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Fixed bug where splash potions could raise a player's unarmed level.
Fixes #678
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@ -31,6 +31,7 @@ Version 1.4.00-dev
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+ Added the "wait" music disc to the default fishing treasures
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+ Added "Chinese (Taiwan)" localization files (zh_TW)
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+ Added '/hardcore' and '/vampirism' commands for toggling these modes on or off.
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= Fixed bug where splash potions could raise a player's unarmed level
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= Fixed /ptp telporting the target to the player, rather than the other way around.
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= Fixed Impact reducing the durability of non-armor equipped blocks
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= Fixed Impact reducing improperly the durability of armors (as a consequence it is now more effective)
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@ -4,6 +4,7 @@ import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.AnimalTamer;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.FallingBlock;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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@ -70,8 +70,9 @@ public final class CombatTools {
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ItemStack heldItem = player.getItemInHand();
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Material heldItemType = heldItem.getType();
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DamageCause damageCause = event.getCause();
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if (ItemChecks.isSword(heldItem)) {
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if (ItemChecks.isSword(heldItem) && damageCause != DamageCause.MAGIC) {
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if (targetIsPlayer || targetIsTamedPet) {
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if (!Swords.pvpEnabled) {
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return;
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@ -102,7 +103,7 @@ public final class CombatTools {
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startGainXp(mcMMOPlayer, target, SkillType.SWORDS);
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}
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}
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else if (ItemChecks.isAxe(heldItem)) {
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else if (ItemChecks.isAxe(heldItem) && damageCause != DamageCause.MAGIC) {
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if (targetIsPlayer || targetIsTamedPet) {
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if (!Axes.pvpEnabled) {
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return;
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@ -140,7 +141,7 @@ public final class CombatTools {
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startGainXp(mcMMOPlayer, target, SkillType.AXES);
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}
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}
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else if (heldItemType == Material.AIR) {
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else if (heldItemType == Material.AIR && damageCause != DamageCause.MAGIC) {
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if (targetIsPlayer || targetIsTamedPet) {
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if (!configInstance.getUnarmedPVP()) {
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return;
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@ -175,7 +176,7 @@ public final class CombatTools {
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startGainXp(mcMMOPlayer, target, SkillType.UNARMED);
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}
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}
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else if (heldItemType == Material.BONE && target instanceof Tameable && Permissions.beastLore(player)) {
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else if (heldItemType == Material.BONE && target instanceof Tameable && Permissions.beastLore(player) && damageCause != DamageCause.MAGIC) {
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TamingManager tamingManager = new TamingManager(Users.getPlayer(player));
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tamingManager.beastLore(target);
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event.setCancelled(true);
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