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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-29 16:46:46 +01:00
WIP on custom mod support - should now be able to repair custom tools at
an anvil.
This commit is contained in:
parent
ecc68d373f
commit
81ac4e8d01
@ -8,6 +8,8 @@ Key:
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- Removal
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Version 1.3.07
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+ Added ability to gain XP with custom tools. Enable custom tools in the config file, then enter the data in the tools.yml file.
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+ Added ability to repair custom tools. Enable custom tools in the config file, then enter the data in the tools.yml file.
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+ Added functionality which makes a new folder in all world files "mcmmo_data" to store player placed block information in
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+ Added new configurable Hardcore mode functionality to mcMMO
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+ Added new configurable Vampirism PVP stat leech for Hardcore mode
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@ -30,6 +30,7 @@ public class LoadCustomTools extends ConfigLoader {
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public List<CustomTool> customPickaxes = new ArrayList<CustomTool>();
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public List<CustomTool> customShovels = new ArrayList<CustomTool>();
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public List<CustomTool> customSwords = new ArrayList<CustomTool>();
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public List<CustomTool> customTools = new ArrayList<CustomTool>();
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public List<Integer> customAxeIDs = new ArrayList<Integer>();
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public List<Integer> customBowIDs = new ArrayList<Integer>();
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@ -37,6 +38,7 @@ public class LoadCustomTools extends ConfigLoader {
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public List<Integer> customPickaxeIDs = new ArrayList<Integer>();
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public List<Integer> customShovelIDs = new ArrayList<Integer>();
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public List<Integer> customSwordIDs = new ArrayList<Integer>();
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public List<Integer> customIDs = new ArrayList<Integer>();
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private LoadCustomTools(mcMMO plugin) {
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super(plugin, "ModConfigs" + File.separator + "tools.yml");
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@ -76,17 +78,19 @@ public class LoadCustomTools extends ConfigLoader {
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int id = config.getInt(toolType + "." + toolName + ".ID");
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double multiplier = config.getDouble(toolType + "." + toolName + ".XP_Modifier", 1.0);
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boolean abilityEnabled = config.getBoolean(toolType + "." + toolName + ".Ability_Enabled", true);
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boolean repairable = config.getBoolean(toolType + "." + toolName + ".Repairable");
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int repairID = config.getInt(toolType + "." + toolName + ".Repair_Material_ID");
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byte repairData = (byte) config.getInt(toolType + "." + toolName + ".Repair_Material_Data_Value");
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short durability = (short) config.getInt(toolType + "." + toolName + ".Durability");
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int repairID = config.getInt(toolType + "." + toolName + ".Repair_Material_ID", 0);
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byte repairData = (byte) config.getInt(toolType + "." + toolName + ".Repair_Material_Data_Value", 0);
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int repairQuantity = config.getInt(toolType + "." + toolName + ".Repair_Material_Quantity", 0);
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short durability = (short) config.getInt(toolType + "." + toolName + ".Durability", 0);
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if (id == 0) {
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plugin.getLogger().warning("Missing ID. This item will be skipped.");
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continue;
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}
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if (repairable && (repairID == 0 || durability == 0)) {
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if (repairable && (repairID == 0 || repairQuantity == 0 || durability == 0 )) {
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plugin.getLogger().warning("Incomplete repair information. This item will be unrepairable.");
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repairable = false;
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}
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@ -95,14 +99,16 @@ public class LoadCustomTools extends ConfigLoader {
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if (repairable) {
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ItemStack repairMaterial = new ItemStack(repairID, 1, (short) 0, repairData);
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tool = new CustomTool(durability, repairMaterial, repairable, multiplier, id);
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tool = new CustomTool(durability, repairMaterial, repairQuantity, repairable, abilityEnabled, multiplier, id);
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}
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else {
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tool = new CustomTool(durability, null, repairable, multiplier, id);
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tool = new CustomTool(durability, null, 0, repairable, abilityEnabled, multiplier, id);
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}
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toolList.add(tool);
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idList.add(id);
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customIDs.add(id);
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customTools.add(tool);
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}
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}
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}
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@ -5,15 +5,19 @@ import org.bukkit.inventory.ItemStack;
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public class CustomTool {
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private int itemID;
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private double xpMultiplier;
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private boolean abilityEnabled;
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private boolean repairable;
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private ItemStack repairMaterial;
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private int repairQuantity;
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private short durability;
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public CustomTool(short durability, ItemStack repairMaterial, boolean repairable, double xpMultiplier, int itemID) {
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public CustomTool(short durability, ItemStack repairMaterial, int repairQuantity, boolean repairable, boolean abilityEnabled, double xpMultiplier, int itemID) {
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this.itemID = itemID;
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this.xpMultiplier = xpMultiplier;
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this.abilityEnabled = abilityEnabled;
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this.repairable = repairable;
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this.repairMaterial = repairMaterial;
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this.repairQuantity = repairQuantity;
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this.durability = durability;
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}
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@ -33,6 +37,14 @@ public class CustomTool {
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this.xpMultiplier = xpMultiplier;
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}
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public boolean isAbilityEnabled() {
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return abilityEnabled;
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}
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public void setAbilityEnabled(boolean abilityEnabled) {
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this.abilityEnabled = abilityEnabled;
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}
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public boolean isRepairable() {
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return repairable;
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}
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@ -49,6 +61,14 @@ public class CustomTool {
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this.repairMaterial = repairMaterial;
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}
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public int getRepairQuantity() {
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return repairQuantity;
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}
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public void setRepairQuantity(int repairQuantity) {
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this.repairQuantity = repairQuantity;
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}
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public short getDurability() {
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return durability;
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}
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@ -16,6 +16,7 @@ import org.getspout.spoutapi.player.SpoutPlayer;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.mods.LoadCustomTools;
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import com.gmail.nossr50.spout.SpoutSounds;
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import com.gmail.nossr50.util.ItemChecks;
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import com.gmail.nossr50.util.Misc;
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@ -24,12 +25,15 @@ import com.gmail.nossr50.util.Skills;
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import com.gmail.nossr50.util.Users;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.mods.CustomTool;
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import com.gmail.nossr50.events.skills.McMMOPlayerRepairCheckEvent;
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import com.gmail.nossr50.locale.LocaleLoader;
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public class Repair {
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private static Random random = new Random();
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private static Config configInstance = Config.getInstance();
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private static Permissions permInstance = Permissions.getInstance();
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/**
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* Handle all the item repair checks.
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@ -48,21 +52,21 @@ public class Repair {
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/*
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* REPAIR ARMOR
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*/
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if (ItemChecks.isArmor(is) && Permissions.getInstance().armorRepair(player)) {
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if (ItemChecks.isDiamondArmor(is) && inventory.contains(Config.getInstance().getRepairDiamondMaterial()) && skillLevel >= Config.getInstance().getRepairDiamondLevelRequirement() && Permissions.getInstance().diamondRepair(player)) {
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repairItem(player, is, new ItemStack(Config.getInstance().getRepairDiamondMaterial()));
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if (ItemChecks.isArmor(is) && permInstance.armorRepair(player)) {
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if (ItemChecks.isDiamondArmor(is) && inventory.contains(configInstance.getRepairDiamondMaterial()) && skillLevel >= configInstance.getRepairDiamondLevelRequirement() && permInstance.diamondRepair(player)) {
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repairItem(player, is, new ItemStack(configInstance.getRepairDiamondMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 6, true);
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}
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else if (ItemChecks.isIronArmor(is) && inventory.contains(Config.getInstance().getRepairIronMaterial()) && skillLevel >= Config.getInstance().getRepairIronLevelRequirement() && Permissions.getInstance().ironRepair(player)) {
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repairItem(player, is, new ItemStack(Config.getInstance().getRepairIronMaterial()));
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else if (ItemChecks.isIronArmor(is) && inventory.contains(configInstance.getRepairIronMaterial()) && skillLevel >= configInstance.getRepairIronLevelRequirement() && permInstance.ironRepair(player)) {
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repairItem(player, is, new ItemStack(configInstance.getRepairIronMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 2, true);
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}
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else if (ItemChecks.isGoldArmor(is) && inventory.contains(Config.getInstance().getRepairGoldMaterial()) && skillLevel >= Config.getInstance().getRepairGoldLevelRequirement() && Permissions.getInstance().goldRepair(player)) {
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repairItem(player, is, new ItemStack(Config.getInstance().getRepairGoldMaterial()));
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else if (ItemChecks.isGoldArmor(is) && inventory.contains(configInstance.getRepairGoldMaterial()) && skillLevel >= configInstance.getRepairGoldLevelRequirement() && permInstance.goldRepair(player)) {
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repairItem(player, is, new ItemStack(configInstance.getRepairGoldMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 4, true);
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}
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else if (ItemChecks.isLeatherArmor(is) && inventory.contains(Config.getInstance().getRepairLeatherMaterial()) && Permissions.getInstance().leatherRepair(player)) {
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repairItem(player, is, new ItemStack(Config.getInstance().getRepairLeatherMaterial()));
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else if (ItemChecks.isLeatherArmor(is) && inventory.contains(configInstance.getRepairLeatherMaterial()) && permInstance.leatherRepair(player)) {
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repairItem(player, is, new ItemStack(configInstance.getRepairLeatherMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 1, true);
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}
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else {
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@ -73,35 +77,56 @@ public class Repair {
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/*
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* REPAIR TOOLS
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*/
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else if (ItemChecks.isTool(is) && Permissions.getInstance().toolRepair(player)) {
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if (ItemChecks.isStoneTool(is) && inventory.contains(Config.getInstance().getRepairStoneMaterial()) && skillLevel >= Config.getInstance().getRepairStoneLevelRequirement() && Permissions.getInstance().stoneRepair(player)) {
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repairItem(player, is, new ItemStack(Config.getInstance().getRepairStoneMaterial()));
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else if (ItemChecks.isTool(is) && permInstance.toolRepair(player)) {
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if (ItemChecks.isStoneTool(is) && inventory.contains(configInstance.getRepairStoneMaterial()) && skillLevel >= configInstance.getRepairStoneLevelRequirement() && permInstance.stoneRepair(player)) {
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repairItem(player, is, new ItemStack(configInstance.getRepairStoneMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 2, false);
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}
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else if (ItemChecks.isWoodTool(is) && inventory.contains(Config.getInstance().getRepairWoodMaterial()) && Permissions.getInstance().woodRepair(player)) {
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repairItem(player, is, new ItemStack(Config.getInstance().getRepairWoodMaterial()));
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else if (ItemChecks.isWoodTool(is) && inventory.contains(configInstance.getRepairWoodMaterial()) && permInstance.woodRepair(player)) {
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repairItem(player, is, new ItemStack(configInstance.getRepairWoodMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 2, false);
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}
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else if (ItemChecks.isIronTool(is) && inventory.contains(Config.getInstance().getRepairIronMaterial()) && skillLevel >= Config.getInstance().getRepairIronLevelRequirement() && Permissions.getInstance().ironRepair(player)) {
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repairItem(player, is, new ItemStack(Config.getInstance().getRepairIronMaterial()));
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else if (ItemChecks.isIronTool(is) && inventory.contains(configInstance.getRepairIronMaterial()) && skillLevel >= configInstance.getRepairIronLevelRequirement() && permInstance.ironRepair(player)) {
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repairItem(player, is, new ItemStack(configInstance.getRepairIronMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 1, true);
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}
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else if (ItemChecks.isDiamondTool(is) && inventory.contains(Config.getInstance().getRepairDiamondMaterial()) && skillLevel >= Config.getInstance().getRepairDiamondLevelRequirement() && Permissions.getInstance().diamondRepair(player)) {
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repairItem(player, is, new ItemStack(Config.getInstance().getRepairDiamondMaterial()));
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else if (ItemChecks.isDiamondTool(is) && inventory.contains(configInstance.getRepairDiamondMaterial()) && skillLevel >= configInstance.getRepairDiamondLevelRequirement() && permInstance.diamondRepair(player)) {
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repairItem(player, is, new ItemStack(configInstance.getRepairDiamondMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 1, true);
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}
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else if (ItemChecks.isGoldTool(is) && inventory.contains(Config.getInstance().getRepairGoldMaterial()) && skillLevel >= Config.getInstance().getRepairGoldLevelRequirement() && Permissions.getInstance().goldRepair(player)) {
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repairItem(player, is, new ItemStack(Config.getInstance().getRepairGoldMaterial()));
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else if (ItemChecks.isGoldTool(is) && inventory.contains(configInstance.getRepairGoldMaterial()) && skillLevel >= configInstance.getRepairGoldLevelRequirement() && permInstance.goldRepair(player)) {
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repairItem(player, is, new ItemStack(configInstance.getRepairGoldMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 8, true);
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}
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else if (ItemChecks.isStringTool(is) && inventory.contains(Config.getInstance().getRepairStringMaterial()) && Permissions.getInstance().stringRepair(player)){
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repairItem(player, is, new ItemStack(Config.getInstance().getRepairStringMaterial()));
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else if (ItemChecks.isStringTool(is) && inventory.contains(configInstance.getRepairStringMaterial()) && permInstance.stringRepair(player)){
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repairItem(player, is, new ItemStack(configInstance.getRepairStringMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 2, false);
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}
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else {
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needMoreVespeneGas(is, player); //UNABLE TO REPAIR
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}
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}
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/*
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* REPAIR CUSTOM TOOLS
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*/
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else if (ItemChecks.isCustomTool(is) && permInstance.toolRepair(player)) {
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LoadCustomTools toolsInstance = LoadCustomTools.getInstance();
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for (CustomTool tool : toolsInstance.customTools) {
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if (tool.getItemID() == is.getTypeId()) {
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if (inventory.contains(tool.getRepairMaterial())) {
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repairCustomItem(player, is, tool.getRepairMaterial());
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xpHandler(player, PP, is, durabilityBefore, 1, true);
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}
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else {
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needMoreVespeneGas(is, player);
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}
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break;
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}
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}
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}
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}
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else {
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player.sendMessage(LocaleLoader.getString("Repair.Skills.FullDurability"));
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@ -125,10 +150,11 @@ public class Repair {
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if (boost) {
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dif = (short) (dif * modify);
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}
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else{
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else {
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dif = (short) (dif / modify);
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}
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//TODO: What exactly is this for, and should we have it for armor as well?
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if (ItemChecks.isShovel(is)) {
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dif = (short) (dif / 3);
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}
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@ -143,7 +169,7 @@ public class Repair {
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Skills.XpCheckSkill(SkillType.REPAIR, player);
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//CLANG CLANG
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if (Config.getInstance().spoutEnabled) {
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if (configInstance.spoutEnabled) {
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SpoutSounds.playRepairNoise(player, mcMMO.p);
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}
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}
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@ -157,16 +183,16 @@ public class Repair {
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public static int getArcaneForgingRank(PlayerProfile PP) {
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int skillLevel = PP.getSkillLevel(SkillType.REPAIR);
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if (skillLevel >= Config.getInstance().getArcaneForgingRankLevels4()) {
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if (skillLevel >= configInstance.getArcaneForgingRankLevels4()) {
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return 4;
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}
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else if (skillLevel >= Config.getInstance().getArcaneForgingRankLevels3()) {
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else if (skillLevel >= configInstance.getArcaneForgingRankLevels3()) {
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return 3;
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}
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else if (skillLevel >= Config.getInstance().getArcaneForgingRankLevels2()) {
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else if (skillLevel >= configInstance.getArcaneForgingRankLevels2()) {
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return 2;
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}
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else if (skillLevel >= Config.getInstance().getArcaneForgingRankLevels1()) {
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else if (skillLevel >= configInstance.getArcaneForgingRankLevels1()) {
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return 1;
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}
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else {
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@ -189,7 +215,7 @@ public class Repair {
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int rank = getArcaneForgingRank(Users.getProfile(player));
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if (rank == 0 || !Permissions.getInstance().arcaneForging(player)) {
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if (rank == 0 || !permInstance.arcaneForging(player)) {
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for (Enchantment x : enchants.keySet()) {
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is.removeEnchantment(x);
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}
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@ -205,7 +231,7 @@ public class Repair {
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if (random.nextInt(100) <= getEnchantChance(rank)) {
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int enchantLevel = enchant.getValue();
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if (Config.getInstance().getArcaneForgingDowngradeEnabled() && enchantLevel > 1) {
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if (configInstance.getArcaneForgingDowngradeEnabled() && enchantLevel > 1) {
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if (random.nextInt(100) <= getDowngradeChance(rank)) {
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is.addEnchantment(enchantment, enchantLevel--);
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downgraded = true;
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@ -239,16 +265,16 @@ public class Repair {
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public static int getEnchantChance(int rank) {
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switch (rank) {
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case 4:
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return Config.getInstance().getArcaneForgingKeepEnchantsChanceRank4();
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return configInstance.getArcaneForgingKeepEnchantsChanceRank4();
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case 3:
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return Config.getInstance().getArcaneForgingKeepEnchantsChanceRank3();
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return configInstance.getArcaneForgingKeepEnchantsChanceRank3();
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case 2:
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return Config.getInstance().getArcaneForgingKeepEnchantsChanceRank2();
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return configInstance.getArcaneForgingKeepEnchantsChanceRank2();
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case 1:
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return Config.getInstance().getArcaneForgingKeepEnchantsChanceRank1();
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return configInstance.getArcaneForgingKeepEnchantsChanceRank1();
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default:
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return 0;
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@ -264,16 +290,16 @@ public class Repair {
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public static int getDowngradeChance(int rank) {
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switch (rank) {
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case 4:
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return Config.getInstance().getArcaneForgingDowngradeChanceRank4();
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return configInstance.getArcaneForgingDowngradeChanceRank4();
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case 3:
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return Config.getInstance().getArcaneForgingDowngradeChanceRank3();
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return configInstance.getArcaneForgingDowngradeChanceRank3();
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case 2:
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return Config.getInstance().getArcaneForgingDowngradeChanceRank2();
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return configInstance.getArcaneForgingDowngradeChanceRank2();
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case 1:
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return Config.getInstance().getArcaneForgingDowngradeChanceRank1();
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return configInstance.getArcaneForgingDowngradeChanceRank1();
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default:
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return 100;
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@ -285,23 +311,23 @@ public class Repair {
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*
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* @param player The player repairing an item
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* @param durability The durability of the item being repaired
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* @param ramt The base amount of durability repaired to the item
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* @param repairAmount The base amount of durability repaired to the item
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* @return The final amount of durability repaired to the item
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*/
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private static short repairCalculate(Player player, short durability, int ramt) {
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private static short repairCalculate(Player player, short durability, int repairAmount) {
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int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.REPAIR);
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float bonus = (float) skillLevel / 500;
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if (Permissions.getInstance().repairMastery(player)) {
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bonus = (ramt * bonus);
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ramt += bonus;
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if (permInstance.repairMastery(player)) {
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bonus = (repairAmount * bonus);
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repairAmount += bonus;
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}
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if (checkPlayerProcRepair(player)) {
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ramt = (short) (ramt * 2);
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repairAmount = (short) (repairAmount * 2);
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}
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||||
durability -= ramt;
|
||||
durability -= repairAmount;
|
||||
|
||||
if (durability < 0) {
|
||||
durability = 0;
|
||||
@ -319,31 +345,56 @@ public class Repair {
|
||||
*/
|
||||
private static short getRepairAmount(ItemStack is, Player player){
|
||||
short maxDurability = is.getType().getMaxDurability();
|
||||
int ramt = 0;
|
||||
int repairAmount = 0;
|
||||
|
||||
if (ItemChecks.isShovel(is)) {
|
||||
ramt = maxDurability;
|
||||
repairAmount = maxDurability;
|
||||
}
|
||||
else if (ItemChecks.isHoe(is) || ItemChecks.isSword(is) || is.getType().equals(Material.SHEARS)) {
|
||||
ramt = maxDurability / 2;
|
||||
else if (ItemChecks.isHoe(is) || ItemChecks.isSword(is) || is.getType().equals(Material.SHEARS) || is.getType().equals(Material.FISHING_ROD)) {
|
||||
repairAmount = maxDurability / 2;
|
||||
}
|
||||
else if (ItemChecks.isAxe(is) || ItemChecks.isPickaxe(is) || ItemChecks.isStringTool(is)) {
|
||||
ramt = maxDurability / 3;
|
||||
else if (ItemChecks.isAxe(is) || ItemChecks.isPickaxe(is) || is.getType().equals(Material.BOW)) {
|
||||
repairAmount = maxDurability / 3;
|
||||
}
|
||||
else if (ItemChecks.isBoots(is)) {
|
||||
ramt = maxDurability / 4;
|
||||
repairAmount = maxDurability / 4;
|
||||
}
|
||||
else if (ItemChecks.isHelmet(is)) {
|
||||
ramt = maxDurability / 5;
|
||||
repairAmount = maxDurability / 5;
|
||||
}
|
||||
else if (ItemChecks.isPants(is)) {
|
||||
ramt = maxDurability / 7;
|
||||
repairAmount = maxDurability / 7;
|
||||
}
|
||||
else if (ItemChecks.isChestplate(is)) {
|
||||
ramt = maxDurability / 8;
|
||||
repairAmount = maxDurability / 8;
|
||||
}
|
||||
|
||||
return repairCalculate(player, is.getDurability(), ramt);
|
||||
return repairCalculate(player, is.getDurability(), repairAmount);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the base durability amount to repair a custom item.
|
||||
*
|
||||
* @param is The custom item being repaired
|
||||
* @param player The player repairing the custom item
|
||||
* @return The final amount of durability repaired to the custom item
|
||||
*/
|
||||
private static short getCustomRepairAmount(ItemStack is, Player player) {
|
||||
short maxDurability = 0;
|
||||
int materialsRequired = 0;
|
||||
int repairAmount = 0;
|
||||
|
||||
for (CustomTool tool : LoadCustomTools.getInstance().customTools) {
|
||||
if (tool.getItemID() == is.getTypeId()) {
|
||||
maxDurability = tool.getDurability();
|
||||
materialsRequired = tool.getRepairQuantity();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
repairAmount = maxDurability / materialsRequired;
|
||||
|
||||
return repairCalculate(player, is.getDurability(), repairAmount);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -360,45 +411,48 @@ public class Repair {
|
||||
}
|
||||
else {
|
||||
if (ItemChecks.isDiamondTool(is) || ItemChecks.isDiamondArmor(is)) {
|
||||
if (skillLevel < Config.getInstance().getRepairDiamondLevelRequirement()) {
|
||||
if (skillLevel < configInstance.getRepairDiamondLevelRequirement()) {
|
||||
player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptDiamond"));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.BLUE + Misc.prettyItemString(Config.getInstance().getRepairDiamondMaterial()));
|
||||
player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.BLUE + Misc.prettyItemString(configInstance.getRepairDiamondMaterial()));
|
||||
}
|
||||
}
|
||||
else if (ItemChecks.isIronTool(is) || ItemChecks.isIronArmor(is)) {
|
||||
if (skillLevel < Config.getInstance().getRepairIronLevelRequirement()) {
|
||||
if (skillLevel < configInstance.getRepairIronLevelRequirement()) {
|
||||
player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptIron"));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Skills.NeedMore")+ " " + ChatColor.GRAY + Misc.prettyItemString(Config.getInstance().getRepairIronMaterial()));
|
||||
player.sendMessage(LocaleLoader.getString("Skills.NeedMore")+ " " + ChatColor.GRAY + Misc.prettyItemString(configInstance.getRepairIronMaterial()));
|
||||
}
|
||||
}
|
||||
else if (ItemChecks.isGoldTool(is) || ItemChecks.isGoldArmor(is)) {
|
||||
if (skillLevel < Config.getInstance().getRepairGoldLevelRequirement()) {
|
||||
if (skillLevel < configInstance.getRepairGoldLevelRequirement()) {
|
||||
player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptGold"));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.GOLD + Misc.prettyItemString(Config.getInstance().getRepairGoldMaterial()));
|
||||
player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.GOLD + Misc.prettyItemString(configInstance.getRepairGoldMaterial()));
|
||||
}
|
||||
}
|
||||
else if (ItemChecks.isStoneTool(is)) {
|
||||
if (skillLevel < Config.getInstance().getRepairStoneLevelRequirement()) {
|
||||
if (skillLevel < configInstance.getRepairStoneLevelRequirement()) {
|
||||
player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptStone"));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.GRAY + Misc.prettyItemString(Config.getInstance().getRepairStoneMaterial()));
|
||||
player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.GRAY + Misc.prettyItemString(configInstance.getRepairStoneMaterial()));
|
||||
}
|
||||
}
|
||||
else if (ItemChecks.isWoodTool(is)) {
|
||||
player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.DARK_GREEN + Misc.prettyItemString(Config.getInstance().getRepairWoodMaterial()));
|
||||
player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.DARK_GREEN + Misc.prettyItemString(configInstance.getRepairWoodMaterial()));
|
||||
}
|
||||
else if (ItemChecks.isLeatherArmor(is)) {
|
||||
player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.YELLOW + Misc.prettyItemString(Config.getInstance().getRepairLeatherMaterial()));
|
||||
player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.YELLOW + Misc.prettyItemString(configInstance.getRepairLeatherMaterial()));
|
||||
}
|
||||
else if (ItemChecks.isStringTool(is)) {
|
||||
player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.YELLOW + Misc.prettyItemString(Config.getInstance().getRepairStringMaterial()));
|
||||
player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.YELLOW + Misc.prettyItemString(configInstance.getRepairStringMaterial()));
|
||||
}
|
||||
else {
|
||||
player.sendMessage("You do not have the material needed to repair this item!"); //TODO: Use locale
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -414,7 +468,7 @@ public class Repair {
|
||||
|
||||
int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.REPAIR);
|
||||
|
||||
if ((skillLevel > MAX_BONUS_LEVEL || random.nextInt(1000) <= skillLevel) && Permissions.getInstance().repairBonus(player)) {
|
||||
if ((skillLevel > MAX_BONUS_LEVEL || random.nextInt(1000) <= skillLevel) && permInstance.repairBonus(player)) {
|
||||
player.sendMessage(LocaleLoader.getString("Repair.Skills.FeltEasy"));
|
||||
return true;
|
||||
}
|
||||
@ -429,7 +483,7 @@ public class Repair {
|
||||
* @param item The item being repaired
|
||||
* @param repairMaterial The repair reagent
|
||||
*/
|
||||
public static void repairItem(Player player, ItemStack item, ItemStack repairMaterial) {
|
||||
private static void repairItem(Player player, ItemStack item, ItemStack repairMaterial) {
|
||||
short initialDurability = item.getDurability();
|
||||
short newDurability = getRepairAmount(item, player);
|
||||
PlayerInventory inventory = player.getInventory();
|
||||
@ -449,13 +503,36 @@ public class Repair {
|
||||
}
|
||||
|
||||
/* Handle the enchants */
|
||||
if (Config.getInstance().getArcaneForgingEnchantLossEnabled() && !Permissions.getInstance().arcaneBypass(player)) {
|
||||
if (configInstance.getArcaneForgingEnchantLossEnabled() && !permInstance.arcaneBypass(player)) {
|
||||
addEnchants(player, item);
|
||||
}
|
||||
|
||||
item.setDurability(newDurability);
|
||||
}
|
||||
|
||||
/**
|
||||
* Repairs a custom item.
|
||||
*
|
||||
* @param player The player repairing an item
|
||||
* @param item The custom item being repaired
|
||||
* @param repairMaterial The repair reagent
|
||||
*/
|
||||
private static void repairCustomItem(Player player, ItemStack item, ItemStack repairMaterial) {
|
||||
short initialDurability = item.getDurability();
|
||||
short newDurability = getCustomRepairAmount(item, player);
|
||||
PlayerInventory inventory = player.getInventory();
|
||||
|
||||
McMMOPlayerRepairCheckEvent event = new McMMOPlayerRepairCheckEvent(player, (short) (initialDurability - newDurability), repairMaterial, item);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
if (event.isCancelled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
inventory.removeItem(repairMaterial);
|
||||
item.setDurability(newDurability);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles notifications for placing an anvil.
|
||||
*
|
||||
@ -466,7 +543,7 @@ public class Repair {
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
|
||||
if (!PP.getPlacedAnvil()) {
|
||||
if (Config.getInstance().spoutEnabled) {
|
||||
if (configInstance.spoutEnabled) {
|
||||
SpoutPlayer sPlayer = SpoutManager.getPlayer(player);
|
||||
|
||||
if (sPlayer.isSpoutCraftEnabled()) {
|
||||
|
@ -7,6 +7,7 @@ import com.gmail.nossr50.config.mods.LoadCustomTools;
|
||||
|
||||
public class ItemChecks {
|
||||
private static Config configInstance = Config.getInstance();
|
||||
private static boolean customToolsEnabled = configInstance.getToolModsEnabled();
|
||||
|
||||
/**
|
||||
* Checks if the item is a sword.
|
||||
@ -24,7 +25,7 @@ public class ItemChecks {
|
||||
return true;
|
||||
|
||||
default:
|
||||
if (configInstance.getToolModsEnabled() && LoadCustomTools.getInstance().customSwordIDs.contains(is.getTypeId())) {
|
||||
if (customToolsEnabled && LoadCustomTools.getInstance().customSwordIDs.contains(is.getTypeId())) {
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
@ -49,7 +50,7 @@ public class ItemChecks {
|
||||
return true;
|
||||
|
||||
default:
|
||||
if (configInstance.getToolModsEnabled() && LoadCustomTools.getInstance().customHoeIDs.contains(is.getTypeId())) {
|
||||
if (customToolsEnabled && LoadCustomTools.getInstance().customHoeIDs.contains(is.getTypeId())) {
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
@ -74,7 +75,7 @@ public class ItemChecks {
|
||||
return true;
|
||||
|
||||
default:
|
||||
if (configInstance.getToolModsEnabled() && LoadCustomTools.getInstance().customShovelIDs.contains(is.getTypeId())) {
|
||||
if (customToolsEnabled && LoadCustomTools.getInstance().customShovelIDs.contains(is.getTypeId())) {
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
@ -99,7 +100,7 @@ public class ItemChecks {
|
||||
return true;
|
||||
|
||||
default:
|
||||
if (configInstance.getToolModsEnabled() && LoadCustomTools.getInstance().customAxeIDs.contains(is.getTypeId())) {
|
||||
if (customToolsEnabled && LoadCustomTools.getInstance().customAxeIDs.contains(is.getTypeId())) {
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
@ -124,7 +125,7 @@ public class ItemChecks {
|
||||
return true;
|
||||
|
||||
default:
|
||||
if (configInstance.getToolModsEnabled() && LoadCustomTools.getInstance().customPickaxeIDs.contains(is.getTypeId())) {
|
||||
if (customToolsEnabled && LoadCustomTools.getInstance().customPickaxeIDs.contains(is.getTypeId())) {
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
@ -305,6 +306,21 @@ public class ItemChecks {
|
||||
return isStoneTool(is) || isWoodTool(is) || isGoldTool(is) || isIronTool(is) || isDiamondTool(is) || isStringTool(is);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks to see if an item is a custom tool.
|
||||
*
|
||||
* @param is Item to check
|
||||
* @return true if the item is a custom tool, false otherwise
|
||||
*/
|
||||
public static boolean isCustomTool(ItemStack is) {
|
||||
if (customToolsEnabled && LoadCustomTools.getInstance().customIDs.contains(is.getTypeId())) {
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks to see if an item is a stone tool.
|
||||
*
|
||||
|
@ -5,16 +5,20 @@ Axes:
|
||||
Axe_1:
|
||||
ID: 999
|
||||
XP_Modifer: 1.0
|
||||
Ability_Enabled: true
|
||||
Repairable: true
|
||||
Repair_Material_ID: 99
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Durability: 9999
|
||||
Axe_2:
|
||||
ID: 999
|
||||
XP_Modifer: 1.0
|
||||
Ability_Enabled: true
|
||||
Repairable: true
|
||||
Repair_Material_ID: 99
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Durability: 9999
|
||||
|
||||
#
|
||||
@ -24,16 +28,20 @@ Bows:
|
||||
Bow_1:
|
||||
ID: 999
|
||||
XP_Modifer: 1.0
|
||||
Ability_Enabled: true
|
||||
Repairable: true
|
||||
Repair_Material_ID: 99
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Durability: 9999
|
||||
Bow_2:
|
||||
ID: 999
|
||||
XP_Modifer: 1.0
|
||||
Ability_Enabled: true
|
||||
Repairable: true
|
||||
Repair_Material_ID: 99
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Durability: 9999
|
||||
|
||||
#
|
||||
@ -43,16 +51,20 @@ Hoes:
|
||||
Hoe_1:
|
||||
ID: 999
|
||||
XP_Modifer: 1.0
|
||||
Ability_Enabled: true
|
||||
Repairable: true
|
||||
Repair_Material_ID: 99
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Durability: 9999
|
||||
Hoe_2:
|
||||
ID: 999
|
||||
XP_Modifer: 1.0
|
||||
Ability_Enabled: true
|
||||
Repairable: true
|
||||
Repair_Material_ID: 99
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Durability: 9999
|
||||
|
||||
#
|
||||
@ -62,16 +74,20 @@ Pickaxes:
|
||||
Pickaxe_1:
|
||||
ID: 999
|
||||
XP_Modifer: 1.0
|
||||
Ability_Enabled: true
|
||||
Repairable: true
|
||||
Repair_Material_ID: 99
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Durability: 9999
|
||||
Pickaxe_2:
|
||||
ID: 999
|
||||
XP_Modifer: 1.0
|
||||
Ability_Enabled: true
|
||||
Repairable: true
|
||||
Repair_Material_ID: 99
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Durability: 9999
|
||||
|
||||
#
|
||||
@ -81,16 +97,20 @@ Shovels:
|
||||
Shovel_1:
|
||||
ID: 999
|
||||
XP_Modifer: 1.0
|
||||
Ability_Enabled: true
|
||||
Repairable: true
|
||||
Repair_Material_ID: 99
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Durability: 9999
|
||||
Shovel_2:
|
||||
ID: 999
|
||||
XP_Modifer: 1.0
|
||||
Ability_Enabled: true
|
||||
Repairable: true
|
||||
Repair_Material_ID: 99
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Durability: 9999
|
||||
|
||||
#
|
||||
@ -100,14 +120,18 @@ Swords:
|
||||
Sword_1:
|
||||
ID: 999
|
||||
XP_Modifer: 1.0
|
||||
Ability_Enabled: true
|
||||
Repairable: true
|
||||
Repair_Material_ID: 99
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Durability: 9999
|
||||
Sword_2:
|
||||
ID: 999
|
||||
XP_Modifer: 1.0
|
||||
Ability_Enabled: true
|
||||
Repairable: true
|
||||
Repair_Material_ID: 99
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Durability: 9999
|
||||
|
Loading…
Reference in New Issue
Block a user