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Rewrote how Arrow Retrieval subskill is handled
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@@ -218,7 +218,7 @@ public final class CombatUtils {
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}
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if (!arrow.hasMetadata(MetadataConstants.INFINITE_ARROW_METAKEY) && archeryManager.canRetrieveArrows()) {
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archeryManager.retrieveArrows(target);
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archeryManager.processArrowRetrievalActivation(target);
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}
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if (canUseLimitBreak(player, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK)) {
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