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Track spectral arrows for combat
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@ -380,7 +380,7 @@ public final class CombatUtils {
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}
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}
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}
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else if (entityType == EntityType.ARROW) {
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else if (entityType == EntityType.ARROW || entityType == EntityType.SPECTRAL_ARROW) {
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Arrow arrow = (Arrow) damager;
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ProjectileSource projectileSource = arrow.getShooter();
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