u00e9r\u00e9es
|
||||
Taming.SubSkill.SharpenedClaws.Description=Bonus aux d\u00e9g\u00e2ts
|
||||
Taming.SubSkill.EnvironmentallyAware.Name=Attentif \u00e0 l\'environnement
|
||||
Taming.SubSkill.EnvironmentallyAware.Description=Phobie des cactus et de la lave, immunis\u00e9 aux chutes
|
||||
Taming.SubSkill.ThickFur.Name=Fourrure \u00e9paisse
|
||||
Taming.SubSkill.ThickFur.Description=R\u00e9duction de d\u00e9g\u00e2t, r\u00e9sistance au feu
|
||||
Taming.SubSkill.Gore.Name0=Charge (Abilit\u00e9)
|
||||
Taming.SubSkill.Gore.Name1=Ennemi cible, Rapidit\u00e9 de Loup++
|
||||
Taming.Listener.Wolf=[[DARK_GRAY]]Votre loup se pr\u00e9cipite \u00e0 vos c\u00f4t\u00e9s...
|
||||
Taming.Listener=Apprivoisement :
|
||||
Taming.SkillName=APPRIVOISEMENT
|
||||
Taming.Skills.Charge.Off=**Charge s\'est arr\u00eat\u00e9e**
|
||||
Taming.Skills.Charge.On=[[GREEN]]**CHARGE ACTIV\u00c9E**
|
||||
Taming.Skills.Charge.Other.Off=Charge[[GREEN]] s\'est arr\u00eat\u00e9e pour [[YELLOW]]{0}
|
||||
Taming.Skills.Charge.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Charge!
|
||||
Taming.Skills.Charge.Refresh=[[GREEN]]Votre capacit\u00e9 [[YELLOW]]Charge [[GREEN]]a \u00e9t\u00e9 renouvel\u00e9e!
|
||||
Taming.Skills.Charge.NoneNearby=**AUCUN LOUP DISPONIBLE A PROXIMIT\u00c9**
|
||||
Taming.Skills.Charge.NoTarget=**AUCUNE CIBLE TROUV\u00c9E**
|
||||
Taming.Skillup=Le talent Apprivoisement augmente de {0}. Total ({1})
|
||||
Taming.Summon.Complete=[[GREEN]]Appel r\u00e9ussi
|
||||
Taming.Summon.Lifespan=(Dur\u00e9e de vie: {0}s)
|
||||
Taming.Summon.Fail.Ocelot=Il y a d\u00e9j\u00e0 trop d\'ocelots dans les environs.
|
||||
Taming.Summon.Fail.Wolf=Il y a d\u00e9j\u00e0 trop de loups dans les environs.
|
||||
Taming.Summon.Fail.Horse=Il y a d\u00e9j\u00e0 trop de chevaux dans les environs.
|
||||
Taming.Summon.Fail.TooMany=Vous ne pouvez pas appeler plus d\'animaux \u00e0 vos c\u00f4t\u00e9s. [[YELLOW]]({0})
|
||||
Taming.Summon.Name.Format={1} de {0}
|
||||
Unarmed.Ability.Berserk.Length=Dur\u00e9e de Berserk : [[YELLOW]]{0}s
|
||||
Unarmed.Ability.Bonus.0=Poings de fer
|
||||
Unarmed.Ability.Bonus.1=+{0} de d\u00e9g\u00e2ts
|
||||
Unarmed.Ability.Chance.ArrowDeflect=D\u00e9viation de fl\u00e8che: [[YELLOW]]{0}
|
||||
Unarmed.Ability.Chance.Disarm=Chance D\u00e9sarmer: [[YELLOW]]{0}
|
||||
Unarmed.Ability.Chance.IronGrip=Chance de Poigne de Fer: [[YELLOW]]{0}
|
||||
Unarmed.Ability.IronGrip.Attacker=Votre adversaire a une poigne de fer !
|
||||
Unarmed.Ability.IronGrip.Defender=Votre poigne de fer vous a emp\u00each\u00e9 d\'\u00eatre d\u00e9sarm\u00e9 !
|
||||
Unarmed.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOS POINGS**
|
||||
Unarmed.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOS POINGS**
|
||||
Unarmed.SubSkill.Berserk.Name=Berserk (Comp\u00e9tence)
|
||||
Unarmed.SubSkill.Berserk.Description=+50% de d\u00e9g\u00e2ts, casse les mat\u00e9riaux souples
|
||||
Unarmed.SubSkill.Disarm.Name=D\u00e9sarmement (sur joueurs)
|
||||
Unarmed.SubSkill.Disarm.Description=Fait tomber l\'arme des ennemis
|
||||
Unarmed.SubSkill.IronArmStyle.Name=Poings de fer
|
||||
Unarmed.SubSkill.IronArmStyle.Description=Durcit vos poings au fil du temps
|
||||
Unarmed.SubSkill.ArrowDeflect.Name=D\u00e9viation de fl\u00e8che
|
||||
Unarmed.SubSkill.ArrowDeflect.Description=D\u00e9vie les fl\u00e8ches
|
||||
Unarmed.SubSkill.IronGrip.Name=Poigne de Fer
|
||||
Unarmed.SubSkill.IronGrip.Description=Vous emp\u00eache d\'\u00eatre d\u00e9sarm\u00e9
|
||||
Unarmed.Listener=Poings :
|
||||
Unarmed.SkillName=POINGS
|
||||
SuperAbility.Berserk.Off=**Votre capacit\u00e9 Furie est termin\u00e9e**
|
||||
SuperAbility.Berserk.On=[[GREEN]]**BERSERK ACTIV\u0081\u00c9**
|
||||
SuperAbility.Berserk.Other.Off=Berserk[[GREEN]] s\'est termin\u00e9 pour [[YELLOW]]{0}
|
||||
SuperAbility.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Furie !
|
||||
SuperAbility.Berserk.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Berserk [[GREEN]]est pr\u00eate !
|
||||
Unarmed.Skillup=La comp\u00e9tence Poings augmente de {0}. Total ({1})
|
||||
Woodcutting.Ability.0=Souffleur de Feuilles
|
||||
Woodcutting.Ability.1=Souffle les feuilles
|
||||
Woodcutting.Ability.Chance.DDrop=Double Drop: [[YELLOW]]{0}
|
||||
Woodcutting.Ability.Length=Dur\u00e9e d\'Abbateur : [[YELLOW]]{0}s
|
||||
Woodcutting.Ability.Locked.0=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveaux du talent (EXPLOSEUR DE FEUILLES)
|
||||
Woodcutting.SubSkill.TreeFeller.Name=Abatteur (Comp\u00e9tence)
|
||||
Woodcutting.SubSkill.TreeFeller.Description=Fait exploser les arbres
|
||||
Woodcutting.SubSkill.LeafBlower.Name=Soufflage
|
||||
Woodcutting.SubSkill.LeafBlower.Description=Souffle les feuilles
|
||||
Woodcutting.SubSkill.HarvestLumber.Name=Double drops
|
||||
Woodcutting.SubSkill.HarvestLumber.Description=Double la quantit\u00e9 r\u00e9colt\u00e9e
|
||||
Woodcutting.Listener=B\u00fbcheronnage :
|
||||
Woodcutting.SkillName=B\u00dbCHERONNAGE
|
||||
SuperAbility.TreeFeller.Off=**Votre comp\u00e9tence Abatteur est termin\u00e9e**
|
||||
SuperAbility.TreeFeller.On=[[GREEN]]**ABATTEUR ACTIV\u00c9**
|
||||
SuperAbility.TreeFeller.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Abatteur [[GREEN]]est pr\u00eate !
|
||||
SuperAbility.TreeFeller.Other.Off=Abatteur[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0}
|
||||
SuperAbility.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Abatteur !
|
||||
SuperAbility.TreeFeller.Splinter=VOTRE HACHE SE BRISE EN MILLE MORCEAUX !
|
||||
SuperAbility.TreeFeller.Threshold=Cet arbre est trop large!
|
||||
Woodcutting.Skillup=La comp\u00e9tence B\u00fbcheronnage augmente de {0}. Total ({1})
|
||||
Ability.Generic.Refresh=[[GREEN]]**COMP\u00c9TENCES RAFRA\u00ceCHIES !**
|
||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||
Ability.Generic.Template={0} : [[YELLOW]]{1}
|
||||
Combat.ArrowDeflect=[[WHITE]]**FL\u00c8CHE DEVI\u00c9E**
|
||||
Combat.BeastLore=[[GREEN]]**CONNAISSANCE DES B\u00caTES**
|
||||
Combat.BeastLoreHealth=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Propri\u00e9taire ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore=[[GREEN]]**SANG**
|
||||
Combat.StruckByGore=**FRAPP\u00c9 JUSQU\'AU SANG**
|
||||
Combat.TargetDazed=La cible a \u00e9t\u00e9 [[DARK_RED]]\u00c9tourdi
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]Vous voyez flou. Vous vous sentez \u00e9tourdi.
|
||||
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder & Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Former Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
|
||||
Commands.addlevels.AwardAll.1=[[GREEN]]Vous avez \u00e9t\u00e9 r\u00e9compens\u00e9 de {0} niveau(x) dans tous les talents !
|
||||
Commands.addlevels.AwardAll.2=Tous les talents ont \u00e9t\u00e9 modifi\u00e9s pour {0}.
|
||||
Commands.addlevels.AwardSkill.1=[[GREEN]]Vous avez re\u00e7u {0} niveau dans {1}!
|
||||
Commands.addlevels.AwardSkill.2={0} a \u00e9t\u00e9 modifi\u00e9 pour {1}.
|
||||
Commands.addxp.AwardAll=[[GREEN]]Vous avez \u00e9t\u00e9 r\u00e9compens\u00e9 de {0} experiences dans chaque comp\u00e9tences!
|
||||
Commands.addxp.AwardSkill=[[GREEN]]Vous avez \u00e9t\u00e9 r\u00e9compens\u00e9 de {0} experiences dans {1} !
|
||||
Commands.Ability.Off=Utilisation des comp\u00e9tences [[RED]]Off
|
||||
Commands.Ability.On=Utilisation des comp\u00e9tences [[GREEN]]On
|
||||
Commands.Ability.Toggle=L\'utilisation des capacit\u00e9s a \u00e9t\u00e9 modifi\u00e9e pour [[YELLOW]]{0}
|
||||
Commands.AdminChat.Off=Canal admin [[RED]]Off
|
||||
Commands.AdminChat.On=Canal admin [[GREEN]]On
|
||||
Commands.AdminToggle=[[GREEN]]- Active/d\u00e9sactive le tchat admin
|
||||
Commands.Chat.Console=*Console*
|
||||
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]Temps d\'attente des capacit\u00e9s McMMO[[GOLD]] =--
|
||||
Commands.Cooldowns.Row.N=\ [[RED]]{0}[[WHITE]] - [[GOLD]]{1} secondes restantes
|
||||
Commands.Cooldowns.Row.Y=\ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]] Pr\u00eat !
|
||||
Commands.Database.Cooldown=Vous devez attendre 1 seconde avant de pouvoir utiliser cette commande de nouveau.
|
||||
Commands.Database.Processing=Votre commande pr\u00e9c\u00e9dente est toujours en ex\u00e9cution. Veuillez patienter.
|
||||
Commands.Disabled=Cette commande est d\u00e9sactiv\u00e9e.
|
||||
Commands.DoesNotExist=Ce joueur est absent de la base de donn\u00e9es !
|
||||
Commands.GodMode.Disabled=mcMMO Godmode d\u00e9sactiv\u00e9
|
||||
Commands.GodMode.Enabled=mcMMO Godmode activ\u00e9
|
||||
Commands.GodMode.Forbidden=[mcMMO] Le Godmode n\'est pas permis sur ce monde (voir les permissions)
|
||||
Commands.GodMode.Toggle=Le mode Dieu a \u00e9t\u00e9 modifi\u00e9 pour [[YELLOW]]{0}
|
||||
Commands.Healthbars.Changed.HEARTS=[mcMMO] Le type d\'affichage de la barre de vie a \u00e9t\u00e9 chang\u00e9 en [[RED]]C\u0153urs[[WHITE]].
|
||||
Commands.Healthbars.Changed.BAR=[mcMMO] Le type d\'affichage de la barre de vie a \u00e9t\u00e9 chang\u00e9 en [[YELLOW]]Bo\u00eetes[[WHITE]].
|
||||
Commands.Healthbars.Changed.DISABLED=[mcMMO] La barre de vie des entit\u00e9s a \u00e9t\u00e9 [[GRAY]]d\u00e9sactiv\u00e9e[[WHITE]].
|
||||
Commands.Healthbars.Invalid=Type de barre de vie invalide !
|
||||
Commands.Inspect=<joueur> [[GREEN]]- Voir les infos d\u00e9taill\u00e9es sur le joueur
|
||||
Commands.Invite.Success=[[GREEN]]Invitation envoy\u00e9e.
|
||||
Commands.Leaderboards=<talent> <page> [[GREEN]]- Classement
|
||||
Commands.mcc.Header=---[][[GREEN]]Commandes McMMO[[RED]][]---
|
||||
Commands.mcgod=[[GREEN]]- Active/D\u00e9sactive le \"Mode Dieu\"
|
||||
Commands.mchud.Invalid=Ce n\'est pas un type valide d\'HUD.
|
||||
Commands.mcpurge.Success=[[GREEN]]La base de donn\u00e9es a \u00e9t\u00e9 purg\u00e9e avec succ\u00e8s !
|
||||
Commands.mcrank.Heading=[[GOLD]]-=CLASSEMENT PERSONNEL=-
|
||||
Commands.mcrank.Overall=Toutes competences confondues[[GREEN]] - [[GOLD]]Classement [[WHITE]]#[[GREEN]]{0}
|
||||
Commands.mcrank.Player=CIBLE : [[WHITE]]{0}
|
||||
Commands.mcrank.Skill={0}[[GREEN]] - [[GOLD]]Classement [[WHITE]]#[[GREEN]]{1}
|
||||
Commands.mcrank.Unranked=[[WHITE]]Non class\u00e9
|
||||
Commands.mcrefresh.Success=Le temps d\'attente de {0} a \u00e9t\u00e9 refra\u00eechi.
|
||||
Commands.mcremove.Success=[[GREEN]]{0} a \u00e9t\u00e9 enlev\u00e9(e) de la base de donn\u00e9es avec succ\u00e8s !
|
||||
Commands.mctop.Tip=[[GOLD]]Astuce : Utilisez [[RED]]/mcrank[[GOLD]] pour voir vos positions dans les diff\u00e9rents classements !
|
||||
Commands.mmoedit=[joueur] <comp\u00e9tence> <nouvellevaleur> [[GREEN]] - Modifie la cible
|
||||
Commands.mmoedit.AllSkills.1=[[GREEN]]Le niveau de tous vos talents a \u00e9t\u00e9 mis \u00e0 {0} !
|
||||
Commands.mmoedit.Modified.1=[[GREEN]]Votre niveau en {0} a \u00e9t\u00e9 modifi\u00e9 \u00e0 {1}!
|
||||
Commands.mmoedit.Modified.2={0} a \u00e9t\u00e9 modifi\u00e9 pour {1}.
|
||||
Commands.mcconvert.Database.Same=Vous utilisez d\u00e9j\u00e0 le/la {0} base de donn\u00e9es !
|
||||
Commands.mcconvert.Database.InvalidType={0} n\'est pas un type de base de donn\u00e9es valide.
|
||||
Commands.mcconvert.Database.Start=[[GRAY]]Commencement de la conversion de {0} \u00e0 {1}...
|
||||
Commands.mcconvert.Database.Finish=[[GRAY]]La migration de la base de donn\u00e9es a \u00e9t\u00e9 achev\u00e9e; la {1} base de donn\u00e9es a d\u00e9sormais toutes les donn\u00e9es de/du {0} base de donn\u00e9es.
|
||||
Commands.mmoshowdb=La base de donn\u00e9es actuellement utilis\u00e9e est [[GREEN]]{0}
|
||||
Commands.mcconvert.Experience.Invalid=Type de formule inconnu! Les types valides sont: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.
|
||||
Commands.mcconvert.Experience.Same=Vous utilisez d\u00e9j\u00e0 une formule type {0}
|
||||
Commands.mcconvert.Experience.Start=[[GRAY]]Commencement de la conversion de {0} \u00e0 {1}...
|
||||
Commands.mcconvert.Experience.Finish=[[GRAY]]Changement de formule appliqu\u00e9; utilisation d\u00e9sormais de {0} pour la courbe d\'EXP.
|
||||
Commands.ModDescription=[[GREEN]]- Lire la br\u00e8ve description du mod
|
||||
Commands.NoConsole=Cette commande ne peut \u00eatre utilis\u00e9e via la console.
|
||||
Commands.Notifications.Off=Les notifications des capacit\u00e9s ont \u00e9t\u00e9 [[RED]]d\u00e9sactiv\u00e9es
|
||||
Commands.Notifications.On=Les notifications des capacit\u00e9s ont \u00e9t\u00e9 [[GREEN]]activ\u00e9es
|
||||
Commands.Offline=Cette commande ne fonctionne pas sur les joueurs non connect\u00e9s.
|
||||
Commands.NotLoaded=Le profil du joueur n\'est pas encore charg\u00e9.
|
||||
Commands.Other=---[][[GREEN]]AUTRES COMMANDES[[RED]][]---
|
||||
Commands.Party.Header=-----[][[GREEN]]GUILDE[[RED]][]-----
|
||||
Commands.Party.Features.Header=-----[][[GREEN]]FONCTIONALIT\u00c9S[[RED]][]-----
|
||||
Commands.Party.Status=[[DARK_GRAY]]NOM: [[WHITE]]{0} {1} [[DARK_GRAY]]NIVEAU: [[DARK_AQUA]]{2}
|
||||
Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLIANCES: [[WHITE]]{0}
|
||||
Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Fonctionnalit\u00e9s D\u00e9bloqu\u00e9es: [[GRAY]][[ITALIC]]{0}
|
||||
Commands.Party.ShareMode=[[DARK_GRAY]]MODE PARTAGE :
|
||||
Commands.Party.ItemShare=[[GRAY]]OBJETS [[DARK_AQUA]]({0})
|
||||
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})
|
||||
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Partage d\'objets: [[GRAY]][[ITALIC]]{0}
|
||||
Commands.Party.MembersNear=[[DARK_GRAY]]A C\u00d4T\u00c9 DE VOUS [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
|
||||
Commands.Party.Accept=[[GREEN]]- Accepter l\'invitation de la guilde
|
||||
Commands.Party.Chat.Off=Canal guilde [[RED]]d\u00e9sactiv\u00e9
|
||||
Commands.Party.Chat.On=Canal guilde [[RED]]activ\u00e9
|
||||
Commands.Party.Commands=---[][[GREEN]]COMMANDES DE GUILDE[[RED]][]---
|
||||
Commands.Party.Invite.0=ALERT: [[GREEN]]Vous avez re\u00e7u une invitation de {1} pour rejoindre la guilde {0}
|
||||
Commands.Party.Invite.1=Tapez [[GREEN]]/party accept[[YELLOW]] pour accepter l\'invitation de guilde
|
||||
Commands.Party.Invite=[[GREEN]]- Envoyer une invitation de groupe.
|
||||
Commands.Party.Invite.Accepted=[[GREEN]]Invitation accept\u00e9e. Vous avez rejoint la guilde {0}
|
||||
Commands.Party.Join=[[GRAY]]a rejoint la guilde: {0}
|
||||
Commands.Party.Create=[[GRAY]]Groupe Cr\u00e9\u00e9: {0}
|
||||
Commands.Party.Rename=[[GRAY]]Le nom de la guilde a \u00e9t\u00e9 chang\u00e9 en : [[WHITE]]{0}
|
||||
Commands.Party.SetSharing=[[GRAY]]Le partage des {0} de la guilde a \u00e9t\u00e9 mis \u00e0: [[DARK_AQUA]]{1}
|
||||
Commands.Party.ToggleShareCategory=[[GRAY]]Le partage d\'objets de guilde [[GOLD]]{0} [[GRAY]]a \u00e9t\u00e9 [[DARK_AQUA]]{1}
|
||||
Commands.Party.AlreadyExists=[[DARK_RED]]La guilde {0} existe d\u00e9j\u00e0!
|
||||
Commands.Party.Kick=Vous avez \u00e9t\u00e9 \u00e9ject\u00e9 du groupe {0} !
|
||||
Commands.Party.Leave=Vous avez quitt\u00e9 la guilde.
|
||||
Commands.Party.Members.Header=-----[][[GREEN]]MEMBRES[[RED]][]-----
|
||||
Commands.Party.None=Vous n\'\u00eates pas dans une guilde.
|
||||
Commands.Party.Quit=[[GREEN]]- Quitter votre pr\u00e9sente guilde
|
||||
Commands.Party.Teleport=[[GREEN]]- Vous t\u00e9l\u00e9porte \u00e0 un membre de la guilde
|
||||
Commands.Party.Toggle=[[GREEN]]- Active/d\u00e9sactive le tchat de guilde
|
||||
Commands.Party1=[[GREEN]]- Cr\u00e9er une nouvelle guilde
|
||||
Commands.Party2=[[GREEN]]- Rejoindre une guilde
|
||||
Commands.Party.Alliance.Header=-----[][[GREEN]]ALLIANCE DE LA GUILDE[[RED]][]-----
|
||||
Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]EST ALLI\u00c9 AVEC : [[WHITE]]{1}
|
||||
Commands.Party.Alliance.Members.Header=-----[][[GREEN]]MEMBRES DE L\'ALLIANCE[[RED]][]-----
|
||||
Commands.Party.Alliance.Invite.0=ALERTE: [[GREEN]]Vous avez re\u00e7u une invitation d\'alliance de guilde de {1} pour {0}
|
||||
Commands.Party.Alliance.Invite.1=Tapez [[GREEN]]/party alliance accept[[YELLOW]] pour accepter l\'invitation
|
||||
Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Invitation d\'alliance accept\u00e9e.
|
||||
Commands.Party.Alliance.None=Votre groupe n\'a pas d\'alli\u00e9.
|
||||
Commands.Party.Alliance.AlreadyAllies=Votre groupe a d\u00e9j\u00e0 une alliance. D\u00e9faites-la avec [[DARK_AQUA]]/party alliance disband
|
||||
Commands.Party.Alliance.Help.0=Cette guilde n\'a pas form\u00e9 d\'alliance. Invitez un chef de groupe.
|
||||
Commands.Party.Alliance.Help.1=\u00e0 une alliance [[DARK_AQUA]]/party alliance invite <joueur>[[RED]].
|
||||
Commands.ptp.Enabled=T\u00e9l\u00e9portation de guilde [[GREEN]]activ\u00e9e
|
||||
Commands.ptp.Disabled=T\u00e9l\u00e9portation de guilde [[RED]]d\u00e9sactiv\u00e9e
|
||||
Commands.ptp.NoRequests=Vous n\'avez pas de requ\u00eates de t\u00e9l\u00e9portation en ce moment
|
||||
Commands.ptp.NoWorldPermissions=[mcMMO] Vous n\'avez pas la permission de vous t\u00e9l\u00e9porter dans le monde {0}.
|
||||
Commands.ptp.Request1={0} [[GREEN]] vous a envoy\u00e9 une requ\u00eate de t\u00e9l\u00e9portation vers vous.
|
||||
Commands.ptp.Request2=[[GREEN]]pour vous t\u00e9l\u00e9porter, tapez [[YELLOW]]/ptp accept[[GREEN]]. La requ\u00eate expire dans [[RED]]{0} [[GREEN]]secondes.
|
||||
Commands.ptp.AcceptAny.Enabled=Confirmation de la demande de t\u00e9l\u00e9portation de guilde [[GREEN]]activ\u00e9e
|
||||
Commands.ptp.AcceptAny.Disabled=Confirmation de la demande de t\u00e9l\u00e9portation du guilde [[RED]]d\u00e9sactiv\u00e9e
|
||||
Commands.ptp.RequestExpired=La requ\u00eate de t\u00e9l\u00e9portation de guilde a expir\u00e9!
|
||||
Commands.PowerLevel.Leaderboard=--Classement mcMMO ([[BLUE]]Niveau Global[[YELLOW]])--
|
||||
Commands.PowerLevel.Capped=[[DARK_RED]]NIVEAU GLOBAL: [[GREEN]]{0} [[DARK_RED]]NIVEAU MAX ATTEINT: [[YELLOW]]{1}
|
||||
Commands.PowerLevel=[[DARK_RED]]NIVEAU GLOBAL : [[GREEN]]{0}
|
||||
Commands.Reset.All=[[GREEN]]Toutes vos comp\u00e9tences ont \u00e9t\u00e9 remises \u00e0 zero.
|
||||
Commands.Reset.Single=[[GREEN]]Ta comp\u00e9tence {0} a \u00e9t\u00e9 remise \u00e0 zero.
|
||||
Commands.Reset=[[GREEN]]- Remise \u00e0 0 d\'un talent
|
||||
Commands.Scoreboard.Clear=[[DARK_AQUA]]Le tableau des scores McMMO a \u00e9t\u00e9 enlev\u00e9.
|
||||
Commands.Scoreboard.NoBoard=Le tableau des scores McMMO n\'est pas actif.
|
||||
Commands.Scoreboard.Keep=[[DARK_AQUA]]Le tableau des scores McMMO restera affich\u00e9 tant que vous n\'utiliserez pas [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].
|
||||
Commands.Scoreboard.Timer=[[DARK_AQUA]]Le tableau des scores mcMMO sera enlev\u00e9 dans [[GOLD]]{0}[[DARK_AQUA]] secondes \u00e0 compter de maintenant.
|
||||
Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Aide pour [[RED]]/mcscoreboard[[GOLD]] ==
|
||||
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - enl\u00e8ve le tableau des scores McMMO
|
||||
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - Garde le tableau des scores affich\u00e9
|
||||
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - enl\u00e8ve le tableau des scores McMMO apr\u00e8s [[LIGHT_PURPLE]]n[[WHITE]] secondes
|
||||
Commands.Scoreboard.Tip.Keep=[[GOLD]]Astuce : Utilisez [[RED]]/mcscoreboard keep[[GOLD]] quand le tableau des scores est affich\u00e9 pour l\'emp\u00eacher de s\'en aller.
|
||||
Commands.Scoreboard.Tip.Clear=[[GOLD]]Astuce : Utilisez [[RED]]/mcscoreboard clear[[GOLD]] pour de d\u00e9barrasser du tableau des scores.
|
||||
Commands.Skill.Invalid=Ce talent n\'existe pas !
|
||||
Commands.Skill.Leaderboard=--Classement mcMMO ([[BLUE]]{0}[[YELLOW]])--
|
||||
Commands.SkillInfo=[[GREEN]]- Voir des informations d\u00e9taill\u00e9es \u00e0 propos d\'un talent
|
||||
Commands.Stats.Self=VOS STATISTIQUES
|
||||
Commands.Stats=[[GREEN]]- Voir vos statistiques McMMO
|
||||
Commands.ToggleAbility=[[GREEN]]- Active/D\u00e9sactive la possibilit\u00e9 d\'activation d\'une capacit\u00e9 avec un clic droit
|
||||
Commands.Usage.0=L\'utilisation correcte est /{0}
|
||||
Commands.Usage.1=L\'utilisation correcte est /{0} {1}
|
||||
Commands.Usage.2=L\'utilisation correcte est /{0} {1} {2}
|
||||
Commands.Usage.3=L\'utilisation correcte est /{0} {1} {2} {3}
|
||||
Commands.Usage.FullClassName=nom de classe
|
||||
Commands.Usage.Level=niveau
|
||||
Commands.Usage.Message=message
|
||||
Commands.Usage.Page=page
|
||||
Commands.Usage.PartyName=nom
|
||||
Commands.Usage.Password=mot de passe
|
||||
Commands.Usage.Player=joueur
|
||||
Commands.Usage.Rate=taux
|
||||
Commands.Usage.Skill=Comp\u00e9tence
|
||||
Commands.Usage.XP=exp
|
||||
mcMMO.NoInvites=Vous n\'avez pas \u00e9t\u00e9 invit\u00e9
|
||||
mcMMO.NoPermission=[[DARK_RED]]Vous n\'avez pas les droits.
|
||||
mcMMO.NoSkillNote=[[DARK_GRAY]]Si vous n\'avez pas les droits pour une comp\u00e9tence, il n\'appara\u00eetra pas ici.
|
||||
Party.Forbidden=[mcMMO] Les groupes ne sont pas permis dans ce monde (voir les permissions)
|
||||
Party.Help.0=L\'utilisation correcte est [[DARK_AQUA]]{0} <joueur> [mot de passe].
|
||||
Party.Help.1=pour cr\u00e9er une guilde, utilisez [[DARK_AQUA]]{0} <name> [mot de passe].
|
||||
Party.Help.2=Consultez [[DARK_AQUA]]{0} [[RED]]pour plus d\'informations
|
||||
Party.Help.3=Utilisez [[DARK_AQUA]]{0} <player> [motdepasse] [[RED]]pour rejoindre, ou [[DARK_AQUA]]{1} [[RED]]pour quitter
|
||||
Party.Help.4=Pour bloquer ou d\u00e9bloquer votre groupe, utilisez [[DARK_AQUA]]{0}
|
||||
Party.Help.5=Pour prot\u00e9ger votre guilde avec un mot de passe, utilisez [[DARK_AQUA]]{0} <password>
|
||||
Party.Help.6=Pour expulser un joueur de la guilde, utilisez [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.7=Pour transmettre la possession de votre groupe, utilisez [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.8=Pour d\u00e9faire le groupe, utilisez [[DARK_AQUA]]{0}
|
||||
Party.Help.9=Utilisez [[DARK_AQUA]]{0} [[RED]]pour partager des objets avec les membres du groupe
|
||||
Party.Help.10=Utilisez [[DARK_AQUA]]{0} [[RED]]pour activer le partage d\'EXP entre les membres du groupe.
|
||||
Party.InformedOnJoin={0} [[GREEN]]a rejoint votre groupe
|
||||
Party.InformedOnQuit={0} [[GREEN]]a quitt\u00e9 votre groupe
|
||||
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]a modifi\u00e9 le nom du groupe en [[WHITE]]{1}
|
||||
Party.InvalidName=[[DARK_RED]]Ce n\'est pas un nom valide de guilde.
|
||||
Party.Invite.Self=Vous ne pouvez pas vous inviter vous-m\u00eame !
|
||||
Party.IsLocked=Ce groupe est d\u00e9j\u00e0 verrouill\u00e9 !
|
||||
Party.IsntLocked=Cette guilde n\'est pas verrouill\u00e9e !
|
||||
Party.Locked=Le groupe est verrouill\u00e9, seul le chef de groupe peut inviter.
|
||||
Party.NotInYourParty=[[DARK_RED]]{0} n\'est pas dans votre guilde.
|
||||
Party.NotOwner=[[DARK_RED]]Vous n\'\u00eates pas le chef de cette guilde.
|
||||
Party.Target.NotOwner=[[DARK_RED]]{0} n\'est pas le chef de la guilde.
|
||||
Party.Owner.New=[[GREEN]]{0} est le nouveau chef de la guilde.
|
||||
Party.Owner.NotLeader=[[DARK_RED]]Vous n\'\u00eates d\u00e9sormais plus le chef de la guilde.
|
||||
Party.Owner.Player=[[GREEN]]Vous \u00eates d\u00e9sormais le chef de la guilde.
|
||||
Party.Password.None=Cette guilde est prot\u00e9g\u00e9e par un mot de passe. S\'il vous pla\u00eet, renseignez le mot de passe pour la rejoindre.
|
||||
Party.Password.Incorrect=Le mot de passe de la guilde est incorrect.
|
||||
Party.Password.Set=[[GREEN]]Mot de passe de la guilde r\u00e9gl\u00e9 \u00e0 {0}
|
||||
Party.Password.Removed=[[GREEN]]Le mot de passe du groupe a \u00e9t\u00e9 enlev\u00e9.
|
||||
Party.Player.Invalid=Ce joueur n\'existe pas.
|
||||
Party.NotOnline=[[DARK_RED]]{0} n\'est pas connect\u00e9 !
|
||||
Party.Player.InSameParty={0} est d\u00e9j\u00e0 dans votre guilde !
|
||||
Party.PlayerNotInParty=[[DARK_RED]]{0} n\'est pas dans votre guilde
|
||||
Party.Specify=Vous devez sp\u00e9cifier une guilde.
|
||||
Party.Teleport.Dead=Vous ne pouvez pas vous t\u00e9l\u00e9porter sur un joueur mort.
|
||||
Party.Teleport.Hurt=Vous avez \u00e9t\u00e9 bless\u00e9 dans les derni\u00e8res {0} secondes et vous ne pouvez par cons\u00e9quent pas \u00eatre t\u00e9l\u00e9port\u00e9.
|
||||
Party.Teleport.Player=[[GREEN]]Vous vous \u00eates t\u00e9l\u00e9port\u00e9 sur {0}.
|
||||
Party.Teleport.Self=Vous ne pouvez pas vous t\u00e9l\u00e9porter \u00e0 vous m\u00eame !
|
||||
Party.Teleport.Target=[[GREEN]]{0} s\'est t\u00e9l\u00e9port\u00e9 sur vous.
|
||||
Party.Teleport.Disabled={0} n\'a pas rendu possible la t\u00e9l\u00e9portation.
|
||||
Party.Rename.Same=C\'est d\u00e9j\u00e0 le nom de votre groupe!
|
||||
Party.Join.Self=Vous ne pouvez pas vous rejoindre vous-m\u00eame !
|
||||
Party.Unlocked=[[GRAY]]Le groupe est d\u00e9verrouill\u00e9.
|
||||
Party.Disband=[[GRAY]]La guilde a \u00e9t\u00e9 dissoute
|
||||
Party.Alliance.Formed=[[GRAY]]Votre groupe est d\u00e9sormais alli\u00e9 avec [[GREEN]]{0}
|
||||
Party.Alliance.Disband=[[GRAY]]Votre groupe n\'est d\u00e9sormais plus alli\u00e9 avec [[RED]]{0}
|
||||
Party.Status.Locked=[[DARK_RED]](INVITATION-SEULEMENT)
|
||||
Party.Status.Unlocked=[[DARK_GREEN]](OUVERT)
|
||||
Party.LevelUp=Le niveau de votre guilde a \u00e9t\u00e9 augment\u00e9 de {0}. Total ({1})
|
||||
Party.Feature.Chat=Tchat de guilde
|
||||
Party.Feature.Teleport=T\u00e9l\u00e9portation de guilde
|
||||
Party.Feature.Alliance=Alliances
|
||||
Party.Feature.ItemShare=Partage d\'objets
|
||||
Party.Feature.XpShare=Partage d\'EXP
|
||||
Party.Feature.Locked.Chat=Bloqu\u00e9 jusqu\'\u00e0 {0}+ (Tchat de guilde)
|
||||
Party.Feature.Locked.Teleport=Bloqu\u00e9 jusqu\'\u00e0 {0}+ (T\u00e9l\u00e9portation de guilde)
|
||||
Party.Feature.Locked.Alliance=Bloqu\u00e9 jusqu\'\u00e0 {0}+ (Alliances)
|
||||
Party.Feature.Locked.ItemShare=Bloqu\u00e9 jusqu\'\u00e0 {0}+ (Partage d\'objets)
|
||||
Party.Feature.Locked.XpShare=Bloqu\u00e9 jusqu\'\u00e0 {0}+ (Partage d\'EXP)
|
||||
Party.Feature.Disabled.1=Le tchat de guilde n\'est pas d\u00e9bloqu\u00e9 pour le moment.
|
||||
Party.Feature.Disabled.2=La t\u00e9l\u00e9portation de guilde n\'est pas d\u00e9bloqu\u00e9e pour le moment.
|
||||
Party.Feature.Disabled.3=Les alliances de guilde ne sont pas d\u00e9bloqu\u00e9es pour le moment.
|
||||
Party.Feature.Disabled.4=Le partage d\'objets avec la guilde n\'est pas d\u00e9bloqu\u00e9 pour le moment.
|
||||
Party.Feature.Disabled.5=Le partage d\'EXP gr\u00e2ce \u00e0 la guilde n\'est pas d\u00e9bloqu\u00e9 pour le moment.
|
||||
Party.ShareType.Xp=EXP
|
||||
Party.ShareType.Item=OBJET
|
||||
Party.ShareMode.None=AUCUN
|
||||
Party.ShareMode.Equal=EGAL
|
||||
Party.ShareMode.Random=Al\u00e9atoire
|
||||
Party.ItemShare.Category.Loot=R\u00e9compenses
|
||||
Party.ItemShare.Category.Mining=Minage
|
||||
Party.ItemShare.Category.Herbalism=Herboristerie
|
||||
Party.ItemShare.Category.Woodcutting=B\u00fbcheronnage
|
||||
Party.ItemShare.Category.Misc=Divers
|
||||
Commands.XPGain.Acrobatics=Chuter
|
||||
Commands.XPGain.Alchemy=Confection de potions
|
||||
Commands.XPGain.Archery=Attaquer des monstres
|
||||
Commands.XPGain.Axes=Attaquer des monstres
|
||||
Commands.XPGain.Child=Gagne les niveaux des Talents Parents
|
||||
Commands.XPGain.Excavation=Creuser et d\u00e9couvrir des tr\u00e9sors
|
||||
Commands.XPGain.Fishing=P\u00eacher
|
||||
Commands.XPGain.Herbalism=Cueillette de v\u00e9g\u00e9taux
|
||||
Commands.XPGain.Mining=Miner de la Pierre & des Minerais
|
||||
Commands.XPGain.Repair=R\u00e9paration
|
||||
Commands.XPGain.Swords=Attaquer des monstres
|
||||
Commands.XPGain.Taming=Apprivoisement d\'Animaux, ou combat avec vous loups
|
||||
Commands.XPGain.Unarmed=Attaquer des monstres
|
||||
Commands.XPGain.Woodcutting=Abbatage de bois
|
||||
Commands.XPGain=[[DARK_GRAY]]Gain d\'exp\u00e9rience: [[WHITE]]{0}
|
||||
Commands.xplock.locked=[[GOLD]]Votre barre d\'XP est maintenant verrouill\u00e9e sur {0} !
|
||||
Commands.xplock.unlocked=[[GOLD]]Votre barre d\'XP est maintenant [[GREEN]]D\u00c9VERROUILL\u00c9E[[GOLD]] !!
|
||||
Commands.xprate.modified=Le TAUX D\'EXP a \u00e9t\u00e9 pass\u00e9 \u00e0 {0}
|
||||
Commands.xprate.over=L\u2019\u00e9v\u00e9nement de bonus d\'XP mcMMO est TERMIN\u00c9 !!
|
||||
Commands.xprate.proper.0=L\'usage correct pour changer le taux d\'XP est /xprate <valeur> <true/false>
|
||||
Commands.xprate.proper.1=L\'usage correct pour restaurer le taux d\'XP est /xprate reset
|
||||
Commands.xprate.proper.2=Veuillez sp\u00e9cifier true ou false pour indiquer si il s\'agit ou pas d\'un \u00e9v\u00e9nement temporaire
|
||||
Commands.xprate.started.0=[[GOLD]]L\u2019\u00c9V\u00c9NEMENT BONUS D\'XP mcMMO VIENT DE COMMENCER !
|
||||
Commands.xprate.started.1=[[GOLD]]Le bonus d\'XP mcMMO est maintenant de {0}x !
|
||||
XPRate.Event=[[GOLD]]Un \u00e9v\u00e9nement bonus d\'Exp\u00e9rience est actuellement lanc\u00e9 ! Le bonus est de {0}x !
|
||||
Effects.Effects=EFFETS
|
||||
Effects.Child=[[DARK_GRAY]]NIVEAU: [[GREEN]]{0}
|
||||
Effects.Level=[[DARK_GRAY]]NIV : [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||
Effects.Parent=[[GOLD]]{0} -
|
||||
Effects.Template=[[DARK_AQUA]]{0} : [[GREEN]]{1}
|
||||
Guides.Available=[[GRAY]]Guide pour le/la {0} est disponible - \u00e9crivez /{1} ? [page]
|
||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-
|
||||
Guides.Page.Invalid=Le num\u00e9ro de page est invalide
|
||||
Guides.Page.OutOfRange=Cette page n\'existe pas, il y a seulement {0} pages totales.
|
||||
Guides.Usage=L\'utilisation est /{0} ? [page]
|
||||
Guides.Acrobatics.Section.0=[[DARK_AQUA]]A propos de l\'Acrobatie:\n[[YELLOW]]L\'acrobatie est l\'art de bouger gracieusement dans mcMMO.\n[[YELLOW]]Donne des bonus au combat et de r\u00e9sistance aux d\u00e9g\u00e2ts physiques.\n[[DARK_AQUA]]GAIN D\'XP:\n[[YELLOW]]Pour gagner de l\'exp\u00e9rience, vous devez esquiver des d\u00e9g\u00e2ts\n[[YELLOW]]en combat ou encaisser des d\u00e9g\u00e2ts de chute.
|
||||
Guides.Acrobatics.Section.1=[[DARK_AQUA]]Comment fonctionne la Roulade?\n[[YELLOW]]Vous avez une chance, lorsque vous prenez des d\u00e9g\u00e2ts dus \u00e0 une chute,\n[[YELLOW]]d\'esquiver ces d\u00e9g\u00e2ts. Maintenez la touche pour s\'accroupir\n[[YELLOW]]pour doubler les chances d\'esquiver ces d\u00e9g\u00e2ts.\n[[YELLOW]]Cette manipulation activera la Roulade Gracieuse. \n[[YELLOW]]La Roulade Gracieuse fonctionne comme une Roulade classique,\n[[YELLOW]]mais vous avez deux fois plus de chance d\'\u00e9chapper aux d\u00e9g\u00e2ts.\n[[YELLOW]]Votre pourcentage de chance de Roulade d\u00e9pend du niveau de votre Comp\u00e9tence.
|
||||
Guides.Acrobatics.Section.2=[[DARK_AQUA]]Comment fonctionne l\'esquive?\n[[YELLOW]]L\'esquive est une capacit\u00e9 passive qui peut vous permettre de\n[[YELLOW]]diminuer les d\u00e9g\u00e2ts de moiti\u00e9 lorsque vous \u00eates bless\u00e9 au combat.\n[[YELLOW]]Les chances d\'esquiver sont fonction de votre niveau de comp\u00e9tence.
|
||||
Guides.Alchemy.Section.0=[[DARK_AQUA]]A propos de l\'alchimie:\n[[YELLOW]]L\'alchimie est l\'art de pr\u00e9parer des potions.\n[[YELLOW]]Donne des bonus de vitesse \u00e0 la pr\u00e9paration des potions mais aussi\n[[YELLOW]]l\'ajout de nouvelles potions (pr\u00e9c\u00e8demment) incraftables.\n[[DARK_AQUA]]GAIN D\'XP:\n[[YELLOW]]Pour gagner de l\'exp\u00e9rience vous devez pr\u00e9parer des potions.
|
||||
Guides.Alchemy.Section.1=[[DARK_AQUA]]Comment fonctionne Catalyse?\n[[YELLOW]]Catalyse acc\u00e8lere le processus de pr\u00e9paration des potions,\n[[YELLOW]]jusqu\'\u00e0 4x plus vite au niveau 1000.\n[[YELLOW]]Par d\u00e9faut, cette capacit\u00e9 est d\u00e9bloqu\u00e9e au niveau 100.
|
||||
Guides.Alchemy.Section.2=[[DARK_AQUA]]Comment fonctionne Concoction?\n[[YELLOW]]Concoction vous permet de pr\u00e9parer plus de potions \u00e0 l\'aide [[YELLOW]]d\'ingr\u00e9dients sp\u00e9ciaux..\n[[YELLOW]]Les ingr\u00e9dients que vous pouvez utiliser sont d\u00e9termin\u00e9s\n[[YELLOW]]par votre rang. Il y a 8 rangs \u00e0 d\u00e9bloquer.
|
||||
Guides.Alchemy.Section.3=[[DARK_AQUA]]Ingr\u00e9dients pour la confections de niveau 4 :\n[[YELLOW]]Poudre d\'Incendiaire, \u0152il Ferment\u00e9 d\u2019Araign\u00e9e, Larme de Ghast, Redstone,\n[[YELLOW]]Poudre de Pierre Lumineuse, Sucre, Melon Scintillant, Carotte Dor\u00e9e,\n[[YELLOW]]Cr\u00e8me de Magma, Verrue du Nether, \u0152il d\'Araign\u00e9e, Poudre \u00e0 Canon, N\u00e9nuphar,\n[[YELLOW]]Poisson-Globe\n[[YELLOW]](Potions de Minecraft Vanilla)
|
||||
Guides.Alchemy.Section.4=[[DARK_AQUA]]Ingr\u00e9dients pour la confections de niveau 2 :\n[[YELLOW]]Carotte (Potion de H\u00e2te)\n[[YELLOW]]Boule de Slime (Potion de Lassitude)\n[[DARK_AQUA]]Ingr\u00e9dients pour la confections de niveau 3 :\n[[YELLOW]]Quartz (Potion d\'Absorption)\n[[YELLOW]]Champignon Rouge (Potion de Saut Boost\u00e9)
|
||||
Guides.Alchemy.Section.5=[[DARK_AQUA]]Ingr\u00e9dients pour la confections de niveau 4 :\n[[YELLOW]]Pomme (Potion de Boost de Vie)\n[[YELLOW]]Viande Putr\u00e9fi\u00e9e (Potion de Faim)\n[[DARK_AQUA]]Ingr\u00e9dients pour la confections de niveau 5 :\n[[YELLOW]]Champignon Brun (Potion de Naus\u00e9e)\n[[YELLOW]]Poche d\'Encre (Potion d\'Aveuglement)
|
||||
Guides.Alchemy.Section.6=[[DARK_AQUA]]Ingr\u00e9dients pour la confections de niveau 6 :\n[[YELLOW]]Herbes Hautes (Potion de Saturation)\n[[DARK_AQUA]]Ingr\u00e9dients pour la confections de niveau 7 :\n[[YELLOW]]Patate Empoisonn\u00e9e (Potion de Wither)\n[[DARK_AQUA]]Ingr\u00e9dients pour la confections de niveau 8 :\n[[YELLOW]]Pomme d\'or normale (Potion de R\u00e9sistance)
|
||||
Guides.Archery.Section.0=[[DARK_AQUA]]A propos de l\'Archerie:\n[[YELLOW]]L\'archerie est l\'art du tir \u00e0 l\'arc.\n[[YELLOW]]Cette comp\u00e9tence fournit divers bonus de combat, par exemple une\n[[YELLOW]]augmentation des d\u00e9g\u00e2ts proportionelle \u00e0 votre niveau, la capacit\u00e9\n[[YELLOW]]de rendre confus d\'autres joueurs en PvP,etc. En plus de cela, vous\n[[YELLOW]]pouvez aussi r\u00e9cup\u00e9rer quelques fl\u00e8ches des corps de vos ennemis.\n[[DARK_AQUA]]GAIN D\'XP:\n[[YELLOW]]Pour gagner de l\'exp\u00e9rience dans cette discipline vous devez infliger\n[[YELLOW]]des d\u00e9g\u00e2ts \u00e0 l\'aide de vos fl\u00e8ches.
|
||||
Guides.Archery.Section.1=[[DARK_AQUA]]Comment fonctionne tir pr\u00e9cis?\n[[YELLOW]]Tir pr\u00e9cis augmente les d\u00e9g\u00e2ts de vos tirs.\n[[YELLOW]]L\'augmentation des d\u00e9g\u00e2ts est fonction de\n[[YELLOW]]votre niveau en tir \u00e0 l\'arc..\n[[YELLOW]]Par d\u00e9faut, vos d\u00e9g\u00e2ts augmentent de 10% tous les\n[[YELLOW]]50 niveaux, jusqu\'\u00e0 un maximum de 200% de bonus.
|
||||
Guides.Archery.Section.2=[[DARK_AQUA]]Comment fonctionne d\u00e9sorienter?\n[[YELLOW]]Vous avez une chance de d\u00e9sorienter votre cible lorsque vous lui\n[[YELLOW]]tirez dessus. Sous l\'effet de d\u00e9sorienter, votre cible regarde droit\n[[YELLOW]]vers le ciel pendant une courte dur\u00e9e.\n[[YELLOW]]Un tir qui d\u00e9soriente inflige 4 d\u00e9g\u00e2ts suppl\u00e9mentaires (2 coeurs).
|
||||
Guides.Archery.Section.3=[[DARK_AQUA]]Comment fonctionne la r\u00e9cup\u00e9ration de fl\u00e8ches?\n[[YELLOW]]Vous avez une chance de r\u00e9cup\u00e9rer certaines de vos fl\u00e8ches\n[[YELLOW]]lorsque vous tuez un mob \u00e0 l\'arc.\n[[YELLOW]]Cette chance augmente avec votre niveau en Tir \u00e0 l\'arc.\n[[YELLOW]]Cette capacit\u00e9 augmente de 0.1% par niveau, jusqu\'\u00e0 100%\n[[YELLOW]]au niveau 1000.
|
||||
Guides.Axes.Section.0=[[DARK_AQUA]]Concernant les Haches:\n[[YELLOW]]Avec la comp\u00e9tence Hache vous pouvez utiliser votre Hache pour bien plus\n[[YELLOW]]que de la d\u00e9forestation! Vous pourrez d\u00e9couper des mobs et des joueurs\n[[YELLOW]]pour gagner de l\'exp\u00e9rience, attaquer des mobs avec un effet de recul\n[[YELLOW]]et infliger des coups critiques MORTELS sur mobs et joueurs.\n[[YELLOW]]Votre hache devient aussi un outil redoutable pour perforer\n[[YELLOW]]l\'armure de vos ennemis au fur et \u00e0 mesure que votre niveau\n[[YELLOW]]augmente.\n[[DARK_AQUA]]Gain d\'exp\u00e9rience:\n[[YELLOW]]Pour gagner de l\'exp\u00e9rience, il vous faut attaquer un joueur ou un mob\n[[YELLOW]]avec une Hache.
|
||||
Guides.Axes.Section.1=[[DARK_AQUA]]Comment fonctionne le Pourfendeur de Cr\u00e2nes?\n[[YELLOW]]Cette capacit\u00e9 vous permet d\'infliger des d\u00e9g\u00e2ts de zone.\n[[YELLOW]]Ce d\u00e9g\u00e2t de zone infligera la moiti\u00e9 de ce que vous avez inflig\u00e9 \u00e0 votre\n[[YELLOW]]cible principale et s\'av\u00e8re donc utile pour s\'attaquer \u00e0 des hordes de mobs.
|
||||
Guides.Axes.Section.2=[[DARK_AQUA]]Comment fonctionne le Coup Critique?\n[[YELLOW]]Le Coup Critique est une capacit\u00e9 automatique qui donne une chance\n[[YELLOW]]d\'infliger des d\u00e9g\u00e2ts suppl\u00e9mentaires.\n[[YELLOW]]Par d\u00e9faut, par pallier de 2 niveaux dans la Comp\u00e9tence Hache, vous gagnez\n[[YELLOW]]0.1% de chance de porter le Coup Critique, causant 2 fois plus de d\u00e9g\u00e2ts aux mobs\n[[YELLOW]]ou 1.5 fois de d\u00e9g\u00e2ts aux joueurs.
|
||||
Guides.Axes.Section.3=[[DARK_AQUA]]Comment fonctionne la Ma\u00eetrise de la Hache?\n[[YELLOW]] la Ma\u00eetrise de la Hache est une capacit\u00e9 automatique qui permet d\'infliger plus de d\u00e9g\u00e2ts\n[[YELLOW]]\u00e0 vos cibles en utilisant une Hache.\n[[YELLOW]]Par d\u00e9faut, ce bonus augmente vos d\u00e9g\u00e2t inflig\u00e9s de 1 par pallier de 50 niveaux\n[[YELLOW]]pour atteindre un maximum de 4 au niveau 200.
|
||||
Guides.Axes.Section.4=[[DARK_AQUA]]Comment fonctionne l\'Impact d\'Armure?\n[[YELLOW]]Frappez avez suffisamment de force pour briser une armure!\n[[YELLOW]]Cette capacit\u00e9 a une chance passive de d\u00e9t\u00e9riorer l\'armure de votre ennemi.\n[[YELLOW]] de votre ennemi. Ces d\u00e9g\u00e2ts augmentent avec votre niveau de la Comp\u00e9tence Haches.
|
||||
Guides.Axes.Section.5=[[DARK_AQUA]]Comment fonctionne l\'Impact Am\u00e9lior\u00e9?\n[[YELLOW]]Vous avez une chance, automatique, pour obtenir un impact plus important\n[[YELLOW]]lorsque vous attaquez avec votre hache.\n[[YELLOW]]Par d\u00e9faut cette chance est de 25%. Cette capacit\u00e9 a\n[[YELLOW]]un effet de recul consid\u00e9rable, similaire \u00e0 l\u2019enchantement Frappe II.\n[[YELLOW]]En plus, les d\u00e9g\u00e2ts sont augment\u00e9s avec cette capacit\u00e9.
|
||||
Guides.Excavation.Section.0=[[DARK_AQUA]]A propos de l\'Excavation :\n[[YELLOW]]L\'Excavation est l\'action de creuser la terre pour y trouver des tr\u00e9sors.\n[[YELLOW]]En excavant le monde, vous trouverez des tr\u00e9sors.\n[[YELLOW]]Plus vous effectuerez ceci, plus vous pourrez trouver de tr\u00e9sors.\n[[DARK_AQUA]]Gain d\'exp\u00e9rience:\n[[YELLOW]]Pour gagner de l\'exp\u00e9rience dans cette comp\u00e9tence vous devez creuser avec une pelle en main.\n[[YELLOW]]Seulement certains mat\u00e9riaux peuvent \u00eatre creus\u00e9s pour des tr\u00e9sors et de l\'exp\u00e9rience.
|
||||
Guides.Excavation.Section.1=[[DARK_AQUA]]Mat\u00e9riaux compatibles:\n[[YELLOW]]Herbe, Terre, Sable, Argile, Gravier, Mycelium, Sable des \u00e2mes
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||||
Guides.Excavation.Section.2=[[DARK_AQUA]]Comment utiliser le Giga Broyeur:\n[[YELLOW]]Avec une pioche dans votre main, faites clic droit pour pr\u00e9parer votre outil.\n[[YELLOW]]Une fois cela fait, vous avez jusqu\'\u00e0 4 secondes pour commencer \u00e0 miner\n[[YELLOW]]des mat\u00e9riaux compatibles, ce qui activera le Broyeur.
|
||||
Guides.Excavation.Section.3=[[DARK_AQUA]]Comment fonctionne Foreur?\n[[YELLOW]]Foreur est une capacit\u00e9 avec temps de recharge, li\u00e9e\n[[YELLOW]]\u00e0 votre comp\u00e9tence d\'excavation. Cela triple les chances\n[[YELLOW]]de trouver des tr\u00e9sors et d\u00e9truis instantan\u00e9ment les\n[[YELLOW]]blocs excavables.
|
||||
Guides.Excavation.Section.4=[[DARK_AQUA]]Comment fonctionne Chasseur de Tr\u00e9sors?\n[[YELLOW]]Les tr\u00e9sors r\u00e9cup\u00e9rables requi\u00e8rent d\'avoir un certain niveau\n[[YELLOW]]en excavation pour avoir une chance de les faire tomber, en [[YELLOW]]cons\u00e9quence de quoi il est difficile d\'estimer son utilit\u00e9.\n[[YELLOW]]Mais gardez \u00e0 l\'esprit que plus votre niveau est \u00e9lev\u00e9,\n[[YELLOW]]plus vous pourrez trouver de tr\u00e9sors diff\u00e9rents.\n[[YELLOW]]Rappelez vous aussi que chaque type de bloc excavable\n[[YELLOW]]contient sa propre liste de tr\u00e9sors uniques.\n[[YELLOW]]En d\'autres termes, vous trouverez des tr\u00e9sors diff\u00e9rents en creusant\n[[YELLOW]]du sable plut\u00f4t que du gravier (par exemple).
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||||
Guides.Excavation.Section.5=[[DARK_AQUA]]Notes sur l\'Excavation:\n[[YELLOW]]Les loots de l\'excavation sont enti\u00e8rement modifiables\n[[YELLOW]]donc les r\u00e9sultats varient selon les serveurs.
|
||||
Guides.Fishing.Section.0=[[DARK_AQUA]]Concernant la P\u00eache:\n[[YELLOW]]La Comp\u00e9tence P\u00eache rend la P\u00eache int\u00e9ressante!\n[[YELLOW]]Trouvez des tr\u00e9sors cach\u00e9s, et d\u00e9robez des objets aux mobs!\n[[DARK_AQUA]]Gain d\'Exp\u00e9rience:\n[[YELLOW]]P\u00eachez des poissons!
|
||||
Guides.Fishing.Section.1=[[DARK_AQUA]]Comment fonctionne le Chasseur de Tr\u00e9sors?\n[[YELLOW]]Cette capacit\u00e9 vous permet de trouver des tr\u00e9sors en p\u00eachant\n[[YELLOW]]avec une petite chance de trouver des objets enchant\u00e9s.\n[[YELLOW]]Tous les tr\u00e9sors possibles sont trouvables \u00e0 n\'importe\n[[YELLOW]]quel niveau de la Comp\u00e9tence P\u00eache. Trouver un objet\n[[YELLOW]]d\u00e9pend n\u00e9anmoins de la raret\u00e9 de ce dernier.\n[[YELLOW]]Plus votre Comp\u00e9tence P\u00eache est \u00e9lev\u00e9e, plus\n[[YELLOW]]vous aurez de chances de trouver de meilleurs tr\u00e9sors!
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||||
Guides.Fishing.Section.2=[[DARK_AQUA]]Comment fonctionne la P\u00eache sur Glace?\n[[YELLOW]]Cette capacit\u00e9 passive vous permet de p\u00eacher sur des lacs gel\u00e9s!\n[[YELLOW]]Lancez votre cane \u00e0 p\u00eache dans un lac gel\u00e9 et cette capacit\u00e9\n[[YELLOW]]cr\u00e9era un trou dans la glace pour p\u00eacher.
|
||||
Guides.Fishing.Section.3=[[DARK_AQUA]]Comment fonctionne Ma\u00eetre P\u00eacheur?\n[[YELLOW]]Cette capacit\u00e9 passive augmente la chance d\'une touche sur votre ligne de p\u00eache.\n[[YELLOW]]Lorsque vous avez d\u00e9bloqu\u00e9 cette capacit\u00e9, en p\u00eachant dans un bateau\n[[YELLOW]]ou lorsque vous \u00eates dans un biome oc\u00e9an, la chance d\'une touche est doubl\u00e9e.
|
||||
Guides.Fishing.Section.4=[[DARK_AQUA]]Comment fonctionne la Secousse?\n[[YELLOW]]Cette capacit\u00e9 active vous permet de r\u00e9cup\u00e9rer des objets sur les mobs\n[[YELLOW]]en les crochetant avec une cane \u00e0 p\u00eache.\n[[YELLOW]]Les mobs feront alors tomber au sol ce qu\'ils laisseraient normalement \u00e0 leur mort.\n[[YELLOW]]Il est aussi possible de r\u00e9cup\u00e9rer des cr\u00e2nes de mobs, qui sont normalement\n[[YELLOW]]non r\u00e9cup\u00e9rables.
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||||
Guides.Fishing.Section.5=[[DARK_AQUA]]Comment fonctionne le Repas du P\u00eacheur?\n[[YELLOW]]Cette capacit\u00e9 passive vous permet d\'augmenter la vie r\u00e9cup\u00e9r\u00e9e\n[[YELLOW]]en mangeant du poisson.
|
||||
Guides.Fishing.Section.6=[[DARK_AQUA]]Notes sur la P\u00eache:\n[[YELLOW]]Les loots de la P\u00eache sont enti\u00e8rement modifiables\n[[YELLOW]]donc les r\u00e9sultats varient selon les serveurs.
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||||
Guides.Herbalism.Section.0=[[DARK_AQUA]]A propos de l\'herboristerie:\n[[YELLOW]]L\'herboristerie concerne la culture et la r\u00e9colte de plantes et d\'herbes.\n[[DARK_AQUA]]GAIN D\'XP:\n[[YELLOW]]R\u00e9colte de plantes et d\'herbes.
|
||||
Guides.Herbalism.Section.1=[[DARK_AQUA]]Blocs compatibles\n[[YELLOW]]Bl\u00e9, Potatoes, Carrotes, Melons, \n[[YELLOW]]Citrouilles, Canne \u00e0 sucre, F\u00e8ves de Cacao, Fleurs, Cactus, Champignons,\n[[YELLOW]]Verrues du Nether, N\u00e9nuphars, et Lianes.
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||||
Guides.Herbalism.Section.2=[[DARK_AQUA]]Comment fonctionne Main Verte?\n[[YELLOW]]Main Verte est une capacit\u00e9 activ\u00e9e, gr\u00e2ce \u00e0 un clic-droit\n[[YELLOW]]lorsque vous tenez une houe.\n[[YELLOW]]Main Verte donne au joueur une chance de r\u00e9cup\u00e9rer 3x ce que\n[[YELLOW]]donnerai la plante r\u00e9colt\u00e9e. Vous pouvez \u00e9galement utiliser des\n[[YELLOW]]graines pour insufler la vie \u00e0 certains blocs \n[[YELLOW]]afin de les transformer.
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||||
Guides.Herbalism.Section.3=[[DARK_AQUA]]Comment Mains Vertes (Plantations) fonctionne ?\n[[YELLOW]]Cette capacit\u00e9 passive va automatiquement replanter les \n[[YELLOW]]plantations lorsque celles-ci ont \u00e9t\u00e9 r\u00e9colt\u00e9es.\n[[YELLOW]]Les chances de succ\u00e8es d\u00e9pendent de votre talent Herborisme.
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||||
Guides.Herbalism.Section.4=[[DARK_AQUA]]Comment Mains Vertes (Pierre/Briques de Pierre/Terre) fonctionent-elles ?\n[[YELLOW]]Cette cpacit\u00e9 active vous permet de transformer les blocs dans leur\n[[YELLOW]]forme homologue (Pierre Moussue/Brique de Pierre Moussue/Herbe).\n[[YELLOW]]Vous pouvez faire ceci en effectuant un clic droit\n[[YELLOW]]sur le bloc, en tenant des graines. une graine sera alors consomm\u00e9e.
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||||
Guides.Herbalism.Section.5=[[DARK_AQUA]]Comment fonctionne r\u00e9gime fermier?\n[[YELLOW]]Cette capacit\u00e9 passive augmente le montant d\'\u00e9nergie rendue \n[[YELLOW]]lorsque vous mangez du pain, cookies, past\u00e8que, soupe \n[[YELLOW]]de champignons, carottes et patates.
|
||||
Guides.Herbalism.Section.6=[[DARK_AQUA]]Comment fonctione Chance d\'Hyrule?\n[[YELLOW]]Cette capacit\u00e9 passive vous donne une chance de trouver des\n[[YELLOW]]objets rares lorsque vous cassez certains blocs avec une \u00e9p\u00e9e.
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||||
Guides.Herbalism.Section.7=[[DARK_AQUA]]Comment fonctionne Double Drops?\n[[YELLOW]]Cette capacit\u00e9 passive donne au joueur\n[[YELLOW]]plus d\'objets lors de ses r\u00e9coltes.
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||||
Guides.Mining.Section.0=[[DARK_AQUA]]A propos du Minage:\n[[YELLOW]]Le Minage consiste \u00e0 miner de la pierre et des minerais.\n[[YELLOW]]Il occtroie des bonus sur le nombre de minerais obtenus lors du minage.\n[[DARK_AQUA]]Gain d\'exp\u00e9rience:\n[[YELLOW]]Pour gagner de l\'exp\u00e9rience dans cette comp\u00e9tence, vous devez simplement miner avec une pioche.\n[[YELLOW]]Seulement certains blocs rapportent de l\'exp\u00e9rience.
|
||||
Guides.Mining.Section.1=[[DARK_AQUA]]Mat\u00e9riaux compatibles:\n[[YELLOW]]Pierre lisse, Minerais de Charbon, Minerais de Fer, Minerais d\'Or, Minerais de Diamant, Minerais de Redstone,\n[[YELLOW]]Minerais de Lapis, Obsidienne, Pierre Moussue, Pierre de l\'End,\n[[YELLOW]]Pierre Lumineuse, et Netherrack.
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||||
Guides.Mining.Section.2=[[DARK_AQUA]]Comment utiliser le Broyeur:\n[[YELLOW]]Avec une pioche dans votre main, faites clic droit pour pr\u00e9parer votre outil.\n[[YELLOW]]Une fois cela fait, vous avez jusqu\'\u00e0 4 secondes pour commencer \u00e0 miner\n[[YELLOW]]des mat\u00e9riaux compatibles, ce qui activera le Broyeur.
|
||||
Guides.Mining.Section.3=[[DARK_AQUA]]Qu\'est-ce que le Super Briseur?\n[[YELLOW]]Le Super Briseur est une capacit\u00e9 avec un temps de r\u00e9cup\u00e9ration li\u00e9 \u00e0 la Comp\u00e9tence\n[[YELLOW]]minage. Il triple vos chances de r\u00e9cup\u00e9rer des objets et\n[[YELLOW]]permet la casse instantan\u00e9e sur des minerais.
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||||
Guides.Mining.Section.4=[[DARK_AQUA]]Comment utiliser le Minage Explosif:\n[[YELLOW]]Avec un d\u00e9tonateur en main, \u00e0 savoir un briquet par d\u00e9faut,\n[[YELLOW]]s\'accroupir et faire un clic droit sur de la TNT \u00e0 distance. Ceci fera\n[[YELLOW]]exploser instantan\u00e9ment la TNT.
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||||
Guides.Mining.Section.5=[[DARK_AQUA]]Comment fonctionne le Minage par Explosions?\n[[YELLOW]]Le Minage par Explosions est une capacit\u00e9 avec un temps de recharge li\u00e9 au talent\n[[YELLOW]]de Minage. Il donne des bonus lors de l\'utilisation nde TNT pour le minage et vous permet\n[[YELLOW]]de contr\u00f4ler l\'explosion de TNT. Il y a 3 parties du Minage par Explosions.\n[[YELLOW]]La premi\u00e8re est les Grosses Bombes. Elle vous permet d\'augmenter le rayon d\'explosion.\n[[YELLOW]]La seconde est la Demolition Experte, qui diminue les d\u00e9g\u00e2ts provenants des explosions de TNT\n[[YELLOW]]La troisi\u00e8me augmente le nombre de minerais obtenus par la TNT et diminue les pertes.
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||||
Guides.Repair.Section.0=[[DARK_AQUA]]A propos de la R\u00e9paration :\n[[YELLOW]]La r\u00e9paration vous permet d\'utiliser un bloc de fer pour r\u00e9parer\n[[YELLOW]]des armures et des outils.\n[[DARK_AQUA]]Gain d\'exp\u00e9rience:\n[[YELLOW]]R\u00e9parer des outils ou des armures en utilisant l\'enclume de mcMMO.\n[[YELLOW]]C\'est un bloc de fer par d\u00e9faut et il ne doit pas \u00eatre confondu avec\n[[YELLOW]]l\'enclume de Minecraft Vanilla.
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||||
Guides.Repair.Section.1=[[DARK_AQUA]]Comment utiliser R\u00e9paration?\n[[YELLOW]]Placez une enclume mcMMO et faites un clic droit pour r\u00e9parer l\'objet\n[[YELLOW]]que vous avez en main. Ceci consomme 1 objet \u00e0 chaque utilisation.
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||||
Guides.Repair.Section.2=[[DARK_AQUA]]Comment fonctionne Ma\u00eetrise de la Forge?\n[[YELLOW]]Ma\u00eetrise de la Forge augmente la quantit\u00e9 de r\u00e9parations effectu\u00e9es.\n[[YELLOW]]La quantit\u00e9 de durabilit\u00e9 suppl\u00e9mentaire attribu\u00e9e est fonction de \n[[YELLOW]]votre niveau en R\u00e9paration.
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||||
Guides.Repair.Section.3=[[DARK_AQUA]]Comment fonctionne la Super R\u00e9paration?\n[[YELLOW]]La Super R\u00e9paration est une capacit\u00e9 passive . Lors de la r\u00e9paration d\'un \u00e9l\u00e9ment ,\n[[YELLOW]]elle accorde aux joueurs une chance de r\u00e9parer un \u00e9l\u00e9ment avec\n[[YELLOW]]une double efficacit\u00e9.
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||||
Guides.Repair.Section.4=[[DARK_AQUA]]Comment fonctionne Forge arcanique?\n[[YELLOW]]Cette capacit\u00e9 passive vous permet de r\u00e9parer des objets avec une\n[[YELLOW]]certaine chance de conserver les enchantements. Ces derniers\n[[YELLOW]]pourrons \u00eatre conserv\u00e9 \u00e0 leur niveau, rendus \u00e0 un niveau inf\u00e9rieur\n[[YELLOW]]ou compl\u00e8tement perdus.
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||||
Guides.Salvage.Section.0=[[DARK_AQUA]]A propos du Recyclage:\n[[YELLOW]]Le Recyclage vous permet d\'utiliser un bloc d\'or pour r\u00e9cup\u00e9rer des mati\u00e8res premi\u00e8res\n[[YELLOW]]sur de l\'armure ou des outils.\n[[DARK_AQUA]]Gain d\'Exp\u00e9rience:\n[[YELLOW]]Le Recyclage est une Comp\u00e9tence enfant des comp\u00e9tences R\u00e9paration et P\u00eache, votre niveau\n[[YELLOW]]de Recyclage est donc bas\u00e9 sur les niveaux des comp\u00e9tences R\u00e9paration et P\u00eache.
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||||
Guides.Salvage.Section.1=[[DARK_AQUA]]Comment utiliser le Recyclage?\n[[YELLOW]]Placez une Enclume de Recyclage mcMMO et faites un clic-droit pour recycler \n[[YELLOW]]l\'objet que vous avez en main. Ceci cassera votre objet\n[[YELLOW]]et vous rendra les mat\u00e9riaux qui composent l\'objet.\n[[YELLOW]]Par exemple, recycler une pioche en fer vous rendra des barres de fer.
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||||
Guides.Salvage.Section.2=[[DARK_AQUA]]Comment fonctionne le Recyclage Avanc\u00e9?\n[[YELLOW]]Lorsque d\u00e9bloqu\u00e9e, cette capacit\u00e9 vous permet de recycler des objets d\u00e9t\u00e9rior\u00e9s.\n[[YELLOW]]Votre pourcentage de r\u00e9cup\u00e9ration de mat\u00e9riaux augmente avec votre niveau. Un pourcentage\n[[YELLOW]]plus \u00e9lev\u00e9 signifie que vous pouvez r\u00e9cup\u00e9rer davantage de mat\u00e9riaux.\n[[YELLOW]]Avec le Recyclage Avanc\u00e9 vous r\u00e9cup\u00e9rerez toujours un mat\u00e9riaux \n[[YELLOW]]sauf si l\'objet est trop endommag\u00e9. Vous n\'aurez donc pas \u00e0 vous\n[[YELLOW]]soucier de casser des objets sans avoir rien r\u00e9cup\u00e9r\u00e9.
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||||
Guides.Salvage.Section.3=[[DARK_AQUA]]Voici une illustration pour expliquer comment cela fonctionne:\n[[YELLOW]]Disons que nous recyclons une pioche en or endommag\u00e9e \u00e0 20%,\n[[YELLOW]]ce qui veux dire que le montant maximum que vous pouvez r\u00e9cup\u00e9rer est 2 (66%).\n[[YELLOW]](parce que la pioche est constitu\u00e9e de 3 lingots, valant chacun\n[[YELLOW]]33,33% de durabilit\u00e9). Si votre pourcentage de r\u00e9cup\u00e9ration de mat\u00e9riaux\n[[YELLOW]]est en dessous de 66% vous ne pourrez pas r\u00e9cup\u00e9rer 2 lingots.\n[[YELLOW]]Si ce pourcentage est au dessus de 66% vous pourrez r\u00e9cup\u00e9rer le\n[[YELLOW]]\"montant maximum\", donc 2 lingots.
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||||
Guides.Salvage.Section.4=[[DARK_AQUA]]Comment fonctionne le Recyclage Arcanique?\n[[YELLOW]]Cette capacit\u00e9 vous permet de r\u00e9cup\u00e9rer des livres enchant\u00e9s lors que vous recyclez\n[[YELLOW]]des objets enchant\u00e9s. En fonction de votre niveau, la chance de r\u00e9cup\u00e9rer avec succ\u00e8s\n[[YELLOW]]des enchantements entiers ou partiels varie.\n[[YELLOW]]Lorsqu\'un enchantement est partiellement r\u00e9cup\u00e9r\u00e9, le livre enchant\u00e9\n[[YELLOW]]aura un niveau d\'enchantement plus bas compar\u00e9 \u00e0 l\'enchantement\n[[YELLOW]]de l\'objet que recyclez.
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||||
Guides.Smelting.Section.0=Arrive bient\u00f4t...
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||||
Guides.Swords.Section.0=[[DARK_AQUA]]A propos du combat \u00e0 l\'\u00e9p\u00e9e::\n[[YELLOW]]Cette comp\u00e9tence octroie un bonus si vous combattez avec\n[[YELLOW]]une \u00e9p\u00e9e.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Le gain d\'XP est bas\u00e9 sur le montant des d\u00e9gats inflig\u00e9s aux mobs \n[[YELLOW]]et autres joueurs avec une \u00e9p\u00e9e.
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||||
Guides.Swords.Section.1=[[DARK_AQUA]]Comment fonctionne coups d\u00e9chirants?\n[[YELLOW]]Coups d\u00e9chirants est une capacit\u00e9 acitv\u00e9e, vous pouvez l\'activer\n[[YELLOW]]avec un clic droit, une \u00e9p\u00e9e \u00e0 la main. Cette capacit\u00e9 vous permet \n[[YELLOW]]d\'infliger des d\u00e9g\u00e2ts de zone (AoE). Cette AoE inflige un bonus de 25%\n[[YELLOW]]de dommage et fais saigner la cilbe pendant 5 ticks.
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||||
Guides.Swords.Section.2=[[DARK_AQUA]]Comment fonctionne la Contre-Attaque?\n[[YELLOW]]La Contre-Attaque est une capacit\u00e9 active. En bloquant les attaques\n[[YELLOW]]des mobs, vous avez une chance de repousser 50% des\n[[YELLOW]]d\u00e9g\u00e2ts qui vous sont inflig\u00e9s.
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||||
Guides.Swords.Section.3=[[DARK_AQUA]]Comment fonctionne le Saignement?\n[[YELLOW]]Le Saignement fait saigner vos ennemis, perdant de la vie toutes les deux secondes.\n[[YELLOW]]La cible saignera jusqu\'\u00e0 ce que l\'effet s\'estompe, ou qu\'il meure,\n[[YELLOW]]en fonction de ce qui arrive en premier!\n[[YELLOW]]La durabilit\u00e9 du Saignement est augment\u00e9 avec votre Comp\u00e9tence \u00c9p\u00e9e.
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||||
Guides.Taming.Section.0=[[DARK_AQUA]]A propos de l\'Apprivoisement:\n[[YELLOW]]L\'apprivoisement conf\u00e8re au joueur divers bonus de combat\n[[YELLOW]]lorsqu\'il utilise un animal (loup/ocelot).\n[[DARK_AQUA]]GAIN D\'XP:\n[[YELLOW]]Pour gagner de l\'exp\u00e9rience, vous devez apprivoiser des loups ou des\n[[YELLOW]]ocelots
|
||||
Guides.Taming.Section.1=[[DARK_AQUA]]Comment fonctionne l\'Appel de la Nature?\n[[YELLOW]]Appel de la Nature est une capacit\u00e9 active qui vous permet de faire appel\n[[YELLOW]]\u00e0 un loup ou un ocelot. Vous pouvez faire ceci en faisant\n[[YELLOW]]un clic gauche en tenant des os ou du poisson.
|
||||
Guides.Taming.Section.2=[[DARK_AQUA]]Comment fonctionne connaissance des b\u00eates?\n[[YELLOW]]Connaissance des b\u00eates permet au joueur d\'inspecter les stats\n[[YELLOW]]de ses animaux. Cliquez gauche un loup ou un ocelot pour\n[[YELLOW]]utiliser Connaissance des b\u00eates.
|
||||
Guides.Taming.Section.3=[[DARK_AQUA]]Comment fonctione Gore?\n[[YELLOW]]Gore est une capacit\u00e9 passive qui a une chance d\'infliger un effet\n[[YELLOW]]de saignement sur la cible de votre loup.
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||||
Guides.Taming.Section.4=[[DARK_AQUA]]Comment fonctionne Griffes aiguis\u00e9es?\n[[YELLOW]]Griffes aiguis\u00e9es ajoute un bonus de d\u00e9g\u00e2ts inflig\u00e9s par votre loup.\n[[YELLOW]]Le bonus de d\u00e9g\u00e2ts d\u00e9pend de votre niveau en Apprivoisement.
|
||||
Guides.Taming.Section.5=[[DARK_AQUA]]Comment fonctionne Attentif \u00e0 l\'environnement?\n[[YELLOW]]Cette capacit\u00e9 passive permet \u00e0 votre loup de se t\u00e9l\u00e9porter sur vous\n[[YELLOW]]lorsqu\'il se rapproche de dangers (cactus, lave, etc). Cela lui donne\n[[YELLOW]]\u00e9galemment l\'immunit\u00e9 contre les d\u00e9g\u00e2ts de chute.
|
||||
Guides.Taming.Section.6=[[DARK_AQUA]]Comment fonctionne Poil \u00c9pais?\n[[YELLOW]]Cette capacit\u00e9 passive rend vos loups moins vuln\u00e9rables\n[[YELLOW]]et r\u00e9sistants au feu.
|
||||
Guides.Taming.Section.7=[[DARK_AQUA]]Comment fonctionne r\u00e9sistance aux chocs?\n[[YELLOW]]Cette capacit\u00e9 passive r\u00e9duit les d\u00e9g\u00e2ts inflig\u00e9s \u00e0 vos loups\n[[YELLOW]]par les explosions.
|
||||
Guides.Taming.Section.8=[[DARK_AQUA]]Comment fonctionne Service Fast Food?\n[[YELLOW]]Cette capacit\u00e9 passive donne \u00e0 vos loups une chance de\n[[YELLOW]]se soigner lorsqu\'ils effectuent une attaque.
|
||||
Guides.Unarmed.Section.0=[[DARK_AQUA]]A propos des Poings:\n[[YELLOW]]Utiliser ses Poings pour se battre donnera des bonus divers lorsque\n[[YELLOW]]vous combattez.\n[[DARK_AQUA]]Gain d\'Exp\u00e9rience:\n[[YELLOW]]Vous gagnez de l\'exp\u00e9rience en fonction des d\u00e9g\u00e2ts inflig\u00e9s aux mobs\n[[YELLOW]]ou aux autres joueurs lors d\'un combat avec vos Poings.
|
||||
Guides.Unarmed.Section.1=[[DARK_AQUA]]Comment fonctionne la Furie?\n[[YELLOW]]Furie est une capacit\u00e9 active qui est activ\u00e9e en faisant un clic-droit,\n[[YELLOW]]en n\'ayant rien \u00e0 la main. En mode Furie, vous infligerez 50% plus\n[[YELLOW]]de d\u00e9g\u00e2ts et vous pourrez casser des mat\u00e9riaux faibles instantan\u00e9ment,\n[[YELLOW]]comme l\'Herbe et la Terre.
|
||||
Guides.Unarmed.Section.2=[[DARK_AQUA]]Comment fonctionne le Bras de Fer?\n[[YELLOW]]Bras de Fer augmente les d\u00e9g\u00e2ts inflig\u00e9s lorsque vous attaquez des mobs ou\n[[YELLOW]]des joueurs avec les Poings.
|
||||
Guides.Unarmed.Section.3=[[DARK_AQUA]]Comment fonctionne la D\u00e9viation de Fl\u00e8che?\n[[YELLOW]]La D\u00e9viation de Fl\u00e8che est une capacit\u00e9 \n[[YELLOW]]qui permet de d\u00e9vier une fl\u00e8che tir\u00e9e par un Squelette ou un joueur.\n[[YELLOW]]Cette fl\u00e8che tombera alors au sol, inoffensive.
|
||||
Guides.Unarmed.Section.4=[[DARK_AQUA]]Comment fonctionne la Poigne de Fer?\n[[YELLOW]]Poigne de Fer est une capacit\u00e9 passive qui contre le d\u00e9sarmement. En am\u00e9liorant\n[[YELLOW]]votre comp\u00e9tence Poings, la chance de parer un d\u00e9sarmement augmente.
|
||||
Guides.Unarmed.Section.5=[[DARK_AQUA]]Comment fonctionne d\u00e9sarmement?\n[[YELLOW]]Cette capacit\u00e9 passive permet le joueur de d\u00e9sarmer d\'autres joueurs,\n[[YELLOW]]provoquant la chute au sol de ses objets \u00e9quip\u00e9s.
|
||||
Guides.Woodcutting.Section.0=[[DARK_AQUA]]A propos de b\u00fbcheronnage:\n[[YELLOW]]Le b\u00fbcheronnage concerne l\'abattement d\'arbres.\n[[DARK_AQUA]]Gain d\'Exp\u00e9rience:\n[[YELLOW]]Vous gagniez de l\'exp\u00e9rience pour chaque bloc de bois cass\u00e9.
|
||||
Guides.Woodcutting.Section.1=[[DARK_AQUA]]Comment fonctionne le Fendeur d\'Arbres?\n[[YELLOW]]Le Fendage d\'Arbres est une capacit\u00e9 active, en faisant un clic-droit\n[[YELLOW]]avec une hache \u00e0 la main, vous activerez cette capacit\u00e9. Ceci vous\n[[YELLOW]]permettra d\'abattre un arbre int\u00e9gralement, en r\u00e9cup\u00e9rant\n[[YELLOW]]toutes les b\u00fbches d\'un coup.
|
||||
Guides.Woodcutting.Section.2=[[DARK_AQUA]]Comment fonctionne le Souffleur de Feuilles?\n[[YELLOW]]Souffleur de Feuilles est une capacit\u00e9 passive qui permet de casser un\n[[YELLOW]]bloc de feuilles instantan\u00e9ment quand vous les cassez avec un hache. Par d\u00e9faut,\n[[YELLOW]]cette capacit\u00e9 est disponible au niveau 100 de la Comp\u00e9tence B\u00fbcheronnage.
|
||||
Guides.Woodcutting.Section.3=[[DARK_AQUA]]Comment fonctionne Double Bois?\n[[YELLOW]]Cette capacit\u00e9 passive vous donne une chance\n[[YELLOW]]de r\u00e9cup\u00e9rer une b\u00fbche suppl\u00e9mentaire par bloc de bois cass\u00e9.
|
||||
Inspect.Offline=Tu n\'as pas la permission d\'inspecter un joueur hors ligne!
|
||||
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
|
||||
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
|
||||
Inspect.TooFar=Vous \u00eates trop \u00e9loign\u00e9 de ce joueur pour l\'inspecter !
|
||||
Item.ChimaeraWing.Fail=**\u00c9CHEC D\'AILE DE CHIM\u00c8RE !**
|
||||
Item.ChimaeraWing.Pass=**AILE DE CHIM\u00c8RE**
|
||||
Item.ChimaeraWing.Name=Aile de Chim\u00e8re
|
||||
Item.ChimaeraWing.Lore=[[GRAY]]Vous t\u00e9l\u00e9porte \u00e0 votre lit.
|
||||
Item.Generic.Wait=Vous devez attendre avant de pouvoir utiliser cela de nouveau ! [[YELLOW]]({0}s)
|
||||
Item.Injured.Wait=Vous avez \u00e9t\u00e9 bless\u00e9 r\u00e9cemment et devez attendre pour utiliser cela. [[YELLOW]]({0}s)
|
||||
Item.FluxPickaxe.Name=Pioche de Flux
|
||||
Item.FluxPickaxe.Lore.1=[[GRAY]]A une chance de fondre des minerais instantan\u00e9ment.
|
||||
Item.FluxPickaxe.Lore.2=[[GRAY]]Requi\u00e8re niveau de Forge {0}+
|
||||
Teleport.Commencing=[[GRAY]]La t\u00e9l\u00e9portation commence dans [[GOLD]]({0}) [[GRAY]]secondes, pri\u00e8re de ne pas bouger...
|
||||
Teleport.Cancelled=[[DARK_RED]]T\u00e9l\u00e9portation annul\u00e9e !
|
||||
Skills.Child=[[GOLD]](TALENT ENFANT)
|
||||
Skills.Disarmed=[[DARK_RED]]Vous avez \u00e9t\u00e9 d\u00e9sarm\u00e9 !
|
||||
Skills.Header=-----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore=[[DARK_RED]]Vous devez en avoir plus
|
||||
Skills.Parents=PARENTS
|
||||
Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] XP ([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.ChildStats={0}[[GREEN]]{1}
|
||||
Skills.TooTired=Vous \u00eates trop fatigu\u00e9 pour r\u00e9utiliser cette comp\u00e9tence maintenant.
|
||||
Skills.Cancelled={0} annul\u00e9(e) !
|
||||
Skills.ConfirmOrCancel=[[GREEN]]Fa\u00eetes de nouveau un clic droit pour confirmer [[GOLD]]{0}[[GREEN]]. Clic gauche pour annuler.
|
||||
Stats.Header.Combat=[[GOLD]]-=COMP\u00c9TENCES DE COMBAT=-
|
||||
Stats.Header.Gathering=[[GOLD]]-=COMP\u00c9TENCES DE R\u00c9COLTE=-
|
||||
Stats.Header.Misc=[[GOLD]]-=AUTRES TALENTS=-
|
||||
Stats.Own.Stats=[[GREEN]][mcMMO] Statistiques
|
||||
Perks.XP.Name=Exp\u00e9rience
|
||||
Perks.XP.Desc=Gain d\'EXP boost\u00e9 dans certains talents.
|
||||
Perks.Lucky.Name=Chance
|
||||
Perks.Lucky.Desc=Donnes {0} comp\u00e9tences et abilet\u00e9s 33.3% de chance d\'\u00eatre activ\u00e9es.
|
||||
Perks.Lucky.Desc.Login=Donne \u00e0 certaines comp\u00e9tences 33.3% de chance d\'\u00eatre activ\u00e9es.
|
||||
Perks.Lucky.Bonus=[[GOLD]] ({0} avec votre avantage de chance)
|
||||
Perks.Cooldowns.Name=Reg\u00e9n\u00e9ration rapide
|
||||
Perks.Cooldowns.Desc=Temps d\'attente r\u00e9duits de {0}.
|
||||
Perks.ActivationTime.Name=Endurance
|
||||
Perks.ActivationTime.Desc=Augmente la dur\u00e9e de l\'abil\u00e9t\u00e9 de {0} secondes.
|
||||
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s avec votre avantage d\'endurance)
|
||||
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Le mode Hardcore {0} a \u00e9t\u00e9 d\u00e9sactiv\u00e9 pour {1}.
|
||||
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Le mode Hardcore {0} a \u00e9t\u00e9 activ\u00e9 pour {1}.
|
||||
Hardcore.DeathStatLoss.Name=P\u00e9nalit\u00e9s sur les talents lors de la mort
|
||||
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]Vous avez perdu [[BLUE]]{0}[[DARK_RED]] niveau(x) dans votre mort.
|
||||
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] Le pourcentage de perte de statistiques a \u00e9t\u00e9 chang\u00e9 \u00e0 {0}.
|
||||
Hardcore.Vampirism.Name=Vampirisme
|
||||
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] \u00e9tait trop maladroit pour am\u00e9liorer votre connaissance.
|
||||
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]Vous avez vol\u00e9 [[BLUE]]{0}[[DARK_AQUA]] niveau(x) de [[YELLOW]]{1}.
|
||||
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] Il n\'a pas \u00e9t\u00e9 capable de vous voler votre connaissance !
|
||||
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] a vol\u00e9 [[BLUE]]{1}[[DARK_RED]] de vos niveaux !
|
||||
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] Le pourcentage de perte de statistiques a \u00e9t\u00e9 chang\u00e9 \u00e0 {0}.
|
||||
MOTD.Donate=[[DARK_AQUA]]Donation Info:
|
||||
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Mode Hardcore activ\u00e9 : [[DARK_RED]]{0}
|
||||
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]P\u00e9nalit\u00e9s sur les talents lors de la mort : [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Pourcentage de perte de statistiques de Vampirisme: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix=[mcMMO Comp\u00e9tences]
|
||||
MOTD.Version=[[GOLD]][mcMMO] Version [[DARK_AQUA]]{0}
|
||||
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website
|
||||
Smelting.Ability.FluxMining=Chance de Minage en Flux : [[YELLOW]]{0}
|
||||
Smelting.Ability.FuelEfficiency=Multiplicateur d\'efficacit\u00e9 des Combustibles: [[YELLOW]]{0}x
|
||||
Smelting.Ability.Locked.0=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveaux de talent (BOOST D\'EXPERIENCE VANILLA)
|
||||
Smelting.Ability.Locked.1=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveaux du talent (MINAGE PAR EXPLOSIONS)
|
||||
Smelting.Ability.SecondSmelt=Chance de seconde cuisson: [[YELLOW]]{0}
|
||||
Smelting.Ability.VanillaXPBoost=Multiplicateur d\'EXP Vanilla: [[YELLOW]]{0}x
|
||||
Smelting.SubSkill.FuelEfficiency.Name=Efficacit\u00e9 du combustible
|
||||
Smelting.SubSkill.FuelEfficiency.Description=Augmente la dur\u00e9e de vie du combustible utilis\u00e9 dans les fours lors des cuissons
|
||||
Smelting.SubSkill.SecondSmelt.Name=Seconde Cuisson
|
||||
Smelting.SubSkill.SecondSmelt.Description=Double les ressources obtenues par cuisson
|
||||
Smelting.Effect.4=Bonus d\'experience Vanilla
|
||||
Smelting.Effect.5=Augmente l\'EXP Vanilla aquise lors des cuissons
|
||||
Smelting.SubSkill.FluxMining.Name=Minage en Flux
|
||||
Smelting.SubSkill.FluxMining.Description=Chance pour que les minerais soient instantan\u00e9ment cuits lors de leur minage
|
||||
Smelting.Listener=Cuisson:
|
||||
Smelting.SkillName=FONTE
|
||||
Commands.Description.addlevels=Ajouter des niveaux McMMO a un utilisateur
|
||||
Commands.Description.adminchat=Modifie le tchat McMMO admin en activ\u00e9/d\u00e9sactiv\u00e9 ou envoie des messages dans le tchat admin
|
||||
Commands.Description.addxp=Ajoute de l\'EXP McMMO \u00e0 un utilisateur
|
||||
Commands.Description.hardcore=Modifier le pourcentage de difficult\u00e9 de mcMMO ou activer ou non le mode hardcore
|
||||
Commands.Description.inspect=Voir les infos d\u00e9taill\u00e9es d\'un autre joueur
|
||||
Commands.Description.mcability=Modifie la possibilit\u00e9 que les capacit\u00e9s McMMO soient pr\u00eates par un clic droit en activ\u00e9/d\u00e9sactiv\u00e9
|
||||
Commands.Description.mccooldown=Voir tous les temps d\'attentes des capacit\u00e9s McMMO
|
||||
Commands.Description.mcgod=Modifie le mode Dieu de McMMO en activ\u00e9/d\u00e9sactiv\u00e9
|
||||
Commands.Description.mchud=Change le style du HUD McMMO
|
||||
Commands.Description.mcmmo=Montre une br\u00e8ve description de McMMO
|
||||
Commands.Description.mcnotify=Modifie l\'affichage des notifications dans le tchat des capacit\u00e9s mcMMO en activ\u00e9/d\u00e9sactiv\u00e9
|
||||
Commands.Description.mcpurge=Purge les utilisateurs avec aucun niveaux McMMO et les utilisateurs qui ne se sont pas connect\u00e9s dans les {0} derniers mois de la base de donn\u00e9es McMMO.
|
||||
Commands.Description.mcrank=Montre le classement McMMO d\'un joueur
|
||||
Commands.Description.mcrefresh=Rafra\u00eechi tous les temps d\'attente McMMO
|
||||
Commands.Description.mcremove=Enl\u00e8ve un utilisateur de la base de donn\u00e9es
|
||||
Commands.Description.mcscoreboard=Modifiez votre tableau des scores McMMO
|
||||
Commands.Description.mcstats=Montre vos niveaux McMMO et votre EXP
|
||||
Commands.Description.mctop=Montre le classement McMMO
|
||||
Commands.Description.mmoedit=Modifie les niveaux McMMO pour un utilisateur
|
||||
Commands.Description.mmoupdate=Migration de la base de donn\u00e9es mcMMO \u00e0 partir d\'une ancienne vers l\'actuelle.
|
||||
Commands.Description.mcconvert=Convertie les types de base de donn\u00e9es ou les types de formule d\'experience
|
||||
Commands.Description.mmoshowdb=Montre le nom de la base de donn\u00e9es actuellement utilis\u00e9e (vous pouvez obtenir la derni\u00e8re avec /mmoupdate)
|
||||
Commands.Description.party=Contr\u00f4le les divers r\u00e9glages des guildes McMMO
|
||||
Commands.Description.partychat=Modifie le tchat McMMO de la guilde en activ\u00e9/d\u00e9sactiv\u00e9 ou envoie des messages dans le tchat de la guilde.
|
||||
Commands.Description.ptp=Vous t\u00e9l\u00e9porte \u00e0 un membre de votre groupe mcMMO
|
||||
Commands.Description.Skill=Affiche des infos d\u00e9taill\u00e9es du talent McMMO {0}
|
||||
Commands.Description.skillreset=Remet \u00e0 0 tous les niveaux McMMO pour un utilisateur
|
||||
Commands.Description.vampirism=Modifie le mode Dieu de McMMO en activ\u00e9/d\u00e9sactiv\u00e9
|
||||
Commands.Description.xplock=Bloque votre barre d\'EXP McMMO pour un talent sp\u00e9cifique
|
||||
Commands.Description.xprate=Modifie le taux d\'EXP McMMO ou d\u00e9bute un event XP McMMO
|
||||
UpdateChecker.Outdated=Vous utilisez une ancienne version de McMMO !
|
||||
UpdateChecker.NewAvailable=Une nouvelle version est disponible sur BukkitDev.
|
||||
Scoreboard.Header.PlayerStats=Statistiques McMMO
|
||||
Scoreboard.Header.PlayerCooldowns=Temps d\'attente McMMO
|
||||
Scoreboard.Header.PlayerRank=Classement McMMO
|
||||
Scoreboard.Header.PlayerInspect=Statistiques McMMO: {0}
|
||||
Scoreboard.Header.PowerLevel=Niveau de puissance
|
||||
Scoreboard.Misc.PowerLevel=[[GOLD]]Niveau de puissance
|
||||
Scoreboard.Misc.Level=[[DARK_AQUA]]Niveau
|
||||
Scoreboard.Misc.CurrentXP=[[GREEN]]EXP actuelle
|
||||
Scoreboard.Misc.RemainingXP=EXP restante
|
||||
Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Temps d\'attente
|
||||
Scoreboard.Misc.Overall=[[GOLD]]Global
|
||||
Scoreboard.Misc.Ability=Capacit\u00e9
|
||||
Profile.Loading.Success=[[GREEN]]G\u00e9nial! Vos donn\u00e9es McMMO ont \u00e9t\u00e9 charg\u00e9es.
|
||||
Profile.Loading.Failure=McMMO ne peut toujours pas charger vos donn\u00e9es. Vous devriez sans doute [[AQUA]]contacter le possesseur du serveur.\n[[YELLOW]]Vous pouvez toujours jouer sur le serveur, mais vous n\'aurez [[BOLD]]pas de niveaux McMMO[[YELLOW]] et chaque EXP obtenu[[BOLD]]ne sera pas sauvergard\u00e9[[YELLOW]].
|
||||
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] McMMO a \u00e9t\u00e9 incapable de charger les donn\u00e9es du joueur [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Veuillez inspecter votre installation de la base de donn\u00e9es.
|
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Load Diff
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Load Diff
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|
||||
# korean locale file v2.0
|
||||
# -----------------
|
||||
# Setting up a new standard for string names, for easier localization.
|
||||
# SkillName.SubType.LocalEffect.Increment
|
||||
# Skill name, such as ACROBATICS, MINING.
|
||||
# Sub-type, such as EFFECT, ABILITY, COMBAT.
|
||||
# Local Effect, local text for Skill Name; ACROBATICS_ROLL, IGNITIONTIME,GRACECHANCE.
|
||||
# Increment, for multi-line or array-like lists.
|
||||
# ######
|
||||
#
|
||||
# EXAMPLES:
|
||||
#
|
||||
# Acrobatics.Ability.Proc
|
||||
# Axes.Ability.Refresh.1
|
||||
#
|
||||
# --wolfwork
|
||||
#ACROBATICS
|
||||
Acrobatics.Ability.Proc=[[GREEN]]**\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30**
|
||||
Acrobatics.Combat.Proc=[[GREEN]]**\uD68C\uD53C**
|
||||
Acrobatics.DodgeChance=\uD68C\uD53C \uD655\uB960: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Name=\uAD6C\uB974\uAE30
|
||||
Acrobatics.SubSkill.Roll.Description=\uCD94\uB77D \uB370\uBBF8\uC9C0 \uAC10\uC18C \uB610\uB294 \uBB34\uD6A8
|
||||
Acrobatics.SubSkill.GracefulRoll.Name=\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30
|
||||
Acrobatics.SubSkill.GracefulRoll.Description=\uAD6C\uB974\uAE30 2\uBC30 \uD6A8\uACFC
|
||||
Acrobatics.SubSkill.Dodge.Name=\uD68C\uD53C
|
||||
Acrobatics.SubSkill.Dodge.Description=\uB099\uD558 \uB370\uBBF8\uC9C0 \uC808\uBC18 \uAC10\uC18C
|
||||
Acrobatics.Listener=\uACE1\uC608(ACROBATICS):
|
||||
Acrobatics.SubSkill.Roll.Chance=\uAD6C\uB974\uAE30 \uD655\uB960: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.GraceChance=\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30 \uD655\uB960: [[YELLOW]]{0}
|
||||
Acrobatics.Roll.Text=**\uAD6C\uB974\uAE30**
|
||||
Acrobatics.SkillName=\uACE1\uC608
|
||||
Acrobatics.Skillup=\uB099\uBC95 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
#ALCHEMY
|
||||
Alchemy.SubSkill.Catalysis.Name=\uCD09\uB9E4
|
||||
Alchemy.SubSkill.Catalysis.Description=\uD3EC\uC158 \uC591\uC870 \uC18D\uB3C4 \uC99D\uAC00
|
||||
Alchemy.SubSkill.Concoctions.Name=\uD63C\uD569
|
||||
Alchemy.SubSkill.Concoctions.Description=\uB354 \uB9CE\uC740 \uC131\uBD84\uC758 \uD3EC\uC158 \uC591\uC870
|
||||
Alchemy.Listener=\uC5F0\uAE08\uC220(ALCHEMY):
|
||||
Alchemy.Ability.Locked.0={0}\uB808\uBCA8 \uB54C \uAE30\uC220\uD574\uC81C (\uCD09\uB9E4)
|
||||
Alchemy.Catalysis.Speed=\uC591\uC870 \uC18D\uB3C4: [[YELLOW]]{0}
|
||||
Alchemy.Concoctions.Rank=\uD63C\uD569 \uB7AD\uD06C: [[YELLOW]]{0}/{1}
|
||||
Alchemy.Concoctions.Ingredients=\uC131\uBD84 [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}
|
||||
Alchemy.SkillName=\uC5F0\uAE08\uC220
|
||||
Alchemy.Skillup=\uC5F0\uAE08\uC220 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
#ARCHERY
|
||||
Archery.Combat.DazeChance=\uD604\uD639 \uD655\uB960: [[YELLOW]]{0}
|
||||
Archery.Combat.RetrieveChance=\uD654\uC0B4 \uD68C\uC218 \uD655\uB960: [[YELLOW]]{0}
|
||||
Archery.Combat.SkillshotBonus=\uC3D8\uAE30 \uC19C\uC528 \uCD94\uAC00 \uD53C\uD574 \uD655\uB960: [[YELLOW]]{0}
|
||||
Archery.SubSkill.SkillShot.Name=\uC3D8\uAE30 \uC19C\uC528
|
||||
Archery.SubSkill.SkillShot.Description=\uD65C \uD53C\uD574 \uC601\uAD6C \uC99D\uAC00
|
||||
Archery.SubSkill.Daze.Name=\uD604\uD639 (\uD50C\uB808\uC774\uC5B4)
|
||||
Archery.SubSkill.Daze.Description=\uC801\uC5D0\uAC8C \uD63C\uB780, {0} \uD53C\uD574 \uCD94\uAC00
|
||||
Archery.SubSkill.ArrowRetrieval.Name=\uD654\uC0B4 \uD68C\uC218
|
||||
Archery.SubSkill.ArrowRetrieval.Description=\uC2DC\uCCB4\uC5D0\uC11C \uD654\uC0B4 \uD68C\uC218 \uD655\uB960 \uC99D\uAC00
|
||||
Archery.Listener=\uAD81\uC220(ARCHERY):
|
||||
Archery.SkillName=\uAD81\uC220
|
||||
Archery.Skillup=\uAD81\uC220 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
#AXES
|
||||
Axes.Ability.Bonus.0=\uB3C4\uB07C \uB9C8\uC2A4\uD130\uB9AC
|
||||
Axes.Ability.Bonus.1={0} \uCD94\uAC00 \uD53C\uD574
|
||||
Axes.Ability.Bonus.2=\uAC11\uC637 \uCDA9\uACA9
|
||||
Axes.Ability.Bonus.3=\uBC29\uC5B4\uAD6C \uCD94\uAC00 \uD53C\uD574: {0}
|
||||
Axes.Ability.Bonus.4=\uC5C4\uCCAD\uB09C \uCDA9\uACA9
|
||||
Axes.Ability.Bonus.5=\uBE44\uBB34\uC7A5 \uCD94\uAC00 \uD53C\uD574: {0}
|
||||
Axes.Ability.Lower=[[GRAY]]**\uB3C4\uB07C \uC900\uBE44 \uD574\uC81C**
|
||||
Axes.Ability.Ready=[[GREEN]]**\uB3C4\uB07C \uC900\uBE44 \uC644\uB8CC**
|
||||
Axes.Combat.CritStruck=[[DARK_RED]]\uD06C\uB9AC\uD2F0\uCEEC \uD788\uD2B8\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
|
||||
Axes.Combat.CritChance=\uD06C\uB9AC\uD2F0\uCEEC \uD788\uD2B8 \uD655\uB960: [[YELLOW]]{0}
|
||||
Axes.Combat.CriticalHit=\uD06C\uB9AC\uD2F0\uCEEC \uD788\uD2B8!
|
||||
Axes.Combat.GI.Proc=[[GREEN]]**\uCD5C\uACE0\uC758 \uAC15\uD0C0\uB97C \uB54C\uB838\uC2B5\uB2C8\uB2E4**
|
||||
Axes.Combat.GI.Struck=**\uC5C4\uCCAD\uB09C \uCDA9\uACA9\uC744 \uBC1B\uC558\uC2B5\uB2C8\uB2E4**
|
||||
Axes.Combat.SS.Struck=[[DARK_RED]]\uBF08 \uCABC\uAC1C\uAE30\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
|
||||
Axes.Combat.SS.Length=\uBF08 \uCABC\uAC1C\uAE30 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
|
||||
Axes.SubSkill.SkullSplitter.Name=\uBF08 \uCABC\uAC1C\uAE30 (\uB2A5\uB825)
|
||||
Axes.SubSkill.SkullSplitter.Description=\uAD11\uC5ED \uCD94\uAC00 \uD53C\uD574
|
||||
Axes.SubSkill.CriticalStrikes.Name=\uD06C\uB9AC\uD2F0\uCEEC \uC2A4\uD2B8\uB77C\uC774\uD06C
|
||||
Axes.SubSkill.CriticalStrikes.Description=\uD53C\uD574 2\uBC30
|
||||
Axes.SubSkill.AxeMastery.Name=\uB3C4\uB07C \uB9C8\uC2A4\uD130\uB9AC
|
||||
Axes.SubSkill.AxeMastery.Description=\uCD94\uAC00 \uD2B9\uD61C \uD53C\uD574
|
||||
Axes.SubSkill.ArmorImpact.Name=\uAC11\uC637 \uCDA9\uACA9
|
||||
Axes.SubSkill.ArmorImpact.Description=\uAC11\uC637 \uD30C\uAD34 \uACF5\uACA9
|
||||
Axes.SubSkill.GreaterImpact.Name=\uC5C4\uCCAD\uB09C \uCDA9\uACA9
|
||||
Axes.SubSkill.GreaterImpact.Description=\uBE44\uBB34\uC7A5 \uCD94\uAC00 \uD53C\uD574
|
||||
Axes.Listener=\uBD80\uC220(AXES):
|
||||
Axes.SkillName=\uBD80\uC220
|
||||
SuperAbility.SkullSplitter.Off=**\uBF08 \uCABC\uAC1C\uAE30 \uBC1C\uB3D9 \uD574\uC81C**
|
||||
SuperAbility.SkullSplitter.On=[[GREEN]]**\uBF08 \uCABC\uAC1C\uAE30 \uBC1C\uB3D9**
|
||||
SuperAbility.SkullSplitter.Refresh=[[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uBF08 \uCABC\uAC1C\uAE30 [[GREEN]]\uAE30\uC220\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
|
||||
SuperAbility.SkullSplitter.Other.Off={0}\uB2D8\uC774 [[RED]]\uBF08 \uCABC\uAC1C\uAE30\uB97C[[GREEN]] \uC900\uBE44 \uD574\uC81C\uD588\uC2B5\uB2C8\uB2E4
|
||||
SuperAbility.SkullSplitter.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC774 [[RED]]\uBF08 \uCABC\uAC1C\uAE30\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Axes.Skillup=\uBD80\uC220 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D ({1}) \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
#EXCAVATION
|
||||
Excavation.Ability.Lower=[[GRAY]]**\uC0BD \uC900\uBE44 \uD574\uC81C**
|
||||
Excavation.Ability.Ready=[[GREEN]]**\uC0BD \uC900\uBE44 \uC644\uB8CC**
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name=\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 (\uB2A5\uB825)
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description=\uB4DC\uB86D \uC18D\uB3C4 3\uBC30, \uACBD\uD5D8\uCE58 3\uBC30, \uC18D\uB3C4 \uC99D\uAC00
|
||||
Excavation.SubSkill.TreasureHunter.Name=\uBCF4\uBB3C \uC0AC\uB0E5\uAFBC
|
||||
Excavation.SubSkill.TreasureHunter.Description=\uBCF4\uBB3C \uBC1C\uAD74 \uB2A5\uB825
|
||||
Excavation.Effect.Length=\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
|
||||
Excavation.Listener=\uBC1C\uAD74(EXCAVATION):
|
||||
Excavation.SkillName=\uBC1C\uAD74
|
||||
SuperAbility.GigaDrillBreaker.Off=**\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 \uBC1C\uB3D9 \uD574\uC81C**
|
||||
SuperAbility.GigaDrillBreaker.On=[[GREEN]]**\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 \uBC1C\uB3D9**
|
||||
SuperAbility.GigaDrillBreaker.Refresh=[[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 [[GREEN]]\uAE30\uC220\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
|
||||
SuperAbility.GigaDrillBreaker.Other.Off={0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
|
||||
SuperAbility.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4\uB97C \uC0AC\uC6A9 \uD588\uC2B5\uB2C8\uB2E4!
|
||||
Excavation.Skillup=\uBC1C\uAD74 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
#FISHING
|
||||
Fishing.Ability.Chance=\uC785\uC9C8 \uD655\uB960: [[YELLOW]]{0}
|
||||
Fishing.Ability.Info=\uB9E4\uC9C1 \uD5CC\uD130: [[GRAY]] **\uD2B8\uB808\uC838 \uD5CC\uD130 \uB7AD\uD06C \uD5A5\uC0C1**
|
||||
Fishing.Ability.Locked.0={0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uD754\uB4E4\uAE30)
|
||||
Fishing.Ability.Locked.1={0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uC5BC\uC74C \uB09A\uC2DC)
|
||||
Fishing.Ability.Locked.2={0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uB09A\uC2DC\uAFBC \uC7A5\uC778)
|
||||
Fishing.Ability.Rank=\uD2B8\uB808\uC838 \uD5CC\uD130 \uB7AD\uD06C: [[YELLOW]]{0}/5\uB7AD\uD06C
|
||||
Fishing.Ability.TH.DropRate=\uB4DC\uB86D \uBE44\uC728: [[DARK_RED]]\uD568\uC815: [[YELLOW]]{0} [[GRAY]]\uACF5\uD1B5: [[YELLOW]]{1} [[GREEN]]\uBE44\uACF5\uD1B5: [[YELLOW]]{2}\n[[BLUE]]\uB808\uC5B4: [[YELLOW]]{3} [[LIGHT_PURPLE]]\uC5D0\uD53D: [[YELLOW]]{4} [[GOLD]]\uB808\uC804\uB4DC\uB9AC: [[YELLOW]]{5} [[AQUA]]\uB808\uCF54\uB4DC: [[YELLOW]]{6}
|
||||
Fishing.Ability.TH.MagicRate=\uB9E4\uC9C1 \uD5CC\uD130 \uD655\uB960: [[YELLOW]]{0}
|
||||
Fishing.Ability.Shake=\uD754\uB4E4\uAE30 \uD655\uB960: [[YELLOW]]{0}
|
||||
Fishing.Ability.IceFishing=\uC5BC\uC74C \uB09A\uC2DC: \uC5BC\uC74C\uC5D0\uC11C \uB09A\uC2DC
|
||||
Fishing.Ability.FD=\uC5B4\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8 \uB7AD\uD06C: [[YELLOW]]{0}\uB7AD\uD06C
|
||||
Fishing.SubSkill.TreasureHunter.Name=\uD2B8\uB808\uC838 \uD5CC\uD130 (\uD328\uC2DC\uBE0C)
|
||||
Fishing.SubSkill.TreasureHunter.Description=\uBB3C\uAC74(\uADF8\uC678) \uB09A\uC2DC
|
||||
Fishing.SubSkill.MagicHunter.Name=\uB9E4\uC9C1 \uD5CC\uD130
|
||||
Fishing.SubSkill.MagicHunter.Description=\uC778\uCC48\uD2B8 \uC544\uC774\uD15C \uBC1C\uACAC
|
||||
Fishing.SubSkill.Shake.Name=\uD754\uB4E4\uAE30 (vs. \uB3C5\uB9BD\uCCB4)
|
||||
Fishing.SubSkill.Shake.Description=\uC544\uC774\uD15C\uC744 \uBAB9\uC774\uB098 \uB09A\uC2DC\uC5D0\uC11C \uC5BB\uC74C
|
||||
Fishing.SubSkill.FishermansDiet.Name=\uC5B4\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8
|
||||
Fishing.SubSkill.FishermansDiet.Description=\uC5B4\uB958 \uC74C\uC2DD \uD5C8\uAE30 \uD68C\uBCF5 \uC99D\uAC00
|
||||
Fishing.SubSkill.MasterAngler.Name=\uB09A\uC2DC\uAFBC \uC7A5\uC778
|
||||
Fishing.SubSkill.MasterAngler.Description=\uB09A\uC2DC\uC911 \uC785\uC9C8 \uD655\uB960 \uC99D\uAC00
|
||||
Fishing.SubSkill.IceFishing.Name=\uC5BC\uC74C \uB09A\uC2DC
|
||||
Fishing.SubSkill.IceFishing.Description=\uC5BC\uC74C\uC774 \uB36E\uD600\uC788\uB294 \uD658\uACBD\uC5D0\uC11C \uB09A\uC2DC \uAC00\uB2A5
|
||||
Fishing.Chance.Raining=[[BLUE]] \uBE44 \uD2B9\uD61C
|
||||
Fishing.Listener=\uB09A\uC2DC(FISHING):
|
||||
Fishing.Ability.TH.MagicFound=[[GRAY]]\uC774 \uC785\uC9C8\uC5D0\uC11C \uB9C8\uBC95\uC774 \uB290\uAEF4\uC9D1\uB2C8\uB2E4...
|
||||
Fishing.Ability.TH.Boom=[[GRAY]]\uD3ED\uBC1C \uC2DC\uAC04!!!
|
||||
Fishing.Ability.TH.Poison=[[GRAY]]\uB08C\uC0C8\uAC00 \uC88B\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4...
|
||||
Fishing.SkillName=\uB09A\uC2DC
|
||||
Fishing.Skillup=\uB09A\uC2DC \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
#HERBALISM
|
||||
Herbalism.Ability.DoubleDropChance=2\uBC30 \uB4DC\uB86D \uD655\uB960: [[YELLOW]]{0}
|
||||
Herbalism.Ability.FD=\uB18D\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8: [[YELLOW]]{0}\uB7AD\uD06C
|
||||
Herbalism.Ability.GTe.Length=\uC7AC\uBC30\uC758 \uB300\uC9C0 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
|
||||
Herbalism.Ability.GTe.NeedMore=\uC7AC\uBC30\uC758 \uB300\uC9C0\uC5D0 \uBFCC\uB9B4 \uC528\uAC00 \uC880\uB354 \uD544\uC694\uD569\uB2C8\uB2E4.
|
||||
Herbalism.Ability.GTh.Chance=\uC7AC\uBC30\uC758 \uC7AC\uB2A5 \uD655\uB960: [[YELLOW]]{0}
|
||||
Herbalism.Ability.GTh.Fail=**\uC7AC\uBC30\uC758 \uC7AC\uB2A5 \uC2E4\uD328**
|
||||
Herbalism.Ability.GTh.Stage=\uC7AC\uBC30\uC758 \uC7AC\uB2A5 \uB2E8\uACC4: [[YELLOW]] \uC791\uBB3C \uC7AC\uBC30 {0}\uB2E8\uACC4
|
||||
Herbalism.Ability.GTh=[[GREEN]]**\uC7AC\uBC30\uC758 \uC7AC\uB2A5**
|
||||
Herbalism.Ability.HylianLuck=\uD558\uC77C\uB9AC\uC548\uC758 \uD589\uC6B4 \uD655\uB960: [[YELLOW]]{0}
|
||||
Herbalism.Ability.Lower=[[GRAY]]**\uD638\uBBF8 \uC900\uBE44 \uD574\uC81C**
|
||||
Herbalism.Ability.Ready=[[GREEN]]**\uD638\uBBF8 \uC900\uBE44 \uC644\uB8CC**
|
||||
Herbalism.Ability.ShroomThumb.Chance=\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0 \uD655\uB960: [[YELLOW]]{0}
|
||||
Herbalism.Ability.ShroomThumb.Fail=**\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0 \uC2E4\uD328**
|
||||
Herbalism.SubSkill.GreenTerra.Name=\uC7AC\uBC30\uC758 \uB300\uC9C0 (\uB2A5\uB825)
|
||||
Herbalism.SubSkill.GreenTerra.Description=\uB300\uC9C0 \uBFCC\uB9AC\uAE30, \uB4DC\uB86D 3\uBC30
|
||||
Herbalism.SubSkill.GreenThumb.Name=\uC7AC\uBC30\uC758 \uC7AC\uB2A5 (\uBC00)
|
||||
Herbalism.SubSkill.GreenThumb.Description=\uC218\uD655\uC2DC \uC790\uB3D9 \uC528 \uC2EC\uAE30
|
||||
Herbalism.Effect.4=\uC7AC\uBC30\uC758 \uC7AC\uB2A5 (\uBE14\uB85D\uB4E4)
|
||||
Herbalism.SubSkill.GreenThumb.Description.2=\uC774\uB07C\uB080 \uBE14\uB85D \uB9CC\uB4E4\uAE30, \uC794\uB514 \uC790\uB77C\uAC8C\uD558\uAE30
|
||||
Herbalism.SubSkill.FarmersDiet.Name=\uB18D\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8
|
||||
Herbalism.SubSkill.FarmersDiet.Description=\uB18D\uC791\uBB3C \uBC30\uACE0\uD488 \uD68C\uBCF5 \uD5A5\uC0C1
|
||||
Herbalism.SubSkill.DoubleDrops.Name=2\uBC30 \uB4DC\uB86D (\uBAA8\uB4E0 \uC791\uBB3C)
|
||||
Herbalism.SubSkill.DoubleDrops.Description=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30
|
||||
Herbalism.SubSkill.HylianLuck.Name=\uD558\uC77C\uB9AC\uC548\uC758 \uD589\uC6B4
|
||||
Herbalism.SubSkill.HylianLuck.Description=\uC801\uC740 \uD655\uB960\uB85C \uB808\uC5B4\uC544\uC774\uD15C \uC5BB\uC74C
|
||||
Herbalism.SubSkill.ShroomThumb.Name=\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0
|
||||
Herbalism.SubSkill.ShroomThumb.Description=\uD759 & \uC794\uB514\uC5D0 \uADE0\uC0AC\uCCB4 \uC0B4\uD3EC
|
||||
Herbalism.HylianLuck=[[GREEN]]\uD558\uC774\uB784\uC758 \uD589\uC6B4\uC774 \uC624\uB298 \uB108\uC5D0\uAC8C \uB530\uB974\uB294\uAD6C\uB098!
|
||||
Herbalism.Listener=\uC57D\uCD08\uD559(HERBALISM):
|
||||
Herbalism.SkillName=\uC57D\uCD08\uD559
|
||||
SuperAbility.GreenTerra.Off=**\uC7AC\uBC30\uC758 \uB300\uC9C0 \uBE44\uD65C\uC131\uD654\uB428**
|
||||
SuperAbility.GreenTerra.On=[[GREEN]]**\uC7AC\uBC30\uC758 \uB300\uC9C0 \uD65C\uC131\uD654\uB428**
|
||||
SuperAbility.GreenTerra.Refresh=[[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uC7AC\uBC30\uC758 \uB300\uC9C0 [[GREEN]]\uAE30\uC220\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
|
||||
SuperAbility.GreenTerra.Other.Off={0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uC7AC\uBC30\uC758 \uB300\uC9C0\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
|
||||
SuperAbility.GreenTerra.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uC7AC\uBC30\uC758 \uB300\uC9C0\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Herbalism.Skillup=\uC57D\uCD08\uD559 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
#MINING
|
||||
Mining.Ability.Length=\uD30C\uAD34\uC790 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}s
|
||||
Mining.Ability.Locked.0={0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uD3ED\uBC1C \uCC44\uAD74)
|
||||
Mining.Ability.Locked.1={0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uAC70\uB300 \uD3ED\uBC1C)
|
||||
Mining.Ability.Locked.2={0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uC804\uBB38 \uD3ED\uD30C)
|
||||
Mining.Ability.Lower=[[GRAY]]**\uACE1\uAD2D\uC774 \uC900\uBE44 \uD574\uC81C**
|
||||
Mining.Ability.Ready=[[GREEN]]**\uACE1\uAD2D\uC774 \uC900\uBE44 \uC644\uB8CC**
|
||||
Mining.SubSkill.SuperBreaker.Name=\uD30C\uAD34\uC790 (\uB2A5\uB825)
|
||||
Mining.SubSkill.SuperBreaker.Description=\uC18D\uB3C4 \uD5A5\uC0C1, \uB4DC\uB86D \uD655\uB960 3\uBC30
|
||||
Mining.SubSkill.DoubleDrops.Name=\uB4DC\uB86D 2\uBC30
|
||||
Mining.SubSkill.DoubleDrops.Description=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30
|
||||
Mining.SubSkill.BlastMining.Name=\uD3ED\uBC1C \uCC44\uAD74
|
||||
Mining.SubSkill.BlastMining.Description=TNT\uB85C \uCC44\uAD74\uC2DC \uCD94\uAC00 \uAD11\uBB3C
|
||||
Mining.SubSkill.BiggerBombs.Name=\uAC70\uB300 \uD3ED\uBC1C
|
||||
Mining.SubSkill.BiggerBombs.Description=TNT \uD3ED\uBC1C\uAC70\uB9AC \uC99D\uAC00
|
||||
Mining.SubSkill.DemolitionsExpertise.Name=\uC804\uBB38 \uD3ED\uD30C
|
||||
Mining.SubSkill.DemolitionsExpertise.Description=TNT \uD3ED\uBC1C \uD53C\uD574 \uAC10\uC18C
|
||||
Mining.Effect.Decrease=\uC804\uBB38 \uD3ED\uD30C \uD53C\uD574 \uAC10\uC18C: [[YELLOW]]{0}
|
||||
Mining.Effect.DropChance=\uB4DC\uB86D 2\uBC30 \uD655\uB960: [[YELLOW]]{0}
|
||||
Mining.Listener=\uCC44\uAD11(MINING):
|
||||
Mining.SkillName=\uCC44\uAD11
|
||||
SuperAbility.SuperBreaker.Off=**\uD30C\uAD34\uC790 \uBC1C\uB3D9 \uD574\uC81C**
|
||||
SuperAbility.SuperBreaker.On=[[GREEN]]**\uD30C\uAD34\uC790 \uBC1C\uB3D9**
|
||||
SuperAbility.SuperBreaker.Other.Off={0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uD30C\uAD34\uC790\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
|
||||
SuperAbility.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uD30C\uAD34\uC790\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
|
||||
SuperAbility.SuperBreaker.Refresh=[[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uD30C\uAD34\uC790\uB294 [[GREEN]]\uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
|
||||
Mining.Skillup=\uCC44\uAD11 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
#Blast Mining
|
||||
SuperAbility.BlastMining.Boom=[[GRAY]]**\uD3ED\uBC1C**
|
||||
SuperAbility.BlastMining.Effect=+{0} \uAD11\uBB3C \uC774\uC775, -{1} \uD30C\uD3B8 \uC0B0\uCD9C, {2}x \uB4DC\uB86D
|
||||
SuperAbility.BlastMining.Radius.Increase=\uD3ED\uBC1C \uBC18\uACBD \uC99D\uAC00: [[YELLOW]]+{0}
|
||||
SuperAbility.BlastMining.Rank=\uD3ED\uBC1C \uCC44\uAD74: [[YELLOW]]{0}/8\uB7AD\uD06C [[GRAY]]({1})
|
||||
SuperAbility.BlastMining.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uD3ED\uBC1C \uCC44\uAD74\uC744 \uC0AC\uC6A9\uD558\uC168\uC2B5\uB2C8\uB2E4!
|
||||
SuperAbility.BlastMining.Refresh=[[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uD3ED\uBC1C \uCC44\uAD74 [[GREEN]]\uAE30\uC220\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
|
||||
#REPAIR
|
||||
Repair.SubSkill.Repair.Name=\uC218\uB9AC
|
||||
Repair.SubSkill.Repair.Description=\uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
|
||||
Repair.SubSkill.GoldRepair.Name=\uAE08 \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1)
|
||||
Repair.SubSkill.GoldRepair.Description=\uAE08 \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
|
||||
Repair.SubSkill.IronRepair.Name=\uCCA0 \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1)
|
||||
Repair.SubSkill.IronRepair.Description=\uCCA0 \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
|
||||
Repair.SubSkill.StoneRepair.Name=\uB3CC \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1)
|
||||
Repair.SubSkill.StoneRepair.Description=\uB3CC \uB3C4\uAD6C \uC218\uB9AC
|
||||
Repair.SubSkill.RepairMastery.Name=\uC218\uB9AC \uB9C8\uC2A4\uD130\uB9AC
|
||||
Repair.SubSkill.RepairMastery.Description=\uC218\uB9AC \uC591 \uC99D\uAC00
|
||||
Repair.SubSkill.SuperRepair.Name=\uC288\uD37C \uC218\uB9AC
|
||||
Repair.SubSkill.SuperRepair.Description=\uD6A8\uC728 2\uBC30
|
||||
Repair.SubSkill.DiamondRepair.Name=\uB2E4\uC774\uC544\uBAAC\uB4DC \uC218\uB9AC ({0} \uB808\uBCA8)
|
||||
Repair.SubSkill.DiamondRepair.Description=\uB2E4\uC774\uC544\uBAAC\uB4DC \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
|
||||
Repair.SubSkill.ArcaneForging.Name=\uC778\uCC48\uD2B8 \uC544\uC774\uD15C \uC218\uB9AC
|
||||
Repair.SubSkill.ArcaneForging.Description=\uB9C8\uBC95 \uC544\uC774\uD15C \uC218\uB9AC
|
||||
Repair.Error=[[DARK_RED]]mcMMO\uC774 \uC544\uC774\uD15C\uC744 \uC218\uB9AC\uD558\uB824\uACE0 \uC2DC\uB3C4\uD558\uB294 \uB3D9\uC548 \uC624\uB958\uAC00 \uBC1C\uC0DD\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Repair.Listener.Anvil=[[DARK_RED]]\uB2F9\uC2E0\uC740 \uBAA8\uB8E8\uB97C \uB193\uC558\uC2B5\uB2C8\uB2E4, \uBAA8\uB8E8\uB294 \uB3C4\uAD6C\uB4E4\uACFC \uBC29\uC5B4\uAD6C\uB97C \uC218\uB9AC\uD560 \uC218 \uC788\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Listener=\uC218\uB9AC(REPAIR):
|
||||
Repair.SkillName=\uC218\uB9AC
|
||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]\uB2F9\uC2E0\uC740 \uC544\uC9C1 \uB2E4\uC774\uC544\uBAAC\uB4DC\uB97C \uC218\uB9AC\uD560 \uC218 \uC788\uB294 \uAE30\uC220\uC744 \uBC30\uC6B0\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Skills.AdeptGold=[[DARK_RED]]\uB2F9\uC2E0\uC740 \uC544\uC9C1 \uAE08\uC744 \uC218\uB9AC\uD560 \uC218 \uC788\uB294 \uAE30\uC220\uC744 \uBC30\uC6B0\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Skills.AdeptIron=[[DARK_RED]]\uB2F9\uC2E0\uC740 \uC544\uC9C1 \uCCA0\uC744 \uC218\uB9AC\uD560 \uC218 \uC788\uB294 \uAE30\uC220\uC744 \uBC30\uC6B0\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Skills.AdeptStone=[[DARK_RED]]\uB2F9\uC2E0\uC740 \uC544\uC9C1 \uB3CC\uC744 \uC218\uB9AC\uD560 \uC218 \uC788\uB294 \uAE30\uC220\uC744 \uBC30\uC6B0\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Skills.Adept=\uB2F9\uC2E0\uC740 [[YELLOW]]{1}\uC744/\uB97C \uC218\uB9AC\uD560\uB824\uBA74 [[YELLOW]]{0}[[RED]]\uB808\uBCA8\uC774 \uD544\uC694\uD569\uB2C8\uB2E4
|
||||
Repair.Skills.FeltEasy=[[GRAY]]\uC26C\uC6B4 \uB290\uB08C~
|
||||
Repair.Skills.FullDurability=[[GRAY]]\uB0B4\uAD6C\uB3C4\uAC00 \uAF49 \uCC3C\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Skills.Mastery=\uC218\uB9AC \uB9C8\uC2A4\uD130\uB9AC: [[YELLOW]]\uCD94\uAC00 \uB0B4\uAD6C\uC131 \uBCF5\uAD6C: {0}
|
||||
Repair.Skills.StackedItems=[[DARK_RED]]\uD55C\uBC88\uC5D0 \uB9CE\uC740 \uC544\uC774\uD15C\uC744 \uC218\uB9AC\uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Skills.Super.Chance=\uC288\uD37C \uC218\uB9AC \uD655\uB960: [[YELLOW]]{0}
|
||||
Repair.Skillup=\uC218\uB9AC \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
Repair.Pretty.Name=\uC218\uB9AC
|
||||
#Arcane Forging
|
||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]\uC778\uCC48\uD2B8 \uC218\uB9AC \uACA9\uD558 \uD655\uB960: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Chance.Success=[[GRAY]]\uC778\uCC48\uD2B8 \uC218\uB9AC \uC131\uACF5 \uD655\uB960: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Downgrade=\uC774 \uC544\uC774\uD15C\uC758 \uC778\uCC48\uD2B8\uB294 \uAC10\uC18C\uD588\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Arcane.Fail=\uC774 \uC544\uC774\uD15C\uC758 \uC778\uCC48\uD2B8\uB294 \uC601\uAD6C\uC801\uC73C\uB85C \uC18C\uBA78\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Arcane.Lost=\uB2F9\uC2E0\uC740 \uBAA8\uB4E0 \uC778\uCC48\uD2B8\uB97C \uC720\uC9C0\uD560 \uAE30\uC220\uC774 \uCDA9\uBD84\uCE58 \uC54A\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Arcane.Perfect=[[GREEN]]\uC774 \uC544\uC774\uD15C\uC758 \uC778\uCC48\uD2B8\uB97C \uC9C0\uC18D\uC2DC\uCF30\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Arcane.Rank=\uC778\uCC48\uD2B8 \uC218\uB9AC: [[YELLOW]]{0}/{1}\uB7AD\uD06C
|
||||
#SALVAGE
|
||||
Salvage.Pretty.Name=\uD68C\uC218
|
||||
Salvage.SubSkill.AdvancedSalvage.Name=\uC804\uBB38\uC801\uC778 \uD68C\uC218
|
||||
Salvage.SubSkill.AdvancedSalvage.Description=\uC190\uC0C1\uB41C \uC544\uC774\uD15C \uD68C\uC218
|
||||
Salvage.SubSkill.ArcaneSalvaging.Name=\uC2E0\uBE44\uB85C\uC6B4 \uD68C\uC218
|
||||
Salvage.SubSkill.ArcaneSalvaging.Description=\uC544\uC774\uD15C\uC758 \uC778\uCC48\uD2B8 \uCD94\uCD9C
|
||||
Salvage.Ability.Locked.0={0} \uB808\uBCA8 \uB54C \uAE30\uC220\uD574\uC81C (\uC804\uBB38\uC801\uC778 \uD68C\uC218)
|
||||
Salvage.Ability.Bonus.0=\uC804\uBB38\uC801\uC778 \uD68C\uC218
|
||||
Salvage.Ability.Bonus.1=\uBD80\uC154\uC9C4 \uC544\uC774\uD15C\uC758 \uCD5C\uB300 \uCD94\uCD9C\uB7C9 {0}
|
||||
Salvage.Arcane.Rank=\uC2E0\uBE44\uB85C\uC6B4 \uD68C\uC218: [[YELLOW]]Rank {0}/{1}
|
||||
Salvage.Arcane.ExtractFull=[[GRAY]]\uCD5C\uB300-\uC778\uCC48\uD2B8 \uAE30\uD68C \uBD80\uACFC
|
||||
Salvage.Arcane.ExtractPartial=[[GRAY]]\uC77C\uBD80-\uC778\uCC48\uD2B8 \uAE30\uD68C \uBD80\uACFC
|
||||
Salvage.Skills.Success=[[GREEN]]\uC544\uC774\uD15C \uD68C\uC218\uB428!
|
||||
Salvage.Skills.Adept.Damaged=[[DARK_RED]]\uC190\uC0C1\uB41C \uC544\uC774\uD15C\uC744 \uD68C\uC218\uD560 \uB2A5\uB825\uC774 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Salvage.Skills.Adept.Level={1}\uB97C [[RED]]\uD68C\uC218\uD558\uB824\uBA74 [[YELLOW]]{0}[[RED]] \uB808\uBCA8\uC774 \uB418\uC57C\uD569\uB2C8\uB2E4
|
||||
Salvage.Skills.TooDamaged=[[DARK_RED]]\uC774 \uC544\uC774\uD15C\uC740 \uC2EC\uD558\uAC8C \uC190\uC0C1\uB418\uC5B4 \uD68C\uC218\uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Salvage.Skills.ArcaneFailed=\uB2F9\uC2E0\uC740 \uC774 \uC544\uC774\uD15C \uC18D\uC758 \uC9C0\uC2DD\uC744 \uCD94\uCD9C\uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Salvage.Skills.ArcanePartial=\uB2F9\uC2E0\uC740 \uC774 \uC544\uC774\uD15C \uC18D\uC758 \uC9C0\uC2DD\uC758 \uC77C\uBD80\uB9CC \uCD94\uCD9C\uD560 \uC218 \uC788\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Salvage.Skills.ArcaneSuccess=[[GREEN]]\uB2F9\uC2E0\uC740 \uC774 \uC544\uC774\uD15C\uC758 \uBAA8\uB4E0 \uC9C0\uC2DD\uC744 \uCD94\uCD9C\uD560 \uC218 \uC788\uC2B5\uB2C8\uB2E4!
|
||||
Salvage.Listener.Anvil=[[DARK_RED]]\uB2F9\uC2E0\uC740 \uD68C\uC218 \uBAA8\uB8E8\uB97C \uB193\uC558\uC2B5\uB2C8\uB2E4, \uB3C4\uAD6C\uB098 \uBC29\uC5B4\uAD6C \uD68C\uC218\uC5D0 \uC4F0\uC785\uB2C8\uB2E4.
|
||||
Salvage.Listener=\uD68C\uC218(SALVAGE):
|
||||
Salvage.SkillName=\uD68C\uC218
|
||||
#SWORDS
|
||||
Swords.Ability.Lower=[[GRAY]]**\uAC80 \uC900\uBE44 \uD574\uC81C**
|
||||
Swords.Ability.Ready=[[GREEN]]**\uAC80 \uC900\uBE44 \uC644\uB8CC**
|
||||
Swords.Combat.Bleed.Chance=\uCD9C\uD608 \uD655\uB960: [[YELLOW]]{0}
|
||||
Swords.Combat.Bleed.Length=\uCD9C\uD608 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0} \uD2F1
|
||||
Swords.Combat.Bleed.Note=[[GRAY]]\uC54C\uB9BC: [[YELLOW]]1 \uD2F1\uC740 2\uCD08\uC785\uB2C8\uB2E4
|
||||
Swords.Combat.Bleeding.Started=[[DARK_RED]] \uB2F9\uC2E0\uC740 \uD53C\uB97C \uD758\uB9AC\uACE0 \uC788\uC2B5\uB2C8\uB2E4!
|
||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]\uCD9C\uD608\uC774 [[GREEN]]\uBA48\uCDC4\uC2B5\uB2C8\uB2E4[[GRAY]]!
|
||||
Swords.Combat.Bleeding=[[GREEN]]**\uCD9C\uD608**
|
||||
Swords.Combat.Counter.Chance=\uCE74\uC6B4\uD130 \uC5B4\uD0DD \uD655\uB960: [[YELLOW]]{0}
|
||||
Swords.Combat.Counter.Hit=[[DARK_RED]]\uCE74\uC6B4\uD130 \uC5B4\uD0DD\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
|
||||
Swords.Combat.Countered=[[GREEN]]**\uCE74\uC6B4\uD130-\uC5B4\uD0DD**
|
||||
Swords.Combat.SS.Struck=[[DARK_RED]]\uD1B1\uB0A0 \uACF5\uACA9\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
|
||||
Swords.SubSkill.CounterAttack.Name=\uCE74\uC6B4\uD130 \uC5B4\uD0DD
|
||||
Swords.SubSkill.CounterAttack.Description={0} \uD53C\uD574 \uBC18\uC0AC
|
||||
Swords.SubSkill.SerratedStrikes.Name=\uD1B1\uB0A0 \uACF5\uACA9 (\uB2A5\uB825)
|
||||
Swords.SubSkill.SerratedStrikes.Description=\uD53C\uD574 {0} \uC99D\uAC00, \uCD9C\uD608 \uC99D\uAC00
|
||||
Swords.Effect.4=\uD1B1\uB0A0 \uACF5\uACA9 \uCD9C\uD608 \uC99D\uAC00
|
||||
Swords.Effect.5={0} \uD2F1 \uCD9C\uD608
|
||||
Swords.SubSkill.Bleed.Name=\uCD9C\uD608
|
||||
Swords.SubSkill.Bleed.Description=\uACFC\uB2E4 \uCD9C\uD608
|
||||
Swords.Listener=\uAC80\uC220(SWORDS):
|
||||
Swords.SkillName=\uAC80\uC220
|
||||
SuperAbility.SerratedStrikes.Off=**\uD1B1\uB0A0 \uACF5\uACA9 \uBC1C\uB3D9 \uD574\uC81C**
|
||||
SuperAbility.SerratedStrikes.On=[[GREEN]]**\uD1B1\uB0A0 \uACF5\uACA9 \uBC1C\uB3D9**
|
||||
SuperAbility.SerratedStrikes.Refresh=[[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uD1B1\uB0A0 \uACF5\uACA9 [[GREEN]]\uC2A4\uD0AC\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
|
||||
SuperAbility.SerratedStrikes.Other.Off={0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uD1B1\uB0A0 \uACF5\uACA9 \uC2A4\uD0AC\uC744 \uC0AC\uC6A9 \uD574\uC81C\uD588\uC2B5\uB2C8\uB2E4!
|
||||
SuperAbility.SerratedStrikes.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uD1B1\uB0A0 \uACF5\uACA9 \uC2A4\uD0AC\uC744 \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Swords.Skillup=\uAC80\uC220 \uC2A4\uD0AC\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
Swords.SS.Length=\uD1B1\uB0A0 \uACF5\uACA9 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
|
||||
#TAMING
|
||||
Taming.Ability.Bonus.0=\uD658\uACBD \uC778\uC2DD
|
||||
Taming.Ability.Bonus.1=\uB291\uB300 \uC704\uD5D8 \uD68C\uD53C
|
||||
Taming.Ability.Bonus.2=\uB450\uAEBC\uC6B4 \uD138
|
||||
Taming.Ability.Bonus.3=1/{0} \uD53C\uD574, \uB0B4\uD654\uC131(\uBD88\uC800\uD56D\uB825)
|
||||
Taming.Ability.Bonus.4=\uCDA9\uACA9 \uC99D\uBA85
|
||||
Taming.Ability.Bonus.5=\uD56D\uC0C1 1/{0} \uD3ED\uBC1C \uD53C\uD574
|
||||
Taming.Ability.Bonus.6=\uB0A0\uCE74\uB85C\uC6B4 \uBC1C\uD1B1
|
||||
Taming.Ability.Bonus.7=+{0} \uD53C\uD574
|
||||
Taming.Ability.Bonus.8=\uBE60\uB978 \uC74C\uC2DD \uC81C\uACF5
|
||||
Taming.Ability.Bonus.9={0} \uD655\uB960\uB85C \uACF5\uACA9\uC2DC \uD68C\uBCF5
|
||||
Taming.Ability.Bonus.10=\uC2E0\uC131\uD55C \uC0AC\uB0E5\uAC1C
|
||||
Taming.Ability.Bonus.11=\uB9C8\uBC95\uC774\uB098 \uB3C5\uC73C\uB85C \uC778\uD55C \uC190\uC0C1 \uD68C\uBCF5
|
||||
Taming.Ability.Locked.0={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uD658\uACBD \uC778\uC2DD)
|
||||
Taming.Ability.Locked.1={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uB450\uAEBC\uC6B4 \uD138)
|
||||
Taming.Ability.Locked.2={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uCDA9\uACA9 \uC99D\uBA85)
|
||||
Taming.Ability.Locked.3={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uB0A0\uCE74\uB85C\uC6B4 \uBC1C\uD1B1)
|
||||
Taming.Ability.Locked.4={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uBE60\uB978 \uC74C\uC2DD \uC81C\uACF5)
|
||||
Taming.Ability.Locked.5={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uC2E0\uC131\uD55C \uC0AC\uB0E5\uAC1C)
|
||||
Taming.Combat.Chance.Gore=\uB3CC\uC9C4 \uD655\uB960: [[YELLOW]]{0}
|
||||
Taming.SubSkill.BeastLore.Name=\uC9D0\uC2B9\uC758 \uD3EC\uD6A8
|
||||
Taming.SubSkill.BeastLore.Description=\uBF08\uB85C \uB291\uB300/\uC624\uC140\uB86F \uAC80\uC0AC
|
||||
Taming.SubSkill.ShockProof.Name=\uCDA9\uACA9 \uC99D\uBA85
|
||||
Taming.SubSkill.ShockProof.Description=\uD3ED\uBC1C \uD53C\uD574 \uC808\uAC10
|
||||
Taming.SubSkill.CallOfTheWild.Name=\uC9D0\uC2B9\uC758 \uD3EC\uD6A8
|
||||
Taming.SubSkill.CallOfTheWild.Description=\uC606\uC5D0 \uB3D9\uBB3C \uC18C\uD658
|
||||
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (\uC624\uC140\uB86F): \uCB48\uADF8\uB9AC\uBA74\uC11C \uBB3C\uACE0\uAE30\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD
|
||||
Taming.Effect.15=[[GRAY]]COTW (\uB291\uB300): \uCB48\uADF8\uB9AC\uBA74\uC11C \uBF08\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD
|
||||
Taming.SubSkill.Gore.Name0=[[GRAY]]COTW (\uB9D0): \uCB48\uADF8\uB9AC\uBA74\uC11C \uC0AC\uACFC\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD
|
||||
Taming.SubSkill.FastFoodService.Name=\uBE60\uB978 \uC74C\uC2DD \uC81C\uACF5
|
||||
Taming.SubSkill.FastFoodService.Description=\uACF5\uACA9\uC2DC \uCE58\uB8CC \uAE30\uD68C
|
||||
Taming.SubSkill.HolyHound.Name=\uC2E0\uC131\uD55C \uC0AC\uB0E5\uAC1C
|
||||
Taming.SubSkill.HolyHound.Description=\uB9C8\uBC95 & \uB3C5 \uD53C\uD574 \uCE58\uB8CC
|
||||
Taming.SubSkill.Gore.Name=\uB3CC\uC9C4
|
||||
Taming.SubSkill.Gore.Description=\uD06C\uB9AC\uD2F0\uCEEC \uC2A4\uD06C\uB77C\uC774\uD06C \uCD9C\uD608 \uC801\uC6A9
|
||||
Taming.SubSkill.SharpenedClaws.Name=\uB0A0\uCE74\uB85C\uC6B4 \uBC1C\uD1B1
|
||||
Taming.SubSkill.SharpenedClaws.Description=\uCD94\uAC00 \uD53C\uD574
|
||||
Taming.SubSkill.EnvironmentallyAware.Name=\uD658\uACBD \uC778\uC2DD
|
||||
Taming.SubSkill.EnvironmentallyAware.Description=\uC120\uC778\uC7A5/\uC6A9\uC554 \uACF5\uD3EC\uC99D, \uB099\uC0AC \uD53C\uD574 \uAC10\uC18C
|
||||
Taming.SubSkill.ThickFur.Name=\uB450\uAEBC\uC6B4 \uD138
|
||||
Taming.SubSkill.ThickFur.Description=\uD53C\uD574 \uAC10\uC18C, \uB0B4\uD654\uC131(\uBD88\uC800\uD56D\uB825)
|
||||
Taming.Listener.Wolf=[[DARK_GRAY]]\uB291\uB300\uAC00 \uB2F9\uC2E0\uC5D0\uAC8C \uB418\uB3CC\uC544\uAC10...
|
||||
Taming.Listener=\uC870\uB828(TAMING):
|
||||
Taming.SkillName=\uC870\uB828
|
||||
Taming.Skillup=\uC870\uB828 \uC2A4\uD0AC\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
Taming.Summon.Complete=[[GREEN]]\uC18C\uD658 \uC644\uB8CC
|
||||
Taming.Summon.Fail.Ocelot=\uB2F9\uC2E0 \uADFC\uCC98\uC5D0 \uC774\uBBF8 \uB9CE\uC740 \uC624\uC140\uB86F\uC774 \uC788\uC5B4 \uB354\uB294 \uC18C\uD658\uC2DC\uD0AC \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Taming.Summon.Fail.Wolf=\uB2F9\uC2E0 \uADFC\uCC98\uC5D0 \uC774\uBBF8 \uB9CE\uC740 \uB291\uB300\uAC00 \uC788\uC5B4 \uB354\uB294 \uC18C\uD658\uC2DC\uD0AC \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Taming.Summon.Fail.Horse=\uB2F9\uC2E0 \uADFC\uCC98\uC5D0 \uC774\uBBF8 \uB9CE\uC740 \uB9D0\uC774 \uC788\uC5B4 \uB354\uB294 \uC18C\uD658\uC2DC\uD0AC \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Taming.Summon.Name.Format={0}\uC758 {1}
|
||||
#UNARMED
|
||||
Unarmed.Ability.Berserk.Length=\uBC84\uC11C\uCEE4 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
|
||||
Unarmed.Ability.Bonus.0=\uC544\uC774\uC5B8 \uC554 \uC2A4\uD0C0\uC77C
|
||||
Unarmed.Ability.Bonus.1=+{0} \uD53C\uD574 \uC5C5\uADF8\uB808\uC774\uB4DC
|
||||
Unarmed.Ability.Chance.ArrowDeflect=\uD654\uC0B4 \uD68C\uD53C \uD655\uB960: [[YELLOW]]{0}
|
||||
Unarmed.Ability.Chance.Disarm=\uBE44\uBB34\uC7A5 \uD655\uB960: [[YELLOW]]{0}
|
||||
Unarmed.Ability.Chance.IronGrip=\uAC15\uCCA0 \uC8FC\uBA39 \uD655\uB960: [[YELLOW]]{0}
|
||||
Unarmed.Ability.IronGrip.Attacker=\uC0C1\uB300\uB294 \uAC15\uCCA0 \uC8FC\uBA39\uC744 \uAC00\uC9C0\uACE0 \uC788\uC2B5\uB2C8\uB2E4!
|
||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]\uAC15\uCCA0 \uC8FC\uBA39\uC758 \uBE44\uBB34\uC7A5\uC744 \uC77C\uC2DC\uC801\uC73C\uB85C \uBC29\uC5B4\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Unarmed.Ability.Lower=[[GRAY]]**\uC190 \uC900\uBE44 \uD574\uC81C**
|
||||
Unarmed.Ability.Ready=[[GREEN]]**\uC190 \uC900\uBE44 \uC644\uB8CC**
|
||||
Unarmed.SubSkill.Berserk.Name=\uBC84\uC11C\uCEE4 (\uB2A5\uB825)
|
||||
Unarmed.SubSkill.Berserk.Description=+50% \uD53C\uD574, \uC57D\uD55C \uAD11\uBB3C\uB4E4\uC744 \uBD80\uC228
|
||||
Unarmed.SubSkill.Disarm.Name=\uBE44\uBB34\uC7A5 (\uD50C\uB808\uC774\uC5B4)
|
||||
Unarmed.SubSkill.Disarm.Description=\uC801\uC774 \uB4E4\uACE0\uC788\uB294 \uC544\uC774\uD15C \uB4DC\uB86D
|
||||
Unarmed.SubSkill.IronArmStyle.Name=\uAC15\uCCA0 \uD314 \uD615\uD0DC
|
||||
Unarmed.SubSkill.IronArmStyle.Description=\uACAC\uACE0\uD574\uC9C0\uB294 \uD314
|
||||
Unarmed.SubSkill.ArrowDeflect.Name=\uD654\uC0B4 \uD68C\uD53C
|
||||
Unarmed.SubSkill.ArrowDeflect.Description=\uD68C\uD53C \uD654\uC0B4
|
||||
Unarmed.SubSkill.IronGrip.Name=\uC544\uC774\uC5B8 \uADF8\uB9BD
|
||||
Unarmed.SubSkill.IronGrip.Description=\uBE44\uBB34\uC7A5 \uC0C1\uD0DC \uBC29\uC9C0
|
||||
Unarmed.Listener=\uBE44\uBB34\uC7A5(UNARMED):
|
||||
Unarmed.SkillName=\uBE44\uBB34\uC7A5
|
||||
SuperAbility.Berserk.Off=**\uBC84\uC11C\uCEE4 \uBC1C\uB3D9 \uD574\uC81C**
|
||||
SuperAbility.Berserk.On=[[GREEN]]**\uBC84\uC11C\uCEE4 \uBC1C\uB3D9**
|
||||
SuperAbility.Berserk.Other.Off={0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uBC84\uC11C\uCEE4\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
|
||||
SuperAbility.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uBC84\uC11C\uCEE4\uB97C \uC0AC\uC6A9\uD569\uB2C8\uB2E4!
|
||||
SuperAbility.Berserk.Refresh=[[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uBC84\uC11C\uCEE4 [[GREEN]]\uC2A4\uD0AC\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
|
||||
Unarmed.Skillup=\uBE44\uBB34\uC7A5 \uC2A4\uD0AC\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
#WOODCUTTING
|
||||
Woodcutting.Ability.0=\uB098\uBB47\uC78E \uB5A8\uC5B4\uD2B8\uB9AC\uAE30
|
||||
Woodcutting.Ability.1=\uB098\uBB47\uC78E \uCCAD\uC18C
|
||||
Woodcutting.Ability.Chance.DDrop=\uB4DC\uB86D 2\uBC30 \uD655\uB960: [[YELLOW]]{0}
|
||||
Woodcutting.Ability.Length=\uB098\uBB34\uAFBC \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08
|
||||
Woodcutting.Ability.Locked.0={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uC774 \uD574\uC81C\uB429\uB2C8\uB2E4 (\uB098\uBB47\uC78E \uBC14\uB78C)
|
||||
Woodcutting.SubSkill.TreeFeller.Name=\uB098\uBB34\uAFBC (\uB2A5\uB825)
|
||||
Woodcutting.SubSkill.TreeFeller.Description=\uB098\uBB34 \uD3ED\uBC1C\uC2DC\uD0A4\uAE30
|
||||
Woodcutting.SubSkill.LeafBlower.Name=\uB098\uBB47\uC78E \uB5A8\uC5B4\uD2B8\uB9AC\uAE30
|
||||
Woodcutting.SubSkill.LeafBlower.Description=\uB098\uBB47\uC78E \uCCAD\uC18C
|
||||
Woodcutting.SubSkill.HarvestLumber.Name=\uB4DC\uB86D 2\uBC30
|
||||
Woodcutting.SubSkill.HarvestLumber.Description=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30
|
||||
Woodcutting.Listener=\uBC8C\uBAA9(WOODCUTTING):
|
||||
Woodcutting.SkillName=\uBC8C\uBAA9
|
||||
SuperAbility.TreeFeller.Off=**\uB098\uBB34\uAFBC \uBC1C\uB3D9 \uD574\uC81C**
|
||||
SuperAbility.TreeFeller.On=[[GREEN]]**\uB098\uBB34\uAFBC \uBC1C\uB3D9**
|
||||
SuperAbility.TreeFeller.Refresh=[[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uB098\uBB34\uAFBC [[GREEN]]\uC2A4\uD0AC\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
|
||||
SuperAbility.TreeFeller.Other.Off={0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uB098\uBB34\uAFBC \uC2A4\uD0AC\uC744 \uC0AC\uC6A9 \uD574\uC81C\uD588\uC2B5\uB2C8\uB2E4!
|
||||
SuperAbility.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uB098\uBB34\uAFBC \uC2A4\uD0AC\uC744 \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
|
||||
SuperAbility.TreeFeller.Splinter=\uB3C4\uB07C \uD30C\uD3B8 \uC870\uAC01 \uC218\uC9D1!
|
||||
SuperAbility.TreeFeller.Threshold=\uADF8 \uB098\uBB34\uB294 \uB108\uBB34 \uD07D\uB2C8\uB2E4!
|
||||
Woodcutting.Skillup=\uBC8C\uBAA9 \uC2A4\uD0AC\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
#ABILITIY
|
||||
##generic
|
||||
Ability.Generic.Refresh=[[GREEN]]**\uB2A5\uB825\uC774 \uC7AC \uACF5\uAE09 \uB418\uC5C8\uC2B5\uB2C8\uB2E4!**
|
||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||
Ability.Generic.Template=[[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
#COMBAT
|
||||
Combat.ArrowDeflect=[[WHITE]]**\uD654\uC0B4 \uD68C\uD53C**
|
||||
Combat.BeastLore=[[GREEN]]**\uC9D0\uC2B9\uC758 \uD3EC\uD6A8**
|
||||
Combat.BeastLoreHealth=[[DARK_AQUA]]\uCCB4\uB825: ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]\uC8FC\uC778: ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore=[[GREEN]]**\uB3CC\uC9C4**
|
||||
Combat.StruckByGore=**\uB3CC\uC9C4\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4**
|
||||
Combat.TargetDazed=\uBAA9\uD45C\uAC00 [[DARK_RED]]\uD63C\uB780\uC2A4\uB7EC\uC6CC\uD569\uB2C8\uB2E4
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]\uD63C\uB780\uC774 \uC77C\uC5B4\uB0AC\uC2B5\uB2C8\uB2E4. \uC544~ \uC5B4\uC9C0\uB7EC\uC6CC.
|
||||
#COMMANDS
|
||||
##generic
|
||||
mcMMO.Description=mcMMO[[DARK_AQUA]] \uD504\uB85C\uC81D\uD2B8\uC5D0 \uB300\uD574\uC11C:,[[GOLD]]mcMMO\uB294 \uD55C [[RED]]\uC624\uD508 \uC18C\uC2A4[[GOLD]] RPG \uBAA8\uB4DC\uB85C 2011\uB144 2\uC6D4\uC5D0 [[BLUE]]nossr50[[GOLD]]\uB2D8\uC774 \uB9CC\uB4E4\uC5C8\uC2B5\uB2C8\uB2E4. \uBAA9\uD45C\uB294 \uC9C8\uC88B\uC740 RPG \uACBD\uD5D8\uC744 \uC81C\uACF5\uD558\uB294 \uAC83 \uC785\uB2C8\uB2E4.,[[DARK_AQUA]]\uD301:,[[GOLD]] - [[RED]]/mcmmo help[[GREEN]] \uBA85\uB839\uC5B4\uB4E4\uC744 \uBD05\uB2C8\uB2E4,[[GOLD]] - [[GREEN]]\uD0C0\uC785 [[RED]]/\uC2A4\uD0AC\uC774\uB984[[GREEN]] \uC790\uC138\uD55C \uC2A4\uD0AC \uC815\uBCF4\uB97C \uBD05\uB2C8\uB2E4,[[DARK_AQUA]]\uAC1C\uBC1C\uC790\uB4E4:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](\uC81C\uC791\uC790),[[GOLD]] - [[GREEN]]GJ [[BLUE]](\uD504\uB85C\uC81D\uD2B8 \uC8FC\uC7A5),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](\uAC1C\uBC1C\uC790),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](\uAC1C\uBC1C\uC790),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](\uAC1C\uBC1C\uC790),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](\uAC1C\uBC1C\uC790),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](\uAC1C\uBC1C\uC790),[[DARK_AQUA]]\uC720\uC6A9\uD55C \uB9C1\uD06C:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] \uBC84\uADF8 \uBCF4\uACE0,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC \uCC44\uD305,
|
||||
Commands.addlevels.AwardAll.1=[[GREEN]]\uB2F9\uC2E0\uC740 \uBAA8\uB4E0 \uC2A4\uD0AC\uC5D0 {0} \uB808\uBCA8\uC744 \uC9C0\uAE09\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Commands.addlevels.AwardAll.2=\uBAA8\uB4E0 \uC2A4\uD0AC\uC774 {0}\uB85C \uBCC0\uACBD\uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
Commands.addlevels.AwardSkill.1=[[GREEN]]\uB2F9\uC2E0\uC740 {0} \uB808\uBCA8\uC744 {1}\uC5D0 \uC9C0\uAE09\uD558\uC600\uC2B5\uB2C8\uB2E4!
|
||||
Commands.addlevels.AwardSkill.2={1} \uB2D8\uC740 {0}\uC744/\uB97C \uC218\uC815\uD558\uC600\uC2B5\uB2C8\uB2E4
|
||||
Commands.addxp.AwardAll=[[GREEN]]\uB2F9\uC2E0\uC740 \uBAA8\uB4E0 \uC2A4\uD0AC\uC5D0 {0} \uACBD\uD5D8\uCE58\uB97C \uC9C0\uAE09\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Commands.addxp.AwardSkill=[[GREEN]]\uB2F9\uC2E0\uC740 {0} \uACBD\uD5D8\uCE58\uB97C {1}\uC5D0 \uC9C0\uAE09\uD558\uC600\uC2B5\uB2C8\uB2E4!
|
||||
Commands.Ability.Off=\uB2A5\uB825 \uC0AC\uC6A9\uC774 [[RED]]\uAEBC\uC84C\uC2B5\uB2C8\uB2E4
|
||||
Commands.Ability.On=\uB2A5\uB825 \uC0AC\uC6A9\uC774 [[GREEN]]\uCF1C\uC84C\uC2B5\uB2C8\uB2E4
|
||||
Commands.Ability.Toggle=\uB2A5\uB825 \uC0AC\uC6A9\uC740 [[YELLOW]]{0}(\uC73C)\uB85C \uC804\uD658\uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
Commands.AdminChat.Off=\uAD00\uB9AC\uC790 \uCC44\uD305\uC774 [[RED]]\uAEBC\uC84C\uC2B5\uB2C8\uB2E4
|
||||
Commands.AdminChat.On=\uAD00\uB9AC\uC790 \uCC44\uD305\uC774 [[GREEN]]\uCF1C\uC84C\uC2B5\uB2C8\uB2E4
|
||||
Commands.AdminToggle=[[GREEN]]- \uAD00\uB9AC\uC790 \uCC44\uD305\uC744 \uCF1C\uAE30/\uB044\uAE30\uD569\uB2C8\uB2E4
|
||||
Commands.Chat.Console=*\uC2DC\uC2A4\uD15C*
|
||||
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO \uB2A5\uB825 \uC7AC \uC0AC\uC6A9 \uB300\uAE30\uC2DC\uAC04[[GOLD]] =--
|
||||
Commands.Cooldowns.Row.N=\ [[RED]]{0}[[WHITE]] - [[GOLD]]{1}\uCD08 \uB0A8\uC74C
|
||||
Commands.Cooldowns.Row.Y=\ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]\uC900\uBE44!
|
||||
Commands.Database.Cooldown=\uC774 \uBA85\uB839\uC5B4\uB97C \uB2E4\uC2DC \uCE58\uAE30\uC804\uC5D0 1\uCD08\uB97C \uAE30\uB2EC\uB824\uC57C\uB9CC \uD569\uB2C8\uB2E4.
|
||||
Commands.Database.Processing=\uB2F9\uC2E0\uC758 \uC774\uC804 \uBA85\uB839\uC5B4\uB294 \uC5EC\uC804\uD788 \uC791\uC5C5\uC911\uC785\uB2C8\uB2E4. \uAE30\uB2E4\uB824\uC8FC\uC138\uC694.
|
||||
Commands.Disabled=\uC774 \uBA85\uB839\uC5B4\uB294 \uBE44\uD65C\uC131\uD654 \uB418\uC788\uC2B5\uB2C8\uB2E4.
|
||||
Commands.DoesNotExist=[[RED]]\uD50C\uB808\uC774\uC5B4\uB294 \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uC5D0 \uC874\uC7AC\uD558\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4!
|
||||
Commands.GodMode.Disabled=mcMMO \uBD88\uC0AC\uC2E0 \uBAA8\uB4DC \uBE44\uD65C\uC131\uD654
|
||||
Commands.GodMode.Enabled=mcMMO \uBD88\uC0AC\uC2E0 \uBAA8\uB4DC \uD65C\uC131\uD654
|
||||
Commands.GodMode.Forbidden=[mcMMO] \uC774 \uC6D4\uB4DC\uC5D0\uC11C \uBD88\uC0AC\uC2E0 \uBAA8\uB4DC\uB294 \uD5C8\uC6A9 \uAE08\uC9C0\uC785\uB2C8\uB2E4 (\uD384\uBBF8\uC120 \uD655\uC778)
|
||||
Commands.GodMode.Toggle=\uBD88\uC0AC\uC2E0 \uBAA8\uB4DC\uB294 [[YELLOW]]{0}[[WHITE]](\uC73C)\uB85C \uC804\uD658\uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
Commands.Healthbars.Changed.HEARTS=[mcMMO] \uB2F9\uC2E0\uC758 \uCCB4\uB825\uBC14 \uBCF4\uAE30 \uBC29\uC2DD\uC740 [[RED]]\uD558\uD2B8[[WHITE]]\uB85C \uBCC0\uACBD\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Commands.Healthbars.Changed.BAR=[mcMMO] \uB2F9\uC2E0\uC758 \uCCB4\uB825\uBC14 \uBCF4\uAE30 \uBC29\uC2DD\uC740 [[YELLOW]]\uBC15\uC2A4[[WHITE]]\uB85C \uBCC0\uACBD\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Commands.Healthbars.Changed.DISABLED=[mcMMO] \uB2F9\uC2E0\uC758 \uBAB9 \uCCB4\uB825\uBC14\uB294 [[GRAY]]\uBE44\uD65C\uC131\uD654[[WHITE]] \uB418\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Commands.Healthbars.Invalid=\uC798\uBABB\uB41C \uCCB4\uB825\uBC14 \uD0C0\uC785!
|
||||
Commands.Inspect=<\uD50C\uB808\uC774\uC5B4> [[GREEN]]- \uC0C1\uC138\uD55C \uD50C\uB808\uC774\uC5B4 \uC815\uBCF4\uB97C \uBD05\uB2C8\uB2E4
|
||||
Commands.Invite.Success=[[GREEN]]\uCD08\uB300\uB97C \uC131\uACF5\uC801\uC73C\uB85C \uBCF4\uB0C8\uC2B5\uB2C8\uB2E4.
|
||||
Commands.Leaderboards=<\uC2A4\uD0AC> <\uD398\uC774\uC9C0> [[GREEN]]- mcMMO \uC2A4\uD0AC \uC815\uBCF4
|
||||
Commands.mcc.Header=---[][[GREEN]]mcMMO \uBA85\uB839\uC5B4[[RED]][]---
|
||||
Commands.mcgod=[[GREEN]]- \uBD88\uC0AC\uC2E0 \uBAA8\uB4DC \uCF1C\uAE30/\uB044\uAE30
|
||||
Commands.mchud.Invalid=HUD \uD0C0\uC785\uC774 \uC62C\uBC14\uB974\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
|
||||
Commands.mcpurge.Success=[[GREEN]]\uB370\uC774\uD130\uBCA0\uC774\uC2A4\uAC00 \uC131\uACF5\uC801\uC73C\uB85C \uCD08\uAE30\uD654\uB42C\uC2B5\uB2C8\uB2E4!
|
||||
Commands.mcrank.Heading=[[GOLD]]-=\uAC1C\uC778 \uC21C\uC704=-
|
||||
Commands.mcrank.Overall=\uC885\uD569[[GREEN]] - [[GOLD]]\uB7AD\uD06C [[WHITE]]#[[GREEN]]{0}
|
||||
Commands.mcrank.Player=\uD0C0\uAC9F: [[WHITE]]{0}
|
||||
Commands.mcrank.Skill={0}[[GREEN]] - [[GOLD]]\uB7AD\uD06C [[WHITE]]#[[GREEN]]{1}
|
||||
Commands.mcrank.Unranked=[[WHITE]]\uB7AD\uD06C\uC5C6\uC74C
|
||||
Commands.mcrefresh.Success={0}\uC758 \uCFE8\uB2E4\uC6B4\uC774 \uCD08\uAE30\uD654\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Commands.mcremove.Success=[[GREEN]]{0}\uB2D8\uC758 \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uAC00 \uC131\uACF5\uC801\uC73C\uB85C \uC0AD\uC81C\uB418\uC5C8\uC2B5\uB2C8\uB2E4!
|
||||
Commands.mctop.Tip=[[GOLD]]\uD301: [[RED]]/mcrank[[GOLD]] \uBA85\uB839\uC5B4\uB97C \uC0AC\uC6A9\uD558\uBA74 \uBAA8\uB4E0 \uAC1C\uC778 \uC21C\uC704\uB97C \uBCFC\uC218 \uC788\uC2B5\uB2C8\uB2E4!
|
||||
Commands.mmoedit=[\uD50C\uB808\uC774\uC5B4] <\uC2A4\uD0AC> <\uC0C8\uAC12> [[GREEN]] - \uB300\uC0C1\uC744 \uC218\uC815\uD569\uB2C8\uB2E4
|
||||
Commands.mmoedit.AllSkills.1=[[GREEN]]\uB2F9\uC2E0\uC758 \uBAA8\uB4E0 \uC2A4\uD0AC \uB808\uBCA8\uC774 {0}\uB85C \uC124\uC815\uB418\uC5C8\uC2B5\uB2C8\uB2E4!
|
||||
Commands.mmoedit.Modified.1=[[GREEN]]\uB2F9\uC2E0\uC758 {0} \uB808\uBCA8\uC774 {1}\uB85C \uC124\uC815\uB418\uC5C8\uC2B5\uB2C8\uB2E4!
|
||||
Commands.mmoedit.Modified.2={0}\uB2D8\uC740 {1}\uB97C \uC218\uC815\uD588\uC2B5\uB2C8\uB2E4.
|
||||
Commands.mcconvert.Database.Same=\uB2F9\uC2E0\uC740 \uC774\uBBF8 {0} \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uB97C \uC0AC\uC6A9\uC911\uC785\uB2C8\uB2E4!
|
||||
Commands.mcconvert.Database.InvalidType={0} \uC740/\uB294 \uC798\uBABB\uB41C \uB370\uC774\uD130\uBCA0\uC774\uC2A4 \uD0C0\uC785\uC785\uB2C8\uB2E4.
|
||||
Commands.mcconvert.Database.Start=[[GRAY]]{0}\uC5D0\uC11C {1}(\uC73C)\uB85C \uC804\uD658 \uC2DC\uC791\uC911...
|
||||
Commands.mcconvert.Database.Finish=[[GRAY]]\uB370\uC774\uD130\uBCA0\uC774\uC2A4 \uC774\uB3D9 \uC644\uB8CC; {1} \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uB294 \uC774\uC81C {0} \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uB85C\uBD80\uD130 \uBAA8\uB4E0 \uC790\uB8CC\uB97C \uAC00\uC9D1\uB2C8\uB2E4.
|
||||
Commands.mmoshowdb=\uD604\uC7AC \uC0AC\uC6A9\uD558\uB294 \uB370\uC774\uD130\uBCA0\uC774\uC2A4: [[GREEN]]{0}
|
||||
Commands.mcconvert.Experience.Invalid=\uC798\uBABB\uB41C \uACF5\uC2DD \uD0C0\uC785! \uC62C\uBC14\uB978 \uD0C0\uC785: [[GREEN]]LINEAR [[RED]]\uADF8\uB9AC\uACE0 [[GREEN]]EXPONENTIAL.
|
||||
Commands.mcconvert.Experience.Same=\uC774\uBBF8 {0} \uACF5\uC2DD\uC744 \uC0AC\uC6A9\uC911\uC785\uB2C8\uB2E4
|
||||
Commands.mcconvert.Experience.Start=[[GRAY]]{0} \uC5D0\uC11C {1} \uACE1\uC120\uC73C\uB85C \uBCC0\uD658 \uC2DC\uC791
|
||||
Commands.mcconvert.Experience.Finish=[[GRAY]]\uACF5\uC2DD \uBCC0\uD658 \uC644\uB8CC; \uC774\uC81C {0} XP \uACE1\uC120\uC785\uB2C8\uB2E4.
|
||||
Commands.ModDescription=[[GREEN]]- \uD50C\uB7EC\uADF8\uC778\uC5D0 \uB300\uD55C \uC815\uBCF4\uB97C \uBD05\uB2C8\uB2E4
|
||||
Commands.NoConsole=\uC774 \uBA85\uB839\uC5B4\uB294 \uCF58\uC194\uC5D0\uC11C\uC758 \uC0AC\uC6A9\uC744 \uC9C0\uC6D0\uD558\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
|
||||
Commands.Notifications.Off=\uB2A5\uB825 \uC54C\uB9BC\uC774 [[RED]]\uCF1C\uC84C\uC2B5\uB2C8\uB2E4
|
||||
Commands.Notifications.On=\uB2A5\uB825 \uC54C\uB9BC\uC774 [[GREEN]]\uAEBC\uC84C\uC2B5\uB2C8\uB2E4
|
||||
Commands.Offline=\uC774 \uBA85\uB839\uC5B4\uB294 \uC624\uD504\uB77C\uC778 \uD50C\uB808\uC774\uC5B4\uC5D0\uAC8C \uB3D9\uC791\uD558\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
|
||||
Commands.NotLoaded=\uD50C\uB808\uC774\uC5B4 \uD504\uB85C\uD30C\uC77C\uC740 \uBD88\uB7EC\uC640\uC9C0\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4Player profile is not loaded yet.
|
||||
Commands.Other=---[][[GREEN]]\uAE30\uD0C0 \uBA85\uB839\uC5B4[[RED]][]---
|
||||
Commands.Party.Header=-----[][[GREEN]]\uD30C\uD2F0[[RED]][]-----
|
||||
Commands.Party.Features.Header=-----[][[GREEN]]\uD2B9\uC9D5[[RED]][]-----
|
||||
Commands.Party.Status=[[DARK_GRAY]]\uC774\uB984: [[WHITE]]{0} {1} [[DARK_GRAY]]\uB808\uBCA8: [[DARK_AQUA]]{2}
|
||||
Commands.Party.Status.Alliance=[[DARK_GRAY]]\uB3D9\uB9F9: [[WHITE]]{0}
|
||||
Commands.Party.UnlockedFeatures=[[DARK_GRAY]]\uD574\uC81C\uB41C \uD2B9\uC9D5: [[GRAY]][[ITALIC]]{0}
|
||||
Commands.Party.ShareMode=[[DARK_GRAY]]\uACF5\uC720 \uBAA8\uB4DC:
|
||||
Commands.Party.ItemShare=[[GRAY]]\uC544\uC774\uD15C [[DARK_AQUA]]({0})
|
||||
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})
|
||||
Commands.Party.ItemShareCategories=[[DARK_GRAY]]\uACF5\uC720\uC911\uC778 \uC544\uC774\uD15C: [[GRAY]][[ITALIC]]{0}
|
||||
Commands.Party.MembersNear=[[DARK_GRAY]]\uB2F9\uC2E0\uC758 \uADFC\uCC98 [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
|
||||
Commands.Party.Accept=[[GREEN]]- \uD30C\uD2F0 \uCD08\uB300 \uD5C8\uC6A9
|
||||
Commands.Party.Chat.Off=\uD30C\uD2F0 \uCC44\uD305\uC744 [[RED]]\uB055\uB2C8\uB2E4
|
||||
Commands.Party.Chat.On=\uD30C\uD2F0 \uCC44\uD305\uC744 [[GREEN]]\uCF2D\uB2C8\uB2E4
|
||||
Commands.Party.Commands=---[][[GREEN]]\uD30C\uD2F0 \uBA85\uB839\uC5B4[[RED]][]---
|
||||
Commands.Party.Invite.0=\uC54C\uB9BC: [[GREEN]]\uB2F9\uC2E0\uC740 {1} \uB2D8\uC73C\uB85C\uBD80\uD130 {0} \uD30C\uD2F0 \uCD08\uB300\uC5D0 \uAD8C\uC720\uBC1B\uC558\uC2B5\uB2C8\uB2E4
|
||||
Commands.Party.Invite.1=\uD0C0\uC785 [[GREEN]]/party accept[[YELLOW]] \uBA85\uB839\uC5B4\uB97C \uCE58\uBA74 \uD30C\uD2F0 \uCD08\uB300\uC5D0 \uC2B9\uB099\uB429\uB2C8\uB2E4
|
||||
Commands.Party.Invite=<\uD50C\uB808\uC774\uC5B4> [[GREEN]]- \uD30C\uD2F0 \uCD08\uB300\uB97C \uBCF4\uB0C5\uB2C8\uB2E4
|
||||
Commands.Party.Invite.Accepted=[[GREEN]]\uCD08\uB300 \uC218\uB77D\uB428. \uB2F9\uC2E0\uC740 {0} \uD30C\uD2F0\uC5D0 \uAC00\uC785\uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
Commands.Party.Join=\uCC38\uC5EC\uB41C \uD30C\uD2F0: {0}
|
||||
Commands.Party.Create=[[GRAY]]\uB9CC\uB4E4\uC5B4\uC9C4 \uD30C\uD2F0: {0}
|
||||
Commands.Party.Rename=[[GRAY]]\uBCC0\uACBD\uB41C \uD30C\uD2F0 \uC774\uB984: [[WHITE]]{0}
|
||||
Commands.Party.SetSharing=[[GRAY]]\uD30C\uD2F0 {0} \uACF5\uC720 \uC124\uC815: [[DARK_AQUA]]{1}
|
||||
Commands.Party.ToggleShareCategory=[[GRAY]]\uD30C\uD2F0 \uC544\uC774\uD15C \uACF5\uC720 [[GOLD]]{0} [[GRAY]]\uAC00 [[DARK_AQUA]]{1}\uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
Commands.Party.AlreadyExists=[[DARK_RED]]{0} \uD30C\uD2F0\uC740/\uB294 \uC774\uBBF8 \uC874\uC7AC\uD569\uB2C8\uB2E4!
|
||||
Commands.Party.Kick=\uB2F9\uC2E0\uC740 {0} \uD30C\uD2F0\uC5D0\uC11C \uCD94\uBC29 \uB2F9\uD558\uC600\uC2B5\uB2C8\uB2E4.
|
||||
Commands.Party.Leave=\uD30C\uD2F0\uB97C \uB5A0\uB0AC\uC2B5\uB2C8\uB2E4
|
||||
Commands.Party.Members.Header=-----[][[GREEN]]\uB9F4\uBC84\uB4E4[[RED]][]-----
|
||||
Commands.Party.None=\uB2F9\uC2E0\uC740 \uD30C\uD2F0\uC5D0 \uCC38\uC5EC\uB418\uC5B4 \uC788\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
|
||||
Commands.Party.Quit=[[GREEN]]- \uD604\uC7AC \uCC38\uC5EC \uB418\uC5B4\uC788\uB294 \uD30C\uD2F0\uB97C \uB098\uAC11\uB2C8\uB2E4
|
||||
Commands.Party.Teleport=[[GREEN]]- \uD30C\uD2F0 \uB9F4\uBC84\uD55C\uD14C \uD154\uB808\uD3EC\uD2B8\uD569\uB2C8\uB2E4
|
||||
Commands.Party.Toggle=[[GREEN]]- \uD30C\uD2F0 \uCC44\uD305\uC744 \uCF1C\uAE30/\uB044\uAE30 \uD569\uB2C8\uB2E4
|
||||
Commands.Party1=[[GREEN]]- \uC0C8 \uD30C\uD2F0\uB97C \uB9CC\uB4ED\uB2C8\uB2E4
|
||||
Commands.Party2=[[GREEN]]- \uD50C\uB808\uC774\uC5B4\uAC00 \uD30C\uD2F0\uC5D0 \uAC00\uC785\uD569\uB2C8\uB2E4
|
||||
Commands.Party.Alliance.Header=-----[][[GREEN]]\uD30C\uD2F0 \uB3D9\uB9F9[[RED]][]-----
|
||||
Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]\uD30C\uD2F0\uC758 \uB3D9\uB9F9: [[WHITE]]{1}
|
||||
Commands.Party.Alliance.Members.Header=-----[][[GREEN]]\uB3D9\uB9F9 \uAD6C\uC131\uC6D0[[RED]][]-----
|
||||
Commands.Party.Alliance.Invite.0=\uC54C\uB9BC: [[GREEN]]{1} \uD30C\uD2F0\uB85C\uBD80\uD130 {0} \uD30C\uD2F0\uC640\uC758 \uB3D9\uB9F9 \uCD08\uB300\uB97C \uBC1B\uC558\uC2B5\uB2C8\uB2E4
|
||||
Commands.Party.Alliance.Invite.1=\uD0C0\uC785 [[GREEN]]/party alliance accept[[YELLOW]] \uCD08\uB300\uC5D0 \uC218\uB77D\uD569\uB2C8\uB2E4
|
||||
Commands.Party.Alliance.Invite.Accepted=[[GREEN]]\uB3D9\uB9F9 \uCD08\uB300 \uC218\uB77D\uB428.
|
||||
Commands.Party.Alliance.None=\uB2F9\uC2E0\uC740 \uB3D9\uB9F9\uC744 \uAC00\uC9C0\uACE0 \uC788\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
|
||||
Commands.Party.Alliance.AlreadyAllies=\uB2F9\uC2E0\uC758 \uD30C\uD2F0\uB294 \uC774\uBBF8 \uB3D9\uB9F9\uC744 \uAC00\uC9C0\uACE0 \uC788\uC2B5\uB2C8\uB2E4. \uAD00\uACC4\uB97C \uD574\uC9C0\uD558\uB824\uBA74 [[DARK_AQUA]]/party alliance disband
|
||||
Commands.Party.Alliance.Help.0=\uC774 \uD30C\uD2F0\uB294 \uB3D9\uB9F9 \uD615\uD0DC\uB97C \uAC00\uC9C0\uACE0 \uC788\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4. \uD30C\uD2F0\uC7A5\uC744 \uCD08\uB300\uD558\uC138\uC694
|
||||
Commands.Party.Alliance.Help.1=\uB3D9\uB9F9\uC744 \uD558\uB824\uBA74 [[DARK_AQUA]]/party alliance invite <player>[[RED]].
|
||||
Commands.ptp.Enabled=\uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8 [[GREEN]]\uD65C\uC131\uD654\uB428
|
||||
Commands.ptp.Disabled=\uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8 [[RED]]\uBE44\uD65C\uC131\uD654\uB428
|
||||
Commands.ptp.NoRequests=\uB2F9\uC2E0\uC740 \uC774 \uC2DC\uAC04\uC5D0 \uD154\uB808\uD3EC\uD2B8 \uC694\uCCAD\uC744 \uD558\uC2E4 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4
|
||||
Commands.ptp.NoWorldPermissions=[mcMMO] \uB2F9\uC2E0\uC740 \uC6D4\uB4DC {0}(\uC73C)\uB85C \uD154\uB808\uD3EC\uD2B8\uD560 \uAD8C\uD55C\uC774 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Commands.ptp.Request1={0} [[GREEN]]\uB2D8\uC774 \uB2F9\uC2E0\uC5D0\uAC8C \uD154\uB808\uD3EC\uD2B8\uB97C \uC2E0\uCCAD\uD588\uC2B5\uB2C8\uB2E4.
|
||||
Commands.ptp.Request2=[[GREEN]]\uD154\uB808\uD3EC\uD2B8\uD558\uB824\uBA74, \uD0C0\uC785 [[YELLOW]]/ptp accept[[GREEN]]. [[RED]]{0}[[GREEN]]\uCD08\uC5D0 \uC694\uCCAD\uC774 \uB9CC\uAE30\uB429\uB2C8\uB2E4.
|
||||
Commands.ptp.AcceptAny.Enabled=\uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8 \uC694\uCCAD \uD655\uC778 [[GREEN]]\uD65C\uC131\uD654\uB428
|
||||
Commands.ptp.AcceptAny.Disabled=\uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8 \uC694\uCCAD \uD655\uC778 [[RED]]\uBE44\uD65C\uC131\uD654\uB428
|
||||
Commands.ptp.RequestExpired=\uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8 \uC694\uCCAD\uC774 \uB9CC\uAE30\uB428!
|
||||
Commands.PowerLevel.Leaderboard=--mcMMO[[BLUE]] \uCD1D \uB808\uBCA8 [[YELLOW]]\uC810\uC218\uD45C--
|
||||
Commands.PowerLevel.Capped=[[DARK_RED]]\uCD1D \uB808\uBCA8: [[GREEN]]{0} [[DARK_RED]]\uCD5C\uB300 \uB808\uBCA8: [[YELLOW]]{1}
|
||||
Commands.PowerLevel=[[DARK_RED]]\uCD1D \uB808\uBCA8: [[GREEN]]{0}
|
||||
Commands.Reset.All=[[GREEN]]\uB2F9\uC2E0\uC758 \uBAA8\uB4E0 \uC2A4\uD0AC\uC774 \uC131\uACF5\uC801\uC73C\uB85C \uCD08\uAE30\uD654\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Commands.Reset.Single=[[GREEN]]\uB2F9\uC2E0\uC758 {0} \uC2A4\uD0AC\uC774 \uC131\uACF5\uC801\uC73C\uB85C \uCD08\uAE30\uD654\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Commands.Reset=[[GREEN]]\uC2A4\uD0AC \uB808\uBCA8\uC744 0\uC73C\uB85C \uCD08\uAE30\uD654 \uC2DC\uD0B5\uB2C8\uB2E4
|
||||
Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO \uC810\uC218\uD310 \uCCAD\uC18C\uB428.
|
||||
Commands.Scoreboard.NoBoard=mcMMO \uC810\uC218\uD310\uC774 \uD65C\uC131\uD654 \uB418\uC5B4\uC788\uC9C0 \uC54A\uC74C.
|
||||
Commands.Scoreboard.Keep=[[DARK_AQUA]]mcMMO \uC810\uC218\uD310\uC740 \uB2F9\uC2E0\uC774 [[GREEN]]/mcscoreboard clear[[DARK_AQUA]]\uB97C \uC0AC\uC6A9\uD560 \uB54C\uAE4C\uC9C0 \uC720\uC9C0\uB420 \uAC83\uC784.
|
||||
Commands.Scoreboard.Timer=[[DARK_AQUA]]mcMMO \uC810\uC218\uD310\uC740 \uC9C0\uAE08\uC73C\uB85C\uBD80\uD130 [[GOLD]]{0}[[DARK_AQUA]]\uCD08 \uB0B4\uC5D0 \uCCAD\uC18C\uB420 \uC608\uC815\uC784.
|
||||
Commands.Scoreboard.Help.0=[[GOLD]] == [[RED]]/mcscoreboard [[GREEN]]\uB3C4\uC6C0\uB9D0[[GOLD]] ==
|
||||
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - McMMO \uC810\uC218\uD310\uC744 \uCCAD\uC18C\uD568
|
||||
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - McMMO \uC810\uC218\uD310\uC744 \uC720\uC9C0\uD568
|
||||
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - McMMO \uC810\uC218\uD310\uC744 [[LIGHT_PURPLE]]n[[WHITE]]\uCD08 \uD6C4\uC5D0 \uCCAD\uC18C\uD568
|
||||
Commands.Scoreboard.Tip.Keep=[[GOLD]]\uD301: [[RED]]/mcscoreboard keep[[GOLD]] \uC810\uC218\uD310\uC744 \uBCF4\uC774\uAC8C \uD56D\uC0C1 \uC720\uC9C0.
|
||||
Commands.Scoreboard.Tip.Clear=[[GOLD]]\uD301: [[RED]]/mcscoreboard clear[[GOLD]] \uC810\uC218\uD310 \uAC10\uCDA4.
|
||||
Commands.Skill.Invalid=\uC798\uBABB\uB41C \uC2A4\uD0AC \uC774\uB984 \uC785\uB2C8\uB2E4!
|
||||
Commands.Skill.Leaderboard=--mcMMO [[BLUE]]{0}[[YELLOW]] \uC810\uC218\uD45C--
|
||||
Commands.SkillInfo=[[GREEN]]- \uC2A4\uD0AC\uC5D0 \uB300\uD55C \uC790\uC138\uD55C \uC815\uBCF4\uB97C \uBD05\uB2C8\uB2E4
|
||||
Commands.Stats.Self=\uB2F9\uC2E0\uC758 \uD1B5\uACC4
|
||||
Commands.Stats=[[GREEN]]- \uB2F9\uC2E0\uC758 mcMMO \uD1B5\uACC4 \uBCF4\uAE30
|
||||
Commands.ToggleAbility=[[GREEN]]- \uC6B0\uD074\uB9AD\uC2DC \uC0AC\uC6A9\uB418\uB294 \uC2A4\uD0AC\uB4E4\uC744 \uCF1C\uAE30/\uB044\uAE30 \uD569\uB2C8\uB2E4
|
||||
Commands.Usage.0=\uC62C\uBC14\uB978 \uC0AC\uC6A9\uBC95 /{0}
|
||||
Commands.Usage.1=\uC62C\uBC14\uB978 \uC0AC\uC6A9\uBC95 /{0} {1}
|
||||
Commands.Usage.2=\uC62C\uBC14\uB978 \uC0AC\uC6A9\uBC95 /{0} {1} {2}
|
||||
Commands.Usage.3=\uC62C\uBC14\uB978 \uC0AC\uC6A9\uBC95 /{0} {1} {2} {3}
|
||||
Commands.Usage.FullClassName=\uD074\uB808\uC2A4\uC774\uB984
|
||||
Commands.Usage.Level=\uB808\uBCA8
|
||||
Commands.Usage.Message=\uBA54\uC138\uC9C0
|
||||
Commands.Usage.Page=\uD398\uC774\uC9C0
|
||||
Commands.Usage.PartyName=\uC774\uB984
|
||||
Commands.Usage.Password=\uBE44\uBC00\uBC88\uD638
|
||||
Commands.Usage.Player=\uD50C\uB808\uC774\uC5B4
|
||||
Commands.Usage.Rate=\uBC30\uC728
|
||||
Commands.Usage.Skill=\uC2A4\uD0AC
|
||||
Commands.Usage.XP=xp
|
||||
mcMMO.NoInvites=\uC774 \uC2DC\uAC04\uC5D0 \uB2F9\uC2E0\uC740 \uCD08\uB300\uD558\uC9C0 \uBABB\uD569\uB2C8\uB2E4
|
||||
mcMMO.NoPermission=[[DARK_RED]]\uAD8C\uD55C\uC774 \uBD80\uC871\uD569\uB2C8\uB2E4.
|
||||
mcMMO.NoSkillNote=[[DARK_GRAY]]\uB9CC\uC57D \uB2F9\uC2E0\uC774 \uC2A4\uD0AC\uC744 \uC0AC\uC6A9\uD560 \uC218 \uC5C6\uB2E4\uBA74 \uC5EC\uAE30\uC5D0 \uD45C\uC2DC\uB418\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
|
||||
##party
|
||||
Party.Forbidden=[mcMMO] \uC774 \uC6D4\uB4DC\uC5D0\uC11C \uD30C\uD2F0\uB97C \uD558\uC2E4 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4 (\uD384\uBBF8\uC120 \uD655\uC778)
|
||||
Party.Help.0=\uC62C\uBC14\uB978 \uC0AC\uC6A9\uBC95 [[DARK_AQUA]]{0} <\uD50C\uB808\uC774\uC5B4> [\uBE44\uBC00\uBC88\uD638].
|
||||
Party.Help.1=\uD30C\uD2F0\uB97C \uB9CC\uB4E4\uB824\uBA74, [[DARK_AQUA]]{0} <\uC774\uB984> [\uBE44\uBC00\uBC88\uD638].
|
||||
Party.Help.2=\uD30C\uD2F0 \uC815\uBCF4\uB97C \uBCFC\uB824\uBA74 [[DARK_AQUA]]{0}
|
||||
Party.Help.3=\uD30C\uD2F0\uC5D0 \uAC00\uC785\uD560\uB824\uBA74 [[DARK_AQUA]]{0} <\uD50C\uB808\uC774\uC5B4> [\uBE44\uBC00\uBC88\uD638] [[RED]]\uB098\uAC08\uB824\uBA74 [[DARK_AQUA]]{1}
|
||||
Party.Help.4=\uD30C\uD2F0\uB97C \uC7A0\uAE08/\uC7A0\uAE08\uD574\uC81C \uD560\uB824\uBA74, [[DARK_AQUA]]{0}
|
||||
Party.Help.5=\uBE44\uBC00\uBC88\uD638\uB85C \uD30C\uD2F0\uB97C \uBCF4\uD638\uD560\uB824\uBA74, [[DARK_AQUA]]{0} <\uBE44\uBC00\uBC88\uD638>
|
||||
Party.Help.6=\uD30C\uD2F0\uC5D0\uC11C \uD50C\uB808\uC774\uC5B4\uB97C \uCD94\uBC29\uC2DC\uD0AC\uB824\uBA74, [[DARK_AQUA]]{0} <\uD50C\uB808\uC774\uC5B4>
|
||||
Party.Help.7=\uD30C\uD2F0\uC7A5\uC744 \uAD50\uCCB4\uD560\uB824\uBA74, [[DARK_AQUA]]{0} <\uD50C\uB808\uC774\uC5B4>
|
||||
Party.Help.8=\uD30C\uD2F0\uB97C \uD574\uCCB4\uD560\uB824\uBA74, [[DARK_AQUA]]{0}
|
||||
Party.Help.9=\uD30C\uD2F0 \uB9F4\uBC84\uB4E4\uACFC \uC544\uC774\uD15C\uC744 \uACF5\uC720\uD558\uB824\uBA74 [[DARK_AQUA]]{0}
|
||||
Party.Help.10=\uD30C\uD2F0 \uB9F4\uBC84\uB4E4\uACFC \uACBD\uD5D8\uCE58 \uACF5\uC720\uB97C \uD65C\uC131\uD654\uD654\uB824\uBA74 [[DARK_AQUA]]{0}
|
||||
Party.InformedOnJoin={0} [[GREEN]]\uB2D8\uC774 \uB2F9\uC2E0\uC758 \uD30C\uD2F0\uC5D0 \uCC38\uC5EC\uD588\uC2B5\uB2C8\uB2E4
|
||||
Party.InformedOnQuit={0} [[GREEN]]\uB2D8\uC774 \uB2F9\uC2E0\uC758 \uD30C\uD2F0\uC5D0\uC11C \uB5A0\uB0AC\uC2B5\uB2C8\uB2E4
|
||||
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]\uB2D8\uC774 \uD30C\uD2F0 \uC774\uB984\uC744 [[WHITE]]{1}\uB85C \uC124\uC815\uD588\uC2B5\uB2C8\uB2E4
|
||||
Party.InvalidName=[[DARK_RED]]\uC798\uBABB\uB41C \uD30C\uD2F0 \uC774\uB984\uC785\uB2C8\uB2E4.
|
||||
Party.Invite.Self=\uC790\uAE30\uC790\uC2E0\uC744 \uCD08\uB300\uD560 \uC218\uB294 \uC5C6\uC2B5\uB2C8\uB2E4!
|
||||
Party.IsLocked=\uC774 \uD30C\uD2F0\uB294 \uC774\uBBF8 \uC7A0\uACA8\uC838 \uC788\uC2B5\uB2C8\uB2E4!
|
||||
Party.IsntLocked=\uC774 \uD30C\uD2F0\uB294 \uC7A0\uACA8\uC838 \uC788\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4!
|
||||
Party.Locked=\uD30C\uD2F0\uAC00 \uC7A0\uACBC\uC2B5\uB2C8\uB2E4, \uC624\uC9C1 \uD30C\uD2F0\uC7A5\uB9CC\uC774 \uCD08\uB300\uB97C \uD560 \uC218 \uC788\uC2B5\uB2C8\uB2E4.
|
||||
Party.NotInYourParty=[[DARK_RED]]{0}\uB2D8\uC740 \uB2F9\uC2E0\uC758 \uD30C\uD2F0\uC5D0 \uC5C6\uC2B5\uB2C8\uB2E4
|
||||
Party.NotOwner=[[DARK_RED]]\uB2F9\uC2E0\uC740 \uD30C\uD2F0\uC7A5\uC774 \uC544\uB2D9\uB2C8\uB2E4.
|
||||
Party.Target.NotOwner=[[DARK_RED]]{0}\uB2D8\uC740 \uD30C\uD2F0\uC7A5\uC774 \uC544\uB2D9\uB2C8\uB2E4.
|
||||
Party.Owner.New=[[GREEN]]{0}\uB2D8\uC774 \uC0C8 \uD30C\uD2F0\uC7A5\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Party.Owner.NotLeader=[[DARK_RED]]\uB2F9\uC2E0\uC740 \uC774\uC81C \uD30C\uD2F0\uC7A5\uC774 \uC544\uB2D9\uB2C8\uB2E4.
|
||||
Party.Owner.Player=[[GREEN]]\uB2F9\uC2E0\uC740 \uC774\uC81C \uD30C\uD2F0\uC7A5\uC785\uB2C8\uB2E4.
|
||||
Party.Password.None=\uC774 \uD30C\uD2F0\uB294 \uBE44\uBC00\uBC88\uD638\uB85C \uBCF4\uD638\uB418\uACE0 \uC788\uC2B5\uB2C8\uB2E4. \uAC00\uC785\uD560\uB54C \uBE44\uBC00\uBC88\uD638\uB97C \uC81C\uACF5\uD574\uC8FC\uC138\uC694.
|
||||
Party.Password.Incorrect=\uD30C\uD2F0 \uBE44\uBC00\uBC88\uD638\uAC00 \uC62C\uBC14\uB974\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
|
||||
Party.Password.Set=[[GREEN]]\uC124\uC815\uD55C \uD30C\uD2F0 \uBE44\uBC00\uBC88\uD638\uB294 {0} \uC785\uB2C8\uB2E4
|
||||
Party.Password.Removed=[[GREEN]]\uD30C\uD2F0 \uBE44\uBC00\uBC88\uD638\uAC00 \uCCAD\uC18C\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Party.Player.Invalid=\uADF8 \uD50C\uB808\uC774\uC5B4\uB294 \uC62C\uBC14\uB974\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
|
||||
Party.NotOnline=[[DARK_RED]]{0}\uB2D8\uC740 \uC811\uC18D\uC911\uC774 \uC544\uB2D9\uB2C8\uB2E4!
|
||||
Party.Player.InSameParty={0}\uB2D8\uC740 \uC774\uBBF8 \uB2F9\uC2E0\uC758 \uD30C\uD2F0\uC5D0 \uC788\uC2B5\uB2C8\uB2E4!
|
||||
Party.PlayerNotInParty=[[DARK_RED]]{0}\uB2D8\uC740 \uD30C\uD2F0\uC5D0 \uC5C6\uC2B5\uB2C8\uB2E4
|
||||
Party.Specify=\uB2F9\uC2E0\uC740 \uD30C\uD2F0\uB97C \uBA85\uAE30\uD574\uC57C\uD569\uB2C8\uB2E4.
|
||||
Party.Teleport.Dead=\uB2F9\uC2E0\uC740 \uC8FD\uC740 \uD50C\uB808\uC774\uC5B4\uC5D0\uAC8C\uB85C \uD154\uB808\uD3EC\uD2B8 \uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Party.Teleport.Hurt=\uB2F9\uC2E0\uC740 \uB9C8\uC9C0\uB9C9\uC73C\uB85C {0}\uCD08\uC5D0 \uB2E4\uCCD0 \uD154\uB808\uD3EC\uD2B8 \uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Party.Teleport.Player=[[GREEN]]\uB2F9\uC2E0\uC740 {0}\uB85C \uD154\uB808\uD3EC\uD2B8\uD588\uC2B5\uB2C8\uB2E4.
|
||||
Party.Teleport.Self=\uC790\uAE30\uC790\uC2E0\uD55C\uD14C \uD154\uB808\uD3EC\uD2B8 \uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4!
|
||||
Party.Teleport.Target=[[GREEN]]{0}\uB2D8\uC774 \uB2F9\uC2E0\uC5D0\uAC8C\uB85C \uD154\uB808\uD3EC\uD2B8\uD588\uC2B5\uB2C8\uB2E4.
|
||||
Party.Teleport.Disabled={0}\uB2D8\uC740 \uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8\uB97C \uD5C8\uC6A9\uD558\uACE0 \uC788\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
|
||||
Party.Rename.Same=\uC774\uBBF8 \uB2F9\uC2E0\uC758 \uD30C\uD2F0 \uC774\uB984\uC785\uB2C8\uB2E4!
|
||||
Party.Join.Self=\uC790\uAE30\uC790\uC2E0\uC744 \uAC00\uC785\uC2DC\uD0AC\uC218 \uC5C6\uC2B5\uB2C8\uB2E4!
|
||||
Party.Unlocked=[[GRAY]]\uD30C\uD2F0\uAC00 \uC7A0\uAE08\uD574\uC81C \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
Party.Disband=[[GRAY]]\uADF8 \uD30C\uD2F0\uAC00 \uD574\uCCB4\uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
Party.Alliance.Formed=[[GRAY]]\uB2F9\uC2E0\uC758 \uD30C\uD2F0\uB294 \uC774\uC81C [[GREEN]]{0} \uD30C\uD2F0\uC640 \uB3D9\uB9F9\uC785\uB2C8\uB2E4
|
||||
Party.Alliance.Disband=[[GRAY]]\uB2F9\uC2E0\uC758 \uD30C\uD2F0\uB294 \uB354 \uC774\uC0C1 [[RED]]{0} \uD30C\uD2F0\uC640 \uB3D9\uB9F9\uC774 \uC544\uB2D9\uB2C8\uB2E4
|
||||
Party.Status.Locked=[[DARK_RED]](\uCD08\uB300\uB9CC-\uD5C8\uC6A9)
|
||||
Party.Status.Unlocked=[[DARK_GREEN]](\uAC1C\uBC29)
|
||||
Party.LevelUp=\uD30C\uD2F0 \uB808\uBCA8\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
Party.Feature.Chat=\uD30C\uD2F0 \uCC44\uD305
|
||||
Party.Feature.Teleport=\uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8
|
||||
Party.Feature.Alliance=\uB3D9\uB9F9
|
||||
Party.Feature.ItemShare=\uC544\uC774\uD15C \uACF5\uC720
|
||||
Party.Feature.XpShare=\uACBD\uD5D8\uCE58 \uACF5\uC720
|
||||
Party.Feature.Locked.Chat={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uD30C\uD2F0 \uCC44\uD305)
|
||||
Party.Feature.Locked.Teleport={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8)
|
||||
Party.Feature.Locked.Alliance={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uB3D9\uB9F9)
|
||||
Party.Feature.Locked.ItemShare={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uC544\uC774\uD15C \uACF5\uC720)
|
||||
Party.Feature.Locked.XpShare={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uACBD\uD5D8\uCE58 \uACF5\uC720)
|
||||
Party.Feature.Disabled.1=\uD30C\uD2F0 \uCC44\uD305\uC740 \uC544\uC9C1 \uD574\uC81C\uB418\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
|
||||
Party.Feature.Disabled.2=\uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8\uB294 \uC544\uC9C1 \uD574\uC81C\uB418\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
|
||||
Party.Feature.Disabled.3=\uD30C\uD2F0 \uB3D9\uB9F9\uC740 \uC544\uC9C1 \uD574\uC81C\uB418\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
|
||||
Party.Feature.Disabled.4=\uC544\uC774\uD15C \uACF5\uC720\uB294 \uC544\uC9C1 \uD574\uC81C\uB418\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
|
||||
Party.Feature.Disabled.5=\uACBD\uD5D8\uCE58 \uACF5\uC720\uB294 \uC544\uC9C1 \uD574\uC81C\uB418\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
|
||||
Party.ShareType.Xp=\uACBD\uD5D8\uCE58
|
||||
Party.ShareType.Item=\uC544\uC774\uD15C
|
||||
Party.ShareMode.None=\uC5C6\uC74C
|
||||
Party.ShareMode.Equal=\uADE0\uB4F1
|
||||
Party.ShareMode.Random=\uBB34\uC791\uC704
|
||||
Party.ItemShare.Category.Loot=\uAC15\uD0C8
|
||||
Party.ItemShare.Category.Mining=\uCC44\uAD11
|
||||
Party.ItemShare.Category.Herbalism=\uC57D\uCD08\uD559
|
||||
Party.ItemShare.Category.Woodcutting=\uBC8C\uBAA9
|
||||
Party.ItemShare.Category.Misc=\uAE30\uD0C0
|
||||
##xp
|
||||
Commands.XPGain.Acrobatics=\uB5A8\uC5B4\uC9C0\uAE30
|
||||
Commands.XPGain.Alchemy=\uD3EC\uC158 \uC591\uC870\uD558\uAE30
|
||||
Commands.XPGain.Archery=\uBAAC\uC2A4\uD130 \uACF5\uACA9\uD558\uAE30
|
||||
Commands.XPGain.Axes=\uBAAC\uC2A4\uD130 \uACF5\uACA9\uD558\uAE30
|
||||
Commands.XPGain.Child=\uC0C1\uC704 \uC2A4\uD0AC\uB4E4\uB85C \uBD80\uD130 \uB808\uBCA8\uB4E4\uC744 \uC5BB\uC2B5\uB2C8\uB2E4
|
||||
Commands.XPGain.Excavation=\uB545 \uD30C\uAC70\uB098 \uBCF4\uBB3C \uBC1C\uACAC\uD558\uAE30
|
||||
Commands.XPGain.Fishing=\uB09A\uC2DC\uD558\uAE30
|
||||
Commands.XPGain.Herbalism=\uC2DD\uBB3C \uC218\uC9D1\uD558\uAE30
|
||||
Commands.XPGain.Mining=\uB3CC\uC774\uB098 \uAD11\uC11D \uCE90\uAE30
|
||||
Commands.XPGain.Repair=\uC218\uB9AC\uD558\uAE30
|
||||
Commands.XPGain.Swords=\uBAAC\uC2A4\uD130 \uACF5\uACA9\uD558\uAE30
|
||||
Commands.XPGain.Taming=\uB3D9\uBB3C\uC744 \uC870\uB828\uD558\uAC70\uB098, \uC870\uB828\uB41C \uB3D9\uBB3C\uB85C \uC0AC\uB0E5\uD558\uAE30
|
||||
Commands.XPGain.Unarmed=\uBAAC\uC2A4\uD130 \uACF5\uACA9\uD558\uAE30
|
||||
Commands.XPGain.Woodcutting=\uB098\uBB34 \uC790\uB974\uAE30
|
||||
Commands.XPGain=[[DARK_GRAY]]\uACBD\uD5D8\uCE58 \uC5BB\uB294 \uBC29\uBC95: [[WHITE]]{0}
|
||||
Commands.xplock.locked=[[GOLD]]\uB2F9\uC2E0\uC758 \uACBD\uD5D8\uCE58 \uBC14\uB294 {0}\uB85C \uC7A0\uACBC\uC2B5\uB2C8\uB2E4!
|
||||
Commands.xplock.unlocked=[[GOLD]]\uB2F9\uC2E0\uC758 \uACBD\uD5D8\uCE58 \uBC14\uB294 [[GREEN]]\uC7A0\uAE08 \uD574\uC81C\uB418\uC5C8\uC2B5\uB2C8\uB2E4[[GOLD]]!
|
||||
Commands.xprate.modified=\uACBD\uD5D8\uCE58 \uBC30\uC728\uC774 {0}\uBC30\uB85C \uC218\uC815\uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
Commands.xprate.over=mcMMO \uACBD\uD5D8\uCE58 \uC774\uBCA4\uD2B8\uAC00 \uC885\uB8CC\uB418\uC5C8\uC2B5\uB2C8\uB2E4!!
|
||||
Commands.xprate.proper.0=\uACBD\uD5D8\uCE58 \uBC30\uC728 \uC774\uBCA4\uD2B8\uB97C \uC0AC\uC6A9\uBC95: [[WHITE]]/xprate <\uBC30\uC728> <true/false>
|
||||
Commands.xprate.proper.1=\uACBD\uD5D8\uCE58 \uBC30\uC728\uC744 \uCD08\uAE30\uD654 \uBC29\uBC95: [[WHITE]]/xprate reset
|
||||
Commands.xprate.proper.2=\uC774\uAC83\uC740 XP \uC774\uBCA4\uD2B8\uC778\uC9C0 \uC544\uB2CC\uC9C0 true \uB610\uB294 false\uB85C \uB098\uD0C0\uB0B4\uAE30 \uC704\uD574 \uC9C0\uC815\uD558\uC2ED\uC2DC\uC624
|
||||
Commands.xprate.started.0=[[GOLD]]mcMMO \uACBD\uD5D8\uCE58 \uC774\uBCA4\uD2B8\uAC00 \uC2DC\uC791\uB418\uC5C8\uC2B5\uB2C8\uB2E4!
|
||||
Commands.xprate.started.1=[[GOLD]]mcMMO \uACBD\uD5D8\uCE58 \uBC30\uC728\uC740 {0}\uBC30 \uC785\uB2C8\uB2E4!
|
||||
XPRate.Event=[[GOLD]]mcMMO \uB294 \uD604\uC7AC \uACBD\uD5D8\uCE58 \uC774\uBCA4\uD2B8 \uC911\uC785\uB2C8\uB2E4! \uACBD\uD5D8\uCE58\uB294 {0}\uBC30 \uC785\uB2C8\uB2E4!
|
||||
#EFFECTS
|
||||
##generic
|
||||
Effects.Effects=\uD6A8\uACFC
|
||||
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}
|
||||
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||
Effects.Parent=[[GOLD]]{0} -
|
||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
#GUIDES
|
||||
Guides.Available=[[GRAY]]{0} \uAC00\uC774\uB4DC\uAC00 \uC788\uC2B5\uB2C8\uB2E4 - \uD0C0\uC785 /{1} ? [\uD398\uC774\uC9C0]
|
||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} \uAC00\uC774\uB4DC[[GOLD]]=-
|
||||
Guides.Page.Invalid=\uC62C\uBC14\uB978 \uD398\uC774\uC9C0 \uBC88\uD638\uAC00 \uC544\uB2D9\uB2C8\uB2E4!
|
||||
Guides.Page.OutOfRange=\uADF8 \uD398\uC774\uC9C0\uB294 \uC874\uC7AC\uD558\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4, \uC624\uC9C1 \uCD1D {0} \uD398\uC774\uC9C0\uAC00 \uC788\uC2B5\uB2C8\uB2E4.
|
||||
Guides.Usage=\uC0AC\uC6A9\uBC95 /{0} ? [\uD398\uC774\uC9C0]
|
||||
##Acrobatics
|
||||
Guides.Acrobatics.Section.0=[[DARK_AQUA]]\uACE1\uC608\uC5D0 \uB300\uD558\uC5EC:\n[[YELLOW]]\uACE1\uC608\uB294 mcMMO\uC758 \uC6B0\uC640\uD558\uAC8C \uC6C0\uC9C1\uC774\uB294 \uC608\uC220\uC785\uB2C8\uB2E4.\n[[YELLOW]]\uC804\uD22C \uD2B9\uD61C\uC640 \uD658\uACBD \uC190\uC0C1 \uD2B9\uD61C\uB97C \uC99D\uAC00\uC2DC\uD0B5\uB2C8\uB2E4.\n\n[[DARK_AQUA]]XP \uC5BB\uAE30:\n[[YELLOW]]\uC774 \uC2A4\uD0AC\uC758 XP\uB97C \uC5BB\uC744\uB824\uBA74 \uC804\uD22C\uB098 \uC0DD\uC874\uC5D0\uC11C \uD53C\uD574\uB97C \n[[YELLOW]]\uC785\uB294 \uB099\uD558\uC5D0\uC11C \uCC29\uC9C0 \uD589\uB3D9\uC774 \uC694\uAD6C\uB429\uB2C8\uB2E4.
|
||||
Guides.Acrobatics.Section.1=[[DARK_AQUA]]\uC5B4\uB5BB\uAC8C \uAD6C\uB974\uAE30\uB97C \uD558\uB098\uC694?\n[[YELLOW]]\uB2F9\uC2E0\uC774 \uB099\uD558 \uD53C\uD574\uB97C \uBC1B\uC744 \uB54C \uD53C\uD574\uB97C \uBB34\uD6A8\uD654\uD560\n[[YELLOW]]\uC9C0\uC18D\uC801\uC778 \uAE30\uD68C\uB97C \uAC00\uC9C0\uAC8C \uB429\uB2C8\uB2E4. \uCB48\uAD6C\uB9AC\uAE30 \uBC84\uD2BC\uC744 \uB204\uB974\uACE0 \uC788\uC73C\uBA74\n[[YELLOW]]\uB5A8\uC5B4\uC9C0\uB294 \uB3D9\uC548 \uB450\uBC30\uC758 \uAE30\uD68C\uB97C \uAC00\uC9C0\uAC8C \uB429\uB2C8\uB2E4.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level
|
||||
Guides.Acrobatics.Section.2=[[DARK_AQUA]]\uC5B4\uB5BB\uAC8C \uD68C\uD53C\uB97C \uD558\uB098\uC694?\n[[YELLOW]]\uD68C\uD53C\uB294 \uB2F9\uC2E0\uC774 \uC804\uD22C\uC5D0\uC11C \uC0C1\uCC98\uB97C \uC785\uC744 \uB54C \uC785\uB294\n[[YELLOW]]\uD53C\uD574\uB97C \uBC18\uAC10\uC2DC\uD0A4\uB294 \uC9C0\uC18D\uC801\uC778 \uAE30\uD68C\uC785\uB2C8\uB2E4.\n[[YELLOW]]\uC774\uAC83\uC740 \uB2F9\uC2E0\uC758 \uC2A4\uD0AC \uB808\uBCA8\uACFC \uC5F0\uACB0\uB429\uB2C8\uB2E4.
|
||||
##Alchemy
|
||||
Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.
|
||||
Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.
|
||||
Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.
|
||||
Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)
|
||||
Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)
|
||||
Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)
|
||||
Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)
|
||||
##Archery
|
||||
Guides.Archery.Section.0=[[DARK_AQUA]]\uAD81\uC220\uC5D0 \uB300\uD558\uC5EC:\n[[YELLOW]]\uAD81\uC220\uC740 \uD65C\uACFC \uD654\uC0B4\uB85C \uC3D8\uB294 \uAC83\uC744 \uB73B\uD569\uB2C8\uB2E4.\n[[YELLOW]]\uAD81\uC220\uC740 PVP\uC5D0\uC11C \uB2F9\uC2E0\uC774 \uC801\uC744 \uD604\uD639\uC2DC\uD0A4\uB294 \uB2A5\uB825\uACFC\n[[YELLOW]]\uB808\uBCA8 \uD06C\uAE30\uC758 \uB370\uBBF8\uC9C0 \uBD80\uC2A4\uD130\uB97C \uAC19\uC740 \uAC83\uC73C\uB85C\n[[YELLOW]]\uC804\uD22C \uBCF4\uB108\uC2A4\uB97C \uC81C\uACF5\uD569\uB2C8\uB2E4. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.
|
||||
Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.
|
||||
Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).
|
||||
Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.
|
||||
##Axes
|
||||
Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.
|
||||
Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.
|
||||
Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.
|
||||
Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.
|
||||
Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.
|
||||
Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.
|
||||
##Excavation
|
||||
Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.
|
||||
Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow
|
||||
Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.
|
||||
Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.
|
||||
Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.
|
||||
Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
||||
##Fishing
|
||||
Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.
|
||||
Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.
|
||||
Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.
|
||||
Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.
|
||||
Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.
|
||||
Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.
|
||||
Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.
|
||||
##Herbalism
|
||||
Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.
|
||||
Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.
|
||||
Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.
|
||||
Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.
|
||||
Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]"plant-related" counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.
|
||||
Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.
|
||||
Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.
|
||||
Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.
|
||||
##Mining
|
||||
Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.
|
||||
Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.
|
||||
Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.
|
||||
Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.
|
||||
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.
|
||||
Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
|
||||
##Repair
|
||||
Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools, or a gold block to salvage armor and tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.
|
||||
Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.
|
||||
Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.
|
||||
Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.
|
||||
Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.
|
||||
##Salvage
|
||||
Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.
|
||||
Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.
|
||||
Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.
|
||||
Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the "full amount",\n[[YELLOW]]which means that you will get 2 ingots.
|
||||
Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.
|
||||
##Smelting
|
||||
Guides.Smelting.Section.0=Coming soon...
|
||||
##Swords
|
||||
Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.
|
||||
Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.
|
||||
Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.
|
||||
Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.
|
||||
##Taming
|
||||
Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.
|
||||
Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.
|
||||
Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.
|
||||
Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.
|
||||
Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.
|
||||
Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.
|
||||
Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.
|
||||
Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.
|
||||
Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.
|
||||
##Unarmed
|
||||
Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.
|
||||
Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.
|
||||
Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.
|
||||
Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.
|
||||
Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.
|
||||
Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.
|
||||
##Woodcutting
|
||||
Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.
|
||||
Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.
|
||||
Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.
|
||||
Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.
|
||||
#INSPECT
|
||||
Inspect.Offline=[[RED]]\uADF8 \uD50C\uB808\uC774\uC5B4\uB294 \uC624\uD504\uB77C\uC778 \uC785\uB2C8\uB2E4, \uC624\uC9C1 op\uB4E4\uB9CC \uAC80\uC0AC\uD560 \uC218 \uC788\uC2B5\uB2C8\uB2E4!
|
||||
Inspect.OfflineStats=mcMMO \uC624\uD504\uB77C\uC778 \uC720\uC800 \uC2A4\uD15F\uC740 [[YELLOW]]{0} \uC785\uB2C8\uB2E4
|
||||
Inspect.Stats=[[GREEN]]mcMMO \uC2A4\uD15F\uC740 [[YELLOW]]{0} \uC785\uB2C8\uB2E4
|
||||
Inspect.TooFar=\uB2F9\uC2E0\uC740 \uADF8 \uD50C\uB808\uC774\uC5B4\uC640 \uB108\uBB34 \uBA40\uB9AC \uB5A8\uC5B4\uC838 \uC788\uC5B4 \uAC80\uC0AC\uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4!
|
||||
#ITEMS
|
||||
Item.ChimaeraWing.Fail=**\uD0A4\uBA54\uB77C\uC758 \uB0A0\uAC1C \uC2E4\uD328!**
|
||||
Item.ChimaeraWing.Pass=**\uD0A4\uBA54\uB77C \uB0A0\uAC1C**
|
||||
Item.ChimaeraWing.Name=\uD0A4\uBA54\uB77C \uB0A0\uAC1C
|
||||
Item.ChimaeraWing.Lore=[[GRAY]]\uB2F9\uC2E0\uC758 \uCE68\uB300\uB85C \uD154\uB808\uD3EC\uD2B8\uD569\uB2C8\uB2E4.
|
||||
Item.Generic.Wait=\uD0A4\uBA54\uB77C\uC758 \uB0A0\uAC1C\uB97C \uB2E4\uC2DC \uC0AC\uC6A9\uD560\uB824\uBA74 [[YELLOW]]({0}\uCD08) [[RED]]\uAE30\uB2EC\uB824\uC57C \uD569\uB2C8\uB2E4!
|
||||
Item.Injured.Wait=\uB2F9\uC2E0\uC740 \uCD5C\uADFC\uC5D0 \uBD80\uC0C1\uC744 \uB2F9\uD588\uACE0 \uC0AC\uC6A9\uD560\uB824\uBA74 [[YELLOW]]({0}\uCD08) [[WHITE]]\uAE30\uB2EC\uB824\uC57C \uD569\uB2C8\uB2E4
|
||||
Item.FluxPickaxe.Name=\uC6A9\uD574 \uACE1\uAD2D\uC774
|
||||
Item.FluxPickaxe.Lore.1=[[GRAY]]\uAD11\uBB3C\uC744 \uC989\uC2DC \uC81C\uB828\uD560 \uAE30\uD68C\uB97C \uAC00\uC9D1\uB2C8\uB2E4.
|
||||
Item.FluxPickaxe.Lore.2=[[GRAY]]\uC81C\uB828 \uC694\uAD6C \uB808\uBCA8 {0} \uC774\uC0C1
|
||||
#TELEPORTATION
|
||||
Teleport.Commencing=[[GRAY]]\uD154\uB808\uD3EC\uD2B8\uAC00 [[GOLD]]({0}) [[GRAY]]\uCD08\uC548\uC5D0 \uC2DC\uC791\uB429\uB2C8\uB2E4, \uAC00\uB9CC\uD788 \uAE30\uB2EC\uB824\uC8FC\uC138\uC694...
|
||||
Teleport.Cancelled=[[DARK_RED]]\uD154\uB808\uD3EC\uD2B8 \uCDE8\uC18C\uB428!
|
||||
#SKILLS
|
||||
Skills.Child=[[GOLD]](\uD558\uC704 \uC2A4\uD0AC)
|
||||
Skills.Disarmed=[[DARK_RED]]\uB2F9\uC2E0\uC740 \uBB34\uC7A5 \uD574\uC81C\uB418\uC5C8\uC2B5\uB2C8\uB2E4!
|
||||
Skills.Header=-----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore=[[DARK_RED]]\uB2F9\uC2E0\uC740 [[GRAY]]{0}\uAC00 \uB354 \uD544\uC694\uD569\uB2C8\uB2E4
|
||||
Skills.Parents=\uC0C1\uC704\uB4E4
|
||||
Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.ChildStats={0}[[GREEN]]{1}
|
||||
Skills.TooTired=\uC2A4\uD0AC \uC7AC \uC0AC\uC6A9 \uB300\uAE30\uC2DC\uAC04: ({0}\uCD08)
|
||||
Skills.Cancelled={0} \uCDE8\uC18C\uB428!
|
||||
Skills.ConfirmOrCancel=[[GREEN]]\uB2E4\uC2DC \uC6B0-\uD074\uB9AD\uC744 \uD558\uBA74 \uD655\uC778 [[GOLD]]{0}[[GREEN]]. \uC88C-\uD074\uB9AD\uC744 \uD558\uBA74 \uCDE8\uC18C\uAC00 \uB429\uB2C8\uB2E4.
|
||||
#STATISTICS
|
||||
Stats.Header.Combat=[[GOLD]]-=\uC804\uD22C \uC2A4\uD0AC=-
|
||||
Stats.Header.Gathering=[[GOLD]]-=\uC218\uC9D1 \uC2A4\uD0AC=-
|
||||
Stats.Header.Misc=[[GOLD]]-=\uAE30\uD0C0 \uC2A4\uD0AC=-
|
||||
Stats.Own.Stats=[[GREEN]][mcMMO] \uC2A4\uD15F
|
||||
#PERKS
|
||||
Perks.XP.Name=\uACBD\uD5D8\uCE58
|
||||
Perks.XP.Desc=\uD2B9\uC815 \uC2A4\uD0AC\uC5D0 \uACBD\uD5D8\uCE58 \uBD80\uC2A4\uD2B8\uB97C \uBC1B\uC74C.
|
||||
Perks.Lucky.Name=\uD589\uC6B4
|
||||
Perks.Lucky.Desc={0} \uC2A4\uD0AC\uACFC \uB2A5\uB825\uC5D0 33.3%\uC758 \uB354 \uB9CE\uC740 \uD65C\uC131\uD654 \uD655\uB960\uC744 \uBD80\uC5EC\uD569\uB2C8\uB2E4.
|
||||
Perks.Lucky.Desc.Login=\uD2B9\uC815 \uC2A4\uD0AC\uACFC \uB2A5\uB825\uC5D0 33.3%\uC758 \uB354 \uB9CE\uC740 \uD65C\uC131\uD654 \uD655\uB960\uC744 \uBD80\uC5EC\uD569\uB2C8\uB2E4.
|
||||
Perks.Lucky.Bonus=[[GOLD]] ({0} \uC6B4\uC88B\uC740 \uD2B9\uC804\uACFC \uD568\uAED8)
|
||||
Perks.Cooldowns.Name=\uBE60\uB978 \uD68C\uBCF5
|
||||
Perks.Cooldowns.Desc=\uC7AC\uC0AC\uC6A9\uB300\uAE30\uC2DC\uAC04\uC744 {0}\uB9CC\uD07C \uC904\uC785\uB2C8\uB2E4
|
||||
Perks.ActivationTime.Name=\uC778\uB0B4\uB825
|
||||
Perks.ActivationTime.Desc=\uB2A5\uB825 \uD65C\uC131 \uC2DC\uAC04\uC774 {0}\uCD08\uB85C \uC99D\uAC00\uD569\uB2C8\uB2E4.
|
||||
Perks.ActivationTime.Bonus=[[GOLD]] ({0}\uCD08\uC758 \uC778\uB0B4\uB825 \uD2B9\uC804)
|
||||
#HARDCORE
|
||||
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] \uD558\uB4DC\uCF54\uC5B4 \uBAA8\uB4DC {0}\uAC00 {1}\uC5D0 \uBE44\uD65C\uC131\uD654\uB428.
|
||||
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] \uD558\uB4DC\uCF54\uC5B4 \uBAA8\uB4DC {0}\uAC00 {1}\uC5D0 \uD65C\uC131\uD654\uB428.
|
||||
Hardcore.DeathStatLoss.Name=\uC2A4\uD0AC \uB370\uC2A4 \uD328\uB110\uD2F0
|
||||
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]\uB2F9\uC2E0\uC740 \uC8FD\uC5B4\uC11C [[BLUE]]{0}[[DARK_RED]] \uB808\uBCA8\uC744 \uC783\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] \uC2A4\uD15F \uAC10\uC18C \uBE44\uC728\uC774 {0}\uB85C \uBCC0\uACBD\uB418\uC5C8\uC2B5\uB2C8\uB2E4..
|
||||
Hardcore.Vampirism.Name=\uBC40\uD30C\uC774\uC5B4\uB9AC\uC810
|
||||
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]\uB2D8\uC740 \uD2B9\uBCC4\uD55C \uAE30\uC220\uC744 \uAC00\uC9C0\uACE0 \uC788\uC9C0\uC54A\uC544 \uB2F9\uC2E0\uC774 \uAC00\uC838\uAC08 \uC9C0\uC2DD\uC774 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]\uB2F9\uC2E0\uC740 [[YELLOW]]{1}[[DARK_AQUA]]\uB2D8\uC73C\uB85C\uBD80\uD130 [[BLUE]]{0}[[DARK_AQUA]] \uB808\uBCA8\uC744 \uD6D4\uCCE4\uC2B5\uB2C8\uB2E4.
|
||||
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]\uB2D8\uC740 \uB2F9\uC2E0\uC758 \uC9C0\uC2DD\uC744 \uAC00\uC838\uAC08\uC218 \uC5C6\uC5C8\uC2B5\uB2C8\uB2E4!
|
||||
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]]\uB2D8\uC740 \uB2F9\uC2E0\uC5D0\uAC8C\uC11C [[BLUE]]{1}[[DARK_RED]] \uB808\uBCA8\uC744 \uD6D4\uCCD0\uAC14\uC2B5\uB2C8\uB2E4!
|
||||
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] \uC2A4\uD15F \uD761\uD608 \uBE44\uC728\uC774 {0}\uB85C \uBCC0\uACBD\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
#MOTD
|
||||
MOTD.Donate=[[DARK_AQUA]]\uAE30\uBD80 \uC815\uBCF4:
|
||||
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]\uD558\uB4DC\uCF54\uC5B4 \uBAA8\uB4DC \uD65C\uC131\uD654\uB428: [[DARK_RED]]{0}
|
||||
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\uB370\uC2A4 \uD328\uB110\uD2F0 \uB2A5\uB825: [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\uBC40\uD30C\uC774\uC5B4\uB9AC\uC810 \uC2A4\uD15F \uD761\uC218: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix=[mcMMO \uD2B9\uC804]
|
||||
MOTD.Version=[[GOLD]][mcMMO] \uAD6C\uB3D9\uC911\uC778 \uBC84\uC804 [[DARK_AQUA]]{0}
|
||||
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO \uC6F9\uC0AC\uC774\uD2B8
|
||||
#SMELTING
|
||||
Smelting.Ability.FluxMining=\uC720\uB3D9 \uCC44\uAD74 \uD655\uB960: [[YELLOW]]{0}
|
||||
Smelting.Ability.FuelEfficiency=\uC720\uB3D9 \uD6A8\uC728\uC131 \uBC30\uC728: [[YELLOW]]{0}x
|
||||
Smelting.Ability.Locked.0={0}\uB808\uBCA8 \uB54C \uAE30\uC220\uC774 \uD574\uC81C\uB429\uB2C8\uB2E4 (\uBC14\uB2D0\uB77C XP \uBD80\uC2A4\uD2B8)
|
||||
Smelting.Ability.Locked.1={0}\uB808\uBCA8 \uB54C \uAE30\uC220\uC774 \uD574\uC81C\uB429\uB2C8\uB2E4 (\uC720\uB3D9 \uCC44\uAD74)
|
||||
Smelting.Ability.SecondSmelt=\uB450\uBC88\uC9F8 \uC7AC\uB828 \uD655\uB960: [[YELLOW]{0}
|
||||
Smelting.Ability.VanillaXPBoost=\uBC14\uB2D0\uB77C XP \uBC30\uC728: [[YELLOW]]{0}x
|
||||
Smelting.SubSkill.FuelEfficiency.Name=\uC720\uB3D9 \uD6A8\uC728\uC131
|
||||
Smelting.SubSkill.FuelEfficiency.Description=\uD654\uB85C\uC5D0\uC11C \uC7AC\uB828\uC2DC \uC5F0\uB8CC \uC5F0\uC18C \uC2DC\uAC04 \uC99D\uAC00
|
||||
Smelting.SubSkill.SecondSmelt.Name=\uB450\uBC88\uC9F8 \uC81C\uB828
|
||||
Smelting.SubSkill.SecondSmelt.Description=\uC81C\uB828\uC2DC \uC5BB\uB294 \uC790\uC6D0 2\uBC30
|
||||
Smelting.Effect.4=\uBC14\uB2D0\uB77C XP \uBD80\uC2A4\uD2B8
|
||||
Smelting.Effect.5=\uC81C\uB828\uC911 \uBC14\uB2D0\uB77C XP \uC5BB\uAE30 \uC99D\uAC00
|
||||
Smelting.SubSkill.FluxMining.Name=\uC720\uB3D9 \uCC44\uAD74
|
||||
Smelting.SubSkill.FluxMining.Description=\uCC44\uAD74\uC911 \uAD11\uBB3C \uC989\uC2DC \uC7AC\uB828 \uD655\uB960
|
||||
Smelting.FluxMining.Success=[[GREEN]]\uAD11\uBB3C\uC774 \uC7AC\uB828\uB418\uC5C8\uC2B5\uB2C8\uB2E4!
|
||||
Smelting.Listener=\uC81C\uB828(Smelting):
|
||||
Smelting.SkillName=\uC81C\uB828
|
||||
#COMMAND DESCRIPTIONS
|
||||
Commands.Description.addlevels=mcMMO \uB808\uBCA8\uC744 \uC720\uC800\uC5D0\uAC8C \uCD94\uAC00
|
||||
Commands.Description.adminchat=mcMMO \uAD00\uB9AC\uC790 \uCC44\uD305 \uCF1C\uAE30/\uB044\uAE30\uB098 \uAD00\uB9AC\uC790 \uCC44\uD305 \uBA54\uC138\uC9C0 \uBCF4\uB0B4\uAE30
|
||||
Commands.Description.addxp=mcMMO \uACBD\uD5D8\uCE58\uB97C \uC720\uC800\uC5D0\uAC8C \uCD94\uAC00
|
||||
Commands.Description.hardcore=mcMMO \uD558\uB4DC\uCF54\uC5B4 \uD655\uB960 \uC218\uC815\uC774\uB098 \uD558\uB4DC\uCF54\uC5B4 \uBAA8\uB4DC \uCF1C\uAE30/\uB044\uAE30
|
||||
Commands.Description.inspect=\uB2E4\uB978 \uD50C\uB808\uC774\uC5B4\uC758 mcMMO \uC790\uC138\uD55C \uC815\uBCF4 \uBCF4\uAE30
|
||||
Commands.Description.mcability=mcMMO \uC6B0-\uD074\uB9AD \uB2A5\uB825 \uCF1C\uAE30/\uB044\uAE30
|
||||
Commands.Description.mccooldown=\uBAA8\uB4E0 mcMMO \uB2A5\uB825 \uC7AC \uC0AC\uC6A9 \uB300\uAE30\uC2DC\uAC04 \uBCF4\uAE30
|
||||
Commands.Description.mcgod=mcMMO \uBD88\uC0AC\uC2E0-\uBAA8\uB4DC \uCF1C\uAE30/\uB044\uAE30
|
||||
Commands.Description.mchud=mcMMO HUD \uBC29\uC2DD \uBCC0\uACBD
|
||||
Commands.Description.mcmmo=mcMMO \uC81C\uC791\uC790 \uC124\uBA85 \uBCF4\uAE30
|
||||
Commands.Description.mcnotify=mcMMO \uB2A5\uB825 \uCC44\uD305 \uC54C\uB9BC \uBCF4\uAE30 \uCF1C\uAE30/\uB044\uAE30
|
||||
Commands.Description.mcpurge={0} \uB2EC \uC774\uC0C1 \uC811\uC18D\uC548\uD55C \uC720\uC800\uC758 mcMMO \uB808\uBCA8\uACFC \uC720\uC800\uB97C mcMMO \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uC5D0\uC11C \uCD08\uAE30\uD654\uC2DC\uD0B4
|
||||
Commands.Description.mcrank=\uD50C\uB808\uC774\uC5B4 mcMMO \uC21C\uC704 \uBCF4\uAE30
|
||||
Commands.Description.mcrefresh=\uBAA8\uB4E0 mcMMO \uCFE8\uB2E4\uC6B4 \uCD08\uAE30\uD654
|
||||
Commands.Description.mcremove=\uC720\uC800 mcMMO \uB370\uC774\uD130\uBCA0\uC774\uC2A4 \uC0AD\uC81C
|
||||
Commands.Description.mcscoreboard=\uB2F9\uC2E0\uC758 mcMMO \uC810\uC218\uD310 \uAD00\uB9AC
|
||||
Commands.Description.mcstats=\uC790\uC2E0\uC758 mcMMO \uB808\uBCA8\uACFC XP \uBCF4\uAE30
|
||||
Commands.Description.mctop=mcMMO \uC810\uC218\uD45C \uBCF4\uAE30
|
||||
Commands.Description.mmoedit=\uC720\uC800\uC758 mcMMO \uB808\uBCA8 \uC218\uC815
|
||||
Commands.Description.mmoupdate=mcMMO \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uB97C flatfile\uC5D0\uC11C MySQL\uB85C \uC804\uD658
|
||||
Commands.Description.mcconvert=\uB370\uC774\uD130\uBCA0\uC774\uC2A4 \uD0C0\uC785 \uB610\uB294 \uACBD\uD5D8 \uACF5\uC2DD \uD0C0\uC785 \uC804\uD658
|
||||
Commands.Description.mmoshowdb=\uD604\uC7AC \uB370\uC774\uD130\uBCA0\uC774\uC2A4 \uD0C0\uC785 \uC774\uB984 \uBCF4\uAE30(\uB098\uC911\uC5D0 /mmoupdate\uC640 \uD568\uAED8 \uC4F0\uC785\uB2C8\uB2E4)
|
||||
Commands.Description.party=\uB2E4\uC591\uD55C mcMMO \uD30C\uD2F0 \uC124\uC815 \uAD00\uB9AC
|
||||
Commands.Description.partychat=mcMMO \uD30C\uD2F0 \uCC44\uD305 \uCF1C\uAE30/\uB044\uAE30\uB098 \uD30C\uD2F0 \uCC44\uD305 \uBA54\uC138\uC9C0 \uBCF4\uB0B4\uAE30
|
||||
Commands.Description.ptp=mcMMO \uD30C\uD2F0 \uB9F4\uBC84 \uD154\uB808\uD3EC\uD2B8
|
||||
Commands.Description.Skill=mcMMO \uAE30\uC220 {0}\uC758 \uC790\uC138\uD55C \uC815\uBCF4 \uBCF4\uAE30
|
||||
Commands.Description.skillreset=\uC720\uC800\uC758 mcMMO \uB808\uBCA8 \uC7AC\uC124\uC815
|
||||
Commands.Description.vampirism=mcMMO \uBC40\uD30C\uC774\uC5B4\uB9AC\uC810 \uBE44\uC728\uC774\uB098 \uBC40\uD30C\uC774\uC5B4\uB9AC\uC810 \uBAA8\uB4DC \uCF1C\uAE30/\uB044\uAE30
|
||||
Commands.Description.xplock=\uBA85\uD655\uD55C mcMMO \uAE30\uC220\uC758 mcMMO xp \uBC14\uB97C \uC7A0\uAE08
|
||||
Commands.Description.xprate=mcMMO XP \uBC30\uC728 \uC218\uC815\uC774\uB098 mcMMO XP \uC774\uBCA4\uD2B8 \uC2DC\uC791
|
||||
#UPDATE CHECKER
|
||||
UpdateChecker.outdated=\uB2F9\uC2E0\uC740 mcMMO \uAD6C\uBC84\uC804\uC744 \uC0AC\uC6A9\uC911\uC785\uB2C8\uB2E4!
|
||||
UpdateChecker.newavailable=\uC2E0 \uBC84\uC804\uC774 BukkitDev\uC5D0 \uC5C5\uB85C\uB4DC\uB418\uC5B4 \uC788\uC2B5\uB2C8\uB2E4.
|
||||
#SCOREBOARD HEADERS
|
||||
Scoreboard.Header.PlayerStats=mcMMO \uC2A4\uD15F
|
||||
Scoreboard.Header.PlayerCooldowns=mcMMO \uC7AC \uC0AC\uC6A9 \uB300\uAE30\uC2DC\uAC04
|
||||
Scoreboard.Header.PlayerRank=mcMMO \uC21C\uC704
|
||||
Scoreboard.Header.PlayerInspect=mcMMO \uC2A4\uD15F:
|
||||
Scoreboard.Header.PowerLevel=\uCD1D \uB808\uBCA8
|
||||
Scoreboard.Misc.PowerLevel=[[GOLD]]\uCD1D \uB808\uBCA8
|
||||
Scoreboard.Misc.Level=[[DARK_AQUA]]\uB808\uBCA8
|
||||
Scoreboard.Misc.CurrentXP=[[GREEN]]\uD604\uC7AC XP
|
||||
Scoreboard.Misc.RemainingXP=\uB0A8\uC740 XP
|
||||
Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]\uC7AC \uC0AC\uC6A9 \uB300\uAE30\uC2DC\uAC04
|
||||
Scoreboard.Misc.Overall=[[GOLD]]\uC885\uD569
|
||||
#DATABASE RECOVERY
|
||||
Profile.Loading.Success=[[GREEN]]\uB2F9\uC2E0\uC758 mcMMO \uD504\uB85C\uD30C\uC77C\uC774 \uBD88\uB7EC\uC640\uC84C\uC2B5\uB2C8\uB2E4.
|
||||
Profile.Loading.Failure=mcMMO\uB294 \uC5EC\uC804\uD788 \uB2F9\uC2E0\uC758 \uB370\uC774\uD130\uB97C \uC77D\uC744 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4. \uB2F9\uC2E0\uC740 \uC544\uB9C8\uB3C4 [[AQUA]]\uC11C\uBC84\uAD00\uB9AC\uC790\uC640 \uC5F0\uB77D[[RED]]\uD558\uAE30\uB97C \uC6D0\uD560 \uAC83\uC785\uB2C8\uB2E4.\n[[YELLOW]]\uB2F9\uC2E0\uC740 \uC5EC\uC804\uD788 \uC11C\uBC84\uC5D0\uC11C \uAC8C\uC784\uC911\uC774\uC9C0\uB9CC, \uB2F9\uC2E0\uC740 [[BOLD]]mcMMO \uB808\uBCA8\uC774 \uC5C6\uACE0[[YELLOW]] \uB2F9\uC2E0\uC774 \uC5BB\uC740 \uC5B4\uB290 XP\uB3C4 [[BOLD]]\uC800\uC7A5\uB418\uC9C0 \uC54A\uC744 \uAC81\uB2C8\uB2E4[[YELLOW]].
|
||||
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO\uB294 [[YELLOW]]{0}[[RED]] \uD50C\uB808\uC774\uC5B4 \uB370\uC774\uD130 \uC77D\uAE30\uAC00 \uBD88\uAC00\uB2A5\uD569\uB2C8\uB2E4. [[LIGHT_PURPLE]]\uB2F9\uC2E0\uC758 \uB370\uC774\uD130\uBCA0\uC774\uC2A4 \uC124\uCE58\uB97C \uAC80\uC0AC\uD574\uC8FC\uC138\uC694.
|
||||
|
@@ -0,0 +1,431 @@
|
||||
Acrobatics.Ability.Proc=[[GREEN]]**VeiligeLanding**
|
||||
Acrobatics.Combat.Proc=[[GREEN]]**Ontweken**
|
||||
Acrobatics.DodgeChance=Ontwijk Kans: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Name=Rollen
|
||||
Acrobatics.SubSkill.GracefulRoll.Name=Veilige Roll
|
||||
Acrobatics.SubSkill.Dodge.Name=Ontwijken
|
||||
Acrobatics.Listener=Acrobatiek
|
||||
Acrobatics.SubSkill.Roll.Chance=Rol Kans: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.GraceChance=Elegante Rol Kans: [[YELLOW]]{0}
|
||||
Acrobatics.Roll.Text=**Gerold**
|
||||
Acrobatics.SkillName=ACROBATIEK
|
||||
Acrobatics.Skillup=Acrobatiek toegenomen met {0}. Totaal ({1})
|
||||
Archery.SubSkill.SkillShot.Name=Ervaringsschot
|
||||
Archery.SubSkill.SkillShot.Description=Neemt de schade van bogen toe
|
||||
Archery.SubSkill.Daze.Name=Verdoven (Spelers)
|
||||
Archery.SubSkill.Daze.Description=Verward tegenstanders en doet {0} schade
|
||||
Archery.SubSkill.ArrowRetrieval.Description=Kans om pijlen te krijgen van lijken
|
||||
Archery.Listener=Boogschieten:
|
||||
Archery.SkillName=BOOGSCHIETEN
|
||||
Archery.Skillup=Boogschieten ervaring toegenomen met {0}. Totaal ({1})
|
||||
Axes.Ability.Bonus.0=Bijl Meesterschap
|
||||
Axes.Ability.Bonus.1=Bonus {0} schade
|
||||
Axes.Ability.Bonus.4=Grotere impact
|
||||
Axes.Ability.Lower=[[GREEN]]**JE STOP JE BIJL WEER WEG**
|
||||
Axes.Ability.Ready=[[GREEN]]**JE HOUDT JE BIJL GEREED**
|
||||
Axes.Combat.CritStruck=[[DARK_RED]]Je bent KRITISCH geraakt
|
||||
Axes.Combat.CriticalHit=Kritische Klap
|
||||
Axes.Combat.GI.Proc=[[GREEN]] ** GESLAGEN MET GROTE KRACHT **
|
||||
Axes.Combat.GI.Struck=**GETROFFEN MET MEER SCHADE**
|
||||
Axes.Combat.SS.Length=Schedel Splijter Lengte: [[YELLOW]]{0}s
|
||||
Axes.SubSkill.SkullSplitter.Name=Schedel Splijter
|
||||
Axes.SubSkill.SkullSplitter.Description=Veroorzaak AoE Schade
|
||||
Axes.SubSkill.CriticalStrikes.Name=Kritieke Slag
|
||||
Axes.SubSkill.CriticalStrikes.Description=Verdubbelde Schade
|
||||
Axes.SubSkill.AxeMastery.Name=Bijl Meesterschap
|
||||
Axes.SubSkill.AxeMastery.Description=Voegt DMG bonus toe
|
||||
Axes.SubSkill.ArmorImpact.Description=Slag met genoeg kracht om armor te verbrijzelen
|
||||
Axes.SubSkill.GreaterImpact.Name=Grotere impact
|
||||
Axes.SubSkill.GreaterImpact.Description=Deal bonus schade aan unarmored vijanden
|
||||
Axes.Listener=Bijlen
|
||||
Axes.SkillName=BIJLEN
|
||||
SuperAbility.SkullSplitter.Off=** Skull Splitter is uitgewerkt **
|
||||
SuperAbility.SkullSplitter.On=[[GREEN]]**SCHEDEL SPLIJTER GEACTIVEERD**
|
||||
SuperAbility.SkullSplitter.Refresh=[[GREEN]]Je [[YELLOW]]Schedel Splijter [[GREEN]]kracht is hersteld!
|
||||
SuperAbility.SkullSplitter.Other.Off=Skull Splitter [[GREEN]]is uitgewerkt voor [[GEEL]]{0}
|
||||
SuperAbility.SkullSplitter.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]]Schedel Splijter[[DARK_GREEN]]gebruikt!
|
||||
Axes.Skillup=Bijl ervaring toegenomen met {0}. Totaal ({1})
|
||||
Excavation.Ability.Lower=[[GRAY]]**JE STOP JE SCHEP WEER WEG**
|
||||
Excavation.Ability.Ready=[[GREEN]]**JE HOUDT JE SCHEP GEREED**
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name=Giga Drill Breker
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed
|
||||
Excavation.SubSkill.TreasureHunter.Name=Schatten Jager
|
||||
Excavation.SubSkill.TreasureHunter.Description=Mogelijkheid om te graven naar schatten
|
||||
Excavation.Listener=Uitgraving:
|
||||
Excavation.SkillName=Uitgraving
|
||||
SuperAbility.GigaDrillBreaker.Off=** Giga Drill Breeker is uitgewerkt **
|
||||
SuperAbility.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREKER GEACTIVEERD**
|
||||
SuperAbility.GigaDrillBreaker.Refresh=[[GREEN]]Je [[YELLOW]]Giga Drill Breeker [[GREEN]] kracht is hersteld!
|
||||
SuperAbility.GigaDrillBreaker.Other.Off=Giga Drill Breaker [[GREEN]] is uitgewerkt voor [[GEEL]] {0}
|
||||
SuperAbility.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]]Giga Drill Breaker [[DARK_GREEN]]gebruikt!
|
||||
Excavation.Skillup=Uitgravings ervaring toegenomen met {0}. Totaal ({1})
|
||||
Fishing.Ability.Info=Magische Jager: [[GRAY]] ** verbetert bij Treasure Hunter Rank **
|
||||
Fishing.Ability.Shake=Schud Kans: [[YELLOW]]{0}
|
||||
Fishing.Ability.IceFishing=Ice Vissen: Ga vissen in ijs
|
||||
Fishing.SubSkill.TreasureHunter.Name=Schatten Jager (Passief)
|
||||
Fishing.SubSkill.TreasureHunter.Description=Vis misc. objecten op
|
||||
Fishing.SubSkill.MagicHunter.Name=Magische Jager
|
||||
Fishing.SubSkill.MagicHunter.Description=Vind Enchanted Spullen
|
||||
Fishing.SubSkill.Shake.Name=Schudden (vs. Wezens)
|
||||
Fishing.SubSkill.Shake.Description=Schud items af van mobs w/ hengel
|
||||
Fishing.SubSkill.FishermansDiet.Name=Visserman\'s dieet
|
||||
Fishing.SubSkill.FishermansDiet.Description=Verbetert de honger hersteld vanaf geviste voedingsmiddelen
|
||||
Fishing.SubSkill.MasterAngler.Name=Meester Hengelaar
|
||||
Fishing.SubSkill.MasterAngler.Description=Verbetert de kans op het bijten tijdens het vissen
|
||||
Fishing.SubSkill.IceFishing.Name=Ijs Vissen
|
||||
Fishing.SubSkill.IceFishing.Description=Stelt je in staat om te vissen in de ijzige biomen
|
||||
Fishing.Chance.Raining=[[BLUE]] Regen Bonus
|
||||
Fishing.Listener=Vissen:
|
||||
Fishing.Ability.TH.MagicFound=[[GRAY]]Jij voelt een vleugje magie met deze vangst...
|
||||
Fishing.SkillName=VISSEN
|
||||
Herbalism.Ability.FD=Boeren Dieet: [[YELLOW]]Rank {0}
|
||||
Herbalism.Ability.GTh=[[GREEN]]**GROEN DUIMPJE**
|
||||
Herbalism.Ability.Lower=[[GRAY]]**JE STOP JE ZEIS WEER WEG**
|
||||
Herbalism.Ability.Ready=[[GREEN]]**JE HOUDT JE ZEIS GEREED**
|
||||
Herbalism.SubSkill.GreenThumb.Name=Groene Duim (Graan)
|
||||
Herbalism.SubSkill.GreenThumb.Description.2=Maak stenen bemost, of laat gras groeien
|
||||
Herbalism.SubSkill.FarmersDiet.Name=Boeren dieet
|
||||
Herbalism.SubSkill.FarmersDiet.Description=Verbetert de honger herstel van gekweekte voedingsmiddelen
|
||||
Herbalism.SubSkill.DoubleDrops.Name=Dubbele drops (Alle Kruiden)
|
||||
Herbalism.SubSkill.DoubleDrops.Description=Het dubbele van de normale buit
|
||||
Herbalism.SubSkill.HylianLuck.Name=Hylian Geluk
|
||||
Herbalism.SubSkill.HylianLuck.Description=Geeft een kleine kans om zeldzame voorwerpen te vinden
|
||||
Herbalism.Listener=Kruidenkunde:
|
||||
Herbalism.SkillName=Kruidenkunde
|
||||
SuperAbility.GreenTerra.On=[[GREEN]]**GREEN TERRA GEACTIVEERD**
|
||||
SuperAbility.GreenTerra.Refresh=[[GREEN]]Je [[YELLOW]]Green Terra [[GREEN]]kracht is hersteld!
|
||||
SuperAbility.GreenTerra.Other.Off=Green Terra[[GREEN]]is uitgewerkt voor [[YELLOW]]{0}
|
||||
SuperAbility.GreenTerra.Other.On=[[GREEN]]{0}[[DARK_GREEN]]heeft[[RED]]Groene Aarde[[DARK_GREEN]]gebruikt!
|
||||
Mining.Ability.Length=Super BrekerLengte: [[YELLOW]]{0}s
|
||||
Mining.Ability.Lower=[[GREEN]]**JE STOP JE PIKHOUWEL WEER WEG *
|
||||
Mining.Ability.Ready=[[GREEN]]**JE HOUDT JE PIKHOUWEEL GEREED**
|
||||
Mining.SubSkill.DoubleDrops.Name=Dubbele Drops
|
||||
Mining.SubSkill.DoubleDrops.Description=Het dubbele van de normale buit
|
||||
Mining.SubSkill.BlastMining.Name=Explosie Mining
|
||||
Mining.SubSkill.BlastMining.Description=Bonussen voor het minen met TNT
|
||||
Mining.SubSkill.BiggerBombs.Name=Grotere bommen
|
||||
Mining.SubSkill.BiggerBombs.Description=Verhoogt TNT explosie radius
|
||||
Mining.SubSkill.DemolitionsExpertise.Description=Vermindert schade door TNT explosies
|
||||
Mining.Listener=Mijnbouw:
|
||||
Mining.SkillName=MIJNBOUW
|
||||
SuperAbility.SuperBreaker.Off=** Super Breaker is uitgewerkt **
|
||||
SuperAbility.SuperBreaker.Other.Off=Super Breker [[GREEN]]is uitgewerkt voor [[YELLOW]]{0}
|
||||
SuperAbility.SuperBreaker.Refresh=[[GREEN]]Je[[YELLOW]]Super Breeker [[GREEN]]kracht is hersteld!
|
||||
Mining.Skillup=Mijn ervaring toegenomen met {0}. Totaal: ({1})
|
||||
SuperAbility.BlastMining.Boom=[[GRAY]]**BOEM**
|
||||
SuperAbility.BlastMining.Radius.Increase=Ontploffings Radius Verhoging: [[YELLOW]] {0}
|
||||
SuperAbility.BlastMining.Rank=Explosie Mining: [[YELLOW]] Rang {0}/8 [[GRAY]]({1})
|
||||
SuperAbility.BlastMining.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]] Blast Mining![DARK_GREEN] gebruikt
|
||||
SuperAbility.BlastMining.Refresh=[[GREEN]]Je [[YELLOW]]explosie mijn [[GREEN]]kracht is hersteld!
|
||||
Repair.SubSkill.Repair.Name=Repareren
|
||||
Repair.SubSkill.Repair.Description=Repareer Diamanten Gereedschap & Wapenuitrusting
|
||||
Repair.SubSkill.GoldRepair.Name=Goud Repareren ({0}+ SKILL)
|
||||
Repair.SubSkill.GoldRepair.Description=Repareer Goude Gereedschap & Wapenuitrusting
|
||||
Repair.SubSkill.IronRepair.Name=Ijzer Repareren ({0}+ SKILL)
|
||||
Repair.SubSkill.IronRepair.Description=Repareer Ijzere Gereedschap & Wapenuitrusting
|
||||
Repair.SubSkill.StoneRepair.Name=Stenen Repareren ({0}+ SKILL)
|
||||
Repair.SubSkill.StoneRepair.Description=Repareer Stenen Gereedschap & Wapenuitrusting
|
||||
Repair.SubSkill.RepairMastery.Name=Reparatie Meesterschap
|
||||
Repair.SubSkill.RepairMastery.Description=Toegenomen reparatie aantal
|
||||
Repair.SubSkill.SuperRepair.Name=Super Reparatie
|
||||
Repair.SubSkill.SuperRepair.Description=Verdubbelde effectiefheid
|
||||
Repair.SubSkill.DiamondRepair.Name=Diamanten Reparatie ({0}+ SKILL)
|
||||
Repair.SubSkill.DiamondRepair.Description=Repareer Diamanten Gereedschap & Wapenuitrusting
|
||||
Repair.SubSkill.ArcaneForging.Name=Arcane Smeden
|
||||
Repair.SubSkill.ArcaneForging.Description=Magische voorwerpen repareren
|
||||
Repair.Listener.Anvil=[[DARK.RED]]Je hebt een aambeeld geplaatst, met een aambeeld kun je je gereedschappen en pantser mee repareren
|
||||
Repair.Listener=Repareer:
|
||||
Repair.SkillName=REPAREER
|
||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]Je bent nog niet sterk genoeg om diamant te repareren.
|
||||
Repair.Skills.AdeptGold=[[DARK_RED]]Je bent niet goed genoeg om goud te repareren.
|
||||
Repair.Skills.AdeptIron=[[DARK_RED]]Je bent niet vaardig genoeg om Ijzer te repareren.
|
||||
Repair.Skills.AdeptStone=[[DARK_RED]]Je bent nog niet sterk genoeg om steen te repareren.
|
||||
Repair.Skills.FeltEasy=[[GRAY]]Dat voelde makkelijk.
|
||||
Repair.Skills.FullDurability=[[GRIJS]] Dat is bij volledige duurzaamheid.
|
||||
Repair.Skillup=Repareer ervaring toegenomen met {0}. Totaal: ({1})
|
||||
Repair.Pretty.Name=Repareer
|
||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Kans: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Chance.Success=[[GRAY]] Mystiek Smeden Succes Percentage: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Fail=Mysterieuze kracht heeft het voorwerp voorgoed verlaten.
|
||||
Repair.Arcane.Lost=Je hebt niet genoeg ervaring om de betoveringen te behouden
|
||||
Swords.Ability.Lower=[[GREEN]]**JE STOP JE ZWAARD WEER WEG**
|
||||
Swords.Ability.Ready=[[GREEN]]**JIJ HOUD JOU WAPEN GEREED**
|
||||
Swords.Combat.Bleed.Chance=Bloed Kans: [[YELLOW]]{0}
|
||||
Swords.Combat.Bleeding.Started=[[DARK_RED]] Jij bloedt!
|
||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]Het bloeden is [[GREEN]]Gestopt[[GRAY]]!
|
||||
Swords.Combat.Bleeding=[[GREEN]]**VIJAND BLOED**
|
||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Geraakt door een tegenaanval
|
||||
Swords.Combat.Countered=[[GREEN]]**TEGEN-AANVAL**
|
||||
Swords.Combat.SS.Struck=[[DARK_RED]]Geraakt door GEKARTELDE SLAG!
|
||||
Swords.SubSkill.CounterAttack.Name=Tegenaanval
|
||||
Swords.SubSkill.SerratedStrikes.Name=Gekartelde Slag (Vermogen)
|
||||
Swords.SubSkill.SerratedStrikes.Description={0} DMG AoE, Bloeden+ AoE
|
||||
Swords.Effect.4=Gekartelde Slag Bloed+
|
||||
Swords.Effect.5={0} Tick Bloeden
|
||||
Swords.SubSkill.Bleed.Name=Bloeden
|
||||
Swords.Listener=Zwaarden:
|
||||
Swords.SkillName=ZWAARDEN
|
||||
SuperAbility.SerratedStrikes.Off=**Serrated Strikes is uitgewerkt**
|
||||
SuperAbility.SerratedStrikes.On=[[GREEN]]**GEKARTELDE SLAG GEACTIVEERD**
|
||||
SuperAbility.SerratedStrikes.Refresh=[[GREEN]]Je [[YELLOW]]Gekarteld Slag [[GREEN]] kracht is hersteld!
|
||||
SuperAbility.SerratedStrikes.Other.Off=Gekartelde Slag[[GREEN]] is uitgewerkt voor [[YELLOW]]{0}
|
||||
SuperAbility.SerratedStrikes.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]]Gekartelde Slag[[DARK_GREEN]]gebruikt!
|
||||
Swords.Skillup=Zwaarden ervaring toegenomen met {0}. Totaal: ({1})
|
||||
Swords.SS.Length=Serrated Strikes Lengte: [[YELLOW]]{0}s
|
||||
Taming.Ability.Bonus.0=Omgevings bewust
|
||||
Taming.Ability.Bonus.1=Wolven vermijden gevaar
|
||||
Taming.Ability.Bonus.2=Dikke Vacht
|
||||
Taming.Ability.Bonus.4=Schok Proef
|
||||
Taming.Ability.Bonus.6=Geslepen Klauwen
|
||||
Taming.Ability.Bonus.7=+{0} Schade
|
||||
Taming.Ability.Bonus.8=Snel Eten Service
|
||||
Taming.SubSkill.ShockProof.Name=Schokbestendig
|
||||
Taming.SubSkill.ShockProof.Description=Explosieve Schade Verkleining
|
||||
Taming.SubSkill.CallOfTheWild.Name=Roep van het WIld
|
||||
Taming.SubSkill.CallOfTheWild.Description=Roep een dier aan je zijde op
|
||||
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Buk en linkermuisknop met {0} Vis in je hand
|
||||
Taming.Effect.15=[[GRAY]]COTW (Wolf): Buk en linkermuisknop met {0} Botten in je hand
|
||||
Taming.SubSkill.FastFoodService.Name=Fast Food Service
|
||||
Taming.SubSkill.FastFoodService.Description=Kans voor wolven na een aanval te regeneren
|
||||
Taming.SubSkill.Gore.Description=Kritische Slag dat Blood toepast
|
||||
Taming.SubSkill.SharpenedClaws.Name=Geslepen Klauwen
|
||||
Taming.SubSkill.SharpenedClaws.Description=Schade Bonus
|
||||
Taming.SubSkill.EnvironmentallyAware.Name=Omgevings bewust
|
||||
Taming.SubSkill.ThickFur.Name=Dikke Vacht
|
||||
Taming.Listener.Wolf=[[DARK_GRAY]]Jouw wolf dribbelt terug naar je...
|
||||
Taming.Listener=Temmen:
|
||||
Taming.SkillName=TEMMEN
|
||||
Taming.Skillup=Temmings ervaring toegenomen met {0}. Totaal ({1})
|
||||
Taming.Summon.Complete=[[GREEN]]Oproepen voltooid
|
||||
Taming.Summon.Fail.Ocelot=Je hebt te veel ocelots in de buurt om nog meer op te roepen.
|
||||
Taming.Summon.Fail.Wolf=Je hebt te veel wolven in de buurt om nog meer op te roepen.
|
||||
Unarmed.Ability.Berserk.Length=Razernij Lengte: [[YELLOW]]{0}s
|
||||
Unarmed.Ability.Lower=[[GRAY]]**JE STOP JE HAND WEER WEG**
|
||||
Unarmed.Ability.Ready=[[GREEN]]**JE HOUDT JE HAND GEREED**
|
||||
Unarmed.SubSkill.Berserk.Name=Razernij (KRACHT)
|
||||
Unarmed.SubSkill.Disarm.Name=Ontwapen (spelers)
|
||||
Unarmed.SubSkill.IronArmStyle.Description=Verhardt uw arm in de loop van de tijd
|
||||
Unarmed.SubSkill.ArrowDeflect.Name=Pijlen afweren
|
||||
Unarmed.SubSkill.ArrowDeflect.Description=Pijlen afweren
|
||||
Unarmed.SubSkill.IronGrip.Name=Ijzeren Grip
|
||||
Unarmed.SubSkill.IronGrip.Description=Voorkomt dat je ontwapend wordt
|
||||
Unarmed.Listener=Ongewapend:
|
||||
Unarmed.SkillName=Ongewapend
|
||||
SuperAbility.Berserk.Off=**Razernij is uitgewerkt**
|
||||
SuperAbility.Berserk.On=[[GREEN]]**RAZERNIJ GEACTIVEERD**
|
||||
SuperAbility.Berserk.Other.Off=Razernij [[GREEN]]is uitgewerkt voor [[YELLOW]]{0}
|
||||
SuperAbility.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]]Razernij [[DARK_GREEN]]gebruikt!
|
||||
SuperAbility.Berserk.Refresh=[[GREEN]]Je [[YELLOW]]Razernij [[GREEN]]kracht is hersteld!
|
||||
Woodcutting.Ability.0=Bladblazer
|
||||
Woodcutting.Ability.1=Bladeren wegblazen
|
||||
Woodcutting.Ability.Length=Boom Feller Lengte: [[GEEL]]{0}s
|
||||
Woodcutting.Ability.Locked.0=Vergrendeld totdat {0}+ VAARDIGHEID (BLADBLAZER)
|
||||
Woodcutting.SubSkill.TreeFeller.Name=Tree Feller
|
||||
Woodcutting.SubSkill.TreeFeller.Description=Laat bomen ontploffen
|
||||
Woodcutting.SubSkill.LeafBlower.Name=Bladblazer
|
||||
Woodcutting.SubSkill.LeafBlower.Description=Blaas alle bladeren weg
|
||||
Woodcutting.SubSkill.HarvestLumber.Name=Dubbele drops
|
||||
Woodcutting.SubSkill.HarvestLumber.Description=Het dubbele van de normale buit
|
||||
Woodcutting.Listener=Houthakken:
|
||||
Woodcutting.SkillName=Houthakken
|
||||
SuperAbility.TreeFeller.Off=** Boom Feller is uitgewerkt **
|
||||
SuperAbility.TreeFeller.On=[[GREEN]]**BOOM FELLER GEACTIVEERD**
|
||||
SuperAbility.TreeFeller.Refresh=[[GREEN]]Je [[YELLOW]]Boom Feller [[GREEN]]kracht is hersteld!
|
||||
SuperAbility.TreeFeller.Other.Off=Boom Feller [[GREEN]] is uitgewerkt voor [[GEEL]]{0}
|
||||
SuperAbility.TreeFeller.Other.On=[[GREEN]]{0}[[DARK)GREEN]]heeft[[RED]]Tree Feller[[DARK_GREEN]]gebruikt!
|
||||
SuperAbility.TreeFeller.Splinter=JOU BIJL SPLINTERT IN DUIZENDEN STUKJES!
|
||||
SuperAbility.TreeFeller.Threshold=Die boom is te groot!
|
||||
Woodcutting.Skillup=Houthakken toegenomen met {0}. Totaal ({1})
|
||||
Ability.Generic.Refresh=[[GREEN]]**ABILITIES VERVEST!**
|
||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||
Ability.Generic.Template=[[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Combat.ArrowDeflect=[[WHITE]]**PIJL AFGEWEERD**
|
||||
Combat.BeastLore=[[GREEN]]**WOLFINSPECTIE**
|
||||
Combat.BeastLoreHealth=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore=[[GREEN]]**GESTOLD BLOED**
|
||||
Combat.StruckByGore=**VAST DOOR GESTOLD BLOED**
|
||||
Combat.TargetDazed=Doelwit was [[DARK_RED]]versuft
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig.
|
||||
Commands.AdminChat.Off=Alleen Admin gesprek[[RED]]Uit
|
||||
Commands.AdminChat.On=Alleen Admin gesprek[[RED]]Aan
|
||||
Commands.AdminToggle=- Zet Admin Chat aan/uit
|
||||
Commands.Chat.Console=*Console*
|
||||
Commands.Disabled=Deze opdracht is gedeactiveerd.
|
||||
Commands.DoesNotExist=Speler bestaat niet in de database!
|
||||
Commands.GodMode.Disabled=mcMMO GodModus Uitgeschakeld
|
||||
Commands.GodMode.Enabled=mcMMO Godmode ag zet het tog uit...
|
||||
Commands.GodMode.Forbidden=[mcMMO] God Modus is niet toegestaan in deze wereld (Zie Permissions)
|
||||
Commands.Party.Invite.Accepted=[[GREEN]]Uitnodiging geacepteerd. Jij hebt de groep {0} betreden
|
||||
Commands.Invite.Success=[[GREEN]]Uitnodiging verstuurd!
|
||||
Commands.mcc.Header=---[][[YELLOW]]mcMMO Commando\'s[[RED]][]---
|
||||
Commands.mcgod=- GodModus Schakelen
|
||||
Commands.mcrank.Player=DOELWIT: [[WHITE]]{0}
|
||||
Commands.mmoedit=[player] <Kracht> <Nieuwe waarde> [[RED]] - Pas doel aan
|
||||
Commands.mmoedit.Modified.1=[[GREEN]]Uw level in {0} is veranderd naar {1}
|
||||
Commands.mmoedit.Modified.2={0} is aangepast voor {1}.
|
||||
Commands.mcconvert.Database.Same=Je makt al gebruik van de {0} database!
|
||||
Commands.mcconvert.Database.InvalidType={0} is geen geldig soort database.
|
||||
Commands.ModDescription=- Lees instructie mod beschrijving
|
||||
Commands.NoConsole=Deze commando wordt niet ondersteund vanuit de console.
|
||||
Commands.Other=[[GREEN]]--OVERIGE COMMANDS--
|
||||
Commands.Party.Header=-----[][[GREEN]]GROEP[[RED]][]-----
|
||||
Commands.Party.Status=[[DARK_GRAY]]NAAM: [[WHITE]]{0} {1}
|
||||
Commands.Party.ShareMode=[[DARK_GRAY]]DEEL MODUS:
|
||||
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})
|
||||
Commands.Party.Accept=- Accepteer groep uitnodiging
|
||||
Commands.Party.Chat.Off=Groep\'s Chat [[RED]]Uit
|
||||
Commands.Party.Chat.On=Groep\'s Chat [[GREEN]]Aan
|
||||
Commands.Party.Commands=[[GREEN]]--GROEP COMMANDOS--
|
||||
Commands.Party.Invite.0=ALERT: [[GREEN]]Jij hebt een groep uitnodiging ontvangen voor {0} van {1}
|
||||
Commands.Party.Invite=- Verstuur groepsuitnodiging
|
||||
Commands.Party.Join=[[GRAY]]heeft zich aangesloten bij de groep: {0}
|
||||
Commands.Party.Create=[[GRAY]]Groep aangemaakt: {0}
|
||||
Commands.Party.Rename=[[GRAY]]Groep\'s naan veranderd naar: [[WHITE]]{0}
|
||||
Commands.Party.ToggleShareCategory=[[GRAY]]Groep item delen in [[GOLD]]{0} [[GRAY]]is nu [[DARK_AQUA]]{1}
|
||||
Commands.Party.AlreadyExists=[[DARK_RED]]Groep {0} bestaat al!
|
||||
Commands.Party.Kick=Je bent verwijderd uit de groep {0}!
|
||||
Commands.Party.Leave=Je hebt de groep verlaten
|
||||
Commands.Party.Members.Header=-----[][[GREEN]]LEDEN[[RED]][]-----
|
||||
Commands.Party.None=Je bent niet in een groep.
|
||||
Commands.Party.Quit=- Verlaat je huidige groep
|
||||
Commands.Party.Teleport=<player> [[RED]]- Teleport naar een groepslid
|
||||
Commands.Party.Toggle=- Zet Party Chat aan/uit
|
||||
Commands.Party.1=- Maak een nieuwe groep
|
||||
Commands.Party.2=- Ga bij een spelers groep
|
||||
Commands.ptp.NoRequests=Je hebt geen teleporteren aanvragen op dit moment
|
||||
Commands.ptp.RequestExpired=Groep\'s teleport verzoek is verlopen!
|
||||
Commands.PowerLevel.Leaderboard=--mcMMO[[BLUE]] Kracht Level [[YELLOW]]Leiderbord--
|
||||
Commands.PowerLevel=[[DARK_RED]]KRACHT LEVEL: [[GREEN]]{0}
|
||||
Commands.Reset=Reset een niveau level naar 0
|
||||
Commands.Skill.Invalid=Dat is geen geldig skillname!
|
||||
Commands.Skill.Leaderboard=--mcMMO [[BLUE]]{0}[[YELLOW]] Ranglijst --
|
||||
Commands.Stats.Self=Je status
|
||||
Commands.Stats=- Laat je mcMMO statussen zien
|
||||
Commands.ToggleAbility=- Toggle Kracht activering met rechts klikken
|
||||
Commands.Usage.Level=niveau
|
||||
Commands.Usage.Message=bericht
|
||||
Commands.Usage.PartyName=naam
|
||||
Commands.Usage.Password=wachtwoord
|
||||
Commands.Usage.Player=speler
|
||||
Commands.Usage.Skill=Niveau
|
||||
Commands.Usage.XP=xp
|
||||
mcMMO.NoPermission=[[DARK_RED]]Te wijning permissions.
|
||||
mcMMO.NoSkillNote=[[DARK_GRAY]]als je geen toegang hebt tot een vermogen, wordt die hier niet getoont
|
||||
Party.Forbidden=[mcMMO] Groepen zijn niet toegestaan in deze wereld (zie Machtigingen)
|
||||
Party.Help.1=Maak een groep aan met [[DARK_AQUA]]{0} <name> [password].
|
||||
Party.Help.10=Gebruik [[DARK_AQUA]]{0} [[RED]]om XP delen met groepsleden te activeren
|
||||
Party.InformedOnJoin={0} [[GREEN]]heeft zich aangesloten bij je groep
|
||||
Party.InformedOnQuit={0} [[GREEN]]heeft de groep verlaten
|
||||
Party.InvalidName=[[DARK_RED]]Dat is geen geldige groep\'s naam.
|
||||
Party.Invite.Self=Je kan jezelf niet uitnodigen!
|
||||
Party.IsLocked=Deze groep is al gesloten!
|
||||
Party.IsntLocked=Deze groep is niet gesloten!
|
||||
Party.Locked=De groep is gesloten, alleen de groepsleider kan spelers uitnodigen.
|
||||
Party.NotInYourParty=[[DARK_RED]]{0} zit niet in jou groep
|
||||
Party.NotOwner=[[DARK_RED]]Jij bent niet de groepsleider.
|
||||
Party.Owner.New=[[GREEN]]{0} is de nieuwe groep leider.
|
||||
Party.Owner.NotLeader=[[DARK_RED]]Jij bent niet meer de groepsleider.
|
||||
Party.Owner.Player=[[GREEN]]Jij bent nu de groep eigenaar.
|
||||
Party.Password.None=Deze groep is vergrendeld met een wachtwoord. Voer het wachtwoord in om in deze groep te komen.
|
||||
Party.Password.Incorrect=Groeps- wachtwoord is incorrect.
|
||||
Party.Password.Set=[[GREEN]]Groep wachtwoord veranderd in {0}
|
||||
Party.Password.Removed=[[GREEN]]Groepswachtwoord is verwijderd.
|
||||
Party.Player.Invalid=Dat is geen geldige speler.
|
||||
Party.NotOnline=[[DARK_RED]]{0} is niet online!
|
||||
Party.Player.InSameParty={0} zit al in uw groep!
|
||||
Party.PlayerNotInParty=[[DARK_RED]]{0} zit niet in een groep
|
||||
Party.Specify=Je moet een groep invullen.
|
||||
Party.Teleport.Dead=[RED]Je kan niet naar een dode speler teleporteren.
|
||||
Party.Teleport.Hurt=Je hebt schade opgelopen in de afgelopen {0} seconden en je kan niet teleporten.
|
||||
Party.Teleport.Player=[[GREEN]] Je hebt geteleporteerd naar {0}.
|
||||
Party.Teleport.Target=[[GREEN]]{0} is naar jou toe gedeporteerd.
|
||||
Party.Teleport.Disabled={0} staat groeps-teleportaties niet toe.
|
||||
Party.Rename.Same=Dat is al de naam van uw groep!
|
||||
Party.Join.Self=Je kan niet meedoen met jezelf!
|
||||
Party.Unlocked=[[GRAY]]Groep is ontgrendeld
|
||||
Party.Disband=[[GRAY]] De partij werd ontbonden
|
||||
Party.Status.Locked=[[DARK_RED]](ALLEEN-UITNODIGING)
|
||||
Party.Status.Unlocked=[[DARK_GREEN]](OPEN)
|
||||
Party.ShareType.Xp=EXP
|
||||
Party.ShareType.Item=ITEM
|
||||
Party.ShareMode.None=NIKS
|
||||
Party.ShareMode.Equal=GELIJK
|
||||
Party.ShareMode.Random=WILLEKEURIG
|
||||
Party.XpShare.Disabled=Groep experience delen in uitgeschakeld.
|
||||
Party.ItemShare.Disabled=Groeps item delen is uitgezet.
|
||||
Party.ItemShare.Category.Loot=Buit
|
||||
Party.ItemShare.Category.Mining=Mijnbouw
|
||||
Party.ItemShare.Category.Herbalism=Kruidenkunde
|
||||
Party.ItemShare.Category.Woodcutting=Houthakken
|
||||
Commands.XPGain.Acrobatics=Vallen
|
||||
Commands.XPGain.Archery=Monsters aanvallen
|
||||
Commands.XPGain.Axes=Monsters aanvallen
|
||||
Commands.XPGain.Excavation=Graven en schatten vinden
|
||||
Commands.XPGain.Fishing=Vissen (Wat denk je zelf?)
|
||||
Commands.XPGain.Herbalism=Kruiden Verzamelen
|
||||
Commands.XPGain.Mining=Het Mijnen van Steen & Erts
|
||||
Commands.XPGain.Repair=Repareren
|
||||
Commands.XPGain.Swords=Monsters aanvallen
|
||||
Commands.XPGain.Taming=Dieren Temmen, of vechten met je wolven
|
||||
Commands.XPGain.Unarmed=Monsters aanvallen
|
||||
Commands.XPGain.Woodcutting=Bomen omhakken
|
||||
Commands.XPGain=[[DARK_GRAY]]XP GEWONNEN: [[WHITE]]{0}
|
||||
Commands.xplock.locked=[[GOLD]]Jou XP BALK is nu bevroren op {0}!
|
||||
Commands.xplock.unlocked=[[GOLD]]Jou XP BALK is nu[[GREEN]]ONTGRENDELD[[GOLD]]!
|
||||
Commands.xprate.over=mcMMO XP Verdubbeling Evenement is VOORBIJ!!
|
||||
Commands.xprate.proper.0=Juiste gebruiking om de XP snelheid te veranderen is /xprate <integer> <true/false>
|
||||
Commands.xprate.proper.1=De juiste manier om de XP rate te herstellen is /xprate reset
|
||||
Commands.xprate.started.0=[[GOLD]]XP EVENEMENT VOOR MCMMO IS BEGONNEN!
|
||||
XPRate.Event=[[GOLD]]mcMMO is momenteel in een XP verdubbeling evenement! XP verdubbeling is {0}x!
|
||||
Effects.Effects=EFFECTEN
|
||||
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}
|
||||
Effects.Parent=[[GOLD]]{0} -
|
||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Handleiding[[GOLD]]=-
|
||||
Guides.Page.Invalid=Geen geldig paginanummer!
|
||||
Guides.Page.OutOfRange=Deze pagina bestaat niet, er zijn in totaal {0} pagina\'s.
|
||||
Guides.Smelting.Section.0=Komt binnenkort...
|
||||
Inspect.OfflineStats=mcMMO statistieken voor offline-speler [[YELLOW]]{0}
|
||||
Inspect.Stats=[[GREEN]]mcMMO Statistieken voor [[YELLOW]]{0}
|
||||
Inspect.TooFar=Jij bent te ver weg om deze speler te inspecteren!
|
||||
Item.ChimaeraWing.Fail=**CHIMAERA VLEUGEL MISLUKT**
|
||||
Item.ChimaeraWing.Pass=**CHIMAERA VLEUGEL**
|
||||
Item.ChimaeraWing.Name=Chimaera Vleugel
|
||||
Item.ChimaeraWing.Lore=[[GRAY]] Teleporteert je naar je bed.
|
||||
Item.Injured.Wait=Je bent recent gewond geraakt en je moet wachter om dit te gebruiken. [[YELLOW]]({0}s)
|
||||
Teleport.Commencing=[[GRAY]]Teleport poging in [[GOLD]]({0}) [[GRAY]]seconden, Sta stil AUB...
|
||||
Skills.Disarmed=[[DARK_RED]]Je bent ontwapend!
|
||||
Skills.NeedMore=[[DARK_RED]]Jij hebt te weinig [[GRAY]]{0}
|
||||
Skills.TooTired=Jij bent te moe om die kracht opnieuw te gebruiken. [[YELLOW]]({0}s)
|
||||
Stats.Header.Combat=[[GOLD]]-=Strijd Ervaring=-
|
||||
Stats.Header.Gathering=[[GOLD]]-=VERZAMELAAR VAARDIGHEDEN=-
|
||||
Stats.Header.Misc=[[GOLD]]-=MISC ERVARING=-
|
||||
Stats.Own.Stats=[[GREEN]][mcMMO] Stats
|
||||
Perks.XP.Name=Ervaring
|
||||
Perks.XP.Desc=Ontvangt meer XP in bepaalde vaardigheden.
|
||||
Perks.Lucky.Name=Geluk
|
||||
Perks.Lucky.Bonus=[[GOLD]] ({0} met Geluks Perk)
|
||||
Perks.Cooldowns.Name=Snel Herstel
|
||||
Perks.Cooldowns.Desc=Vermindert de cooldown duur met {0}.
|
||||
Perks.ActivationTime.Name=Uithoudingsvermogen
|
||||
Perks.ActivationTime.Desc=Verhoogt het vermogen activering tijd met {0} seconden.
|
||||
Hardcore.Vampirism.Name=Vampirisme
|
||||
MOTD.Donate=[[DARK_AQUA]]Donatie Info:
|
||||
Smelting.SubSkill.FuelEfficiency.Name=Brandstof Effici\u00ebntie
|
||||
Smelting.Listener=Smelten:
|
||||
Smelting.SkillName=SMELTEN
|
||||
Commands.Description.mcstats=Toon je mcMMO niveaus en XP
|
||||
Commands.Description.party=Beheer verscheidene mcMMO groep instellingen
|
||||
Commands.Description.ptp=Teleport naar een groepslid
|
||||
UpdateChecker.Outdated=U gebruikt een verouderde versie van mcMMO!
|
||||
UpdateChecker.NewAvailable=Er is een nieuwe versie beschikbaar op BukkitDev.
|
||||
Scoreboard.Header.PlayerStats=mcMMO Status
|
||||
Scoreboard.Header.PlayerRank=mcMMO Ranglijsten
|
||||
Scoreboard.Header.PlayerInspect=mcMMO Status:
|
||||
Scoreboard.Header.PowerLevel=Power Niveau
|
||||
Scoreboard.Misc.PowerLevel=Power Niveau
|
||||
Scoreboard.Misc.Level=Niveau
|
||||
Scoreboard.Misc.CurrentXP=Huidige XP
|
||||
Scoreboard.Misc.RemainingXP=Resterende XP
|
||||
Scoreboard.Misc.Overall=Globaal
|
@@ -0,0 +1,575 @@
|
||||
Acrobatics.Ability.Proc=[[GREEN]]**Mi\u0119kkie L\u0105dowanie**
|
||||
Acrobatics.Combat.Proc=[[GREEN]]**Unikni\u0119to**
|
||||
Acrobatics.DodgeChance=Szansa na Unik: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Name=Przewr\u00f3t
|
||||
Acrobatics.SubSkill.Roll.Description=Redukuje lub te\u017c ca\u0142kowicie usuwa obra\u017cenia od upadku
|
||||
Acrobatics.SubSkill.GracefulRoll.Name=\u0141agodny Przewr\u00f3t
|
||||
Acrobatics.SubSkill.GracefulRoll.Description=Dwukrotnie bardziej efektywne niz zwykly Przewrot
|
||||
Acrobatics.SubSkill.Dodge.Name=Unik
|
||||
Acrobatics.SubSkill.Dodge.Description=Redukuje obra\u017cenia o po\u0142owe
|
||||
Acrobatics.Listener=Akrobatyka:
|
||||
Acrobatics.SubSkill.Roll.Chance=Szansa na Przewr\u00f3t: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.GraceChance=Szansa na \u0141agodny Przewr\u00f3t: [[YELLOW]]{0}
|
||||
Acrobatics.Roll.Text=**Przewr\u00f3t**
|
||||
Acrobatics.SkillName=AKROBATYKA
|
||||
Acrobatics.Skillup=Umiejetnosc akrobatyka wzrosla o {0}. Razem ({1})
|
||||
Archery.Combat.DazeChance=Szansa na Oszolomienie: [[YELLOW]]{0}
|
||||
Archery.Combat.RetrieveChance=Szansa na Odzyskanie Strza\u0142: [[YELLOW]]{0}
|
||||
Archery.Combat.SkillshotBonus=Dodatkowe Obra\u017cenia dla Umiej\u0119tno\u015bci: [[YELLOW]]{0}
|
||||
Archery.SubSkill.SkillShot.Name=Umiej\u0119tno\u015b\u0107 Aktywna
|
||||
Archery.SubSkill.SkillShot.Description=Zwi\u0119ksza obra\u017cenia zadane z \u0142uku
|
||||
Archery.SubSkill.Daze.Name=Oszo\u0142omienie
|
||||
Archery.SubSkill.Daze.Description=Oszalamia, straszy i zadaje {0} obrazen.
|
||||
Archery.SubSkill.ArrowRetrieval.Name=Odzyskiwanie Strza\u0142
|
||||
Archery.SubSkill.ArrowRetrieval.Description=Szansa na wyci\u0105gni\u0119cie strza\u0142 z martwego cia\u0142a
|
||||
Archery.Listener=Lucznictwo
|
||||
Archery.SkillName=LUCZNICTWO
|
||||
Archery.Skillup=Umiejetnosc lucznictwo wzrosla o {0}. Razem ({1})
|
||||
Axes.Ability.Bonus.0=Mistrzostwo pos\u0142ugiwania si\u0119 siekier\u0105
|
||||
Axes.Ability.Bonus.1={0} Bonusowych obra\u017ce\u0144
|
||||
Axes.Ability.Bonus.2=Wstrz\u0105s od Zbroi
|
||||
Axes.Ability.Bonus.3=Zadaje {0} dodatkowych obra\u017ce\u0144 dla opancerzonych cel\u00f3w
|
||||
Axes.Ability.Bonus.4=Trafienie Krytyczne
|
||||
Axes.Ability.Bonus.5=Zadaje {0} dodatkowych obra\u017ce\u0144 dla nieopancerzonych cel\u00f3w
|
||||
Axes.Ability.Lower=[[GRAY]]**CHOWASZ SIEKIERE**
|
||||
Axes.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJ\u0104 SIEKIERE**
|
||||
Axes.Combat.CritStruck=[[DARK_RED]]Trafiono cie krytycznie!
|
||||
Axes.Combat.CritChance=Szansa na Trafienie Krytyczne: [[YELLOW]]{0}
|
||||
Axes.Combat.CriticalHit=TRAFIENIE KRYTYCZNE!
|
||||
Axes.Combat.GI.Proc=[[GREEN]]**UDERZONO Z WIELK\u0104 MOC\u0104**
|
||||
Axes.Combat.GI.Struck=TRAFIENIE KRYTYCZNE!
|
||||
Axes.Combat.SS.Length=D\u0142ugo\u015bc \u0141amacza Czaszki: [[YELLOW]]{0}s
|
||||
Axes.SubSkill.SkullSplitter.Name=\u0141amacz Czaszek
|
||||
Axes.SubSkill.SkullSplitter.Description=Zadaje obra\u017cenia obszarowe
|
||||
Axes.SubSkill.CriticalStrikes.Name=Krytyczne Uderzenia
|
||||
Axes.SubSkill.CriticalStrikes.Description=Podwojne obrazania
|
||||
Axes.SubSkill.AxeMastery.Name=Mistrzostwo pos\u0142ugiwania si\u0119 siekier\u0105
|
||||
Axes.SubSkill.AxeMastery.Description=Dodaje bonus do obrazen
|
||||
Axes.SubSkill.ArmorImpact.Name=Wstrz\u0105s od Zbroi
|
||||
Axes.SubSkill.ArmorImpact.Description=Uderz z odpowiedni\u0105 si\u0142a aby przebi\u0107 zbroj\u0119
|
||||
Axes.SubSkill.GreaterImpact.Name=Trafienie Krytyczne
|
||||
Axes.SubSkill.GreaterImpact.Description=Zadaje dodatkowe obra\u017cenia nieopancerzonym celom
|
||||
Axes.Listener=Siekiery:
|
||||
Axes.SkillName=TOPORY
|
||||
SuperAbility.SkullSplitter.Off=**\u0141amacz Czaszek si\u0119 sko\u0144czy\u0142**
|
||||
SuperAbility.SkullSplitter.On=[[GREEN]]**\u0141amacz Czaszek AKTYWOWANY**
|
||||
SuperAbility.SkullSplitter.Refresh=[[GREEN]]Twoja zdolno\u015b\u0107 [[YELLOW]]\u0141amacz Czaszek [[GREEN]]jest ju\u017c dost\u0119pna!
|
||||
SuperAbility.SkullSplitter.Other.Off=\u0141amacz Czaszek[[GREEN]] si\u0119 sko\u0144czy\u0142 [[YELLOW]]{0}
|
||||
SuperAbility.SkullSplitter.Other.On=[[GREEN]]{0}[[DARK_GREEN]] u\u017cy\u0142 [[RED]]\u0141amacza Czaszki!
|
||||
Axes.Skillup=Umiej\u0119tno\u015b\u0107 \u015bcinania wzros\u0142a o {0}. Razem ({1})
|
||||
Excavation.Ability.Lower=[[GRAY]]**CHOWASZ \u0141OPAT\u0118**
|
||||
Excavation.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJ\u0104 \u0141OPAT\u0118**
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name=Mia\u017cdz\u0105ce Wiert\u0142o
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description=3x Szansa na znalezienie przedmiotu, 3x mno\u017cnik zdobywania do\u015bwiadczenia, +pr\u0119dko\u015b\u0107
|
||||
Excavation.SubSkill.TreasureHunter.Name=Lowca Skarbow
|
||||
Excavation.SubSkill.TreasureHunter.Description=Umiej\u0119tno\u015b\u0107 wykopywania skarb\u00f3w.
|
||||
Excavation.Effect.Length=D\u0142ugo\u015bc Mia\u017cdz\u0105cego Wiert\u0142a: [[YELLOW]]{0}s
|
||||
Excavation.Listener=Wykopaliska:
|
||||
Excavation.SkillName=KOPANIE
|
||||
SuperAbility.GigaDrillBreaker.Off=**Mia\u017cdz\u0105ce Wiert\u0142o si\u0119 sko\u0144czy\u0142o**
|
||||
SuperAbility.GigaDrillBreaker.On=[[GREEN]]**MIA\u017bDZ\u0104CE WIERT\u0141O AKTYWOWANE**
|
||||
SuperAbility.GigaDrillBreaker.Refresh=[[GREEN]]Twoja zdolno\u015b\u0107 [[YELLOW]]Mia\u017cdz\u0105ce Wiert\u0142o [[GREEN]]jest ju\u017c dost\u0119pna!
|
||||
SuperAbility.GigaDrillBreaker.Other.Off=Mia\u017cdz\u0105ce Wiert\u0142o[[GREEN]] si\u0119 sko\u0144czy\u0142o [[YELLOW]]{0}
|
||||
SuperAbility.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] u\u017cy\u0142 [[RED]]Mia\u017cdz\u0105ce Wiert\u0142o!
|
||||
Excavation.Skillup=Umiej\u0119tno\u015b\u0107 wykopalisk wzros\u0142a o {0}. Razem({1})
|
||||
Fishing.Ability.Chance=Szansa na zlapanie ryby: [[YELLOW]]{0}
|
||||
Fishing.Ability.Info=Magiczny \u0141owca: [[GRAY]] **Ulepsza si\u0119 wraz z rang\u0105 Poszukiwacza Skarb\u00f3w**
|
||||
Fishing.Ability.Locked.0=ZABLOKOWANY DO POZIOMU {0}+ SKILL
|
||||
Fishing.Ability.Locked.1=DOSTEPNE OD POZIOMU {0}+ (LODOWE LOWIENIE RYB)
|
||||
Fishing.Ability.Rank=Ranga lowienia skarbow: [[YELLOW]]{0}/5
|
||||
Fishing.Ability.TH.MagicRate=Szanse na Magicznego \u0141owc\u0119: [[YELLOW]]{0}
|
||||
Fishing.Ability.Shake=Szansa na Wstrz\u0105s: [[YELLOW]]{0}
|
||||
Fishing.Ability.IceFishing=Lodowe lowienie ryb: Idz lowic ryby w lodzie
|
||||
Fishing.Ability.FD=Dieta Rybaka: [[YELLOW]]Ranga {0}
|
||||
Fishing.SubSkill.TreasureHunter.Name=Lowca Skarbow (Pasywna)
|
||||
Fishing.SubSkill.TreasureHunter.Description=\u0141owi\u0107 r\u00f3\u017cne obiekty
|
||||
Fishing.SubSkill.MagicHunter.Name=Magiczny Lowca
|
||||
Fishing.SubSkill.MagicHunter.Description=Znajdowanie Zakletych Przedmiotow
|
||||
Fishing.SubSkill.Shake.Name=Potrz\u0105\u015bni\u0119cie (przeciwko jednostkom)
|
||||
Fishing.SubSkill.Shake.Description=Okradaj potwory z przedmiot\u00f3w u\u017cywaj\u0105c w\u0119dki.
|
||||
Fishing.SubSkill.FishermansDiet.Name=Dieta Rybaka
|
||||
Fishing.SubSkill.FishermansDiet.Description=Zwi\u0119ksza nasycenie posi\u0142k\u00f3w (ryby)
|
||||
Fishing.SubSkill.MasterAngler.Description=Zwieksza szanse na zlapanie ryby na haczyk
|
||||
Fishing.SubSkill.IceFishing.Name=Lodowe lowienie ryb
|
||||
Fishing.SubSkill.IceFishing.Description=Pozwala na lowienie ryb w zimowych biomach
|
||||
Fishing.Chance.Raining=[[BLUE]] Bonus od Deszczu
|
||||
Fishing.Listener=Rybactwo
|
||||
Fishing.Ability.TH.MagicFound=[[GRAY]]Wyczuwasz w pobli\u017cu \u017ar\u00f3d\u0142o magii...
|
||||
Fishing.SkillName=RYBACTWO
|
||||
Fishing.Skillup=Umiej\u0119tno\u015b\u0107 \u0142owienia wzros\u0142a o {0}. Razem ({1})
|
||||
Herbalism.Ability.DoubleDropChance=Szansa na Podw\u00f3jny Drop: [[YELLOW]]{0}
|
||||
Herbalism.Ability.FD=Dieta Farmera: [[YELLOW]]Poziom {0}
|
||||
Herbalism.Ability.GTe.Length=D\u0142ugo\u015b\u0107 ?Green Terra?: [[YELLOW]]{0}s
|
||||
Herbalism.Ability.GTe.NeedMore=Potrzebujesz wi\u0119cej nasion aby u\u017cy\u0107 Zielonego \u017bycia.
|
||||
Herbalism.Ability.GTh.Chance=Szansa na Zielony Palec: [[YELLOW]]{0}
|
||||
Herbalism.Ability.GTh.Fail=[[GREEN]]**ZIELONY PALEC SI\u0118 NIE UDA\u0141**
|
||||
Herbalism.Ability.GTh.Stage=Etap Zielonego Dotyku: [[YELLOW]] Ro\u015bliny rosn\u0105 w etapie {0}
|
||||
Herbalism.Ability.GTh=[[GREEN]]**ZIELONY PALEC**
|
||||
Herbalism.Ability.HylianLuck=Szansa na Szczescie Hylian: [[YELLOW]]{0}
|
||||
Herbalism.Ability.Lower=[[GRAY]]**CHOWASZ SWOJ\u0104 MOTYKE**
|
||||
Herbalism.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ MOTYKE**
|
||||
Herbalism.SubSkill.GreenTerra.Name=Zielone \u017bycie (ZDOLNO\u015a\u0106)
|
||||
Herbalism.SubSkill.GreenTerra.Description=Rozprzestrzenia \u017cycie na powierzchni, 3x wi\u0119ksza szansa na zdobycie przedmiot\u00f3w
|
||||
Herbalism.SubSkill.GreenThumb.Name=Zielony palec (Pszenica)
|
||||
Herbalism.SubSkill.GreenThumb.Description=Automatycznie zasadza ro\u015bliny podczas ich zbierania
|
||||
Herbalism.SubSkill.GreenThumb.Description.2=Oplata ceg\u0142y zieleni\u0105, lub te\u017c wspomaga rozw\u00f3j trawy.
|
||||
Herbalism.SubSkill.FarmersDiet.Name=Dieta Farmerska
|
||||
Herbalism.SubSkill.FarmersDiet.Description=Zwi\u0119ksza nasycenie posi\u0142k\u00f3w
|
||||
Herbalism.SubSkill.DoubleDrops.Name=Podw\u00f3jny Drop (Wszystkie Zielska)
|
||||
Herbalism.SubSkill.DoubleDrops.Description=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w
|
||||
Herbalism.SubSkill.HylianLuck.Name=Szczescie Hylian
|
||||
Herbalism.SubSkill.HylianLuck.Description=Daje niewielka szanse na znalezienie rzadkich przedmiot\u00f3w
|
||||
Herbalism.HylianLuck=[[GREEN]]Szczescie Hyrule jest dzisiaj z Toba!
|
||||
Herbalism.Listener=Zielarstwo
|
||||
Herbalism.SkillName=ZIELARSTWO
|
||||
SuperAbility.GreenTerra.On=[[GREEN]]**?GREEN TERRA? AKTYWOWANA**
|
||||
SuperAbility.GreenTerra.Refresh=[[GREEN]]Twoja zdolno\u015b\u0107 [[YELLOW]]?Green Terra?[[GREEN]]jest ju\u017c gotowa!
|
||||
SuperAbility.GreenTerra.Other.Off=?Green Terra?[[GREEN]] si\u0119 sko\u0144czy\u0142o [[YELLOW]]{0}
|
||||
SuperAbility.GreenTerra.Other.On=[[GREEN]]{0}[[DARK_GREEN]] u\u017cy\u0142 [[RED]]?Green Terra?!
|
||||
Herbalism.Skillup=Umiej\u0119tno\u015b\u0107 zielarstwa wzros\u0142a o {0}. Ca\u0142kowicie ({1})
|
||||
Mining.Ability.Length=D\u0142ugo\u015bc Super Kopacza: [[YELLOW]]{0}s
|
||||
Mining.Ability.Locked.0=ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||
Mining.Ability.Locked.1=ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||
Mining.Ability.Locked.2=ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||
Mining.Ability.Lower=[[GRAY]]**CHOWASZ SW\u00d3J KILOF**
|
||||
Mining.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJA SIEKIERE**
|
||||
Mining.SubSkill.SuperBreaker.Name=Super \u0141amacz (ZDOLNO\u015a\u0106)
|
||||
Mining.SubSkill.SuperBreaker.Description=Szybko\u015b\u0107+, Szansa potr\u00f3jnego dropa
|
||||
Mining.SubSkill.DoubleDrops.Name=Podwojny Drop
|
||||
Mining.SubSkill.DoubleDrops.Description=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w
|
||||
Mining.SubSkill.BlastMining.Name=Szybki Kopacz
|
||||
Mining.SubSkill.BlastMining.Description=Bonus do wydobycia z TNT
|
||||
Mining.SubSkill.BiggerBombs.Name=Wieksze bomby
|
||||
Mining.SubSkill.BiggerBombs.Description=Zwieksza zasieg wybuchu TNT
|
||||
Mining.SubSkill.DemolitionsExpertise.Name=Mistrzostwo w pos\u0142ugiwaniu si\u0119 materia\u0142ami wybuchowymi
|
||||
Mining.SubSkill.DemolitionsExpertise.Description=Zmniejsza obrazenia od explozji TNT
|
||||
Mining.Effect.Decrease=Redukcja Obra\u017ce\u0144 od Materia\u0142\u00f3w Wybuchowych: [[YELLOW]]{0}
|
||||
Mining.Effect.DropChance=Szansa na Podw\u00f3jny Drop: [[YELLOW]]{0}
|
||||
Mining.Listener=G\u00f3rnictwo
|
||||
Mining.SkillName=GORNICTWO
|
||||
SuperAbility.SuperBreaker.Off=**Super \u0141amacz si\u0119 sko\u0144czy\u0142**
|
||||
SuperAbility.SuperBreaker.On=[[GREEN]]**SUPER \u0141AMACZ AKTYWOWANY**
|
||||
SuperAbility.SuperBreaker.Other.Off=Super Kopacz[[GREEN]] si\u0119 sko\u0144czy\u0142 [[YELLOW]]{0}
|
||||
SuperAbility.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] u\u017cy\u0142 [[RED]]Super Kopacza!
|
||||
SuperAbility.SuperBreaker.Refresh=[[GREEN]]Twoja zdolno\u015b\u0107 [[YELLOW]]Super \u0141amacz [[GREEN]]jest ju\u017c dost\u0119pna!
|
||||
Mining.Skillup=Umiejetnosc Gornictwa wzrosla o {0}. Calkowicie ({1})
|
||||
SuperAbility.BlastMining.Boom=[[GRAY]]**BOOM**
|
||||
SuperAbility.BlastMining.Radius.Increase=Zasi\u0119g zwi\u0119kszony o: [[YELLOW]]+{0}
|
||||
SuperAbility.BlastMining.Rank=Szybki Kopacz: [[YELLOW]] Ranga {0}/8 [[GRAY]]({1})
|
||||
SuperAbility.BlastMining.Other.On=[[GREEN]]{0}[[DARK_GREEN]] u\u017cy\u0142 [[RED]]Szybkiego Kopacza!
|
||||
SuperAbility.BlastMining.Refresh=[[GREEN]]Twoja zdolno\u015b\u0107 [[YELLOW]]B\u0142yskawiczny Kopacz [[GREEN]]jest ju\u017c dost\u0119pna!
|
||||
Repair.SubSkill.Repair.Name=Naprawa
|
||||
Repair.SubSkill.Repair.Description=Naprawa Narz\u0119dzi i Pancerza
|
||||
Repair.SubSkill.GoldRepair.Name=Naprawa Z\u0142ota ({0}+ SKILL)
|
||||
Repair.SubSkill.GoldRepair.Description=Naprawa Z\u0142otych Narz\u0119dzi i Pancerza
|
||||
Repair.SubSkill.IronRepair.Name=Naprawa \u017belaza ({0}+ SKILL)
|
||||
Repair.SubSkill.IronRepair.Description=Naprawa \u017belaznych Narz\u0119dzi i Pancerza
|
||||
Repair.SubSkill.StoneRepair.Name=Naprawa Kamienia ({0}+ SKILL)
|
||||
Repair.SubSkill.StoneRepair.Description=Naprawa Kamiennych Narz\u0119dzi
|
||||
Repair.SubSkill.RepairMastery.Name=Mistrzostwo napraw
|
||||
Repair.SubSkill.RepairMastery.Description=Zwi\u0119kszono ilo\u015b\u0107 napraw
|
||||
Repair.SubSkill.SuperRepair.Name=Super Naprawa
|
||||
Repair.SubSkill.SuperRepair.Description=Podw\u00f3jnia efektywno\u015b\u0107
|
||||
Repair.SubSkill.DiamondRepair.Name=Naprawa Diamentu ({0}+ SKILL)
|
||||
Repair.SubSkill.DiamondRepair.Description=Naprawa diamentowych narzedzi i pancerza
|
||||
Repair.SubSkill.ArcaneForging.Name=Kowalstwo Ezoteryczne
|
||||
Repair.SubSkill.ArcaneForging.Description=Naprawa rzeczy magicznych
|
||||
Repair.SubSkill.Salvage.Name=Odzyskiwanie ({0}+ SKILL)
|
||||
Repair.SubSkill.Salvage.Description=Odzyskiwanie Narz\u0119dzi i Pancerza
|
||||
Repair.Error=[[DARK_RED]]mcMMO napotka\u0142 problem pr\u00f3buj\u0105c naprawi\u0107 ten przedmiot!
|
||||
Repair.Listener.Anvil=[[DARK_RED]]Postawi\u0142e\u015b kowad\u0142o - kowad\u0142a s\u0142u\u017c\u0105 do naprawiania narz\u0119dzi i zbroi.
|
||||
Repair.Listener.Anvil2=[[DARK_RED]]Postawi\u0142e\u015b kowad\u0142o Odzysku, u\u017cyj go aby Odzyska\u0107 narz\u0119dzia oraz zbroj\u0119.
|
||||
Repair.Listener=Naprawa:
|
||||
Repair.SkillName=Naprawa
|
||||
Repair.Skills.AdeptSalvage=[[DARK_RED]]Nie masz odpowiedniego poziomu aby Odzyskiwa\u0107 przedmioty.
|
||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]Masz za niski poziom aby naprawia\u0107 diament.
|
||||
Repair.Skills.AdeptGold=[[DARK_RED]]Masz za niski poziom aby naprawia\u0107 z\u0142oto.
|
||||
Repair.Skills.AdeptIron=[[DARK_RED]]Masz za niski poziom aby naprawia\u0107 \u017celazo.
|
||||
Repair.Skills.AdeptStone=[[DARK_RED]]Masz za niski poziom aby naprawi\u0107 kamie\u0144.
|
||||
Repair.Skills.Adept=Musisz mie\u0107 [[YELLOW]]{0}[[RED]] poziom \u017ceby naprawi\u0107 [[YELLOW]]{1}
|
||||
Repair.Skills.FeltEasy=[[GRAY]]Bu\u0142ka z mas\u0142em.
|
||||
Repair.Skills.FullDurability=[[GRAY]]Ten przedmiot jest ju\u017c w pe\u0142ni sprawny.
|
||||
Repair.Skills.SalvageSuccess=[[GRAY]]Przedmiot Odzyskany!
|
||||
Repair.Skills.NotFullDurability=[[DARK_RED]]Nie mo\u017cesz odzyska\u0107 uszkodzonych przedmiot\u00f3w.
|
||||
Repair.Skills.Mastery=Mistrzostwo Napraw: [[YELLOW]] {0} dodatkowej wytrzyma\u0142o\u015bci dla przedmiot\u00f3w
|
||||
Repair.Skills.StackedItems=[[DARK_RED]]Nie mo\u017cesz naprawia\u0107 zestackowanych przedmiot\u00f3w.
|
||||
Repair.Skills.Super.Chance=Szansa Super Naprawy: [[YELLOW]]{0}
|
||||
Repair.Skillup=Umiejetnosc naprawiania wzrosla o {0}. Razem ({1})
|
||||
Repair.Pretty.Name=Naprawa
|
||||
Salvage.Pretty.Name=Przetapianie
|
||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Szansa na zdegradowanie: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Chance.Success=[[GRAY]]AF Szanse na sukces: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Downgrade=Energia magiczna tego przedmiotu spad\u0142a.
|
||||
Repair.Arcane.Fail=Moc Arcane na zawsze opuscila przedmiot !
|
||||
Repair.Arcane.Lost=Nie posiada\u0142e\u015b wystarczaj\u0105co du\u017co do\u015bwiadczenia aby zatrzyma\u0107 ulepszenia.
|
||||
Repair.Arcane.Perfect=[[GREEN]]Nasyci\u0142e\u015b ten przedmiot magiczn\u0105 moc\u0105.
|
||||
Repair.Arcane.Rank=Kowalstwo Ezoteryczne: [[YELLOW]]Ranga {0}/4
|
||||
Swords.Ability.Lower=[[GRAY]]**CHOWASZ SW\u00d3J MIECZ**
|
||||
Swords.Ability.Ready=[[GREEN]] **PODNIOSLES SWOJ MIECZ**
|
||||
Swords.Combat.Bleed.Chance=Szansa na Krwawienie: [[YELLOW]]{0}
|
||||
Swords.Combat.Bleed.Length=D\u0142ugo\u015bc Krwotoku: [[YELLOW]]{0} ticks
|
||||
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 tykni\u0119cie zdarza si\u0119 co 2 sekundy
|
||||
Swords.Combat.Bleeding.Started=[[DARK_RED]] Krwawisz!
|
||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]Krwawienie [[GREEN]]usta\u0142o[[GRAY]]!
|
||||
Swords.Combat.Bleeding=[[GREEN]]**PRZECIWNIK KRAWI**
|
||||
Swords.Combat.Counter.Chance=Szansa na Kontratak: [[YELLOW]]{0}
|
||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Kontratak!
|
||||
Swords.Combat.Countered=[[GREEN]]**KONTR-ATAK**
|
||||
Swords.Combat.SS.Struck=[[DARK_RED]]Zosta\u0142e\u015b powalony przez Z\u0104BKOWANY ATAK!
|
||||
Swords.SubSkill.CounterAttack.Name=Kontratak
|
||||
Swords.SubSkill.SerratedStrikes.Name=Z\u0105bkowany Atak (ZDOLNO\u015a\u0106)
|
||||
Swords.SubSkill.SerratedStrikes.Description={0} obrazen obszarowych, Krawienie+ obszarowo
|
||||
Swords.Effect.4=Z\u0105bkowany Atak spowodowa\u0142 krwawienie
|
||||
Swords.Effect.5={0} Czas miedzy krawieniem
|
||||
Swords.SubSkill.Bleed.Name=Krwawienie
|
||||
Swords.SubSkill.Bleed.Description=Spowodowano krwawienie
|
||||
Swords.Listener=Miecze
|
||||
Swords.SkillName=MIECZE
|
||||
SuperAbility.SerratedStrikes.Off=**Z\u0105bkowany Atak si\u0119 sko\u0144czy\u0142**
|
||||
SuperAbility.SerratedStrikes.On=[[GREEN]]**?Z\u0104BKOWANY? ATAK AKTYWOWANY**
|
||||
SuperAbility.SerratedStrikes.Refresh=[[GREEN]]Tw\u00f3j [[YELLOW]]Z\u0105bkowany Atak [[GREEN]]jest ju\u017c dost\u0119pny!
|
||||
SuperAbility.SerratedStrikes.Other.Off=Z\u0105bkowany Atak[[GREEN]] si\u0119 sko\u0144czy\u0142 [[YELLOW]]{0}
|
||||
SuperAbility.SerratedStrikes.Other.On=[[GREEN]]{0}[[DARK_GREEN]] u\u017cy\u0142 [[RED]]Z\u0105bkowanego Ciosu!
|
||||
Swords.Skillup=Umiej\u0119tno\u015b\u0107 Pos\u0142ugiwania si\u0119 Mieczem wzros\u0142a o {0}. Ca\u0142kowicie ({1})
|
||||
Swords.SS.Length=D\u0142ugo\u015b\u0107 Z\u0105bkowanego Ataku: [[YELLOW]]{0}s
|
||||
Taming.Ability.Bonus.0=Przyjazne dla \u015brodowiska
|
||||
Taming.Ability.Bonus.1=Wilki unikn\u0119\u0142y zagro\u017cenia
|
||||
Taming.Ability.Bonus.2=Grube Futro
|
||||
Taming.Ability.Bonus.3=1/{0} Obrazenia, Odpornosc na ogien
|
||||
Taming.Ability.Bonus.4=Odporno\u015b\u0107 na wstrz\u0105sy
|
||||
Taming.Ability.Bonus.5=Eksplozje powoduja 1/{0} typowych obrazen
|
||||
Taming.Ability.Bonus.6=Zaostrzone Pazury
|
||||
Taming.Ability.Bonus.7=+{0} Obrazen
|
||||
Taming.Ability.Bonus.8=Serwis FastFood\'u
|
||||
Taming.Ability.Bonus.9={0} Szansa przy ataku na odnowienie \u017cycia
|
||||
Taming.Ability.Bonus.11=Odzyskuj zdrowie podczas otrzymania obrazen od magii czy trucizny
|
||||
Taming.Ability.Locked.0=ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||
Taming.Ability.Locked.1=ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||
Taming.Ability.Locked.2=ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||
Taming.Ability.Locked.3=ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||
Taming.Ability.Locked.4=ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||
Taming.Combat.Chance.Gore=Szansa na Brutalno\u015b\u0107: [[YELLOW]]{0}
|
||||
Taming.SubSkill.BeastLore.Name=Wiedza o zwierz\u0119tach
|
||||
Taming.SubSkill.BeastLore.Description=Ko\u015b\u0107 - przyci\u0105ga uwag\u0119 wilk\u00f3w i ocelot\u00f3w
|
||||
Taming.SubSkill.ShockProof.Name=Odporno\u015b\u0107 na wstrz\u0105sy
|
||||
Taming.SubSkill.ShockProof.Description=Redukcja obra\u017ce\u0144 wybuchowych
|
||||
Taming.SubSkill.CallOfTheWild.Name=Wezwanie Dzikich
|
||||
Taming.SubSkill.CallOfTheWild.Description=Przywo\u0142uje zwierze po twojej stronie
|
||||
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Kucnij i kliknij LPM {0} z ryb\u0105 w r\u0119ce
|
||||
Taming.Effect.15=[[GRAY]]COTW (Wolf): Kucnij i kliknij LPM {0} z ko\u015bci\u0105 w d\u0142oni
|
||||
Taming.SubSkill.FastFoodService.Name=Serwis FastFood\'u
|
||||
Taming.SubSkill.FastFoodService.Description=Szansa dla wilk\u00f3w na odnowienie \u017cycia przy ataku
|
||||
Taming.SubSkill.Gore.Name=Brutalno\u015b\u0107
|
||||
Taming.SubSkill.Gore.Description=Cios krytyczny kt\u00f3ry wywo\u0142uje krwawienie
|
||||
Taming.SubSkill.SharpenedClaws.Name=Zaostrzone Pazury
|
||||
Taming.SubSkill.SharpenedClaws.Description=Dodatkowe Obra\u017cenia
|
||||
Taming.SubSkill.EnvironmentallyAware.Name=Przyjazne dla \u015brodowiska
|
||||
Taming.SubSkill.EnvironmentallyAware.Description=Strach przed Kaktusami/Law\u0105, Odporno\u015b\u0107 obra\u017cenia ze spadania
|
||||
Taming.SubSkill.ThickFur.Name=Grube Futro
|
||||
Taming.SubSkill.ThickFur.Description=Redukcja Obra\u017ce\u0144, Odporno\u015b\u0107 na ogie\u0144
|
||||
Taming.Listener.Wolf=[[DARK_GRAY]]Tw\u00f3j wilk biegnie do ciebie...
|
||||
Taming.Listener=Oswajanie:
|
||||
Taming.SkillName=OSWAJANIE
|
||||
Taming.Skillup=Umiej\u0119tno\u015b\u0107 oswajania wzros\u0142a o {0}. Razem ({1})
|
||||
Taming.Summon.Complete=[[GREEN]]Przywo\u0142ywanie uko\u0144czone
|
||||
Taming.Summon.Fail.Ocelot=Obecnie masz przy sobie zbyt du\u017co ocelot\u00f3w aby przywo\u0142a\u0107 kolejnego.
|
||||
Taming.Summon.Fail.Wolf=Obecnie masz przy sobie zbyt du\u017co wilk\u00f3w aby przywo\u0142a\u0107 kolejnego.
|
||||
Unarmed.Ability.Berserk.Length=D\u0142ugo\u015b\u0107 Berserka: [[YELLOW]]{0}s
|
||||
Unarmed.Ability.Bonus.0=Styl \u017belaznej D\u0142oni
|
||||
Unarmed.Ability.Bonus.1=Ulepszenie obra\u017ce\u0144 +{0}
|
||||
Unarmed.Ability.Chance.ArrowDeflect=Szansa na Odbicie Strza\u0142y: [[YELLOW]]{0}
|
||||
Unarmed.Ability.Chance.Disarm=Szansa na Rozbrojenie: [[YELLOW]]{0}
|
||||
Unarmed.Ability.Chance.IronGrip=Szansa za Zelazny Chwyt: [[YELLOW]]{0}
|
||||
Unarmed.Ability.IronGrip.Attacker=Tw\u00f3j przeciwnik ma \u017celazny u\u015bcisk!
|
||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Tw\u00f3j \u017belazny Uchwyt uchroni\u0142 ci\u0119 przed Rozbrojeniem!
|
||||
Unarmed.Ability.Lower=[[GRAY]]**OPUSZCZASZ SWOJE PI\u0118\u015aCI**
|
||||
Unarmed.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJE PIESCI**
|
||||
Unarmed.SubSkill.Berserk.Name=Berserk (Zdolnosc)
|
||||
Unarmed.SubSkill.Berserk.Description=+50% DMG, Niszczy slabe materialy
|
||||
Unarmed.SubSkill.Disarm.Name=Rozbrojenie
|
||||
Unarmed.SubSkill.Disarm.Description=Rozbraja przeciwnika z przedmiotu trzymanego przez niego w r\u0119ku
|
||||
Unarmed.SubSkill.IronArmStyle.Name=Styl zelaznego ramienia
|
||||
Unarmed.SubSkill.IronArmStyle.Description=Wzmacnia twoj\u0105 d\u0142o\u0144 w czasie
|
||||
Unarmed.SubSkill.ArrowDeflect.Name=Odbicie strzaly
|
||||
Unarmed.SubSkill.ArrowDeflect.Description=Odbijanie strzal
|
||||
Unarmed.SubSkill.IronGrip.Name=Zelazny Chwyt
|
||||
Unarmed.SubSkill.IronGrip.Description=Zapobiega przed Twoim rozbrojeniem
|
||||
Unarmed.Listener=NIEUZBROJONY
|
||||
Unarmed.SkillName=NIEUZBROJONY
|
||||
SuperAbility.Berserk.Off=**Berserk si\u0119 sko\u0144czy\u0142**
|
||||
SuperAbility.Berserk.On=[[GREEN]]**BERSERK AKTYWOWANY**
|
||||
SuperAbility.Berserk.Other.Off=Berserk[[GREEN]] si\u0119 sko\u0144czy\u0142 [[YELLOW]]{0}
|
||||
SuperAbility.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] u\u017cy\u0142 [[RED]]Berserka!
|
||||
SuperAbility.Berserk.Refresh=[[GREEN]]Twoja zdolno\u015b\u0107 [[YELLOW]]Berserka [[GREEN]]jest ju\u017c dost\u0119pna!
|
||||
Unarmed.Skillup=Umiej\u0119tno\u015b\u0107 boksowania zwi\u0119kszona o {0}. Ca\u0142kowicie ({1})
|
||||
Woodcutting.Ability.0=Dmucharka do li\u015bci
|
||||
Woodcutting.Ability.1=Zdmuchuje li\u015bcie
|
||||
Woodcutting.Ability.Chance.DDrop=Szansa na Dwukrotny Drop: [[YELLOW]]{0}
|
||||
Woodcutting.Ability.Length=D\u0142ugo\u015bc Powalacza Drzew: [[YELLOW]]{0}s
|
||||
Woodcutting.Ability.Locked.0=ZABLOKOWANY DO POZIOMU {0}+ SKILL
|
||||
Woodcutting.SubSkill.TreeFeller.Name=Powalacz Drzew
|
||||
Woodcutting.SubSkill.TreeFeller.Description=Sprawia, i\u017c drzewa eksploduj\u0105
|
||||
Woodcutting.SubSkill.LeafBlower.Name=Dmucharka do li\u015bci
|
||||
Woodcutting.SubSkill.LeafBlower.Description=Zdmuchuje li\u015bcie
|
||||
Woodcutting.SubSkill.HarvestLumber.Name=Podwojny Drop
|
||||
Woodcutting.SubSkill.HarvestLumber.Description=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w
|
||||
Woodcutting.Listener=\u015aCINANIE DRZEW
|
||||
Woodcutting.SkillName=\u015aCINANIE DRZEW
|
||||
SuperAbility.TreeFeller.Off=**Powalacz Drzew si\u0119 sko\u0144czy\u0142**
|
||||
SuperAbility.TreeFeller.On=[[GREEN]]**POWALACZ DRZEW AKTYWOWANY**
|
||||
SuperAbility.TreeFeller.Refresh=[[GREEN]]Twoja zdolno\u015b\u0107 [[YELLOW]]Powalacz Drzew [[GREEN]] jest ju\u017c dost\u0119pna!
|
||||
SuperAbility.TreeFeller.Other.Off=Powalenie Drzewa[[GREEN]] si\u0119 sko\u0144czy\u0142o [[YELLOW]]{0}
|
||||
SuperAbility.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] u\u017cy\u0142 [[RED]]Powalacza Drzew!
|
||||
SuperAbility.TreeFeller.Splinter=TWOJA SIEKIERA ROZPAD\u0141A SI\u0118 NA DRZAZGI!
|
||||
SuperAbility.TreeFeller.Threshold=To drzewo jest zbyt du\u017ce!
|
||||
Woodcutting.Skillup=Umiej\u0119tno\u015b\u0107 \u015bcinania wzros\u0142a o {0}. Razem ({1})
|
||||
Ability.Generic.Refresh=[[GREEN]]**UMIEJ\u0118TNO\u015aCI DOST\u0118PNE!**
|
||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||
Ability.Generic.Template=[[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Combat.ArrowDeflect=[[WHITE]]**ODBICIE STRZALY**
|
||||
Combat.BeastLore=[[GREEN]]**WIEDZA O ZWIERZETACH**
|
||||
Combat.BeastLoreHealth=[[DARK_AQUA]]\u017bycie ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Wlasciciel ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore=[[GREEN]]**KRWOTOK**
|
||||
Combat.StruckByGore=**WYKRWAWIASZ SI\u0118**
|
||||
Combat.TargetDazed=Cel zostal [[DARK_RED]]oszolomiony.
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]Zostales oszolomiony.
|
||||
mcMMO.Description=[[DARK_AQUA]]O [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO jest [[RED]]open source[[GOLD]] modem RPG stworzonym w lutym 2011 r.,[[GOLD]]przez [[BLUE]]nossr50[[GOLD]]. Celem jest wprowadzenie doswiadczen RPG.,[[DARK_AQUA]]Porady:,[[GOLD]] - [[GREEN]]Uzywaj [[RED]]/mcmmo help[[GREEN]] by zobaczyc komendy,[[GOLD]] - [[GREEN]]Pisz [[RED]]/NAZWA_UMIEJETNOSCI[[GREEN]] by zobaczyc informacje na jej temat,[[DARK_AQUA]]Programisci:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Zalozyciel),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Manager projektu),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Przydatne linki:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Zglaszanie bled\u00f3w,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
|
||||
Commands.addlevels.AwardAll.1=[[GREEN]]Otrzyma\u0142e\u015b {0} poziom\u00f3w we wszystkich dziedzinach!
|
||||
Commands.addlevels.AwardAll.2=Wszystkie dziedziny zosta\u0142y zmienione na poziom {0}.
|
||||
Commands.addlevels.AwardSkill.1=[[GREEN]]Zdoby\u0142e\u015b {0} poziom\u00f3w w dziedzinie {1}!
|
||||
Commands.addlevels.AwardSkill.2={0} zosta\u0142 zmieniony dla {1}.
|
||||
Commands.addxp.AwardAll=[[GREEN]]Otrzyma\u0142e\u015b {0} XP\'a we wszystkich dziedzinach!
|
||||
Commands.addxp.AwardSkill=[[GREEN]]Otrzyma\u0142e\u015b {0} XP\'a we dziedzinie {1}!
|
||||
Commands.Ability.Off=Umiej\u0119tno\u015b\u0107 wy\u0142\u0105czona [[RED]]
|
||||
Commands.Ability.On=Umiej\u0119tno\u015b\u0107 w\u0142\u0105czona [[GREEN]]
|
||||
Commands.AdminChat.Off=Czat tylko dla adminow [[RED]] Wylaczony
|
||||
Commands.AdminChat.On=Czat tylko dla adminow [[RED]] W\u0142\u0105czony
|
||||
Commands.AdminToggle=- Wlacza/wylacza czat adminow
|
||||
Commands.Chat.Console=\"Konsola\"
|
||||
Commands.Disabled=Komenda ta jest wylaczona.
|
||||
Commands.DoesNotExist=Nie ma takiego gracza!
|
||||
Commands.GodMode.Disabled=Nie\u015bmiertelno\u015b\u0107 wy\u0142\u0105czona
|
||||
Commands.GodMode.Enabled=Nie\u015bmiertelno\u015b\u0107 w\u0142\u0105czona
|
||||
Commands.GodMode.Forbidden=[mcMMO] Nie\u015bmiertelno\u015b\u0107 nie jest dozwolona na tym \u015bwiecie.
|
||||
Commands.Inspect=<player> [[RED]]- Pokazuje informacje o graczu
|
||||
Commands.Party.Invite.Accepted=[[GREEN]]Zaproszenie zaakceptowane. Do\u0142\u0105czy\u0142e\u015b do dru\u017cyny {0}
|
||||
Commands.Invite.Success=[[GREEN]]Pomyslnie wyslano zaproszenie
|
||||
Commands.Leaderboards=<skill> <page> [[RED]]- Rankingi
|
||||
Commands.mcc.Header=---[][[YELLOW]]mcMMO Komendy[[RED]][]---
|
||||
Commands.mcgod=- W\u0142\u0105cza/Wy\u0142\u0105cza Nie\u015bmiertelno\u015b\u0107
|
||||
Commands.mchud.Invalid=Nie ma takiego Typu Interfejsu.
|
||||
Commands.mcpurge.Success=[[GREEN]]Baza danych zosta\u0142a wyczyszczona!
|
||||
Commands.mcrank.Heading=[[GOLD]]-=OSOBISTE RANKINGI=-
|
||||
Commands.mcrank.Overall=Og\u00f3lne Statystyki[[GREEN]] - [[GOLD]]Ranga [[WHITE]]#[[GREEN]]{0}
|
||||
Commands.mcrank.Player=CEL: [[WHITE]]{0}
|
||||
Commands.mcrank.Skill={0}[[GREEN]] - [[GOLD]]Ranga [[WHITE]]#[[GREEN]]{1}
|
||||
Commands.mcrank.Unranked=[[WHITE]]Bez Rangi
|
||||
Commands.mcrefresh.Success=Umiejetnosci [[RED]]{0} zostaly odnowione.
|
||||
Commands.mcremove.Success=[[GREEN]]{0} zosta\u0142 usuni\u0119ty z bazy danych!
|
||||
Commands.mctop.Tip=[[GOLD]]Porada: Wpisz [[RED]]/mcrank[[GOLD]] aby zobaczy\u0107 swoje rankingi!
|
||||
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modyfikuje cel
|
||||
Commands.mmoedit.Modified.1=[[GREEN]]Tw\u00f3j poziom w {0} zosta\u0142 zmieniony na {1}!
|
||||
Commands.mmoedit.Modified.2={0} zosta\u0142 zmieniony na {1}.
|
||||
Commands.ModDescription=- Przeczytaj opis
|
||||
Commands.NoConsole=Konsola nie obs\u0142uguje tej komendy.
|
||||
Commands.Notifications.Off=Informacje na temat umiejetnosci [[RED]]wylaczone
|
||||
Commands.Notifications.On=Informacje na temat umiejetnosci [[GREEN]]wlaczone
|
||||
Commands.Other=[[GREEN]]--POZOSTA\u0141E KOMENDY--
|
||||
Commands.Party.Header=-----[][[GREEN]]DRUZYNA[[RED]][]-----
|
||||
Commands.Party.ShareMode=[[DARK_GRAY]]TRYB DZIELENIA SIE:
|
||||
Commands.Party.ItemShare=[[GRAY]]PRZEDMIOT [[DARK_AQUA]]({0})
|
||||
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})
|
||||
Commands.Party.MembersNear=[[DARK_GRAY]]OBOK CIEBIE [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
|
||||
Commands.Party.Accept=- Akceptuje zaproszenie grupy
|
||||
Commands.Party.Chat.Off=Czat wy\u0142acznie dla dru\u017cyny [[RED]]Off
|
||||
Commands.Party.Chat.On=Czat wy\u0142acznie dla dru\u017cyny w\u0142\u0105czony [[RED]]
|
||||
Commands.Party.Commands=[[GREEN]]--KOMENDY DLA DRU\u017bYN--
|
||||
Commands.Party.Invite.0=ALERT: [[GREEN]]Otrzyma\u0142e\u015b zaproszenie do dru\u017cyny {0} od {1}
|
||||
Commands.Party.Invite.1=Wpisz [[GREEN]]/party accept[[YELLOW]] by akceptowac zaproszenie
|
||||
Commands.Party.Invite=- Wysyla zaproszenie do druzyny
|
||||
Commands.Party.Join=[[GRAY]]Dolaczono do druzyny: {0}
|
||||
Commands.Party.Create=[[GRAY]]Utworzono druzyne: {0}
|
||||
Commands.Party.Rename=[[GRAY]]Nazwa druzyny zmieniona na: [[WHITE]]{0}
|
||||
Commands.Party.SetSharing=[[GRAY]]Druzyny {0} dzielenie sie przedmiotami ustawiono na: [[DARK_AQUA]]{1}
|
||||
Commands.Party.AlreadyExists=[[DARK_RED]]Druzyna {0} juz istnieje!
|
||||
Commands.Party.Kick=Zosta\u0142e\u015b wyrzucony z dru\u017cyny {0}!
|
||||
Commands.Party.Leave=Opu\u015bci\u0142e\u015b dru\u017cyn\u0119.
|
||||
Commands.Party.Members.Header=-----[][[GREEN]]CZLONKOWIE[[RED]][]-----
|
||||
Commands.Party.None=Nie jestes w druzynie.
|
||||
Commands.Party.Quit=- Opuszcza obecn\u0105 dru\u017cyne
|
||||
Commands.Party.Teleport=<player> [[RED]]- Teleportacja do czlonka grupy.
|
||||
Commands.Party.Toggle=- W\u0142\u0105cza/Wy\u0142\u0105cza czat dla dru\u017cyn
|
||||
Commands.Party.1=- Tworzy nowa druzyne
|
||||
Commands.Party.2=- Dolacza do druzyny gracza
|
||||
Commands.ptp.Enabled=Teleportacja druzynowa [[GREEN]]aktywna
|
||||
Commands.ptp.Disabled=Teleportacja druzynowa [[RED]]wylaczona
|
||||
Commands.ptp.NoRequests=Nie masz zadnych zadan teleportacji w tym momencie
|
||||
Commands.ptp.NoWorldPermissions=[mcMMO] Nie masz uprawnien do teleportacji do swiata {0}.
|
||||
Commands.ptp.Request1={0} [[GREEN]]chce sie steleportowac do Ciebie.
|
||||
Commands.ptp.Request2=[[GREEN]]By sie steleportowac, wpisz [[YELLOW]]/ptp accept. [[GREEN]]Zadanie wygasa po [[RED]]{0} [[GREEN]]sekundach.
|
||||
Commands.ptp.AcceptAny.Disabled=Potwierdzenie zadania teleportacji druzynowej [[RED]]wylaczone
|
||||
Commands.ptp.RequestExpired=Zadanie druzynowego teleportu wygaslo!
|
||||
Commands.PowerLevel.Leaderboard=--mcMMO[[BLUE]] Poziom Mocy [[YELLOW]]Ranking--
|
||||
Commands.PowerLevel.Capped=[[DARK_RED]]POZIOM MOCY: [[GREEN]]{0} [[DARK_RED]]MAKSYMALNY POZIOM: [[YELLOW]]{1}
|
||||
Commands.PowerLevel=[[DARK_RED]]POZIOM MOCY: [[GREEN]]{0}
|
||||
Commands.Reset.All=[[GREEN]]Wszystkie twoje umiej\u0119tno\u015bci zosta\u0142y zresetowane.
|
||||
Commands.Reset.Single=[[GREEN]]Tw\u00f3j poziom w {0} zosta\u0142 zresetowany.
|
||||
Commands.Reset=Resetuje poziom umiej\u0119tno\u015bci do 0
|
||||
Commands.Skill.Invalid=Nie ma takiej umiej\u0119tno\u015bci!
|
||||
Commands.Skill.Leaderboard=--mcMMO [[BLUE]]{0}[[YELLOW]] Ranking--
|
||||
Commands.SkillInfo=- Zobacz szczeg\u00f3lowe informacje na temat tej umiejetnosci
|
||||
Commands.Stats.Self=TWOJE STATYSTYKI
|
||||
Commands.Stats=- Zobacz swoje statystyki
|
||||
Commands.ToggleAbility=- W\u0142\u0105cza/Wy\u0142\u0105cza zdolno\u015b\u0107 PPM
|
||||
Commands.Usage.1=W\u0142a\u015bciwa komenda to /{0} {1}
|
||||
Commands.Usage.2=W\u0142a\u015bciwa komenda to /{0} {1} {2}
|
||||
Commands.Usage.3=W\u0142a\u015bciwa komenda to /{0} {1} {2} {3}
|
||||
Commands.Usage.Level=poziom
|
||||
Commands.Usage.Message=wiadomo\u015b\u0107
|
||||
Commands.Usage.Page=strona
|
||||
Commands.Usage.Password=haslo
|
||||
Commands.Usage.Player=gracz
|
||||
Commands.Usage.Skill=zdolno\u015b\u0107
|
||||
Commands.Usage.XP=xp
|
||||
mcMMO.NoInvites=Nie masz zadnych zaproszen
|
||||
mcMMO.NoPermission=[[DARK_RED]]Nie wystarczaj\u0105ce uprawnienia.
|
||||
mcMMO.NoSkillNote=[[DARK_GRAY]]Je\u015bli nie posiadasz dost\u0119pu do zdolno\u015bci, nie b\u0119dzie ona tu ukazana.
|
||||
Party.Forbidden=[mcMMO] Dru\u017cyny nie s\u0105 dozwolone na tym \u015bwiecie
|
||||
Party.Help.9=Uzyj [[DARK_AQUA]]{0} [[RED]]by dzielic sie przedmiotami z czlonkami druzyny
|
||||
Party.Help.10=Uzyj [[DARK_AQUA]]{0} [[RED]]by aktywowac dzielenie sie XP z czlonkami druzyny
|
||||
Party.InformedOnJoin={0} [[GREEN]]dolaczyl do Twojej druzyny
|
||||
Party.InformedOnQuit={0} [[GREEN]]opuscil Twoja druzyne
|
||||
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]zmienil nazwe druzyny na [[WHITE]]{1}
|
||||
Party.InvalidName=[[DARK_RED]]Nie istnieje dru\u017cyna o takiej nazwie!
|
||||
Party.Invite.Self=Nie mozesz zaprosic siebie samego!
|
||||
Party.IsLocked=Ta grupa jest juz zamknieta!
|
||||
Party.IsntLocked=Ta grupa nie jest zamkni\u0119ta!
|
||||
Party.Locked=Grupa jest zamknieta, tylko wlasciciel moze dodac graczy.
|
||||
Party.NotInYourParty=[[DARK_RED]]{0} nie jest cz\u0142onkiem twojej dru\u017cyny.
|
||||
Party.NotOwner=[[DARK_RED]]Nie jeste\u015b liderem grupy.
|
||||
Party.Owner.New=[[GREEN]]{0} jest nowym liderem grupy.
|
||||
Party.Owner.NotLeader=[[DARK_RED]]Nie jeste\u015b ju\u017c liderem grupy.
|
||||
Party.Owner.Player=[[GREEN]]Jeste\u015b teraz liderem grupy.
|
||||
Party.Password.Incorrect=Has\u0142o grupy nieprawid\u0142owe.
|
||||
Party.Password.Set=[[GREEN]]Haslo grupy zmienione na: {0}
|
||||
Party.Password.Removed=[[GREEN]]Haslo druzyny zostalo wyczyszczone.
|
||||
Party.Player.Invalid=Nie ma takiego gracza.
|
||||
Party.NotOnline=[[DARK_RED]]{0} jest offline!
|
||||
Party.Player.InSameParty={0} juz jest w Twojej druzynie!
|
||||
Party.PlayerNotInParty=[[DARK_RED]]{0} nie jest w druzynie
|
||||
Party.Teleport.Dead=Nie mo\u017cesz si\u0119 teleportowa\u0107 do zmar\u0142ego gracza.
|
||||
Party.Teleport.Hurt=Zostales ranny przed {0} sekundami i nie mozesz sie steleportowac.
|
||||
Party.Teleport.Player=[[GREEN]]Teleportowa\u0142e\u015b si\u0119 do {0}.
|
||||
Party.Teleport.Self=Nie mo\u017cesz teleportowa\u0107 si\u0119 do samego siebie!
|
||||
Party.Teleport.Target=[[GREEN]]{0} teleportowa\u0142 si\u0119 do Ciebie.
|
||||
Party.Teleport.Disabled={0} nie zezwala na teleportacje druzynowa.
|
||||
Party.Rename.Same=Taka juz jest wlasnie nazwa Twojej druzyny!
|
||||
Party.Join.Self=Nie mozesz dolaczyc do samego siebie!
|
||||
Party.Unlocked=[[GRAY]]Grupa jest otwarta dla wszystkich.
|
||||
Party.Disband=[[GRAY]]Druzyna zostala rozwiazana
|
||||
Party.Status.Locked=[[DARK_RED]](TYLKO NA ZAPROSZENIE)
|
||||
Party.ShareType.Xp=EXP
|
||||
Party.ShareType.Item=PRZEDMIOTOWY
|
||||
Party.ShareMode.Equal=R\u00d3WNY
|
||||
Party.ShareMode.Random=LOSOWY
|
||||
Party.ItemShare.Disabled=Druzynowe dzielenie sie przedmiotami jest wylaczone.
|
||||
Party.ItemShare.Category.Loot=Loot
|
||||
Party.ItemShare.Category.Mining=G\u00f3rnictwo
|
||||
Party.ItemShare.Category.Herbalism=Zielarstwo
|
||||
Party.ItemShare.Category.Woodcutting=Scinanie drzew
|
||||
Party.ItemShare.Category.Misc=R\u00f3zne
|
||||
Commands.XPGain.Acrobatics=Upadanie
|
||||
Commands.XPGain.Archery=Atak potworow
|
||||
Commands.XPGain.Axes=Atak potworow
|
||||
Commands.XPGain.Child=Podnosi poziomy z nadrzednych umiejetnosci
|
||||
Commands.XPGain.Excavation=Kopanie i odnajdywanie skarb\u00f3w
|
||||
Commands.XPGain.Fishing=Rybactwo
|
||||
Commands.XPGain.Herbalism=Zbieranie Zi\u00f3\u0142
|
||||
Commands.XPGain.Mining=Wydobywa Kamie\u0144 i Surowce
|
||||
Commands.XPGain.Repair=Naprawianie
|
||||
Commands.XPGain.Swords=Atak potworow
|
||||
Commands.XPGain.Taming=Oswoj zwierze, lub walcz ze swoimi wilkami.
|
||||
Commands.XPGain.Unarmed=Atak potworow
|
||||
Commands.XPGain.Woodcutting=\u015acina drzewa
|
||||
Commands.XPGain=[[DARK_GRAY]Zdobyte do\u015bwiadczenie: [[WHITE]]{0}
|
||||
Commands.xplock.locked=[[GOLD]]Tw\u00f3j pasek XP\'a jest zablokowany {0}!
|
||||
Commands.xplock.unlocked=[[GOLD]]Tw\u00f3j pasek XP\'a jest odblokowany {0}!
|
||||
Commands.xprate.modified=Modyfikator zdobywania do\u015bwiadczenia zosta\u0142 zmieniony na {0}
|
||||
Commands.xprate.over=[[GOLD]]Event[[RED]] zwi\u0119kszonego zdobywania XP\'a jest zako\u0144czony!
|
||||
Commands.xprate.proper.0=Aby zmieni\u0107 mno\u017cnik XP - /xprate <mno\u017cnik> <true/false>
|
||||
Commands.xprate.proper.1=Aby przywr\u00f3ci\u0107 normalny mno\u017cnik zdobywania XP\'a - /xprate reset
|
||||
Commands.xprate.proper.2=Wpisz true/false aby okre\u015bli\u0107 czy jest to EVENT czy te\u017c nie
|
||||
Commands.xprate.started.0=[[GOLD]]EVENT zwi\u0119kszonego zdobywania XP\'a w\u0142a\u015bnie si\u0119 zacz\u0105\u0142!
|
||||
Commands.xprate.started.1=[[GOLD]]Mno\u017cnik zdobywania XP\'a wynosi {0}x!
|
||||
XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
|
||||
Effects.Effects=EFEKTY
|
||||
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}
|
||||
Effects.Level=[[DARK_GRAY]]Poziom: [[GREEN]]{0} [[DARK_AQUA]]Doswiadczenie[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||
Effects.Parent=[[GOLD]]{0} -
|
||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
Guides.Available=[[GRAY]]Przewodnik dla {0} jest dost\u0119pny - wpisz /{1} ? [strona]
|
||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Przewodnik[[GOLD]]=-
|
||||
Guides.Page.Invalid=Niew\u0142a\u015bciwa strona!
|
||||
Guides.Page.OutOfRange=Ta strona nie istnieje, jest tylko {0} stron.
|
||||
Guides.Usage=W\u0142a\u015bciwa Komenda to /{0} ? [strona]
|
||||
Guides.Smelting.Section.0=Wkrotce...
|
||||
Inspect.Offline=Nie masz odpowiednich uprawnie\u0144 aby przygl\u0105da\u0107 si\u0119 graczom offline!
|
||||
Inspect.OfflineStats=Statystyki Gracza Offline [[YELLOW]]{0}
|
||||
Inspect.Stats=[[GREEN]]Statystyki Gracza [[YELLOW]]{0}
|
||||
Inspect.TooFar=Jeste\u015b zbyt daleko aby przyjrze\u0107 si\u0119 temu graczowi!
|
||||
Item.ChimaeraWing.Fail=**U\u017bYCIE SKRZYD\u0141A CHIMERY NIE POWIOD\u0141O SI\u0118**
|
||||
Item.ChimaeraWing.Pass=**SKRZYD\u0141O CHIMERY**
|
||||
Item.ChimaeraWing.Name=Skrzydlo Chimery
|
||||
Item.ChimaeraWing.Lore=[[GRAY]]Teleportuje Cie do Twojego l\u00f3zka.
|
||||
Item.Generic.Wait=Musisz poczekac, nim bedziesz m\u00f3gl uzyc tego ponownie! [[YELLOW]]({0}s)
|
||||
Item.Injured.Wait=Zosta\u0142e\u015b ostatnio ranny i musisz poczeka\u0107 aby tego u\u017cy\u0107. [[YELLOW]]({0}s)
|
||||
Teleport.Commencing=[[GRAY]]Teleportacja za [[GOLD]]({0}) [[GRAY]]sekund, nie ruszaj sie...
|
||||
Teleport.Cancelled=[[DARK_RED]]Teleportacja anulowana!
|
||||
Skills.Disarmed=[[DARK_RED]]Zostales rozbrojony!
|
||||
Skills.Header=-----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore=[[DARK_RED]]Potrzebujesz wiecej
|
||||
Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.TooTired=Musisz odpoczac zanim ponownie uzyjesz tej umiejetnosci.
|
||||
Skills.ConfirmOrCancel=[[GREEN]]Prawy-klik ponownie by potwierdzic [[GOLD]]{0}[[GREEN]]. Lewy-klik by anulowac.
|
||||
Stats.Header.Combat=[[GOLD]]-=UMIEJ\u0118TNO\u015aCI BOJOWE=-
|
||||
Stats.Header.Gathering=[[GOLD]]-=UMIEJ\u0118TNO\u015aCI ZBIERANIA=-
|
||||
Stats.Header.Misc=[[GOLD]]-=ROZNE UMIEJETNOSCI=-
|
||||
Stats.Own.Stats=[[GREEN]][mcMMO] Statystyki
|
||||
Perks.XP.Name=Do\u015bwiadczenie
|
||||
Perks.XP.Desc=Otrzymuje {0}x XP\'a.
|
||||
Perks.Lucky.Name=Szcz\u0119\u015bcie
|
||||
Perks.Lucky.Desc=Daje {0} i umiej\u0119tno\u015bciom o 33.3% lepsz\u0105 szanse na aktywacj\u0119.
|
||||
Perks.Lucky.Desc.Login=Daje wybranym skillom i umiej\u0119tno\u015bciom o 33.3% lepsz\u0105 szanse na aktywacj\u0119.
|
||||
Perks.Lucky.Bonus=[[GOLD]] ({0} ze zdolno\u015bci\u0105 Szcz\u0119\u015bcia)
|
||||
Perks.Cooldowns.Name=Szybka Regeneracja
|
||||
Perks.Cooldowns.Desc=Zmniejsza czas odnowienia zdolno\u015bci o {0}.
|
||||
Perks.ActivationTime.Name=Wytrzyma\u0142o\u015b\u0107
|
||||
Perks.ActivationTime.Desc=Zwi\u0119ksza czas na u\u017cycie zdolno\u015bci o {0} sekund.
|
||||
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s ze zdolno\u015bci\u0105 Wytrzyma\u0142o\u015bci)
|
||||
MOTD.Donate=[[DARK_AQUA]]Informacje o Dotacji:
|
||||
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Kara za \u015amier\u0107: [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Statystyki Wampirycznych Pijawek: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix=[mcMMO Zdolno\u015bci]
|
||||
MOTD.Version=[[GOLD]][mcMMO] Obecna Wersja [[DARK_AQUA]]{0}
|
||||
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - Strona mcMMO
|
||||
Smelting.Ability.FuelEfficiency=Mnoznik wydajnosci paliwa: [[YELLOW]]{0}x
|
||||
Smelting.Ability.Locked.0=DOSTEPNE OD POZIOMU {0}+ (VANILLA XP BOOST)
|
||||
Smelting.Ability.Locked.1=DOSTEPNE OD POZIOMU {0}+ (FLUX MINING)
|
||||
Smelting.Ability.SecondSmelt=Szansa na drugie przetopienie: [[YELLOW]]{0}
|
||||
Smelting.Ability.VanillaXPBoost=Vanilla mnoznik XP: [[YELLOW]]{0}x
|
||||
Smelting.SubSkill.FuelEfficiency.Name=Wydajnosc paliwa
|
||||
Smelting.SubSkill.FuelEfficiency.Description=Zwieksza czas spalania sie paliwa w piecu podczas przetapiania
|
||||
Smelting.SubSkill.SecondSmelt.Name=Drugie przetopienie
|
||||
Smelting.SubSkill.SecondSmelt.Description=Podwaja zasoby zdobyte z przetapiania
|
||||
Smelting.Effect.4=Vanilla XP Boost
|
||||
Smelting.Effect.5=Zwieksza XP zdobywane poprzez przetapianie
|
||||
Smelting.SubSkill.FluxMining.Description=Szansa dla zl\u00f3z by zostaly natychmiastowo przetopione podczas wykopywania
|
||||
Smelting.FluxMining.Success=[[GREEN]]Zloze przetopilo sie samoistnie!
|
||||
Smelting.Listener=Przetapianie:
|
||||
Smelting.SkillName=PRZETAPIANIE
|
||||
Commands.Description.adminchat=Wlacza/wylacza czat admin\u00f3w lub wysyla wiadomosc na czat admin\u00f3w
|
||||
Commands.Description.mcnotify=Wlacza/wylacza informacje na temat umiejetnosci mcMMO na czacie
|
||||
Commands.Description.vampirism=Zmodyfikuj wartosc procentowa na aktywowanie wampiryzmu mcMMO lub go wlacz/wylacz
|
||||
UpdateChecker.Outdated=Uzywasz przestarzalej wersji mcMMO!
|
||||
UpdateChecker.NewAvailable=Dostepna jest nowa wersja na BukkitDev.
|
@@ -0,0 +1,552 @@
|
||||
#ACROBACIA
|
||||
Acrobatics.Ability.Proc=[[GREEN]]**Aterrissagem Elegante**
|
||||
Acrobatics.Combat.Proc=[[GREEN]]**Esquivou**
|
||||
Acrobatics.DodgeChance=[[RED]]Chance de Esquivar: [[YELLOW]]{0}
|
||||
Acrobatics.Effect.0=Rolamento
|
||||
Acrobatics.Effect.1=Reduz ou nega o dano de queda
|
||||
Acrobatics.Effect.2=Rolamento Melhor
|
||||
Acrobatics.Effect.3=Duas vezes mais efetivo que um rolamento simples
|
||||
Acrobatics.Effect.4=Esquivar
|
||||
Acrobatics.Effect.5=Reduz o dano de ataque pela metade
|
||||
Acrobatics.Listener=Acrobacia:
|
||||
Acrobatics.Roll.Chance=[[RED]]Chance de Rolar: [[YELLOW]]{0}
|
||||
Acrobatics.Roll.GraceChance=[[RED]]Chance de Rolar Melhor: [[YELLOW]]{0}
|
||||
Acrobatics.Roll.Text=**Rolou**
|
||||
Acrobatics.SkillName=ACROBACIA
|
||||
Acrobatics.Skillup=[[YELLOW]]Habilidade de Acrobacia aumentada para {0}. Total ({1})
|
||||
#ALQUIMIA
|
||||
Alchemy.Effect.0=Catalise
|
||||
Alchemy.Effect.1=Aumenta a velocidade de infusao de pocao
|
||||
Alchemy.Effect.2=Misturas
|
||||
Alchemy.Effect.3=Pocoes de fermentacao com mais ingredientes
|
||||
Alchemy.Listener=Alquimia:
|
||||
Alchemy.Ability.Locked.0=TRANCADO ATE O NIVEL {0}+ (CATALISE)
|
||||
Alchemy.Catalysis.Speed=[[RED]]Velocidade de Infusao: [[YELLOW]]{0}
|
||||
Alchemy.Concoctions.Rank=[[RED]]Classificacao de misturas: [[YELLOW]]{0}/{1}
|
||||
Alchemy.Concoctions.Ingredients=[[RED]]Ingredientes [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}
|
||||
Alchemy.SkillName=ALQUIMIA
|
||||
Alchemy.Skillup=[[YELLOW]]Habilidade de Alquimia aumentada para {0}. Total ({1})
|
||||
#ARCO
|
||||
Archery.Combat.DazeChance=[[RED]]Chance de Atordoar: [[YELLOW]]{0}
|
||||
Archery.Combat.RetrieveChance=[[RED]]Chance de Recuperar Flechas: [[YELLOW]]{0}
|
||||
Archery.Combat.SkillshotBonus=[[RED]]Dano Extra da Habilidade de Atirar: [[YELLOW]]{0}
|
||||
Archery.Effect.0=Habilidade de Tiro
|
||||
Archery.Effect.1=Aumenta o dano feito com arcos
|
||||
Archery.Effect.2=Atordoar (Jogadores)
|
||||
Archery.Effect.3=Desorienta inimigos e oferece {0} de dano
|
||||
Archery.Effect.4=Recuperacao de Flechas
|
||||
Archery.Effect.5=Chance de recuperar flechas de caDaveres
|
||||
Archery.Listener=Arco:
|
||||
Archery.SkillName=ARCO
|
||||
Archery.Skillup=[[YELLOW]]Habilidade com Arcos aumentada para {0}. Total ({1})
|
||||
#MACHADOS
|
||||
Axes.Ability.Bonus.0=Dominio do Machado
|
||||
Axes.Ability.Bonus.1=Bonus de {0} de dano
|
||||
Axes.Ability.Bonus.2=Impacto
|
||||
Axes.Ability.Bonus.3=Oferece {0} de dano extra a armadura
|
||||
Axes.Ability.Bonus.4=Impacto Maior
|
||||
Axes.Ability.Bonus.5=Oferece {0} de dano extra aos inimigos desarmados
|
||||
Axes.Ability.Lower=[[GRAY]]**VOCE ABAIXA SEU MACHADO**
|
||||
Axes.Ability.Ready=[[GREEN]]**VOCE PREPARA SEU MACHADO**
|
||||
Axes.Combat.CritStruck=[[DARK_RED]]Voce levou um dano CRITICO!
|
||||
Axes.Combat.CritChance=[[RED]]Chance de ataque critico: [[YELLOW]]{0}
|
||||
Axes.Combat.CriticalHit=[[RED]]DANO CRITICO!
|
||||
Axes.Combat.GI.Proc=[[GREEN]]**GOLPEADO COM UMA GRANDE FORCA**
|
||||
Axes.Combat.GI.Struck=[[RED]]**ATINGIDO POR UM GRANDE IMPACTO**
|
||||
Axes.Combat.SS.Struck=[[DARK_RED]]Atingido por RACHA CRANIOS!
|
||||
Axes.Combat.SS.Length=[[RED]]Duracao do Racha Cranios: [[YELLOW]]{0}s
|
||||
Axes.Effect.0=Racha Cranios (Habilidade)
|
||||
Axes.Effect.1=Oferece dano AoE
|
||||
Axes.Effect.2=Ataques craticos
|
||||
Axes.Effect.3=Dano em dobro
|
||||
Axes.Effect.4=Dominio do Machado
|
||||
Axes.Effect.5=Adiciona dano extra
|
||||
Axes.Effect.6=Impacto
|
||||
Axes.Effect.7=Atacar com grande forca para quebrar armaduras
|
||||
Axes.Effect.8=Impacto Maior
|
||||
Axes.Effect.9=Oferece dano extra aos inimigos desarmados
|
||||
Axes.Listener=Machados:
|
||||
Axes.SkillName=MACHADOS
|
||||
SuperAbility.SkullSplitter.Off=[[RED]]**Racha Cranios foi desagastado**
|
||||
SuperAbility.SkullSplitter.On=[[GREEN]]**Racha Cranios ATIVADO**
|
||||
SuperAbility.SkullSplitter.Refresh=[[GREEN]]Sua habilidade [[YELLOW]]Racha Cranios [[GREEN]]foi refrescada!
|
||||
SuperAbility.SkullSplitter.Other.Off=[[RED]]Racha Cranios[[GREEN]] foi desgastado para [[YELLOW]]{0}
|
||||
SuperAbility.SkullSplitter.Other.On=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Racha Cranios!
|
||||
Axes.Skillup=[[YELLOW]]Habilidade com Machados foi aumentada para {0}. Total ({1})
|
||||
#EXCAVAcaO
|
||||
Excavation.Ability.Lower=[[GRAY]]**VOCE ABAIXA SUA PA**
|
||||
Excavation.Ability.Ready=[[GREEN]]**VOCE PREPARA SUA PA**
|
||||
Excavation.Effect.0=Britadeira (HABILIDADE)
|
||||
Excavation.Effect.1=3x Taxa de Drop, 3x EXP, +Velocidade
|
||||
Excavation.Effect.2=Cacador de Tesouros
|
||||
Excavation.Effect.3=Habilidade de cavar para o tesouro
|
||||
Excavation.Effect.Length=[[RED]]Duracao da Britadeira: [[YELLOW]]{0}s
|
||||
Excavation.Listener=Excavacao:
|
||||
Excavation.SkillName=ESCAVACAO
|
||||
SuperAbility.GigaDrillBreaker.Off=[[RED]]**Britadeira foi desgastada**
|
||||
SuperAbility.GigaDrillBreaker.On=[[GREEN]]**BRITADEIRA ATIVADA**
|
||||
SuperAbility.GigaDrillBreaker.Refresh=[[GREEN]]Sua habilidade [[YELLOW]]Britadeira [[GREEN]]foi refrescada!
|
||||
SuperAbility.GigaDrillBreaker.Other.Off=[[RED]]Britadeira[[GREEN]] foi desativada para [[YELLOW]]{0}
|
||||
SuperAbility.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Britadeira!
|
||||
Excavation.Skillup=[[YELLOW]]Habilidade de Escavacao aumentada para {0}. Total ({1})
|
||||
#PESCA
|
||||
Fishing.Ability.Chance=[[RED]]Chance de Mordida: [[YELLOW]]{0}
|
||||
Fishing.Ability.Info=[[RED]]Cacador Magico: [[GRAY]] **Melhora o Rank de Cacador de Tesouro**
|
||||
Fishing.Ability.Locked.0=TRANCADO ATE O NIVEL {0}+ (SACUDIDA)
|
||||
Fishing.Ability.Locked.1=TRANCADO ATE O NIVEL {0}+ (PESCANDO NO GELO)
|
||||
Fishing.Ability.Locked.2=TRANCADO ATE O NIVEL {0}+ (MASTER ANGLER)
|
||||
Fishing.Ability.Rank=[[RED]]Rank de Cacador de Tesouro: [[YELLOW]]{0}/{1}
|
||||
Fishing.Ability.TH.DropRate=[[RED]] Chance de Drop: [[DARK_RED]]Armadilhas: [[YELLOW]]{0} [[GRAY]]Comum: [[YELLOW]]{1} [[GREEN]]Incomum: [[YELLOW]]{2}\n[[BLUE]]Raro: [[YELLOW]]{3} [[LIGHT_PURPLE]]epico: [[YELLOW]]{4} [[GOLD]]LegenDario: [[YELLOW]]{5} [[AQUA]]Registro: [[YELLOW]]{6}
|
||||
Fishing.Ability.TH.MagicRate=[[RED]]Chance de Cacador Magico: [[YELLOW]]{0}
|
||||
Fishing.Ability.Shake=[[RED]]Chance de Sacudida: [[YELLOW]]{0}
|
||||
Fishing.Ability.IceFishing=[[RED]]Pescando no Gelo: VA pescar no gelo
|
||||
Fishing.Ability.FD=[[RED]]Dieta do Pescador: [[YELLOW]]Rank {0}
|
||||
Fishing.Effect.0=Cacador de Tesouros (Passivo)
|
||||
Fishing.Effect.1=Pesca de objetos variados
|
||||
Fishing.Effect.2=Cacador Magico
|
||||
Fishing.Effect.3=Encontrar itens Encantados
|
||||
Fishing.Effect.4=Sacudida (vs. Entidades)
|
||||
Fishing.Effect.5=Sacode itens para fora dos mobs com a vara de pescar
|
||||
Fishing.Effect.6=Dieta do Pescador
|
||||
Fishing.Effect.7=Melhora a fome restaurada vindo de peixes
|
||||
Fishing.Effect.8=Master Angler
|
||||
Fishing.Effect.9=Melhora a chance de conseguir uma mordida enquanto pesca
|
||||
Fishing.Effect.10=Pescando no Gelo
|
||||
Fishing.Effect.11=Permite VOCE pescar em biomas de Gelo
|
||||
Fishing.Chance.Raining=[[BLUE]] Bonus de Chuva
|
||||
Fishing.Listener=Pesca:
|
||||
Fishing.Ability.TH.MagicFound=[[GRAY]]VOCE sentiu um toque de magia nesta pescada...
|
||||
Fishing.Ability.TH.Boom=[[GRAY]]EPOCA DE CRESCIMENTO!!!
|
||||
Fishing.Ability.TH.Poison=[[GRAY]]Algo nao cheira bem...
|
||||
Fishing.SkillName=PESCA
|
||||
Fishing.Skillup=[[YELLOW]]Habilidade de Pesca aumentada para {0}. Total ({1})
|
||||
#HERBALISMO
|
||||
Herbalism.Ability.DoubleDropChance=[[RED]]Chance de Drop Duplo: [[YELLOW]]{0}
|
||||
Herbalism.Ability.FD=[[RED]]Dieta do Fazendeiro: [[YELLOW]]Rank {0}
|
||||
Herbalism.Ability.GTe.Length=[[RED]]Duracao da Terra Verde: [[YELLOW]]{0}s
|
||||
Herbalism.Ability.GTe.NeedMore=[[RED]]VOCE precisa de mais sementes para usar Terra Verde.
|
||||
Herbalism.Ability.GTh.Chance=[[RED]]Chance de Dedao Verde: [[YELLOW]]{0}
|
||||
Herbalism.Ability.GTh.Fail=[[RED]]**DEDAO VERDE FALHOU**
|
||||
Herbalism.Ability.GTh.Stage=[[RED]]Estagio do Dedao Verde: [[YELLOW]] As plantas crescem em estagio {0}
|
||||
Herbalism.Ability.GTh=[[GREEN]]**DEDAO VERDE**
|
||||
Herbalism.Ability.HylianLuck=[[RED]]Chance de Sorte de Hylian: [[YELLOW]]{0}
|
||||
Herbalism.Ability.Lower=[[GRAY]]**VOCE ABAIXA SUA ENXADA**
|
||||
Herbalism.Ability.Ready=[[GREEN]]**VOCE PREPARA SUA ENXADA**
|
||||
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Chance de Dedo Cogumelo: [[YELLOW]]{0}
|
||||
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**DEDO COGUMELO FALHOU**
|
||||
Herbalism.Effect.0=Terra Verde (HABILIDADE)
|
||||
Herbalism.Effect.1=Espalha a Terra, 3x Drops
|
||||
Herbalism.Effect.2=Dedao Verde (Trigo)
|
||||
Herbalism.Effect.3=Auto-Planta na hora da colheita
|
||||
Herbalism.Effect.4=Dedao Verde (Blocos)
|
||||
Herbalism.Effect.5=Coloca Musgo nos Tijolos ou faz a Grama Crescer
|
||||
Herbalism.Effect.6=Dieta do Fazendeiro
|
||||
Herbalism.Effect.7=Restaura a fome apartir dos alimentos plantados
|
||||
Herbalism.Effect.8=Drop Duplo (Todas as Plantas)
|
||||
Herbalism.Effect.9=Dobra o Saque normal
|
||||
Herbalism.Effect.10=Sorte de Hylian
|
||||
Herbalism.Effect.11=Da uma pequena chance de encontrar itens raros
|
||||
Herbalism.Effect.12=Dedo Cogumelo
|
||||
Herbalism.Effect.13=Espalha Cogumelos Marrons pela Terra ou Grama
|
||||
Herbalism.HylianLuck=[[GREEN]]A Sorte de Hylian esta com VOCE hoje!
|
||||
Herbalism.Listener=Herbalismo:
|
||||
Herbalism.SkillName=HERBALISMO
|
||||
SuperAbility.GreenTerra.Off=[[RED]]**Terra Verde foi desagastado**
|
||||
SuperAbility.GreenTerra.On=[[GREEN]]**TERRA VERDE ATIVADO**
|
||||
SuperAbility.GreenTerra.Refresh=[[GREEN]]Sua Habilidade [[YELLOW]]Terra Verde [[GREEN]]foi refrescada!
|
||||
SuperAbility.GreenTerra.Other.Off=[[RED]]Terra Verde[[GREEN]] foi desgastada para [[YELLOW]]{0}
|
||||
SuperAbility.GreenTerra.Other.On=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Terra Verde!
|
||||
Herbalism.Skillup=[[YELLOW]]Habilidade de Herbalismo aumentada para {0}. Total ({1})
|
||||
#MINERAcaO
|
||||
Mining.Ability.Length=[[RED]]Duracao do Super Quebrador: [[YELLOW]]{0}s
|
||||
Mining.Ability.Locked.0=TRANCADO ATE O NIVEL {0}+ (Mineracao EXPLOSIVA)
|
||||
Mining.Ability.Locked.1=TRANCADO ATE O NIVEL {0}+ (BOMBAS MAIORES)
|
||||
Mining.Ability.Locked.2=TRANCADO ATE O NIVEL {0}+ (PERICIA EM DEMOLICAO)
|
||||
Mining.Ability.Lower=[[GRAY]]**VOCE ABAIXA SUA PICARETA**
|
||||
Mining.Ability.Ready=[[GREEN]]**VOCE PREPARA SUA PICARETA**
|
||||
Mining.Effect.0=Super Quebrador (HABILIDADE)
|
||||
Mining.Effect.1=Velocidade Maior, Chance Tripla de Drop
|
||||
Mining.Effect.2=Drops em dobro
|
||||
Mining.Effect.3=Dobra a pilhagem normal
|
||||
Mining.Effect.4=Mineracao Explosiva
|
||||
Mining.Effect.5=Bonus em minerar com TNT
|
||||
Mining.Effect.6=Bombas Maiores
|
||||
Mining.Effect.7=Aumenta o raio de explosao da TNT
|
||||
Mining.Effect.8=Pericia em Demolicao
|
||||
Mining.Effect.9=Diminui o dano das explosoes da TNT
|
||||
Mining.Effect.Decrease=[[RED]]Diminuicao de Dano da Pericia em Demolicao: [[YELLOW]]{0}
|
||||
Mining.Effect.DropChance=[[RED]]Chance de Drop em Dobro: [[YELLOW]]{0}
|
||||
Mining.Listener=Mineracao:
|
||||
Mining.SkillName=MINERACAO
|
||||
SuperAbility.SuperBreaker.Off=[[RED]]**Super Quebrador foi desgastado**
|
||||
SuperAbility.SuperBreaker.On=[[GREEN]]**SUPER QUEBRADOR ATIVADO**
|
||||
SuperAbility.SuperBreaker.Other.Off=[[RED]]Super Quebrador[[GREEN]] foi desgastado para [[YELLOW]]{0}
|
||||
SuperAbility.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Quebrador!
|
||||
SuperAbility.SuperBreaker.Refresh=[[GREEN]]Sua Habilidade [[YELLOW]]Super Quebrador [[GREEN]]foi refrescada!
|
||||
Mining.Skillup=[[YELLOW]]Habilidade de Mineracao foi aumentada para {0}. Total ({1})
|
||||
#Mineracao Explosiva
|
||||
SuperAbility.BlastMining.Boom=[[GRAY]]**BOOM**
|
||||
SuperAbility.BlastMining.Effect=+{0} Rendimento de Minerios, -{1} Prejuizo de Detritos, {2}x drops
|
||||
SuperAbility.BlastMining.Radius.Increase=[[RED]]Aumento no Raio de explosao: [[YELLOW]]+{0}
|
||||
SuperAbility.BlastMining.Rank=[[RED]]Mineracao Explosiva: [[YELLOW]] Rank {0}/{1} [[GRAY]]({2})
|
||||
SuperAbility.BlastMining.Other.On=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Mineracao Explosiva!
|
||||
SuperAbility.BlastMining.Refresh=[[GREEN]]Sua Habilidade [[YELLOW]]Mineracao Explosiva [[GREEN]]foi refrescada!
|
||||
#REPARAR
|
||||
Repair.Effect.0=Reparar
|
||||
Repair.Effect.1=Reparar Ferramentas & Armaduras
|
||||
Repair.Effect.10=Reparar com Ouro ({0}+ HABILIDADE)
|
||||
Repair.Effect.11=Reparar Ferramentas de Ouro & Armadura
|
||||
Repair.Effect.12=Reparar com Ferro ({0}+ HABILIDADE)
|
||||
Repair.Effect.13=Reparar Ferramentas de Ferro & Armadura
|
||||
Repair.Effect.14=Reparar com Pedra ({0}+ HABILIDADE)
|
||||
Repair.Effect.15=Reparar Ferramentas de Pedra
|
||||
Repair.Effect.2=Dominio de Reparacao
|
||||
Repair.Effect.3=Aumenta a Quantidade de Reparacao
|
||||
Repair.Effect.4=Super Reparo
|
||||
Repair.Effect.5=Dobra a efetividade
|
||||
Repair.Effect.6=Reparar com Diamante ({0}+ HABILIDADE)
|
||||
Repair.Effect.7=Reparar Ferramentas de Diamante & Armadura
|
||||
Repair.Effect.8=Forjamento Secreto
|
||||
Repair.Effect.9=Repara items Magicos
|
||||
Repair.Error=[[DARK_RED]]mcMMO encontrou um erro ao reparar este item!
|
||||
Repair.Listener.Anvil=[[DARK_RED]]VOCE colocou uma bigorna, bigornas podem reparar ferramentas e armaduras.
|
||||
Repair.Listener=Reparacao:
|
||||
Repair.SkillName=REPARACAO
|
||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]VOCE nao tem habilidade suficiente para reparar Diamante.
|
||||
Repair.Skills.AdeptGold=[[DARK_RED]]VOCE nao tem habilidade suficiente para reparar Ouro.
|
||||
Repair.Skills.AdeptIron=[[DARK_RED]]VOCE nao tem habilidade suficiente para reparar Ferro.
|
||||
Repair.Skills.AdeptStone=[[DARK_RED]]VOCE nao tem habilidade suficiente para reparar Pedra.
|
||||
Repair.Skills.Adept=[[RED]]VOCE precisa do NIVEL [[YELLOW]]{0}[[RED]] para reparar [[YELLOW]]{1}
|
||||
Repair.Skills.FeltEasy=[[GRAY]]Isso foi facil.
|
||||
Repair.Skills.FullDurability=[[GRAY]]A durabilidade disto esta completa.
|
||||
Repair.Skills.Mastery=[[RED]]Dominio de Reparacao: [[YELLOW]]{0} de durabilidade restaurada a mais.
|
||||
Repair.Skills.StackedItems=[[DARK_RED]]VOCE nao pode reparar items empilhados.
|
||||
Repair.Skills.Super.Chance=[[RED]]Chance de Super Reparo: [[YELLOW]]{0}
|
||||
Repair.Skillup=[[YELLOW]]Habilidade de Reparacao aumentada para {0}. Total ({1})
|
||||
Repair.Pretty.Name=Reparar
|
||||
#Forjamento Misterioso
|
||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]Chance de rebaixar o FS: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Chance.Success=[[GRAY]]Taxa de Sucesso do FS: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Downgrade=[[RED]]Poder Misterioso foi diminuido para esse item.
|
||||
Repair.Arcane.Fail=[[RED]]Poder Misterioso saiu permanentemente do item.
|
||||
Repair.Arcane.Lost=[[RED]]VOCE nao foi habil suficiente para manter todos os encantamentos.
|
||||
Repair.Arcane.Perfect=[[GREEN]]VOCE sustentou suas energias secretas neste item.
|
||||
Repair.Arcane.Rank=[[RED]]Forjamento Secreto: [[YELLOW]]Rank {0}/{1}
|
||||
#SALVAMENTO
|
||||
Salvage.Pretty.Name=Salvamento
|
||||
Salvage.Effect.0=Salvamento Avancado
|
||||
Salvage.Effect.1=Itens de Salvamento Danificados
|
||||
Salvage.Effect.2=Salvamento Misterioso
|
||||
Salvage.Effect.3=Extrair encantamentos dos itens
|
||||
Salvage.Ability.Locked.0=TRANCADO ATE O NIVEL {0}+ (SALVAMENTO Avancado)
|
||||
Salvage.Ability.Bonus.0=Salvamento Avancado
|
||||
Salvage.Ability.Bonus.1=Rendimento Maximo de {0} do item destruicao
|
||||
Salvage.Arcane.Rank=[[RED]]Salvamento Misterioso: [[YELLOW]]Rank {0}/{1}
|
||||
Salvage.Arcane.ExtractFull=[[GRAY]]Possibilidade de ENCANTAMENTO-Maximo do FS
|
||||
Salvage.Arcane.ExtractPartial=[[GRAY]]Possibilidade de ENCANTAMENTO-PARCIAL do FS
|
||||
Salvage.Skills.Success=[[GREEN]]Item salvo!
|
||||
Salvage.Skills.Adept.Damaged=[[DARK_RED]]VOCE nao tem habilidade suficiente para salvar os itens danificados.
|
||||
Salvage.Skills.Adept.Level=[[RED]]VOCE precisa do NIVEL [[YELLOW]]{0}[[RED]] para salvar [[YELLOW]]{1}
|
||||
Salvage.Skills.TooDamaged=[[DARK_RED]]Este item esta muito gasto para ser salvo.
|
||||
Salvage.Skills.ArcaneFailed=[[RED]]VOCE nao foi capaz de extrair o conhecimento contido neste item.
|
||||
Salvage.Skills.ArcanePartial=[[YELLOW]]VOCE so foi capaz de extrair alguns conhecimentos contidos neste item.
|
||||
Salvage.Skills.ArcaneSuccess=[[GREEN]]VOCE e capaz de extrair todo o conhecimento contido neste item.
|
||||
Salvage.Listener.Anvil=[[DARK_RED]]VOCE colocou uma Bigorna de Salvamento, use isto para salvar Ferramentas e Armaduras.
|
||||
Salvage.Listener=Salvamento:
|
||||
Salvage.SkillName=SALVAMENTO
|
||||
#ESPADAS
|
||||
Swords.Ability.Lower=[[GRAY]]**VOCE ABAIXA SUA ESPADA**
|
||||
Swords.Ability.Ready=[[GREEN]]**VOCE PREPARA SUA ESPADA**
|
||||
Swords.Combat.Bleed.Chance=[[RED]]Chance de Sangramento: [[YELLOW]]{0}
|
||||
Swords.Combat.Bleed.Length=[[RED]]Tempo de Sangramento: [[YELLOW]]{0} ticks
|
||||
Swords.Combat.Bleed.Note=[[GRAY]]NOTA: [[YELLOW]]1 Tick e igual a 2 segundos
|
||||
Swords.Combat.Bleeding.Started=[[DARK_RED]] VOCE esta sangrando!
|
||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]O Sangramento [[GREEN]]parou[[GRAY]]!
|
||||
Swords.Combat.Bleeding=[[GREEN]]**INIMIGO SANGRANDO**
|
||||
Swords.Combat.Counter.Chance=[[RED]]Chance de Contra-Ataque: [[YELLOW]]{0}
|
||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Bateu como Contra-Ataque!
|
||||
Swords.Combat.Countered=[[GREEN]]**CONTRA-ATACADO**
|
||||
Swords.Combat.SS.Struck=[[DARK_RED]]Golpeado pelo ATAQUE CORTANTE!
|
||||
Swords.Effect.0=Contra Ataque
|
||||
Swords.Effect.1=Reflete {0} de dano tomado
|
||||
Swords.Effect.2=Ataques Cortantes (HABILIDADE)
|
||||
Swords.Effect.3={0} de dano AoE, Sangra+ AoE
|
||||
Swords.Effect.4=Ataques Cortantes Sangra+
|
||||
Swords.Effect.5={0} Ticks de Sangramento
|
||||
Swords.Effect.6=Sangue
|
||||
Swords.Effect.7=Aplica um sangramento DoT
|
||||
Swords.Listener=Espadas:
|
||||
Swords.SkillName=ESPADAS
|
||||
SuperAbility.SerratedStrikes.Off=[[RED]]**Ataques Cortantes desgastados**
|
||||
SuperAbility.SerratedStrikes.On=[[GREEN]]**ATAQUES CORTANTES ATIVADO**
|
||||
SuperAbility.SerratedStrikes.Refresh=[[GREEN]]Sua habilidade [[YELLOW]]Ataques Cortantes [[GREEN]]foi refrescada!
|
||||
SuperAbility.SerratedStrikes.Other.Off=[[RED]]Ataques Cortantes[[GREEN]] foi desgastado para [[YELLOW]]{0}
|
||||
SuperAbility.SerratedStrikes.Other.On=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Ataque Cortantes!
|
||||
Swords.Skillup=[[YELLOW]]Habilidade com espadas aumentada para {0}. Total ({1})
|
||||
Swords.SS.Length=[[RED]]Duracao dos Ataques Cortantes: [[YELLOW]]{0}s
|
||||
#DOMAR
|
||||
Taming.Ability.Bonus.0=Consciencia Ambiental
|
||||
Taming.Ability.Bonus.1=Lobos evitam perigo
|
||||
Taming.Ability.Bonus.2=Pele Grossa
|
||||
Taming.Ability.Bonus.3=1/{0} Dano, Resistencia ao Fogo
|
||||
Taming.Ability.Bonus.4=Prova de Impacto
|
||||
Taming.Ability.Bonus.5=Explosivos dao apenas 1/{0} do dano normal
|
||||
Taming.Ability.Bonus.6=Garras Afiadas
|
||||
Taming.Ability.Bonus.7=+{0} de Dano
|
||||
Taming.Ability.Bonus.8=Servico Fast Food
|
||||
Taming.Ability.Bonus.9={0} de chance de cura no ataque
|
||||
Taming.Ability.Bonus.10=Cao Piedoso
|
||||
Taming.Ability.Bonus.11=Recupera a vida quando e danificado por magia ou veneno
|
||||
Taming.Ability.Locked.0=TRAVADO ATE O NIVEL {0}+ (Consciencia AMBIENTAL)
|
||||
Taming.Ability.Locked.1=TRAVADO ATE O NIVEL {0}+ (PELE GROSSA)
|
||||
Taming.Ability.Locked.2=TRAVADO ATE O NIVEL {0}+ (PROVA DE IMPACTO)
|
||||
Taming.Ability.Locked.3=TRAVADO ATE O NIVEL {0}+ (GARRAS AFIADAS)
|
||||
Taming.Ability.Locked.4=TRAVADO ATE O NIVEL {0}+ (SERVICO FAST FOOD)
|
||||
Taming.Ability.Locked.5=TRAVADO ATE O NIVEL {0}+ (CAO DE CACA)
|
||||
Taming.Combat.Chance.Gore=[[RED]]Chance de Coagulacao: [[YELLOW]]{0}
|
||||
Taming.Effect.0=Conhecimento Besta
|
||||
Taming.Effect.1=Osso Colossal examina lobos e jaguatiricas
|
||||
Taming.Effect.10=Prova de Impacto
|
||||
Taming.Effect.11=Reducao de Dano Explosivos
|
||||
Taming.Effect.12=Chamada Selvagem
|
||||
Taming.Effect.13=Invoca um animal ao seu lado
|
||||
Taming.Effect.14=[[GRAY]]COTW: Agache e use clique-esquerdo com\n {0} {1} (Jaguatirica), {2} {3} (Lobo), {4} {5} (Cavalo)
|
||||
Taming.Effect.16=Servico Fast Food
|
||||
Taming.Effect.17=Chance para lobos se curarem ao atacar
|
||||
Taming.Effect.18=Cao Piedoso
|
||||
Taming.Effect.19=Curado por Magia & Veneno
|
||||
Taming.Effect.2=Coagulacao
|
||||
Taming.Effect.3=Ataque critico que causa sangramento
|
||||
Taming.Effect.4=Garras Afiadas
|
||||
Taming.Effect.5=Dano Extra
|
||||
Taming.Effect.6=Consciencia Ambiental
|
||||
Taming.Effect.7=Fobia de Cacto/Lava, Imune a Danos de Altura
|
||||
Taming.Effect.8=Pelo Grosso
|
||||
Taming.Effect.9=Reducao de Dano, Resistencia ao Fogo
|
||||
Taming.Listener.Wolf=[[DARK_GRAY]]Seu lobo fugiu de volta para VOCE...
|
||||
Taming.Listener=Domesticar:
|
||||
Taming.SkillName=DOMESTICAR
|
||||
Taming.Skillup=[[YELLOW]]Habilidade de Domesticar aumentada para {0}. Total ({1})
|
||||
Taming.Summon.Complete=[[GREEN]]Invocacao completa
|
||||
Taming.Summon.Lifespan=[[YELLOW]] ({0}s de Vida util)
|
||||
Taming.Summon.Fail.Ocelot=[[RED]]VOCE tem muitas jaguatiricas por perto para invocar mais.
|
||||
Taming.Summon.Fail.Wolf=[[RED]]VOCE tem muitos lobos por perto para invocar mais.
|
||||
Taming.Summon.Fail.Horse=[[RED]]VOCE tem muitos cavalos por perto para invocar mais.
|
||||
Taming.Summon.Fail.TooMany=[[RED]]VOCE atingiu o limite Maximo para poder invocar mais animais. [[YELLOW]]({0})
|
||||
Taming.Summon.Name.Format={0}''s {1}
|
||||
#DESARMADO
|
||||
Unarmed.Ability.Berserk.Length=[[RED]]Duracao da Furia: [[YELLOW]]{0}s
|
||||
Unarmed.Ability.Bonus.0=Estilo Braco de Ferro
|
||||
Unarmed.Ability.Bonus.1=+{0} de Dano Aprimorado
|
||||
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Chance de Desviar de Flechas: [[YELLOW]]{0}
|
||||
Unarmed.Ability.Chance.Disarm=[[RED]]Chance de Desarmar: [[YELLOW]]{0}
|
||||
Unarmed.Ability.Chance.IronGrip=[[RED]]Chance de Punho de Ferro: [[YELLOW]]{0}
|
||||
Unarmed.Ability.IronGrip.Attacker=[[RED]]Seu oponente tem um Punho de Ferro!
|
||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]O seu punho de ferro impediu de ser desarmado!
|
||||
Unarmed.Ability.Lower=[[GRAY]]**VOCE ABAIXA SEUS PUNHOS**
|
||||
Unarmed.Ability.Ready=[[GREEN]]**VOCE PREPARA SEUS PUNHOS**
|
||||
Unarmed.Effect.0=Furia (HABILIDADE)
|
||||
Unarmed.Effect.1=+50% de Dano, Quebra materiais fracos
|
||||
Unarmed.Effect.2=Desarme (Jogadores)
|
||||
Unarmed.Effect.3=Dropa o item que o inimigo esta segurando na mao
|
||||
Unarmed.Effect.4=Estilo Braco de Ferro
|
||||
Unarmed.Effect.5=Endurece seu braco ao longo do tempo
|
||||
Unarmed.Effect.6=Desvio de Flechas
|
||||
Unarmed.Effect.7=Desvia de Flechas
|
||||
Unarmed.Effect.8=Punho de Ferro
|
||||
Unarmed.Effect.9=Protege VOCE de ser desarmado
|
||||
Unarmed.Listener=Desarmado:
|
||||
Unarmed.SkillName=DESARMADO
|
||||
SuperAbility.Berserk.Off=[[RED]]**Furia foi desgastada**
|
||||
SuperAbility.Berserk.On=[[GREEN]]**FuRIA ATIVADA**
|
||||
SuperAbility.Berserk.Other.Off=[[RED]]Furia[[GREEN]] foi desgastada para [[YELLOW]]{0}
|
||||
SuperAbility.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Furia!
|
||||
SuperAbility.Berserk.Refresh=[[GREEN]]Sua habilidade [[YELLOW]]Furia [[GREEN]]foi refrescada!
|
||||
Unarmed.Skillup=[[YELLOW]]Habilidade de Desarmado aumentada para {0}. Total ({1})
|
||||
#WOODCUTTING
|
||||
Woodcutting.Ability.0=Soprador de Folhas
|
||||
Woodcutting.Ability.1=Sopra as folhas para longe
|
||||
Woodcutting.Ability.Chance.DDrop=[[RED]]Chance de Drop Duplo: [[YELLOW]]{0}
|
||||
Woodcutting.Ability.Length=[[RED]]Duracao do Derrubador de arvores: [[YELLOW]]{0}s
|
||||
Woodcutting.Ability.Locked.0=TRAVADO ATE O NIVEL {0}+ (SOPRADOR DE FOLHAS)
|
||||
Woodcutting.Effect.0=Derrubador de arvores (HABILIDADE)
|
||||
Woodcutting.Effect.1=Faz as arvores explodirem
|
||||
Woodcutting.Effect.2=Soprador de Folhas
|
||||
Woodcutting.Effect.3=Sopra as folhas para longe
|
||||
Woodcutting.Effect.4=Drops em Dobro
|
||||
Woodcutting.Effect.5=Dobra a pilhagem normal
|
||||
Woodcutting.Listener=Cortar Madeira:
|
||||
Woodcutting.SkillName=LENHADOR
|
||||
SuperAbility.TreeFeller.Off=[[RED]]**Derrubador de arvores foi desgastado**
|
||||
SuperAbility.TreeFeller.On=[[GREEN]]**DERRUBADOR DE arvores FOI ATIVADO**
|
||||
SuperAbility.TreeFeller.Refresh=[[GREEN]]Sua habilidade [[YELLOW]]Derrubador de arvores [[GREEN]]foi refrescada!
|
||||
SuperAbility.TreeFeller.Other.Off=[[RED]]Derrubador de arvores[[GREEN]] foi desgastado para [[YELLOW]]{0}
|
||||
SuperAbility.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Derrubador de arvores!
|
||||
SuperAbility.TreeFeller.Splinter=[[RED]]SEU MACHADO SE DESPEDACOU EM DEZENAS DE PEDACOS!
|
||||
SuperAbility.TreeFeller.Threshold=[[RED]]Esta arvore e muito grande!
|
||||
Woodcutting.Skillup=[[YELLOW]]Habilidade de Cortar Madeira aumentada para {0}. Total ({1})
|
||||
#ABILITIY
|
||||
##generic
|
||||
Ability.Generic.Refresh=[[GREEN]]**HABILIDADES REFRESCADAS!**
|
||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
||||
#COMBAT
|
||||
Combat.ArrowDeflect=[[WHITE]]**DESVIOU-SE DA FLECHA**
|
||||
Combat.BeastLore=[[GREEN]]**CONHECIMENTO TOSCO**
|
||||
Combat.BeastLoreHealth=[[DARK_AQUA]]Vida ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Dono ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore=[[GREEN]]**MORDIDA**
|
||||
Combat.StruckByGore=[[RED]]**VOCE FOI MORDIDO**
|
||||
Combat.TargetDazed=Alvo foi [[DARK_RED]]Atordoado
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]Visoo turva. Sente tonturas.
|
||||
Commands.addlevels.AwardAll.1=[[GREEN]]Voce ganhou {0} leveis em todas suas skills!
|
||||
Commands.addlevels.AwardAll.2=[[RED]]Todas suas skills foram alteradas para {0}.
|
||||
Commands.addlevels.AwardSkill.1=[[GREEN]]Voce ganhou {0} leveis em {1}!
|
||||
Commands.addlevels.AwardSkill.2=[[RED]]{0} foi modificado para {1}.
|
||||
Commands.addxp.AwardAll=[[GREEN]]Voce ganhou {0} experiencias em todas skills!
|
||||
Commands.addxp.AwardSkill=[[GREEN]]Voce ganhou {0} experiencias em {1}!
|
||||
Commands.AdminChat.Off=Chat Admin [[RED]]Desligado
|
||||
Commands.AdminChat.On=Chat de Admin [[GREEN]]Ligado
|
||||
Commands.AdminToggle=[[RED]]- Liga o Admin chat
|
||||
Commands.Disabled=[[RED]]Este comando esta desabilitado.
|
||||
Commands.DoesNotExist=[[RED]]Player nao existe na database!
|
||||
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Modo God desabilitado
|
||||
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Ligado
|
||||
Commands.Invite.Accepted=[[GREEN]]Convite aceito. Voce se juntou ao grupo {0}
|
||||
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modifica alvo
|
||||
Commands.ModDescription=[[RED]]- Leia a descricao breve do mod
|
||||
Commands.NoConsole=Esse comando nao suporta uso no console
|
||||
Commands.Party.Accept=[[RED]]- Aceitar convite de grupo
|
||||
Commands.Party.Chat.Off=Chat de grupo [[RED]]Desligado
|
||||
Commands.Party.Commands=[[GREEN]]--COMANDOS DE GRUPO--
|
||||
Commands.Party.Invite.0=[[RED]]ALERTA: [[GREEN]]Voce recebeu um convite para o grupo {0} de {1}
|
||||
Commands.Party.Kick=[[RED]]Voce foi kickado do grupo {0}!
|
||||
Commands.Party.Leave=[[RED]]Voce saiu do grupo
|
||||
Commands.Party.None=[[RED]]Voce nao esta em um grupo.
|
||||
Commands.Party.Quit=[[RED]]- Deixe seu grupo atual
|
||||
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Nivel de Poder [[YELLOW]]Podium--
|
||||
Commands.PowerLevel=[[DARK_RED]]N\u00cdVEL DE PODER: [[GREEN]]{0}
|
||||
Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard sumiu.
|
||||
Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard nao esta ativo.
|
||||
Commands.Scoreboard.Keep=[[DARK_AQUA]]O mcMMO scoreboard vai estar visivel ate voce usar [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].
|
||||
Commands.Scoreboard.Timer=[[DARK_AQUA]]O mcMMO scoreboard vai sumir em [[GOLD]]{0}[[DARK_AQUA]] segundos.
|
||||
Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Ajuda para [[RED]]/mcscoreboard[[GOLD]] ==
|
||||
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - oculta o McMMO scoreboard
|
||||
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - mantem o McMMO scoreboard visivel
|
||||
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - oculta o McMMO scoreboard depois de [[LIGHT_PURPLE]]n[[WHITE]] segundos
|
||||
Commands.Scoreboard.Tip.Keep=[[GOLD]]Dica: Use [[RED]]/mcscoreboard keep[[GOLD]] enquanto ele estiver visivel para fazer com que ele fique sempre visivel .
|
||||
Commands.Scoreboard.Tip.Clear=[[GOLD]]Dica: Use [[RED]]/mcscoreboard clear[[GOLD]] para ocultar o McMMO scoreboard.
|
||||
Commands.Stats.Self=SEUS STATS
|
||||
mcMMO.NoPermission=[[DARK_RED]]Permissoes insuficientes.
|
||||
##party
|
||||
Party.Forbidden=[mcMMO] Partys nao soo permitidas nesse mundo (Veja as Permissoes)
|
||||
Party.Help.0=[[RED]]O Correto e [[DARK_AQUA]]{0} <player> [password].
|
||||
Party.Help.1=[[RED]]Para criar uma party, use [[DARK_AQUA]]{0} <name> [password].
|
||||
Party.Help.2=[[RED]]Consulte [[DARK_AQUA]]{0} [[RED]]para mais informacao
|
||||
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} <player> [password] [[RED]]para entrar ou [[DARK_AQUA]]{1} [[RED]]para sair
|
||||
Party.Help.4=[[RED]]Para travar ou destravar a party, use [[DARK_AQUA]]{0}
|
||||
Party.Help.5=[[RED]]Para proteger sua party com senha, use [[DARK_AQUA]]{0} <password>
|
||||
Party.Help.6=[[RED]]Para chutar um player da party, use [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.7=[[RED]]Para transferir o cargo de dono da party, use [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.8=[[RED]]Para deletar sua party, use [[DARK_AQUA]]{0}
|
||||
Party.Help.9=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]para compartilhar items com os membros da party
|
||||
Party.Help.10=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]para compartilhar XP com os membros da party
|
||||
Party.InformedOnJoin={0} [[GREEN]]entrou na sua party
|
||||
Party.InformedOnQuit={0} [[GREEN]]saiu da sua party
|
||||
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]mudou o nome da party para [[WHITE]]{1}
|
||||
Party.InvalidName=[[DARK_RED]]Isso nao e um nome VAlido.
|
||||
Party.Invite.Self=[[RED]]VOCE nao pode convidar VOCE mesmo!
|
||||
Party.IsLocked=[[RED]]Esta party ja esta travada!
|
||||
Party.IsntLocked=[[RED]]Esta party nao esta travada.
|
||||
Party.Locked=[[RED]]A party esta travada, somente os lideres podem convidar membros.
|
||||
Party.NotInYourParty=[[DARK_RED]]{0} nao esta na sua party
|
||||
Party.NotOwner=[[DARK_RED]]VOCE nao e o lider da party.
|
||||
Party.Target.NotOwner=[[DARK_RED]]{0} nao e o lider da party.
|
||||
Party.Owner.New=[[GREEN]]{0} e o novo lider da party.
|
||||
Party.Owner.NotLeader=[[DARK_RED]]VOCE nao e mais o lider da party.
|
||||
Party.Owner.Player=[[GREEN]]Agora VOCE e o lider da party.
|
||||
Party.Password.None=[[RED]]Esta party esta protegida com senha. Informe a senha para entrar.
|
||||
Party.Password.Incorrect=[[RED]]A senha da party esta incorreta.
|
||||
Party.Password.Set=[[GREEN]]Senha da party mudada para {0}
|
||||
Party.Password.Removed=[[GREEN]]A senha da party foi removida.
|
||||
Party.Player.Invalid=[[RED]]Isto nao e um player VAlido.
|
||||
Party.NotOnline=[[DARK_RED]]{0} nao esta online!
|
||||
Party.Player.InSameParty=[[RED]]{0} ja esta na sua party!
|
||||
Party.PlayerNotInParty=[[DARK_RED]]{0} nao esta na party
|
||||
Party.Specify=[[RED]]VOCE precisa especificar a party.
|
||||
Party.Teleport.Dead=[[RED]]VOCE nao pode teleportar a um membro morto.
|
||||
Party.Teleport.Hurt=[[RED]]VOCE levou dano nos ultimos {0} segundos e nao pode teleportar.
|
||||
Party.Teleport.Player=[[GREEN]]VOCE teleportou para {0}.
|
||||
Party.Teleport.Self=[[RED]]VOCE nao pode teleportar VOCE mesmo!
|
||||
Party.Teleport.Target=[[GREEN]]{0} teleportou para VOCE.
|
||||
Party.Teleport.Disabled=[[RED]]{0} nao permitiu o teleporty por party.
|
||||
Party.Rename.Same=[[RED]]Este ja e o nome da sua party!
|
||||
Party.Join.Self=[[RED]]VOCE nao pode convidar VOCE mesmo!
|
||||
Party.Unlocked=[[GRAY]]Party nao esta mais travada
|
||||
Party.Disband=[[GRAY]]A party foi removida
|
||||
Party.Alliance.Formed=[[GRAY]]Sua party agora e aliada de [[GREEN]]{0}
|
||||
Party.Alliance.Disband=[[GRAY]]Sua party nao tem alianca com [[RED]]{0}
|
||||
Party.Status.Locked=[[DARK_RED]](SOMENTE-CONVIDA)
|
||||
Party.Status.Unlocked=[[DARK_GREEN]](ABERTO)
|
||||
Party.LevelUp=[[YELLOW]]NIVEL de party aumentada para {0}. Total ({1})
|
||||
Party.Feature.Chat=Chat de Party
|
||||
Party.Feature.Teleport=Teleporte por Party
|
||||
Party.Feature.Alliance=Aliancas
|
||||
Party.Feature.ItemShare=Compartilhar Item
|
||||
Party.Feature.XpShare=Compartilhar XP
|
||||
Party.Feature.Locked.Chat=TRAVADO ATE O NIVEL {0}+ (PARTY CHAT)
|
||||
Party.Feature.Locked.Teleport=TRAVADO ATE O NIVEL {0}+ (PARTY TELEPORTE)
|
||||
Party.Feature.Locked.Alliance=TRAVADO ATE O NIVEL {0}+ (ALIANCAS)
|
||||
Party.Feature.Locked.ItemShare=TRAVADO ATE O NIVEL {0}+ (COMPARTILHAR ITEM)
|
||||
Party.Feature.Locked.XpShare=TRAVADO ATE O NIVEL {0}+ (COMPARTILHAR XP)
|
||||
Party.Feature.Disabled.1=[[RED]]Chat de Party nao esta destravado ainda.
|
||||
Party.Feature.Disabled.2=[[RED]]Teleporte de Party nao esta destravado ainda.
|
||||
Party.Feature.Disabled.3=[[RED]]Alianca de Party nao esta destravado ainda.
|
||||
Party.Feature.Disabled.4=[[RED]]Compartilhar item nao esta destravado ainda.
|
||||
Party.Feature.Disabled.5=[[RED]]Compartilhar XP nao esta destravado ainda.
|
||||
Party.ShareType.Xp=XP
|
||||
Party.ShareType.Item=ITEM
|
||||
Party.ShareMode.None=NENHUM
|
||||
Party.ShareMode.Equal=EQUAL
|
||||
Party.ShareMode.Random=ALEATERIO
|
||||
Party.ItemShare.Category.Loot=Saque
|
||||
Party.ItemShare.Category.Mining=Minerar
|
||||
Party.ItemShare.Category.Herbalism=Herbalismo
|
||||
Party.ItemShare.Category.Woodcutting=Cortar arvores
|
||||
Party.ItemShare.Category.Misc=Variado
|
||||
Commands.XPGain.Acrobatics=CAINDO
|
||||
Commands.XPGain.Archery=Atacando Monstros
|
||||
Commands.XPGain.Axes=Atacando Monstros
|
||||
Commands.XPGain.Excavation=Cavando e achando tesouros
|
||||
Commands.XPGain.Herbalism=Colhendo Ervas
|
||||
Commands.XPGain.Mining=Minerar Pedra & Min\u00e9rio
|
||||
Commands.XPGain.Swords=Atacando Monstros
|
||||
Commands.XPGain.Taming=Domesticar animais, ou combater com os seus lobos
|
||||
Commands.XPGain=[[DARK_GRAY]]XP ADQUIRIDO: [[WHITE]]{0}
|
||||
Commands.xplock.locked=[[GOLD]]Sua barra de XP BAR est\u00e1 travada em {0}!
|
||||
Commands.xplock.unlocked=[[GOLD]]Sua barra de XP foi [[GREEN]]DESTRAVADA[[GOLD]]!
|
||||
Commands.xprate.over=[[RED]]Evento de XP Rate acabou!!
|
||||
XPRate.Event=[[GOLD]]mcMMO esta em um evento de XP aumentada! O aumento de XP e {0}x!
|
||||
Effects.Effects=EFEITOS
|
||||
Inspect.OfflineStats=Estatisticas do mcMMO para o player offline [[YELLOW]]{0}
|
||||
Inspect.Stats=[[GREEN]]Estatisticas do mcMMO para [[YELLOW]]{0}
|
||||
Inspect.TooFar=[[RED]]Voce esta muito longe para inspecionar este Player!
|
||||
Item.ChimaeraWing.Fail=**ASAS DE QUIMERA FALHARAM!**
|
||||
Item.ChimaeraWing.Pass=**ASAS DE QUIMERA**
|
||||
Item.Injured.Wait=Voce foi ferido recentemente e deve esperar para usar isto. [[YELLOW]]({0}s)
|
||||
Skills.Disarmed=[[DARK_RED]]Voce foi Desarmado!
|
||||
Skills.NeedMore=[[DARK_RED]]Voce precisa de mais
|
||||
Skills.TooTired=[[RED]]Voce esta cansado pra usar essa habilidade.
|
||||
Skills.Cancelled=[[RED]]{0} cancelado!
|
||||
Stats.Header.Combat=[[GOLD]]-=SKILLS DE COMBATE=-
|
||||
Stats.Header.Gathering=[[GOLD]]-=SKILLS DE RECOLHA=-
|
||||
Stats.Header.Misc=[[GOLD]]-=OUTRAS SKILLS=-
|
||||
Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO Restantes
|
||||
Scoreboard.Misc.CurrentXP=[[GREEN]]XP Atual
|
||||
Scoreboard.Misc.RemainingXP=[[YELLOW]]XP Restante
|
||||
Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Faltando
|
||||
Scoreboard.Misc.Overall=[[GOLD]]Geral
|
||||
#DATABASE RECOVERY
|
||||
Profile.Loading.Success=[[GREEN]]Seu perfil mcMMO foi carregado.
|
||||
Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].
|
||||
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.
|
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,151 @@
|
||||
Acrobatics.Combat.Proc=[[GREEN]]**Duckade**
|
||||
Acrobatics.Listener=Akrobatik:
|
||||
Acrobatics.SkillName=AKROBATIK
|
||||
Acrobatics.Skillup=Akrobatikf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
|
||||
Archery.SubSkill.SkillShot.Name=D\u00f6dsskott
|
||||
Archery.SubSkill.SkillShot.Description=\u00d6kad skada med b\u00e5gar
|
||||
Archery.SubSkill.Daze.Name=F\u00f6rvirra (Players)
|
||||
Archery.SubSkill.ArrowRetrieval.Description=Chans f\u00f6r att \u00e5terta pilar fr\u00e5n kroppar
|
||||
Archery.Listener=B\u00e5gskytte:
|
||||
Archery.Skillup=Pilskyttef\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
|
||||
Axes.Ability.Bonus.0=Yxm\u00e4stare
|
||||
Axes.Ability.Lower=[[GRAY]]**DU S\u00c4NKER FIN YXA**
|
||||
Axes.Combat.CritStruck=[[DARK_RED]]Du var KRITISKT skadad
|
||||
Axes.Combat.GI.Struck=**SLAGEN AV ST\u00d6RRE EFFEKT**
|
||||
Axes.Combat.SS.Length=Skallsplittrare l\u00e4ngd [[YELLOW]]{0}s
|
||||
Axes.SubSkill.CriticalStrikes.Description=Dubbel Skada
|
||||
Axes.SubSkill.AxeMastery.Description=L\u00e4gger till bonus skada
|
||||
Axes.SkillName=YXOR
|
||||
SuperAbility.SkullSplitter.On=[[GREEN]]**Skallsplittrare AKTIVERAD**
|
||||
SuperAbility.SkullSplitter.Refresh=[[GREEN]]Your [[YELLOW]Skallsplittrar [[GREEN]]f\u00f6rm\u00e5gan \u00e4r vederkvickad!
|
||||
SuperAbility.SkullSplitter.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]Skallsplittrare!
|
||||
Axes.Skillup=Yxf\u00e4rdigheten har \u00f6kat med {0}. Totalt ({1})
|
||||
Excavation.Ability.Ready=[[GREEN]]**DU H\u00d6JER DIN SPADE**
|
||||
Excavation.Listener=Gr\u00e4vning:
|
||||
Excavation.SkillName=Gr\u00e4vning
|
||||
SuperAbility.GigaDrillBreaker.On=[[GREEN]]**GIGA BORR KROSSAREN AKTIVERAD**
|
||||
Excavation.Skillup=Gr\u00e4vningsf\u00e4rdigheten har \u00f6kat med {0}. Totalt ({1})
|
||||
Fishing.Ability.TH.MagicFound=[[GRAY]] Du f\u00e5r en k\u00e4nsla av magi med denna f\u00e5ngst....
|
||||
Herbalism.Ability.GTh=[[GREEN]]**GR\u00d6NA FINGRAR**
|
||||
Herbalism.Ability.Ready=[[GREEN]]**DU H\u00d6JER DIN SKYFFEL**
|
||||
Herbalism.Listener=V\u00e4xtk\u00e4nnedom:
|
||||
SuperAbility.GreenTerra.Refresh=[[GREEN]]Dina[[YELLOW]]Gr\u00f6na fingrar [[GREEN]]f\u00f6rm\u00e5ga \u00e4r vederkvickad!
|
||||
SuperAbility.GreenTerra.Other.Off=[[RED]Gr\u00f6na fingrar[GREEN]] har avklingat f\u00f6r [[YELLOW]]{0}
|
||||
SuperAbility.GreenTerra.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]Gr\u00f6n Jord!
|
||||
Mining.Ability.Length=Superbrytarl\u00e4ngd: [[YELLOW]]{0}s
|
||||
Mining.Ability.Lower=[[GRAY]]**DU S\u00c4NKER DIN HACKA**
|
||||
Mining.Ability.Ready=[[GREEN]]**DU F\u00d6RBEREDER DIN HACKA**
|
||||
Mining.Listener=Gruvdrift:
|
||||
SuperAbility.SuperBreaker.Other.Off=Supebrytning[[GREEN]] har avklingat f\u00f6r [[YELLOW]]{0}
|
||||
SuperAbility.SuperBreaker.Refresh=[[GREEN]]Din [[YELLOW]]Superbrytar [[GREEN]]f\u00f6rm\u00e5ga har uppdaterats!
|
||||
Mining.Skillup=Hackf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
|
||||
SuperAbility.BlastMining.Radius.Increase=\u00d6KNING AV SPR\u00c4NGNINGSRADIEN: [[YELLOW]]+{0}
|
||||
SuperAbility.BlastMining.Rank=Explosions Gruvdrift: [[YELLOW]] Grad {0}/8 [[GRAY]]({1})
|
||||
SuperAbility.BlastMining.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]Explosions Gruvdrift
|
||||
SuperAbility.BlastMining.Refresh=[[GREEN]]Din [[YELLOW]]Explosionshacknings [[GREEN]]f\u00f6rm\u00e5ga har vederkvickas!
|
||||
Repair.SubSkill.Repair.Name=Reparera
|
||||
Repair.SubSkill.RepairMastery.Name=Reparationsm\u00e4stare
|
||||
Repair.SubSkill.RepairMastery.Description=\u00d6kad reparationsm\u00e4ngd
|
||||
Repair.SubSkill.SuperRepair.Name=Super reparation
|
||||
Repair.SubSkill.SuperRepair.Description=Dubbel effektivitet
|
||||
Repair.SubSkill.DiamondRepair.Name=Diamant Reparation ({0}+ SKILL)
|
||||
Repair.SubSkill.DiamondRepair.Description=Reparera Diamant-verktyg och rustning
|
||||
Repair.SubSkill.ArcaneForging.Name=Magisk smide
|
||||
Repair.SubSkill.ArcaneForging.Description=Reparera magiska objekt
|
||||
Repair.Listener=Reparera
|
||||
Repair.SkillName=Reparera
|
||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]Du \u00e4r inte skicklig nog f\u00f6r att reparera Diamant.
|
||||
Repair.Skills.AdeptGold=[[DARK_RED]]Du \u00e4r inte skicklig nog f\u00f6r att reparera Guld.
|
||||
Repair.Skills.AdeptStone=[[DARK_RED]]Du \u00e4r inte skicklig nog f\u00f6r att reparera Sten.
|
||||
Repair.Skillup=Smidesf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
|
||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Chans f\u00f6r nedgradering: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Chance.Success=[[GRAY]]AF Framg\u00e5ngsgrad: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Fail=Sv\u00e5rbegriplig kraft har permanent l\u00e4mnat f\u00f6rem\u00e5let.
|
||||
Repair.Arcane.Lost=Du har inte f\u00e4rdigheter nog f\u00f6r att beh\u00e5lla n\u00e5gra f\u00f6rtrollningar
|
||||
Swords.Ability.Lower=[[GRAY]]**DU S\u00c4NKER DITT SV\u00c4RD**
|
||||
Swords.Ability.Ready=[[GREEN]]**DU G\u00d6R DIG REDO MED SV\u00c4RDET**
|
||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]F\u00f6rbl\u00f6dningen har [[GREEN]]stoppats[[GRAY]]!
|
||||
Swords.Combat.Bleeding=[[GREEN]]**FIENDEN BL\u00d6DER**
|
||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Tr\u00e4ff med en motattack
|
||||
Swords.Combat.Countered=[[GREEN]]**MOTATTACK**
|
||||
Swords.Combat.SS.Struck=[[DARK_RED]]Tr\u00e4ffad av S\u00c5GTANDAT SLAG:
|
||||
Swords.SubSkill.SerratedStrikes.Name=Bl\u00f6dande slag
|
||||
Swords.Effect.4=S\u00e5gtandat slag bl\u00f6dning+
|
||||
Swords.Listener=Sv\u00e4rd:
|
||||
Swords.SkillName=SV\u00c4RD
|
||||
SuperAbility.SerratedStrikes.On=[[GREEN]]**S\u00c5GTANDADE SLAG AKTIVERADE**
|
||||
SuperAbility.SerratedStrikes.Refresh=[[GREEN]]Dina [[YELLOW]]Bl\u00f6dande slag [[GREEN]]har vederkvickas!
|
||||
SuperAbility.SerratedStrikes.Other.Off=S\u00e5gtandat slag[[GREEN]] hat avklingat h\u00e4r f\u00f6r [[YELLOW]]{0}
|
||||
SuperAbility.SerratedStrikes.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]S\u00e5gtandat slag!
|
||||
Taming.Ability.Bonus.2=Tjock P\u00e4ls
|
||||
Taming.SubSkill.ShockProof.Name=Shocks\u00e4ker
|
||||
Taming.SubSkill.ShockProof.Description=Explotionsskademinskning
|
||||
Taming.SubSkill.CallOfTheWild.Name=Det vildas rop
|
||||
Taming.SubSkill.CallOfTheWild.Description=Frammana ett djur till din sida
|
||||
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Huka och v\u00e4nster-klicka med {0} Fisk i handen
|
||||
Taming.Effect.15=[[GRAY]]COTW (Wolf): Huka och v\u00e4sterklicka med {0} ett ben i handen
|
||||
Taming.SubSkill.FastFoodService.Name=Snabbmattj\u00e4nst.
|
||||
Taming.SubSkill.FastFoodService.Description=Chans f\u00f6r vargar att l\u00e4ka vid attak
|
||||
Taming.Listener.Wolf=[[DARK_GRAY]]din varg rusar tillbaka till dig...
|
||||
Taming.Listener=T\u00e4mja:
|
||||
Taming.Skillup=T\u00e4mjningsf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
|
||||
Unarmed.Ability.Berserk.Length=Berserk l\u00e4ngd: [[YELLOW]]{0}s
|
||||
Unarmed.Listener=Obev\u00e4pnad
|
||||
SuperAbility.Berserk.Off=**B\u00e4rs\u00e4rk slut**
|
||||
SuperAbility.Berserk.Other.Off=B\u00e4rs\u00e4rk[[GREEN]] har avklingat f\u00f6r [[YELLOW]]{0}
|
||||
SuperAbility.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]B\u00e4rs\u00e4rk!
|
||||
Woodcutting.Ability.0=L\u00f6vbl\u00e5sare
|
||||
Woodcutting.Ability.1=Bl\u00e5s bort l\u00f6v
|
||||
Woodcutting.SkillName=TR\u00c4DHUGGNING
|
||||
SuperAbility.TreeFeller.Off=**Tr\u00e4df\u00e4llning har avklingat**
|
||||
SuperAbility.TreeFeller.Refresh=[[GREEN]Din [[YELLOW]]tr\u00e4df\u00e4llarkraft [[GREEN]]har vederkvickats!
|
||||
SuperAbility.TreeFeller.Other.Off=tr\u00e5df\u00e4llning[[GREEN]] har avklingat f\u00f6r [[YELLOW]]{0}
|
||||
SuperAbility.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]Tr\u00e4d f\u00e4llare
|
||||
SuperAbility.TreeFeller.Splinter=DIN YXA SPLITTRAS I TUSEN BITAR!
|
||||
Woodcutting.Skillup=Tr\u00e4dhuggningsf\u00e4rdigheten har \u00f6kat med {0}. Totalt ({1})
|
||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||
Ability.Generic.Template=[[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Combat.BeastLore=[[GREEN]]**MONSTERKUNSKAP**
|
||||
Combat.BeastLoreHealth=[[DARK_AQUA]]H\u00e4lsa ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]R\u00f6rde luddigt. K\u00e4nde suddigt.
|
||||
Commands.AdminChat.Off=Admin chatt endast [[RED]]Av
|
||||
Commands.AdminToggle=- V\u00e4xla admin chat
|
||||
Commands.Disabled=Det h\u00e4r kommandot \u00e4r avst\u00e4ngt.
|
||||
Commands.DoesNotExist=Spelaren finns inte i databasen!
|
||||
Commands.GodMode.Disabled=mcMMO Gudsl\u00e4ge avaktiverat
|
||||
Commands.Party.Invite.Accepted=[[GREEN]]F\u00f6rfr\u00e5gan accepterad. Du har nu g\u00e5tt med i gruppen {0}
|
||||
Commands.mcgod=- V\u00e4xla till gudsl\u00e4ge
|
||||
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - \u00c4ndra m\u00e5l
|
||||
Commands.ModDescription=- L\u00e4s sammanfattad mod beskrivning.
|
||||
Commands.Party.Accept=- Acceptera gruppinbjudan
|
||||
Commands.Party.Chat.Off=Endast Gruppchat [[RED]]av.
|
||||
Commands.Party.Invite.0=VARNING: [[GREEN]]Du har f\u00e5tt en gruppinbjudan till {0} fr\u00e5n {1}
|
||||
Commands.Party.Kick=Du blev kickad fr\u00e5n gruppen {0}!
|
||||
Commands.Party.Leave=Du har l\u00e4mnat gruppen
|
||||
Commands.PowerLevel.Leaderboard=--mcMMO[[BLUE]] Kraftniv\u00e5[[YELLOW]]Leaderboard--
|
||||
Commands.PowerLevel=[[DARK_RED]]KRAFTNIV\u00c5: [[GREEN]]{0}
|
||||
Commands.ToggleAbility=- V\u00e4xla aktiv egenskap med h\u00f6gerklick.
|
||||
mcMMO.NoSkillNote=[[DARK_GRAY]]Om du inte har tillg\u00e5ng till en f\u00e4rdighet visas den inte h\u00e4r.
|
||||
Party.Player.Invalid=Det \u00e4r ingen giltlig spelare.
|
||||
Party.Teleport.Dead=Du kan inte teleportera dig till en d\u00f6d spelare.
|
||||
Party.Teleport.Target=[[GREEN]]{0} har teleporterat till dig.
|
||||
Party.Unlocked=[[GRAY]]Gruppen \u00e4r nu uppl\u00e5st
|
||||
Commands.XPGain.Axes=Anfallande monster
|
||||
Commands.XPGain.Excavation=Gr\u00e4va och hitta skatter
|
||||
Commands.XPGain.Fishing=Fiske (Ta reda p\u00e5 det!)
|
||||
Commands.XPGain.Herbalism=Sk\u00f6rda \u00f6rter
|
||||
Commands.XPGain.Mining=Hugger Sten & Mineraler
|
||||
Commands.XPGain.Swords=Attackerar Monster
|
||||
Commands.XPGain.Taming=Djurt\u00e4mjning, eller sl\u00e5ss m/ dina vargar
|
||||
Commands.XPGain=[[DARK_GRAY]]XP \u00d6KAT: [[WHITE]]{0}
|
||||
Commands.xprate.proper.0=Riktigt anv\u00e4ndande f\u00f6r att \u00e4ndra XP graden \u00e4r /xprate <integer> <true/false>
|
||||
XPRate.Event=[[GOLD]]mcMMO \u00e4r f\u00f6rnuvarande med i ett XP evenemang! XP f\u00f6rh\u00e5llandet ligger p\u00e5 {0}x!
|
||||
Effects.Effects=EFFEKTER
|
||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
Item.ChimaeraWing.Pass=**CHIMAERA VINGE**
|
||||
Item.Injured.Wait=Du blev skadad f\u00f6r en liten stund sedan och m\u00e5ste v\u00e4nta med att anv\u00e4nda den h\u00e4r skillen. [[YELLOW]]({0}s)
|
||||
Skills.Disarmed=[[DARK_RED]]Du har avv\u00e4pnats!
|
||||
Stats.Header.Combat=[[GOLD]]-=Stridsf\u00e4rdigheter=-
|
||||
Stats.Header.Gathering=[[GOLD]]-=SAMLA F\u00d6RM\u00c5GOR=-
|
||||
Stats.Header.Misc=[[GOLD]]-=Varierande F\u00e4rdogheter=-
|
||||
Stats.Own.Stats=[[GREEN]][mcMMO] Stats
|
@@ -0,0 +1,635 @@
|
||||
Acrobatics.Ability.Proc=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 Graceful Landing**
|
||||
Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
|
||||
Acrobatics.DodgeChance=Dodge \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Name=Roll
|
||||
Acrobatics.SubSkill.Roll.Description=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e15\u0e01\u0e08\u0e32\u0e01\u0e17\u0e35\u0e48\u0e2a\u0e39\u0e07
|
||||
Acrobatics.SubSkill.GracefulRoll.Name=Graceful Roll
|
||||
Acrobatics.SubSkill.GracefulRoll.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e1b\u0e23\u0e30\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e20\u0e32\u0e1e\u0e2a\u0e2d\u0e07\u0e40\u0e17\u0e48\u0e32
|
||||
Acrobatics.SubSkill.Dodge.Name=Dodge
|
||||
Acrobatics.SubSkill.Dodge.Description=\u0e25\u0e14\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e04\u0e23\u0e36\u0e48\u0e07\u0e2b\u0e19\u0e36\u0e48\u0e07
|
||||
Acrobatics.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Acrobatics:
|
||||
Acrobatics.SubSkill.Roll.Chance=Roll \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.GraceChance=Graceful Roll \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Acrobatics.Roll.Text=**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 Rolled**
|
||||
Acrobatics.SkillName=ACROBATICS
|
||||
Acrobatics.Skillup=\u0e17\u0e31\u0e01\u0e29\u0e30 Acrobatics \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
||||
Archery.Combat.DazeChance=Daze \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Archery.Combat.RetrieveChance=Retrieve Arrows \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Archery.Combat.SkillshotBonus=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e14\u0e49\u0e27\u0e22\u0e18\u0e19\u0e39: [[YELLOW]]{0}
|
||||
Archery.SubSkill.SkillShot.Name=Skill Shot
|
||||
Archery.SubSkill.SkillShot.Description=\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e14\u0e49\u0e27\u0e22\u0e18\u0e19\u0e39\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19
|
||||
Archery.SubSkill.Daze.Name=(Players) \u0e16\u0e39\u0e01\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e21\u0e36\u0e19\u0e07\u0e07
|
||||
Archery.SubSkill.Daze.Description=Disorients \u0e28\u0e31\u0e15\u0e23\u0e39\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 {0}
|
||||
Archery.SubSkill.ArrowRetrieval.Name=Arrow Retrieval
|
||||
Archery.SubSkill.ArrowRetrieval.Description=\u0e21\u0e35\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e18\u0e19\u0e39\u0e04\u0e37\u0e19\u0e2b\u0e25\u0e31\u0e07\u0e01\u0e32\u0e23\u0e2a\u0e31\u0e07\u0e2b\u0e32\u0e23
|
||||
Archery.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Archery:
|
||||
Archery.SkillName=ARCHERY
|
||||
Archery.Skillup=\u0e17\u0e31\u0e01\u0e29\u0e30 Archery \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19{0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
||||
Axes.Ability.Bonus.0=\u0e17\u0e31\u0e01\u0e29\u0e30 Axe Mastery
|
||||
Axes.Ability.Bonus.1=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 {0}
|
||||
Axes.Ability.Bonus.2=Armor Impact
|
||||
Axes.Ability.Bonus.3=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 {0} \u0e43\u0e2b\u0e49\u0e01\u0e31\u0e1a\u0e40\u0e01\u0e23\u0e32\u0e30
|
||||
Axes.Ability.Bonus.4=Greater Impact
|
||||
Axes.Ability.Bonus.5=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 {0} \u0e43\u0e2b\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 unarmored
|
||||
Axes.Ability.Lower=[[GRAY]]**\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Axe**
|
||||
Axes.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Axe**
|
||||
Axes.Combat.CritStruck=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e17\u0e33 CRITICALLY HIT \u0e43\u0e2a\u0e48\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19!
|
||||
Axes.Combat.CritChance=Critically Strike \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Axes.Combat.CriticalHit=\u0e42\u0e08\u0e21\u0e15\u0e35 CRITICAL!
|
||||
Axes.Combat.GI.Proc=[[GREEN]]**\u0e17\u0e33\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e14\u0e49\u0e27\u0e22 GREAT FORCE**
|
||||
Axes.Combat.GI.Struck=**\u0e42\u0e08\u0e21\u0e15\u0e35\u0e14\u0e49\u0e27\u0e22 GREATER IMPACT**
|
||||
Axes.Combat.SS.Length=Skull Splitter \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
|
||||
Axes.SubSkill.SkullSplitter.Name=Skull Splitter
|
||||
Axes.SubSkill.SkullSplitter.Description=\u0e17\u0e33\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e27\u0e07\u0e01\u0e27\u0e49\u0e32\u0e07
|
||||
Axes.SubSkill.CriticalStrikes.Name=Critical Strikes
|
||||
Axes.SubSkill.CriticalStrikes.Description=\u0e01\u0e32\u0e23\u0e42\u0e08\u0e21\u0e15\u0e35\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19
|
||||
Axes.SubSkill.AxeMastery.Name=\u0e17\u0e31\u0e01\u0e29\u0e30 Axe Mastery
|
||||
Axes.SubSkill.AxeMastery.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e1a\u0e19\u0e31\u0e2a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22
|
||||
Axes.SubSkill.ArmorImpact.Name=Armor Impact
|
||||
Axes.SubSkill.ArmorImpact.Description=\u0e42\u0e08\u0e21\u0e15\u0e35\u0e40\u0e02\u0e49\u0e32\u0e40\u0e2a\u0e37\u0e49\u0e2d\u0e40\u0e01\u0e23\u0e32\u0e30\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e40\u0e01\u0e23\u0e32\u0e30\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e21\u0e32\u0e01
|
||||
Axes.SubSkill.GreaterImpact.Name=Greater Impact
|
||||
Axes.SubSkill.GreaterImpact.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e43\u0e2b\u0e49\u0e01\u0e31\u0e1a\u0e17\u0e31\u0e01\u0e29\u0e30 Unarmored
|
||||
Axes.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Axes:
|
||||
Axes.SkillName=AXES
|
||||
SuperAbility.SkullSplitter.Off=**\u0e17\u0e31\u0e01\u0e29\u0e30 Skull Splitter \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e**
|
||||
SuperAbility.SkullSplitter.On=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 Skull Splitter**
|
||||
SuperAbility.SkullSplitter.Refresh=[[GREEN]]\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e17\u0e31\u0e01\u0e29\u0e30 [[YELLOW]]Skull Splitter [[GREEN]]\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e40\u0e2a\u0e23\u0e47\u0e08\u0e41\u0e25\u0e49\u0e27!
|
||||
SuperAbility.SkullSplitter.Other.Off=Skull Splitter[[GREEN]] \u0e23\u0e2d\u0e01\u0e32\u0e23\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c [[YELLOW]]{0}
|
||||
SuperAbility.SkullSplitter.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0e44\u0e14\u0e49\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 [[RED]]Skull Splitter!
|
||||
Axes.Skillup=\u0e17\u0e31\u0e01\u0e29\u0e30 Axes \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
||||
Excavation.Ability.Lower=[[GRAY]]**\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Shovel**
|
||||
Excavation.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Shovel**
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name=Giga Drill Breaker
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description=\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e14\u0e23\u0e2d\u0e1b 3x , EXP 3x, +\u0e04\u0e27\u0e32\u0e21\u0e40\u0e23\u0e47\u0e27
|
||||
Excavation.SubSkill.TreasureHunter.Name=Treasure Hunter
|
||||
Excavation.SubSkill.TreasureHunter.Description=\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e19\u0e01\u0e32\u0e23\u0e02\u0e38\u0e14\u0e2b\u0e32\u0e2a\u0e21\u0e1a\u0e31\u0e15\u0e34
|
||||
Excavation.Effect.Length=Giga Drill Breaker \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
|
||||
Excavation.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Excavation:
|
||||
Excavation.SkillName=EXCAVATION
|
||||
SuperAbility.GigaDrillBreaker.Off=**\u0e17\u0e31\u0e01\u0e29\u0e30 Giga Drill Breaker \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e**
|
||||
SuperAbility.GigaDrillBreaker.On=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 GIGA DRILL BREAKER**
|
||||
SuperAbility.GigaDrillBreaker.Refresh=[[GREEN]]\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e17\u0e31\u0e01\u0e29\u0e30 [[YELLOW]]Giga Drill Breaker [[GREEN]]\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e40\u0e2a\u0e23\u0e47\u0e08\u0e41\u0e25\u0e49\u0e27!
|
||||
SuperAbility.GigaDrillBreaker.Other.Off=Giga Drill Breaker[[GREEN]] \u0e23\u0e2d\u0e01\u0e32\u0e23\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c [[YELLOW]]{0}
|
||||
SuperAbility.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0e44\u0e14\u0e49\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 [[RED]]Giga Drill Breaker!
|
||||
Excavation.Skillup=\u0e17\u0e31\u0e01\u0e29\u0e30 Excavation \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
||||
Fishing.Ability.Chance=Bite \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Fishing.Ability.Info=\u0e17\u0e31\u0e01\u0e29\u0e30 Magic Hunter: [[GRAY]] **\u0e40\u0e1b\u0e25\u0e35\u0e48\u0e22\u0e19\u0e41\u0e1b\u0e25\u0e07\u0e42\u0e14\u0e22\u0e23\u0e30\u0e14\u0e31\u0e1a\u0e17\u0e31\u0e01\u0e29\u0e30 Treasure Hunter**
|
||||
Fishing.Ability.Locked.0=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (SHAKE)
|
||||
Fishing.Ability.Locked.1=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0} (ICE FISHING)
|
||||
Fishing.Ability.Rank=Treasure Hunter \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]]{0}/5
|
||||
Fishing.Ability.TH.MagicRate=Magic Hunter \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Fishing.Ability.Shake=Shake \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Fishing.Ability.IceFishing=Ice Fishing: \u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e15\u0e01\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e19\u0e49\u0e33\u0e41\u0e02\u0e47\u0e07\u0e44\u0e14\u0e49
|
||||
Fishing.Ability.FD=Fisherman\'\'s Diet \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]]{0}
|
||||
Fishing.SubSkill.TreasureHunter.Name=Treasure Hunter (Passive)
|
||||
Fishing.SubSkill.TreasureHunter.Description=\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e27\u0e31\u0e15\u0e16\u0e38\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32
|
||||
Fishing.SubSkill.MagicHunter.Name=Magic Hunter
|
||||
Fishing.SubSkill.MagicHunter.Description=\u0e04\u0e49\u0e19\u0e2b\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07 enchanted
|
||||
Fishing.SubSkill.Shake.Name=Shake (vs. Entities)
|
||||
Fishing.SubSkill.Shake.Description=\u0e40\u0e02\u0e22\u0e48\u0e32\u0e40\u0e2d\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e08\u0e32\u0e01 monster w/ \u0e14\u0e49\u0e27\u0e22\u0e04\u0e31\u0e19\u0e40\u0e1a\u0e47\u0e14
|
||||
Fishing.SubSkill.FishermansDiet.Name=Fisherman\'s Diet
|
||||
Fishing.SubSkill.FishermansDiet.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e1b\u0e25\u0e32
|
||||
Fishing.SubSkill.MasterAngler.Name=Master Angler
|
||||
Fishing.SubSkill.MasterAngler.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e1b\u0e25\u0e32\u0e21\u0e32\u0e01\u0e02\u0e36\u0e49\u0e19\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32
|
||||
Fishing.SubSkill.IceFishing.Name=Ice Fishing
|
||||
Fishing.SubSkill.IceFishing.Description=\u0e2d\u0e19\u0e38\u0e0d\u0e32\u0e15\u0e34\u0e43\u0e2b\u0e49\u0e15\u0e01\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e19\u0e49\u0e33\u0e41\u0e02\u0e47\u0e07
|
||||
Fishing.Chance.Raining=[[BLUE]] Rain Bonus
|
||||
Fishing.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Fishing:
|
||||
Fishing.Ability.TH.MagicFound=[[GRAY]]\u0e04\u0e38\u0e13\u0e23\u0e39\u0e49\u0e2a\u0e36\u0e01\u0e44\u0e14\u0e49\u0e16\u0e36\u0e07\u0e2a\u0e31\u0e21\u0e1c\u0e31\u0e2a\u0e02\u0e2d\u0e07\u0e40\u0e27\u0e17\u0e21\u0e19\u0e15\u0e23\u0e4c\u0e14\u0e49\u0e27\u0e22\u0e01\u0e32\u0e23\u0e08\u0e31\u0e1a\u0e2a\u0e34\u0e48\u0e07\u0e19\u0e35\u0e49 ...
|
||||
Fishing.SkillName=FISHING
|
||||
Fishing.Skillup=\u0e17\u0e31\u0e01\u0e29\u0e30 Fishing \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
||||
Herbalism.Ability.DoubleDropChance=Double Drop \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Herbalism.Ability.FD=Farmer\'\'s Diet \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]] {0}
|
||||
Herbalism.Ability.GTe.Length=Green Terra \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
|
||||
Herbalism.Ability.GTe.NeedMore=\u0e41\u0e15\u0e48\u0e04\u0e38\u0e13\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23\u0e40\u0e21\u0e25\u0e47\u0e14\u0e1e\u0e31\u0e19\u0e18\u0e38\u0e4c\u0e21\u0e32\u0e01\u0e02\u0e36\u0e49\u0e19\u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e43\u0e0a\u0e49 Green Terra.
|
||||
Herbalism.Ability.GTh.Chance=Green Thumb \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Herbalism.Ability.GTh.Fail=**GREEN THUMB \u0e25\u0e49\u0e21\u0e40\u0e2b\u0e25\u0e27**
|
||||
Herbalism.Ability.GTh.Stage=Green Thumb \u0e08\u0e33\u0e19\u0e27\u0e19: [[YELLOW]]{0}
|
||||
Herbalism.Ability.GTh=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 GREEN THUMB**
|
||||
Herbalism.Ability.HylianLuck=Hylian Luck \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Herbalism.Ability.Lower=[[GRAY]]**\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Hoe**
|
||||
Herbalism.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Hoe**
|
||||
Herbalism.Ability.ShroomThumb.Chance=Shroom Thumb \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Herbalism.Ability.ShroomThumb.Fail=**SHROOM THUMB \u0e25\u0e49\u0e21\u0e40\u0e2b\u0e25\u0e27**
|
||||
Herbalism.SubSkill.GreenTerra.Name=Green Terra
|
||||
Herbalism.SubSkill.GreenTerra.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e01\u0e32\u0e23\u0e14\u0e23\u0e2d\u0e1b x3
|
||||
Herbalism.SubSkill.GreenThumb.Name=Green Thumb (\u0e02\u0e49\u0e32\u0e27\u0e40\u0e17\u0e48\u0e32\u0e19\u0e31\u0e49\u0e19)
|
||||
Herbalism.SubSkill.GreenThumb.Description=\u0e1e\u0e37\u0e0a\u0e42\u0e15\u0e2d\u0e31\u0e15\u0e42\u0e19\u0e21\u0e31\u0e15\u0e34\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e40\u0e01\u0e47\u0e1a\u0e40\u0e01\u0e35\u0e48\u0e22\u0e27
|
||||
Herbalism.SubSkill.GreenThumb.Description.2=\u0e17\u0e33\u0e2d\u0e34\u0e10\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e23\u0e37\u0e2d\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e2b\u0e0d\u0e49\u0e32\u0e40\u0e15\u0e34\u0e1a\u0e42\u0e15
|
||||
Herbalism.SubSkill.FarmersDiet.Name=Farmer\'s Diet
|
||||
Herbalism.SubSkill.FarmersDiet.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e2d\u0e32\u0e2b\u0e32\u0e23
|
||||
Herbalism.SubSkill.DoubleDrops.Name=Drops x2 (\u0e2a\u0e21\u0e38\u0e19\u0e44\u0e1e\u0e23\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14)
|
||||
Herbalism.SubSkill.DoubleDrops.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops
|
||||
Herbalism.SubSkill.HylianLuck.Name=Hylian Luck
|
||||
Herbalism.SubSkill.HylianLuck.Description=\u0e43\u0e2b\u0e49\u0e21\u0e35\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e40\u0e25\u0e47\u0e01\u0e19\u0e49\u0e2d\u0e22\u0e43\u0e19\u0e01\u0e32\u0e23\u0e2b\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e17\u0e35\u0e48\u0e2b\u0e32\u0e22\u0e32\u0e01
|
||||
Herbalism.SubSkill.ShroomThumb.Name=Shroom Thumb
|
||||
Herbalism.SubSkill.ShroomThumb.Description=\u0e01\u0e23\u0e30\u0e08\u0e32\u0e22\u0e40\u0e2a\u0e49\u0e19\u0e43\u0e22\u0e14\u0e34\u0e19\u0e41\u0e25\u0e30\u0e2b\u0e0d\u0e49\u0e32
|
||||
Herbalism.HylianLuck=[[GREEN]]\u0e04\u0e38\u0e13\u0e21\u0e35\u0e42\u0e0a\u0e04\u0e43\u0e19\u0e27\u0e31\u0e19\u0e19\u0e35\u0e49!
|
||||
Herbalism.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Herbalism:
|
||||
Herbalism.SkillName=HERBALISM
|
||||
SuperAbility.GreenTerra.On=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 GREEN TERRA**
|
||||
SuperAbility.GreenTerra.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e40\u0e2a\u0e23\u0e47\u0e08\u0e41\u0e25\u0e49\u0e27!
|
||||
SuperAbility.GreenTerra.Other.Off=Green Terra[[GREEN]] \u0e23\u0e2d\u0e01\u0e32\u0e23\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c [[YELLOW]]{0}
|
||||
SuperAbility.GreenTerra.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0e44\u0e14\u0e49\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 [[RED]]Green Terra!
|
||||
Herbalism.Skillup=\u0e17\u0e31\u0e01\u0e29\u0e30 Herbalism \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
||||
Mining.Ability.Length=Super Breaker \u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}s
|
||||
Mining.Ability.Locked.0=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (BLAST MINING)
|
||||
Mining.Ability.Locked.1=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (BIGGER BOMBS)
|
||||
Mining.Ability.Locked.2=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (DEMOLITIONS EXPERTISE)
|
||||
Mining.Ability.Lower=[[GRAY]]**\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Pickaxe**
|
||||
Mining.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Pickaxe**
|
||||
Mining.SubSkill.SuperBreaker.Name=Super Breaker
|
||||
Mining.SubSkill.SuperBreaker.Description=+\u0e04\u0e27\u0e32\u0e21\u0e40\u0e23\u0e47\u0e27, \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e14\u0e23\u0e2d\u0e1b x3
|
||||
Mining.SubSkill.DoubleDrops.Name=Drops x2
|
||||
Mining.SubSkill.DoubleDrops.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops
|
||||
Mining.SubSkill.BlastMining.Name=Blast Mining
|
||||
Mining.SubSkill.BlastMining.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e41\u0e23\u0e48\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49 TNT
|
||||
Mining.SubSkill.BiggerBombs.Name=Bigger Bombs
|
||||
Mining.SubSkill.BiggerBombs.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e23\u0e31\u0e28\u0e21\u0e35\u0e02\u0e2d\u0e07 TNT
|
||||
Mining.SubSkill.DemolitionsExpertise.Name=Demolitions Expertise
|
||||
Mining.SubSkill.DemolitionsExpertise.Description=\u0e25\u0e14\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01 TNT
|
||||
Mining.Effect.Decrease=Demolitions \u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22: [[YELLOW]]{0}
|
||||
Mining.Effect.DropChance=Double Drop \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Mining.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Mining:
|
||||
Mining.SkillName=MINING
|
||||
SuperAbility.SuperBreaker.Off=**\u0e17\u0e31\u0e01\u0e29\u0e30 Super Breaker \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e**
|
||||
SuperAbility.SuperBreaker.On=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 SUPER BREAKER**
|
||||
SuperAbility.SuperBreaker.Other.Off=Super Breaker[[GREEN]] \u0e23\u0e2d\u0e01\u0e32\u0e23\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c [[YELLOW]]{0}
|
||||
SuperAbility.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0e44\u0e14\u0e49\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 [[RED]]Super Breaker!
|
||||
SuperAbility.SuperBreaker.Refresh=[[GREEN]]\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e23\u0e16\u0e17\u0e31\u0e01\u0e29\u0e30 [[YELLOW]]Super Breaker [[GREEN]]\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e40\u0e2a\u0e23\u0e47\u0e08\u0e41\u0e25\u0e49\u0e27!
|
||||
Mining.Skillup=\u0e17\u0e31\u0e01\u0e29\u0e30 Mining \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
||||
SuperAbility.BlastMining.Boom=[[GRAY]]**BOOM**
|
||||
SuperAbility.BlastMining.Effect=+{0} \u0e1c\u0e25\u0e1c\u0e25\u0e34\u0e15\u0e41\u0e23\u0e48, -{1} \u0e1c\u0e25\u0e1c\u0e25\u0e34\u0e15\u0e40\u0e28\u0e29, {2}x \u0e14\u0e23\u0e2d\u0e1b
|
||||
SuperAbility.BlastMining.Radius.Increase=\u0e23\u0e31\u0e28\u0e21\u0e35\u0e02\u0e2d\u0e07\u0e23\u0e30\u0e40\u0e1a\u0e34\u0e14\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19: [[YELLOW]]+{0}
|
||||
SuperAbility.BlastMining.Rank=\u0e17\u0e31\u0e01\u0e29\u0e30 Blast Mining: [[YELLOW]] \u0e23\u0e30\u0e14\u0e31\u0e1a {0}/8 [[GRAY]]({1})
|
||||
SuperAbility.BlastMining.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0e44\u0e14\u0e49\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 [[RED]]Blast Mining!
|
||||
SuperAbility.BlastMining.Refresh=[[GREEN]]\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e17\u0e31\u0e01\u0e29\u0e30 [[YELLOW]]Blast Mining [[GREEN]]\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e40\u0e2a\u0e23\u0e47\u0e08\u0e41\u0e25\u0e49\u0e27!
|
||||
Repair.SubSkill.Repair.Name=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21
|
||||
Repair.SubSkill.Repair.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
|
||||
Repair.SubSkill.GoldRepair.Name=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e17\u0e2d\u0e07 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+)
|
||||
Repair.SubSkill.GoldRepair.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e17\u0e2d\u0e07\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
|
||||
Repair.SubSkill.IronRepair.Name=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e2b\u0e25\u0e47\u0e01 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+)
|
||||
Repair.SubSkill.IronRepair.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e2b\u0e25\u0e47\u0e01\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
|
||||
Repair.SubSkill.StoneRepair.Name=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e2b\u0e34\u0e19 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+)
|
||||
Repair.SubSkill.StoneRepair.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e2b\u0e34\u0e19
|
||||
Repair.SubSkill.RepairMastery.Name=\u0e17\u0e31\u0e01\u0e29\u0e30 Repair Mastery
|
||||
Repair.SubSkill.RepairMastery.Description=\u0e08\u0e33\u0e19\u0e27\u0e19\u0e40\u0e07\u0e34\u0e19\u0e17\u0e35\u0e48\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19\u0e43\u0e19\u0e01\u0e32\u0e23\u0e0b\u0e48\u0e2d\u0e21
|
||||
Repair.SubSkill.SuperRepair.Name=Super Repair
|
||||
Repair.SubSkill.SuperRepair.Description=\u0e1c\u0e25\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49 Double
|
||||
Repair.SubSkill.DiamondRepair.Name=\u0e17\u0e31\u0e01\u0e29\u0e30 Diamond Repair ({0}+ SKILL)
|
||||
Repair.SubSkill.DiamondRepair.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e1e\u0e0a\u0e23\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
|
||||
Repair.SubSkill.ArcaneForging.Name=Arcane Forging
|
||||
Repair.SubSkill.ArcaneForging.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e01\u0e32\u0e23\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e1b\u0e23\u0e30\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e20\u0e32\u0e1e\u0e02\u0e36\u0e49\u0e19
|
||||
Repair.SubSkill.Salvage.Name=\u0e17\u0e31\u0e01\u0e29\u0e30 Salvage (\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23\u0e17\u0e31\u0e01\u0e29\u0e30 {0}+)
|
||||
Repair.SubSkill.Salvage.Description=\u0e01\u0e39\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
|
||||
Repair.Error=[[DARK_RED]]mcMMO \u0e1e\u0e1a\u0e02\u0e49\u0e2d\u0e1c\u0e34\u0e14\u0e1e\u0e25\u0e32\u0e14\u0e1e\u0e22\u0e32\u0e22\u0e32\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2a\u0e34\u0e19\u0e04\u0e49\u0e32\u0e23\u0e32\u0e22\u0e01\u0e32\u0e23\u0e19\u0e35\u0e49!
|
||||
Repair.Listener.Anvil=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e27\u0e32\u0e07 Anvil \u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e40\u0e04\u0e23\u0e37\u0e48\u0e2d\u0e07\u0e21\u0e37\u0e2d\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30.
|
||||
Repair.Listener.Anvil2=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e27\u0e32\u0e07\u0e17\u0e31\u0e48\u0e07\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e01\u0e39\u0e49\u0e40\u0e04\u0e23\u0e37\u0e48\u0e2d\u0e07\u0e21\u0e37\u0e2d\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30.
|
||||
Repair.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Repair:
|
||||
Repair.SkillName=REPAIR
|
||||
Repair.Skills.AdeptSalvage=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e0a\u0e33\u0e19\u0e32\u0e0d\u0e1e\u0e2d\u0e17\u0e35\u0e48\u0e08\u0e30\u0e01\u0e2d\u0e1a\u0e01\u0e39\u0e49\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e19\u0e35\u0e49.
|
||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]\u0e17\u0e31\u0e01\u0e29\u0e30 Repair \u0e44\u0e21\u0e48\u0e1e\u0e2d\u0e17\u0e35\u0e48\u0e08\u0e30\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e1e\u0e0a\u0e23.
|
||||
Repair.Skills.AdeptGold=[[DARK_RED]]\u0e17\u0e31\u0e01\u0e29\u0e30 Repair \u0e44\u0e21\u0e48\u0e1e\u0e2d\u0e17\u0e35\u0e48\u0e08\u0e30\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e17\u0e2d\u0e07.
|
||||
Repair.Skills.AdeptIron=[[DARK_RED]]\u0e17\u0e31\u0e01\u0e29\u0e30 Repair \u0e44\u0e21\u0e48\u0e1e\u0e2d\u0e17\u0e35\u0e48\u0e08\u0e30\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e2b\u0e25\u0e47\u0e01.
|
||||
Repair.Skills.AdeptStone=[[DARK_RED]]\u0e17\u0e31\u0e01\u0e29\u0e30 Repair \u0e44\u0e21\u0e48\u0e1e\u0e2d\u0e17\u0e35\u0e48\u0e08\u0e30\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e2b\u0e34\u0e19.
|
||||
Repair.Skills.Adept=\u0e04\u0e38\u0e13\u0e21\u0e35\u0e23\u0e30\u0e14\u0e31\u0e1a\u0e01\u0e32\u0e23\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 [[YELLOW]]{0}[[RED]] \u0e40\u0e1e\u0e35\u0e22\u0e07\u0e1e\u0e2d\u0e17\u0e35\u0e48\u0e08\u0e30\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 [[YELLOW]]{1}
|
||||
Repair.Skills.FeltEasy=[[GRAY]]\u0e23\u0e39\u0e49\u0e2a\u0e36\u0e01\u0e27\u0e48\u0e32\u0e21\u0e31\u0e19\u0e07\u0e48\u0e32\u0e22.
|
||||
Repair.Skills.FullDurability=[[GRAY]]\u0e2a\u0e34\u0e48\u0e07\u0e19\u0e35\u0e49\u0e21\u0e35\u0e04\u0e27\u0e32\u0e21\u0e04\u0e07\u0e17\u0e19\u0e40\u0e15\u0e47\u0e21\u0e41\u0e25\u0e49\u0e27.
|
||||
Repair.Skills.SalvageSuccess=[[GRAY]]\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e16\u0e39\u0e01\u0e01\u0e39\u0e49\u0e04\u0e37\u0e19!
|
||||
Repair.Skills.NotFullDurability=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e01\u0e2d\u0e1a\u0e01\u0e39\u0e49\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e19\u0e35\u0e49.
|
||||
Repair.Skills.Mastery=Repair Mastery: [[YELLOW]]\u0e40\u0e1e\u0e34\u0e48\u0e21 {0} \u0e15\u0e48\u0e2d\u0e01\u0e32\u0e23\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21
|
||||
Repair.Skills.StackedItems=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e23\u0e32\u0e22\u0e01\u0e32\u0e23\u0e0b\u0e49\u0e2d\u0e19\u0e01\u0e31\u0e19\u0e44\u0e14\u0e49.
|
||||
Repair.Skills.Super.Chance=Super Repair \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Repair.Skillup=\u0e17\u0e31\u0e01\u0e29\u0e30 Repair \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
||||
Repair.Pretty.Name=Repair
|
||||
Salvage.Pretty.Name=Salvage
|
||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF \u0e21\u0e35\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Chance.Success=[[GRAY]]AF \u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e2a\u0e33\u0e40\u0e23\u0e47\u0e08: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Downgrade=\u0e2d\u0e33\u0e19\u0e32\u0e08\u0e25\u0e35\u0e49\u0e25\u0e31\u0e1a\u0e44\u0e14\u0e49\u0e25\u0e14\u0e25\u0e07\u0e2a\u0e33\u0e2b\u0e23\u0e31\u0e1a\u0e23\u0e32\u0e22\u0e01\u0e32\u0e23\u0e19\u0e35\u0e49.
|
||||
Repair.Arcane.Fail=\u0e2d\u0e33\u0e19\u0e32\u0e08\u0e25\u0e35\u0e49\u0e25\u0e31\u0e1a\u0e44\u0e14\u0e49\u0e17\u0e34\u0e49\u0e07\u0e2d\u0e22\u0e48\u0e32\u0e07\u0e16\u0e32\u0e27\u0e23.
|
||||
Repair.Arcane.Lost=\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e21\u0e35\u0e17\u0e31\u0e01\u0e29\u0e30\u0e1e\u0e2d\u0e17\u0e35\u0e48\u0e08\u0e30\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e1b\u0e23\u0e30\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e20\u0e32\u0e1e
|
||||
Repair.Arcane.Perfect=[[GREEN]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e2d\u0e22\u0e48\u0e32\u0e07\u0e22\u0e31\u0e48\u0e07\u0e22\u0e37\u0e19\u0e1e\u0e25\u0e31\u0e07\u0e07\u0e32\u0e19\u0e25\u0e35\u0e49\u0e25\u0e31\u0e1a\u0e43\u0e19\u0e23\u0e32\u0e22\u0e01\u0e32\u0e23\u0e19\u0e35\u0e49.
|
||||
Repair.Arcane.Rank=Arcane Forging \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]]{0}/4
|
||||
Swords.Ability.Lower=[[GRAY]]**\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 Sword**
|
||||
Swords.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Sword**
|
||||
Swords.Combat.Bleed.Chance=Bleed \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Swords.Combat.Bleed.Length=Bleed \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0} ticks
|
||||
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick \u0e40\u0e01\u0e34\u0e14\u0e02\u0e36\u0e49\u0e19\u0e17\u0e38\u0e01 2 \u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
|
||||
Swords.Combat.Bleeding.Started=[[DARK_RED]] \u0e04\u0e38\u0e13\u0e01\u0e33\u0e25\u0e31\u0e07\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25!
|
||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]\u0e17\u0e31\u0e01\u0e29\u0e30 Enemy Bleeding \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e[[GREEN]]
|
||||
Swords.Combat.Bleeding=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 ENEMY BLEEDING**
|
||||
Swords.Combat.Counter.Chance=Counter Attack \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Swords.Combat.Counter.Hit=[[DARK_RED]]\u0e42\u0e08\u0e21\u0e15\u0e35\u0e14\u0e49\u0e27\u0e22 counter-attack!
|
||||
Swords.Combat.Countered=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 COUNTER-ATTACKED**
|
||||
Swords.Combat.SS.Struck=[[DARK_RED]]\u0e23\u0e39\u0e49\u0e2a\u0e36\u0e01\u0e21\u0e36\u0e19\u0e07\u0e07 \u0e40\u0e1e\u0e23\u0e32\u0e30 \u0e17\u0e31\u0e01\u0e29\u0e30 SERRATED STRIKES!
|
||||
Swords.SubSkill.CounterAttack.Name=Counter Attack
|
||||
Swords.SubSkill.SerratedStrikes.Name=Serrated Strikes
|
||||
Swords.SubSkill.SerratedStrikes.Description={0} \u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e01\u0e23\u0e30\u0e08\u0e32\u0e22, \u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25+ \u0e01\u0e23\u0e30\u0e08\u0e32\u0e22
|
||||
Swords.Effect.4=Serrated Strikes Bleed+
|
||||
Swords.Effect.5={0} Tick \u0e15\u0e48\u0e2d\u0e01\u0e32\u0e23\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25
|
||||
Swords.SubSkill.Bleed.Name=Bleed
|
||||
Swords.SubSkill.Bleed.Description=\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25\u0e2d\u0e2d\u0e01
|
||||
Swords.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Swords:
|
||||
Swords.SkillName=SWORDS
|
||||
SuperAbility.SerratedStrikes.Off=**\u0e17\u0e31\u0e01\u0e29\u0e30 Serrated Strikes \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e**
|
||||
SuperAbility.SerratedStrikes.On=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e28\u0e30 SERRATED STRIKES**
|
||||
SuperAbility.SerratedStrikes.Refresh=[[GREEN]]\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e17\u0e31\u0e01\u0e29\u0e30 [[YELLOW]]Serrated Strikes [[GREEN]]\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e40\u0e2a\u0e23\u0e47\u0e08\u0e41\u0e25\u0e49\u0e27!
|
||||
SuperAbility.SerratedStrikes.Other.Off=Serrated Strikes[[GREEN]] \u0e23\u0e2d\u0e01\u0e32\u0e23\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c [[YELLOW]]{0}
|
||||
SuperAbility.SerratedStrikes.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0e44\u0e14\u0e49\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 [[RED]]Serrated Strikes!
|
||||
Swords.Skillup=\u0e17\u0e31\u0e01\u0e29\u0e30 Swords \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
||||
Swords.SS.Length=Serrated Strikes \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
|
||||
Taming.Ability.Bonus.0=Environmentally Aware
|
||||
Taming.Ability.Bonus.1=\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e2b\u0e25\u0e35\u0e01\u0e40\u0e25\u0e35\u0e48\u0e22\u0e07\u0e2d\u0e31\u0e19\u0e15\u0e23\u0e32\u0e22
|
||||
Taming.Ability.Bonus.2=Thick Fur
|
||||
Taming.Ability.Bonus.3=1/{0} \u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 \u0e15\u0e49\u0e32\u0e19\u0e17\u0e32\u0e19\u0e44\u0e1f
|
||||
Taming.Ability.Bonus.4=Shock Proof
|
||||
Taming.Ability.Bonus.5=\u0e41\u0e23\u0e07\u0e23\u0e30\u0e40\u0e1a\u0e34\u0e14\u0e40\u0e1b\u0e47\u0e19 1/{0} \u0e08\u0e32\u0e01\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e1b\u0e01\u0e15\u0e34
|
||||
Taming.Ability.Bonus.6=Sharpened Claws
|
||||
Taming.Ability.Bonus.7=\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22+{0}
|
||||
Taming.Ability.Bonus.8=Fast Food Service
|
||||
Taming.Ability.Bonus.9={0} \u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e42\u0e08\u0e21\u0e15\u0e35\u0e41\u0e25\u0e49\u0e27\u0e08\u0e30\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e1e\u0e25\u0e31\u0e07\u0e0a\u0e35\u0e27\u0e34\u0e15
|
||||
Taming.Ability.Bonus.10=Holy Hound
|
||||
Taming.Ability.Bonus.11=\u0e1f\u0e37\u0e49\u0e19\u0e2a\u0e38\u0e02\u0e20\u0e32\u0e1e\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e40\u0e01\u0e34\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e40\u0e27\u0e17\u0e21\u0e19\u0e15\u0e23\u0e4c\u0e2b\u0e23\u0e37\u0e2d\u0e22\u0e32\u0e1e\u0e34\u0e29
|
||||
Taming.Ability.Locked.0=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (ENVIRONMENTALLY AWARE)
|
||||
Taming.Ability.Locked.1=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (THICK FUR)
|
||||
Taming.Ability.Locked.2=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (SHOCK PROOF)
|
||||
Taming.Ability.Locked.3=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (SHARPENED CLAWS)
|
||||
Taming.Ability.Locked.4=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (FAST FOOD SERVICE)
|
||||
Taming.Ability.Locked.5=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (HOLY HOUND)
|
||||
Taming.Combat.Chance.Gore=Gore \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Taming.SubSkill.BeastLore.Name=Beast Lore
|
||||
Taming.SubSkill.BeastLore.Description=\u0e01\u0e23\u0e30\u0e14\u0e39\u0e01\u0e43\u0e0a\u0e49\u0e15\u0e23\u0e27\u0e08\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e41\u0e25\u0e30 ocelots
|
||||
Taming.SubSkill.ShockProof.Name=Shock Proof
|
||||
Taming.SubSkill.ShockProof.Description=\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e23\u0e30\u0e40\u0e1a\u0e34\u0e14\u0e25\u0e14\u0e25\u0e07
|
||||
Taming.SubSkill.CallOfTheWild.Name=Call of the Wild
|
||||
Taming.SubSkill.CallOfTheWild.Description=\u0e40\u0e23\u0e35\u0e22\u0e01\u0e2a\u0e31\u0e15\u0e27\u0e4c\u0e21\u0e32\u0e14\u0e49\u0e32\u0e19\u0e02\u0e49\u0e32\u0e07\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13
|
||||
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): \u0e21\u0e2d\u0e1a\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e21\u0e37\u0e2d {0} \u0e0a\u0e34\u0e49\u0e19\u0e42\u0e14\u0e22\u0e01\u0e32\u0e23\u0e04\u0e25\u0e34\u0e01\u0e0b\u0e49\u0e32\u0e22
|
||||
Taming.Effect.15=[[GRAY]]COTW (Wolf): \u0e21\u0e2d\u0e1a\u0e01\u0e23\u0e30\u0e14\u0e39\u0e01\u0e43\u0e19\u0e21\u0e37\u0e2d {0} \u0e0a\u0e34\u0e49\u0e19\u0e42\u0e14\u0e22\u0e04\u0e25\u0e34\u0e01\u0e0b\u0e49\u0e32\u0e22
|
||||
Taming.SubSkill.FastFoodService.Name=Fast Food Service
|
||||
Taming.SubSkill.FastFoodService.Description=\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e2a\u0e33\u0e2b\u0e23\u0e31\u0e1a\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e17\u0e35\u0e48\u0e08\u0e30\u0e23\u0e31\u0e01\u0e29\u0e32\u0e15\u0e31\u0e27\u0e40\u0e2d\u0e07\u0e43\u0e19\u0e01\u0e32\u0e23\u0e42\u0e08\u0e21\u0e15\u0e35
|
||||
Taming.SubSkill.HolyHound.Name=Holy Hound
|
||||
Taming.SubSkill.HolyHound.Description=\u0e23\u0e31\u0e01\u0e29\u0e32\u0e1e\u0e34\u0e29\u0e41\u0e25\u0e30\u0e40\u0e27\u0e17\u0e21\u0e19\u0e15\u0e4c
|
||||
Taming.SubSkill.Gore.Name=Gore
|
||||
Taming.SubSkill.Gore.Description=\u0e42\u0e08\u0e21\u0e15\u0e35\u0e17\u0e33 Critical \u0e41\u0e25\u0e30\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25
|
||||
Taming.SubSkill.SharpenedClaws.Name=Sharpened Claws
|
||||
Taming.SubSkill.SharpenedClaws.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22
|
||||
Taming.SubSkill.EnvironmentallyAware.Name=Environmentally Aware
|
||||
Taming.SubSkill.EnvironmentallyAware.Description=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e01\u0e23\u0e30\u0e1a\u0e2d\u0e07\u0e40\u0e1e\u0e0a\u0e23 \u0e25\u0e32\u0e27\u0e32 \u0e01\u0e32\u0e23\u0e15\u0e01\u0e08\u0e32\u0e01\u0e17\u0e35\u0e48\u0e2a\u0e39\u0e07
|
||||
Taming.SubSkill.ThickFur.Name=Thick Fur
|
||||
Taming.SubSkill.ThickFur.Description=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e44\u0e1f
|
||||
Taming.Listener.Wolf=[[DARK_GRAY]]\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e01\u0e25\u0e31\u0e1a\u0e21\u0e32\u0e2b\u0e32\u0e04\u0e38\u0e13...
|
||||
Taming.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Taming:
|
||||
Taming.SkillName=TAMING
|
||||
Taming.Skillup=\u0e17\u0e31\u0e01\u0e29\u0e30 Taming \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
||||
Taming.Summon.Complete=[[GREEN]]\u0e40\u0e23\u0e35\u0e22\u0e01\u0e2a\u0e31\u0e15\u0e27\u0e4c\u0e2d\u0e2d\u0e01\u0e21\u0e32\u0e2a\u0e33\u0e40\u0e23\u0e47\u0e08
|
||||
Taming.Summon.Fail.Ocelot=\u0e04\u0e38\u0e13\u0e21\u0e35 ocelots \u0e21\u0e32\u0e01\u0e40\u0e01\u0e34\u0e19\u0e44\u0e1b\u0e44\u0e21\u0e48\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e40\u0e23\u0e35\u0e22\u0e01\u0e2d\u0e2d\u0e01\u0e21\u0e32\u0e44\u0e14\u0e49
|
||||
Taming.Summon.Fail.Wolf=\u0e04\u0e38\u0e13\u0e21\u0e35 wolf \u0e21\u0e32\u0e01\u0e40\u0e01\u0e34\u0e19\u0e44\u0e1b\u0e44\u0e21\u0e48\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e40\u0e23\u0e35\u0e22\u0e01\u0e2d\u0e2d\u0e01\u0e21\u0e32\u0e44\u0e14\u0e49
|
||||
Taming.Summon.Name.Format={0}s {1}
|
||||
Unarmed.Ability.Berserk.Length=Berserk \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
|
||||
Unarmed.Ability.Bonus.0=Iron Arm Style
|
||||
Unarmed.Ability.Bonus.1=+{0} \u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19
|
||||
Unarmed.Ability.Chance.ArrowDeflect=Arrow Deflect \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Unarmed.Ability.Chance.Disarm=Disarm \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Unarmed.Ability.Chance.IronGrip=Iron Grip \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Unarmed.Ability.IronGrip.Attacker=\u0e1d\u0e48\u0e32\u0e22\u0e15\u0e23\u0e07\u0e02\u0e49\u0e32\u0e21\u0e21\u0e35 iron grip!
|
||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Iron grip \u0e17\u0e33\u0e43\u0e2b\u0e49\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22!
|
||||
Unarmed.Ability.Lower=[[GRAY]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 \u0e21\u0e37\u0e2d**
|
||||
Unarmed.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 \u0e21\u0e37\u0e2d**
|
||||
Unarmed.SubSkill.Berserk.Name=Berserk
|
||||
Unarmed.SubSkill.Berserk.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e01\u0e32\u0e23\u0e17\u0e33\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 +50%, \u0e17\u0e33\u0e25\u0e32\u0e22\u0e27\u0e31\u0e15\u0e16\u0e38\u0e17\u0e35\u0e48\u0e2d\u0e48\u0e2d\u0e19
|
||||
Unarmed.SubSkill.Disarm.Name=Disarm (Players)
|
||||
Unarmed.SubSkill.Disarm.Description=\u0e02\u0e42\u0e21\u0e22\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e43\u0e19\u0e21\u0e37\u0e2d\u0e02\u0e2d\u0e07\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19
|
||||
Unarmed.SubSkill.IronArmStyle.Name=Iron Arm Style
|
||||
Unarmed.SubSkill.IronArmStyle.Description=\u0e41\u0e02\u0e47\u0e07\u0e15\u0e31\u0e27\u0e41\u0e02\u0e19\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e40\u0e27\u0e25\u0e32\u0e1c\u0e48\u0e32\u0e19\u0e44\u0e1b
|
||||
Unarmed.SubSkill.ArrowDeflect.Name=Arrow Deflect
|
||||
Unarmed.SubSkill.ArrowDeflect.Description=Deflect arrows
|
||||
Unarmed.SubSkill.IronGrip.Name=Iron Grip
|
||||
Unarmed.SubSkill.IronGrip.Description=\u0e1b\u0e49\u0e2d\u0e07\u0e01\u0e31\u0e19\u0e44\u0e21\u0e48\u0e43\u0e2b\u0e49\u0e04\u0e38\u0e13\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e16\u0e39\u0e01\u0e1b\u0e25\u0e14
|
||||
Unarmed.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Unarmed:
|
||||
Unarmed.SkillName=UNARMED
|
||||
SuperAbility.Berserk.Off=**\u0e17\u0e31\u0e01\u0e29\u0e30 Berserk \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e**
|
||||
SuperAbility.Berserk.On=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 BERSERK**
|
||||
SuperAbility.Berserk.Other.Off=Berserk[[GREEN]] \u0e23\u0e2d\u0e01\u0e32\u0e23\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c [[YELLOW]]{0}
|
||||
SuperAbility.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0e44\u0e14\u0e49\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 [[RED]]Berserk!
|
||||
SuperAbility.Berserk.Refresh=[[GREEN]]\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e17\u0e31\u0e01\u0e29\u0e30 [[YELLOW]]Berserk [[GREEN]]\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e40\u0e2a\u0e23\u0e47\u0e08\u0e41\u0e25\u0e49\u0e27!
|
||||
Unarmed.Skillup=\u0e17\u0e31\u0e01\u0e29\u0e30 Unarmed \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
||||
Woodcutting.Ability.0=\u0e17\u0e31\u0e01\u0e29\u0e30 Leaf Blower
|
||||
Woodcutting.Ability.1=\u0e17\u0e33\u0e25\u0e32\u0e22\u0e43\u0e1a\u0e44\u0e21\u0e49\u0e2d\u0e2d\u0e01
|
||||
Woodcutting.Ability.Chance.DDrop=Double Drop \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Woodcutting.Ability.Length=Tree Feller \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
|
||||
Woodcutting.Ability.Locked.0=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (LEAF BLOWER)
|
||||
Woodcutting.SubSkill.TreeFeller.Name=Tree Feller
|
||||
Woodcutting.SubSkill.TreeFeller.Description=\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e15\u0e49\u0e19\u0e44\u0e21\u0e49\u0e23\u0e30\u0e40\u0e1a\u0e34\u0e14
|
||||
Woodcutting.SubSkill.LeafBlower.Name=Leaf Blower
|
||||
Woodcutting.SubSkill.LeafBlower.Description=\u0e17\u0e33\u0e25\u0e32\u0e22\u0e43\u0e1a\u0e44\u0e21\u0e49\u0e2d\u0e2d\u0e01
|
||||
Woodcutting.SubSkill.HarvestLumber.Name=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e01\u0e32\u0e23 Drops
|
||||
Woodcutting.SubSkill.HarvestLumber.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops
|
||||
Woodcutting.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Woodcutting:
|
||||
Woodcutting.SkillName=WOODCUTTING
|
||||
SuperAbility.TreeFeller.Off=**\u0e17\u0e31\u0e01\u0e29\u0e30 Tree Feller \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e**
|
||||
SuperAbility.TreeFeller.On=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 TREE FELLER**
|
||||
SuperAbility.TreeFeller.Refresh=[[GREEN]]\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e17\u0e31\u0e01\u0e29\u0e30 [[YELLOW]]Tree Feller [[GREEN]]\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e40\u0e2a\u0e23\u0e47\u0e08\u0e41\u0e25\u0e49\u0e27!
|
||||
SuperAbility.TreeFeller.Other.Off=Tree Feller[[GREEN]] \u0e23\u0e2d\u0e01\u0e32\u0e23\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c [[YELLOW]]{0}
|
||||
SuperAbility.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0e44\u0e14\u0e49\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 [[RED]]Tree Feller!
|
||||
SuperAbility.TreeFeller.Splinter=\u0e02\u0e27\u0e32\u0e19\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e1e\u0e31\u0e07\u0e41\u0e25\u0e49\u0e27!
|
||||
SuperAbility.TreeFeller.Threshold=\u0e15\u0e49\u0e19\u0e44\u0e21\u0e49\u0e15\u0e49\u0e19\u0e19\u0e35\u0e49\u0e43\u0e2b\u0e0d\u0e48\u0e40\u0e01\u0e34\u0e19\u0e44\u0e1b!
|
||||
Woodcutting.Skillup=\u0e17\u0e31\u0e01\u0e29\u0e30 Woodcutting \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
||||
Ability.Generic.Refresh=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 ABILITIES REFRESHED!**
|
||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||
Ability.Generic.Template=[[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Combat.ArrowDeflect=[[WHITE]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 ARROW DEFLECT**
|
||||
Combat.BeastLore=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 BEAST LORE**
|
||||
Combat.BeastLoreHealth=[[DARK_AQUA]]\u0e23\u0e30\u0e14\u0e31\u0e1a\u0e40\u0e25\u0e37\u0e2d\u0e14 ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]\u0e40\u0e08\u0e49\u0e32\u0e02\u0e2d\u0e07 ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 GORED**
|
||||
Combat.StruckByGore=**\u0e04\u0e38\u0e13\u0e16\u0e39\u0e01\u0e17\u0e31\u0e01\u0e29\u0e30 Gored**
|
||||
Combat.TargetDazed=\u0e40\u0e1b\u0e49\u0e32\u0e2b\u0e21\u0e32\u0e22\u0e17\u0e35\u0e48 [[DARK_RED]]\u0e21\u0e36\u0e19\u0e07\u0e07
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e23\u0e39\u0e49\u0e2a\u0e36\u0e01\u0e21\u0e36\u0e19 \u0e40\u0e1e\u0e23\u0e32\u0e30 \u0e17\u0e31\u0e01\u0e29\u0e30 Touched Fuzzy.
|
||||
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder & Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Former Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
|
||||
Commands.addlevels.AwardAll.1=[[GREEN]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e23\u0e32\u0e07\u0e27\u0e31\u0e25 {0} \u0e17\u0e38\u0e01\u0e17\u0e31\u0e01\u0e29\u0e30!
|
||||
Commands.addlevels.AwardAll.2=\u0e17\u0e31\u0e01\u0e29\u0e30\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e01\u0e32\u0e23\u0e41\u0e01\u0e49\u0e44\u0e02\u0e40\u0e1e\u0e37\u0e48\u0e2d {0}.
|
||||
Commands.addlevels.AwardSkill.1=[[GREEN]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e23\u0e32\u0e07\u0e27\u0e31\u0e25 {0} \u0e43\u0e19\u0e17\u0e31\u0e01\u0e29\u0e30 {1}!
|
||||
Commands.addlevels.AwardSkill.2={0} \u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e01\u0e32\u0e23\u0e41\u0e01\u0e49\u0e44\u0e02\u0e2a\u0e33\u0e2b\u0e23\u0e31\u0e1a {1}.
|
||||
Commands.addxp.AwardAll=[[GREEN]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e23\u0e32\u0e07\u0e27\u0e31\u0e25 {0} \u0e1b\u0e23\u0e30\u0e2a\u0e1a\u0e01\u0e32\u0e23\u0e13\u0e4c\u0e43\u0e19\u0e17\u0e31\u0e01\u0e29\u0e30\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14!
|
||||
Commands.addxp.AwardSkill=[[GREEN]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e23\u0e32\u0e07\u0e27\u0e31\u0e25 {0} \u0e1b\u0e23\u0e30\u0e2a\u0e1a\u0e01\u0e32\u0e23\u0e13\u0e4c\u0e17\u0e31\u0e01\u0e29\u0e30 {1}!
|
||||
Commands.Ability.Off=Ability \u0e2d\u0e22\u0e39\u0e48\u0e43\u0e19\u0e42\u0e2b\u0e21\u0e14[[GREEN]]\u0e1b\u0e34\u0e14
|
||||
Commands.Ability.On=Ability \u0e2d\u0e22\u0e39\u0e48\u0e43\u0e19\u0e42\u0e2b\u0e21\u0e14[[GREEN]]\u0e40\u0e1b\u0e34\u0e14
|
||||
Commands.AdminChat.Off=Admin Chat [[RED]]\u0e16\u0e39\u0e01\u0e1b\u0e34\u0e14
|
||||
Commands.AdminChat.On=Admin Chat [[GREEN]]\u0e40\u0e1b\u0e34\u0e14\u0e43\u0e0a\u0e49\u0e07\u0e32\u0e19
|
||||
Commands.AdminToggle=- \u0e40\u0e1b\u0e25\u0e35\u0e48\u0e22\u0e19\u0e42\u0e2b\u0e21\u0e14 admin chat
|
||||
Commands.Chat.Console=*Console*
|
||||
Commands.Disabled=\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e19\u0e35\u0e49\u0e16\u0e39\u0e01\u0e1b\u0e34\u0e14\u0e44\u0e27\u0e49.
|
||||
Commands.DoesNotExist=\u0e44\u0e21\u0e48\u0e1e\u0e1a\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19\u0e43\u0e19\u0e10\u0e32\u0e19\u0e02\u0e49\u0e2d\u0e21\u0e39\u0e25!
|
||||
Commands.GodMode.Disabled=mcMMO \u0e42\u0e2b\u0e21\u0e14 God \u0e16\u0e39\u0e01\u0e1b\u0e34\u0e14\u0e2d\u0e22\u0e39\u0e48
|
||||
Commands.GodMode.Enabled=mcMMO \u0e42\u0e2b\u0e21\u0e14 God \u0e16\u0e39\u0e01\u0e40\u0e1b\u0e34\u0e14
|
||||
Commands.GodMode.Forbidden=[mcMMO] \u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e2d\u0e19\u0e38\u0e0d\u0e32\u0e15\u0e1a\u0e19\u0e42\u0e25\u0e01\u0e19\u0e35\u0e49 (\u0e14\u0e39 Permissions)
|
||||
Commands.Inspect=<player> [[RED]]- \u0e14\u0e39\u0e02\u0e49\u0e2d\u0e21\u0e39\u0e25\u0e23\u0e32\u0e22\u0e25\u0e30\u0e40\u0e2d\u0e35\u0e22\u0e14\u0e02\u0e2d\u0e07\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19
|
||||
Commands.Party.Invite.Accepted=[[GREEN]]\u0e22\u0e34\u0e19\u0e22\u0e2d\u0e21\u0e01\u0e32\u0e23\u0e23\u0e31\u0e1a\u0e40\u0e0a\u0e34\u0e0d. \u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e40\u0e02\u0e49\u0e32 party {0}
|
||||
Commands.Invite.Success=[[GREEN]]\u0e2a\u0e48\u0e07\u0e04\u0e33\u0e40\u0e0a\u0e34\u0e0d\u0e41\u0e25\u0e49\u0e27\u0e1b\u0e23\u0e30\u0e2a\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e33\u0e40\u0e23\u0e47\u0e08.
|
||||
Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
|
||||
Commands.mcc.Header=---[][[YELLOW]]\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07 mcMMO[[RED]][]---
|
||||
Commands.mcgod=- \u0e42\u0e2b\u0e21\u0e14 God
|
||||
Commands.mchud.Invalid=\u0e44\u0e21\u0e48\u0e1e\u0e1a HUD \u0e0a\u0e19\u0e34\u0e14\u0e19\u0e35\u0e49.
|
||||
Commands.mcpurge.Success=[[GREEN]]\u0e10\u0e32\u0e19\u0e02\u0e49\u0e2d\u0e21\u0e39\u0e25\u0e01\u0e33\u0e25\u0e31\u0e07\u0e25\u0e49\u0e32\u0e07\u0e40\u0e23\u0e35\u0e22\u0e1a\u0e23\u0e49\u0e2d\u0e22\u0e41\u0e25\u0e49\u0e27!
|
||||
Commands.mcrank.Heading=[[GOLD]]-=\u0e01\u0e32\u0e23\u0e08\u0e31\u0e14\u0e2d\u0e31\u0e19\u0e14\u0e31\u0e1a\u0e02\u0e2d\u0e07\u0e1a\u0e38\u0e04\u0e04\u0e25=-
|
||||
Commands.mcrank.Overall=\u0e23\u0e27\u0e21\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14[[GREEN]] - [[GOLD]]\u0e23\u0e30\u0e14\u0e31\u0e1a [[WHITE]]#[[GREEN]]{0}
|
||||
Commands.mcrank.Player=\u0e40\u0e1b\u0e49\u0e32\u0e2b\u0e21\u0e32\u0e22: [[WHITE]]{0}
|
||||
Commands.mcrank.Skill={0}[[GREEN]] - [[GOLD]]\u0e25\u0e33\u0e14\u0e31\u0e1a [[WHITE]]#[[GREEN]]{1}
|
||||
Commands.mcrank.Unranked=[[WHITE]]Unranked
|
||||
Commands.mcrefresh.Success={0}\'\'\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35 \u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e2a\u0e33\u0e40\u0e23\u0e47\u0e08.
|
||||
Commands.mcremove.Success=[[GREEN]]{0} \u0e08\u0e30\u0e16\u0e39\u0e01\u0e25\u0e1a\u0e2d\u0e2d\u0e01\u0e08\u0e32\u0e01\u0e10\u0e32\u0e19\u0e02\u0e49\u0e2d\u0e21\u0e39\u0e25\u0e17\u0e35\u0e48\u0e1b\u0e23\u0e30\u0e2a\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e33\u0e40\u0e23\u0e47\u0e08!
|
||||
Commands.mctop.Tip=[[GOLD]]Tip: \u0e43\u0e0a\u0e49 [[RED]]/mcrank[[GOLD]] \u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e14\u0e39\u0e25\u0e33\u0e14\u0e31\u0e1a\u0e02\u0e2d\u0e07\u0e1a\u0e38\u0e04\u0e04\u0e25!
|
||||
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - \u0e41\u0e01\u0e49\u0e44\u0e02\u0e40\u0e1b\u0e49\u0e32\u0e2b\u0e21\u0e32\u0e22
|
||||
Commands.mmoedit.AllSkills.1=[[GREEN]]\u0e23\u0e30\u0e14\u0e31\u0e1a\u0e17\u0e31\u0e01\u0e29\u0e30\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14\u0e16\u0e39\u0e01\u0e15\u0e31\u0e49\u0e07\u0e40\u0e1b\u0e47\u0e19 {0}!
|
||||
Commands.mmoedit.Modified.1=[[GREEN]]\u0e23\u0e30\u0e14\u0e31\u0e1a\u0e40\u0e14\u0e34\u0e21\u0e04\u0e38\u0e13\u0e04\u0e37\u0e2d {0} \u0e16\u0e39\u0e01\u0e40\u0e1b\u0e25\u0e35\u0e48\u0e22\u0e19\u0e40\u0e1b\u0e47\u0e19 {1}!
|
||||
Commands.mmoedit.Modified.2={0} \u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e01\u0e32\u0e23\u0e41\u0e01\u0e49\u0e44\u0e02\u0e2a\u0e33\u0e2b\u0e23\u0e31\u0e1a {1}.
|
||||
Commands.ModDescription=- \u0e2d\u0e48\u0e32\u0e19\u0e04\u0e33\u0e2d\u0e18\u0e34\u0e1a\u0e32\u0e22
|
||||
Commands.NoConsole=\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e19\u0e35\u0e49\u0e08\u0e30\u0e44\u0e21\u0e48\u0e2a\u0e19\u0e31\u0e1a\u0e2a\u0e19\u0e38\u0e19\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e04\u0e2d\u0e19\u0e42\u0e0b\u0e25.
|
||||
Commands.Notifications.Off=\u0e01\u0e32\u0e23\u0e41\u0e08\u0e49\u0e07\u0e40\u0e15\u0e37\u0e2d\u0e19\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e19\u0e01\u0e32\u0e23\u0e2a\u0e25\u0e31\u0e1a [[RED]]\u0e16\u0e39\u0e01\u0e1b\u0e34\u0e14
|
||||
Commands.Notifications.On=\u0e01\u0e32\u0e23\u0e41\u0e08\u0e49\u0e07\u0e40\u0e15\u0e37\u0e2d\u0e19\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e19\u0e01\u0e32\u0e23\u0e2a\u0e25\u0e31\u0e1a [[RED]]\u0e16\u0e39\u0e01\u0e40\u0e1b\u0e34\u0e14
|
||||
Commands.Offline=\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e19\u0e35\u0e49\u0e08\u0e30\u0e44\u0e21\u0e48\u0e17\u0e33\u0e07\u0e32\u0e19\u0e2a\u0e33\u0e2b\u0e23\u0e31\u0e1a\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19 Offline.
|
||||
Commands.Other=[[GREEN]]--\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e2d\u0e37\u0e48\u0e19\u0e46--
|
||||
Commands.Party.Header=-----[][[GREEN]]PARTY[[RED]][]-----
|
||||
Commands.Party.Status=[[DARK_GRAY]]\u0e0a\u0e37\u0e48\u0e2d: [[WHITE]]{0} {1}
|
||||
Commands.Party.ShareMode=[[DARK_GRAY]]\u0e42\u0e2b\u0e21\u0e14\u0e41\u0e1a\u0e48\u0e07\u0e1b\u0e31\u0e19:
|
||||
Commands.Party.ItemShare=[[GRAY]]\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07 [[DARK_AQUA]]({0})
|
||||
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})
|
||||
Commands.Party.ItemShareCategories=[[DARK_GRAY]]\u0e41\u0e1a\u0e48\u0e07\u0e1b\u0e31\u0e19\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07: [[GRAY]][[ITALIC]]{0}
|
||||
Commands.Party.MembersNear=[[DARK_GRAY]]\u0e17\u0e35\u0e48\u0e2d\u0e22\u0e39\u0e48\u0e43\u0e01\u0e25\u0e49\u0e04\u0e38\u0e13 [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
|
||||
Commands.Party.Accept=- \u0e22\u0e34\u0e19\u0e22\u0e2d\u0e21\u0e04\u0e33\u0e40\u0e0a\u0e34\u0e0d
|
||||
Commands.Party.Chat.Off=Party Chat [[RED]]\u0e16\u0e39\u0e01\u0e1b\u0e34\u0e14
|
||||
Commands.Party.Chat.On=Party Chat [[GREEN]]\u0e40\u0e1b\u0e34\u0e14
|
||||
Commands.Party.Commands=[[GREEN]]--\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07 PARTY--
|
||||
Commands.Party.Invite.0=ALERT: [[GREEN]]\u0e04\u0e38\u0e13\u0e16\u0e39\u0e01\u0e40\u0e0a\u0e34\u0e0d\u0e40\u0e02\u0e49\u0e32 party {0} \u0e08\u0e32\u0e01 {1}
|
||||
Commands.Party.Invite.1=\u0e43\u0e0a\u0e49 [[GREEN]]/party accept[[YELLOW]] \u0e40\u0e1e\u0e34\u0e48\u0e2d\u0e22\u0e2d\u0e21\u0e23\u0e31\u0e1a\u0e01\u0e32\u0e23\u0e23\u0e31\u0e1a\u0e40\u0e0a\u0e34\u0e0d
|
||||
Commands.Party.Invite=- \u0e2a\u0e48\u0e07\u0e04\u0e33\u0e40\u0e0a\u0e34\u0e0d Party
|
||||
Commands.Party.Join=[[GRAY]]\u0e44\u0e14\u0e49\u0e40\u0e02\u0e49\u0e32\u0e23\u0e48\u0e27\u0e21 Party: {0}
|
||||
Commands.Party.Create=[[GRAY]]\u0e2a\u0e23\u0e49\u0e32\u0e07 Party: {0}
|
||||
Commands.Party.Rename=[[GRAY]]\u0e0a\u0e37\u0e48\u0e2d Party \u0e40\u0e1b\u0e25\u0e35\u0e48\u0e22\u0e19\u0e40\u0e1b\u0e47\u0e19: [[WHITE]]{0}
|
||||
Commands.Party.SetSharing=[[GRAY]]Party {0} \u0e41\u0e1a\u0e48\u0e07\u0e1b\u0e31\u0e19\u0e16\u0e39\u0e01\u0e15\u0e31\u0e49\u0e07\u0e40\u0e1b\u0e47\u0e19: [[DARK_AQUA]]{1}
|
||||
Commands.Party.ToggleShareCategory=[[GRAY]]Party \u0e41\u0e1a\u0e48\u0e07\u0e1b\u0e31\u0e19\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e43\u0e2b\u0e49 [[GOLD]]{0} [[GRAY]]\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a [[DARK_AQUA]]{1}
|
||||
Commands.Party.AlreadyExists=[[DARK_RED]]Party {0} \u0e21\u0e35\u0e2d\u0e22\u0e39\u0e48\u0e41\u0e25\u0e49\u0e27!
|
||||
Commands.Party.Kick=\u0e04\u0e38\u0e13\u0e16\u0e39\u0e01\u0e19\u0e33\u0e2d\u0e2d\u0e01\u0e08\u0e32\u0e01 party{0}!
|
||||
Commands.Party.Leave=\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e2d\u0e2d\u0e01\u0e08\u0e32\u0e01 party
|
||||
Commands.Party.Members.Header=-----[][[GREEN]]\u0e2a\u0e21\u0e32\u0e0a\u0e34\u0e01[[RED]][]-----
|
||||
Commands.Party.None=\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e2d\u0e22\u0e39\u0e48\u0e43\u0e19 party.
|
||||
Commands.Party.Quit=- \u0e2d\u0e2d\u0e01\u0e08\u0e32\u0e01\u0e07\u0e32\u0e19 party \u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e43\u0e19\u0e1b\u0e31\u0e08\u0e08\u0e38\u0e1a\u0e31\u0e19
|
||||
Commands.Party.Teleport=<player> [[RED]]- Teleport to \u0e44\u0e1b\u0e2b\u0e32\u0e2a\u0e21\u0e32\u0e0a\u0e34\u0e01 party
|
||||
Commands.Party.Toggle=- \u0e40\u0e1b\u0e25\u0e35\u0e48\u0e22\u0e19\u0e42\u0e2b\u0e21\u0e14 Party Chat
|
||||
Commands.Party.1=- \u0e2a\u0e23\u0e49\u0e32\u0e07 Party \u0e43\u0e2b\u0e21\u0e48
|
||||
Commands.Party.2=- \u0e40\u0e02\u0e49\u0e32\u0e23\u0e48\u0e27\u0e21 Party \u0e02\u0e2d\u0e07\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19
|
||||
Commands.ptp.Enabled=Party teleporting [[GREEN]]\u0e16\u0e39\u0e01\u0e40\u0e1b\u0e34\u0e14
|
||||
Commands.ptp.Disabled=Party teleporting [[RED]]\u0e16\u0e39\u0e01\u0e1b\u0e34\u0e14
|
||||
Commands.ptp.NoRequests=\u0e04\u0e38\u0e13\u0e22\u0e31\u0e07\u0e44\u0e21\u0e48\u0e21\u0e35\u0e01\u0e32\u0e23\u0e23\u0e49\u0e2d\u0e07\u0e02\u0e2d teleport \u0e43\u0e19\u0e40\u0e27\u0e25\u0e32\u0e19\u0e35\u0e49
|
||||
Commands.ptp.NoWorldPermissions=[mcMMO] \u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e2d\u0e19\u0e38\u0e0d\u0e32\u0e15\u0e43\u0e2b\u0e49 teleport \u0e43\u0e19\u0e42\u0e25\u0e01\u0e19\u0e35\u0e49 {0}.
|
||||
Commands.ptp.Request1={0} [[GREEN]]\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 teleport \u0e21\u0e32\u0e2b\u0e32\u0e04\u0e38\u0e13.
|
||||
Commands.ptp.Request2=[[GREEN]]\u0e40\u0e1e\u0e37\u0e48\u0e2d teleport \u0e43\u0e0a\u0e49 [[YELLOW]]/ptp accept. [[GREEN]]\u0e20\u0e32\u0e22\u0e43\u0e19 [[RED]]{0} [[GREEN]]\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35.
|
||||
Commands.ptp.AcceptAny.Enabled=Party teleport [[GREEN]]\u0e16\u0e39\u0e01\u0e40\u0e1b\u0e34\u0e14
|
||||
Commands.ptp.AcceptAny.Disabled=Party teleport [[RED]]\u0e16\u0e39\u0e01\u0e1b\u0e34\u0e14
|
||||
Commands.ptp.RequestExpired=Party teleport \u0e2b\u0e21\u0e14\u0e40\u0e27\u0e25\u0e32\u0e41\u0e25\u0e49\u0e27!
|
||||
Commands.PowerLevel.Leaderboard=--mcMMO[[BLUE]] \u0e23\u0e30\u0e14\u0e31\u0e1a\u0e1e\u0e25\u0e31\u0e07 [[YELLOW]]Leaderboard--
|
||||
Commands.PowerLevel.Capped=[[DARK_RED]]\u0e23\u0e30\u0e14\u0e31\u0e1a\u0e1e\u0e25\u0e31\u0e07: [[GREEN]]{0} [[DARK_RED]]\u0e23\u0e30\u0e14\u0e31\u0e1a\u0e40\u0e15\u0e47\u0e21: [[YELLOW]]{1}
|
||||
Commands.PowerLevel=[[DARK_RED]]\u0e23\u0e30\u0e14\u0e31\u0e1a\u0e1e\u0e25\u0e31\u0e07: [[GREEN]]{0}
|
||||
Commands.Reset.All=[[GREEN]]\u0e17\u0e31\u0e01\u0e29\u0e30\u0e17\u0e38\u0e01\u0e17\u0e31\u0e01\u0e29\u0e30\u0e16\u0e39\u0e01\u0e15\u0e31\u0e49\u0e07\u0e04\u0e48\u0e32\u0e43\u0e2b\u0e21\u0e48.
|
||||
Commands.Reset.Single=[[GREEN]]\u0e17\u0e31\u0e01\u0e29\u0e30 {0} \u0e23\u0e30\u0e14\u0e31\u0e1a\u0e17\u0e31\u0e01\u0e29\u0e30\u0e44\u0e14\u0e49\u0e15\u0e31\u0e49\u0e07\u0e04\u0e48\u0e32\u0e43\u0e2b\u0e21\u0e48\u0e40\u0e23\u0e35\u0e22\u0e1a\u0e23\u0e49\u0e2d\u0e22\u0e41\u0e25\u0e49\u0e27.
|
||||
Commands.Reset=\u0e15\u0e31\u0e49\u0e07\u0e04\u0e48\u0e32\u0e17\u0e31\u0e01\u0e29\u0e30\u0e43\u0e2b\u0e21\u0e48\u0e43\u0e2b\u0e49\u0e40\u0e1b\u0e47\u0e19 0
|
||||
Commands.Skill.Invalid=\u0e44\u0e21\u0e48\u0e21\u0e35\u0e0a\u0e37\u0e48\u0e2d\u0e17\u0e31\u0e01\u0e29\u0e30\u0e19\u0e35\u0e49!
|
||||
Commands.Skill.Leaderboard=--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
|
||||
Commands.Stats.Self=\u0e2a\u0e16\u0e34\u0e15\u0e34\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13
|
||||
Commands.Stats=- \u0e14\u0e39\u0e2a\u0e16\u0e34\u0e15\u0e34 mcMMO \u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13
|
||||
Commands.ToggleAbility=- \u0e40\u0e1b\u0e34\u0e14\u0e43\u0e0a\u0e49\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e42\u0e14\u0e22\u0e01\u0e32\u0e23\u0e04\u0e25\u0e34\u0e01\u0e02\u0e27\u0e32
|
||||
Commands.Usage.0=\u0e04\u0e27\u0e23\u0e43\u0e0a\u0e49 /{0}
|
||||
Commands.Usage.1=\u0e04\u0e27\u0e23\u0e43\u0e0a\u0e49 /{0} {1}
|
||||
Commands.Usage.2=\u0e04\u0e27\u0e23\u0e43\u0e0a\u0e49 /{0} {1} {2}
|
||||
Commands.Usage.3=\u0e04\u0e27\u0e23\u0e43\u0e0a\u0e49 /{0} {1} {2} {3}
|
||||
Commands.Usage.Level=\u0e23\u0e30\u0e14\u0e31\u0e1a
|
||||
Commands.Usage.Message=\u0e02\u0e49\u0e2d\u0e04\u0e27\u0e32\u0e21
|
||||
Commands.Usage.Page=\u0e2b\u0e19\u0e49\u0e32
|
||||
Commands.Usage.PartyName=\u0e0a\u0e37\u0e48\u0e2d
|
||||
Commands.Usage.Password=\u0e23\u0e2b\u0e31\u0e2a\u0e1c\u0e48\u0e32\u0e19
|
||||
Commands.Usage.Player=\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19
|
||||
Commands.Usage.Rate=\u0e2d\u0e31\u0e15\u0e23\u0e32
|
||||
Commands.Usage.Skill=\u0e17\u0e31\u0e01\u0e29\u0e30
|
||||
Commands.Usage.XP=Exp
|
||||
mcMMO.NoInvites=\u0e04\u0e38\u0e13\u0e22\u0e31\u0e07\u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e16\u0e39\u0e01\u0e40\u0e0a\u0e34\u0e0d\u0e15\u0e2d\u0e19\u0e19\u0e35\u0e49
|
||||
mcMMO.NoPermission=[[DARK_RED]]\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e4c\u0e44\u0e21\u0e48\u0e40\u0e1e\u0e35\u0e22\u0e07\u0e1e\u0e2d.
|
||||
mcMMO.NoSkillNote=[[DARK_GRAY]]\u0e2b\u0e32\u0e01\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e21\u0e35\u0e01\u0e32\u0e23\u0e40\u0e02\u0e49\u0e32\u0e16\u0e36\u0e07\u0e17\u0e31\u0e01\u0e29\u0e30\u0e21\u0e31\u0e19\u0e08\u0e30\u0e44\u0e21\u0e48\u0e16\u0e39\u0e01\u0e41\u0e2a\u0e14\u0e07\u0e17\u0e35\u0e48\u0e19\u0e35\u0e48
|
||||
Party.Forbidden=[mcMMO] \u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e2d\u0e19\u0e38\u0e0d\u0e32\u0e15\u0e1a\u0e19\u0e42\u0e25\u0e01\u0e19\u0e35\u0e49 (\u0e14\u0e39 Permissions)
|
||||
Party.Help.0=\u0e04\u0e27\u0e23\u0e43\u0e0a\u0e49 [[DARK_AQUA]]{0} <player> [password].
|
||||
Party.Help.1=\u0e2a\u0e23\u0e49\u0e32\u0e07 Party \u0e43\u0e2b\u0e21\u0e48\u0e43\u0e0a\u0e49 [[DARK_AQUA]]{0} <name> [password].
|
||||
Party.Help.2=\u0e1b\u0e23\u0e36\u0e01\u0e29\u0e32 [[DARK_AQUA]]{0} [[RED]]\u0e2a\u0e33\u0e2b\u0e23\u0e31\u0e1a\u0e02\u0e49\u0e2d\u0e21\u0e39\u0e25\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e40\u0e15\u0e34\u0e21
|
||||
Party.Help.3=\u0e43\u0e0a\u0e49 [[DARK_AQUA]]{0} <player> [password] [[RED]]\u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e40\u0e02\u0e49\u0e32 [[DARK_AQUA]]{1} [[RED]]\u0e2b\u0e23\u0e37\u0e2d\u0e2d\u0e2d\u0e01
|
||||
Party.Help.4=\u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e25\u0e47\u0e2d\u0e04\u0e2b\u0e23\u0e37\u0e2d\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e04 Party \u0e43\u0e0a\u0e49 [[DARK_AQUA]]{0}
|
||||
Party.Help.5=\u0e23\u0e2b\u0e31\u0e2a\u0e1c\u0e48\u0e32\u0e19\u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e1b\u0e49\u0e2d\u0e07\u0e01\u0e31\u0e19 Party \u0e43\u0e0a\u0e49 [[DARK_AQUA]]{0} <password>
|
||||
Party.Help.6=\u0e40\u0e15\u0e30\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19\u0e08\u0e32\u0e01 Party \u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e43\u0e0a\u0e49 [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.7=\u0e43\u0e19\u0e01\u0e32\u0e23\u0e42\u0e2d\u0e19\u0e2b\u0e31\u0e27\u0e2b\u0e19\u0e49\u0e32\u0e02\u0e2d\u0e07 Party \u0e43\u0e0a\u0e49 [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.8=\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01 Party \u0e43\u0e0a\u0e49 [[DARK_AQUA]]{0}
|
||||
Party.Help.9=\u0e43\u0e0a\u0e49 [[DARK_AQUA]]{0} [[RED]]\u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e41\u0e1a\u0e48\u0e07\u0e1b\u0e31\u0e19\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e43\u0e19 party \u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13
|
||||
Party.Help.10=\u0e43\u0e0a\u0e49 [[DARK_AQUA]]{0} [[RED]]\u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e41\u0e1a\u0e48\u0e07\u0e1b\u0e31\u0e19 EXP \u0e43\u0e2b\u0e49\u0e01\u0e31\u0e1a party \u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13
|
||||
Party.InformedOnJoin={0} [[GREEN]]\u0e44\u0e14\u0e49\u0e40\u0e02\u0e49\u0e32\u0e23\u0e48\u0e27\u0e21 Party \u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13
|
||||
Party.InformedOnQuit={0} [[GREEN]]\u0e44\u0e14\u0e49\u0e2d\u0e2d\u0e01\u0e08\u0e32\u0e01 Party \u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13
|
||||
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]\u0e44\u0e14\u0e49\u0e40\u0e1b\u0e25\u0e35\u0e48\u0e22\u0e19\u0e0a\u0e37\u0e48\u0e2d Party \u0e40\u0e1b\u0e47\u0e19 [[WHITE]]{1}
|
||||
Party.InvalidName=[[DARK_RED]]\u0e44\u0e21\u0e48\u0e1e\u0e1a\u0e0a\u0e37\u0e48\u0e2d party \u0e19\u0e35\u0e49.
|
||||
Party.Invite.Self=\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e40\u0e0a\u0e34\u0e0d\u0e15\u0e31\u0e27\u0e40\u0e2d\u0e07\u0e44\u0e14\u0e49!
|
||||
Party.IsLocked=Party \u0e16\u0e39\u0e01\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e2d\u0e22\u0e39\u0e48\u0e41\u0e25\u0e49\u0e27!
|
||||
Party.IsntLocked=party \u0e22\u0e31\u0e07\u0e44\u0e21\u0e48\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01!
|
||||
Party.Locked=Party \u0e16\u0e39\u0e01\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e27\u0e49 \u0e15\u0e49\u0e2d\u0e07\u0e43\u0e2b\u0e49\u0e2b\u0e31\u0e27\u0e2b\u0e19\u0e49\u0e32 Party \u0e40\u0e0a\u0e34\u0e0d\u0e40\u0e17\u0e48\u0e32\u0e19\u0e31\u0e49\u0e19.
|
||||
Party.NotInYourParty=[[DARK_RED]]{0} \u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e2d\u0e22\u0e39\u0e48\u0e43\u0e19 party \u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13
|
||||
Party.NotOwner=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e40\u0e1b\u0e47\u0e19\u0e2b\u0e31\u0e27\u0e2b\u0e19\u0e49\u0e32 Party.
|
||||
Party.Owner.New=[[GREEN]]{0} \u0e44\u0e14\u0e49\u0e40\u0e1b\u0e47\u0e19\u0e2b\u0e31\u0e27\u0e2b\u0e19\u0e49\u0e32 Party \u0e43\u0e2b\u0e21\u0e48.
|
||||
Party.Owner.NotLeader=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e08\u0e30\u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e40\u0e1b\u0e47\u0e19\u0e2b\u0e31\u0e27\u0e2b\u0e19\u0e49\u0e32 Party.
|
||||
Party.Owner.Player=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e40\u0e1b\u0e47\u0e19\u0e2b\u0e31\u0e27\u0e2b\u0e19\u0e49\u0e32 Party.
|
||||
Party.Password.None=Party \u0e19\u0e35\u0e49\u0e21\u0e35\u0e23\u0e2b\u0e31\u0e2a\u0e1c\u0e48\u0e32\u0e19\u0e1b\u0e49\u0e2d\u0e07\u0e01\u0e31\u0e19 \u0e42\u0e1b\u0e23\u0e14\u0e23\u0e30\u0e1a\u0e38\u0e23\u0e2b\u0e31\u0e2a\u0e1c\u0e48\u0e32\u0e19\u0e17\u0e35\u0e48\u0e08\u0e30\u0e40\u0e02\u0e49\u0e32\u0e23\u0e48\u0e27\u0e21.
|
||||
Party.Password.Incorrect=\u0e23\u0e2b\u0e31\u0e2a\u0e1c\u0e48\u0e32\u0e19 Party \u0e44\u0e21\u0e48\u0e16\u0e39\u0e01\u0e15\u0e49\u0e2d\u0e07.
|
||||
Party.Password.Set=[[GREEN]]\u0e23\u0e2b\u0e31\u0e2a\u0e1c\u0e48\u0e32\u0e19 Party \u0e16\u0e39\u0e01\u0e15\u0e31\u0e49\u0e07\u0e40\u0e1b\u0e47\u0e19 {0}
|
||||
Party.Password.Removed=[[GREEN]]\u0e23\u0e2b\u0e31\u0e2a\u0e1c\u0e48\u0e32\u0e19 Party \u0e16\u0e39\u0e01\u0e25\u0e49\u0e32\u0e07\u0e2d\u0e2d\u0e01.
|
||||
Party.Player.Invalid=\u0e0a\u0e37\u0e48\u0e2d\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19\u0e1c\u0e34\u0e14\u0e1e\u0e25\u0e32\u0e14.
|
||||
Party.NotOnline=[[DARK_RED]]{0} \u0e44\u0e21\u0e48\u0e44\u0e14\u0e49 Online!
|
||||
Party.Player.InSameParty={0} \u0e44\u0e14\u0e49\u0e2d\u0e22\u0e39\u0e48\u0e43\u0e19 Party \u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e41\u0e25\u0e49\u0e27!
|
||||
Party.PlayerNotInParty=[[DARK_RED]]{0} \u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e2d\u0e22\u0e39\u0e48\u0e43\u0e19 Party
|
||||
Party.Specify=\u0e04\u0e38\u0e13\u0e15\u0e49\u0e2d\u0e07\u0e23\u0e30\u0e1a\u0e38 Party.
|
||||
Party.Teleport.Dead=\u0e04\u0e39\u0e13\u0e44\u0e21\u0e48\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16 teleport \u0e44\u0e1b\u0e2b\u0e32\u0e1c\u0e39\u0e40\u0e25\u0e48\u0e19\u0e19\u0e35\u0e49\u0e44\u0e14\u0e49.
|
||||
Party.Teleport.Hurt=\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e1a\u0e32\u0e14\u0e40\u0e08\u0e47\u0e1a\u0e43\u0e19\u0e0a\u0e48\u0e27\u0e07 {0} \u0e27\u0e34\u0e19\u0e32\u0e17\u0e35\u0e41\u0e25\u0e30\u0e44\u0e21\u0e48\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16 teleport.
|
||||
Party.Teleport.Player=[[GREEN]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49 teleport \u0e44\u0e1b\u0e2b\u0e32 {0}.
|
||||
Party.Teleport.Self=\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16 teleport \u0e44\u0e1b\u0e2b\u0e32\u0e04\u0e38\u0e13\u0e40\u0e2d\u0e07\u0e44\u0e14\u0e49
|
||||
Party.Teleport.Target=[[GREEN]]{0} \u0e44\u0e14\u0e49\u0e17\u0e33\u0e01\u0e32\u0e23 teleport \u0e21\u0e32\u0e2b\u0e32\u0e04\u0e38\u0e13.
|
||||
Party.Teleport.Disabled={0} \u0e44\u0e21\u0e48\u0e2d\u0e19\u0e38\u0e0d\u0e32\u0e15\u0e43\u0e2b\u0e49\u0e1a\u0e38\u0e04\u0e04\u0e25 teleport.
|
||||
Party.Rename.Same=\u0e0a\u0e37\u0e48\u0e2d\u0e19\u0e35\u0e49\u0e21\u0e35\u0e43\u0e19 Party \u0e41\u0e25\u0e49\u0e27!
|
||||
Party.Join.Self=\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e40\u0e02\u0e49\u0e32\u0e23\u0e48\u0e27\u0e21\u0e14\u0e49\u0e27\u0e22\u0e15\u0e31\u0e27\u0e04\u0e38\u0e13\u0e40\u0e2d\u0e07!
|
||||
Party.Unlocked=[[GRAY]]Party \u0e16\u0e39\u0e01\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01
|
||||
Party.Disband=[[GRAY]]Party \u0e16\u0e39\u0e01\u0e1b\u0e34\u0e14\u0e44\u0e27\u0e49
|
||||
Party.Status.Locked=[[DARK_RED]](\u0e40\u0e0a\u0e34\u0e0d\u0e2d\u0e22\u0e48\u0e32\u0e07\u0e40\u0e14\u0e35\u0e22\u0e27)
|
||||
Party.Status.Unlocked=[[DARK_GREEN]](\u0e40\u0e1b\u0e34\u0e14)
|
||||
Party.ShareType.Xp=EXP
|
||||
Party.ShareType.Item=\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07
|
||||
Party.ShareMode.None=NONE
|
||||
Party.ShareMode.Equal=\u0e40\u0e17\u0e48\u0e32\u0e01\u0e31\u0e19
|
||||
Party.ShareMode.Random=\u0e2a\u0e38\u0e48\u0e21
|
||||
Party.XpShare.Disabled=Party \u0e41\u0e1a\u0e48\u0e07\u0e1b\u0e31\u0e19\u0e1b\u0e23\u0e30\u0e2a\u0e1a\u0e01\u0e32\u0e23\u0e13\u0e4c\u0e16\u0e39\u0e01\u0e1b\u0e34\u0e14.
|
||||
Party.ItemShare.Disabled=Party \u0e41\u0e1a\u0e48\u0e07\u0e1b\u0e31\u0e19\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e16\u0e39\u0e01\u0e1b\u0e34\u0e14.
|
||||
Party.ItemShare.Category.Loot=Loot
|
||||
Party.ItemShare.Category.Mining=Mining
|
||||
Party.ItemShare.Category.Herbalism=Herbalism
|
||||
Party.ItemShare.Category.Woodcutting=Woodcutting
|
||||
Party.ItemShare.Category.Misc=Misc
|
||||
Commands.XPGain.Acrobatics=Falling
|
||||
Commands.XPGain.Archery=\u0e17\u0e33\u0e01\u0e32\u0e23\u0e42\u0e08\u0e21\u0e15\u0e35 Monster
|
||||
Commands.XPGain.Axes=\u0e17\u0e33\u0e01\u0e32\u0e23\u0e42\u0e08\u0e21\u0e15\u0e35 Monster
|
||||
Commands.XPGain.Child=\u0e23\u0e30\u0e14\u0e31\u0e1a\u0e23\u0e32\u0e07\u0e27\u0e31\u0e25\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30
|
||||
Commands.XPGain.Excavation=\u0e02\u0e38\u0e14\u0e41\u0e25\u0e30\u0e2b\u0e32\u0e2a\u0e21\u0e1a\u0e31\u0e15\u0e34
|
||||
Commands.XPGain.Fishing=Fishing!
|
||||
Commands.XPGain.Herbalism=Harvesting Herbs
|
||||
Commands.XPGain.Mining=\u0e01\u0e32\u0e23\u0e17\u0e33\u0e40\u0e2b\u0e21\u0e37\u0e2d\u0e07\u0e41\u0e23\u0e48\u0e2b\u0e34\u0e19\u0e41\u0e25\u0e30\u0e41\u0e23\u0e48
|
||||
Commands.XPGain.Repair=Repairing
|
||||
Commands.XPGain.Swords=\u0e17\u0e33\u0e01\u0e32\u0e23\u0e42\u0e08\u0e21\u0e15\u0e35 Monster
|
||||
Commands.XPGain.Taming=\u0e2a\u0e31\u0e15\u0e27\u0e4c\u0e40\u0e25\u0e35\u0e49\u0e22\u0e07\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e01\u0e33\u0e25\u0e31\u0e07\u0e1d\u0e36\u0e01\u0e1d\u0e19\u0e01\u0e32\u0e23\u0e15\u0e48\u0e2d\u0e2a\u0e39\u0e49
|
||||
Commands.XPGain.Unarmed=\u0e17\u0e33\u0e01\u0e32\u0e23\u0e42\u0e08\u0e21\u0e15\u0e35 Monster
|
||||
Commands.XPGain.Woodcutting=\u0e2a\u0e31\u0e1a\u0e15\u0e49\u0e19\u0e44\u0e21\u0e49\u0e25\u0e49\u0e21\u0e25\u0e07
|
||||
Commands.XPGain=[[DARK_GRAY]]EXP \u0e17\u0e35\u0e48\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a: [[WHITE]]{0}
|
||||
Commands.xplock.locked=[[GOLD]]BAR EXP \u0e16\u0e39\u0e01\u0e1b\u0e14\u0e25\u0e47\u0e2d\u0e01 {0}!
|
||||
Commands.xplock.unlocked=[[GOLD]]EXP BAR \u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e16\u0e39\u0e01 [[GREEN]]\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01[[GOLD]]!
|
||||
Commands.xprate.modified=\u0e2d\u0e31\u0e04\u0e23\u0e32 EXP \u0e16\u0e39\u0e01\u0e41\u0e01\u0e49\u0e44\u0e02\u0e40\u0e1b\u0e47\u0e19 {0}
|
||||
Commands.xprate.over=mcMMO \u0e2d\u0e31\u0e15\u0e23\u0e32EXP \u0e15\u0e2d\u0e19\u0e19\u0e35\u0e49\u0e21\u0e32\u0e01\u0e02\u0e36\u0e49\u0e19!!
|
||||
Commands.xprate.proper.0=\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e07\u0e32\u0e19\u0e17\u0e35\u0e48\u0e40\u0e2b\u0e21\u0e32\u0e30\u0e2a\u0e21\u0e43\u0e19\u0e01\u0e32\u0e23\u0e40\u0e1b\u0e25\u0e35\u0e48\u0e22\u0e19\u0e2d\u0e31\u0e15\u0e23\u0e32 EXP \u0e40\u0e1b\u0e47\u0e19 /xprate <integer> <true/false>
|
||||
Commands.xprate.proper.1=\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e07\u0e32\u0e19\u0e17\u0e35\u0e48\u0e40\u0e2b\u0e21\u0e32\u0e30\u0e2a\u0e21\u0e43\u0e19\u0e01\u0e32\u0e23\u0e40\u0e23\u0e35\u0e22\u0e01\u0e04\u0e37\u0e19\u0e2d\u0e31\u0e15\u0e23\u0e32 EXP \u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e40\u0e23\u0e34\u0e48\u0e21\u0e15\u0e49\u0e19\u0e16\u0e39\u0e01\u0e15\u0e31\u0e49\u0e07\u0e04\u0e48\u0e32\u0e43\u0e2b\u0e21\u0e48 xprate /
|
||||
Commands.xprate.proper.2=\u0e42\u0e1b\u0e23\u0e14\u0e23\u0e30\u0e1a\u0e38\u0e08\u0e23\u0e34\u0e07\u0e2b\u0e23\u0e37\u0e2d\u0e40\u0e17\u0e47\u0e08\u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e41\u0e2a\u0e14\u0e07\u0e27\u0e48\u0e32\u0e19\u0e35\u0e49\u0e40\u0e1b\u0e47\u0e19\u0e40\u0e2b\u0e15\u0e38\u0e01\u0e32\u0e23\u0e13\u0e4c EXP \u0e2b\u0e23\u0e37\u0e2d\u0e44\u0e21\u0e48
|
||||
Commands.xprate.started.0=[[GOLD]]\u0e40\u0e2b\u0e15\u0e38\u0e01\u0e32\u0e23\u0e13\u0e4c EXP \u0e2a\u0e33\u0e2b\u0e23\u0e31\u0e1a mcMMO \u0e44\u0e14\u0e49\u0e40\u0e23\u0e34\u0e48\u0e21\u0e15\u0e49\u0e19!
|
||||
Commands.xprate.started.1=[[GOLD]]mcMMO \u0e2d\u0e31\u0e15\u0e23\u0e32 EXP \u0e15\u0e2d\u0e19\u0e19\u0e35\u0e49 {0}x!
|
||||
XPRate.Event=[[GOLD]]mcMMO \u0e02\u0e13\u0e30\u0e19\u0e35\u0e49\u0e2d\u0e22\u0e39\u0e48\u0e43\u0e19\u0e40\u0e2b\u0e15\u0e38\u0e01\u0e32\u0e23\u0e13\u0e4c\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e1b\u0e23\u0e30\u0e2a\u0e1a\u0e01\u0e32\u0e23\u0e13\u0e4c! \u0e2d\u0e31\u0e15\u0e23\u0e32\u0e1b\u0e23\u0e30\u0e2a\u0e1a\u0e01\u0e32\u0e23\u0e13\u0e4c \u0e40\u0e1b\u0e47\u0e19 {0} \u0e40\u0e17\u0e48\u0e32!
|
||||
Effects.Effects=EFFECTS
|
||||
Effects.Child=[[DARK_GRAY]]\u0e23\u0e30\u0e14\u0e31\u0e1a: [[GREEN]]{0}
|
||||
Effects.Level=[[DARK_GRAY]]\u0e23\u0e30\u0e14\u0e31\u0e1a: [[GREEN]]{0} [[DARK_AQUA]]EXP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||
Effects.Parent=[[GOLD]]{0} -
|
||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
Guides.Available=[[GRAY]]\u0e41\u0e19\u0e30\u0e19\u0e33 {0} \u0e04\u0e27\u0e23\u0e43\u0e0a\u0e49 - \u0e0a\u0e19\u0e34\u0e14 /{1} ? [\u0e2b\u0e19\u0e49\u0e32]
|
||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} \u0e41\u0e19\u0e30\u0e19\u0e33[[GOLD]]=-
|
||||
Guides.Page.Invalid=\u0e44\u0e21\u0e48\u0e43\u0e0a\u0e48\u0e15\u0e31\u0e27\u0e40\u0e25\u0e02\u0e17\u0e35\u0e48\u0e16\u0e39\u0e01\u0e15\u0e49\u0e2d\u0e07!
|
||||
Guides.Page.OutOfRange=\u0e44\u0e21\u0e48\u0e21\u0e35\u0e2b\u0e19\u0e49\u0e32\u0e19\u0e35\u0e2d\u0e22\u0e39\u0e48 \u0e21\u0e35\u0e40\u0e1e\u0e35\u0e22\u0e07 {0} \u0e2b\u0e19\u0e49\u0e32.
|
||||
Guides.Usage=\u0e43\u0e0a\u0e49 /{0} ? [\u0e2b\u0e19\u0e49\u0e32]
|
||||
Guides.Smelting.Section.0=\u0e40\u0e23\u0e47\u0e27\u0e46\u0e19\u0e35\u0e49...
|
||||
Inspect.Offline=\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e4c\u0e43\u0e19\u0e01\u0e32\u0e23\u0e15\u0e23\u0e27\u0e08\u0e2a\u0e2d\u0e1a\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19 Offline!
|
||||
Inspect.OfflineStats=mcMMO \u0e2a\u0e16\u0e34\u0e15\u0e34\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19 Offline [[YELLOW]]{0}
|
||||
Inspect.Stats=[[GREEN]]mcMMO \u0e2a\u0e16\u0e34\u0e15\u0e34\u0e02\u0e2d\u0e07 [[YELLOW]]{0}
|
||||
Inspect.TooFar=\u0e04\u0e38\u0e13\u0e2d\u0e22\u0e39\u0e48\u0e44\u0e01\u0e25\u0e40\u0e01\u0e34\u0e19\u0e44\u0e1b\u0e17\u0e35\u0e48\u0e08\u0e30\u0e15\u0e23\u0e27\u0e08\u0e2a\u0e2d\u0e1a\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19\u0e17\u0e35\u0e48!
|
||||
Item.ChimaeraWing.Fail=**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 CHIMAERA WING \u0e25\u0e49\u0e21\u0e40\u0e2b\u0e25\u0e27!**
|
||||
Item.ChimaeraWing.Pass=**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 CHIMAERA WING**
|
||||
Item.ChimaeraWing.Name=Chimaera Wing
|
||||
Item.ChimaeraWing.Lore=[[GRAY]]Teleports \u0e44\u0e1b\u0e22\u0e31\u0e07\u0e40\u0e15\u0e35\u0e22\u0e07\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13.
|
||||
Item.Generic.Wait=\u0e04\u0e38\u0e13\u0e15\u0e49\u0e2d\u0e07\u0e23\u0e2d\u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e43\u0e0a\u0e49\u0e21\u0e31\u0e19\u0e2d\u0e35\u0e01\u0e04\u0e23\u0e31\u0e49\u0e07\u0e43\u0e19! [[YELLOW]]({0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35)
|
||||
Item.Injured.Wait=\u0e04\u0e39\u0e13\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e15\u0e48\u0e2d\u0e40\u0e19\u0e37\u0e48\u0e2d\u0e07\u0e15\u0e49\u0e2d\u0e07\u0e23\u0e2d. [[YELLOW]]({0} \u0e27\u0e34\u0e19\u0e32\u0e17\u0e35)
|
||||
Teleport.Commencing=[[GRAY]]\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07 teleport \u0e15\u0e49\u0e2d\u0e07\u0e23\u0e2d [[GOLD]]({0}) [[GRAY]]\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35, \u0e01\u0e23\u0e38\u0e13\u0e32\u0e22\u0e37\u0e19\u0e2d\u0e22\u0e39\u0e48\u0e01\u0e31\u0e1a\u0e17\u0e35\u0e48...
|
||||
Teleport.Cancelled=[[DARK_RED]]Teleportation \u0e16\u0e39\u0e01\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01!
|
||||
Skills.Child=[[GOLD]](\u0e17\u0e31\u0e01\u0e29\u0e30 CHILD)
|
||||
Skills.Disarmed=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01!
|
||||
Skills.Header=-----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23\u0e02\u0e49\u0e2d\u0e21\u0e39\u0e25\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e40\u0e15\u0e34\u0e21 [[GRAY]]{0}
|
||||
Skills.Parents=PARENTS
|
||||
Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] EXP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.TooTired=\u0e04\u0e38\u0e13\u0e40\u0e2b\u0e19\u0e37\u0e48\u0e2d\u0e22\u0e40\u0e01\u0e34\u0e19\u0e44\u0e1b\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e19\u0e31\u0e49\u0e19\u0e2d\u0e35\u0e01\u0e04\u0e23\u0e31\u0e49\u0e07. [[YELLOW]]({0}s)
|
||||
Skills.Cancelled={0} \u0e16\u0e39\u0e01\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01!
|
||||
Skills.ConfirmOrCancel=[[GOLD]]-=[[GREEN]]{0} \u0e41\u0e19\u0e30\u0e19\u0e33[[GOLD]]=-
|
||||
Stats.Header.Combat=[[GOLD]]-=\u0e17\u0e31\u0e01\u0e29\u0e30\u0e01\u0e32\u0e23\u0e15\u0e48\u0e2d\u0e2a\u0e39\u0e49=-
|
||||
Stats.Header.Gathering=[[GOLD]]-=\u0e17\u0e31\u0e01\u0e29\u0e30 GATHERING=-
|
||||
Stats.Header.Misc=[[GOLD]]-=\u0e17\u0e31\u0e01\u0e29\u0e30 MISC=-
|
||||
Stats.Own.Stats=[[GREEN]][mcMMO] \u0e2a\u0e16\u0e34\u0e15\u0e34
|
||||
Perks.XP.Name=\u0e1b\u0e23\u0e30\u0e2a\u0e1a\u0e01\u0e32\u0e23\u0e13\u0e4c
|
||||
Perks.XP.Desc=\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a {0}x EXP.
|
||||
Perks.Lucky.Name=\u0e42\u0e0a\u0e04
|
||||
Perks.Lucky.Desc=\u0e43\u0e2b\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 {0} \u0e41\u0e25\u0e30\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e21\u0e35\u0e42\u0e2d\u0e01\u0e32\u0e2a 33.3% \u0e14\u0e35\u0e01\u0e27\u0e48\u0e32\u0e17\u0e35\u0e48\u0e08\u0e30\u0e40\u0e1b\u0e34\u0e14\u0e43\u0e0a\u0e49\u0e07\u0e32\u0e19
|
||||
Perks.Lucky.Desc.Login=\u0e43\u0e2b\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e1a\u0e32\u0e07\u0e2d\u0e22\u0e48\u0e32\u0e07\u0e41\u0e25\u0e30\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e19\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e17\u0e35\u0e48 33.3% \u0e14\u0e35\u0e01\u0e27\u0e48\u0e32\u0e17\u0e35\u0e48\u0e08\u0e30\u0e40\u0e1b\u0e34\u0e14\u0e43\u0e0a\u0e49\u0e07\u0e32\u0e19
|
||||
Perks.Lucky.Bonus=[[GOLD]] ({0} \u0e14\u0e49\u0e27\u0e22 Lucky Perk)
|
||||
Perks.Cooldowns.Name=Fast Recovery
|
||||
Perks.Cooldowns.Desc=\u0e25\u0e14\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c {0}.
|
||||
Perks.ActivationTime.Name=\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e14\u0e17\u0e19
|
||||
Perks.ActivationTime.Desc=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e40\u0e27\u0e25\u0e32\u0e01\u0e32\u0e23\u0e40\u0e1b\u0e34\u0e14\u0e43\u0e0a\u0e49\u0e07\u0e32\u0e19\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16 {0} \u0e27\u0e34\u0e19\u0e32\u0e17\u0e35.
|
||||
Perks.ActivationTime.Bonus=[[GOLD]] ({0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35 \u0e14\u0e49\u0e27\u0e22 Endurance Perk)
|
||||
MOTD.Donate=[[DARK_AQUA]]\u0e02\u0e49\u0e2d\u0e21\u0e39\u0e25 Donation:
|
||||
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u0e17\u0e31\u0e01\u0e29\u0e30 Death Penalty: [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u0e16\u0e39\u0e01\u0e02\u0e42\u0e21\u0e22\u0e2a\u0e16\u0e34\u0e15\u0e34: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix=[mcMMO Perks]
|
||||
MOTD.Version=[[GOLD]][mcMMO] \u0e43\u0e0a\u0e49 version [[DARK_AQUA]]{0}
|
||||
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website
|
||||
Smelting.Ability.FluxMining=Flux Mining \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Smelting.Ability.FuelEfficiency=Fuel Efficiency \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19: [[YELLOW]]{0}x
|
||||
Smelting.Ability.Locked.0=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (VANILLA XP BOOST)
|
||||
Smelting.Ability.Locked.1=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (FLUX MINING)
|
||||
Smelting.Ability.SecondSmelt=Second Smelt \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||
Smelting.Ability.VanillaXPBoost=Vanilla EXP \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19: [[YELLOW]]{0}x
|
||||
Smelting.SubSkill.FuelEfficiency.Name=Fuel Efficiency
|
||||
Smelting.SubSkill.FuelEfficiency.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e40\u0e27\u0e25\u0e32\u0e01\u0e32\u0e23\u0e40\u0e1c\u0e32\u0e44\u0e2b\u0e21\u0e49\u0e02\u0e2d\u0e07\u0e40\u0e0a\u0e37\u0e49\u0e2d\u0e40\u0e1e\u0e25\u0e34\u0e07\u0e17\u0e35\u0e48\u0e43\u0e0a\u0e49\u0e43\u0e19\u0e40\u0e15\u0e32\u0e2b\u0e25\u0e2d\u0e21\u0e16\u0e25\u0e38\u0e07
|
||||
Smelting.SubSkill.SecondSmelt.Name=Second Smelt
|
||||
Smelting.SubSkill.SecondSmelt.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e17\u0e23\u0e31\u0e1e\u0e22\u0e32\u0e01\u0e23\u0e17\u0e35\u0e48\u0e44\u0e14\u0e49\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e16\u0e25\u0e38\u0e07
|
||||
Smelting.Effect.4=Vanilla EXP \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19
|
||||
Smelting.Effect.5=\u0e40\u0e1e\u0e34\u0e48\u0e21 Vanilla EXP \u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e43\u0e19\u0e02\u0e13\u0e30\u0e17\u0e35\u0e48\u0e16\u0e25\u0e38\u0e07
|
||||
Smelting.SubSkill.FluxMining.Name=Flux Mining
|
||||
Smelting.SubSkill.FluxMining.Description=\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e2a\u0e33\u0e2b\u0e23\u0e31\u0e1a\u0e41\u0e23\u0e48\u0e17\u0e35\u0e48\u0e08\u0e30\u0e16\u0e25\u0e38\u0e07\u0e17\u0e31\u0e19\u0e17\u0e35\u0e43\u0e19\u0e02\u0e13\u0e30\u0e17\u0e35\u0e48\u0e01\u0e32\u0e23\u0e17\u0e33\u0e40\u0e2b\u0e21\u0e37\u0e2d\u0e07\u0e41\u0e23\u0e48
|
||||
Smelting.FluxMining.Success=[[GREEN]]\u0e41\u0e23\u0e48\u0e16\u0e39\u0e01\u0e16\u0e25\u0e38\u0e07!
|
||||
Smelting.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Smelting:
|
||||
Smelting.SkillName=SMELTING
|
||||
Commands.Description.addlevels=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e23\u0e30\u0e14\u0e31\u0e1a\u0e43\u0e2b\u0e49\u0e01\u0e31\u0e1a\u0e1c\u0e39\u0e49\u0e43\u0e0a\u0e49 mcMMO
|
||||
Commands.Description.adminchat=\u0e2a\u0e25\u0e31\u0e1a mcMMO \u0e1c\u0e39\u0e49\u0e14\u0e39\u0e41\u0e25\u0e23\u0e30\u0e1a\u0e1a\u0e41\u0e0a\u0e17\u0e1a\u0e19 on/off \u0e2b\u0e23\u0e37\u0e2d\u0e2a\u0e48\u0e07\u0e02\u0e49\u0e2d\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e19\u0e17\u0e19\u0e32\u0e1c\u0e39\u0e49\u0e14\u0e39\u0e41\u0e25\u0e23\u0e30\u0e1a\u0e1a
|
||||
Commands.Description.addxp=\u0e40\u0e1e\u0e34\u0e48\u0e21 mcMMO EXP \u0e43\u0e2b\u0e49\u0e01\u0e31\u0e1a\u0e1c\u0e39\u0e49\u0e43\u0e0a\u0e49
|
||||
Commands.Description.hardcore=\u0e41\u0e01\u0e49\u0e44\u0e02\u0e23\u0e49\u0e2d\u0e22\u0e25\u0e30 Hardcore mcMMO \u0e2b\u0e23\u0e37\u0e2d\u0e42\u0e2b\u0e21\u0e14 Hardcore \u0e2a\u0e25\u0e31\u0e1a on/off
|
||||
Commands.Description.inspect=\u0e14\u0e39\u0e02\u0e49\u0e2d\u0e21\u0e39\u0e25\u0e23\u0e32\u0e22\u0e25\u0e30\u0e40\u0e2d\u0e35\u0e22\u0e14\u0e40\u0e01\u0e35\u0e48\u0e22\u0e27\u0e01\u0e31\u0e1a mcMMO \u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19\u0e04\u0e19\u0e2d\u0e37\u0e48\u0e19
|
||||
Commands.Description.mcability=\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e19\u0e01\u0e32\u0e23\u0e2a\u0e25\u0e31\u0e1a mcMMO \u0e01\u0e32\u0e23\u0e40\u0e15\u0e23\u0e35\u0e22\u0e21\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e04\u0e25\u0e34\u0e01\u0e02\u0e27\u0e32 on/off
|
||||
Commands.Description.mcgod=\u0e2a\u0e25\u0e31\u0e1a mcMMO GodMode on/off
|
||||
Commands.Description.mchud=\u0e40\u0e1b\u0e25\u0e35\u0e48\u0e22\u0e19\u0e2a\u0e44\u0e15\u0e25\u0e4c\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13 mcMMO HUD
|
||||
Commands.Description.mcmmo=\u0e41\u0e2a\u0e14\u0e07\u0e04\u0e33\u0e2d\u0e18\u0e34\u0e1a\u0e32\u0e22\u0e2a\u0e31\u0e49\u0e19\u0e40\u0e01\u0e35\u0e48\u0e22\u0e27\u0e01\u0e31\u0e1a mcMMO
|
||||
Commands.Description.mcnotify=\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e19\u0e01\u0e32\u0e23\u0e2a\u0e25\u0e31\u0e1a mcMMO \u0e2a\u0e19\u0e17\u0e19\u0e32\u0e01\u0e32\u0e23\u0e41\u0e08\u0e49\u0e07\u0e40\u0e15\u0e37\u0e2d\u0e19\u0e01\u0e32\u0e23\u0e41\u0e2a\u0e14\u0e07\u0e1c\u0e25 on/off
|
||||
Commands.Description.mcpurge=\u0e1c\u0e39\u0e49\u0e43\u0e0a\u0e49\u0e17\u0e35\u0e48\u0e44\u0e21\u0e48\u0e21\u0e35\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e30\u0e2d\u0e32\u0e14\u0e23\u0e30\u0e14\u0e31\u0e1a mcMMO \u0e41\u0e25\u0e30\u0e1c\u0e39\u0e49\u0e43\u0e0a\u0e49\u0e17\u0e35\u0e48\u0e22\u0e31\u0e07\u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e40\u0e0a\u0e37\u0e48\u0e2d\u0e21\u0e15\u0e48\u0e2d\u0e43\u0e19\u0e0a\u0e48\u0e27\u0e07\u0e2b\u0e25\u0e32\u0e22\u0e40\u0e14\u0e37\u0e2d\u0e19\u0e17\u0e35\u0e48 {0} \u0e08\u0e32\u0e01\u0e10\u0e32\u0e19\u0e02\u0e49\u0e2d\u0e21\u0e39\u0e25 mcMMO
|
||||
Commands.Description.mcrank=\u0e41\u0e2a\u0e14\u0e07\u0e01\u0e32\u0e23\u0e08\u0e31\u0e14\u0e2d\u0e31\u0e19\u0e14\u0e31\u0e1a mcMMO \u0e2a\u0e33\u0e2b\u0e23\u0e31\u0e1a\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19
|
||||
Commands.Description.mcrefresh=\u0e23\u0e35\u0e40\u0e1f\u0e23\u0e0a\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14\u0e2a\u0e33\u0e2b\u0e23\u0e31\u0e1a mcMMO
|
||||
Commands.Description.mcremove=\u0e25\u0e1a\u0e1c\u0e39\u0e49\u0e43\u0e0a\u0e49\u0e08\u0e32\u0e01\u0e10\u0e32\u0e19\u0e02\u0e49\u0e2d\u0e21\u0e39\u0e25 mcMMO
|
||||
Commands.Description.mcstats=\u0e41\u0e2a\u0e14\u0e07\u0e23\u0e30\u0e14\u0e31\u0e1a mcMMO \u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e41\u0e25\u0e30 EXP
|
||||
Commands.Description.mctop=\u0e41\u0e2a\u0e14\u0e07\u0e01\u0e23\u0e30\u0e14\u0e32\u0e19\u0e1c\u0e39\u0e49\u0e19\u0e33 mcMMO
|
||||
Commands.Description.mmoedit=\u0e41\u0e01\u0e49\u0e44\u0e02\u0e23\u0e30\u0e14\u0e31\u0e1a mcMMO \u0e2a\u0e33\u0e2b\u0e23\u0e31\u0e1a\u0e1c\u0e39\u0e49\u0e43\u0e0a\u0e49
|
||||
Commands.Description.party=\u0e04\u0e27\u0e1a\u0e04\u0e38\u0e21\u0e01\u0e32\u0e23\u0e15\u0e31\u0e49\u0e07\u0e04\u0e48\u0e32\u0e15\u0e48\u0e32\u0e07\u0e46 Party
|
||||
Commands.Description.partychat=\u0e2a\u0e25\u0e31\u0e1a mcMMO Party \u0e01\u0e32\u0e23\u0e41\u0e0a\u0e17\u0e2b\u0e23\u0e37\u0e2d\u0e2a\u0e48\u0e07\u0e02\u0e49\u0e2d\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e19\u0e17\u0e19\u0e32\u0e02\u0e2d\u0e07\u0e1a\u0e38\u0e04\u0e04\u0e25
|
||||
Commands.Description.ptp=Teleport \u0e44\u0e1b\u0e2b\u0e32\u0e2a\u0e21\u0e32\u0e0a\u0e34\u0e01 Party
|
||||
Commands.Description.Skill=\u0e41\u0e2a\u0e14\u0e07\u0e02\u0e49\u0e2d\u0e21\u0e39\u0e25\u0e23\u0e32\u0e22\u0e25\u0e30\u0e40\u0e2d\u0e35\u0e22\u0e14\u0e17\u0e31\u0e01\u0e29\u0e30 mcMMO {0}
|
||||
Commands.Description.skillreset=\u0e15\u0e31\u0e49\u0e07\u0e04\u0e48\u0e32\u0e23\u0e30\u0e14\u0e31\u0e1a mcMMO \u0e2a\u0e33\u0e2b\u0e23\u0e31\u0e1a\u0e1c\u0e39\u0e49\u0e43\u0e0a\u0e49
|
||||
Commands.Description.vampirism=\u0e41\u0e01\u0e49\u0e44\u0e02\u0e23\u0e49\u0e2d\u0e22\u0e25\u0e30 vampirism mcMMO \u0e2b\u0e23\u0e37\u0e2d\u0e42\u0e2b\u0e21\u0e14\u0e2a\u0e25\u0e31\u0e1a vampirism on/off
|
||||
Commands.Description.xplock=\u0e25\u0e47\u0e2d\u0e04 mcMMO \u0e1a\u0e32\u0e23\u0e4c\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13 EXP \u0e17\u0e31\u0e01\u0e29\u0e30 mcMMO \u0e40\u0e09\u0e1e\u0e32\u0e30
|
||||
Commands.Description.xprate=\u0e41\u0e01\u0e49\u0e44\u0e02\u0e2d\u0e31\u0e15\u0e23\u0e32 mcMMO EXP \u0e2b\u0e23\u0e37\u0e2d\u0e40\u0e23\u0e34\u0e48\u0e21\u0e15\u0e49\u0e19\u0e40\u0e2b\u0e15\u0e38\u0e01\u0e32\u0e23\u0e13\u0e4c mcMMO EXP
|
||||
UpdateChecker.Outdated=You are using an outdated version of mcMMO!
|
||||
UpdateChecker.NewAvailable=There is a new version available on BukkitDev.
|
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,777 @@
|
||||
Acrobatics.Ability.Proc=[[GREEN]]**\u5b8c\u7f8e\u8457\u9678**
|
||||
Acrobatics.Combat.Proc=[[GREEN]]**\u8ff4\u907f**
|
||||
Acrobatics.DodgeChance=\u8ff4\u907f\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Name=\u7ffb\u6efe
|
||||
Acrobatics.SubSkill.Roll.Description=\u6e1b\u5c11\u6216\u53d6\u6d88\u6389\u843d\u50b7\u5bb3
|
||||
Acrobatics.SubSkill.GracefulRoll.Name=\u6f02\u4eae\u7ffb\u6efe
|
||||
Acrobatics.SubSkill.GracefulRoll.Description=\u5169\u500d\u7684\u7ffb\u6efe\u6548\u679c
|
||||
Acrobatics.SubSkill.Dodge.Name=\u8ff4\u907f
|
||||
Acrobatics.SubSkill.Dodge.Description=\u6e1b\u5c11\u4e00\u534a\u7684\u50b7\u5bb3
|
||||
Acrobatics.Listener=\u96dc\u6280:
|
||||
Acrobatics.SubSkill.Roll.Chance=\u7ffb\u6efe\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.GraceChance=\u6f02\u4eae\u7ffb\u6efe\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Acrobatics.Roll.Text=**\u7ffb\u6efe**
|
||||
Acrobatics.SkillName=\u96dc\u6280
|
||||
Acrobatics.Skillup=\u96dc\u6280\u7b49\u7d1a\u4e0a\u5347\u4e86{0}\u7b49. \u5171({1})\u7b49
|
||||
Archery.Combat.DazeChance=\u6688\u7729\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Archery.Combat.RetrieveChance=\u56de\u6536\u7bad\u77e2\u7684\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Archery.Combat.SkillshotBonus=\u6280\u8853\u5c04\u64ca\u734e\u52f5\u50b7\u5bb3: [[YELLOW]]{0}
|
||||
Archery.SubSkill.SkillShot.Name=\u6280\u8853\u5c04\u64ca
|
||||
Archery.SubSkill.SkillShot.Description=\u589e\u52a0\u5f13\u7bad\u50b7\u5bb3
|
||||
Archery.SubSkill.Daze.Name=\u6688\u7729(\u9650\u5b9a\u73a9\u5bb6)
|
||||
Archery.SubSkill.Daze.Description=\u8ff7\u60d1\u6575\u4eba\u4e26\u9020\u6210 {0}\u9ede\u50b7\u5bb3
|
||||
Archery.SubSkill.ArrowRetrieval.Name=\u56de\u6536\u5f13\u7bad
|
||||
Archery.SubSkill.ArrowRetrieval.Description=\u6709\u6a5f\u7387\u5f9e\u5c4d\u9ad4\u4e0a\u53d6\u5f97\u7bad\u77e2
|
||||
Archery.Listener=\u7bad\u8853:
|
||||
Archery.SkillName=\u7bad\u8853
|
||||
Archery.Skillup=\u7bad\u8853\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7ea7 ({1})!
|
||||
Axes.Ability.Bonus.0=\u65a7\u982d\u7cbe\u901a
|
||||
Axes.Ability.Bonus.1=\u734e\u52f5 {0} \u50b7\u5bb3
|
||||
Axes.Ability.Bonus.2=\u9632\u5177\u7834\u58de\u8005
|
||||
Axes.Ability.Bonus.3=\u5c0d\u6709\u88dd\u7532\u6575\u4eba\u984d\u5916\u9020\u6210 {0} \u50b7\u5bb3
|
||||
Axes.Ability.Bonus.4=\u5f37\u529b\u653b\u64ca
|
||||
Axes.Ability.Bonus.5=\u5c0d\u7121\u88dd\u7532\u6575\u4eba\u984d\u5916\u9020\u6210 {0} \u50b7\u5bb3
|
||||
Axes.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u65a7\u982d**
|
||||
Axes.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7dca\u4e86\u4f60\u7684\u65a7\u982d**
|
||||
Axes.Combat.CritStruck=[[DARK_RED]]\u4f60\u6253\u51fa\u4e86\u6703\u5fc3\u4e00\u64ca!
|
||||
Axes.Combat.CritChance=\u66b4\u64ca\u6a5f\u7387: [[YELLOW]]{0}%
|
||||
Axes.Combat.CriticalHit=\u6703\u5fc3\u4e00\u64ca!
|
||||
Axes.Combat.GI.Proc=[[GREEN]]**\u66b4\u529b\u6253\u64ca**
|
||||
Axes.Combat.GI.Struck=**\u88ab\u5f37\u529b\u653b\u64ca\u64ca\u4e2d**
|
||||
Axes.Combat.SS.Struck=[[DARK_RED]]\u88ab\u5288\u9871\u65ac\u64ca\u4e2d!
|
||||
Axes.Combat.SS.Length=\u5288\u9871\u65ac\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
|
||||
Axes.SubSkill.SkullSplitter.Name=\u5288\u9871\u65ac (\u4e3b\u52d5\u6280\u80fd)
|
||||
Axes.SubSkill.SkullSplitter.Description=\u9020\u6210\u7bc4\u570d\u50b7\u5bb3
|
||||
Axes.SubSkill.CriticalStrikes.Name=\u6703\u5fc3\u4e00\u64ca
|
||||
Axes.SubSkill.CriticalStrikes.Description=\u96d9\u500d\u50b7\u5bb3
|
||||
Axes.SubSkill.AxeMastery.Name=\u65a7\u982d\u7cbe\u901a
|
||||
Axes.SubSkill.AxeMastery.Description=\u589e\u52a0\u984d\u5916\u50b7\u5bb3
|
||||
Axes.SubSkill.ArmorImpact.Name=\u9632\u5177\u7834\u58de\u8005
|
||||
Axes.SubSkill.ArmorImpact.Description=\u7528\u8db3\u5920\u7684\u529b\u91cf\u4f86\u7a81\u7834\u88dd\u7532
|
||||
Axes.SubSkill.GreaterImpact.Name=\u5f37\u529b\u653b\u64ca
|
||||
Axes.SubSkill.GreaterImpact.Description=\u5c0d\u7121\u88dd\u7532\u6575\u4eba\u9020\u6210\u66f4\u591a\u50b7\u5bb3
|
||||
Axes.Listener=\u65a7\u6280:
|
||||
Axes.SkillName=\u65a7\u6280
|
||||
SuperAbility.SkullSplitter.Off=**\u5288\u9871\u65ac\u5df2\u7d50\u675f**
|
||||
SuperAbility.SkullSplitter.On=[[GREEN]]**\u5288\u9871\u65ac\u5df2\u4f7f\u7528**
|
||||
SuperAbility.SkullSplitter.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u5288\u9871\u65ac [[GREEN]]\u80fd\u529b\u5df2\u53ef\u4f7f\u7528\uff01
|
||||
SuperAbility.SkullSplitter.Other.Off=\u5288\u9871\u65ac[[GREEN]] \u5df2\u7d93\u7ed3\u675f\u4e86 [[YELLOW]]{0}
|
||||
SuperAbility.SkullSplitter.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u4f7f\u7528\u4e86 [[RED]]\u5288\u9871\u65ac!
|
||||
Axes.Skillup=\u65a7\u6280\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
||||
Excavation.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u93df\u5b50**
|
||||
Excavation.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7dca\u4e86\u4f60\u7684\u93df\u5b50**
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name=\u66b4\u8d70\u947d\u982d (\u4e3b\u52d5\u6280\u80fd)
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description=3x \u6389\u843d\u7387, 3x \u7d93\u9a57\u503c, +\u901f\u5ea6
|
||||
Excavation.SubSkill.TreasureHunter.Name=\u5bf6\u7269\u7375\u4eba
|
||||
Excavation.SubSkill.TreasureHunter.Description=\u6316\u51fa\u5bf6\u85cf\u7684\u80fd\u529b
|
||||
Excavation.Effect.Length=\u66b4\u8d70\u947d\u982d\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
|
||||
Excavation.Listener=\u6316\u6398:
|
||||
Excavation.SkillName=\u6316\u6398
|
||||
SuperAbility.GigaDrillBreaker.Off=**\u66b4\u8d70\u947d\u982d\u5df2\u7ed3\u675f**
|
||||
SuperAbility.GigaDrillBreaker.On=[[GREEN]]**\u66b4\u8d70\u947d\u982d\u6280\u80fd\u4f7f\u7528**
|
||||
SuperAbility.GigaDrillBreaker.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u66b4\u8d70\u947d\u982d [[GREEN]]\u6280\u80fd\u5df2\u7d93\u53ef\u4ee5\u4f7f\u7528\u4e86!
|
||||
SuperAbility.GigaDrillBreaker.Other.Off=\u66b4\u8d70\u947d\u982d[[GREEN]] \u5df2\u7d93\u7ed3\u675f\u4e86 [[YELLOW]]{0}
|
||||
SuperAbility.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u66b4\u8d70\u947d\u982d!
|
||||
Excavation.Skillup=\u6316\u6398\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
||||
Fishing.Ability.Chance=\u54ac\u788e\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Fishing.Ability.Info=\u9b54\u6cd5\u7375\u4eba: [[GRAY]] ** \u96a8\u8457\u5bf6\u85cf\u7375\u4eba\u7b49\u7d1a\u63d0\u9ad8 **
|
||||
Fishing.Ability.Locked.0=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ \uff08\u6416\u6643\uff09
|
||||
Fishing.Ability.Locked.1=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u51b0\u91e3)
|
||||
Fishing.Ability.Locked.2=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5782\u91e3\u5927\u5e2b)
|
||||
Fishing.Ability.Rank=\u5bf6\u7269\u7375\u4eba\u7b49\u7d1a: [[YELLOW]]{0}/5
|
||||
Fishing.Ability.TH.DropRate=\u6389\u5bf6\u7387: [[DARK_RED]]\u9677\u9631: [[YELLOW]]{0} [[GRAY]]\u5e38\u898b: [[YELLOW]]{1} [[GREEN]]\u7f55\u898b: [[YELLOW]]{2}\n[[BLUE]]\u7a00\u6709: [[YELLOW]]{3} [[LIGHT_PURPLE]]\u53f2\u8a69: [[YELLOW]]{4} [[GOLD]]\u50b3\u8aaa: [[YELLOW]]{5} [[AQUA]]\u5275\u7d00\u9304: [[YELLOW]]{6}
|
||||
Fishing.Ability.TH.MagicRate=\u9b54\u6cd5\u7375\u4eba\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Fishing.Ability.Shake=\u6416\u6643\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Fishing.Ability.IceFishing=\u51b0\u91e3: \u5728\u51b0\u4e0a\u91e3\u9b5a
|
||||
Fishing.Ability.FD=\u6f01\u4eba\u4fbf\u7576: [[YELLOW]]\u7b49\u7d1a {0}
|
||||
Fishing.SubSkill.TreasureHunter.Name=\u5bf6\u7269\u7375\u4eba (\u88ab\u52d5\u6280\u80fd)
|
||||
Fishing.SubSkill.TreasureHunter.Description=\u6389\u5230\u96dc\u7269
|
||||
Fishing.SubSkill.MagicHunter.Name=\u9b54\u6cd5\u7375\u4eba
|
||||
Fishing.SubSkill.MagicHunter.Description=\u627e\u5230\u9644\u9b54\u7269\u54c1
|
||||
Fishing.SubSkill.Shake.Name=\u6416\u6643 (\u5c0d\u602a\u7269\u4f7f\u7528)
|
||||
Fishing.SubSkill.Shake.Description=\u7528\u91e3\u7aff\u628a\u602a\u7269\u7684\u7269\u54c1\u53d6\u4e0b\u4f86
|
||||
Fishing.SubSkill.FishermansDiet.Name=\u6f01\u4eba\u4fbf\u7576
|
||||
Fishing.SubSkill.FishermansDiet.Description=\u98df\u7528\u9b5a\u98df\u54c1\u6642\u984d\u5916\u6062\u5fa9\u98fd\u98df\u5ea6
|
||||
Fishing.SubSkill.MasterAngler.Name=\u5782\u91e3\u5927\u5e2b
|
||||
Fishing.SubSkill.MasterAngler.Description=\u589e\u52a0\u5728\u91e3\u9b5a\u6642\u4e0a\u9264\u7684\u6a5f\u7387
|
||||
Fishing.SubSkill.IceFishing.Name=\u51b0\u91e3
|
||||
Fishing.SubSkill.IceFishing.Description=\u5141\u8a31\u4f60\u5728\u51b0\u5929\u96ea\u5730\u88e1\u91e3\u9b5a
|
||||
Fishing.Chance.Raining=[[BLUE]] \u5927\u91cf\u734e\u52f5
|
||||
Fishing.Listener=\u91e3\u9b5a:
|
||||
Fishing.Ability.TH.MagicFound=[[GRAY]]\u4f60\u611f\u53d7\u5230\u9b54\u529b\u7684\u6ce2\u52d5...
|
||||
Fishing.Ability.TH.Boom=[[GRAY]]\u6536\u7a6b\u6642\u9593!!!
|
||||
Fishing.Ability.TH.Poison=[[GRAY]]\u4ec0\u9ebc\u6771\u897f,\u805e\u8d77\u4f86\u597d\u81ed\u554a...
|
||||
Fishing.SkillName=\u91e3\u9b5a
|
||||
Fishing.Skillup=\u91e3\u9b5a\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
||||
Herbalism.Ability.DoubleDropChance=\u96d9\u500d\u6389\u843d\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Herbalism.Ability.FD=\u8fb2\u592b\u79c1\u623f\u83dc: [[YELLOW]]\u7b49\u7d1a {0}
|
||||
Herbalism.Ability.GTe.Length=\u7da0\u5316\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
|
||||
Herbalism.Ability.GTe.NeedMore=\u4f60\u9700\u8981\u66f4\u591a\u7a2e\u5b50\u624d\u53ef\u7da0\u5316.
|
||||
Herbalism.Ability.GTh.Chance=\u7da0\u624b\u6307\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Herbalism.Ability.GTh.Fail=**\u7da0\u624b\u6307\u5931\u6557**
|
||||
Herbalism.Ability.GTh.Stage=\u7da0\u624b\u6307\u968e\u6bb5: [[YELLOW]]\u4f5c\u7269\u6210\u9577\u81f3\u968e\u6bb5 {0}
|
||||
Herbalism.Ability.GTh=[[GREEN]]**\u7da0\u624b\u6307**
|
||||
Herbalism.Ability.HylianLuck=\u6d77\u502b\u7684\u795d\u798f\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Herbalism.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u92e4\u982d**
|
||||
Herbalism.Ability.Ready=[[GREEN]]**\u4f60\u8209\u9ad8\u4e86\u4f60\u7684\u92e4\u982d**
|
||||
Herbalism.Ability.ShroomThumb.Chance=\u8611\u83c7\u624b\u89f8\u767c\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Herbalism.Ability.ShroomThumb.Fail=**\u78e8\u83c7\u624b\u4f7f\u7528\u5931\u6557**
|
||||
Herbalism.SubSkill.GreenTerra.Name=\u7da0\u5316 (\u4e3b\u52d5\u6280\u80fd)
|
||||
Herbalism.SubSkill.GreenTerra.Description=\u6563\u64ad\u4e0a\u5e1d\u7684\u6069\u60e0,3\u500d\u6389\u843d\u7269
|
||||
Herbalism.SubSkill.GreenThumb.Name=\u7da0\u624b\u6307 (\u5c0f\u9ea5)
|
||||
Herbalism.SubSkill.GreenThumb.Description=\u6536\u6210\u6642\u81ea\u52d5\u7a2e\u690d\u5c0f\u9ea5
|
||||
Herbalism.Effect.4=\u7da0\u624b\u6307 (\u5927\u91cf)
|
||||
Herbalism.SubSkill.GreenThumb.Description.2=\u4f7f\u7528\u7a2e\u5b50\u8b93\u9d5d\u5375\u77f3\u8b8a\u9752\u82d4\u77f3,\u6216\u8b93\u6ce5\u571f\u8b8a\u8349\u5730
|
||||
Herbalism.SubSkill.FarmersDiet.Name=\u8fb2\u592b\u79c1\u623f\u83dc
|
||||
Herbalism.SubSkill.FarmersDiet.Description=\u98df\u7528\u8fb2\u98df\u54c1\u6642\u984d\u5916\u6062\u5fa9\u98fd\u98df\u5ea6
|
||||
Herbalism.SubSkill.DoubleDrops.Name=\u96d9\u500d\u6389\u843d (\u6240\u6709\u7684\u690d\u7269)
|
||||
Herbalism.SubSkill.DoubleDrops.Description=\u96d9\u500d\u6389\u843d\u7269\u54c1
|
||||
Herbalism.SubSkill.HylianLuck.Name=\u6d77\u502b\u7684\u795d\u798f
|
||||
Herbalism.SubSkill.HylianLuck.Description=\u4f7f\u4f60\u64c1\u6709\u5fae\u5c0f\u6a5f\u7387\u767c\u73fe\u7a00\u6709\u7269\u54c1
|
||||
Herbalism.SubSkill.ShroomThumb.Name=\u8611\u83c7\u624b
|
||||
Herbalism.SubSkill.ShroomThumb.Description=\u6563\u64ad\u83cc\u7d72\u9ad4\u81f3\u571f\u548c\u8349
|
||||
Herbalism.HylianLuck=[[GREEN]]\u8c50\u6536\u5973\u795e\u4eca\u65e5\u8207\u4f60\u540c\u5728!
|
||||
Herbalism.Listener=\u8349\u85e5\u5b78:
|
||||
Herbalism.SkillName=\u8349\u85e5\u5b78
|
||||
SuperAbility.GreenTerra.On=[[GREEN]]**\u767c\u52d5\u7da0\u5316**
|
||||
SuperAbility.GreenTerra.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u7da0\u5316 [[GREEN]]\u80fd\u529b\u5df2\u53ef\u4f7f\u7528!
|
||||
SuperAbility.GreenTerra.Other.Off=\u7da0\u5316[[GREEN]] \u5373\u5c07\u7ed3\u675f [[YELLOW]]{0}
|
||||
SuperAbility.GreenTerra.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u7da0\u5316!
|
||||
Herbalism.Skillup=\u8349\u85e5\u5b78\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
||||
Mining.Ability.Length=\u8d85\u7d1a\u788e\u77f3\u6a5f\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
|
||||
Mining.Ability.Locked.0=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u6316\u7926\u7206\u767c)
|
||||
Mining.Ability.Locked.1=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5de8\u5927\u7206\u7834)
|
||||
Mining.Ability.Locked.2=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u7206\u7834\u5c08\u5bb6)
|
||||
Mining.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u93ac\u5b50**
|
||||
Mining.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7dca\u8457\u4f60\u7684\u93ac\u5b50**
|
||||
Mining.SubSkill.SuperBreaker.Name=\u8d85\u7d1a\u788e\u77f3\u6a5f (\u4e3b\u52d5\u6280\u80fd)
|
||||
Mining.SubSkill.SuperBreaker.Description=\u901f\u5ea6+, 3\u500d\u6389\u843d\u7387
|
||||
Mining.SubSkill.DoubleDrops.Name=\u96d9\u500d\u6389\u843d
|
||||
Mining.SubSkill.DoubleDrops.Description=\u96d9\u500d\u6389\u843d\u7269\u54c1
|
||||
Mining.SubSkill.BlastMining.Name=\u6316\u7926\u7206\u767c
|
||||
Mining.SubSkill.BlastMining.Description=\u4f7f\u7528TNT\u6316\u7926\u6703\u7372\u5f97\u984d\u5916\u734e\u52f5
|
||||
Mining.SubSkill.BiggerBombs.Name=\u5de8\u5927\u7206\u7834
|
||||
Mining.SubSkill.BiggerBombs.Description=\u589e\u52a0TNT\u7206\u70b8\u7bc4\u570d
|
||||
Mining.SubSkill.DemolitionsExpertise.Name=\u7206\u7834\u5c08\u5bb6
|
||||
Mining.SubSkill.DemolitionsExpertise.Description=\u6e1b\u5c11\u4f86\u81eaTNT\u7684\u50b7\u5bb3
|
||||
Mining.Effect.Decrease=\u7206\u7834\u5c08\u5bb6\u50b7\u5bb3\u6e1b\u5c11: [[YELLOW]]{0}
|
||||
Mining.Effect.DropChance=\u96d9\u500d\u6389\u843d\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Mining.Listener=\u6316\u7926:
|
||||
Mining.SkillName=\u6316\u7926
|
||||
SuperAbility.SuperBreaker.Off=**\u8d85\u7d1a\u788e\u77f3\u6a5f\u5df2\u7ed3\u675f**
|
||||
SuperAbility.SuperBreaker.On=[[GREEN]]**\u8d85\u7d1a\u788e\u77f3\u6a5f\u5df2\u4f7f\u7528**
|
||||
SuperAbility.SuperBreaker.Other.Off=\u8d85\u7d1a\u788e\u77f3\u6a5f[[GREEN]] \u5df2\u7d93\u7ed3\u675f\u4e86 [[YELLOW]]{0}
|
||||
SuperAbility.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u8d85\u7d1a\u788e\u77f3\u6a5f!
|
||||
SuperAbility.SuperBreaker.Refresh=[[GREEN]]\u4f60\u7684[[YELLOW]] \u8d85\u7d1a\u788e\u77f3\u6a5f [[GREEN]]\u80fd\u529b\u5df2\u53ef\u518d\u6b21\u4f7f\u7528\uff01
|
||||
Mining.Skillup=\u6316\u7926\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
||||
SuperAbility.BlastMining.Boom=[[GRAY]]**\u78b0!**
|
||||
SuperAbility.BlastMining.Effect=+{0} \u7926\u7269\u7522\u91cf, -{1}\u5783\u573e\u7522\u91cf, {2}x \u6389\u843d\u91cf
|
||||
SuperAbility.BlastMining.Radius.Increase=\u7206\u70b8\u534a\u5f91\u63d0\u5347: [[YELLOW]]+{0}
|
||||
SuperAbility.BlastMining.Rank=\u6316\u7926\u7206\u767c: [[YELLOW]] \u6392\u540d {0}/8 [[GRAY]]({1})
|
||||
SuperAbility.BlastMining.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u6316\u7926\u7206\u767c!
|
||||
SuperAbility.BlastMining.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u6316\u7926\u7206\u767c [[GREEN]]\u51b7\u537b\u6642\u9593\u5df2\u7d50\u675f!
|
||||
Repair.SubSkill.Repair.Name=\u4fee\u7406
|
||||
Repair.SubSkill.Repair.Description=\u4fee\u7406\u5de5\u5177\u548c\u88dd\u5099
|
||||
Repair.SubSkill.GoldRepair.Name=\u4fee\u7406\u9ec3\u91d1 ({0}+ SKILL)
|
||||
Repair.SubSkill.GoldRepair.Description=\u4fee\u7406\u91d1\u88fd\u5de5\u5177\u548c\u88dd\u5099
|
||||
Repair.SubSkill.IronRepair.Name=\u4fee\u7406\u9435 ({0}+ SKILL)
|
||||
Repair.SubSkill.IronRepair.Description=\u4fee\u7406\u9435\u88fd\u5de5\u5177\u548c\u88dd\u5099
|
||||
Repair.SubSkill.StoneRepair.Name=\u4fee\u7406\u77f3\u982d ({0}+ SKILL)
|
||||
Repair.SubSkill.StoneRepair.Description=\u4fee\u7406\u77f3\u88fd\u5de5\u5177
|
||||
Repair.SubSkill.RepairMastery.Name=\u4fee\u7406\u7cbe\u901a
|
||||
Repair.SubSkill.RepairMastery.Description=\u5df2\u589e\u52a0\u4fee\u7406\u6578\u91cf
|
||||
Repair.SubSkill.SuperRepair.Name=\u8d85\u7d1a\u4fee\u7406
|
||||
Repair.SubSkill.SuperRepair.Description=\u96d9\u500d\u6548\u679c
|
||||
Repair.SubSkill.DiamondRepair.Name=\u947d\u77f3\u4fee\u7406 ({0}+ SKILL)
|
||||
Repair.SubSkill.DiamondRepair.Description=\u4fee\u7406\u947d\u77f3\u5de5\u5177\u548c\u88dd\u5099
|
||||
Repair.SubSkill.ArcaneForging.Name=\u79d8\u6cd5\u935b\u9020
|
||||
Repair.SubSkill.ArcaneForging.Description=\u4fee\u7406\u9644\u9b54\u7269\u54c1
|
||||
Repair.SubSkill.Salvage.Name=\u56de\u6536 ({0}+ SKILL)
|
||||
Repair.SubSkill.Salvage.Description=\u56de\u6536\u5de5\u5177\u548c\u88dd\u7532
|
||||
Repair.Error=[[DARK_RED]]mcMMO \u5728\u4fee\u6b63\u6642\u767c\u751f\u4e86\u932f\u8aa4!
|
||||
Repair.Listener.Anvil=[[DARK_RED]]\u4f60\u5df2\u7d93\u653e\u7f6e\u4e86\u4e00\u500b\u9435\u7827,\u4f60\u53ef\u4ee5\u5728\u9435\u7827\u4e0a\u4fee\u7406\u5de5\u5177\u548c\u88dd\u7532
|
||||
Repair.Listener.Anvil2=[[DARK_RED]]\u4f60\u653e\u7f6e\u4e86\u4e00\u500b\u56de\u6536\u53f0,\u4f7f\u7528\u5b83\u4f86\u56de\u6536\u5de5\u5177\u548c\u88dd\u7532
|
||||
Repair.Listener=\u4fee\u7406\uff1a
|
||||
Repair.SkillName=\u4fee\u7406
|
||||
Repair.Skills.AdeptSalvage=[[DARK_RED]]\u56e0\u70ba\u719f\u7df4\u5ea6\u4e0d\u5920\u6240\u4ee5\u4f60\u4e0d\u80fd\u56de\u6536\u5b83\u5011
|
||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]\u4f60\u7684\u6280\u80fd\u7b49\u7d1a\u4e0d\u8db3\u4ee5\u4fee\u7406\u947d\u77f3\u88dd\u5099!
|
||||
Repair.Skills.AdeptGold=[[DARK_RED]]\u4f60\u7684\u6280\u80fd\u7b49\u7d1a\u4e0d\u8db3\u4ee5\u4fee\u7406\u9ec4\u91d1\u88dd\u5099!
|
||||
Repair.Skills.AdeptIron=[[DARK_RED]]\u4f60\u7684\u6280\u80fd\u7b49\u7d1a\u4e0d\u8db3\u4ee5\u4fee\u7406\u9435\u88fd\u88dd\u5099!
|
||||
Repair.Skills.AdeptStone=[[DARK_RED]]\u4f60\u7684\u6280\u80fd\u7b49\u7d1a\u4e0d\u8db3\u4ee5\u4fee\u7406\u77f3\u982d\u88dd\u5099!
|
||||
Repair.Skills.Adept=\u4f60\u5fc5\u9808\u9054\u5230\u7b49\u7d1a [[YELLOW]]{0}[[RED]] \u624d\u53ef\u4fee\u7406[[YELLOW]]{1}
|
||||
Repair.Skills.FeltEasy=[[GRAY]]\u90a3\u770b\u8d77\u4f86\u5f88\u7c21\u55ae.
|
||||
Repair.Skills.FullDurability=[[GRAY]]\u4f60\u7684\u88dd\u5099\u8010\u4e45\u5ea6\u5df2\u6eff!
|
||||
Repair.Skills.SalvageSuccess=[[GRAY]]\u7269\u54c1\u5df2\u56de\u6536!
|
||||
Repair.Skills.NotFullDurability=[[DARK_RED]]\u4f60\u7121\u6cd5\u56de\u6536\u5df2\u53d7\u640d\u7684\u7269\u54c1
|
||||
Repair.Skills.Mastery=\u4fee\u7406\u7cbe\u901a: [[YELLOW]]\u984d\u5916\u56de\u5fa9 {0}% \u8010\u4e45\u5ea6
|
||||
Repair.Skills.StackedItems=[[DARK_RED]]\u4f60\u7121\u6cd5\u4fee\u7406\u758a\u52a0\u7684\u7269\u54c1
|
||||
Repair.Skills.Super.Chance=\u8d85\u7d1a\u4fee\u7406\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Repair.Skillup=\u4fee\u7406\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
||||
Repair.Pretty.Name=\u4fee\u7406
|
||||
Salvage.Pretty.Name=\u56de\u6536
|
||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]\u9644\u9b54\u964d\u7d1a\u6a5f\u7387: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Chance.Success=[[GRAY]]\u81ea\u52d5\u7784\u6e96\u7684\u6210\u529f\u7387: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Downgrade=\u9019\u4ef6\u7269\u54c1\u7684\u9644\u9b54\u7b49\u7d1a\u5df2\u4e0b\u964d
|
||||
Repair.Arcane.Fail=\u9019\u4ef6\u7269\u54c1\u7684\u9644\u9b54\u5df2\u6d88\u5931!
|
||||
Repair.Arcane.Lost=\u4f60\u7684\u6280\u80fd\u7b49\u7d1a\u4e0d\u8db3\u4ee5\u4fdd\u7559\u9644\u9b54\u5c6c\u6027.
|
||||
Repair.Arcane.Perfect=[[GREEN]]\u4f60\u6210\u529f\u5730\u4fdd\u7559\u4e86\u9019\u4ef6\u7269\u54c1\u7684\u9644\u9b54.
|
||||
Repair.Arcane.Rank=\u79d8\u6cd5\u935b\u9020: [[YELLOW]]\u7b49\u7ea7 {0}/4
|
||||
Swords.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u528d**
|
||||
Swords.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7dca\u8457\u4f60\u7684\u528d**
|
||||
Swords.Combat.Bleed.Chance=\u653e\u8840\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Swords.Combat.Bleed.Length=\u653e\u8840\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0} \u9031\u671f
|
||||
Swords.Combat.Bleed.Note=[[GRAY]]\u6ce8\u610f: [[YELLOW]]\u6bcf\u5169\u79d2\u6e1b\u4e00\u6ef4\u8840
|
||||
Swords.Combat.Bleeding.Started=[[DARK_RED]] \u4f60\u6b63\u5728\u6d41\u8840!
|
||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]\u653e\u8840\u5df2[[GREEN]]\u505c\u6b62[[GRAY]]!
|
||||
Swords.Combat.Bleeding=[[GREEN]]**\u6575\u4eba\u6b63\u5728\u4e0d\u65b7\u6d41\u8840**
|
||||
Swords.Combat.Counter.Chance=\u53cd\u64ca\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Swords.Combat.Counter.Hit=[[DARK_RED]]\u4f60\u53cd\u64ca\u4e86\u5c0d\u624b!
|
||||
Swords.Combat.Countered=[[GREEN]]**\u53cd\u5c04\u4e86\u6575\u4eba\u7684\u653b\u64ca**
|
||||
Swords.Combat.SS.Struck=[[DARK_RED]]\u88ab\u5272\u88c2\u65ac\u653b\u64ca\uff01
|
||||
Swords.SubSkill.CounterAttack.Name=\u53cd\u64ca
|
||||
Swords.SubSkill.CounterAttack.Description=\u683c\u6a94\u6642\u53cd\u5f48{0}\u50b7\u5bb3\u503c
|
||||
Swords.SubSkill.SerratedStrikes.Name=\u5272\u88c2\u65ac (\u4e3b\u52d5\u6280\u80fd)
|
||||
Swords.SubSkill.SerratedStrikes.Description={0} \u50b7\u5bb3\u7bc4\u570d, \u653e\u8840\u7bc4\u570d
|
||||
Swords.Effect.4=\u5272\u88c2\u65ac\u6d41\u8840\u50b7\u5bb3\u589e\u52a0
|
||||
Swords.Effect.5={0} \u6d41\u8840\u9031\u671f
|
||||
Swords.SubSkill.Bleed.Name=\u653e\u8840
|
||||
Swords.SubSkill.Bleed.Description=\u7522\u751f\u653e\u8840\u7684\u6301\u7e8c\u50b7\u5bb3
|
||||
Swords.Listener=\u528d\u8853:
|
||||
Swords.SkillName=\u528d\u8853
|
||||
SuperAbility.SerratedStrikes.Off=[[DARK_RED]]\u5272\u88c2\u65ac\u7d50\u675f\u4e86\uff01
|
||||
SuperAbility.SerratedStrikes.On=[[GREEN]]**\u767c\u52d5\u5272\u88c2\u65ac**
|
||||
SuperAbility.SerratedStrikes.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u5272\u88c2\u65ac [[GREEN]]\u6280\u80fd\u5df2\u53ef\u4f7f\u7528!
|
||||
SuperAbility.SerratedStrikes.Other.Off=\u5272\u88c2\u65ac[[GREEN]] \u5373\u5c07\u7d50\u675f [[YELLOW]]{0}
|
||||
SuperAbility.SerratedStrikes.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u5272\u88c2\u65ac!
|
||||
Swords.Skillup=\u528d\u8853\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
||||
Swords.SS.Length=\u5272\u88c2\u65ac\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
|
||||
Taming.Ability.Bonus.0=\u5371\u6a5f\u610f\u8b58
|
||||
Taming.Ability.Bonus.1=\u72fc\u6703\u907f\u958b\u5371\u96aa
|
||||
Taming.Ability.Bonus.2=\u6bdb\u76ae\u5f37\u5316
|
||||
Taming.Ability.Bonus.3=1/{0} \u50b7\u5bb3/\u706b\u7130\u50b7\u5bb3
|
||||
Taming.Ability.Bonus.4=\u885d\u64ca\u683c\u64cb
|
||||
Taming.Ability.Bonus.5=\u7206\u70b8\u50b7\u5bb3\u6e1b\u514d\u70ba 1/{0}
|
||||
Taming.Ability.Bonus.6=\u5229\u722a
|
||||
Taming.Ability.Bonus.7=+{0} \u50b7\u5bb3
|
||||
Taming.Ability.Bonus.8=\u5feb\u9910\u670d\u52d9
|
||||
Taming.Ability.Bonus.9={0} \u4e00\u5b9a\u6a5f\u7387\u5728\u653b\u64ca\u6642\u6062\u5fa9\u8840\u91cf
|
||||
Taming.Ability.Bonus.10=\u795e\u72ac
|
||||
Taming.Ability.Bonus.11=\u7576\u88ab\u6cd5\u8853\u653b\u64ca\u6216\u4e2d\u6bd2\u6642\u6062\u5fa9\u751f\u547d\u503c
|
||||
Taming.Ability.Locked.0=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5371\u6a5f\u610f\u8b58)
|
||||
Taming.Ability.Locked.1=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u6bdb\u76ae\u5f37\u5316)
|
||||
Taming.Ability.Locked.2=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u885d\u64ca\u683c\u64cb)
|
||||
Taming.Ability.Locked.3=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5229\u722a)
|
||||
Taming.Ability.Locked.4=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5feb\u9910\u670d\u52d9)
|
||||
Taming.Ability.Locked.5=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u795e\u72ac)
|
||||
Taming.Combat.Chance.Gore=\u6d41\u8840\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Taming.SubSkill.BeastLore.Name=\u99b4\u7378\u4e4b\u80fd
|
||||
Taming.SubSkill.BeastLore.Description=\u62ff\u8457\u9aa8\u982d\u4e26\u4f7f\u7528\u6ed1\u9f20\u53f3\u9375\u4f86\u78ba\u8a8d\u72fc\u8207\u5c71\u8c93\u7684\u72c0\u6cc1
|
||||
Taming.SubSkill.ShockProof.Name=\u885d\u64ca\u683c\u64cb
|
||||
Taming.SubSkill.ShockProof.Description=\u7206\u70b8\u50b7\u5bb3\u6e1b\u514d
|
||||
Taming.SubSkill.CallOfTheWild.Name=\u91ce\u6027\u547c\u558a
|
||||
Taming.SubSkill.CallOfTheWild.Description=\u70ba\u4f60\u81ea\u5df1\u53ec\u559a\u4e00\u96bb\u52d5\u7269
|
||||
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]\u53ec\u559a (\u5c71\u8c93): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u689d\u9b5a\u5728\u624b\u88e1
|
||||
Taming.Effect.15=[[GRAY]]\u53ec\u559a (\u72fc): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u6839\u9aa8\u982d\u5728\u624b\u88e1
|
||||
Taming.SubSkill.Gore.Name0=[[GRAY]]\u53ec\u559a (\u99ac): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u500b\u860b\u679c\u5728\u624b\u88e1
|
||||
Taming.SubSkill.FastFoodService.Name=\u5feb\u9910\u670d\u52d9
|
||||
Taming.SubSkill.FastFoodService.Description=\u4e00\u5b9a\u6a5f\u7387\u4f7f\u72fc\u5728\u653b\u64ca\u6642\u6062\u5fa9\u8840\u91cf
|
||||
Taming.SubSkill.HolyHound.Name=\u795e\u72ac
|
||||
Taming.SubSkill.HolyHound.Description=\u6cd5\u8853&\u4e2d\u6bd2\u5c07\u6703\u89f8\u767c\u6cbb\u7642.
|
||||
Taming.SubSkill.Gore.Name=\u6d41\u8840
|
||||
Taming.SubSkill.Gore.Description=\u6703\u5fc3\u4e00\u64ca\u4f7f\u76ee\u6a19\u6d41\u8840
|
||||
Taming.SubSkill.SharpenedClaws.Name=\u5229\u722a
|
||||
Taming.SubSkill.SharpenedClaws.Description=\u50b7\u5bb3\u734e\u52f5
|
||||
Taming.SubSkill.EnvironmentallyAware.Name=\u5371\u6a5f\u610f\u8b58
|
||||
Taming.SubSkill.EnvironmentallyAware.Description=\u4ed9\u4eba\u638c/\u5ca9\u6f3f \u6050\u61fc\u75c7, \u514d\u75ab\u6389\u5165\u50b7\u5bb3
|
||||
Taming.SubSkill.ThickFur.Name=\u6bdb\u76ae\u5f37\u5316
|
||||
Taming.SubSkill.ThickFur.Description=\u524a\u6e1b\u706b\u7130\u50b7\u5bb3
|
||||
Taming.Listener.Wolf=[[DARK_GRAY]]\u4f60\u7684\u72fc\u8fc5\u901f\u5730\u56de\u5230\u4e86\u4f60\u7684\u8eab\u908a...
|
||||
Taming.Listener=\u99b4\u7378:
|
||||
Taming.SkillName=\u99b4\u7378
|
||||
Taming.Skillup=\u99b4\u7378\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
||||
Taming.Summon.Complete=[[GREEN]]\u53ec\u63db\u5b8c\u7562
|
||||
Taming.Summon.Fail.Ocelot=\u4f60\u4e0d\u80fd\u53ec\u63db\u5c71\u8c93\u56e0\u70ba\u4f60\u5df2\u7d93\u53ec\u559a\u592a\u591a\u4e86.
|
||||
Taming.Summon.Fail.Wolf=\u4f60\u4e0d\u80fd\u53ec\u63db\u72fc\u56e0\u70ba\u4f60\u5df2\u7d93\u53ec\u559a\u592a\u591a\u4e86.
|
||||
Taming.Summon.Fail.Horse=\u4f60\u4e0d\u80fd\u53ec\u63db\u99ac\u56e0\u70ba\u4f60\u5df2\u7d93\u53ec\u559a\u592a\u591a\u4e86.
|
||||
Taming.Summon.Name.Format={0}s {1}
|
||||
Unarmed.Ability.Berserk.Length=\u72c2\u66b4\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
|
||||
Unarmed.Ability.Bonus.0=\u9435\u81c2\u98a8\u683c
|
||||
Unarmed.Ability.Bonus.1=\u589e\u52a0{0}\u50b7\u5bb3
|
||||
Unarmed.Ability.Chance.ArrowDeflect=\u64ca\u843d\u5f13\u7bad\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Unarmed.Ability.Chance.Disarm=\u64ca\u843d\u6b66\u5668\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Unarmed.Ability.Chance.IronGrip=\u9435\u722a\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Unarmed.Ability.IronGrip.Attacker=\u4f60\u7684\u5c0d\u624b\u6709\u9435\u722a!
|
||||
Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u4f60\u7684\u9435\u722a\u4f7f\u4f60\u7684\u6b66\u5668\u514d\u65bc\u88ab\u64ca\u843d!
|
||||
Unarmed.Ability.Lower=[[GRAY]]**\u4f60\u653e\u9b06\u4e86\u4f60\u7684\u62f3\u982d**
|
||||
Unarmed.Ability.Ready=[[GREEN]]**\u4f60\u7dca\u63e1\u8457\u4f60\u7684\u62f3\u982d**
|
||||
Unarmed.SubSkill.Berserk.Name=\u72c2\u66b4 (\u4e3b\u52d5\u6280\u80fd)
|
||||
Unarmed.SubSkill.Berserk.Description=+50%\u50b7\u5bb3 \u80fd\u7834\u58de\u786c\u5ea6\u4f4e\u7684\u65b9\u584a
|
||||
Unarmed.SubSkill.Disarm.Name=\u64ca\u843d\u6b66\u5668 (\u50c5\u9650\u65bc\u73a9\u5bb6)
|
||||
Unarmed.SubSkill.Disarm.Description=\u4f7f\u6575\u4eba\u624b\u4e2d\u6b66\u5668\u6389\u843d
|
||||
Unarmed.SubSkill.IronArmStyle.Name=\u9435\u81c2\u98a8\u683c
|
||||
Unarmed.SubSkill.IronArmStyle.Description=\u4f7f\u4f60\u7684\u88dd\u7532\u96a8\u6642\u9593\u589e\u52a0\u800c\u589e\u5f37
|
||||
Unarmed.SubSkill.ArrowDeflect.Name=\u64ca\u843d\u5f13\u7bad
|
||||
Unarmed.SubSkill.ArrowDeflect.Description=\u8b93\u5f13\u7bad\u504f\u5411
|
||||
Unarmed.SubSkill.IronGrip.Name=\u9435\u722a
|
||||
Unarmed.SubSkill.IronGrip.Description=\u9632\u6b62\u4f60\u7684\u6b66\u5668\u88ab\u64ca\u843d
|
||||
Unarmed.Listener=\u640f\u64ca:
|
||||
Unarmed.SkillName=\u640f\u64ca
|
||||
SuperAbility.Berserk.Off=**\u72c2\u66b4\u5df2\u7ed3\u675f**
|
||||
SuperAbility.Berserk.On=[[GREEN]]**\u767c\u52d5\u72c2\u66b4**
|
||||
SuperAbility.Berserk.Other.Off=\u72c2\u66b4[[GREEN]] \u5373\u5c07\u7ed3\u675f [[YELLOW]]{0}
|
||||
SuperAbility.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u72c2\u66b4!
|
||||
SuperAbility.Berserk.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u72c2\u66b4 [[GREEN]]\u6280\u80fd\u5df2\u53ef\u4f7f\u7528!
|
||||
Unarmed.Skillup=\u640f\u64ca\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
||||
Woodcutting.Ability.0=\u79cb\u98a8\u6383\u843d\u8449
|
||||
Woodcutting.Ability.1=\u6383\u9664\u8449\u5b50
|
||||
Woodcutting.Ability.Chance.DDrop=\u96d9\u500d\u6389\u843d\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Woodcutting.Ability.Length=\u4f10\u6728\u5de5\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
|
||||
Woodcutting.Ability.Locked.0=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u79cb\u98a8\u6383\u843d\u8449)
|
||||
Woodcutting.SubSkill.TreeFeller.Name=\u4f10\u6728\u5de5(\u6280\u80fd)
|
||||
Woodcutting.SubSkill.TreeFeller.Description=\u7206\u767c\u780d\u6a39
|
||||
Woodcutting.SubSkill.LeafBlower.Name=\u79cb\u98a8\u6383\u843d\u8449
|
||||
Woodcutting.SubSkill.LeafBlower.Description=\u6383\u9664\u8449\u5b50
|
||||
Woodcutting.SubSkill.HarvestLumber.Name=\u96d9\u500d\u6389\u843d
|
||||
Woodcutting.SubSkill.HarvestLumber.Description=\u96d9\u500d\u6389\u843d\u7269\u54c1
|
||||
Woodcutting.Listener=\u4f10\u6728:
|
||||
Woodcutting.SkillName=\u4f10\u6728
|
||||
SuperAbility.TreeFeller.Off=**\u4f10\u6728\u5de5\u5df2\u7ed3\u675f**
|
||||
SuperAbility.TreeFeller.On=[[GREEN]]**\u555f\u52d5\u4f10\u6728\u5de5**
|
||||
SuperAbility.TreeFeller.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u4f10\u6728\u5de5 [[GREEN]]\u5df2\u53ef\u4f7f\u7528\uff01
|
||||
SuperAbility.TreeFeller.Other.Off=\u4f10\u6728\u5de5[[GREEN]] \u5373\u5c07\u7ed3\u675f [[YELLOW]]{0}
|
||||
SuperAbility.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u4f10\u6728\u5de5!
|
||||
SuperAbility.TreeFeller.Splinter=\u4f60\u7684\u65a7\u982d\u8b8a\u6210\u4e86\u4e00\u5806\u788e\u7247\uff01
|
||||
SuperAbility.TreeFeller.Threshold=\u9019\u68f5\u6a39\u592a\u5927\u4e86!
|
||||
Woodcutting.Skillup=\u4f10\u6728\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
||||
Ability.Generic.Refresh=[[GREEN]]**\u6280\u80fd\u51b7\u537b\u5b8c\u7562!**
|
||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||
Ability.Generic.Template=[[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Combat.ArrowDeflect=[[WHITE]]**\u64ca\u843d\u5f13\u7bad**
|
||||
Combat.BeastLore=[[GREEN]]**\u99b4\u7378\u4e4b\u80fd**
|
||||
Combat.BeastLoreHealth=[[DARK_AQUA]]\u751f\u547d\u503c ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]\u64c1\u6709\u8005 ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore=[[GREEN]]**\u6d41\u8840**
|
||||
Combat.StruckByGore=**\u4f60\u958b\u59cb\u6d41\u8840\u4e86**
|
||||
Combat.TargetDazed=\u76ee\u6a19\u5df2\u88ab [[DARK_RED]] \u64ca\u6688
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]\u982d\u6688\u76ee\u7729...
|
||||
mcMMO.Description=[[DARK_AQUA]]\u95dc\u65bc [[YELLOW]]mcMMO[[DARK_AQUA]] \u5c08\u6848:,[[GOLD]]mcMMO\u662f\u4e00\u500b[[RED]]\u958b\u653e\u539f\u59cb\u78bc\u7684[[GOLD]] RPG \u6a21\u7d44\u59cb\u65bc2011\u5e74\u4e8c\u6708,[[GOLD]]\u5efa\u7acb\u8005 [[BLUE]]nossr50[[GOLD]]. \u65e8\u5728\u63d0\u4f9b\u4e00\u500b\u9ad8\u54c1\u8ceaRPG\u9ad4\u9a57.,[[DARK_AQUA]]\u5c0f\u6280\u5de7:,[[GOLD]] - [[GREEN]]\u8f38\u5165 [[RED]]/mcmmo help[[GREEN]] \u4ee5\u4e86\u89e3\u6240\u6709\u6307\u4ee4,[[GOLD]] - [[GREEN]]\u8f38\u5165 [[RED]]/\u6280\u80fd\u540d\u7a31 [[GREEN]]\u4ee5\u4e86\u89e3\u6280\u80fd\u7d30\u7bc0,[[DARK_AQUA]]\u958b\u767c\u8005:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](\u8d0a\u52a9\u8005),[[GOLD]] - [[GREEN]]GJ [[BLUE]](\u5c08\u6848\u9818\u5c0e\u4eba),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](\u958b\u767c\u8005),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](\u958b\u767c\u8005),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](\u958b\u767c\u8005),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](\u958b\u767c\u8005),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](\u958b\u767c\u8005),[[DARK_AQUA]]\u5be6\u7528\u9023\u7d50:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] \u932f\u8aa4\u56de\u5831,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC \u983b\u9053,
|
||||
Commands.addlevels.AwardAll.1=[[GREEN]]\u5728\u5168\u90e8\u7684\u6280\u80fd\u88e1\u4f60\u9084\u5dee {0} \u7b49\u7d1a!
|
||||
Commands.addlevels.AwardAll.2=\u6240\u6709\u6280\u80fd\u7b49\u7d1a\u5df2\u88ab\u8a2d\u5b9a\u70ba {0}.
|
||||
Commands.addlevels.AwardSkill.1=[[GREEN]]{1}\u6280\u80fd\u5df2\u589e\u52a0{0}\u7b49!
|
||||
Commands.addlevels.AwardSkill.2={0} \u56e0\u70ba {1} \u800c\u4fee\u6539.
|
||||
Commands.addxp.AwardAll=[[GREEN]]\u5728\u5168\u90e8\u7684\u6280\u80fd\u88e1\u4f60\u9084\u5dee {0} \u7d93\u9a57\u503c!
|
||||
Commands.addxp.AwardSkill=[[GREEN]]\u4f60\u5728 {1} \u4e2d\u88ab\u734e\u52f5\u4e86 {0} \u7d93\u9a57\u503c!
|
||||
Commands.Ability.Off=\u6280\u80fd\u4f7f\u7528 [[RED]]\u95dc\u9589
|
||||
Commands.Ability.On=\u6280\u80fd\u4f7f\u7528 [[GREEN]]\u555f\u52d5
|
||||
Commands.Ability.Toggle=\u6280\u80fd\u4f7f\u7528\u5df2\u88ab\u5207\u63db\u70ba [[YELLOW]]{0}
|
||||
Commands.AdminChat.Off=\u7ba1\u7406\u54e1\u804a\u5929\u6a21\u5f0f [[RED]]\u95dc\u9589
|
||||
Commands.AdminChat.On=\u7ba1\u7406\u54e1\u804a\u5929\u6a21\u5f0f [[GREEN]]\u958b\u555f
|
||||
Commands.AdminToggle=- \u5207\u63db\u7ba1\u7406\u54e1\u804a\u5929\u6a21\u5f0f
|
||||
Commands.Chat.Console=*\u63a7\u5236\u53f0*
|
||||
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO \u80fd\u529b\u51b7\u537b\u6642\u9593[[GOLD]] =--
|
||||
Commands.Cooldowns.Row.N=\\ [[RED]]{0}[[WHITE]] - [[GOLD]]\u5c1a\u9918 {1} \u79d2
|
||||
Commands.Cooldowns.Row.Y=\\ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]] \u5df2\u53ef\u4f7f\u7528!
|
||||
Commands.Database.Cooldown=\u518d\u6b21\u4f7f\u7528\u6b64\u547d\u4ee4\u4e4b\u524d,\u4f60\u5fc5\u9808\u7b49\u4e0a1\u79d2.
|
||||
Commands.Disabled=\u9019\u500b\u6307\u4ee4\u88ab\u7981\u7528\u4e86.
|
||||
Commands.DoesNotExist=\u6b64\u73a9\u5bb6\u4e0d\u5b58\u5728\uff01
|
||||
Commands.GodMode.Disabled=mcMMO \u795e\u4e4b\u6a21\u5f0f\u53d6\u6d88
|
||||
Commands.GodMode.Enabled=mcMMO \u795e\u4e4b\u6a21\u5f0f\u958b\u555f
|
||||
Commands.GodMode.Forbidden=[mcMMO] \u795e\u4e4b\u6a21\u5f0f\u4e0d\u5141\u8a31\u5728\u9019\u4e16\u754c\u958b\u555f (\u8acb\u89c0\u770b\u6b0a\u9650\u8a2d\u5b9a)
|
||||
Commands.GodMode.Toggle=\u795e\u4e4b\u6a21\u5f0f\u5df2\u88ab\u5207\u63db\u70ba [[YELLOW]]{0}
|
||||
Commands.Healthbars.Changed.HEARTS=[mcMMO] \u4f60\u7684\u8840\u689d\u986f\u793a\u6a21\u5f0f\u5df2\u66f4\u6539\u70ba [[RED]]\u611b\u5fc3[[WHITE]].
|
||||
Commands.Healthbars.Changed.BAR=[mcMMO] \u4f60\u7684\u8840\u689d\u986f\u793a\u6a21\u5f0f\u5df2\u66f4\u6539\u70ba [[YELLOW]]\u65b9\u584a[[WHITE]].
|
||||
Commands.Healthbars.Changed.DISABLED=[mcMMO] \u4f60\u7684\u602a\u7269\u8840\u689d\u5df2 [[GRAY]]\u505c\u7528[[WHITE]].
|
||||
Commands.Healthbars.Invalid=\u4e0d\u6b63\u78ba\u7684\u8840\u689d\u985e\u578b!
|
||||
Commands.Inspect=<player> [[RED]]-\u67e5\u770b\u73a9\u5bb6\u8a73\u7d30\u8a0a\u606f
|
||||
Commands.Party.Invite.Accepted=[[GREEN]]\u63a5\u53d7\u9080\u8acb\uff0c\u4f60\u52a0\u5165\u4e86\u968a\u4f0d {0}
|
||||
Commands.Invite.Success=[[GREEN]]\u9080\u8acb\u8a0a\u606f\u767c\u9001\u6210\u529f
|
||||
Commands.Leaderboards=<skill> <page> [[RED]]- \u6392\u884c\u699c
|
||||
Commands.mcc.Header=---[][[YELLOW]]mcMMO \u6307\u4ee4[[RED]][]---
|
||||
Commands.mcgod=- \u5207\u63db\u70ba\u795e\u4e4b\u6a21\u5f0f
|
||||
Commands.mchud.Invalid=\u90a3\u4e0d\u662f\u4e00\u500b\u53ef\u7528\u7684HUD\u985e\u578b.
|
||||
Commands.mcpurge.Success=[[GREEN]]\u6578\u64da\u5df2\u91cd\u7f6e!
|
||||
Commands.mcrank.Heading=[[GOLD]]-=\u500b\u4eba\u6392\u884c=-
|
||||
Commands.mcrank.Overall=\u6574\u9ad4[[GREEN]] - [[GOLD]]\u6392\u884c [[WHITE]]#[[GREEN]]{0}
|
||||
Commands.mcrank.Player=\u76ee\u6a19: [[WHITE]]{0}
|
||||
Commands.mcrank.Skill={0}[[GREEN]] - [[GOLD]]\u6392\u540d [[WHITE]]#[[GREEN]]{1}
|
||||
Commands.mcrank.Unranked=[[WHITE]]\u6392\u884c\u699c\u5916
|
||||
Commands.mcrefresh.Success={0} \u79d2\u5f8c\u51b7\u537b\u6642\u9593\u5b8c\u7562.
|
||||
Commands.mcremove.Success=[[GREEN]]{0} \u5df2\u6210\u529f\u5f9e\u6578\u64da\u88e1\u79fb\u9664!
|
||||
Commands.mctop.Tip=[[GOLD]]\u5c0f\u6487\u6b65: \u6253 [[RED]]/mcrank[[GOLD]] \u53ef\u4ee5\u89c0\u770b\u4f60\u7684\u6392\u540d!
|
||||
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - \u7de8\u8f2f\u76ee\u6a19
|
||||
Commands.mmoedit.AllSkills.1=[\u7da0\u8272]\u60a8\u6240\u6709\u7684\u6280\u80fd\u7b49\u7d1a\u88ab\u8a2d\u5b9a\u70ba{0}\uff01
|
||||
Commands.mmoedit.Modified.1=[[GREEN]]\u4f60\u7684 {0} \u7b49\u7d1a\u88ab\u8a2d\u5b9a\u70ba {1}!
|
||||
Commands.mmoedit.Modified.2={0} \u56e0\u70ba {1} \u800c\u4fee\u6539.
|
||||
Commands.mcconvert.Database.Same=\u4f60\u6b63\u5728\u4f7f\u7528{0}\u8cc7\u6599\u5eab!
|
||||
Commands.mcconvert.Database.InvalidType={0}\u4e0d\u662f\u4e00\u500b\u6b63\u78ba\u7684\u8cc7\u6599\u5eab\u7a2e\u985e.
|
||||
Commands.mcconvert.Database.Start=[[GRAY]]\u958b\u59cb\u5f9e{0}\u8f49\u63db\u81f3{1}...
|
||||
Commands.mcconvert.Database.Finish=[[GRAY]]\u8cc7\u6599\u5eab\u9077\u79fb\u5b8c\u6210; {1}\u8cc7\u6599\u5eab\u73fe\u5728\u64c1\u6709{0}\u8cc7\u6599\u5eab\u7684\u6240\u6709\u8cc7\u6599.
|
||||
Commands.mmoshowdb=\u76ee\u524d\u4f7f\u7528\u7684\u8cc7\u6599\u5eab\u662f [[GREEN]]{0}
|
||||
Commands.mcconvert.Experience.Invalid=\u4e0d\u660e\u7684\u516c\u5f0f\u7a2e\u985e! \u6b63\u78ba\u7684\u7a2e\u985e\u70ba: [[GREEN]]LINEAR [[RED]]\u548c [[GREEN]]EXPONENTIAL.
|
||||
Commands.mcconvert.Experience.Same=\u6b63\u5728\u4f7f\u7528{0}\u516c\u5f0f
|
||||
Commands.mcconvert.Experience.Start=[[GRAY]]\u958b\u59cb\u5f9e{0}\u8f49\u63db\u5230{1}\u66f2\u7dda
|
||||
Commands.mcconvert.Experience.Finish=[[GRAY]]\u516c\u5f0f\u8f49\u63db\u5b8c\u6210; \u73fe\u5728\u958b\u59cb\u4f7f\u7528{0} XP\u66f2\u7dda.
|
||||
Commands.ModDescription=- \u8acb\u95b1\u8b80\u63d2\u4ef6\u63cf\u8ff0
|
||||
Commands.NoConsole=\u9019\u500b\u6307\u4ee4\u4e0d\u53ef\u4f7f\u7528
|
||||
Commands.Notifications.Off=\u5207\u63db\u80fd\u529b\u901a\u77e5\u70ba [[RED]]\u95dc\u9589
|
||||
Commands.Notifications.On=\u5207\u63db\u80fd\u529b\u901a\u77e5\u70ba [[GREEN]]\u958b\u555f
|
||||
Commands.Offline=[RED]]\u9019\u500b\u6307\u4ee4\u4e26\u4e0d\u9069\u7528\u65bc\u96e2\u7dda\u73a9\u5bb6.
|
||||
Commands.Other=[[GREEN]]--\u5176\u4ed6\u6307\u4ee4--
|
||||
Commands.Party.Header=-----[][[GREEN]]\u968a\u4f0d[[RED]][]-----
|
||||
Commands.Party.Status=[[DARK_GRAY]]\u540d\u5b57: [[WHITE]]{0} {1}
|
||||
Commands.Party.ShareMode=[[DARK_GRAY]]\u5206\u4eab\u6a21\u5f0f:
|
||||
Commands.Party.ItemShare=[[GRAY]]\u7269\u54c1 [[DARK_AQUA]]({0})
|
||||
Commands.Party.ExpShare=[[GRAY]]\u7d93\u9a57\u503c [[DARK_AQUA]]({0})
|
||||
Commands.Party.ItemShareCategories=[[DARK_GRAY]]\u5171\u4eab\u7269\u54c1: [[GRAY]][[ITALIC]]{0}
|
||||
Commands.Party.MembersNear=[[DARK_GRAY]]\u63a5\u8fd1\u4f60 [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
|
||||
Commands.Party.Accept=- \u63a5\u53d7\u968a\u4f0d\u9080\u8acb
|
||||
Commands.Party.Chat.Off=\u968a\u4f0d\u804a\u5929\u6a21\u5f0f[[RED]]\u53d6\u6d88
|
||||
Commands.Party.Chat.On=\u968a\u4f0d\u804a\u5929\u6a21\u5f0f [[GREEN]]\u958b\u555f
|
||||
Commands.Party.Commands=[[GREEN]]--\u7d44\u968a\u6307\u4ee4--
|
||||
Commands.Party.Invite.0=\u6ce8\u610f: [[GREEN]]\u4f60\u6536\u5230\u4e86\u4f86\u81ea {1} \u7684\u968a\u4f0d\u9080\u8acb {0}
|
||||
Commands.Party.Invite.1=\u8f38\u5165 [[GREEN]]/party accept[[YELLOW]] \u4f86\u63a5\u53d7\u9080\u8acb
|
||||
Commands.Party.Invite=- \u5df2\u767c\u9001\u968a\u4f0d\u9080\u8acb
|
||||
Commands.Party.Join=[[GRAY]]\u52a0\u5165\u7684\u968a\u4f0d: {0}
|
||||
Commands.Party.Create=[[GRAY]]\u5275\u5efa\u7684\u968a\u4f0d\u540d\u7a31: {0}
|
||||
Commands.Party.Rename=[[GRAY]]\u968a\u4f0d\u540d\u7a31\u5df2\u66f4\u6539\u70ba: [[WHITE]]{0}
|
||||
Commands.Party.SetSharing=[[GRAY]]\u968a\u4f0d {0} \u5206\u4eab\u8a2d\u5b9a\u70ba: [[DARK_AQUA]]{1}
|
||||
Commands.Party.ToggleShareCategory=[[GRAY]]\u968a\u4f0d\u5171\u4eab\u7684\u7269\u54c1[[GOLD]]{0} [[GRAY]] \u5df2\u7d93 [[DARK_AQUA]]{1}
|
||||
Commands.Party.AlreadyExists=[[DARK_RED]]\u5c0d\u4f0d{0} \u5df2\u5b58\u5728!
|
||||
Commands.Party.Kick=\u4f60\u5df2\u88ab {0} \u8e22\u51fa\u968a\u4f0d!
|
||||
Commands.Party.Leave=\u4f60\u96e2\u958b\u4e86\u9019\u652f\u968a\u4f0d
|
||||
Commands.Party.Members.Header=[RED]] ----- [] [GREEN]\u6210\u54e1[RED] [] -----
|
||||
Commands.Party.None=\u4f60\u4e0d\u5728\u968a\u4f0d\u4e2d.
|
||||
Commands.Party.Quit=- \u96e2\u958b\u4f60\u73fe\u5728\u7684\u968a\u4f0d
|
||||
Commands.Party.Teleport=<player> [[RED]]- \u50b3\u9001\u5230\u968a\u4f0d\u6210\u54e1\u65c1
|
||||
Commands.Party.Toggle=- \u5207\u63db\u968a\u4f0d\u804a\u5929
|
||||
Commands.Party.1=- \u5275\u5efa\u65b0\u7684\u968a\u4f0d
|
||||
Commands.Party.2=- \u52a0\u5165\u73a9\u5bb6\u7684\u968a\u4f0d\u88e1
|
||||
Commands.ptp.Enabled=\u968a\u4f0d\u50b3\u9001 [[GREEN]]\u5141\u8a31
|
||||
Commands.ptp.Disabled=\u968a\u4f0d\u50b3\u9001 [[RED]]\u4e0d\u5141\u8a31
|
||||
Commands.ptp.NoRequests=\u4f60\u73fe\u5728\u4e0d\u53ef\u4ee5\u50b3\u9001
|
||||
Commands.ptp.NoWorldPermissions=[mcMMO]\u60a8\u6c92\u6709\u6b0a\u9650\u50b3\u9001\u5230\u4e16\u754c{0}.
|
||||
Commands.ptp.Request1={0} [[GREEN]]\u5df2\u50b3\u9001\u81f3\u4f60\u65c1\u908a.
|
||||
Commands.ptp.Request2=[[GREEN]]\u4f60\u50b3\u9001\u7684\u8a71\u8acb\u8f38\u5165[[YELLOW]]/ptp accept. [[GREEN]]\u5728[[RED]]{0} [[GREEN]]\u79d2\u5167\u5fc5\u9808\u5b8c\u6210
|
||||
Commands.ptp.AcceptAny.Enabled=\u968a\u4f0d\u50b3\u9001\u8acb\u6c42\u78ba\u8a8d [[GREEN]]\u555f\u7528
|
||||
Commands.ptp.AcceptAny.Disabled=\u968a\u4f0d\u50b3\u9001\u8acb\u6c42\u78ba\u8a8d[[RED]]\u7981\u7528
|
||||
Commands.ptp.RequestExpired=\u968a\u4f0d\u50b3\u9001\u5df2\u6210\u529f!
|
||||
Commands.PowerLevel.Leaderboard=--mcMMO[[BLUE]] \u6230\u9b25\u529b [[YELLOW]]\u6392\u884c\u699c--
|
||||
Commands.PowerLevel.Capped=[[DARK_RED]]\u6230\u9b25\u529b: [[GREEN]]{0} [[DARK_RED]]\u6700\u9ad8\u7b49\u7d1a: [[YELLOW]]{1}
|
||||
Commands.PowerLevel=[[DARK_RED]]\u6230\u9b25\u529b: [[GREEN]]{0}
|
||||
Commands.Reset.All=[[GREEN]]\u4f60\u5168\u90e8\u7684\u6280\u80fd\u7b49\u7d1a\u4ee5\u91cd\u7f6e\u6210\u529f.
|
||||
Commands.Reset.Single=[[GREEN]]\u4f60\u7684 {0} \u6280\u80fd\u7b49\u7d1a\u4ee5\u91cd\u7f6e\u6210\u529f.
|
||||
Commands.Reset=\u8a2d\u5b9a\u6280\u80fd\u7b49\u7d1a\u70ba0
|
||||
Commands.Scoreboard.Clear=[[DARK_AQUA]]\u5df2\u6e05\u9664 mcMMO \u5f97\u5206\u699c.
|
||||
Commands.Scoreboard.NoBoard=mcMMO \u5f97\u5206\u699c\u4e26\u672a\u555f\u7528.
|
||||
Commands.Scoreboard.Keep=[[DARK_AQUA]]mcMMO \u5f97\u5206\u699c\u6703\u6301\u7e8c\u986f\u793a\u76f4\u5230\u4f60\u8f38\u5165 [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].
|
||||
Commands.Scoreboard.Timer=[[DARK_AQUA]]mcMMO \u5f97\u5206\u699c\u5c07\u5728 [[GOLD]]{0}[[DARK_AQUA]] \u79d2\u540e\u6e05\u9664.
|
||||
Commands.Scoreboard.Help.0=[[GOLD]] == [[RED]]/mcscoreboard [[GREEN]]\u8aaa\u660e [[GOLD]]==
|
||||
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - \u6e05\u9664 McMMO \u5f97\u5206\u699c
|
||||
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - \u6301\u7e8c\u986f\u793a mcMMO \u5f97\u5206\u699c
|
||||
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] \u6642\u9593 [n] [[WHITE]] - \u5728 [[LIGHT_PURPLE]]n[[WHITE]] \u79d2\u4e4b\u5f8c\u6e05\u9664 McMMO \u5f97\u5206\u699c
|
||||
Commands.Scoreboard.Tip.Keep=[[GOLD]]\u5c0f\u6280\u5de7: \u7576\u5f97\u5206\u699c\u51fa\u73fe\u6642\u8f38\u5165 [[RED]]/mcscoreboard keep[[GOLD]] \u4f86\u907f\u514d\u5b83\u6d88\u5931.
|
||||
Commands.Scoreboard.Tip.Clear=[[GOLD]]\u5c0f\u6280\u5de7: \u8f38\u5165 [[RED]]/mcscoreboard clear[[GOLD]] \u4f86\u6e05\u9664\u5f97\u5206\u699c.
|
||||
Commands.Skill.Invalid=\u9019\u4e0d\u662f\u4e00\u500b\u6709\u6548\u7684\u6280\u80fd\u540d\u5b57!
|
||||
Commands.Skill.Leaderboard=--mcMMO [[BLUE]]{0}[[YELLOW]] \u6392\u884c\u699c--
|
||||
Commands.SkillInfo=- \u67e5\u770b\u6280\u80fd\u7684\u8a73\u7d30\u8cc7\u8a0a
|
||||
Commands.Stats.Self=\u4f60\u7684\u8a0a\u606f
|
||||
Commands.Stats=- \u67e5\u770b\u4f60\u7684mcMMO\u7d71\u8a08\u8a0a\u606f
|
||||
Commands.ToggleAbility=- \u7528\u6ed1\u9f20\u53f3\u9375\u5207\u63db\u6280\u80fd\u4f7f\u7528\u6a21\u5f0f
|
||||
Commands.Usage.0=\u6b63\u78ba\u7528\u6cd5\u70ba/{0}
|
||||
Commands.Usage.1=\u8acb\u8f38\u5165 /{0} {1}
|
||||
Commands.Usage.2=\u8acb\u8f38\u5165 /{0} {1} {2}
|
||||
Commands.Usage.3=\u8acb\u8f38\u5165 /{0} {1} {2} {3}
|
||||
Commands.Usage.FullClassName=\u985e\u5225\u540d\u7a31
|
||||
Commands.Usage.Level=\u7b49\u7d1a
|
||||
Commands.Usage.Message=\u8a0a\u606f
|
||||
Commands.Usage.Page=\u9801\u6578
|
||||
Commands.Usage.PartyName=\u540d\u7a31
|
||||
Commands.Usage.Password=\u5bc6\u78bc
|
||||
Commands.Usage.Player=\u73a9\u5bb6
|
||||
Commands.Usage.Rate=\u6a5f\u7387
|
||||
Commands.Usage.Skill=\u6280\u80fd
|
||||
Commands.Usage.XP=\u7d93\u9a57\u503c
|
||||
mcMMO.NoInvites=\u4f60\u6c92\u6709\u6536\u5230\u4efb\u4f55\u968a\u4f0d\u9080\u8acb
|
||||
mcMMO.NoPermission=[[DARK_RED]]\u6b0a\u9650\u4e0d\u8db3
|
||||
mcMMO.NoSkillNote=[[DARK_GRAY]]\u5982\u679c\u4f60\u7121\u6cd5\u4f7f\u7528\u90a3\u4e9b\u6280\u80fd\u5c31\u4e0d\u6703\u51fa\u73fe\u5728\u9019\u88e1
|
||||
Party.Forbidden=[mcMMO] \u968a\u4f0d\u529f\u80fd\u4e0d\u5141\u8a31\u5728\u9019\u4e16\u754c\u958b\u555f (\u8acb\u89c0\u770b\u6b0a\u9650\u8a2d\u5b9a)
|
||||
Party.Help.0=\u6b63\u78ba\u7528\u6cd5\u70ba[[DARK_AQUA]]{0} <player> [password].
|
||||
Party.Help.1=\u8981\u5275\u5efa\u4e00\u500b\u968a\u4f0d\uff0c\u8acb\u4f7f\u7528[[DARK_AQUA]] {0} <name> [password].
|
||||
Party.Help.2=\u66f4\u591a\u8cc7\u8a0a\u8acb\u8aee\u8a62[[DARK_AQUA]]{0}
|
||||
Party.Help.3=\u4f7f\u7528 [[DARK_AQUA]]{0} <player> [password] [[RED]]\u4f86\u52a0\u5165\u6216\u4f7f\u7528 [[DARK_AQUA]]{1} [[RED]]\u4f86\u96e2\u958b
|
||||
Party.Help.4=\u6b32\u9396\u5b9a\u6216\u89e3\u9396\u4f60\u7684\u968a\u4f0d\uff0c\u4f7f\u7528[[DARK_AQUA]] {0}
|
||||
Party.Help.5=\u6b32\u4f7f\u7528\u5bc6\u78bc\u4fdd\u8b77\u4f60\u7684\u968a\u4f0d\uff0c\u8acb\u4f7f\u7528[[DARK_AQUA]] {0}<password>
|
||||
Party.Help.6=\u8981\u5f9e\u968a\u4f0d\u4e2d\u8e22\u6389\u6210\u54e1\uff0c\u4f7f\u7528[[DARK_AQUA]] {0} <player>
|
||||
Party.Help.7=\u8981\u8f49\u79fb\u4f60\u7684\u968a\u4f0d\u6240\u6709\u6b0a\uff0c\u4f7f\u7528[[DARK_AQUA]] {0} <player>
|
||||
Party.Help.8=\u8981\u89e3\u6563\u968a\u4f0d\uff0c\u4f7f\u7528[[DARK_AQUA]] {0}
|
||||
Party.Help.9=\u4f7f\u7528 [[DARK_AQUA]]{0} [[RED]]\u4f86\u548c\u968a\u54e1\u5206\u4eab\u7269\u54c1
|
||||
Party.Help.10=\u4f7f\u7528 [[DARK_AQUA]]{0} [[RED]]\u4f86\u555f\u7528\u548c\u968a\u54e1\u5206\u4eab\u7d93\u9a57
|
||||
Party.InformedOnJoin={0} [[GREEN]]\u52a0\u5165\u4e86\u4f60\u7684\u968a\u4f0d
|
||||
Party.InformedOnQuit={0} [[GREEN]]\u96e2\u958b\u4e86\u4f60\u7684\u968a\u4f0d
|
||||
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]\u5c07\u968a\u4f0d\u540d\u7a31\u8a2d\u5b9a\u70ba [[WHITE]]{1}
|
||||
Party.InvalidName=[[DARK_RED]]\u90a3\u4e0d\u662f\u4e00\u500b\u6709\u6548\u7684\u968a\u4f0d\u540d\u7a31.
|
||||
Party.Invite.Self=\u4f60\u4e0d\u80fd\u9080\u8acb\u81ea\u5df1\uff01
|
||||
Party.IsLocked=\u9019\u500b\u968a\u4f0d\u5df2\u7d93\u9396\u5b9a\u4e86!
|
||||
Party.IsntLocked=\u9019\u500b\u968a\u4f0d\u4e26\u6c92\u6709\u9396\u5b9a!
|
||||
Party.Locked=\u9019\u500b\u968a\u4f0d\u5df2\u9396\u5b9a!\u53ea\u6709\u968a\u9577\u53ef\u4ee5\u9080\u8acb!
|
||||
Party.NotInYourParty=[[DARK_RED]]{0} \u4f60\u4e0d\u5728\u4f60\u7684\u5718\u968a
|
||||
Party.NotOwner=[[DARK_RED]]\u4f60\u4e26\u975e\u968a\u9577.
|
||||
Party.Owner.New=[[GREEN]]{0} \u6210\u70ba\u65b0\u968a\u9577.
|
||||
Party.Owner.NotLeader=[[DARK_RED]]\u56e0\u9592\u7f6e\u904e\u4e45,\u968a\u9577\u81ea\u52d5\u8f49\u8b93.
|
||||
Party.Owner.Player=[[GREEN]]\u4f60\u6210\u70ba\u4e86\u968a\u9577.
|
||||
Party.Password.None=\u9019\u500b\u968a\u4f0d\u6709\u5bc6\u78bc\u4fdd\u8b77. \u8acb\u63d0\u4f9b\u5bc6\u78bc\u4f86\u52a0\u5165.
|
||||
Party.Password.Incorrect=\u968a\u4f0d\u5bc6\u78bc\u932f\u8aa4.
|
||||
Party.Password.Set=[[GREEN]]\u968a\u4f0d\u5bc6\u78bc\u8a2d\u5b9a\u70ba {0}
|
||||
Party.Password.Removed=[[GREEN]]\u968a\u4f0d\u5bc6\u78bc\u5df2\u522a\u9664.
|
||||
Party.Player.Invalid=\u6b64\u73a9\u5bb6\u4e0d\u5b58\u5728
|
||||
Party.NotOnline=[[DARK_RED]]{0} \u4e26\u4e0d\u5728\u7dda\u4e0a!
|
||||
Party.Player.InSameParty={0} \u5df2\u7d93\u5728\u4f60\u968a\u4f0d\u88e1\u4e86!
|
||||
Party.PlayerNotInParty=[[DARK_RED]]{0} \u5df2\u4e0d\u5728\u4f60\u7684\u5718\u968a
|
||||
Party.Specify=\u4f60\u5fc5\u9808\u6307\u5b9a\u4e00\u500b\u968a\u4f0d.
|
||||
Party.Teleport.Dead=\u4f60\u4e0d\u80fd\u50b3\u9001\u81f3\u6b7b\u4ea1\u7684\u73a9\u5bb6\u65c1
|
||||
Party.Teleport.Hurt=\u4f60\u5728{0}\u79d2\u524d\u88ab\u653b\u64ca\u6240\u4ee5\u7121\u6cd5\u50b3\u9001.
|
||||
Party.Teleport.Player=[[GREEN]]\u4f60\u5df2\u7d93\u50b3\u9001\u5230 {0}.
|
||||
Party.Teleport.Self=\u4f60\u7121\u6cd5\u50b3\u9001\u5230\u4f60\u81ea\u5df1\u8eab\u65c1!
|
||||
Party.Teleport.Target=[[GREEN]]{0} \u5df2\u7d93\u50b3\u9001\u5230\u4f60\u8eab\u908a.
|
||||
Party.Teleport.Disabled={0} \u4e0d\u5141\u8a31\u968a\u4f0d\u50b3\u9001.
|
||||
Party.Rename.Same={0}\u4f60\u7684\u968a\u4f0d\u5df2\u7d93\u662f\u9019\u500b\u540d\u5b57\u4e86!
|
||||
Party.Join.Self=\u4f60\u7121\u6cd5\u52a0\u5165\u81ea\u5df1!
|
||||
Party.Unlocked=[[GRAY]]\u968a\u4f0d\u5df2\u89e3\u9396!
|
||||
Party.Disband=[[GRAY]]\u968a\u4f0d\u5df2\u89e3\u6563
|
||||
Party.Status.Locked=[[DARK_RED]](\u53ea\u53ef\u9080\u8acb)
|
||||
Party.Status.Unlocked=[[DARK_GREEN]](\u958b\u555f)
|
||||
Party.ShareType.Xp=\u7d93\u9a57\u503c
|
||||
Party.ShareType.Item=\u7269\u54c1
|
||||
Party.ShareMode.None=\u7121
|
||||
Party.ShareMode.Equal=\u5e73\u5206
|
||||
Party.ShareMode.Random=\u96a8\u6a5f
|
||||
Party.XpShare.Disabled=\u968a\u4f0d\u7d93\u9a57\u5171\u4eab\u5df2\u505c\u7528.
|
||||
Party.ItemShare.Disabled=\u968a\u4f0d\u7684\u7269\u54c1\u5206\u4eab\u95dc\u9589.
|
||||
Party.ItemShare.Category.Loot=\u62fe\u53d6
|
||||
Party.ItemShare.Category.Mining=\u6316\u7926
|
||||
Party.ItemShare.Category.Herbalism=\u8349\u85e5\u5b78
|
||||
Party.ItemShare.Category.Woodcutting=\u4f10\u6728
|
||||
Party.ItemShare.Category.Misc=\u96dc\u9805
|
||||
Commands.XPGain.Acrobatics=\u6389\u843d
|
||||
Commands.XPGain.Archery=\u653b\u64ca\u602a\u7269
|
||||
Commands.XPGain.Axes=\u653b\u64ca\u602a\u7269
|
||||
Commands.XPGain.Child=\u5f9e\u524d\u7f6e\u6280\u80fd\u7372\u53d6\u7b49\u7d1a
|
||||
Commands.XPGain.Excavation=\u6316\u5230\u5bf6\u7269
|
||||
Commands.XPGain.Fishing=\u91e3\u9b5a!(\u53bb\u60f3\u60f3\u5427!)
|
||||
Commands.XPGain.Herbalism=\u6536\u7a6b\u8fb2\u4f5c\u7269
|
||||
Commands.XPGain.Mining=\u6316\u6398\u77f3\u982d\u548c\u7926\u7269
|
||||
Commands.XPGain.Repair=\u4fee\u7406
|
||||
Commands.XPGain.Swords=\u653b\u64ca\u602a\u7269
|
||||
Commands.XPGain.Taming=\u99b4\u7378, \u6216\u548c\u4f60\u7684\u72fc\u4e00\u8d77\u6230\u9b25
|
||||
Commands.XPGain.Unarmed=\u653b\u64ca\u602a\u7269
|
||||
Commands.XPGain.Woodcutting=\u780d\u6a39
|
||||
Commands.XPGain=[[DARK_GRAY]]\u7372\u5f97\u7d93\u9a57\u503c:[[WHITE]]{0}
|
||||
Commands.xplock.locked=[[GOLD]]\u4f60\u7684\u7d93\u9a57\u503c\u9396\u5b9a\u5728 {0}!
|
||||
Commands.xplock.unlocked=[[GOLD]]\u4f60\u7684\u7d93\u9a57\u503c\u73fe\u5728 [[GREEN]]\u89e3\u9664\u9396\u5b9a\u4e86[[GOLD]]!
|
||||
Commands.xprate.modified=\u7d93\u9a57\u503c\u500d\u6578\u5df2\u88ab\u8a2d\u5b9a\u70ba {0}
|
||||
Commands.xprate.over=mcMMO \u7d93\u9a57\u52a0\u500d\u7ed3\u675f!!
|
||||
Commands.xprate.proper.0=\u60f3\u4fee\u6539\u7d93\u9a57\u503c\u7372\u5f97\u7387\u8acb\u8f38\u5165 /xprate <integer> <true/false>
|
||||
Commands.xprate.proper.1=\u60f3\u628a\u7d93\u9a57\u503c\u7372\u5f97\u7387\u8abf\u70ba\u9810\u8a2d\u503c\u8acb\u8f38\u5165 /xprate reset
|
||||
Commands.xprate.proper.2=\u8acb\u8f38\u5165 true \u6216 false \u4f86\u8868\u793a\u9019\u662f\u4e00\u500b\u7d93\u9a57\u4e8b\u4ef6
|
||||
Commands.xprate.started.0=[[GOLD]] mcMMO \u7d93\u9a57\u52a0\u500d\u6642\u6bb5\u958b\u59cb!
|
||||
Commands.xprate.started.1=[[GOLD]]mcMMO \u7d93\u9a57\u503c\u73fe\u5728\u52a0\u500d {0}x!
|
||||
XPRate.Event=[[GOLD]]mcMMO\u73fe\u6b63\u8655\u65bc\u7d93\u9a57\u503c\u52a0\u500d\u968e\u6bb5!\u7d93\u9a57\u503c\u6bd4\u4f8b\u70ba{0}!
|
||||
Effects.Effects=\u6548\u679c
|
||||
Effects.Child=[[DARK_GRAY]]\u7b49\u7d1a: [[GREEN]]{0}
|
||||
Effects.Level=[[DARK_GRAY]]\u7b49\u7d1a: [[GREEN]]{0} [[DARK_AQUA]]\u7d93\u9a57\u503c[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||
Effects.Parent=[[GOLD]]{0} -
|
||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
Guides.Available=[[GRAY]] \u95dc\u65bc{0}\u7684\u8aaa\u660e - \u8f38\u5165 /{1} ? [\u9801\u6578]
|
||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} \u6307\u5357[[GOLD]]=-
|
||||
Guides.Page.Invalid=\u4e0d\u5b58\u5728\u7684\u9801\u6578
|
||||
Guides.Page.OutOfRange=\u9019\u9801\u78bc\u4e0d\u5b58\u5728,\u7e3d\u5171\u53ea\u6709{0} \u9801.
|
||||
Guides.Usage=\u8acb\u8f38\u5165 /{0}
|
||||
Guides.Acrobatics.Section.0=[DARK_AQUA]]\u95dc\u65bc\u96dc\u6280:\n[[YELLOW]]\u96dc\u6280\u53ef\u4ee5\u8b93\u4f60\u5728MMO\u88e1\u73a9\u5f97\u5f88\u512a\u96c5.\n[[YELLOW]]\u5b83\u53ef\u4ee5\u8b93\u4f60\u5728\u6230\u9b25\u4e2d\u53ca\u74b0\u5883\u4e2d\u53d6\u5f97\u512a\u52e2.\n\n[[DARK_AQUA]]\u7d93\u9a57\u5982\u4f55\u7372\u53d6:\n[[YELLOW]]\u5728\u6230\u9b25\u4e2d\u9583\u8eb2\u653b\u64ca\u6216\u5f9e\u9ad8\u8655\u589c\u843d\u5c07\n[[YELLOW]]\u53ef\u7372\u5f97\u7d93\u9a57.
|
||||
Guides.Acrobatics.Section.1=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u7ffb\u6efe?\n[[YELLOW]]\u4f60\u6709\u4e00\u5b9a\u7684\u6a5f\u7387\u53ef\u4ee5\u6e1b\u514d\u5f9e\u9ad8\u8655\u589c\u843d\n[[YELLOW]]\u7684\u50b7\u5bb3. \u4f60\u53ef\u4ee5\u6309\u4f4f\u6f5b\u884c\u9375(\u9810\u8a2dshift)\n[[YELLOW]]\u4f86\u5f97\u5230\u96d9\u500d\u7684\u7ffb\u6efe\u6a5f\u7387.\n[[YELLOW]]\u9019\u5c07\u89f8\u767c\u5b8c\u7f8e\u8457\u9678\u800c\u4e0d\u53ea\u662f\u55ae\u7d14\u7684\u7ffb\u6efe.\n[[YELLOW]]\u5b8c\u7f8e\u8457\u9678\u6548\u679c\u8207\u7ffb\u6efe\u985e\u4f3c,\u4f46\u6709\u5169\u500d\n[[YELLOW]]\u7684\u89f8\u767c\u6a5f\u7387\u4e14\u53ef\u6e1b\u514d\u66f4\u591a\u50b7\u5bb3.\n[[YELLOW]]\u7ffb\u6efe\u6a5f\u7387\u95dc\u4fc2\u5230\u4f60\u7684\u96dc\u6280\u7b49\u7d1a.
|
||||
Guides.Acrobatics.Section.2=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u8ff4\u907f?\n[YELLOW]]\u8ff4\u907f\u662f\u6709\u6a5f\u7387\u6e1b \u514d\u5728\u6230\u9b25\u4e2d\n[[YELLOW]]\u6575\u4eba\u5c0d\u4f60\u7684\u50b7\u5bb3.\n[[YELLOW]]\u9019\u6a5f\u7387\u95dc\u4fc2\u5230\u4f60\u7684\u96dc\u6280\u7b49\u7d1a.
|
||||
Guides.Archery.Section.0=[[DARK_AQUA]]\u7bad\u8853:\n[[YELLOW]]\u7bad\u8853\u662f\u7528\u5f13\u5c04\u7bad\u7684\u6280\u80fd.\n[[YELLOW]]\u7bad\u8853\u6709\u5404\u7a2e\u52a0\u4e58\u6548\u679c,\u5982\u52a0\u4e58\u653b\u64ca\n[[YELLOW]]\u6688\u7729\u5c0d\u624b\u7b49\u6548\u679c.\n[[YELLOW]]\u6b64\u5916\u4f60\u4e5f\u6709\u6a5f\u7387\u56de\u6536\u5df2\u7d93\u5c04\u4e2d\u6575\u4eba\u7684\u7bad\n[[YELLOW]] \u4ee5\u4e0a\u6a5f\u7387\u95dc\u4fc2\u5230\u7b49\u7d1a.\n\n[[DARK_AQUA]]\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u8981\u7372\u5f97\u7d93\u9a57\u5fc5\u9808\u7528\u5f13\u5c04\u4e2d\u602a\u7269\u6216\u73a9\u5bb6.
|
||||
Guides.Archery.Section.1=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6280\u8853\u5c04\u64ca?\n[[YELLOW]]\u6280\u8853\u5c04\u64ca\u5c07\u52a0\u4e58\u4f60\u7684\u5c04\u7bad\u57fa\u672c\u653b\u64ca\u529b.\n[[YELLOW]]\u52a0\u4e58\u7684\u7a0b\u5ea6\u95dc\u4fc2\u5230\u4f60\u7684\u7bad\u8853\u7b49\u7d1a.\n[[YELLOW]]\u9810\u8a2d\u72c0\u614b\u4e0b, \u6bcf\u534750\u7d1a\u52a0\u4e5810%\u653b\u64ca\u529b, \n[[YELLOW]]\u6700\u9ad8\u5230200%\u52a0\u4e58.
|
||||
Guides.Archery.Section.2=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6688\u7729\u6548\u679c?\n[[YELLOW]]\u7576\u4f60\u64ca\u4e2d\u76ee\u6a19\u6642\u6709\u88ab\u52d5\u6a5f\u7387\u4f7f\u76ee\u6a19\u6688\u7729.\n[[YELLOW]]\u6688\u7dda\u89f8\u767c\u6642\u5c07\u5f37\u5236\u4f60\u7684\u76ee\u6a19\u5446\u6eef\u4e00\u5c0f\u6bb5\u6642\u9593.\n[[YELLOW]]\u6688\u7729\u6548\u679c\u6709\u52a0\u4e584\u9ede\u50b7\u5bb3(2\u5fc3).
|
||||
Guides.Archery.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u56de\u6536\u5f13\u7bad?\n[[YELLOW]]\u4f60\u6709\u6a5f\u7387\u5728\u6bba\u6b7b\u602a\u7269\u5f8c\u56de\u6536\u5c04\u51fa\u53bb\u7684\u7bad.\n[[YELLOW]]\u6a5f\u7387\u95dc\u4fc2\u5230\u4f60\u7684\u7bad\u8853\u7b49\u7d1a.\n[[YELLOW]]\u9810\u8a2d\u72c0\u614b\u4e0b,\u6bcf\u5347\u4e00\u7b49\u589e\u52a00.1%\u6a5f\u7387,\n[[YELLOW]]\u7b49\u7d1a\u5230\u90541000\u6642\u5c07\u6709100%\u56de\u6536\u7387.
|
||||
Guides.Axes.Section.0=[[DARK_AQUA]]\u95dc\u65bc\u65a7\u6280:\n[[YELLOW]]\u6709\u4e86\u65a7\u6280, \u4f60\u5c31\u53ef\u4ee5\u4e0d\u5fc5\u53ea\u662f\u4e82\u63ee\u4e82\u780d\n[[YELLOW]]\u4f60\u53ef\u4ee5\u66f4\u6709\u6548\u5730\u64ca\u6bba\u53ef\u60e1\u7684\u602a\u7269\u5011!\n[[YELLOW]]\u800c\u4e14\u53ef\u4ee5\u5728\u63ee\u64ca\u6642\u70b8\u98db\u6216\u767c\u51fa\u81f4\u547d\u7684\u66b4\u64ca\n[[YELLOW]]\u4ee5\u91cd\u5275 \u5c0d\u624b.\n[[YELLOW]]\u4f60\u7684\u65a7\u982d\u4e5f\u53ef\u4ee5\u6210\u70ba\u4e00\u53f0\u524a\u6728\u6a5f,\n[[YELLOW]]\u91cd\u5275\u5c0d\u624b\u7684\u88dd\u7532,\u96a8\u8457\u64cd\u65a7\u6280\u80fd\u5347\u9ad8\u800c\n[[YELLOW]]\u63d0\u5347\u6548\u679c.\n[[DARK_AQUA]]\u5982\u4f55\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u8981\u7372\u53d6\u7d93\u9a57\u4f60\u5fc5\u9808\u7528\u65a7\u982d\u653b\u64ca\u73a9\u5bb6\u6216\u602a\u7269
|
||||
Guides.Axes.Section.1=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5288\u9871\u65ac?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd(\u7bc4\u570d\u6280).\n[[YELLOW]]\u9031\u906d\u88ab\u6ce2\u53ca\u7684\u50b7\u5bb3\u70ba\u4e3b\u8981\u76ee\u6a19\u7684\u4e00\u534a\n[[YELLOW]]\u662f\u7528\u4f86\u6e05\u9664\u4e00\u5768\u602a\u7269\u7684\u5fc5\u5099\u7d55\u62db.
|
||||
Guides.Axes.Section.2=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6703\u5fc3\u4e00\u64ca?\n[[YELLOW]]\u6703\u5fc3\u4e00\u64ca\u662f\u4e00\u500b\u53ef\u4ee5\u9020\u6210\u52a0\u4e58\u50b7\u5bb3\u7684\u88ab\u52d5\u6280\u80fd.\n[[YELLOW]]\u9810\u8a2d\u65a7\u6280\u6bcf\u5347\u5169\u7b49,\u53ef\u589e\u52a00.1%\u66b4\u64ca\u7387\n[[YELLOW]]\u5c0d\u602a\u7269\u67092\u500d\u653b\u64ca\u529b\u5c0d\u73a9\u5bb6\u67091.5\u500d.
|
||||
Guides.Axes.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u65a7\u982d\u7cbe\u901a?\n[[YELLOW]]\u65a7\u982d\u7cbe\u901a\u53ef\u4ee5\u52a0\u4e58\u65a7\u982d\u7684\u57fa\u672c\u653b\u64ca \u529b\n[[YELLOW]]\u9810\u8a2d\u4e2d\u6bcf50\u7b49\u589e\u52a01\u9ede\u50b7\u5bb3(\u534a\u5fc3)\n[[YELLOW]]200\u7b49\u9054\u5230\u6975\u96504\u9ede\u50b7\u5bb3.
|
||||
Guides.Axes.Section.4=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u9632\u5177\u7834\u58de\u8005?\n[[YELLOW]]\u66b4\u529b\u7684\u6253\u64ca\u4f7f\u9632\u5177\u7c89\u788e!\n[[YELLOW]]\u9632\u5177\u7834\u58de\u8005\u6709\u88ab\u52d5\u6a5f\u7387\u9020\u6210\u5c0d\u624b\u9632\u5177\u88ab\u7834\u58de!\n[[YELLOW]]\u7834\u58de\u7a0b\u5ea6\u95dc\u4fc2\u5230\u4f60\u7684\u65a7\u982d\u6280\u80fd\u7b49\u7d1a.
|
||||
Guides.Axes.Section.5=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5f37\u529b\u653b\u64ca?\n[[YELLOW]]\u5728\u653b\u64ca\u73a9\u5bb6\u6216\u602a\u7269\u6642\u6709\u88ab\u52d5\u6a5f\u7387\u70b8\u98db\u5c0d\u624b\n[[YELLOW]]\u9810\u8a2d\u6a5f\u7387\u70ba25%. \u70b8\u98db\u6548\u679c\u76f8\u7576\u65bc\u64ca\u9000II\u7684\u9644\u9b54\n[[YELLOW]]\u5916\u52a0\u5c0d\u76ee\u6a19\u7684\u52a0\u4e58\u653b\u64ca.
|
||||
Guides.Excavation.Section.0=[[DARK_AQUA]]\u95dc\u65bc\u6316\u6398:\n[[YELLOW]]\u6316\u6398\u662f\u4e00\u500b\u95dc\u65bc\u6316\u571f\u8207\u6316\u5bf6\u7684\u6280\u80fd.\n[[YELLOW]]\u6316\u6398\u5730\u9762\u53ef\u4ee5\u627e\u5230\u5bf6\u7269.\n[[YELLOW]]\u6316\u6108\u591a\u5bf6\u7269\u6108\u591a.\n\n[[DARK_AQUA]]\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u8981\u7372\u53d6\u7d93\u9a57\u5fc5\u9808\u6301 \u6709\u93df\u5b50.\n[[YELLOW]]\u53ea\u6709\u7279\u5b9a\u7269\u8cea\u624d\u80fd\u6316\u5230\u5bf6\u7269\u6216\u7d93\u9a57.
|
||||
Guides.Excavation.Section.1=[[DARK_AQUA]]\u76f8\u5bb9\u7684\u7269\u8cea:\n[[YELLOW]]\u8349\u76ae, \u571f, \u6c99, \u9ecf\u571f, \u792b\u77f3, \u83cc\u7d72\u9ad4, \u9748\u9b42\u6c99
|
||||
Guides.Excavation.Section.2=[[DARK_AQUA]]\u5982\u4f55\u7528\u66b4\u8d70\u947d\u982d:\n[[YELLOW]]\u624b\u6301\u93df\u5b50\u4e26\u9ede\u53f3\u9375.\n[[YELLOW]]\u9032\u5165\u6b64\u72c0\u614b\u7d04\u80fd\u7dad\u63014\u79d2\n[[YELLOW]]\u4e00\u65e6\u63a5\u89f8\u5230\u76f8\u5bb9\u7684\u7269\u8cea\u4fbf\u80fd\n[[YELLOW]]\u89f8\u767c\u66b4\u8d70\u947d\u982d.
|
||||
Guides.Excavation.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u66b4\u8d70\u947d\u982d?\n[[YELLOW]]\u66b4\u8d70\u947d\u982d\u662f\u4e3b\u52d5\u6280\u80fd,\u6301\u7e8c\u6642\u9593\u95dc\u4fc2\u5230\n[[YELLOW]]\u6316\u6398\u6280\u80fd\u7b49\u7d1a,\u5b83\u53ef \u4ee5\u8b93\u4f60\u6709\u6a5f\u7387\u7372\u5f97\u5bf6\u7269\n[[YELLOW]]\u9084\u6709\u76f4\u63a5\u6467\u6bc0\u6307\u5b9a\u65b9\u584a.
|
||||
Guides.Excavation.Section.4=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5bf6\u7269\u7375\u4eba?\n[[YELLOW]]\u6240\u6709\u5bf6\u7269\u90fd\u6709\u81ea\u5df1\u7684\u6700\u4f4e\u6389\u843d\u7b49\u7d1a\n[[YELLOW]]\u6240\u4ee5\u5bf6\u7269\u5c0d\u4f60\u4e0d\u898b\u5f97\u6709\u7528.\n[[YELLOW]]\u53ea\u9700\u8981 \u8a18\u5f97\u6108\u6316\u6398\u7b49\u7d1a\u6108\u9ad8,\n[[YELLOW]]\u5c31\u80fd\u6316\u9053\u6108\u591a\u5bf6.\n[[YELLOW]]\u9084\u6709\u6bcf\u4e00\u7a2e\u4e0d\u540c\u7684\u6750\u8cea,\n[[YELLOW]]\u53ef\u80fd\u6389\u51fa\u4f86\u7684\u5bf6\u7269\u90fd\u4e0d\u540c.\n[[YELLOW]]\u63db\u53e5\u8a71\u8aaa\u4f60\u80fd\u5f9e\u571f\u88e1\u6316\u51fa\u6bd4\u792b\u77f3\n[[YELLOW]]\u66f4\u591a\u7a2e\u985e\u7684\u5bf6\u7269.
|
||||
Guides.Excavation.Section.5=[[DARK_AQUA]]\u6316\u6398\u7684\u6ce8\u610f\u4e8b\u9805:\n[[YELLOW]]\u6316\u6398\u7684\u6389\u843d\u7269\u662f\u53ef\u96a8\u610f\u8abf\u6574\u7684,\n[[YELLOW]]\u4e0d\u540c\u4f3a\u670d\u5668\u5c07\u6709\u6240\u5dee\u7570.
|
||||
Guides.Fishing.Section.0=[[DARK_AQUA]]\u95dc\u65bc\u91e3\u9b5a:\n[[YELLOW]]\u6709\u4e86\u91e3\u9b5a\u6280\u80fd,\u91e3\u9b5a\u66f4\u6709\u8da3\u4e86!\n[[YELLOW]]\u53ef\u4ee5\u6389\u5bf6\u7269,\u5f9e\u602a\u7269\u8eab\u4e0a\u76dc\u5bf6.\n\n[[DARK_AQUA]]\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u6293\u5230\u9b5a.
|
||||
Guides.Fishing.Section.1=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5bf6\u7269\u7375\u4eba?\n[[YELLOW]]\u9019\u500b\u6280\u80fd\u8b93\u4f60\u5728\u91e3\u9b5a\u6642\u91e3\u5230\u5bf6\u7269\n[[YELLOW]]\u6709\u5c0f\u6a5f\u7387\u91e3\u5230\u9644\u9b54\u9053\u5177.\n[[YELLOW]]\u6bcf\u7a2e\u5bf6\u7269\u7684\u51fa\u73fe\u95dc\u4fc2\u5230\n[[YELLOW]]\u4f60\u7684\u91e3\u9b5a\u7b49\u7d1a. \u91e3\u9b5a\u7b49\u7d1a\u6108\u9ad8,\n[[YELLOW]]\u5c31\u80fd\u91e3\u5230\u6108\u591a\u6108\u597d\u7684\u5bf6\u7269.
|
||||
Guides.Fishing.Section.2=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u51b0\u91e3?\n[[YELLOW]]\u9019\u500b\u88ab\u52d5\u6280\u80fd\u8b93\u4f60\u5728\u51b0\u6e56\u4e0a\u6355\u9b5a!\n[[YELLOW]]\u5728\u51b0\u6e56\u4e0a\u7529\u52d5\u4f60\u7684\u91e3\u7aff\n[[YELLOW]]\u5c07\u6703\u5728\u51b0\u4e0a\u88fd\u9020\u51fa\u53ef\u4f9b\u91e3\u9b5a\u7684\u5c0f\u6d1e.
|
||||
Guides.Fishing.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5782\u91e3\u5927\u5e2b?\n[[YELLOW]]\u9019\u500b\u88ab\u52d5\u6280\u80fd\u5c07\u589e\u52a0\u4e0a\u9264\u7684\u6a5f\u7387.\n[[YELLOW]]\u7576\u4f60\u7372\u5f97\u9019\u500b\u80fd\u529b, \u5728\u8239\u4e0a\u6216\u6d77\u6d0b\u751f\u614b\n[[YELLOW]]\u91e3\u9b5a\u5c07\u6703\u7372\u5f97\u96d9\u500d\u4e0a\u9264\u6a5f\u7387.
|
||||
Guides.Fishing.Section.4=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6416\u6643?\n[[YELLOW]]\u9019\u500b\u6280\u80fd\u8b93\u4f60\u53ef\u4ee5\u5f9e\u602a\u7269\u8eab\u4e0a\u626f\u4e0b\u5bf6\u7269.\n[[YELLOW]]\u53ea\u8981\u4f7f\u7528\u91e3\u7aff\u91e3\u602a\u7269,\n[[YELLOW]]\u80fd\u91e3\u51fa\u602a\u7269\u6b7b\u4ea1\u6642\u6703\u6389\u7684\u5bf6\u7269.\n[[YELLOW]]\u9019\u6280\u80fd\u751a\u81f3\u80fd\u91e3\u51fa\u8eab\u5b58\u6a21\u5f0f\u7121\u6cd5\u7372\u5f97\u7684\n[[YELLOW]]\u602a\u7269\u982d\u9871.
|
||||
Guides.Fishing.Section.5=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6f01\u4eba\u4fbf\u7576?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd\u8b93\u4f60\u80fd\u5728\u5403\u9b5a\u6642\u6709\n[[YELLOW]]\u66f4\u591a\u7684\u98fd\u98df\u5ea6.
|
||||
Guides.Fishing.Section.6=[[DARK_AQUA]]\u91e3\u9b5a\u7684\u6ce8\u610f\u4e8b\u9805:\n[[YELLOW]]\u6389\u843d\u8a2d\u5b9a\u662f\u53ef\u8abf\u6574\u7684,\n[[YELLOW]]\u5404\u4f3a\u670d\u5668\u53ef\u80fd\u6709\u6240\u4e0d\u540c.
|
||||
Guides.Herbalism.Section.0=[[DARK_AQUA]]\u95dc\u65bc\u8349\u85e5\u5b78:\n[[YELLOW]]\u8349\u85e5\u5b78\u662f\u95dc\u65bc\u63a1\u6536\u8349\u85e5\u8207\u690d\u7269\u7684\u6280\u80fd.\n\n[[DARK_AQUA]]\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u63a1\u6536\u8349\u85e5\u6216\u690d\u7269.
|
||||
Guides.Herbalism.Section.1=[[DARK_AQUA]]\u53ef\u4f5c\u7528\u7684\u8349\u85e5/\u690d\u7269\n[[YELLOW]]\u5c0f\u9ea5, \u99ac\u9234\u85af, \u80e1\u863f\u8514, \u897f\u74dc, \n[[YELLOW]]\u5357\u74dc, \u7518\u8517, \u53ef\u53ef\u8c46, \u82b1, \u4ed9\u4eba\u638c, \u9999\u83c7,\n[[YELLOW]]\u5730\u7344\u7599\u7629, \u84ee\u8449, \u8207\u85e4.
|
||||
Guides.Herbalism.Section.2=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u7da0\u5316?\n[[YELLOW]]\u7da0\u5316\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd, \u7576\u4f60\u624b\u6301\u92e4\u982d\u6642\n[[YELLOW]]\u9ede\u64ca\u53f3\u9375\u53ef\u767c\u52d5\u6280\u80fd. \u7da0\u5316\u63d0\u9ad8\u4e09\u88ab\u6536\u7a6b\u7684\u6a5f\u7387. \n[[YELLOW]]\u540c\u6642\u4e5f\u8b93\u73a9\u5bb6\u6709\u80fd\u529b\u4f7f\u7528\u8eab\u4e0a\u7684\u7a2e\u5b50\u4f86\u8f49\u5316\n[[YELLOW]]\u65b9\u584a\u4e26\u8ce6\u4e88\u751f\u547d.
|
||||
Guides.Herbalism.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u7da0\u624b\u6307(\u4f5c\u7269)?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd,\u8b93\u4f5c\u7269\u5728\u63a1\u6536\u6642\n[[YELLOW]]\u81ea\u52d5\u7a2e\u56de\u53bb.\n[[YELLOW]]\u6210\u529f\u7387\u95dc\u4fc2\u5230\u4f60\u7684\u8349\u85e5\u5b78\u6280\u80fd\u7b49\u7d1a.
|
||||
Guides.Herbalism.Section.4=\u4ec0\u9ebc\u662f\u7da0\u624b\u6307(\u5375\u77f3/\u77f3\u78da/\u571f)?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd,\u8b93\u4f60\u5728\u624b\u62ff\u8457\u7a2e\u5b50\u6642,\n[[YELLOW]]\u5c0d\u5375\u77f3/\u77f3\u78da/\u571f,\u9ede\u64ca\u53f3\u9375,\u53ef\u4f7f\u5b83\u5011\u8b8a\u6210\n[[YELLOW]]\u690d\u7269\u5f62\u614b,\u6703\u6d88\u8017\u4e00\u9846\u7a2e\u5b50.
|
||||
Guides.Herbalism.Section.5=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u8fb2\u592b\u79c1\u623f\u83dc?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd, \u53ef\u589e\u52a0\u4e0b\u5217\u98df\u7269\u7684\u98fd\u98df\u5ea6\u56de\u5fa9 -\n[[YELLOW]]\u9eb5\u5305, \u9905\u4e7e, \u897f\u74dc, \u8611\u83c7\u6e6f, \u80e1\u863f\u8514, \u99ac\u9234\u85af.
|
||||
Guides.Herbalism.Section.6=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6d77\u502b\u7684\u795d\u798f?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd,\u6709\u6a5f\u7387\u5728\u7528\u528d\u7834\u58de\u7279\u5b9a\n[[YELLOW]]\u65b9\u584a\u6642\u7372\u5f97\u7a00\u6709\u9053\u5177.
|
||||
Guides.Herbalism.Section.7=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u96d9\u500d\u6389\u843d?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd\u4f7f\u73a9\u5bb6\u80fd\u52a0\u500d\u6536\u7372.
|
||||
Guides.Mining.Section.0=[[DARK_AQUA]]\u95dc\u65bc\u6316\u7926:\n[[YELLOW]]\u6316\u7926\u7531\u63a1\u77f3\u8207\u63a1\u7926\u6240\u7d44\u6210. \u5b83\u63d0\u4f9b\u6316\u7926\u6642\n[[YELLOW]\u7684\u984d\u5916\u7926\u7269\u6389\u843d\u91cf.\n\n[[DARK_AQUA]]\u5982\u4f55\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u8981\u589e\u9032\u6316\u7926\u6280\u80fd,\u4f60\u5fc5\u9808\u7528\u93ac\u5b50\u6316\u7926.\n[[YELLOW]]\u53ea\u6709\u6316\u6398\u6307\u5b9a\u7926\u7269\u80fd\u589e\u52a0\u7d93\u9a57.
|
||||
Guides.Mining.Section.1=[[DARK_AQUA]]\u76f8\u5bb9\u7684\u7926\u7269:\n[[YELLOW]]\u77f3\u982d, \u70ad\u7926\u8108, \u9435\u7926\u8108, \u91d1\u7926\u8108, \u947d\u77f3\u7926\u8108, \u7d05\u77f3\u7926\u8108,\n[[YELLOW]]\u9752\u91d1\u77f3\u7926\u8108, \u9ed1\u66dc\u77f3, \u9752\u82d4\u77f3, \u7d42\u754c\u77f3,\n[[YELLOW]]\u87a2\u5149\u77f3, \u9084\u6709\u5730\u7344\u77f3.
|
||||
Guides.Mining.Section.2=[[DARK_AQUA]]\u5982\u4f55\u4f7f\u7528\u8d85\u7d1a\u788e\u77f3\u6a5f:\n[[YELLOW]]\u624b\u62ff\u8457\u93ac\u5b50\u9ede\u6ed1\u9f20\u53f3\u9375\u4ee5\u6e96\u5099\u597d\u958b\u555f\u6280\u80fd.\n[[YELLOW]]\u4e00\u65e6\u958b\u555f\u6280\u80fd\u5c07\u6709\u6578\u79d2\u7684\u6642\u9593\u53ef\u4ee5\u8b93\u4f60\n[[YELLOW]]\u5feb\u901f\u7834\u58de\u6307\u5b9a\u7926\u7269,\u53ea\u6709\u76f8\u5bb9\u7684\u7926\u7269\u53ef\u4ee5\n[[YELLOW]]\u89f8\u767c\u6280\u80fd.
|
||||
Guides.Mining.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u8d85\u7d1a\u788e\u77f3\u6a5f?\n[[YELLOW]]\u8d85\u7d1a\u788e\u77f3\u6a5f\u662f\u4e00\u500b\u9700\u8981\u51b7\u537b\u6642\u9593\u7684\u6316\u7926\u6280\u80fd.\n[[YELLOW]]\u5b83\u80fd\u4f7f\u4f60\u5728\u6316\u6389\u5c0d\u61c9\u7926\u77f3\u7684\u6642\u5019\u589e\u52a03\u500d\u6389\u843d\u6a5f\u7387.\n[[YELLOW]]\u4e26\u4e14\u5728\u6280\u80fd\u6642\u9593\u5167\u77ac\u9593\u7834\u58de\u77f3\u982d\u548c\u7926\u77f3.
|
||||
Guides.Mining.Section.4=[[DARK_AQUA]]\u5982\u4f55\u4f7f\u7528\u7206\u7834\u6316\u6398:\n[[YELLOW]]\u624b\u6301\u6253\u706b\u77f3, \u9810\u8a2d\u7531\u71e7\u77f3\u53ca\u9435\u9320\u7d44\u6210,\n[[YELLOW]]\u8e72\u4e0b\u4e26\u7528\u53f3\u9375\u9ede\u53caTNT. \u9019\u6703\u4f7fTNT\n[[YELLOW]]\u76f4\u63a5\u7206\u70b8, \u6700\u597d\u7ad9\u9060\u4e00\u9ede.
|
||||
Guides.Mining.Section.5=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u7206\u7834\u6316\u6398?\n[[YELLOW]]\u7206\u7834\u6316\u6398\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd, \u51b7\u537b\u6642\u9593\u95dc\u4fc2\u5230\u4f60\u7684\u6316\u7926\n[[YELLOW]]\u6280\u80fd\u7b49\u7d1a. \u5b83\u53ef\u4ee5\u8b93\u4f60\u5728\u4f7f\u7528TNT\u6316\u7926\u77f3\u6709\u66f4\u591a\u798f\u5229\n[[YELLOW]]\u4e14\u53ef\u4ee5\u9059\u63a7\u5f15\u7206TNT. \u7206\u7834\u6316\u6398\u5206\u6210\u4e09\u90e8\u5206.\n[[YELLOW]]\u7b2c\u4e00\u90e8\u5206\u7a31\u70ba\u5de8\u5927\u7206\u7834, \u53ef \u4ee5\u64f4\u5927\u4f60\u7684\u7206\u7834\u7bc4\u570d.\n[[YELLOW]]\u7b2c\u4e8c\u90e8\u5206\u7a31\u70ba\u7206\u7834\u5c08\u5bb6, \u53ef\u4ee5\u6e1b\u514dTNT\u5c0d\u4f60\u7684\u50b7\u5bb3\n[[YELLOW]]\u7b2c\u4e09\u90e8\u5206\u7a31\u70ba\u7cbe\u6e96\u7206\u7834, \u589e\u52a0\u6389\u843d\u7269\u6578\u91cf, \u6e1b\u5c11\u5783\u573e\u6389\n[[YELLOW]]\u843d\u7269\u6578\u91cf, \u5f88\u68d2\u5427.
|
||||
Guides.Repair.Section.0=[[DARK_AQUA]]\u4fee\u5fa9:\n[[YELLOW]]\u4fee\u5fa9\u6280\u80fd\u8b93\u4f60\u53ef\u4ee5\u4f7f\u7528\u9435\u78da(MMO\u9435\u7827)\n[[YELLOW]]\u4fee\u5fa9\u5de5\u5177,\u6216\u4f7f\u7528\u91d1\u78da\u56de\u6536\u5de5\u5177.\n\n[[DARK_AQUA]]\u7d93\u9a57\u7372\u53d6:\n[[YELLOW]]\u7528MMO\u9435\u7827\u4fee\u5fa9\u5de5\u5177.\n[[YELLOW]]\u9810\u8a2d\u662f\u9435\u78da,\u4e0d\u8981\u548c\u4e00\u822c\u7684\u9435\u7827\u641e\u6df7.
|
||||
Guides.Repair.Section.1=[[DARK_AQUA]]\u5982\u4f55\u4fee\u5fa9?\n[[YELLOW]]\u624b\u6301\u8981\u4fee\u5fa9\u7684\u5de5\u5177\u5c0d\u9435\u78da\u9ede\u64ca\u53f3\u9375\n[[YELLOW]]\u6703\u6d88\u80171\u500b\u4e3b\u539f\u6599.
|
||||
Guides.Repair.Section.2=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u4fee\u7406\u7cbe\u901a?\n[[YELLOW]]\u55ae\u6b21\u4fee\u5fa9\u7684\u8010\u4e45\u5ea6\u52a0\u4e58.\n[[YELLOW]]\u9019\u95dc\u4fc2\u5230\u4f60\u7684\u4fee\u5fa9\u7b49\u7d1a.
|
||||
Guides.Repair.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u8d85\u7d1a\u4fee\u7406?\n[[YELLOW]]\u8d85\u7d1a\u4fee\u7406\u662f\u88ab\u52d5\u6280\u80fd. \u7576\u4fee\u7406\u4e00\u500b\u7269\u54c1\u6642,\n[[YELLOW]]\u73a9\u5bb6\u6709\u6a5f\u7387\u4fee\u5fa9\u5169\u500d\u8010\u4e45\u5ea6.
|
||||
Guides.Repair.Section.4=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u79d8\u6cd5\u935b\u9020?\n[[YELLOW]]\u79d8\u6cd5\u935b\u9020\u8b93\u4f60\u6709\u6a5f\u7387\u7559\u4f4f\u5de5\u5177\u7684\u9644\u9b54.\n[[YELLOW]]\u9644\u9b54\u53ef\u80fd\u5728\u4fee\u5fa9\u6642\u964d\u7d1a\u6216\u6d88\u5931.
|
||||
Guides.Repair.Section.5=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u56de\u6536?\n[[YELLOW]]\u5c07\u624b\u4e2d\u7684\u7269\u54c1\u5c0dmcMMO\u56de\u6536\u7827(\u9810\u8a2d\u91d1\u78da)\n[[YELLOW]]\u9ede\u64ca\u53f3\u9375. \u6703\u5c07\u7269\u54c1\u62c6\u89e3\u56de\u6240\u4f7f\u7528\u7684\u539f\u6599.\n[[YELLOW]]\u6ce8\u610f: \u4f60\u53ea\u80fd\u56de\u6536\u7121\u8017\u640d\u7684\u5de5\u5177\u6216\u88dd\u5099
|
||||
Guides.Swords.Section.0=[[DARK_AQUA]]\u528d\u8853:\n[[YELLOW]]\u528d\u8853\u8b93\u73a9\u5bb6\u5728\u4f7f\u7528\u528d\u6230\u9b25\u6642\u7372\u5f97\u5404\u7a2e\u52a0\u4e58\u6548\u679c.\n\n[[DARK_AQUA]]\u5982\u4f55\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u8981\u7372\u53d6\u7d93\u9a57\u4f60\u5fc5\u9808\u7528\u528d\u653b\u64ca\u73a9\u5bb6\u6216\u602a\u7269.
|
||||
Guides.Swords.Section.1=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5272\u88c2\u65ac?\n[[YELLOW]]\u5272\u88c2\u65ac\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd, \u4f60\u53ef\u4ee5\u5c07\u528d\u62ff\u518d\u624b\u4e0a\u4e26\u6309\u4e0b\u53f3\u9375\u555f\u52d5\u5b83.\n[[YELLOW]]\u9019\u500b\u6280\u80fd\u8b93\u4f60\u767c\u52d5\u7bc4\u570d\u653b\u64ca. \u9019\u500b\u7bc4\u570d\u6280\u80fd\u5c07\u9020\u621025%\u7684\u984d\u5916\u50b7\u5bb3,\n[[YELLOW]]\u4e26\u4e14\u9644\u5e36\u81f3\u5c115\u500bticks\u7684\u653e\u8840\u6548\u679c.
|
||||
Guides.Swords.Section.2=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u53cd\u64ca?\n[[YELLOW]]\u53cd\u64ca\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd. \u7576\u683c\u6a94\u602a\u7269\u6240\u9020\u6210\u7684\u50b7\u5bb3\u6642, \u4f60\u6709\u6a5f\u6703\u53cd\u5c04\n[[YELLOW]]50%\u6240\u53d7\u5230\u7684\u50b7\u5bb3.
|
||||
Guides.Swords.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u653e\u8840?\n[[YELLOW]]\u653e\u8840\u5c07\u9020\u6210\u6575\u4eba\u6bcf\u5169\u79d2\u9418\u53d7\u5230\u50b7\u5bb3. \u76ee\u6a19\u5c07\u6703\u4e0d \u505c\u7684\u6d41\u8840\u76f4\u5230\u6548\u679c\n[[YELLOW]]\u7d50\u675f, \u6216\u662f\u6b7b\u4ea1. \u653e\u8840\u7684\u6642\u9593\u96a8\u8457\u4f60\u7684\u528d\u8853\u7684\u63d0\u6607\u800c\u589e\u52a0.
|
||||
Guides.Smelting.Section.0=\u4e0b\u6b21\u9084\u6709...
|
||||
Guides.Taming.Section.0=[[DARK_AQUA]]\u99b4\u7378\n[[YELLOW]]\u99b4\u7378\u6280\u80fd\u8b93\u73a9\u5bb6\u80fd\u5728\u7528\u72fc\u6230\u9b25\u6642\n[[YELLOW]]\u6642\u6709\u52a0\u4e58\u6548\u679c.\n\n[[DARK_AQUA]]\u7d93\u9a57\u7372\u53d6:\n[[YELLOW]]\u8981\u7372\u53d6\u7d93\u9a57,\u9808\u8a13\u670d\u72fc\u6216\u8c79\u8c93,\n[[YELLOW]]\u6216\u8207\u4f60\u7684\u72fc\u4e00\u540c\u6230\u9b25.
|
||||
Guides.Taming.Section.1=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u91ce\u6027\u547c\u558a?\n[[YELLOW]]\u91ce\u6027\u547c\u558a\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd\u8b93\u4f60\n[[YELLOW]]\u53ef\u4ee5\u53ec\u559a\u4e00\u96bb\u72fc\u6216\u8c79\u8c93,\n[[YELLOW]]\u53ea\u8981\u624b\u630110\u8ddf\u9aa8\u982d\u6216\u751f\u9b5a,\u9ede\u5de6\u9375.
|
||||
Guides.Taming.Section.2=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u99b4\u7378\u4e4b\u80fd?\n[[YELLOW]]\u99b4\u7378\u4e4b\u80fd\u8b93\u4f60\u5bdf\u89ba\u5bf5\u7269\u7684\u72c0\u614b,\n[[YELLOW]]\u5c0d\u5bf5\u7269\u9ede\u64ca\u5de6\u9375\u5c31\u80fd\u4f7f\u7528\u9019\u9805\u80fd\u529b.
|
||||
Guides.Taming.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u8840\u8165\u653b\u64ca?\n[[YELLOW]]\u8840\u8165\u653b\u64ca\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd,\u80fd\u9020\u6210\n[[YELLOW]]\u72fc\u7684\u653b\u64ca\u76ee\u6a19\u6709\u6a5f\u7387\u9677\u5165\u6d41\u8840\u72c0\u614b.
|
||||
Guides.Taming.Section.4=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5229\u722a?\n[[YELLOW]]\u5229\u722a\u4f7f\u72fc\u7684\u653b\u64ca\u529b\u96a8\u8457\u99b4\u7378\u7b49\u7d1a\n[[YELLOW]]\u589e\u52a0\u800c\u589e\u52a0.
|
||||
Guides.Taming.Section.5=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5371\u6a5f\u610f\u8b58?\n[[YELLOW]]\u9019\u500b\u88ab\u52d5\u6280\u80fd\u80fd\u8b93\u72fc\u5728\u9047\u5230\u5371\u96aa\u6642\n[[YELLOW]]\u8fc5\u901f\u56de\u5230\u4f60\u8eab\u908a(\u5982\u4ed9\u4eba\u638c\u6216\u5ca9\u6f3f),\n[[YELLOW]]\u4e5f\u53ef\u4ee5\u6e1b\u514d\u6454\u843d\u50b7\u5bb3.
|
||||
Guides.Taming.Section.6=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6bdb\u76ae\u5f37\u5316?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd\u80fd\u8b93\u72fc\n[[YELLOW]]\u53d7\u5230\u653b\u64ca\u6216\u71c3\u71d2\u6642\u6e1b\u514d\u50b7\u5bb3.
|
||||
Guides.Taming.Section.7=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u885d\u64ca\u683c\u64cb?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd,\u8b93\u72fc\u7fa4\n[[YELLOW]]\u6e1b\u514d\u7206\u70b8\u50b7\u5bb3.
|
||||
Guides.Taming.Section.8=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5feb\u9910\u670d\u52d9?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd,\u8b93\u72fc\u7fa4\u5728\u653b\u64ca\u6642\n[[YELLOW]]\u6709\u6a5f\u7387\u56de\u5fa9\u8840\u91cf.
|
||||
Guides.Unarmed.Section.0=[[DARK_AQUA]]\u640f\u64ca:\n[[YELLOW]]\u640f\u64ca\u8b93\u73a9\u5bb6\u5728\u4f7f\u7528\u62f3\u982d\u4f5c\u6230\u6642\u6709\n[[YELLOW]]\u5404\u7a2e\u52a0\u4e58\u6548\u679c.\n\n[[DARK_AQUA]]\u7d93\u9a57\u7372\u53d6:\n[[YELLOW]]\u5728\u7528\u624b\u653b\u64ca\u602a\u7269\u6216\u73a9\u5bb6\u6642\u53ef\u4ee5\u7372\u53d6\u7d93\u9a57.
|
||||
Guides.Unarmed.Section.1=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u72c2\u66b4?\n[[YELLOW]]\u72c2\u66b4\u662f\u4e3b\u52d5\u6280\u80fd,\u7a7a\u624b\u6642\u9ede\u64ca\u53f3\u9375\u767c\u52d5.\n[[YELLOW]]\u72c2\u66b4\u53ef\u4ee5\u52a0\u4e5850%\u5c0d\u65b9\u584a\u7684\u50b7\u5bb3,\n[[YELLOW]]\u4f7f\u4f60\u53ef\u4ee5\u8f15\u9b06\u7834\u58de\u8106\u5f31\u7269\u9ad4,\n[[YELLOW]]\u5982\u571f\u8207\u7802.
|
||||
Guides.Unarmed.Section.2=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u9435\u81c2?\n[[YELLOW]]\u9435\u81c2\u80fd\u589e\u52a0\u5f92\u624b\u653b\u64ca\u602a\u7269\u6216\n[[YELLOW]]\u73a9\u5bb6\u7684\u5a01\u529b.
|
||||
Guides.Unarmed.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u64ca\u843d\u5f13\u7bad?\n[[YELLOW]]\u64ca\u843d\u5f13\u7bad\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd,\u8b93\u4f60\u6709\u6a5f\u7387\n[[YELLOW]]\u80fd\u64ca\u843d\u9ab7\u9acf\u7372\u73a9\u5bb6\u5c04\u5411\u4f60\u7684\u7bad.\n[[YELLOW]]\u7bad\u6703\u88ab\u64ca\u843d\u81f3\u5730\u9762.
|
||||
Guides.Unarmed.Section.4=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u9435\u722a?\n[[YELLOW]]\u9435\u722a\u53ef\u4ee5\u6709\u6a5f\u7387\u4f7f\u64ca\u843d\u6b66\u5668\u7121\u6548\u5316.\n[[YELLOW]]\u6a5f\u7387\u95dc\u4fc2\u5230\u640f\u64ca\u6280\u80fd\u7b49\u7d1a.
|
||||
Guides.Unarmed.Section.5=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u64ca\u843d\u6b66\u5668?\n[[YELLOW]]\u9019\u500b\u88ab\u52d5\u6280\u80fd\u8b93\u73a9\u5bb6\u89e3\u9664\u5176\u4ed6\u73a9\u5bb6\u7684\u6b66\u88dd,\n[[YELLOW]]\u4f7f\u76ee\u6a19\u6240\u88dd\u5099\u7684\u7269\u54c1\u6389\u843d\u5230\u5730\u4e0a.
|
||||
Guides.Woodcutting.Section.0=[[DARK_AQUA]]\u95dc\u65bc\u4f10\u6728:\n[[YELLOW]] \u4f10\u6728\u5c31\u662f\u628a\u6a39\u780d\u5012.\n\n[[DARK_AQUA]]\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u7834\u58de\u6a39\u5e79\u53ef\u7372\u53d6\u7d93\u9a57.
|
||||
Guides.Woodcutting.Section.1=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u4f10\u6728\u5de5?\n[[YELLOW]]\u4f10\u6728\u5de5\u662f\u4e3b\u52d5\u6280\u80fd,\u6301\u6709\u65a7\u982d\u6642\u9ede\u53f3\u9375\n[[YELLOW]]\u53ef\u4ee5\u767c\u52d5.\u5c07\u5c0e\u81f4\u6574\u68f5\u6a39\u6728\u76f4\u63a5\u7834\u58de,\n[[YELLOW]]\u6240\u6709\u679d\u8449\u90fd\u5c07\u6389\u843d.
|
||||
Guides.Woodcutting.Section.2=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u79cb\u98a8\u6383\u843d\u8449?\n[[YELLOW]]\u79cb\u98a8\u6383\u843d\u8449\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd,\n[[YELLOW]]\u7576\u4f60\u7528\u65a7\u982d\u7834\u58de\u6a39\u8449\u6642,\u6a39\u8449\u5c07\u76f4\u63a5\u6467\u6bc0.\n[[YELLOW]]\u9019\u500b\u6280\u80fd\u9810\u8a2d\u5728100\u7b49\u958b\u653e.
|
||||
Guides.Woodcutting.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u96d9\u500d\u6389\u843d?\n[[YELLOW]]\u9019\u500b\u88ab\u52d5\u6280\u80fd\u53ef\u4ee5\u8b93\u4f60\u6709\u6a5f\u7387\u5728\u4f10\u6728\n[[YELLOW]]\u6642\u6a39\u6728\u6389\u843d\u66f4\u591a\u539f\u6728.
|
||||
Inspect.Offline=\u4f60\u6c92\u6709\u67e5\u8a62\u96e2\u7dda\u73a9\u5bb6\u8a0a\u606f\u7684\u6b0a\u9650!
|
||||
Inspect.OfflineStats=\u96e2\u7dda\u73a9\u5bb6\u7684 [mcMMO] \u7d71\u8a08\u8a0a\u606f [[YELLOW]]{0}
|
||||
Inspect.Stats=[[GREEN]][mcMMO] \u7684\u7d71\u8a08\u8a0a\u606f [[YELLOW]]{0}
|
||||
Inspect.TooFar=\u56e0\u8ddd\u96e2\u592a\u9060\u7121\u6cd5\u67e5\u770b\u90a3\u4f4d\u73a9\u5bb6!
|
||||
Item.ChimaeraWing.Fail=**\u5947\u7f8e\u62c9\u4e4b\u7ffc\u4f7f\u7528\u5931\u6557\u4e86!**
|
||||
Item.ChimaeraWing.Pass=**\u5947\u7f8e\u62c9\u4e4b\u7ffc**
|
||||
Item.ChimaeraWing.Name=\u5947\u7f8e\u62c9\u4e4b\u7ffc
|
||||
Item.ChimaeraWing.Lore=[[GRAY]]\u50b3\u9001\u4f60\u5230\u4f60\u7684\u5e8a\u908a.
|
||||
Item.Generic.Wait=\u4f60\u5fc5\u9808\u7b49\u5f85\u76f4\u5230\u53ef\u4ee5\u518d\u6b21\u4f7f\u7528! [[YELLOW]]({0}s)
|
||||
Item.Injured.Wait=\u4f60\u904e\u5ea6\u75b2\u52de\u5fc5\u9808\u7b49\u5f85\u4e00\u6bb5\u6642\u9593\u5f8c\u624d\u53ef\u4f7f\u7528. [[YELLOW]]({0}s)
|
||||
Teleport.Commencing=[[GRAY]]\u5373\u5c07\u5728 [[GOLD]]({0}) [[GRAY]]\u79d2\u5f8c\u50b3\u9001, \u8acb\u4e0d\u8981\u4e82\u52d5...
|
||||
Teleport.Cancelled=[[DARK_RED]]\u53d6\u6d88\u50b3\u9001!
|
||||
Skills.Child=[[GOLD]](\u5b50\u6280\u80fd)
|
||||
Skills.Disarmed=[[DARK_RED]]\u4f60\u7684\u6b66\u5668\u88ab\u64ca\u843d!
|
||||
Skills.Header=-----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore=[[DARK_RED]]\u4f60\u9700\u8981\u66f4\u591a[[GRAY]]{0}
|
||||
Skills.Parents=\u524d\u7f6e
|
||||
Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.ChildStats={0}[[GREEN]]{1}
|
||||
Skills.TooTired=\u6b64\u6280\u80fd\u6b63\u8655\u65bc\u51b7\u537b\u6642\u9593. [[YELLOW]]({0}s)
|
||||
Skills.Cancelled={0} \u53d6\u6d88!
|
||||
Skills.ConfirmOrCancel=[[GREEN]]\u518d\u6b21\u6309\u4e0b\u6ed1\u9f20\u53f3\u9375\u4f86\u78ba\u8a8d [[GOLD]]{0}[[GREEN]]. \u6ed1\u9f20\u5de6\u9375\u53d6\u6d88.
|
||||
Stats.Header.Combat=[[GOLD]]-=\u683c\u9b25\u6280\u80fd=-
|
||||
Stats.Header.Gathering=[[GOLD]]-=\u63a1\u96c6\u6280\u80fd=-
|
||||
Stats.Header.Misc=[[GOLD]]-=\u96dc\u985e\u6280\u80fd=-
|
||||
Stats.Own.Stats=[[GREEN]][mcMMO] \u72c0\u614b
|
||||
Perks.XP.Name=\u7d93\u9a57\u503c
|
||||
Perks.XP.Desc=\u67d0\u6a23\u6280\u80fd\u7372\u5f97\u5927\u91cf\u7d93\u9a57\u503c.
|
||||
Perks.Lucky.Name=\u5e78\u904b
|
||||
Perks.Lucky.Desc=\u7d66\u4e88 {0} \u6280\u80fd\u9ad8\u65bc33.3%\u4ee5\u4e0a\u7684\u6a5f\u7387\u89f8\u767c
|
||||
Perks.Lucky.Desc.Login=\u7d66\u4e88\u6280\u80fd\u9ad8\u65bc33.3%\u4ee5\u4e0a\u7684\u6a5f\u7387\u89f8\u767c
|
||||
Perks.Lucky.Bonus=[[GOLD]] ({0}\u5f88\u8d70\u904b)
|
||||
Perks.Cooldowns.Name=\u5feb\u901f\u56de\u5fa9
|
||||
Perks.Cooldowns.Desc=\u6e1b\u5c11\u51b7\u537b\u6642\u9593 {0}
|
||||
Perks.ActivationTime.Name=\u8010\u529b
|
||||
Perks.ActivationTime.Desc=\u63d0\u9ad8\u80fd\u529b \u6301\u7e8c\u6642\u9593: {0} \u79d2
|
||||
Perks.ActivationTime.Bonus=[[GOLD]] ({0}\u8010\u4e45\u52a0\u4e58)
|
||||
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] \u786c\u6d3e\u6a21\u5f0f {0} \u95dc\u9589. {1}
|
||||
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] \u786c\u6d3e\u6a21\u5f0f {0} \u958b\u555f. {1}
|
||||
Hardcore.DeathStatLoss.Name=\u6b7b\u4ea1\u6280\u80fd\u61f2\u7f70
|
||||
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]\u56e0\u70ba\u6b7b\u4ea1\u4f60\u5931\u53bb\u4e86[[BLUE]]{0}[[DARK_RED]].
|
||||
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] \u72c0\u614b\u907a\u5931\u7387\u8b8a\u66f4\u70ba {0}.
|
||||
Hardcore.Vampirism.Name=\u5438\u8840\u6a21\u5f0f
|
||||
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]\u592a\u4e0d\u7d14\u719f\u4ee5\u81f3\u65bc\u7121\u6cd5\u8b93\u4f60\u7372\u5f97\u4efb\u4f55\u7684\u77e5\u8b58.
|
||||
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]\u4f60\u5f9e[[YELLOW]]{1}[[DARK_AQUA]]\u90a3\u5077\u53d6\u4e86[[BLUE]]{0}[[DARK_AQUA]]\u500b\u7b49\u7d1a .
|
||||
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]\u7121\u6cd5\u5f9e\u4f60\u9019\u5077\u53d6\u4efb\u4f55\u7684\u77e5\u8b58!
|
||||
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]]\u5f9e\u4f60\u9019\u5077\u53d6\u4e86[[BLUE]]{1}[[DARK_RED]]\u500b\u7b49\u7d1a!
|
||||
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] \u72c0\u614b\u5438\u6536\u7387\u8b8a\u66f4\u70ba {0}.
|
||||
MOTD.Donate=[[DARK_AQUA]]\u8d0a\u52a9\u8cc7\u8a0a:
|
||||
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]\u786c\u6d3e\u6a21\u5f0f\u5df2\u555f\u7528: [[DARK_RED]]{0}
|
||||
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u6b7b\u4ea1\u6280\u80fd\u61f2\u7f70: [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u5438\u8840\u7372\u5f97\u72c0\u614b: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix=[mcMMO \u984d\u5916\u734e\u52f5]
|
||||
MOTD.Version=[[GOLD]][mcMMO] \u6b63\u904b\u4f5c\u7684\u7248\u672c [[DARK_AQUA]]{0}
|
||||
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO \u9996\u9801
|
||||
Smelting.Ability.FluxMining=\u6d41\u80fd\u6316\u7926\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Smelting.Ability.FuelEfficiency=\u71c3\u71d2\u6548\u7387\u52a0\u4e58: [[YELLOW]]{0}x
|
||||
Smelting.Ability.Locked.0=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u4e00\u822c\u7d93\u9a57\u52a0\u6210)
|
||||
Smelting.Ability.Locked.1=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u6d41\u80fd\u6316\u7926)
|
||||
Smelting.Ability.SecondSmelt=\u518d\u51b6\u7149\u6a5f\u7387: [[YELLOW]]{0}
|
||||
Smelting.Ability.VanillaXPBoost=\u4e00\u822c\u7d93\u9a57\u52a0\u4e58: [[YELLOW]]{0}x
|
||||
Smelting.SubSkill.FuelEfficiency.Name=\u71c3\u6599\u6548\u7387
|
||||
Smelting.SubSkill.FuelEfficiency.Description=\u589e\u52a0\u71c3\u6599\u5728\u7194\u7210\u88e1\u71c3\u71d2\u7684\u6642\u9593
|
||||
Smelting.SubSkill.SecondSmelt.Name=\u518d\u51b6\u7149
|
||||
Smelting.SubSkill.SecondSmelt.Description=\u51b6\u7149\u7926\u7269\u52a0\u500d
|
||||
Smelting.Effect.4=\u4e00\u822c\u7d93\u9a57\u52a0\u4e58
|
||||
Smelting.Effect.5=\u589e\u52a0\u51b6\u7149\u6642\u7684\u4e00\u822c\u7d93\u9a57
|
||||
Smelting.SubSkill.FluxMining.Name=\u6d41\u80fd\u6316\u7926
|
||||
Smelting.SubSkill.FluxMining.Description=\u6316\u539f\u7926\u6642\u6709\u6a5f\u7387\u76f4\u63a5\u6389\u51fa\u51b6\u7149\u597d\u7684\u7926\u7269
|
||||
Smelting.FluxMining.Success=[[GREEN]]\u7926\u7269\u81ea\u52d5\u51b6\u7149!
|
||||
Smelting.Listener=\u51b6\u7149:
|
||||
Smelting.SkillName=\u51b6\u7149
|
||||
Commands.Description.addlevels=\u7d66\u4e88\u73a9\u5bb6McMMO\u7b49\u7d1a
|
||||
Commands.Description.adminchat=\u5207\u63dbmcMMO\u7ba1\u7406\u54e1\u804a\u5929\u958b/\u95dc\u6216\u767c\u9001\u7d66\u7ba1\u7406\u54e1\u7684\u804a\u5929\u6d88\u606f
|
||||
Commands.Description.addxp=\u7d66\u4e88\u73a9\u5bb6mcMMO\u7d93\u9a57\u503c
|
||||
Commands.Description.hardcore=\u8abf\u6574mcMMO\u786c\u6d3e\u6bd4\u4f8b\u6216\u5207\u63db\u786c\u6d3e\u6a21\u5f0f (\u958b/\u95dc)
|
||||
Commands.Description.inspect=\u89c0\u770b\u5176\u5b83\u4f7f\u7528\u8005\u7684\u8a73\u7d30mcMMO\u8cc7\u8a0a
|
||||
Commands.Description.mcability=\u4f7f\u7528\u53f3\u9375\u767c\u52d5mcMMO\u6280\u80fd(\u958b/\u95dc)
|
||||
Commands.Description.mccooldown=\u67e5\u770b\u6240\u6709 mcMMO \u80fd\u529b\u7684\u51b7\u537b\u6642\u9593
|
||||
Commands.Description.mcgod=\u5207\u63dbmcMMo\u795e\u4e4b\u6a21\u5f0f(\u958b/\u95dc)
|
||||
Commands.Description.mchud=\u66f4\u63db\u4f60\u7684McMMO HUD\u98a8\u683c
|
||||
Commands.Description.mcmmo=\u986f\u793amcMMO\u7684\u7c21\u8981\u8aaa\u660e
|
||||
Commands.Description.mcnotify=\u5207\u63dbmcMMO\u7684\u804a\u5929\u986f\u793a\u901a\u77e5 (\u958b/\u95dc)
|
||||
Commands.Description.mcpurge=\u6e05\u9664mcMMO\u6280\u80fd\u7b49\u7d1a\u70ba0\u6216\u8d85\u904e{0}\u500b\u6708\u672a\u767b\u5165\u7684\u7528\u6236\u8cc7\u6599.
|
||||
Commands.Description.mcrank=\u986f\u793a\u6240\u6709mcMMO\u7684\u6392\u540d
|
||||
Commands.Description.mcrefresh=\u66f4\u65b0\u6240\u6709McMMO\u6280\u80fd\u51b7\u537b\u6642\u9593
|
||||
Commands.Description.mcremove=\u5f9emcMMO\u8cc7\u6599\u5eab\u4e2d\u522a\u9664\u4f7f\u7528\u8005
|
||||
Commands.Description.mcscoreboard=\u7ba1\u7406\u4f60\u7684 mcMMO \u5f97\u5206\u699c
|
||||
Commands.Description.mcstats=\u986f\u793a\u4f60\u7684MMO\u7b49\u7d1a\u8207\u7d93\u9a57
|
||||
Commands.Description.mctop=\u986f\u793amcMMO\u6392\u884c\u699c
|
||||
Commands.Description.mmoedit=\u4fee\u6539\u73a9\u5bb6McMMO\u7b49\u7d1a
|
||||
Commands.Description.mmoupdate=\u5f9e\u820a\u7684 mcMMO \u8cc7\u6599\u5eab\u9077\u79fb\u5230\u76ee\u524d\u4f7f\u7528\u7684\u8cc7\u6599\u5eab
|
||||
Commands.Description.mcconvert=\u8f49\u63db\u8cc7\u6599\u5eab\u7684\u7a2e\u985e\u6216\u7d93\u9a57\u503c\u516c\u5f0f\u7684\u7a2e\u985e
|
||||
Commands.Description.mmoshowdb=\u986f\u793a\u76ee\u524d\u7684\u8cc7\u6599\u5eab\u985e\u5225 (\u70ba\u4e86\u4e4b\u5f8c\u5728 /mmoupdate \u4e2d\u4f7f\u7528)
|
||||
Commands.Description.party=\u63a7\u5236\u5404\u7a2emcMMO\u968a\u4f0d\u8a2d\u7f6e
|
||||
Commands.Description.partychat=\u5207\u63dbmcMMO\u968a\u4f0d\u804a\u5929(\u958b/\u95dc)\u6216\u767c\u9001\u968a\u4f0d\u804a\u5929\u8a0a\u606f
|
||||
Commands.Description.ptp=\u50b3\u9001\u5230\u4e00\u500bmcMMO\u968a\u4f0d\u6210\u54e1\u65c1
|
||||
Commands.Description.Skill=\u986f\u793a\u8a73\u7d30\u7684{0}mcMMO\u6280\u80fd\u8cc7\u8a0a
|
||||
Commands.Description.skillreset=\u91cd\u7f6e\u73a9\u5bb6McMMO\u7b49\u7d1a
|
||||
Commands.Description.vampirism=\u8abf\u6574mcMMO\u5438\u8840\u6bd4\u4f8b\u6216\u5207\u63db\u5438\u8840\u6a21\u5f0f (\u958b/\u95dc)
|
||||
Commands.Description.xplock=\u9396\u4f4f\u4f60\u4e00\u500b\u7279\u5b9amcMMO\u6280\u80fd\u7684\u7d93\u9a57\u6b04
|
||||
Commands.Description.xprate=\u8abf\u6574mcMMO\u7d93\u9a57\u503c\u6bd4\u4f8b\u6216\u8209\u8fa6mcMMO\u7d93\u9a57\u503c\u52a0\u500d\u6d3b\u52d5
|
||||
UpdateChecker.Outdated=\u60a8\u4f7f\u7528\u7684\u662f\u904e\u6642\u7684\u7248\u672cmcMMO\uff01
|
||||
UpdateChecker.NewAvailable=\u6709\u65b0\u7684\u7248\u672cBukkitDev\u3002
|
||||
Scoreboard.Header.PlayerStats=mcMMO \u72c0\u614b
|
||||
Scoreboard.Header.PlayerCooldowns=mcMMO \u51b7\u537b\u6642\u9593
|
||||
Scoreboard.Header.PlayerRank=mcMMO \u6392\u540d
|
||||
Scoreboard.Header.PlayerInspect=mcMMO \u72c0\u614b:
|
||||
Scoreboard.Header.PowerLevel=\u6230\u9b25\u529b
|
||||
Scoreboard.Misc.PowerLevel=\u6230\u9b25\u529b
|
||||
Scoreboard.Misc.Level=\u7b49\u7d1a
|
||||
Scoreboard.Misc.CurrentXP=\u76ee\u524d\u7d93\u9a57\u503c
|
||||
Scoreboard.Misc.RemainingXP=\u5269\u9918\u7d93\u9a57\u503c
|
||||
Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]\u51b7\u537b\u6642\u9593
|
||||
Scoreboard.Misc.Overall=\u6574\u9ad4
|
||||
Recovery.Notice=\u6ce8\u610f: mcMMO[[DARK_RED]]\u7121\u6cd5\u8f09\u5165\u4f60\u7684\u8cc7\u6599.[[RED]] \u91cd\u8a665\u6b21...
|
||||
Recovery.Success=[[GREEN]]\u6210\u529f!\u4f60\u7684mcMMO\u8cc7\u6599\u5df2\u8f09\u5165.
|
||||
Recovery.Failure=mcMMO\u7121\u6cd5\u8f09\u5165\u4f60\u7684\u8cc7\u6599,\u4f60\u53ef\u80fd\u9700\u8981\u806f\u7e6b[[AQUA]]\u904a\u6232\u7ba1\u7406\u54e1\n[[YELLOW]]\u4f60\u53ef\u4ee5\u7e7c\u7e8c\u904a\u6232,\u4f46\u4f60[[BOLD]]\u7121\u6cd5\u5f97\u5230mcMMO\u7b49\u7d1a[[YELLOW]]\u548c\u4efb\u4f55\u7d93\u9a57[[BOLD]]\u6240\u6709\u8cc7\u6599\u4e0d\u6703\u88ab\u5132\u5b58[[YELLOW]].
|
||||
Recovery.AdminFailureNotice=[[DARK_RED]][A][[RED]]mcMMO\u7121\u6cd5\u8f09\u5165\u73a9\u5bb6[[YELLOW]]{0}[[RED]]\u7684\u8cc7\u6599. [[LIGHT_PURPLE]]\u8acb\u6aa2\u67e5\u4f60\u7684\u8cc7\u6599\u5eab\u6216\u8a2d\u5b9a.
|
565
mcmmo-core/src/main/resources/config.yml
Normal file
565
mcmmo-core/src/main/resources/config.yml
Normal file
@@ -0,0 +1,565 @@
|
||||
#
|
||||
# mcMMO configuration
|
||||
#
|
||||
#####
|
||||
|
||||
#
|
||||
# Settings for mcMMO in general
|
||||
###
|
||||
General:
|
||||
# Turning this on will scale mcMMO around 1-1000 with default scaling factor
|
||||
# Everything in your config related to skill level requirements, skill level bonuses, etc will be multiplied by 10 when this mode is on
|
||||
# This change is purely cosmetic, it retains the old feel of mcMMO where you could level up thousands of times
|
||||
RetroMode:
|
||||
Enabled: true
|
||||
Locale: en_US
|
||||
AprilFoolsEvent: true
|
||||
MOTD_Enabled: true
|
||||
EventBroadcasts: true
|
||||
EventInfoOnPlayerJoin: true
|
||||
AdminNotifications: true
|
||||
# Send a message to the player when his profile was successfully loaded
|
||||
Show_Profile_Loaded: false
|
||||
# Amount of time (in minutes) to wait between saves of player information
|
||||
Save_Interval: 10
|
||||
# Allow mcMMO to report on basic anonymous usage
|
||||
Stats_Tracking: true
|
||||
# Allow mcMMO to check if a new version is available
|
||||
Update_Check: true
|
||||
Prefer_Beta: false
|
||||
Power_Level_Cap: 0
|
||||
# Should mcMMO truncate levels if you lower your max level cap for a skillname
|
||||
TruncateSkills: true
|
||||
# Should mcMMO print out debug messages?
|
||||
Verbose_Logging: false
|
||||
# Should mcMMO over-write configs to update, or make new ones ending in .new?
|
||||
Config_Update_Overwrite: true
|
||||
# Play level-up sounds
|
||||
LevelUp_Sounds: true
|
||||
|
||||
# This should fix blocks being broken client side, but not server-side.
|
||||
# Enable to refresh the chunks around a player at the end of Super Breaker,
|
||||
# Giga Drill Breaker, and Berserk. Resource intensive for larger servers.
|
||||
Refresh_Chunks: false
|
||||
|
||||
#
|
||||
# Settings for the mcMMO scoreboards
|
||||
###
|
||||
Scoreboard:
|
||||
# Set this to true to enable scoreboards
|
||||
UseScoreboards: false
|
||||
# Display player's power levels below their names?
|
||||
Power_Level_Tags: false
|
||||
|
||||
# Allow players to use "/mcscoreboard keep" to keep the scoreboard up
|
||||
Allow_Keep: true
|
||||
|
||||
# Show the /mcstats scoreboard automatically after logging in
|
||||
Show_Stats_After_Login: false
|
||||
|
||||
# Show scoreboard tips 5 times. Tips are only displayed once for every login session.
|
||||
# Set to 0 to never show these tips.
|
||||
Tips_Amount: 5
|
||||
|
||||
# Add some more color on the board :-)
|
||||
Rainbows: false
|
||||
|
||||
# Display ability names?
|
||||
Ability_Names: true
|
||||
|
||||
# Settings for each type of scoreboard
|
||||
# Print: Should the command output be printed in chat?
|
||||
# Board: Should the command output be displayed in the scoreboard sidebar?
|
||||
# Display_Time: Amount of time (seconds) to display in the sidebar before clearing.
|
||||
# To display permanently, use "/mcscoreboard keep" or set to -1
|
||||
Types:
|
||||
# Settings for /mcrank
|
||||
# The sub-options (Print, Board, Display_Time) are the same for each type.
|
||||
Rank:
|
||||
Print: false
|
||||
Board: true
|
||||
Display_Time: 15
|
||||
# Settings for /mctop
|
||||
Top:
|
||||
Print: true
|
||||
Board: true
|
||||
Display_Time: 15
|
||||
# Settings for /mcstats
|
||||
Stats:
|
||||
Print: false
|
||||
Board: true
|
||||
Display_Time: 15
|
||||
# Settings for /inspect
|
||||
Inspect:
|
||||
Print: false
|
||||
Board: true
|
||||
Display_Time: 20
|
||||
# Settings for /mccooldown
|
||||
Cooldown:
|
||||
Print: true
|
||||
Board: true
|
||||
Display_Time: 41
|
||||
# Settings for /<skillname> (e.g. /mining, /unarmed)
|
||||
# No "print" option is given here; the information will always be displayed in chat.
|
||||
# It should also be noted that this display is pretty dang cool.
|
||||
Skill:
|
||||
Board: true
|
||||
Display_Time: 30
|
||||
|
||||
# Should the board be shown when a player levels up, and for how long?
|
||||
# It is recommended to NOT have LevelUp_Time be -1, as this may confuse players.
|
||||
LevelUp_Board: true
|
||||
LevelUp_Time: 5
|
||||
|
||||
Mob_Healthbar:
|
||||
# Enabled: Whether or not the feature is enabled at all
|
||||
# Display_Type: Per player Default display for mob health bars - HEARTS, BAR, or DISABLED
|
||||
# Display_Time: Amount of time (in seconds) to display. To display permanently, set to -1
|
||||
Enabled: true
|
||||
Display_Type: HEARTS
|
||||
Display_Time: 3
|
||||
|
||||
Database_Purging:
|
||||
# Amount of time (in hours) to wait between database purging
|
||||
# To only run at server start, set to 0
|
||||
# To never run, set to -1
|
||||
Purge_Interval: -1
|
||||
# Any user who hasn't connected in this many months will be purged from the database
|
||||
# To never purge old users, set to -1
|
||||
Old_User_Cutoff: 6
|
||||
|
||||
#
|
||||
# Settings for Backups
|
||||
# Allow mcMMO to create zip backups for config files and flatfile data on shutdown.
|
||||
###
|
||||
Backups:
|
||||
Enabled: true
|
||||
|
||||
Keep:
|
||||
Last_24_Hours: true
|
||||
Daily_Last_Week: true
|
||||
Weekly_Past_Months: true
|
||||
|
||||
#
|
||||
# Settings for using a mySQL database
|
||||
###
|
||||
MySQL:
|
||||
Enabled: false
|
||||
Debug: false
|
||||
Database:
|
||||
User_Name: UserName
|
||||
User_Password: UserPassword
|
||||
Name: DataBaseName
|
||||
TablePrefix: mcmmo_
|
||||
# This setting is the max simultaneous mysql connections allowed at a time, needs to be
|
||||
# high enough to support multiple player logins in quick succession
|
||||
MaxConnections:
|
||||
Misc: 30
|
||||
Load: 30
|
||||
Save: 30
|
||||
# This setting is the max size of the pool of cached connections that we hold available
|
||||
# at any given time
|
||||
MaxPoolSize:
|
||||
Misc: 10
|
||||
Load: 20
|
||||
Save: 20
|
||||
Server:
|
||||
SSL: true
|
||||
Port: 3306
|
||||
Address: localhost
|
||||
|
||||
#
|
||||
# Settings for Hardcore mode
|
||||
# Players will not lose stats when their level is below the Level_Threshold
|
||||
###
|
||||
Hardcore:
|
||||
Death_Stat_Loss:
|
||||
Penalty_Percentage: 75.0
|
||||
Level_Threshold: 0
|
||||
Enabled:
|
||||
Acrobatics: false
|
||||
Alchemy: false
|
||||
Archery: false
|
||||
Axes: false
|
||||
Excavation: false
|
||||
Fishing: false
|
||||
Herbalism: false
|
||||
Mining: false
|
||||
Repair: false
|
||||
Swords: false
|
||||
Taming: false
|
||||
Unarmed: false
|
||||
Woodcutting: false
|
||||
Vampirism:
|
||||
Leech_Percentage: 5.0
|
||||
Level_Threshold: 0
|
||||
Enabled:
|
||||
Acrobatics: false
|
||||
Alchemy: false
|
||||
Archery: false
|
||||
Axes: false
|
||||
Excavation: false
|
||||
Fishing: false
|
||||
Herbalism: false
|
||||
Mining: false
|
||||
Repair: false
|
||||
Swords: false
|
||||
Taming: false
|
||||
Unarmed: false
|
||||
Woodcutting: false
|
||||
|
||||
#
|
||||
# Settings for SMP Mods
|
||||
###
|
||||
Mods:
|
||||
Tool_Mods_Enabled: false
|
||||
Armor_Mods_Enabled: false
|
||||
Block_Mods_Enabled: false
|
||||
Entity_Mods_Enabled: false
|
||||
|
||||
#
|
||||
# Settings for mcMMO items
|
||||
###
|
||||
Items:
|
||||
Chimaera_Wing:
|
||||
Enabled: true
|
||||
Cooldown: 240
|
||||
Warmup: 5
|
||||
RecentlyHurt_Cooldown: 60
|
||||
Prevent_Use_Underground: true
|
||||
# Attempt to use the bed spawn, if one is available
|
||||
Use_Bed_Spawn: true
|
||||
Use_Cost: 1
|
||||
Recipe_Cost: 5
|
||||
Item_Name: FEATHER
|
||||
Sound_Enabled: true
|
||||
Flux_Pickaxe:
|
||||
Sound_Enabled: true
|
||||
|
||||
#
|
||||
# Settings for Parties
|
||||
###
|
||||
Party:
|
||||
# Enable Hurting other players in the same party
|
||||
FriendlyFire: false
|
||||
# Maximum size for a party, -1 for infinite
|
||||
MaxSize: -1
|
||||
# Amount of time (in hours) to wait between automatically kicking old party members
|
||||
# To only run at server start, set to 0
|
||||
# To never kick old users, set to -1
|
||||
AutoKick_Interval: 12
|
||||
# Any user who hasn't connected in this many days will get kicked from their party
|
||||
Old_Party_Member_Cutoff: 7
|
||||
|
||||
# Settings for party share modes
|
||||
Sharing:
|
||||
ExpShare_bonus_base: 1.1
|
||||
ExpShare_bonus_increase: 1.05
|
||||
ExpShare_bonus_cap: 1.5
|
||||
Range: 75.0
|
||||
|
||||
# Party members level up their party by earning individual experience
|
||||
# Newly created parties will not immediately have access to all the party features
|
||||
# and have to level up the party a bit before they can use them.
|
||||
Leveling:
|
||||
Level_Cap: 10
|
||||
|
||||
# Uses the regular XP formula but is multiplied by <amount of party members> + <Xp_Curve_Modifier>
|
||||
Xp_Curve_Modifier: 3
|
||||
Near_Members_Needed: false
|
||||
Inform_All_Party_Members_On_LevelUp: false
|
||||
|
||||
Chat_UnlockLevel: 1
|
||||
Teleport_UnlockLevel: 2
|
||||
Alliance_UnlockLevel: 5
|
||||
ItemShare_UnlockLevel: 8
|
||||
XpShare_UnlockLevel: 10
|
||||
|
||||
#
|
||||
# Settings for Abilities
|
||||
###
|
||||
Abilities:
|
||||
Enabled: true
|
||||
Messages: true
|
||||
Activation:
|
||||
Only_Activate_When_Sneaking: false
|
||||
Cooldowns:
|
||||
Berserk: 240
|
||||
Blast_Mining: 60
|
||||
Giga_Drill_Breaker: 240
|
||||
Green_Terra: 240
|
||||
Serrated_Strikes: 240
|
||||
Skull_Splitter: 240
|
||||
Super_Breaker: 240
|
||||
Tree_Feller: 240
|
||||
Max_Seconds:
|
||||
Berserk: 0
|
||||
Blast_Mining: 0
|
||||
Giga_Drill_Breaker: 0
|
||||
Green_Terra: 0
|
||||
Serrated_Strikes: 0
|
||||
Skull_Splitter: 0
|
||||
Super_Breaker: 0
|
||||
Tree_Feller: 0
|
||||
Limits:
|
||||
Tree_Feller_Threshold: 500
|
||||
Tools:
|
||||
# Use more tool durability while using abilities. Set Durability_Loss to 0 to disable the extra durability damage.
|
||||
Durability_Loss: 1
|
||||
|
||||
#
|
||||
# Settings for Skills
|
||||
# Level cap of 0 for no limit
|
||||
###
|
||||
Skills:
|
||||
Acrobatics:
|
||||
Enabled_For_PVP: true
|
||||
Enabled_For_PVE: true
|
||||
Prevent_Dodge_Lightning: false
|
||||
# Prevent earning Acrobatics XP a few seconds after teleporting
|
||||
XP_After_Teleport_Cooldown: 5
|
||||
Level_Cap: 0
|
||||
Alchemy:
|
||||
# Allow Hoppers to transfer ingredients and brew Rank 1 Alchemy potions
|
||||
Enabled_for_Hoppers: true
|
||||
# Prevent Hoppers from transferring ingredients into Brewing Stands
|
||||
Prevent_Hopper_Transfer_Ingredients: false
|
||||
# Prevent Hoppers from transferring bottles into Brewing Stands
|
||||
Prevent_Hopper_Transfer_Bottles: false
|
||||
Level_Cap: 0
|
||||
Archery:
|
||||
Enabled_For_PVP: true
|
||||
Enabled_For_PVE: true
|
||||
Level_Cap: 0
|
||||
Axes:
|
||||
Enabled_For_PVP: true
|
||||
Enabled_For_PVE: true
|
||||
Level_Cap: 0
|
||||
Excavation:
|
||||
Level_Cap: 0
|
||||
Fishing:
|
||||
Level_Cap: 0
|
||||
Drops_Enabled: true
|
||||
Override_Vanilla_Treasures: true
|
||||
# Always catch fish, even when treasure is found
|
||||
Extra_Fish: false
|
||||
Lure_Modifier: 4.0
|
||||
Herbalism:
|
||||
Level_Cap: 0
|
||||
Prevent_AFK_Leveling: true
|
||||
Mining:
|
||||
Level_Cap: 0
|
||||
Detonator_Name: FLINT_AND_STEEL
|
||||
Ability_Activation_Level_Gate: 10
|
||||
Repair:
|
||||
Level_Cap: 0
|
||||
Anvil_Messages: true
|
||||
Anvil_Placed_Sounds: true
|
||||
Anvil_Use_Sounds: true
|
||||
Anvil_Material: IRON_BLOCK
|
||||
# Ask for a confirmation when a player tries to repair an enchanted item
|
||||
Confirm_Required: true
|
||||
Salvage:
|
||||
Level_Cap: 0
|
||||
Anvil_Messages: true
|
||||
Anvil_Placed_Sounds: true
|
||||
Anvil_Use_Sounds: true
|
||||
Anvil_Material: GOLD_BLOCK
|
||||
# Ask for a confirmation when a player tries to salvage an enchanted item
|
||||
Confirm_Required: true
|
||||
Smelting:
|
||||
Level_Cap: 0
|
||||
Swords:
|
||||
Enabled_For_PVP: true
|
||||
Enabled_For_PVE: true
|
||||
Level_Cap: 0
|
||||
Taming:
|
||||
Enabled_For_PVP: true
|
||||
Enabled_For_PVE: true
|
||||
Level_Cap: 0
|
||||
Call_Of_The_Wild:
|
||||
# Item_Material: Material of the item needed to summon the pet
|
||||
# Item_Amount: Amount of items required to summon the pet
|
||||
# Summon_Amount: Amount of pets to summon when using Call Of The Wild
|
||||
# Summon_Length: Pets despawn when their summon life length expires
|
||||
# Summon_Max_Amount: Maximum amount of pets that can be summoned at the same time
|
||||
Wolf:
|
||||
Item_Material: BONE
|
||||
Item_Amount: 10
|
||||
Summon_Amount: 1
|
||||
Summon_Length: 240
|
||||
Per_Player_Limit: 2
|
||||
Ocelot:
|
||||
Item_Material: COD
|
||||
Item_Amount: 10
|
||||
Summon_Amount: 1
|
||||
Summon_Length: 240
|
||||
Per_Player_Limit: 1
|
||||
Horse:
|
||||
Item_Material: APPLE
|
||||
Item_Amount: 10
|
||||
Summon_Amount: 1
|
||||
Summon_Length: 240
|
||||
Per_Player_Limit: 1
|
||||
Unarmed:
|
||||
Enabled_For_PVP: true
|
||||
Enabled_For_PVE: true
|
||||
Level_Cap: 0
|
||||
Block_Cracker:
|
||||
SmoothBrick_To_CrackedBrick: true
|
||||
# When using Unarmed, picked up items will automatically get moved to a free slot instead of going in the slot
|
||||
# of your hand. Should item pickup be disabled when your entire inventory - except for your hand - is full?
|
||||
Item_Pickup_Disabled_Full_Inventory: true
|
||||
# Any attacks made without a tool, i.e. with one's open hand, a block, etc., will count as unarmed.
|
||||
Items_As_Unarmed: false
|
||||
Woodcutting:
|
||||
Tree_Feller_Sounds: true
|
||||
Level_Cap: 0
|
||||
|
||||
#
|
||||
# Settings for Double Drops
|
||||
###
|
||||
Bonus_Drops:
|
||||
Herbalism:
|
||||
Chorus_Fruit: true
|
||||
Chorus_Plant: true
|
||||
Beetroots: true
|
||||
Beetroot: true
|
||||
Brown_Mushroom: true
|
||||
Cactus: true
|
||||
Carrots: true
|
||||
Carrot: true
|
||||
Cocoa: true
|
||||
Cocoa_Beans: true
|
||||
Wheat: true
|
||||
Melon: true
|
||||
Melon_Slice: true
|
||||
Nether_Wart: true
|
||||
Potatoes: true
|
||||
Potatoe: true
|
||||
Pumpkin: true
|
||||
Red_Mushroom: true
|
||||
Sugar_Cane: true
|
||||
Vine: true
|
||||
Lily_Pad: true
|
||||
Red_Tulip: true
|
||||
White_Tulip: true
|
||||
Pink_Tulip: true
|
||||
Orange_Tulip: true
|
||||
Dandelion: true
|
||||
Poppy: true
|
||||
Blue_Orchid: true
|
||||
Allium: true
|
||||
Azure_Bluet: true
|
||||
Oxeye_Daisy: true
|
||||
Sunflower: true
|
||||
Lilac: true
|
||||
Rose_Bush: true
|
||||
Peony: true
|
||||
Mining:
|
||||
Andesite: true
|
||||
Diorite: true
|
||||
Granite: true
|
||||
Coal_Ore: true
|
||||
Coal: true
|
||||
Diamond_Ore: true
|
||||
Diamond: true
|
||||
Emerald_Ore: true
|
||||
Emerald: true
|
||||
End_Stone: true
|
||||
Glowstone: true
|
||||
Glowstone_Dust: true
|
||||
Gold_Ore: true
|
||||
Iron_Ore: true
|
||||
Iron_Ingot: true
|
||||
Lapis_Ore: true
|
||||
Lapis_Lazuli: true
|
||||
Mossy_Cobblestone: true
|
||||
Netherrack: true
|
||||
Obsidian: true
|
||||
Nether_Quartz_Ore: true
|
||||
Nether_Quartz: true
|
||||
Redstone_Ore: true
|
||||
Redstone: true
|
||||
Sandstone: true
|
||||
Stone: true
|
||||
Cobblestone: true
|
||||
Woodcutting:
|
||||
Acacia_Wood: true
|
||||
Acacia_Log: true
|
||||
Birch_Wood: true
|
||||
Birch_Log: true
|
||||
Dark_Oak_Wood: true
|
||||
Dark_Oak_Log: true
|
||||
Oak_Wood: true
|
||||
Oak_Log: true
|
||||
Jungle_Wood: true
|
||||
Jungle_Log: true
|
||||
Spruce_Wood: true
|
||||
Spruce_Log: true
|
||||
|
||||
#
|
||||
# Settings for commands
|
||||
###
|
||||
Commands:
|
||||
Skills:
|
||||
# Turn this off to prevent mcMMO URL links from being sent
|
||||
URL_Links: true
|
||||
Generic:
|
||||
# If true, when using partial names in commands mcMMO will try to look for a match from
|
||||
# the offline players. Enabling this might slow the server down if there are a lot of offline players.
|
||||
Match_OfflinePlayers: false
|
||||
Database:
|
||||
# Database command cooldown in milliseconds, cannot be changed below the default value. (1750)
|
||||
# Prevents players from spamming /mctop or /mcrank
|
||||
Player_Cooldown: 1750
|
||||
mcmmo:
|
||||
Donate_Message: true
|
||||
inspect:
|
||||
Max_Distance: 30.0
|
||||
ptp:
|
||||
Cooldown: 120
|
||||
Warmup: 5
|
||||
RecentlyHurt_Cooldown: 60
|
||||
Accept_Required: true
|
||||
Request_Timeout: 300
|
||||
# If true, require players to have a mcmmo.commands.ptp.world.[WorldName] permission
|
||||
# to teleport to, from, or within any given world.
|
||||
World_Based_Permissions: false
|
||||
partychat:
|
||||
Chat_Prefix_Format: '[[GREEN]]([[WHITE]]{0}[[GREEN]])'
|
||||
Use_Display_Names: true
|
||||
Chat_Prefix_Format_Ally: '[[GREEN]](A)[[RESET]]'
|
||||
adminchat:
|
||||
Chat_Prefix_Format: '[[AQUA]][[[WHITE]]{0}[[AQUA]]]'
|
||||
Use_Display_Names: true
|
||||
|
||||
#
|
||||
# Settings for particles
|
||||
###
|
||||
Particles:
|
||||
# These settings determine if fireworks should get launched when a player activates/deactivates an ability
|
||||
Ability_Activation: false
|
||||
Ability_Deactivation: false
|
||||
|
||||
# Determines if the fireworks should be a large ball or a small one
|
||||
LargeFireworks: true
|
||||
|
||||
# Use particle effect when these abilities trigger
|
||||
Bleed: true
|
||||
Dodge: true
|
||||
Flux: true
|
||||
Greater_Impact: true
|
||||
Call_of_the_Wild: true
|
||||
|
||||
# These settings determine if fireworks should get launched when a player levels-up,
|
||||
# this will happen by default for every 100 levels.
|
||||
LevelUp_Enabled: true
|
||||
LevelUp_Tier: 100
|
||||
#
|
||||
# Settings for sounds
|
||||
###
|
||||
Sounds:
|
||||
# This setting controls the master volume. 1.0 is Max, 0 would be off
|
||||
MasterVolume: 1.0
|
||||
|
9
mcmmo-core/src/main/resources/coreskills.yml
Normal file
9
mcmmo-core/src/main/resources/coreskills.yml
Normal file
@@ -0,0 +1,9 @@
|
||||
#
|
||||
# This file includes a few settings for each skill in mcMMO
|
||||
|
||||
#Acrobatics
|
||||
Acrobatics:
|
||||
# turn this to false to disable all subskills for this skill
|
||||
Enabled: true
|
||||
Roll:
|
||||
Enabled: true
|
172
mcmmo-core/src/main/resources/excavation_treasures.yml
Normal file
172
mcmmo-core/src/main/resources/excavation_treasures.yml
Normal file
@@ -0,0 +1,172 @@
|
||||
#
|
||||
# Settings for Excavation's Archaeology
|
||||
###
|
||||
Archaeology:
|
||||
CAKE:
|
||||
Amount: 1
|
||||
XP: 3000
|
||||
Drop_Chance: 0.05
|
||||
Drop_Level: 75
|
||||
Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
GUNPOWDER:
|
||||
Amount: 1
|
||||
XP: 30
|
||||
Drop_Chance: 10.0
|
||||
Drop_Level: 10
|
||||
Drops_From: [Gravel]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
BONE:
|
||||
Amount: 1
|
||||
XP: 30
|
||||
Drop_Chance: 10.0
|
||||
Drop_Level: 20
|
||||
Drops_From: [Gravel]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
APPLE:
|
||||
Amount: 1
|
||||
XP: 100
|
||||
Drop_Chance: 0.1
|
||||
Drop_Level: 25
|
||||
Drops_From: [Grass_Block, Mycelium]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
SLIME_BALL:
|
||||
Amount: 1
|
||||
XP: 100
|
||||
Drop_Chance: 5.0
|
||||
Drop_Level: 15
|
||||
Drops_From: [Clay]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
BUCKET:
|
||||
Amount: 1
|
||||
XP: 100
|
||||
Drop_Chance: 0.1
|
||||
Drop_Level: 50
|
||||
Drops_From: [Clay]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
NETHERRACK:
|
||||
Amount: 1
|
||||
XP: 30
|
||||
Drop_Chance: 0.5
|
||||
Drop_Level: 85
|
||||
Drops_From: [Gravel]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
RED_MUSHROOM:
|
||||
Amount: 1
|
||||
XP: 80
|
||||
Drop_Chance: 0.5
|
||||
Drop_Level: 50
|
||||
Drops_From: [Dirt, Podzol, Grass_Block, Mycelium]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
BROWN_MUSHROOM:
|
||||
Amount: 1
|
||||
XP: 80
|
||||
Drop_Chance: 0.5
|
||||
Drop_Level: 50
|
||||
Drops_From: [Dirt, Podzol, Grass_Block, Mycelium]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
EGG:
|
||||
Amount: 1
|
||||
XP: 100
|
||||
Drop_Chance: 1.0
|
||||
Drop_Level: 25
|
||||
Drops_From: [Grass_Block]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
SOUL_SAND:
|
||||
Amount: 1
|
||||
XP: 80
|
||||
Drop_Chance: 0.5
|
||||
Drop_Level: 65
|
||||
Drops_From: [Sand, Red_Sand]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
CLOCK:
|
||||
Amount: 1
|
||||
XP: 100
|
||||
Drop_Chance: 0.1
|
||||
Drop_Level: 50
|
||||
Drops_From: [Clay]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
COBWEB:
|
||||
Amount: 1
|
||||
XP: 150
|
||||
Drop_Chance: 5.0
|
||||
Drop_Level: 75
|
||||
Drops_From: [Clay]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
STRING:
|
||||
Amount: 1
|
||||
XP: 200
|
||||
Drop_Chance: 5.0
|
||||
Drop_Level: 25
|
||||
Drops_From: [Clay]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
GLOWSTONE_DUST:
|
||||
Amount: 1
|
||||
XP: 80
|
||||
Drop_Chance: 5.0
|
||||
Drop_Level: 5
|
||||
Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Mycelium]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
MUSIC_DISC_13:
|
||||
Amount: 1
|
||||
XP: 3000
|
||||
Drop_Chance: 0.05
|
||||
Drop_Level: 25
|
||||
Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
MUSIC_DISC_CAT:
|
||||
Amount: 1
|
||||
XP: 3000
|
||||
Drop_Chance: 0.05
|
||||
Drop_Level: 25
|
||||
Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
DIAMOND:
|
||||
Amount: 1
|
||||
XP: 1000
|
||||
Drop_Chance: 0.13
|
||||
Drop_Level: 35
|
||||
Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
COCOA_BEANS:
|
||||
Amount: 1
|
||||
XP: 100
|
||||
Drop_Chance: 1.33
|
||||
Drop_Level: 35
|
||||
Drops_From: [Dirt, Podzol, Grass_Block, Mycelium]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
QUARTZ:
|
||||
Amount: 1
|
||||
XP: 100
|
||||
Drop_Chance: 0.5
|
||||
Drop_Level: 85
|
||||
Drops_From: [Dirt, Podzol, Sand, Red_Sand, Gravel, Mycelium, Soul_Sand]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
NAME_TAG:
|
||||
Amount: 1
|
||||
XP: 3000
|
||||
Drop_Chance: 0.05
|
||||
Drop_Level: 25
|
||||
Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
504
mcmmo-core/src/main/resources/experience.yml
Normal file
504
mcmmo-core/src/main/resources/experience.yml
Normal file
@@ -0,0 +1,504 @@
|
||||
#
|
||||
# Experience configuration
|
||||
#
|
||||
# Configure the experience formula and experience settings here.
|
||||
#
|
||||
#####
|
||||
|
||||
|
||||
|
||||
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/boss/BarColor.html
|
||||
# These are the only valid colors for Experience Bars, use the exact name found here
|
||||
# BLUE, GREEN, PINK, PURPLE, RED, WHITE, YELLOW (As of the time of this update these are the only Bar colors available, this could change in the future so check the BarColor enum to see if it has)
|
||||
# BarStyle Settings (USE THE EXACT NAME) :
|
||||
#SEGMENTED_10
|
||||
# Splits the boss bar into 10 segments
|
||||
#SEGMENTED_12
|
||||
# Splits the boss bar into 12 segments
|
||||
#SEGMENTED_20
|
||||
# Splits the boss bar into 20 segments
|
||||
#SEGMENTED_6
|
||||
# Splits the boss bar into 6 segments
|
||||
#SOLID
|
||||
# The bar is one solid piece
|
||||
EarlyGameBoost:
|
||||
Enabled: true
|
||||
ExploitFix:
|
||||
COTWBreeding: true
|
||||
UnsafeEnchantments: false
|
||||
# Prevent many exploits related to fishing
|
||||
Fishing: true
|
||||
EndermanEndermiteFarms: true
|
||||
Acrobatics: true
|
||||
LavaStoneAndCobbleFarming: true
|
||||
TreeFellerReducedXP: true
|
||||
PistonCheating: true
|
||||
Experience_Bars:
|
||||
# Turn this to false if you wanna disable XP bars
|
||||
Enable: true
|
||||
Update:
|
||||
# XP that you gained from your party but not yourself
|
||||
Party: true
|
||||
# Passive is stuff like smelting, brewing
|
||||
Passive: true
|
||||
# If you want to use a fancy edited title from the locale, then you'll probably want to turn this on, but it will make your server do a lot more work!
|
||||
# I recommend leaving this off!
|
||||
ThisMayCauseLag:
|
||||
AlwaysUpdateTitlesWhenXPIsGained:
|
||||
Enable: false
|
||||
# You can make your own custom details in the locale file without having to use the ExtraDetails setting!
|
||||
ExtraDetails: false
|
||||
Acrobatics:
|
||||
Enable: true
|
||||
Color: PINK
|
||||
BarStyle: SEGMENTED_6
|
||||
Alchemy:
|
||||
Enable: true
|
||||
Color: PURPLE
|
||||
BarStyle: SEGMENTED_6
|
||||
Archery:
|
||||
Enable: true
|
||||
Color: BLUE
|
||||
BarStyle: SEGMENTED_6
|
||||
Axes:
|
||||
Enable: true
|
||||
Color: BLUE
|
||||
BarStyle: SEGMENTED_6
|
||||
Excavation:
|
||||
Enable: true
|
||||
Color: YELLOW
|
||||
BarStyle: SEGMENTED_6
|
||||
Fishing:
|
||||
Enable: true
|
||||
Color: PURPLE
|
||||
BarStyle: SEGMENTED_6
|
||||
Herbalism:
|
||||
Enable: true
|
||||
Color: GREEN
|
||||
BarStyle: SEGMENTED_6
|
||||
Mining:
|
||||
Enable: true
|
||||
Color: YELLOW
|
||||
BarStyle: SEGMENTED_6
|
||||
Repair:
|
||||
Enable: true
|
||||
Color: PURPLE
|
||||
BarStyle: SEGMENTED_6
|
||||
Salvage:
|
||||
Enable: true
|
||||
Color: PURPLE
|
||||
BarStyle: SEGMENTED_6
|
||||
Smelting:
|
||||
Enable: true
|
||||
Color: PURPLE
|
||||
BarStyle: SEGMENTED_6
|
||||
Swords:
|
||||
Enable: true
|
||||
Color: BLUE
|
||||
BarStyle: SEGMENTED_6
|
||||
Taming:
|
||||
Enable: true
|
||||
Color: RED
|
||||
BarStyle: SEGMENTED_6
|
||||
Unarmed:
|
||||
Enable: true
|
||||
Color: BLUE
|
||||
BarStyle: SEGMENTED_6
|
||||
Woodcutting:
|
||||
Enable: true
|
||||
Color: GREEN
|
||||
BarStyle: SEGMENTED_6
|
||||
#
|
||||
# Settings for XP formula
|
||||
###
|
||||
Experience_Formula:
|
||||
# Valid values are: LINEAR and EXPONENTIAL
|
||||
# If an invalid value is entered, this will reset to the default setting, which is LINEAR
|
||||
# LINEAR: base + (level * multiplier)
|
||||
# EXPONENTIAL: multiplier * level ^ exponent + base
|
||||
Curve: LINEAR
|
||||
|
||||
# If invalid values are entered mcMMO will not start and print an error in the console
|
||||
Linear_Values:
|
||||
base: 1020
|
||||
Multiplier: 20
|
||||
Exponential_Values:
|
||||
Multiplier: 0.1
|
||||
exponent: 1.80
|
||||
base: 2000
|
||||
|
||||
# Cumulative experience curves will use a players power level instead of their skill level,
|
||||
# players with high power levels will have to gain a lot more experience to reach the next level in every skill.
|
||||
Cumulative_Curve: false
|
||||
|
||||
# Experience gained in every skill will get multiplied by this value. 1.0 by default, 2.0 means two times as much
|
||||
Multiplier:
|
||||
Global: 1.0
|
||||
PVP: 1.0
|
||||
|
||||
# Experience gained from mobs not naturally spawned will get multiplied by this value. 0 by default.
|
||||
Mobspawners:
|
||||
Multiplier: 0
|
||||
Breeding:
|
||||
Multiplier: 1.0
|
||||
|
||||
# Experience gained will get divided by these values. 1.0 by default, 2.0 means two times less XP gained.
|
||||
Modifier:
|
||||
Swords: 1.0
|
||||
Taming: 1.0
|
||||
Acrobatics: 1.0
|
||||
Excavation: 1.0
|
||||
Herbalism: 1.0
|
||||
Unarmed: 1.0
|
||||
Woodcutting: 1.0
|
||||
Mining: 1.0
|
||||
Archery: 1.0
|
||||
Axes: 1.0
|
||||
Repair: 1.0
|
||||
Fishing: 1.0
|
||||
Alchemy: 1.0
|
||||
|
||||
# XP earned by players with the permission mcmmo.perks.xp.customboost.<skillname> will get multiplied
|
||||
# with 1.25 by default, resulting in a 25% XP boost
|
||||
Custom_XP_Perk:
|
||||
Boost: 1.25
|
||||
|
||||
#
|
||||
# Settings for Diminished Returns
|
||||
###
|
||||
Diminished_Returns:
|
||||
#This is the minimum amount of XP a player will earn after reaching the timed threshold (this is to prevent punishing a player too hard for earning XP)
|
||||
## A value of 1 would mean that a player gets FULL XP, which defeats the purpose of diminished returns, the default value is 0.05 (5% minimum XP)
|
||||
### Set this value to 0 to turn it off
|
||||
Guaranteed_Minimum_Percentage: 0.05
|
||||
Enabled: false
|
||||
|
||||
# Limit the amount of experience a player can earn:
|
||||
# Threshold (amount of experience) per Time_Interval (in minutes)
|
||||
Threshold:
|
||||
Swords: 20000
|
||||
Taming: 20000
|
||||
Acrobatics: 20000
|
||||
Excavation: 20000
|
||||
Herbalism: 20000
|
||||
Unarmed: 20000
|
||||
Woodcutting: 20000
|
||||
Mining: 20000
|
||||
Archery: 20000
|
||||
Axes: 20000
|
||||
Repair: 20000
|
||||
Fishing: 20000
|
||||
Alchemy: 20000
|
||||
|
||||
Time_Interval: 10
|
||||
|
||||
#
|
||||
# Settings for XP conversion with '/mcconvert experience'
|
||||
###
|
||||
Conversion:
|
||||
# Old experience will get divided by this modifier
|
||||
Exp_Modifier: 1
|
||||
|
||||
#
|
||||
# Settings for XP distribution
|
||||
###
|
||||
Experience_Values:
|
||||
PVP:
|
||||
Rewards: true
|
||||
Acrobatics:
|
||||
Dodge: 800
|
||||
Roll: 600
|
||||
Fall: 600
|
||||
|
||||
# FeatherFall_Multiplier: Multiply Acrobatics XP by this value when wearing boots with the Feather Fall enchant
|
||||
FeatherFall_Multiplier: 2.0
|
||||
Alchemy:
|
||||
# Alchemy potion stages are based on the number of ingredients added
|
||||
# Potion_Stage_1 represents a base potion
|
||||
# Potion_Stage_2 represents a base potion with one ingredient
|
||||
# Potion_Stage_3 represents a base potion with one ingredient and one amplifier
|
||||
# Potion_Stage_4 represents a base potion with one ingredient and two amplifiers
|
||||
# Potion_Stage_5 represents a base potion with one ingredient where the amplifiers are swapped
|
||||
Potion_Stage_1: 15
|
||||
Potion_Stage_2: 30
|
||||
Potion_Stage_3: 60
|
||||
Potion_Stage_4: 120
|
||||
Potion_Stage_5: 0
|
||||
Archery:
|
||||
Distance_Multiplier: 0.025
|
||||
Fishing:
|
||||
Cod: 100
|
||||
Salmon: 600
|
||||
Tropical_Fish: 10000
|
||||
Pufferfish: 2400
|
||||
Shake: 50
|
||||
Excavation:
|
||||
Clay: 40
|
||||
Dirt: 40
|
||||
Coarse_Dirt: 40
|
||||
Podzol: 40
|
||||
Grass_Block: 40
|
||||
Gravel: 40
|
||||
Mycelium: 40
|
||||
Sand: 40
|
||||
Red_Sand: 40
|
||||
Snow: 20
|
||||
Snow_Block: 40
|
||||
Soul_Sand: 40
|
||||
Woodcutting:
|
||||
Oak_Log: 70
|
||||
Spruce_Log: 80
|
||||
Birch_Log: 90
|
||||
Jungle_Log: 100
|
||||
Acacia_Log: 90
|
||||
Dark_Oak_Log: 90
|
||||
Stripped_Oak_Log: 70
|
||||
Stripped_Spruce_Log: 80
|
||||
Stripped_Birch_Log: 90
|
||||
Stripped_Jungle_Log: 100
|
||||
Stripped_Acacia_Log: 90
|
||||
Stripped_Dark_Oak_Log: 90
|
||||
Stripped_Oak_Wood: 70
|
||||
Stripped_Spruce_Wood: 80
|
||||
Stripped_Birch_Wood: 90
|
||||
Stripped_Jungle_Wood: 100
|
||||
Stripped_Acacia_Wood: 90
|
||||
Stripped_Dark_Oak_Wood: 90
|
||||
Oak_Wood: 70
|
||||
Spruce_Wood: 70
|
||||
Birch_Wood: 70
|
||||
Jungle_Wood: 70
|
||||
Acacia_Wood: 70
|
||||
Dark_Oak_Wood: 70
|
||||
Red_Mushroom_Block: 70
|
||||
Brown_Mushroom_Block: 70
|
||||
Mushroom_Stem: 80
|
||||
Herbalism:
|
||||
Sweet_Berry_Bush: 300
|
||||
Seagrass: 10
|
||||
Tall_Seagrass: 10
|
||||
Kelp: 3
|
||||
Kelp_Plant: 3
|
||||
Tube_Coral: 80
|
||||
Brain_Coral: 90
|
||||
Bubble_Coral: 75
|
||||
Fire_Coral: 120
|
||||
Horn_Coral: 175
|
||||
Tube_Coral_Fan: 80
|
||||
Brain_Coral_Fan: 90
|
||||
Bubble_Coral_Fan: 75
|
||||
Fire_Coral_Fan: 120
|
||||
Horn_Coral_Fan: 175
|
||||
Tube_Coral_Wall_Fan: 80
|
||||
Brain_Coral_Wall_Fan: 90
|
||||
Bubble_Coral_Wall_Fan: 75
|
||||
Fire_Coral_Wall_Fan: 120
|
||||
Horn_Coral_Wall_Fan: 175
|
||||
Dead_Tube_Coral: 10
|
||||
Dead_Brain_Coral: 10
|
||||
Dead_Bubble_Coral: 10
|
||||
Dead_Fire_Coral: 10
|
||||
Dead_Horn_Coral: 10
|
||||
Dead_Tube_Coral_Fan: 10
|
||||
Dead_Brain_Coral_Fan: 10
|
||||
Dead_Bubble_Coral_Fan: 10
|
||||
Dead_Fire_Coral_Fan: 10
|
||||
Dead_Horn_Coral_Fan: 10
|
||||
Dead_Tube_Coral_Wall_Fan: 10
|
||||
Dead_Brain_Coral_Wall_Fan: 10
|
||||
Dead_Bubble_Coral_Wall_Fan: 10
|
||||
Dead_Fire_Coral_Wall_Fan: 10
|
||||
Dead_Horn_Coral_Wall_Fan: 10
|
||||
Allium: 300
|
||||
Azure_Bluet: 150
|
||||
Blue_Orchid: 150
|
||||
Brown_Mushroom: 150
|
||||
Cactus: 30
|
||||
Chorus_Flower: 25
|
||||
Chorus_Plant: 1
|
||||
Carrots: 50
|
||||
Cocoa: 30
|
||||
Potatoes: 50
|
||||
Wheat: 50
|
||||
Beetroots: 50
|
||||
Nether_Wart: 50
|
||||
Dead_Bush: 30
|
||||
Lilac: 50
|
||||
Melon: 20
|
||||
Orange_Tulip: 150
|
||||
Oxeye_Daisy: 150
|
||||
Peony: 50
|
||||
Pink_Tulip: 150
|
||||
Poppy: 100
|
||||
Pumpkin: 20
|
||||
Red_Mushroom: 150
|
||||
Red_Tulip: 150
|
||||
Rose_Bush: 50
|
||||
Fern: 10
|
||||
Grass: 10
|
||||
Sugar_Cane: 30
|
||||
Sunflower: 50
|
||||
Tall_Grass: 50
|
||||
Large_Fern: 50
|
||||
Vine: 10
|
||||
Lily_Pad: 100
|
||||
White_Tulip: 150
|
||||
Dandelion: 100
|
||||
Bamboo: 10
|
||||
Cornflower: 150
|
||||
Lily_Of_The_Valley: 150
|
||||
Wither_Rose: 500
|
||||
Mining:
|
||||
Magma_Block: 30
|
||||
Tube_Coral_Block: 75
|
||||
Brain_Coral_Block: 80
|
||||
Bubble_Coral_Block: 70
|
||||
Fire_Coral_Block: 90
|
||||
Horn_Coral_Block: 125
|
||||
Coal_Ore: 400
|
||||
Diamond_Ore: 2400
|
||||
Emerald_Ore: 1000
|
||||
End_Bricks: 50
|
||||
Nether_Bricks: 50
|
||||
End_Stone: 15
|
||||
Glowstone: 15
|
||||
Gold_Ore: 1300
|
||||
Terracotta: 30
|
||||
Iron_Ore: 900
|
||||
Lapis_Ore: 800
|
||||
Mossy_Cobblestone: 30
|
||||
Netherrack: 15
|
||||
Obsidian: 150
|
||||
Packed_Ice: 15
|
||||
Blue_Ice: 15
|
||||
Nether_Quartz_Ore: 300
|
||||
Redstone_Ore: 600
|
||||
Sandstone: 30
|
||||
Black_Terracotta: 50
|
||||
Blue_Terracotta: 50
|
||||
Brown_Terracotta: 50
|
||||
Cyan_Terracotta: 50
|
||||
Gray_Terracotta: 50
|
||||
Green_Terracotta: 50
|
||||
Light_Blue_Terracotta: 50
|
||||
Light_Gray_Terracotta: 50
|
||||
Lime_Terracotta: 50
|
||||
Magenta_Terracotta: 50
|
||||
Orange_Terracotta: 50
|
||||
Pink_Terracotta: 50
|
||||
Purple_Terracotta: 50
|
||||
Red_Terracotta: 50
|
||||
White_Terracotta: 50
|
||||
Yellow_Terracotta: 50
|
||||
Stone: 15
|
||||
Granite: 15
|
||||
Andesite: 15
|
||||
Diorite: 15
|
||||
Stone_Bricks: 50
|
||||
Cracked_Stone_Bricks: 50
|
||||
Mossy_Stone_Bricks: 50
|
||||
Chiseled_Stone_Bricks: 50
|
||||
Red_Sandstone: 100
|
||||
Prismarine: 70
|
||||
Prismarine_Bricks: 70
|
||||
Dark_Prismarine: 70
|
||||
Sea_Lantern: 70
|
||||
Purpur_Block: 200
|
||||
Purpur_Pillar: 250
|
||||
Purpur_Slab: 150
|
||||
Purpur_Stairs: 250
|
||||
Repair:
|
||||
Base: 1000.0
|
||||
Wood: 0.6
|
||||
Stone: 1.3
|
||||
Iron: 2.5
|
||||
Gold: 0.3
|
||||
Diamond: 5.0
|
||||
Leather: 1.6
|
||||
String: 1.8
|
||||
Other: 1.5
|
||||
Smelting:
|
||||
Coal_Ore: 10
|
||||
Diamond_Ore: 75
|
||||
Emerald_Ore: 100
|
||||
Gold_Ore: 35
|
||||
Iron_Ore: 25
|
||||
Lapis_Ore: 40
|
||||
Nether_Quartz_Ore: 25
|
||||
Redstone_Ore: 15
|
||||
Taming:
|
||||
Animal_Taming:
|
||||
Llama: 1200
|
||||
Wolf: 250
|
||||
Ocelot: 500
|
||||
Horse: 1000
|
||||
Donkey: 1000
|
||||
Mule: 1000
|
||||
Skeleton_Horse: 1000
|
||||
Zombie_Horse: 1000
|
||||
Parrot: 1100
|
||||
Cat: 500
|
||||
Fox: 1000
|
||||
Panda: 1000
|
||||
Combat:
|
||||
Multiplier:
|
||||
Animals: 1.0
|
||||
Creeper: 4.0
|
||||
Skeleton: 3.0
|
||||
Spider: 2.0
|
||||
Giant: 4.0
|
||||
Zombie: 2.0
|
||||
Slime: 2.0
|
||||
Ghast: 3.0
|
||||
Pig_Zombie: 3.0
|
||||
Enderman: 1.0
|
||||
Cave_Spider: 3.0
|
||||
Silverfish: 3.0
|
||||
Blaze: 3.0
|
||||
Magma_Cube: 2.0
|
||||
Ender_Dragon: 1.0
|
||||
Wither: 1.0
|
||||
Witch: 0.1
|
||||
Iron_Golem: 2.0
|
||||
Wither_Skeleton: 4.0
|
||||
Endermite: 2.0
|
||||
Guardian: 1.0
|
||||
Elder_Guardian: 4.0
|
||||
Shulker: 2.0
|
||||
Donkey: 1.0
|
||||
Mule: 1.0
|
||||
Horse: 1.0
|
||||
Zombie_Villager: 2.0
|
||||
Skeleton_Horse: 1.0
|
||||
Zombie_Horse: 1.2
|
||||
Husk: 3.0
|
||||
Evoker: 3.0
|
||||
Polar_Bear: 2.0
|
||||
Llama: 1.0
|
||||
Vindicator: 3.0
|
||||
Stray: 2.0
|
||||
Rabbit: 1.0
|
||||
Chicken: 1.0
|
||||
Bat: 1.0
|
||||
Mushroom_Cow: 1.2
|
||||
Cow: 1.0
|
||||
Turtle: 1.1
|
||||
Sheep: 1.0
|
||||
Pig: 1.0
|
||||
Squid: 1.0
|
||||
Ocelot: 1.0
|
||||
Villager: 1.0
|
||||
Snowman: 0.0
|
||||
Parrot: 1.0
|
||||
Illusioner: 3.0
|
||||
Drowned: 1.0
|
||||
Dolphin: 1.3
|
||||
Phantom: 4.0
|
||||
Cat: 1.0
|
||||
Fox: 1.0
|
||||
Panda: 1.0
|
||||
Pillager: 2.0
|
||||
Ravager: 4.0
|
||||
Trader_Llama: 1.0
|
||||
Wandering_trader: 1.0
|
||||
|
1195
mcmmo-core/src/main/resources/fishing_treasures.yml
Normal file
1195
mcmmo-core/src/main/resources/fishing_treasures.yml
Normal file
File diff suppressed because it is too large
Load Diff
76
mcmmo-core/src/main/resources/herbalism_treasures.yml
Normal file
76
mcmmo-core/src/main/resources/herbalism_treasures.yml
Normal file
@@ -0,0 +1,76 @@
|
||||
#
|
||||
# Settings for Hylian Luck
|
||||
###
|
||||
Hylian_Luck:
|
||||
MELON_SEEDS:
|
||||
Amount: 1
|
||||
XP: 0
|
||||
Drop_Chance: 100.0
|
||||
Drop_Level: 0
|
||||
Drops_From: [Bushes]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
PUMPKIN_SEEDS:
|
||||
Amount: 1
|
||||
XP: 0
|
||||
Drop_Chance: 100.0
|
||||
Drop_Level: 0
|
||||
Drops_From: [Bushes]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
COCOA_BEANS:
|
||||
Amount: 1
|
||||
XP: 0
|
||||
Drop_Chance: 100.0
|
||||
Drop_Level: 0
|
||||
Drops_From: [Bushes]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
CARROT:
|
||||
Amount: 1
|
||||
XP: 0
|
||||
Drop_Chance: 100.0
|
||||
Drop_Level: 0
|
||||
Drops_From: [Flowers]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
POTATO:
|
||||
Amount: 1
|
||||
XP: 0
|
||||
Drop_Chance: 100.0
|
||||
Drop_Level: 0
|
||||
Drops_From: [Flowers]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
APPLE:
|
||||
Amount: 1
|
||||
XP: 0
|
||||
Drop_Chance: 100.0
|
||||
Drop_Level: 0
|
||||
Drops_From: [Flowers]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
EMERALD:
|
||||
Amount: 1
|
||||
XP: 0
|
||||
Drop_Chance: 100.0
|
||||
Drop_Level: 0
|
||||
Drops_From: [Pots]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
DIAMOND:
|
||||
Amount: 1
|
||||
XP: 0
|
||||
Drop_Chance: 100.0
|
||||
Drop_Level: 0
|
||||
Drops_From: [Pots]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
||||
GOLD_NUGGET:
|
||||
Amount: 1
|
||||
XP: 0
|
||||
Drop_Chance: 100.0
|
||||
Drop_Level: 0
|
||||
Drops_From: [Pots]
|
||||
Custom_Name: ChangeMe
|
||||
Lore: ChangeMe
|
1958
mcmmo-core/src/main/resources/plugin.yml
Normal file
1958
mcmmo-core/src/main/resources/plugin.yml
Normal file
File diff suppressed because it is too large
Load Diff
1788
mcmmo-core/src/main/resources/potions.yml
Normal file
1788
mcmmo-core/src/main/resources/potions.yml
Normal file
File diff suppressed because it is too large
Load Diff
212
mcmmo-core/src/main/resources/repair.vanilla.yml
Normal file
212
mcmmo-core/src/main/resources/repair.vanilla.yml
Normal file
@@ -0,0 +1,212 @@
|
||||
#
|
||||
# Repair configuration
|
||||
#
|
||||
# Any file named repair.*.yml in the mcmmmo folder will be loaded as a repair config
|
||||
# All repair configs have a main section titled "Repairables"
|
||||
# Afterwards, all sub-items are considered a Repairable to be loaded. The names of each subitem should be the exact material name.
|
||||
# The bare minimum of a Repairable is that it have a RepairMaterial and a MaximumDurability
|
||||
#
|
||||
# ItemType: This is the type of item to be repaired, this is only important to permissions.
|
||||
## Valid values are ARMOR, TOOL, and OTHER.
|
||||
## This defaults to OTHER.
|
||||
#
|
||||
# ItemMaterialCategory: This is the type of the material of the item to be repaired, this is only important for permissions.
|
||||
## Valid values are STRING, LEATHER, WOOD, STONE, IRON, GOLD, DIAMOND, and OTHER
|
||||
## This defaults to OTHER.
|
||||
#
|
||||
# RepairMaterial: This is the material name of the item used to repair this repairable.
|
||||
## This is required to be set.
|
||||
#
|
||||
# RepairMaterialMetadata: This is the metadata of the item used to repair this repairable.
|
||||
## A value of -1 means to ignore all metadata when repairing.
|
||||
## This defaults to -1
|
||||
#
|
||||
# MaximumDurability: This is the maximum durability of the item.
|
||||
## This is required to be set.
|
||||
#
|
||||
# MinimumLevel: This is the minimum repair level needed to repair this item.
|
||||
## Valid values are => 0
|
||||
## This defaults to 0
|
||||
#
|
||||
# MinimumQuantity: This is the minimum number of items needed to repair this item ignoring all other repair bonuses.
|
||||
## This is typically the number of the repair material needed to create a new item, for example for a sword it is 2, for an axe it is 3
|
||||
## If this isn't set, mcMMO will try to look up the minimum quantity for the item via recipes. It is not necessary to define this field.
|
||||
#
|
||||
# XpMultiplier: This is the amount to multiply the xp bonus by.
|
||||
## This defaults to 1
|
||||
#
|
||||
#
|
||||
# The following is the default repair config that ships with mcMMO, it contains all vanilla items that are repairable.
|
||||
#
|
||||
#
|
||||
###
|
||||
Repairables:
|
||||
#
|
||||
# Wooden repairables
|
||||
###
|
||||
# Tools
|
||||
WOODEN_SWORD:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .25
|
||||
WOODEN_SHOVEL:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .16
|
||||
WOODEN_PICKAXE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
||||
WOODEN_AXE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
||||
WOODEN_HOE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .25
|
||||
#
|
||||
# Stone repairables
|
||||
###
|
||||
# Tools
|
||||
STONE_SWORD:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .25
|
||||
STONE_SHOVEL:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .16
|
||||
STONE_PICKAXE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
||||
STONE_AXE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
||||
STONE_HOE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .25
|
||||
#
|
||||
# Iron repairables
|
||||
###
|
||||
# Tools
|
||||
IRON_SWORD:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
||||
IRON_SHOVEL:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .3
|
||||
IRON_PICKAXE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 1
|
||||
IRON_AXE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 1
|
||||
IRON_HOE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
||||
SHEARS:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
||||
FLINT_AND_STEEL:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .3
|
||||
# Armor
|
||||
IRON_HELMET:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 2
|
||||
IRON_CHESTPLATE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 2
|
||||
IRON_LEGGINGS:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 2
|
||||
IRON_BOOTS:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 2
|
||||
#
|
||||
# Gold repairables
|
||||
###
|
||||
# Tools
|
||||
GOLDEN_SWORD:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 4
|
||||
GOLDEN_SHOVEL:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 2.6
|
||||
GOLDEN_PICKAXE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 8
|
||||
GOLDEN_AXE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 8
|
||||
GOLDEN_HOE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 4
|
||||
# Armor
|
||||
GOLDEN_HELMET:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 4
|
||||
GOLDEN_CHESTPLATE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 4
|
||||
GOLDEN_LEGGINGS:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 4
|
||||
GOLDEN_BOOTS:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 4
|
||||
#
|
||||
# Diamond repairables
|
||||
###
|
||||
# Tools
|
||||
DIAMOND_SWORD:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
||||
DIAMOND_SHOVEL:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .3
|
||||
DIAMOND_PICKAXE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 1
|
||||
DIAMOND_AXE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 1
|
||||
DIAMOND_HOE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
||||
# Armor
|
||||
DIAMOND_HELMET:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 6
|
||||
DIAMOND_CHESTPLATE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 6
|
||||
DIAMOND_LEGGINGS:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 6
|
||||
DIAMOND_BOOTS:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 6
|
||||
#
|
||||
# Leather repairables
|
||||
###
|
||||
# Armor
|
||||
LEATHER_HELMET:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 1
|
||||
LEATHER_CHESTPLATE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 1
|
||||
LEATHER_LEGGINGS:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 1
|
||||
LEATHER_BOOTS:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 1
|
||||
#
|
||||
# String repairables
|
||||
###
|
||||
# Tools
|
||||
FISHING_ROD:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
||||
BOW:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
||||
CARROT_ON_A_STICK:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
253
mcmmo-core/src/main/resources/salvage.vanilla.yml
Normal file
253
mcmmo-core/src/main/resources/salvage.vanilla.yml
Normal file
@@ -0,0 +1,253 @@
|
||||
#
|
||||
# Salvage configuration
|
||||
#
|
||||
# Any file named salvage.*.yml in the mcmmmo folder will be loaded as a salvage config
|
||||
# All salvage configs have a main section titled "Salvageables"
|
||||
# Afterwards, all sub-items are considered a Salvageable to be loaded. The names of each subitem should be the exact material name.
|
||||
# The bare minimum of a Salvageable is that it has a minimumLevel and XpMultiplier.
|
||||
#
|
||||
# ItemType: This is the type of item to be repaired, this is only important to permissions.
|
||||
## Valid values are ARMOR, TOOL, and OTHER.
|
||||
## This defaults to OTHER.
|
||||
#
|
||||
# ItemMaterialCategory: This is the type of the material of the item to be salvaged, this is only important for permissions.
|
||||
## Valid values are STRING, LEATHER, WOOD, STONE, IRON, GOLD, DIAMOND, and OTHER
|
||||
## This defaults to OTHER.
|
||||
#
|
||||
# SalvageMaterial: This is the material name of the item used to salvage this item.
|
||||
## This is required to be set for non craftable items, if not set mcMMO checks the crafting recipe to see which items
|
||||
## should be dropped when salvaging the item.
|
||||
#
|
||||
# SalvageMaterialMetadata: This is the metadata of the item used to salvage this item.
|
||||
## A value of -1 means to ignore all metadata when repairing.
|
||||
## This defaults to -1
|
||||
#
|
||||
# MaximumDurability: This is the maximum durability of the item.
|
||||
#
|
||||
# MinimumLevel: This is the minimum repair level needed to salvage this item.
|
||||
## Valid values are => 0
|
||||
## This defaults to 0
|
||||
#
|
||||
# MaximumQuantity: This is the maximum number of items yield after salvaging the item, ignoring all other salvage bonuses.
|
||||
## This is typically the number of the salvage material needed to create a new item, for example for a sword it is 2, for an axe it is 3
|
||||
## This defaults to 2
|
||||
#
|
||||
# XpMultiplier: This is the amount to multiply the xp bonus by.
|
||||
## This defaults to 1
|
||||
#
|
||||
#
|
||||
# The following is the default salvage config that ships with mcMMO, it contains all vanilla items that are salvageable.
|
||||
#
|
||||
#
|
||||
###
|
||||
Salvageables:
|
||||
#
|
||||
# Wooden salvageables
|
||||
###
|
||||
# Tools
|
||||
WOODEN_SWORD:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .25
|
||||
MaximumQuantity: 2
|
||||
WOODEN_SHOVEL:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .16
|
||||
MaximumQuantity: 1
|
||||
WOODEN_PICKAXE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
||||
MaximumQuantity: 3
|
||||
WOODEN_AXE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
||||
MaximumQuantity: 3
|
||||
WOODEN_HOE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .25
|
||||
MaximumQuantity: 2
|
||||
#
|
||||
# Stone salvageables
|
||||
###
|
||||
# Tools
|
||||
STONE_SWORD:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .25
|
||||
MaximumQuantity: 2
|
||||
STONE_SHOVEL:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .16
|
||||
MaximumQuantity: 1
|
||||
STONE_PICKAXE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
||||
MaximumQuantity: 3
|
||||
STONE_AXE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
||||
MaximumQuantity: 3
|
||||
STONE_HOE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .25
|
||||
MaximumQuantity: 2
|
||||
#
|
||||
# Iron salvageables
|
||||
###
|
||||
# Tools
|
||||
IRON_SWORD:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
||||
MaximumQuantity: 2
|
||||
IRON_SHOVEL:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .3
|
||||
MaximumQuantity: 1
|
||||
IRON_PICKAXE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 1
|
||||
MaximumQuantity: 3
|
||||
IRON_AXE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 1
|
||||
MaximumQuantity: 3
|
||||
IRON_HOE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
||||
MaximumQuantity: 2
|
||||
SHEARS:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
||||
FLINT_AND_STEEL:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .3
|
||||
# Armor
|
||||
IRON_HELMET:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 2
|
||||
MaximumQuantity: 5
|
||||
IRON_CHESTPLATE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 2
|
||||
MaximumQuantity: 8
|
||||
IRON_LEGGINGS:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 2
|
||||
MaximumQuantity: 7
|
||||
IRON_BOOTS:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 2
|
||||
MaximumQuantity: 4
|
||||
#
|
||||
# Gold salvageables
|
||||
###
|
||||
# Tools
|
||||
GOLDEN_SWORD:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 4
|
||||
MaximumQuantity: 2
|
||||
GOLDEN_SHOVEL:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 2.6
|
||||
MaximumQuantity: 1
|
||||
GOLDEN_PICKAXE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 8
|
||||
MaximumQuantity: 3
|
||||
GOLDEN_AXE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 8
|
||||
MaximumQuantity: 3
|
||||
GOLDEN_HOE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 4
|
||||
MaximumQuantity: 2
|
||||
# Armor
|
||||
GOLDEN_HELMET:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 4
|
||||
MaximumQuantity: 5
|
||||
GOLDEN_CHESTPLATE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 4
|
||||
MaximumQuantity: 8
|
||||
GOLDEN_LEGGINGS:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 4
|
||||
MaximumQuantity: 7
|
||||
GOLDEN_BOOTS:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 4
|
||||
MaximumQuantity: 4
|
||||
#
|
||||
# Diamond salvageables
|
||||
###
|
||||
# Tools
|
||||
DIAMOND_SWORD:
|
||||
MinimumLevel: 50
|
||||
XpMultiplier: .5
|
||||
MaximumQuantity: 2
|
||||
DIAMOND_SHOVEL:
|
||||
MinimumLevel: 50
|
||||
XpMultiplier: .3
|
||||
MaximumQuantity: 1
|
||||
DIAMOND_PICKAXE:
|
||||
MinimumLevel: 50
|
||||
XpMultiplier: 1
|
||||
MaximumQuantity: 3
|
||||
DIAMOND_AXE:
|
||||
MinimumLevel: 50
|
||||
XpMultiplier: 1
|
||||
MaximumQuantity: 3
|
||||
DIAMOND_HOE:
|
||||
MinimumLevel: 50
|
||||
XpMultiplier: .5
|
||||
MaximumQuantity: 2
|
||||
# Armor
|
||||
DIAMOND_HELMET:
|
||||
MinimumLevel: 50
|
||||
XpMultiplier: 6
|
||||
MaximumQuantity: 5
|
||||
DIAMOND_CHESTPLATE:
|
||||
MinimumLevel: 50
|
||||
XpMultiplier: 6
|
||||
MaximumQuantity: 8
|
||||
DIAMOND_LEGGINGS:
|
||||
MinimumLevel: 50
|
||||
XpMultiplier: 6
|
||||
MaximumQuantity: 7
|
||||
DIAMOND_BOOTS:
|
||||
MinimumLevel: 50
|
||||
XpMultiplier: 6
|
||||
MaximumQuantity: 4
|
||||
#
|
||||
# Leather salvageables
|
||||
###
|
||||
# Armor
|
||||
LEATHER_HELMET:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 1
|
||||
MaximumQuantity: 5
|
||||
LEATHER_CHESTPLATE:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 1
|
||||
MaximumQuantity: 8
|
||||
LEATHER_LEGGINGS:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 1
|
||||
MaximumQuantity: 7
|
||||
LEATHER_BOOTS:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: 1
|
||||
MaximumQuantity: 4
|
||||
#
|
||||
# String salvageables
|
||||
###
|
||||
# Tools
|
||||
FISHING_ROD:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
||||
BOW:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
||||
CARROT_ON_A_STICK:
|
||||
MinimumLevel: 0
|
||||
XpMultiplier: .5
|
681
mcmmo-core/src/main/resources/skillranks.yml
Normal file
681
mcmmo-core/src/main/resources/skillranks.yml
Normal file
@@ -0,0 +1,681 @@
|
||||
# This file defines the rank level requirements for a subskill.
|
||||
# You cannot alter how many ranks a skill has, that is coded into mcMMO directly.
|
||||
# You can however, change when they unlock, if you make all ranks of a skill level 0 for example every player will have the most powerful version of that skill right away.
|
||||
# Retro Mode and Standard have separate config settings to make it easier for server owners to understand the difference between the two.
|
||||
# Retro Mode is setup to be an entirely cosmetic change, keeping the old 0-1000 feeling of mcMMO.
|
||||
# Retro Mode has 10x faster leveling and 10x higher skill requirements, if you do the math you can see its the same as Standard and only cosmetic!.
|
||||
###
|
||||
Alchemy:
|
||||
Catalysis:
|
||||
Standard:
|
||||
Rank_1: 0
|
||||
RetroMode:
|
||||
Rank_1: 0
|
||||
Concoctions:
|
||||
Standard:
|
||||
Rank_1: 0
|
||||
Rank_2: 1
|
||||
Rank_3: 35
|
||||
Rank_4: 50
|
||||
Rank_5: 65
|
||||
Rank_6: 75
|
||||
Rank_7: 85
|
||||
Rank_8: 100
|
||||
RetroMode:
|
||||
Rank_1: 0
|
||||
Rank_2: 1
|
||||
Rank_3: 350
|
||||
Rank_4: 500
|
||||
Rank_5: 650
|
||||
Rank_6: 750
|
||||
Rank_7: 850
|
||||
Rank_8: 1000
|
||||
Archery:
|
||||
ArcheryLimitBreak:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
Rank_2: 20
|
||||
Rank_3: 30
|
||||
Rank_4: 40
|
||||
Rank_5: 50
|
||||
Rank_6: 60
|
||||
Rank_7: 70
|
||||
Rank_8: 80
|
||||
Rank_9: 90
|
||||
Rank_10: 100
|
||||
RetroMode:
|
||||
Rank_1: 100
|
||||
Rank_2: 200
|
||||
Rank_3: 300
|
||||
Rank_4: 400
|
||||
Rank_5: 500
|
||||
Rank_6: 600
|
||||
Rank_7: 700
|
||||
Rank_8: 800
|
||||
Rank_9: 900
|
||||
Rank_10: 1000
|
||||
ArrowRetrieval:
|
||||
Standard:
|
||||
Rank_1: 1
|
||||
RetroMode:
|
||||
Rank_1: 1
|
||||
SkillShot:
|
||||
Standard:
|
||||
Rank_1: 1
|
||||
Rank_2: 10
|
||||
Rank_3: 15
|
||||
Rank_4: 20
|
||||
Rank_5: 25
|
||||
Rank_6: 30
|
||||
Rank_7: 35
|
||||
Rank_8: 40
|
||||
Rank_9: 45
|
||||
Rank_10: 50
|
||||
Rank_11: 55
|
||||
Rank_12: 60
|
||||
Rank_13: 65
|
||||
Rank_14: 70
|
||||
Rank_15: 75
|
||||
Rank_16: 80
|
||||
Rank_17: 85
|
||||
Rank_18: 90
|
||||
Rank_19: 95
|
||||
Rank_20: 100
|
||||
RetroMode:
|
||||
Rank_1: 1
|
||||
Rank_2: 100
|
||||
Rank_3: 150
|
||||
Rank_4: 200
|
||||
Rank_5: 250
|
||||
Rank_6: 300
|
||||
Rank_7: 350
|
||||
Rank_8: 400
|
||||
Rank_9: 450
|
||||
Rank_10: 500
|
||||
Rank_11: 550
|
||||
Rank_12: 600
|
||||
Rank_13: 650
|
||||
Rank_14: 700
|
||||
Rank_15: 750
|
||||
Rank_16: 800
|
||||
Rank_17: 850
|
||||
Rank_18: 900
|
||||
Rank_19: 950
|
||||
Rank_20: 1000
|
||||
Acrobatics:
|
||||
Dodge:
|
||||
Standard:
|
||||
Rank_1: 1
|
||||
RetroMode:
|
||||
Rank_1: 1
|
||||
Axes:
|
||||
AxesLimitBreak:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
Rank_2: 20
|
||||
Rank_3: 30
|
||||
Rank_4: 40
|
||||
Rank_5: 50
|
||||
Rank_6: 60
|
||||
Rank_7: 70
|
||||
Rank_8: 80
|
||||
Rank_9: 90
|
||||
Rank_10: 100
|
||||
RetroMode:
|
||||
Rank_1: 100
|
||||
Rank_2: 200
|
||||
Rank_3: 300
|
||||
Rank_4: 400
|
||||
Rank_5: 500
|
||||
Rank_6: 600
|
||||
Rank_7: 700
|
||||
Rank_8: 800
|
||||
Rank_9: 900
|
||||
Rank_10: 1000
|
||||
SkullSplitter:
|
||||
Standard:
|
||||
Rank_1: 5
|
||||
RetroMode:
|
||||
Rank_1: 50
|
||||
CriticalStrikes:
|
||||
Standard:
|
||||
Rank_1: 1
|
||||
RetroMode:
|
||||
Rank_1: 1
|
||||
GreaterImpact:
|
||||
Standard:
|
||||
Rank_1: 25
|
||||
RetroMode:
|
||||
Rank_1: 250
|
||||
ArmorImpact:
|
||||
Standard:
|
||||
Rank_1: 1
|
||||
Rank_2: 10
|
||||
Rank_3: 15
|
||||
Rank_4: 20
|
||||
Rank_5: 25
|
||||
Rank_6: 30
|
||||
Rank_7: 35
|
||||
Rank_8: 40
|
||||
Rank_9: 45
|
||||
Rank_10: 50
|
||||
Rank_11: 55
|
||||
Rank_12: 60
|
||||
Rank_13: 65
|
||||
Rank_14: 70
|
||||
Rank_15: 75
|
||||
Rank_16: 80
|
||||
Rank_17: 85
|
||||
Rank_18: 90
|
||||
Rank_19: 95
|
||||
Rank_20: 100
|
||||
RetroMode:
|
||||
Rank_1: 1
|
||||
Rank_2: 100
|
||||
Rank_3: 150
|
||||
Rank_4: 200
|
||||
Rank_5: 250
|
||||
Rank_6: 300
|
||||
Rank_7: 350
|
||||
Rank_8: 400
|
||||
Rank_9: 450
|
||||
Rank_10: 500
|
||||
Rank_11: 550
|
||||
Rank_12: 600
|
||||
Rank_13: 650
|
||||
Rank_14: 700
|
||||
Rank_15: 750
|
||||
Rank_16: 800
|
||||
Rank_17: 850
|
||||
Rank_18: 900
|
||||
Rank_19: 950
|
||||
Rank_20: 1000
|
||||
AxeMastery:
|
||||
Standard:
|
||||
Rank_1: 5
|
||||
Rank_2: 10
|
||||
Rank_3: 15
|
||||
Rank_4: 20
|
||||
RetroMode:
|
||||
Rank_1: 50
|
||||
Rank_2: 100
|
||||
Rank_3: 150
|
||||
Rank_4: 200
|
||||
Taming:
|
||||
BeastLore:
|
||||
Standard:
|
||||
Rank_1: 1
|
||||
RetroMode:
|
||||
Rank_1: 1
|
||||
Gore:
|
||||
Standard:
|
||||
Rank_1: 15
|
||||
RetroMode:
|
||||
Rank_1: 150
|
||||
CallOfTheWild:
|
||||
Standard:
|
||||
Rank_1: 1
|
||||
RetroMode:
|
||||
Rank_1: 1
|
||||
Pummel:
|
||||
Standard:
|
||||
Rank_1: 20
|
||||
RetroMode:
|
||||
Rank_1: 200
|
||||
FastFoodService:
|
||||
Standard:
|
||||
Rank_1: 20
|
||||
RetroMode:
|
||||
Rank_1: 200
|
||||
EnvironmentallyAware:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
RetroMode:
|
||||
Rank_1: 100
|
||||
ThickFur:
|
||||
Standard:
|
||||
Rank_1: 25
|
||||
RetroMode:
|
||||
Rank_1: 250
|
||||
HolyHound:
|
||||
Standard:
|
||||
Rank_1: 35
|
||||
RetroMode:
|
||||
Rank_1: 350
|
||||
ShockProof:
|
||||
Standard:
|
||||
Rank_1: 50
|
||||
RetroMode:
|
||||
Rank_1: 500
|
||||
SharpenedClaws:
|
||||
Standard:
|
||||
Rank_1: 75
|
||||
RetroMode:
|
||||
Rank_1: 750
|
||||
Smelting:
|
||||
FuelEfficiency:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
Rank_2: 50
|
||||
Rank_3: 75
|
||||
RetroMode:
|
||||
Rank_1: 100
|
||||
Rank_2: 500
|
||||
Rank_3: 750
|
||||
UnderstandingTheArt:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
Rank_2: 25
|
||||
Rank_3: 35
|
||||
Rank_4: 50
|
||||
Rank_5: 65
|
||||
Rank_6: 75
|
||||
Rank_7: 85
|
||||
Rank_8: 100
|
||||
RetroMode:
|
||||
Rank_1: 100
|
||||
Rank_2: 250
|
||||
Rank_3: 350
|
||||
Rank_4: 500
|
||||
Rank_5: 650
|
||||
Rank_6: 750
|
||||
Rank_7: 850
|
||||
Rank_8: 1000
|
||||
Salvage:
|
||||
ScrapCollector:
|
||||
Standard:
|
||||
Rank_1: 1
|
||||
Rank_2: 10
|
||||
Rank_3: 15
|
||||
Rank_4: 20
|
||||
Rank_5: 25
|
||||
Rank_6: 30
|
||||
Rank_7: 35
|
||||
Rank_8: 40
|
||||
RetroMode:
|
||||
Rank_1: 1
|
||||
Rank_2: 100
|
||||
Rank_3: 150
|
||||
Rank_4: 200
|
||||
Rank_5: 250
|
||||
Rank_6: 300
|
||||
Rank_7: 350
|
||||
Rank_8: 400
|
||||
ArcaneSalvage:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
Rank_2: 25
|
||||
Rank_3: 35
|
||||
Rank_4: 50
|
||||
Rank_5: 65
|
||||
Rank_6: 75
|
||||
Rank_7: 85
|
||||
Rank_8: 100
|
||||
RetroMode:
|
||||
Rank_1: 100
|
||||
Rank_2: 250
|
||||
Rank_3: 350
|
||||
Rank_4: 500
|
||||
Rank_5: 650
|
||||
Rank_6: 750
|
||||
Rank_7: 850
|
||||
Rank_8: 1000
|
||||
Mining:
|
||||
DoubleDrops:
|
||||
Standard:
|
||||
Rank_1: 1
|
||||
RetroMode:
|
||||
Rank_1: 1
|
||||
SuperBreaker:
|
||||
Standard:
|
||||
Rank_1: 5
|
||||
RetroMode:
|
||||
Rank_1: 50
|
||||
# For now make sure rank 1 is the same as blast mining rank 1, it's a bit hacky, I'll fix it later
|
||||
BiggerBombs:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
RetroMode:
|
||||
Rank_1: 100
|
||||
# For now make sure rank 1 is the same as blast mining rank 1, it's a bit hacky, I'll fix it later
|
||||
DemolitionsExpertise:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
RetroMode:
|
||||
Rank_1: 100
|
||||
BlastMining:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
Rank_2: 25
|
||||
Rank_3: 35
|
||||
Rank_4: 50
|
||||
Rank_5: 65
|
||||
Rank_6: 75
|
||||
Rank_7: 85
|
||||
Rank_8: 100
|
||||
RetroMode:
|
||||
Rank_1: 100
|
||||
Rank_2: 250
|
||||
Rank_3: 350
|
||||
Rank_4: 500
|
||||
Rank_5: 650
|
||||
Rank_6: 750
|
||||
Rank_7: 850
|
||||
Rank_8: 1000
|
||||
Herbalism:
|
||||
DoubleDrops:
|
||||
Standard:
|
||||
Rank_1: 1
|
||||
RetroMode:
|
||||
Rank_1: 1
|
||||
GreenTerra:
|
||||
Standard:
|
||||
Rank_1: 5
|
||||
RetroMode:
|
||||
Rank_1: 50
|
||||
GreenThumb:
|
||||
Standard:
|
||||
Rank_1: 25
|
||||
Rank_2: 50
|
||||
Rank_3: 75
|
||||
Rank_4: 100
|
||||
RetroMode:
|
||||
Rank_1: 250
|
||||
Rank_2: 500
|
||||
Rank_3: 750
|
||||
Rank_4: 1000
|
||||
FarmersDiet:
|
||||
Standard:
|
||||
Rank_1: 20
|
||||
Rank_2: 40
|
||||
Rank_3: 60
|
||||
Rank_4: 80
|
||||
Rank_5: 100
|
||||
RetroMode:
|
||||
Rank_1: 200
|
||||
Rank_2: 400
|
||||
Rank_3: 600
|
||||
Rank_4: 800
|
||||
Rank_5: 1000
|
||||
Fishing:
|
||||
MagicHunter:
|
||||
Standard:
|
||||
Rank_1: 20
|
||||
RetroMode:
|
||||
Rank_1: 200
|
||||
Shake:
|
||||
Standard:
|
||||
Rank_1: 15
|
||||
RetroMode:
|
||||
Rank_1: 150
|
||||
MasterAngler:
|
||||
Standard:
|
||||
Rank_1: 50
|
||||
RetroMode:
|
||||
Rank_1: 500
|
||||
IceFishing:
|
||||
Standard:
|
||||
Rank_1: 5
|
||||
RetroMode:
|
||||
Rank_1: 50
|
||||
FishermansDiet:
|
||||
Standard:
|
||||
Rank_1: 20
|
||||
Rank_2: 40
|
||||
Rank_3: 60
|
||||
Rank_4: 80
|
||||
Rank_5: 100
|
||||
RetroMode:
|
||||
Rank_1: 200
|
||||
Rank_2: 400
|
||||
Rank_3: 600
|
||||
Rank_4: 800
|
||||
Rank_5: 1000
|
||||
TreasureHunter:
|
||||
Standard:
|
||||
Rank_1: 1
|
||||
Rank_2: 25
|
||||
Rank_3: 35
|
||||
Rank_4: 50
|
||||
Rank_5: 65
|
||||
Rank_6: 75
|
||||
Rank_7: 85
|
||||
Rank_8: 100
|
||||
RetroMode:
|
||||
Rank_1: 1
|
||||
Rank_2: 250
|
||||
Rank_3: 350
|
||||
Rank_4: 500
|
||||
Rank_5: 650
|
||||
Rank_6: 750
|
||||
Rank_7: 850
|
||||
Rank_8: 1000
|
||||
InnerPeace:
|
||||
Standard:
|
||||
Rank_1: 33
|
||||
Rank_2: 66
|
||||
Rank_3: 100
|
||||
RetroMode:
|
||||
Rank_1: 333
|
||||
Rank_2: 666
|
||||
Rank_3: 1000
|
||||
Swords:
|
||||
SwordsLimitBreak:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
Rank_2: 20
|
||||
Rank_3: 30
|
||||
Rank_4: 40
|
||||
Rank_5: 50
|
||||
Rank_6: 60
|
||||
Rank_7: 70
|
||||
Rank_8: 80
|
||||
Rank_9: 90
|
||||
Rank_10: 100
|
||||
RetroMode:
|
||||
Rank_1: 100
|
||||
Rank_2: 200
|
||||
Rank_3: 300
|
||||
Rank_4: 400
|
||||
Rank_5: 500
|
||||
Rank_6: 600
|
||||
Rank_7: 700
|
||||
Rank_8: 800
|
||||
Rank_9: 900
|
||||
Rank_10: 1000
|
||||
Stab:
|
||||
Standard:
|
||||
Rank_1: 75
|
||||
Rank_2: 100
|
||||
RetroMode:
|
||||
Rank_1: 750
|
||||
Rank_2: 1000
|
||||
CounterAttack:
|
||||
Standard:
|
||||
Rank_1: 20
|
||||
RetroMode:
|
||||
Rank_1: 200
|
||||
Rupture:
|
||||
Standard:
|
||||
Rank_1: 1
|
||||
Rank_2: 15
|
||||
Rank_3: 75
|
||||
Rank_4: 90
|
||||
RetroMode:
|
||||
Rank_1: 1
|
||||
Rank_2: 150
|
||||
Rank_3: 750
|
||||
Rank_4: 900
|
||||
SerratedStrikes:
|
||||
Standard:
|
||||
Rank_1: 5
|
||||
RetroMode:
|
||||
Rank_1: 50
|
||||
Unarmed:
|
||||
UnarmedLimitBreak:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
Rank_2: 20
|
||||
Rank_3: 30
|
||||
Rank_4: 40
|
||||
Rank_5: 50
|
||||
Rank_6: 60
|
||||
Rank_7: 70
|
||||
Rank_8: 80
|
||||
Rank_9: 90
|
||||
Rank_10: 100
|
||||
RetroMode:
|
||||
Rank_1: 100
|
||||
Rank_2: 200
|
||||
Rank_3: 300
|
||||
Rank_4: 400
|
||||
Rank_5: 500
|
||||
Rank_6: 600
|
||||
Rank_7: 700
|
||||
Rank_8: 800
|
||||
Rank_9: 900
|
||||
Rank_10: 1000
|
||||
Berserk:
|
||||
Standard:
|
||||
Rank_1: 5
|
||||
RetroMode:
|
||||
Rank_1: 50
|
||||
ArrowDeflect:
|
||||
Standard:
|
||||
Rank_1: 20
|
||||
RetroMode:
|
||||
Rank_1: 200
|
||||
Disarm:
|
||||
Standard:
|
||||
Rank_1: 25
|
||||
RetroMode:
|
||||
Rank_1: 250
|
||||
IronGrip:
|
||||
Standard:
|
||||
Rank_1: 60
|
||||
RetroMode:
|
||||
Rank_1: 600
|
||||
IronArmStyle:
|
||||
Standard:
|
||||
Rank_1: 1
|
||||
Rank_2: 25
|
||||
Rank_3: 50
|
||||
Rank_4: 75
|
||||
Rank_5: 100
|
||||
RetroMode:
|
||||
Rank_1: 1
|
||||
Rank_2: 250
|
||||
Rank_3: 500
|
||||
Rank_4: 750
|
||||
Rank_5: 1000
|
||||
|
||||
Woodcutting:
|
||||
Splinter:
|
||||
Standard:
|
||||
Rank_1: 5
|
||||
Rank_2: 30
|
||||
Rank_3: 55
|
||||
RetroMode:
|
||||
Rank_1: 50
|
||||
Rank_2: 300
|
||||
Rank_3: 550
|
||||
TreeFeller:
|
||||
Standard:
|
||||
Rank_1: 5
|
||||
Rank_2: 25
|
||||
Rank_3: 50
|
||||
Rank_4: 75
|
||||
Rank_5: 100
|
||||
RetroMode:
|
||||
Rank_1: 50
|
||||
Rank_2: 250
|
||||
Rank_3: 500
|
||||
Rank_4: 750
|
||||
Rank_5: 1000
|
||||
BarkSurgeon:
|
||||
Standard:
|
||||
Rank_1: 70
|
||||
Rank_2: 80
|
||||
Rank_3: 95
|
||||
RetroMode:
|
||||
Rank_1: 700
|
||||
Rank_2: 800
|
||||
Rank_3: 950
|
||||
NaturesBounty:
|
||||
Standard:
|
||||
Rank_1: 40
|
||||
Rank_2: 60
|
||||
Rank_3: 90
|
||||
RetroMode:
|
||||
Rank_1: 400
|
||||
Rank_2: 600
|
||||
Rank_3: 900
|
||||
HarvestLumber:
|
||||
Standard:
|
||||
Rank_1: 1
|
||||
RetroMode:
|
||||
Rank_1: 1
|
||||
LeafBlower:
|
||||
Standard:
|
||||
Rank_1: 15
|
||||
Rank_2: 35
|
||||
Rank_3: 65
|
||||
RetroMode:
|
||||
Rank_1: 150
|
||||
Rank_2: 350
|
||||
Rank_3: 650
|
||||
Excavation:
|
||||
GigaDrillBreaker:
|
||||
Standard:
|
||||
Rank_1: 5
|
||||
RetroMode:
|
||||
Rank_1: 50
|
||||
Archaeology:
|
||||
Standard:
|
||||
Rank_1: 1
|
||||
Rank_2: 25
|
||||
Rank_3: 35
|
||||
Rank_4: 50
|
||||
Rank_5: 65
|
||||
Rank_6: 75
|
||||
Rank_7: 85
|
||||
Rank_8: 100
|
||||
RetroMode:
|
||||
Rank_1: 1
|
||||
Rank_2: 250
|
||||
Rank_3: 350
|
||||
Rank_4: 500
|
||||
Rank_5: 650
|
||||
Rank_6: 750
|
||||
Rank_7: 850
|
||||
Rank_8: 1000
|
||||
Repair:
|
||||
RepairMastery:
|
||||
Standard:
|
||||
Rank_1: 1
|
||||
RetroMode:
|
||||
Rank_1: 1
|
||||
SuperRepair:
|
||||
Standard:
|
||||
Rank_1: 40
|
||||
RetroMode:
|
||||
Rank_1: 400
|
||||
ArcaneForging:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
Rank_2: 25
|
||||
Rank_3: 35
|
||||
Rank_4: 50
|
||||
Rank_5: 65
|
||||
Rank_6: 75
|
||||
Rank_7: 85
|
||||
Rank_8: 100
|
||||
RetroMode:
|
||||
Rank_1: 100
|
||||
Rank_2: 250
|
||||
Rank_3: 350
|
||||
Rank_4: 500
|
||||
Rank_5: 650
|
||||
Rank_6: 750
|
||||
Rank_7: 850
|
||||
Rank_8: 1000
|
62
mcmmo-core/src/main/resources/sounds.yml
Normal file
62
mcmmo-core/src/main/resources/sounds.yml
Normal file
@@ -0,0 +1,62 @@
|
||||
# A volume of 1.0 is pretty loud
|
||||
# Keep this in mind
|
||||
Sounds:
|
||||
# 1.0 = Max volume
|
||||
# 0.0 = No Volume
|
||||
MasterVolume: 1.0
|
||||
ANVIL:
|
||||
Enable: true
|
||||
Volume: 1.0
|
||||
Pitch: 0.3
|
||||
#Fizz, and Pop make use of a adding and multiplying random numbers together to make a unique pitch everytime they are heard
|
||||
FIZZ:
|
||||
Enable: true
|
||||
Volume: 0.5
|
||||
LEVEL_UP:
|
||||
Enable: true
|
||||
Volume: 0.75
|
||||
Pitch: 0.5
|
||||
ITEM_BREAK:
|
||||
Enable: true
|
||||
Volume: 1.0
|
||||
Pitch: 1.0
|
||||
#Fizz, and Pop make use of a adding and multiplying random numbers together to make a unique pitch everytime they are heard
|
||||
POP:
|
||||
Enable: true
|
||||
Volume: 0.2
|
||||
CHIMAERA_WING:
|
||||
Enable: true
|
||||
Volume: 1.0
|
||||
Pitch: 0.6
|
||||
ROLL_ACTIVATED:
|
||||
Enable: true
|
||||
Volume: 1.0
|
||||
Pitch: 0.7
|
||||
SKILL_UNLOCKED:
|
||||
Enable: true
|
||||
Volume: 1.0
|
||||
Pitch: 1.4
|
||||
DEFLECT_ARROWS:
|
||||
Enable: true
|
||||
Volume: 1.0
|
||||
Pitch: 2.0
|
||||
TOOL_READY:
|
||||
Enable: true
|
||||
Volume: 1.0
|
||||
Pitch: 0.4
|
||||
ABILITY_ACTIVATED_GENERIC:
|
||||
Enable: true
|
||||
Volume: 1.0
|
||||
Pitch: 0.1
|
||||
ABILITY_ACTIVATED_BERSERK:
|
||||
Enable: true
|
||||
Volume: 0.5
|
||||
Pitch: 1.7
|
||||
TIRED:
|
||||
Enable: true
|
||||
Volume: 1.0
|
||||
Pitch: 1.7
|
||||
BLEED:
|
||||
Enable: true
|
||||
Volume: 2.0
|
||||
Pitch: 2.0
|
9
mcmmo-core/src/main/resources/upgrades.yml
Normal file
9
mcmmo-core/src/main/resources/upgrades.yml
Normal file
@@ -0,0 +1,9 @@
|
||||
# WARNING: DO NOT MODIFY THIS CONFIG
|
||||
Upgrades_Finished:
|
||||
ADD_FISHING: false
|
||||
ADD_BLAST_MINING_COOLDOWN: false
|
||||
ADD_SQL_INDEXES: false
|
||||
ADD_MOB_HEALTHBARS: false
|
||||
DROP_SQL_PARTY_NAMES: false
|
||||
DROP_SPOUT: false
|
||||
ADD_ALCHEMY: false
|
Reference in New Issue
Block a user