Fixed some mistakes with the path names #404

This commit is contained in:
TfT_02 2012-12-31 18:40:15 +01:00
parent 00279502e4
commit 802d1dfa8e
3 changed files with 12 additions and 11 deletions

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@ -24,6 +24,7 @@ Version 1.3.13-dev
= Fixed a bug where only 1 diamond was needed to fully repair a broken item: Repaired the Repair skill! = Fixed a bug where only 1 diamond was needed to fully repair a broken item: Repaired the Repair skill!
= Fixed a bug where a infinite loop of errors caused by mySQL database could cause the server to crash = Fixed a bug where a infinite loop of errors caused by mySQL database could cause the server to crash
= Fixed a bug where PartyChangeEvent was fired even when a player isn't able to change parties = Fixed a bug where PartyChangeEvent was fired even when a player isn't able to change parties
= Fixed a bug which caused advanced.yml not to work for Swords
= Fixed a NPE with custom blocks = Fixed a NPE with custom blocks
! GJ stopped being a lazy slacker and got stuff done ! GJ stopped being a lazy slacker and got stuff done
! Changed code that uses SpoutPlugin to make it compatible with the latest version ! Changed code that uses SpoutPlugin to make it compatible with the latest version

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@ -99,17 +99,17 @@ public class AdvancedConfig extends ConfigLoader {
public int getSuperRepairMaxLevel() { return config.getInt("Skills.Repair.SuperRepair_MaxBonusLevel", 1000); } public int getSuperRepairMaxLevel() { return config.getInt("Skills.Repair.SuperRepair_MaxBonusLevel", 1000); }
/* SWORDS */ /* SWORDS */
public int getBleedChanceMax() { return config.getInt("Skills.Sword.Bleed_ChanceMax", 75); } public int getBleedChanceMax() { return config.getInt("Skills.Swords.Bleed_ChanceMax", 75); }
public int getBleedMaxBonusLevel() { return config.getInt("Skills.Sword.Bleed_MaxBonusLevel", 750); } public int getBleedMaxBonusLevel() { return config.getInt("Skills.Swords.Bleed_MaxBonusLevel", 750); }
public int getBleedMaxTicks() { return config.getInt("Skills.Sword.Bleed_MaxTicks", 3); } public int getBleedMaxTicks() { return config.getInt("Skills.Swords.Bleed_MaxTicks", 3); }
public int getBleedBaseTicks() { return config.getInt("Skills.Sword.Bleed_BaseTicks", 2); } public int getBleedBaseTicks() { return config.getInt("Skills.Swords.Bleed_BaseTicks", 2); }
public int getCounterChanceMax() { return config.getInt("Skills.Sword.Counter_ChanceMax", 30); } public int getCounterChanceMax() { return config.getInt("Skills.Swords.Counter_ChanceMax", 30); }
public int getCounterMaxBonusLevel() { return config.getInt("Skills.Sword.Counter_MaxBonusLevel", 600); } public int getCounterMaxBonusLevel() { return config.getInt("Skills.Swords.Counter_MaxBonusLevel", 600); }
public int getCounterModifier() { return config.getInt("Skills.Sword.Counter_DamageModifier", 2); } public int getCounterModifier() { return config.getInt("Skills.Swords.Counter_DamageModifier", 2); }
public int getSerratedStrikesModifier() { return config.getInt("Skills.Sword.SerratedStrikes_DamageModifier", 4); } public int getSerratedStrikesModifier() { return config.getInt("Skills.Swords.SerratedStrikes_DamageModifier", 4); }
public int getSerratedStrikesTicks() { return config.getInt("Skills.Sword.SerratedStrikes_BleedTicks", 5); } public int getSerratedStrikesTicks() { return config.getInt("Skills.Swords.SerratedStrikes_BleedTicks", 5); }
/* TAMING */ /* TAMING */
public int getGoreChanceMax() { return config.getInt("Skills.Taming.Gore_ChanceMax", 100); } public int getGoreChanceMax() { return config.getInt("Skills.Taming.Gore_ChanceMax", 100); }
public int getGoreMaxBonusLevel() { return config.getInt("Skills.Taming.Gore_MaxBonusLevel", 1000); } public int getGoreMaxBonusLevel() { return config.getInt("Skills.Taming.Gore_MaxBonusLevel", 1000); }

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@ -77,8 +77,8 @@ Skills:
Bleed_MaxBonusLevel: 750 Bleed_MaxBonusLevel: 750
Bleed_MaxTicks: 3 Bleed_MaxTicks: 3
Bleed_BaseTicks: 2 Bleed_BaseTicks: 2
CounterAttack_ChanceMax: 30 Counter_ChanceMax: 30
CounterAttack_MaxBonusLevel: 600 Counter_MaxBonusLevel: 600
Counter_DamageModifier: 2 Counter_DamageModifier: 2
SerratedStrikes_DamageModifier: 4 SerratedStrikes_DamageModifier: 4
SerratedStrikes_BleedTicks: 5 SerratedStrikes_BleedTicks: 5