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https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-30 12:44:45 +02:00
Added "lucky" donor perk - abilities have 25% better chance to activate
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@ -36,7 +36,13 @@ public class UnarmedManager {
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if (eventHandler.isHoldingItem()) {
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eventHandler.calculateSkillModifier();
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if (Unarmed.getRandom().nextInt(3000) < eventHandler.skillModifier) {
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int randomChance = 3000;
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if (player.hasPermission("mcmmo.perks.lucky.unarmed")) {
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randomChance = (int) (randomChance * 0.75);
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}
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if (Unarmed.getRandom().nextInt(randomChance) < eventHandler.skillModifier) {
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if (!hasIronGrip(defender)) {
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eventHandler.sendAbilityMessage();
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eventHandler.handleDisarm();
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@ -58,7 +64,13 @@ public class UnarmedManager {
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DeflectEventHandler eventHandler = new DeflectEventHandler(this, event);
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if (Unarmed.getRandom().nextInt(2000) < eventHandler.skillModifier) {
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int randomChance = 2000;
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if (player.hasPermission("mcmmo.perks.lucky.unarmed")) {
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randomChance = (int) (randomChance * 0.75);
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}
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if (Unarmed.getRandom().nextInt(randomChance) < eventHandler.skillModifier) {
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eventHandler.cancelEvent();
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eventHandler.sendAbilityMessage();
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}
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@ -93,7 +105,13 @@ public class UnarmedManager {
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IronGripEventHandler eventHandler = new IronGripEventHandler(this, defender);
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if (Unarmed.getRandom().nextInt(1000) < eventHandler.skillModifier) {
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int randomChance = 1000;
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if (defender.hasPermission("mcmmo.perks.lucky.unarmed")) {
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randomChance = (int) (randomChance * 0.75);
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}
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if (Unarmed.getRandom().nextInt(randomChance) < eventHandler.skillModifier) {
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eventHandler.sendAbilityMessages();
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return true;
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}
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