Fishing Treasure Hunter overhaul

This commit is contained in:
TfT_02
2013-10-07 15:59:20 +02:00
parent b1cf7d0348
commit 82f8c4ce36
32 changed files with 755 additions and 461 deletions

View File

@ -4,7 +4,9 @@ import org.bukkit.block.Biome;
import org.bukkit.entity.EntityType;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.treasure.TreasureConfig;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.datatypes.treasure.Rarity;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.fishing.Fishing;
import com.gmail.nossr50.skills.fishing.Fishing.Tier;
@ -13,14 +15,21 @@ import com.gmail.nossr50.util.player.UserManager;
public class FishingCommand extends SkillCommand {
private int lootTier;
private String magicChance;
private String magicChanceLucky;
private String chanceRaining = "";
private String shakeChance;
private String shakeChanceLucky;
private int fishermansDietRank;
private String biteChance;
private String trapTreasure;
private String commonTreasure;
private String uncommonTreasure;
private String rareTreasure;
private String epicTreasure;
private String legendaryTreasure;
private String recordTreasure;
private String magicChance;
private boolean canTreasureHunt;
private boolean canMagicHunt;
private boolean canShake;
@ -39,16 +48,24 @@ public class FishingCommand extends SkillCommand {
// TREASURE HUNTER
if (canTreasureHunt) {
lootTier = mcMMOPlayer.getFishingManager().getLootTier();
double enchantChance = lootTier * AdvancedConfig.getInstance().getFishingMagicMultiplier();
if (isStorming) {
chanceRaining = LocaleLoader.getString("Fishing.Chance.Raining");
enchantChance *= 1.1D;
}
// Item drop rates
trapTreasure = calculateAbilityDisplayValues(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.TRAP))[0];
commonTreasure = calculateAbilityDisplayValues(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.COMMON))[0];
uncommonTreasure = calculateAbilityDisplayValues(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.UNCOMMON))[0];
rareTreasure = calculateAbilityDisplayValues(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.RARE))[0];
epicTreasure = calculateAbilityDisplayValues(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.EPIC))[0];
legendaryTreasure = calculateAbilityDisplayValues(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.LEGENDARY))[0];
recordTreasure = calculateAbilityDisplayValues(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.RECORD))[0];
String[] treasureHunterStrings = calculateAbilityDisplayValues(enchantChance);
magicChance = treasureHunterStrings[0];
magicChanceLucky = treasureHunterStrings[1];
// Magic hunter drop rates
double commonEnchantment = TreasureConfig.getInstance().getEnchantmentDropRate(lootTier, Rarity.COMMON);
double uncommonEnchantment = TreasureConfig.getInstance().getEnchantmentDropRate(lootTier, Rarity.UNCOMMON);
double rareEnchantment = TreasureConfig.getInstance().getEnchantmentDropRate(lootTier, Rarity.RARE);
double epicEnchantment = TreasureConfig.getInstance().getEnchantmentDropRate(lootTier, Rarity.EPIC);
double legendaryEnchantment = TreasureConfig.getInstance().getEnchantmentDropRate(lootTier, Rarity.LEGENDARY);
magicChance = calculateAbilityDisplayValues(commonEnchantment + uncommonEnchantment + rareEnchantment + epicEnchantment + legendaryEnchantment)[0];
}
// SHAKE
@ -107,20 +124,20 @@ public class FishingCommand extends SkillCommand {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Fishing.Effect.2"), LocaleLoader.getString("Fishing.Effect.3")));
}
if (canShake) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Fishing.Effect.4"), LocaleLoader.getString("Fishing.Effect.5")));
}
if (canFishermansDiet) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Fishing.Effect.6"), LocaleLoader.getString("Fishing.Effect.7")));
if (canIceFish) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Fishing.Effect.10"), LocaleLoader.getString("Fishing.Effect.11")));
}
if (canMasterAngler) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Fishing.Effect.8"), LocaleLoader.getString("Fishing.Effect.9")));
}
if (canIceFish) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Fishing.Effect.10"), LocaleLoader.getString("Fishing.Effect.11")));
if (canShake) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Fishing.Effect.4"), LocaleLoader.getString("Fishing.Effect.5")));
}
if (canFishermansDiet) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Fishing.Effect.6"), LocaleLoader.getString("Fishing.Effect.7")));
}
}
@ -131,16 +148,28 @@ public class FishingCommand extends SkillCommand {
@Override
protected void statsDisplay() {
if (canMasterAngler) {
player.sendMessage(LocaleLoader.getString("Fishing.Ability.Chance", biteChance));
}
if (canTreasureHunt) {
player.sendMessage(LocaleLoader.getString("Fishing.Ability.Rank", lootTier, Tier.EIGHT.toNumerical()));
player.sendMessage(LocaleLoader.getString("Fishing.Ability.TH.DropRate", trapTreasure, commonTreasure, uncommonTreasure, rareTreasure, epicTreasure, legendaryTreasure, recordTreasure));
}
if (canMagicHunt) {
player.sendMessage(LocaleLoader.getString("Fishing.Enchant.Chance", magicChance) + chanceRaining + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", magicChanceLucky) : ""));
player.sendMessage(LocaleLoader.getString("Fishing.Ability.TH.MagicRate", magicChance));
}
if (canIceFish) {
int unlockLevel = AdvancedConfig.getInstance().getIceFishingUnlockLevel();
if (skillValue < unlockLevel) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", LocaleLoader.getString("Fishing.Ability.Locked.1", unlockLevel)));
}
else {
player.sendMessage(LocaleLoader.getString("Fishing.Ability.IceFishing"));
}
}
if (canMasterAngler) {
player.sendMessage(LocaleLoader.getString("Fishing.Ability.Chance", biteChance));
}
if (canShake) {
@ -157,16 +186,5 @@ public class FishingCommand extends SkillCommand {
if (canFishermansDiet) {
player.sendMessage(LocaleLoader.getString("Fishing.Ability.FD", fishermansDietRank));
}
if (canIceFish) {
int unlockLevel = AdvancedConfig.getInstance().getIceFishingUnlockLevel();
if (skillValue < unlockLevel) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", LocaleLoader.getString("Fishing.Ability.Locked.1", unlockLevel)));
}
else {
player.sendMessage(LocaleLoader.getString("Fishing.Ability.IceFishing"));
}
}
}
}

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@ -199,10 +199,6 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
}
}
if (getFishingMagicMultiplier() <= 0) {
reason.add("Skills.Fishing.MagicHunter.Multiplier should be greater than 0!");
}
if (getFishermanDietRankChange() < 1) {
reason.add("Skills.Fishing.FishermansDiet.RankChange should be at least 1!");
}
@ -655,8 +651,6 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
public double getShakeChance(Fishing.Tier tier) { return config.getDouble("Skills.Fishing.Shake_Chance.Rank_" + tier.toNumerical()); }
public int getFishingVanillaXPModifier(Fishing.Tier tier) { return config.getInt("Skills.Fishing.VanillaXPMultiplier.Rank_" + tier.toNumerical()); }
public double getFishingMagicMultiplier() { return config.getDouble("Skills.Fishing.MagicHunter.Multiplier", 2.5D); }
public int getFishermanDietRankChange() { return config.getInt("Skills.Fishing.FishermansDiet.RankChange", 200); }
public int getIceFishingUnlockLevel() { return config.getInt("Skills.Fishing.IceFishing.UnlockLevel", 50); }

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@ -1,11 +1,13 @@
package com.gmail.nossr50.config.treasure;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import org.bukkit.DyeColor;
import org.bukkit.Material;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.EntityType;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
@ -14,10 +16,13 @@ import org.bukkit.potion.Potion;
import org.bukkit.potion.PotionType;
import com.gmail.nossr50.config.ConfigLoader;
import com.gmail.nossr50.datatypes.treasure.EnchantmentTreasure;
import com.gmail.nossr50.datatypes.treasure.ExcavationTreasure;
import com.gmail.nossr50.datatypes.treasure.FishingTreasure;
import com.gmail.nossr50.datatypes.treasure.HylianTreasure;
import com.gmail.nossr50.datatypes.treasure.Rarity;
import com.gmail.nossr50.datatypes.treasure.ShakeTreasure;
import com.gmail.nossr50.util.EnchantmentUtils;
public class TreasureConfig extends ConfigLoader {
private static TreasureConfig instance;
@ -57,7 +62,8 @@ public class TreasureConfig extends ConfigLoader {
public List<ShakeTreasure> shakeFromWitch = new ArrayList<ShakeTreasure>();
public List<ShakeTreasure> shakeFromZombie = new ArrayList<ShakeTreasure>();
public List<FishingTreasure> fishingRewards = new ArrayList<FishingTreasure>();
public HashMap<Rarity, List<FishingTreasure>> fishingRewards = new HashMap<Rarity, List<FishingTreasure>>();
public HashMap<Rarity, List<EnchantmentTreasure>> fishingEnchantments = new HashMap<Rarity, List<EnchantmentTreasure>>();
private TreasureConfig() {
super("treasures.yml");
@ -82,6 +88,7 @@ public class TreasureConfig extends ConfigLoader {
loadTreaures("Fishing");
loadTreaures("Excavation");
loadTreaures("Hylian_Luck");
loadEnchantments();
for (EntityType entity : EntityType.values()) {
if (entity.isAlive()) {
@ -102,6 +109,13 @@ public class TreasureConfig extends ConfigLoader {
return;
}
// Initialize fishing HashMap
for (Rarity rarity : Rarity.values()) {
if (!fishingRewards.containsKey(rarity)) {
fishingRewards.put(rarity, (new ArrayList<FishingTreasure>()));
}
}
for (String treasureName : treasureSection.getKeys(false)) {
// Validate all the things!
List<String> reason = new ArrayList<String>();
@ -159,17 +173,13 @@ public class TreasureConfig extends ConfigLoader {
/*
* Specific Types
*/
int maxLevel = 0;
Rarity rarity = null;
if (isFishing) {
maxLevel = config.getInt(type + "." + treasureName + ".Max_Level");
rarity = Rarity.getRarity(config.getString(type + "." + treasureName + ".Rarity"));
if (maxLevel < -1) {
reason.add(treasureName + " has an invalid Max_Level: " + maxLevel);
}
if (maxLevel != -1 && maxLevel < dropLevel) {
reason.add(treasureName + " Max_Level must be -1 or greater than Drop_Level!");
if (rarity == null) {
reason.add("Invalid Rarity for item: " + treasureName);
}
}
@ -219,7 +229,7 @@ public class TreasureConfig extends ConfigLoader {
if (noErrorsInConfig(reason)) {
if (isFishing) {
fishingRewards.add(new FishingTreasure(item, xp, dropChance, dropLevel, maxLevel));
fishingRewards.get(rarity).add(new FishingTreasure(item, xp));
}
else if (isShake) {
ShakeTreasure shakeTreasure = new ShakeTreasure(item, xp, dropChance, dropLevel);
@ -343,4 +353,37 @@ public class TreasureConfig extends ConfigLoader {
}
}
}
}
private void loadEnchantments() {
for (Rarity rarity : Rarity.values()) {
if (rarity == Rarity.TRAP || rarity == Rarity.RECORD) {
continue;
}
if (!fishingEnchantments.containsKey(rarity)) {
fishingEnchantments.put(rarity, (new ArrayList<EnchantmentTreasure>()));
}
ConfigurationSection enchantmentSection = config.getConfigurationSection("Enchantments_Rarity." + rarity.toString());
if (enchantmentSection == null) {
return;
}
for (String enchantmentName : enchantmentSection.getKeys(false)) {
int level = config.getInt("Enchantments_Rarity." + rarity.toString() + "." + enchantmentName);
Enchantment enchantment = EnchantmentUtils.getByName(enchantmentName);
if (enchantment == null) {
plugin.getLogger().warning("Skipping invalid enchantment in treasures.yml: " + enchantmentName);
continue;
}
fishingEnchantments.get(rarity).add(new EnchantmentTreasure(enchantment, level));
}
}
}
public double getItemDropRate(int tier, Rarity rarity) { return config.getDouble("Item_Drop_Rates.Tier_" + tier + "." + rarity.toString()); }
public double getEnchantmentDropRate(int tier, Rarity rarity) { return config.getDouble("Enchantment_Drop_Rates.Tier_" + tier + "." + rarity.toString()); }
}

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@ -0,0 +1,29 @@
package com.gmail.nossr50.datatypes.treasure;
import org.bukkit.enchantments.Enchantment;
public class EnchantmentTreasure {
private Enchantment enchantment;
private int level;
public EnchantmentTreasure(Enchantment enchantment, int level) {
this.setEnchantment(enchantment);
this.setLevel(level);
}
public Enchantment getEnchantment() {
return enchantment;
}
public void setEnchantment(Enchantment enchantment) {
this.enchantment = enchantment;
}
public int getLevel() {
return level;
}
public void setLevel(int level) {
this.level = level;
}
}

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@ -3,18 +3,8 @@ package com.gmail.nossr50.datatypes.treasure;
import org.bukkit.inventory.ItemStack;
public class FishingTreasure extends Treasure {
private int maxLevel;
public FishingTreasure(ItemStack drop, int xp, Double dropChance, int dropLevel, int maxLevel) {
super(drop, xp, dropChance, dropLevel);
this.setMaxLevel(maxLevel);
}
public int getMaxLevel() {
return maxLevel;
}
public void setMaxLevel(int maxLevel) {
this.maxLevel = maxLevel;
public FishingTreasure(ItemStack drop, int xp) {
super(drop, xp, 0, 0);
}
}

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@ -0,0 +1,20 @@
package com.gmail.nossr50.datatypes.treasure;
public enum Rarity {
RECORD,
LEGENDARY,
EPIC,
RARE,
UNCOMMON,
COMMON,
TRAP;
public static Rarity getRarity(String string) {
try {
return valueOf(string);
}
catch (IllegalArgumentException ex) {
return COMMON;
}
}
};

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@ -26,10 +26,15 @@ import org.bukkit.entity.Player;
import org.bukkit.entity.Sheep;
import org.bukkit.entity.Skeleton;
import org.bukkit.entity.Skeleton.SkeletonType;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.entity.ThrownPotion;
import org.bukkit.event.player.PlayerFishEvent;
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
import org.bukkit.inventory.ItemStack;
import org.bukkit.material.Wool;
import org.bukkit.potion.Potion;
import org.bukkit.potion.PotionType;
import org.bukkit.util.Vector;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.AdvancedConfig;
@ -38,7 +43,9 @@ import com.gmail.nossr50.config.experience.ExperienceConfig;
import com.gmail.nossr50.config.treasure.TreasureConfig;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.datatypes.treasure.EnchantmentTreasure;
import com.gmail.nossr50.datatypes.treasure.FishingTreasure;
import com.gmail.nossr50.datatypes.treasure.Rarity;
import com.gmail.nossr50.datatypes.treasure.ShakeTreasure;
import com.gmail.nossr50.events.fake.FakeBlockBreakEvent;
import com.gmail.nossr50.events.fake.FakePlayerFishEvent;
@ -62,6 +69,7 @@ public class FishingManager extends SkillManager {
private int fishingTries = 0;
private long fishingTimestamp = 0L;
private Location fishingTarget;
private Item fishingCatch;
public FishingManager(McMMOPlayer mcMMOPlayer) {
super(mcMMOPlayer, SkillType.FISHING);
@ -246,8 +254,9 @@ public class FishingManager extends SkillManager {
/**
* Handle the Fisherman's Diet ability
*
* @param rankChange The # of levels to change rank for the food
* @param rankChange The # of levels to change rank for the food
* @param eventFoodLevel The initial change in hunger from the event
*
* @return the modified change in hunger for the event
*/
public int handleFishermanDiet(int rankChange, int eventFoodLevel) {
@ -294,16 +303,18 @@ public class FishingManager extends SkillManager {
* @param fishingCatch The {@link Item} initially caught
*/
public void handleFishing(Item fishingCatch) {
this.fishingCatch = fishingCatch;
int treasureXp = 0;
Player player = getPlayer();
FishingTreasure treasure = null;
if (Config.getInstance().getFishingDropsEnabled() && Permissions.fishingTreasureHunter(player)) {
treasure = getFishingTreasure();
this.fishingCatch = null;
}
if (treasure != null) {
player.sendMessage(LocaleLoader.getString("Fishing.ItemFound"));
player.sendMessage(LocaleLoader.getString("Fishing.Ability.TH.ItemFound"));
treasureXp = treasure.getXp();
ItemStack treasureDrop = treasure.getDrop().clone(); // Not cloning is bad, m'kay?
@ -339,10 +350,10 @@ public class FishingManager extends SkillManager {
}
if (enchanted) {
player.sendMessage(LocaleLoader.getString("Fishing.MagicFound"));
player.sendMessage(LocaleLoader.getString("Fishing.Ability.TH.MagicFound"));
}
Misc.dropItem(player.getEyeLocation(), fishingCatch.getItemStack());
// Misc.dropItem(player.getEyeLocation(), fishingCatch.getItemStack());
fishingCatch.setItemStack(treasureDrop);
}
}
@ -354,6 +365,7 @@ public class FishingManager extends SkillManager {
* Handle the vanilla XP boost for Fishing
*
* @param experience The amount of experience initially awarded by the event
*
* @return the modified event damage
*/
public int handleVanillaXpBoost(int experience) {
@ -439,28 +451,32 @@ public class FishingManager extends SkillManager {
* @return The {@link FishingTreasure} found, or null if no treasure was found.
*/
private FishingTreasure getFishingTreasure() {
List<FishingTreasure> rewards = new ArrayList<FishingTreasure>();
int skillLevel = getSkillLevel();
double diceRoll = Misc.getRandom().nextDouble() * 100;
FishingTreasure treasure = null;
for (FishingTreasure treasure : TreasureConfig.getInstance().fishingRewards) {
int maxLevel = treasure.getMaxLevel();
for (Rarity rarity : Rarity.values()) {
double dropRate = TreasureConfig.getInstance().getItemDropRate(getLootTier(), rarity);
if (treasure.getDropLevel() <= skillLevel && (maxLevel >= skillLevel || maxLevel <= 0)) {
rewards.add(treasure);
if (diceRoll <= dropRate) {
if (rarity == Rarity.TRAP) {
handleTraps();
break;
}
List<FishingTreasure> fishingTreasures = TreasureConfig.getInstance().fishingRewards.get(rarity);
treasure = fishingTreasures.get(Misc.getRandom().nextInt(fishingTreasures.size()));
break;
}
diceRoll -= dropRate;
}
if (rewards.isEmpty()) {
if (treasure == null) {
return null;
}
FishingTreasure treasure = rewards.get(Misc.getRandom().nextInt(rewards.size()));
ItemStack treasureDrop = treasure.getDrop();
if (!SkillUtils.treasureDropSuccessful(treasure.getDropChance(), activationChance)) {
return null;
}
short maxDurability = treasureDrop.getType().getMaxDurability();
if (maxDurability > 0) {
@ -470,41 +486,91 @@ public class FishingManager extends SkillManager {
return treasure;
}
private void handleTraps() {
Player player = getPlayer();
if (Misc.getRandom().nextBoolean()) {
player.sendMessage(LocaleLoader.getString("Fishing.Ability.TH.Boom"));
TNTPrimed tnt = (TNTPrimed) player.getWorld().spawnEntity(fishingCatch.getLocation(), EntityType.PRIMED_TNT);
fishingCatch.setPassenger(tnt);
Vector velocity = fishingCatch.getVelocity();
double magnitude = velocity.length();
fishingCatch.setVelocity(velocity.multiply((magnitude + 1) / magnitude));
tnt.setFuseTicks(3 * Misc.TICK_CONVERSION_FACTOR);
}
else {
player.sendMessage(LocaleLoader.getString("Fishing.Ability.TH.Poison"));
ThrownPotion thrownPotion = player.getWorld().spawn(fishingCatch.getLocation(), ThrownPotion.class);
thrownPotion.setItem(new Potion(PotionType.POISON).splash().toItemStack(1));
fishingCatch.setPassenger(thrownPotion);
}
}
/**
* Process the Magic Hunter ability
*
* @param treasureDrop The {@link ItemStack} to enchant
*
* @return true if the item has been enchanted
*/
private Map<Enchantment, Integer> handleMagicHunter(ItemStack treasureDrop) {
Player player = getPlayer();
int activationChance = this.activationChance;
Map<Enchantment, Integer> enchants = new HashMap<Enchantment, Integer>();
List<EnchantmentTreasure> fishingEnchantments = null;
if (player.getWorld().hasStorm()) {
activationChance *= Fishing.STORM_MODIFIER;
double diceRoll = Misc.getRandom().nextDouble() * 100;
for (Rarity rarity : Rarity.values()) {
if (rarity == Rarity.TRAP || rarity == Rarity.RECORD) {
continue;
}
double dropRate = TreasureConfig.getInstance().getEnchantmentDropRate(getLootTier(), rarity);
if (diceRoll <= dropRate) {
fishingEnchantments = TreasureConfig.getInstance().fishingEnchantments.get(rarity);
break;
}
diceRoll -= dropRate;
}
Map<Enchantment, Integer> enchants = new HashMap<Enchantment, Integer>();
if (Misc.getRandom().nextInt(activationChance) > getLootTier() * AdvancedConfig.getInstance().getFishingMagicMultiplier()) {
if (fishingEnchantments == null) {
return enchants;
}
List<Enchantment> possibleEnchantments = getPossibleEnchantments(treasureDrop);
List<Enchantment> validEnchantments = getPossibleEnchantments(treasureDrop);
List<EnchantmentTreasure> possibleEnchants = new ArrayList<EnchantmentTreasure>();
for (EnchantmentTreasure enchantmentTreasure : fishingEnchantments) {
if (validEnchantments.contains(enchantmentTreasure.getEnchantment())) {
possibleEnchants.add(enchantmentTreasure);
}
}
if (possibleEnchants.isEmpty()) {
return enchants;
}
// This make sure that the order isn't always the same, for example previously Unbreaking had a lot more chance to be used than any other enchant
Collections.shuffle(possibleEnchantments, Misc.getRandom());
Collections.shuffle(possibleEnchants, Misc.getRandom());
int specificChance = 1;
for (Enchantment possibleEnchantment : possibleEnchantments) {
for (EnchantmentTreasure enchantmentTreasure : possibleEnchants) {
Enchantment possibleEnchantment = enchantmentTreasure.getEnchantment();
if (treasureDrop.getItemMeta().hasConflictingEnchant(possibleEnchantment) || Misc.getRandom().nextInt(specificChance) != 0) {
continue;
}
enchants.put(possibleEnchantment, Math.max(Misc.getRandom().nextInt(possibleEnchantment.getMaxLevel()) + 1, possibleEnchantment.getStartLevel()));
enchants.put(possibleEnchantment, enchantmentTreasure.getLevel());
specificChance++;
specificChance *= 2;
}
return enchants;

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@ -0,0 +1,50 @@
package com.gmail.nossr50.util;
import java.util.HashMap;
import org.bukkit.enchantments.Enchantment;
public class EnchantmentUtils {
private static final HashMap<String, Enchantment> enchants = new HashMap<String, Enchantment>();
static {
enchants.put("SHARPNESS", Enchantment.DAMAGE_ALL);
enchants.put("POWER", Enchantment.ARROW_DAMAGE);
enchants.put("FIRE_PROTECTION", Enchantment.PROTECTION_FIRE);
enchants.put("FEATHER_FALLING", Enchantment.PROTECTION_FALL);
enchants.put("PROTECTION", Enchantment.PROTECTION_ENVIRONMENTAL);
enchants.put("BLAST_PROTECTION", Enchantment.PROTECTION_EXPLOSIONS);
enchants.put("PROJECTILE_PROTECTION", Enchantment.PROTECTION_PROJECTILE);
enchants.put("RESPIRATION", Enchantment.OXYGEN);
enchants.put("INFINITY", Enchantment.ARROW_INFINITE);
enchants.put("AQUA_AFFINITY", Enchantment.WATER_WORKER);
enchants.put("UNBREAKING", Enchantment.DURABILITY);
enchants.put("SMITE", Enchantment.DAMAGE_UNDEAD);
enchants.put("BANE_OF_ARTHROPODS", Enchantment.DAMAGE_ARTHROPODS);
enchants.put("EFFICIENCY", Enchantment.DIG_SPEED);
enchants.put("FIRE_ASPECT", Enchantment.FIRE_ASPECT);
enchants.put("SILK_TOUCH", Enchantment.SILK_TOUCH);
enchants.put("FORTUNE", Enchantment.LOOT_BONUS_BLOCKS);
enchants.put("LOOTING", Enchantment.LOOT_BONUS_MOBS);
enchants.put("PUNCH", Enchantment.ARROW_KNOCKBACK);
enchants.put("FLAME", Enchantment.ARROW_FIRE);
enchants.put("KNOCKBACK", Enchantment.KNOCKBACK);
enchants.put("THORNS", Enchantment.THORNS);
}
/**
* Method to get an {@link Enchantment} using it's Vanilla Minecraft name or Bukkit enum name
*
* @param enchantmentName Vanilla or Bukkit name of enchantment
*
* @return Enchantment or null if no enchantment was found
*/
public static Enchantment getByName(String enchantmentName) {
if (enchants.containsKey(enchantmentName)) {
return enchants.get(enchantmentName);
}
return null;
}
}