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https://github.com/mcMMO-Dev/mcMMO.git
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Some small optimizations (#4305)
some improvements to itemmeta calls and misc changes
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parent
7e057792f5
commit
8240cff0d5
8
pom.xml
8
pom.xml
@ -228,6 +228,14 @@
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<groupId>com.sk89q.worldguard</groupId>
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<artifactId>worldguard-core</artifactId>
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<version>7.0.1-SNAPSHOT</version>
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<exclusions>
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<exclusion>
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<!-- We use jetbrains instead. Excluding this -->
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<!-- prevents us from using inconsistent annotations -->
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<groupId>com.google.code.findbugs</groupId>
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<artifactId>jsr305</artifactId>
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</exclusion>
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</exclusions>
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</dependency>
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<dependency>
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<groupId>com.sk89q.worldguard</groupId>
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@ -1,7 +1,11 @@
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package com.gmail.nossr50.api.exceptions;
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import org.jetbrains.annotations.NotNull;
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public class IncompleteNamespacedKeyRegister extends RuntimeException {
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public IncompleteNamespacedKeyRegister(String message) {
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private static final long serialVersionUID = -6905157273569301219L;
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public IncompleteNamespacedKeyRegister(@NotNull String message) {
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super(message);
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}
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}
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@ -1,11 +1,12 @@
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package com.gmail.nossr50.api.exceptions;
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import org.bukkit.entity.Player;
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import org.jetbrains.annotations.NotNull;
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public class McMMOPlayerNotFoundException extends RuntimeException {
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private static final long serialVersionUID = 761917904993202836L;
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public McMMOPlayerNotFoundException(Player player) {
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public McMMOPlayerNotFoundException(@NotNull Player player) {
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super("McMMOPlayer object was not found for [NOTE: This can mean the profile is not loaded yet!] : " + player.getName() + " " + player.getUniqueId());
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}
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}
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@ -1,15 +1,26 @@
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package com.gmail.nossr50.chat;
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import com.gmail.nossr50.datatypes.chat.ChatMode;
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import org.bukkit.plugin.Plugin;
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import java.util.HashMap;
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import java.util.Map;
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public class ChatManagerFactory {
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private static final HashMap<Plugin, AdminChatManager> adminChatManagers = new HashMap<>();
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private static final HashMap<Plugin, PartyChatManager> partyChatManagers = new HashMap<>();
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import org.bukkit.plugin.Plugin;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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public static ChatManager getChatManager(Plugin plugin, ChatMode mode) {
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import com.gmail.nossr50.datatypes.chat.ChatMode;
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public final class ChatManagerFactory {
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private static final Map<Plugin, AdminChatManager> adminChatManagers = new HashMap<>();
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private static final Map<Plugin, PartyChatManager> partyChatManagers = new HashMap<>();
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/**
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* This is a static utility class, therefore we don't want any instances of
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* this class. Making the constructor private prevents accidents like that.
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*/
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private ChatManagerFactory() {}
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@Nullable
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public static ChatManager getChatManager(@NotNull Plugin plugin, @NotNull ChatMode mode) {
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switch (mode) {
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case ADMIN:
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if (!adminChatManagers.containsKey(plugin)) {
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@ -42,6 +42,7 @@ import org.bukkit.event.Listener;
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import org.bukkit.event.entity.*;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.inventory.meta.PotionMeta;
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import org.bukkit.metadata.FixedMetadataValue;
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import org.bukkit.potion.PotionEffect;
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@ -1068,10 +1069,13 @@ public class EntityListener implements Listener {
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if(WorldBlacklist.isWorldBlacklisted(event.getEntity().getWorld()))
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return;
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if(event.getPotion().getItem().getItemMeta() == null)
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return;
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ItemMeta meta = event.getPotion().getItem().getItemMeta();
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for (PotionEffect effect : ((PotionMeta) event.getPotion().getItem().getItemMeta()).getCustomEffects()) {
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if (meta == null) {
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return;
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}
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for (PotionEffect effect : ((PotionMeta) meta).getCustomEffects()) {
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if (!effect.getType().equals(PotionEffectType.SATURATION)) {
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return;
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}
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@ -4,7 +4,14 @@ import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import org.bukkit.Material;
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public class Salvage {
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public final class Salvage {
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/**
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* This is a static utility class, therefore we don't want any instances of
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* this class. Making the constructor private prevents accidents like that.
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*/
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private Salvage() {}
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public static Material anvilMaterial = Config.getInstance().getSalvageAnvilMaterial();
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/*public static int salvageMaxPercentageLevel = AdvancedConfig.getInstance().getSalvageMaxPercentageLevel();
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@ -15,7 +22,7 @@ public class Salvage {
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public static boolean arcaneSalvageDowngrades = AdvancedConfig.getInstance().getArcaneSalvageEnchantDowngradeEnabled();
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public static boolean arcaneSalvageEnchantLoss = AdvancedConfig.getInstance().getArcaneSalvageEnchantLossEnabled();
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protected static int calculateSalvageableAmount(short currentDurability, short maxDurability, int baseAmount) {
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static int calculateSalvageableAmount(int currentDurability, short maxDurability, int baseAmount) {
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double percentDamaged = (maxDurability <= 0) ? 1D : (double) (maxDurability - currentDurability) / maxDurability;
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return (int) Math.floor(baseAmount * percentDamaged);
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@ -1,5 +1,18 @@
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package com.gmail.nossr50.skills.salvage;
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import java.util.Map;
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import java.util.Map.Entry;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.Damageable;
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import org.bukkit.inventory.meta.EnchantmentStorageMeta;
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import org.bukkit.inventory.meta.ItemMeta;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.experience.ExperienceConfig;
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@ -8,7 +21,6 @@ import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.skills.salvage.salvageables.Salvageable;
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import com.gmail.nossr50.util.EventUtils;
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@ -22,15 +34,6 @@ import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import com.gmail.nossr50.util.sounds.SoundManager;
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import com.gmail.nossr50.util.sounds.SoundType;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.EnchantmentStorageMeta;
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import java.util.Map;
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import java.util.Map.Entry;
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public class SalvageManager extends SkillManager {
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private boolean placedAnvil;
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@ -65,8 +68,9 @@ public class SalvageManager extends SkillManager {
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Player player = getPlayer();
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Salvageable salvageable = mcMMO.getSalvageableManager().getSalvageable(item.getType());
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ItemMeta meta = item.getItemMeta();
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if (item.getItemMeta() != null && item.getItemMeta().isUnbreakable()) {
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if (meta != null && meta.isUnbreakable()) {
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NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILED, "Anvil.Unbreakable");
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return;
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}
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@ -91,7 +95,8 @@ public class SalvageManager extends SkillManager {
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return;
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}
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int potentialSalvageYield = Salvage.calculateSalvageableAmount(item.getDurability(), salvageable.getMaximumDurability(), salvageable.getMaximumQuantity());
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int durability = meta instanceof Damageable ? ((Damageable) meta).getDamage(): 0;
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int potentialSalvageYield = Salvage.calculateSalvageableAmount(durability, salvageable.getMaximumDurability(), salvageable.getMaximumQuantity());
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if (potentialSalvageYield <= 0) {
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NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILED, "Salvage.Skills.TooDamaged");
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@ -4,7 +4,13 @@ import com.gmail.nossr50.datatypes.skills.ItemType;
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import com.gmail.nossr50.datatypes.skills.MaterialType;
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import org.bukkit.Material;
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public class SalvageableFactory {
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public final class SalvageableFactory {
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/**
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* This is a static utility class, therefore we don't want any instances of
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* this class. Making the constructor private prevents accidents like that.
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*/
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private SalvageableFactory() {}
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public static Salvageable getSalvageable(Material itemMaterial, Material recipeMaterial, int maximumQuantity, short maximumDurability) {
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return getSalvageable(itemMaterial, recipeMaterial, 0, maximumQuantity, maximumDurability, ItemType.OTHER, MaterialType.OTHER, 1);
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}
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@ -1,14 +1,14 @@
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package com.gmail.nossr50.skills.salvage.salvageables;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import org.bukkit.Material;
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import org.bukkit.inventory.ItemStack;
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import java.util.HashMap;
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import java.util.List;
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public class SimpleSalvageableManager implements SalvageableManager {
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private final HashMap<Material, Salvageable> salvageables;
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private final Map<Material, Salvageable> salvageables;
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public SimpleSalvageableManager() {
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this(55);
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@ -25,6 +25,8 @@ import org.bukkit.block.BlockState;
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import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerItemDamageEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.Damageable;
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import org.bukkit.inventory.meta.ItemMeta;
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import java.util.ArrayList;
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import java.util.HashSet;
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@ -32,7 +34,6 @@ import java.util.List;
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import java.util.Set;
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public class WoodcuttingManager extends SkillManager {
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private boolean treeFellerReachedThreshold = false;
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private static int treeFellerThreshold; //TODO: Shared setting, will be removed in 2.2
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@ -207,11 +208,13 @@ public class WoodcuttingManager extends SkillManager {
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*/
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private static boolean handleDurabilityLoss(Set<BlockState> treeFellerBlocks, ItemStack inHand, Player player) {
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//Treat the NBT tag for unbreakable and the durability enchant differently
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if(inHand.getItemMeta() != null && inHand.getItemMeta().isUnbreakable()) {
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ItemMeta meta = inHand.getItemMeta();
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if (meta != null && meta.isUnbreakable()) {
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return true;
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}
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short durabilityLoss = 0;
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int durabilityLoss = 0;
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Material type = inHand.getType();
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for (BlockState blockState : treeFellerBlocks) {
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@ -230,7 +233,8 @@ public class WoodcuttingManager extends SkillManager {
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}
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SkillUtils.handleDurabilityChange(inHand, durabilityLoss);
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return (inHand.getDurability() < (mcMMO.getRepairableManager().isRepairable(type) ? mcMMO.getRepairableManager().getRepairable(type).getMaximumDurability() : type.getMaxDurability()));
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int durability = meta instanceof Damageable ? ((Damageable) meta).getDamage(): 0;
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return (durability < (mcMMO.getRepairableManager().isRepairable(type) ? mcMMO.getRepairableManager().getRepairable(type).getMaximumDurability() : type.getMaxDurability()));
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}
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/**
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import java.util.List;
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public final class ItemUtils {
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/**
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* This is a static utility class, therefore we don't want any instances of
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* this class. Making the constructor private prevents accidents like that.
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*/
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private ItemUtils() {}
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/**
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import java.util.Iterator;
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public class SkillUtils {
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public final class SkillUtils {
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/**
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* This is a static utility class, therefore we don't want any instances of
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* this class. Making the constructor private prevents accidents like that.
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*/
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private SkillUtils() {}
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public static void applyXpGain(McMMOPlayer mcMMOPlayer, PrimarySkillType skill, float xp, XPGainReason xpGainReason) {
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mcMMOPlayer.beginXpGain(skill, xp, xpGainReason, XPGainSource.SELF);
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@ -217,10 +222,8 @@ public class SkillUtils {
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if(compatLayer.isLegacyAbilityTool(itemStack)) {
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ItemMeta itemMeta = itemStack.getItemMeta();
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//TODO: can be optimized
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if(itemMeta.hasEnchant(Enchantment.DIG_SPEED)) {
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itemMeta.removeEnchant(Enchantment.DIG_SPEED);
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}
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// This is safe to call without prior checks.
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itemMeta.removeEnchant(Enchantment.DIG_SPEED);
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itemStack.setItemMeta(itemMeta);
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ItemUtils.removeAbilityLore(itemStack);
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@ -264,7 +267,8 @@ public class SkillUtils {
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return false;
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}
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protected static Material getRepairAndSalvageItem(ItemStack inHand) {
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@Nullable
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public static Material getRepairAndSalvageItem(@NotNull ItemStack inHand) {
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if (ItemUtils.isDiamondTool(inHand) || ItemUtils.isDiamondArmor(inHand)) {
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return Material.DIAMOND;
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}
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