Avoid picking up items to the hotbar while using unarmed. Fixes #939

This commit is contained in:
GJ 2013-04-09 16:28:02 -04:00
parent 532c2e7450
commit 7fe8122499
4 changed files with 47 additions and 10 deletions

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@ -15,6 +15,7 @@ Version 1.4.06-dev
= Fixed wolves from Call of the Wild only having 8 health = Fixed wolves from Call of the Wild only having 8 health
= Fixed bug where /party chat was not working = Fixed bug where /party chat was not working
! Changed Chimaera Wing's recipe result to use the ingredient Material ! Changed Chimaera Wing's recipe result to use the ingredient Material
! Players will no longer pickup items to their hotbar while using Unarmed
Version 1.4.05 Version 1.4.05
+ Added option to allow refreshing of chunks after block-breaking abilities. (Disabled by default) + Added option to allow refreshing of chunks after block-breaking abilities. (Disabled by default)

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@ -85,6 +85,8 @@ public class McMMOPlayer {
private int recentlyHurt; private int recentlyHurt;
private int respawnATS; private int respawnATS;
private SkillType lastGained;
public McMMOPlayer(Player player) { public McMMOPlayer(Player player) {
String playerName = player.getName(); String playerName = player.getName();
@ -491,6 +493,7 @@ public class McMMOPlayer {
spoutHud.setLastGained(skillType); spoutHud.setLastGained(skillType);
} }
lastGained = skillType;
SkillUtils.xpCheckSkill(skillType, player, profile); SkillUtils.xpCheckSkill(skillType, player, profile);
} }
@ -642,6 +645,14 @@ public class McMMOPlayer {
partyChatMode = !partyChatMode; partyChatMode = !partyChatMode;
} }
public SkillType getLastGained() {
return lastGained;
}
public void setLastGained(SkillType type) {
this.lastGained = type;
}
/** /**
* Modifies an experience gain using skill modifiers, global rate and perks * Modifies an experience gain using skill modifiers, global rate and perks
* *

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@ -1,5 +1,7 @@
package com.gmail.nossr50.listeners; package com.gmail.nossr50.listeners;
import java.util.Iterator;
import org.bukkit.GameMode; import org.bukkit.GameMode;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.Block; import org.bukkit.block.Block;
@ -25,6 +27,7 @@ import org.bukkit.event.player.PlayerPickupItemEvent;
import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerRespawnEvent; import org.bukkit.event.player.PlayerRespawnEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.chat.ChatManager; import com.gmail.nossr50.chat.ChatManager;
@ -200,7 +203,8 @@ public class PlayerListener implements Listener {
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true) @EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onPlayerPickupItem(PlayerPickupItemEvent event) { public void onPlayerPickupItem(PlayerPickupItemEvent event) {
Player player = event.getPlayer(); Player player = event.getPlayer();
Item item = event.getItem(); Item drop = event.getItem();
ItemStack dropStack = drop.getItemStack();
if (Misc.isNPCEntity(player)) { if (Misc.isNPCEntity(player)) {
return; return;
@ -208,8 +212,32 @@ public class PlayerListener implements Listener {
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player); McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
if (mcMMOPlayer.inParty() && ItemUtils.isShareable(item.getItemStack())) { if (mcMMOPlayer.inParty() && ItemUtils.isShareable(dropStack)) {
ShareHandler.handleItemShare(event, mcMMOPlayer); event.setCancelled(ShareHandler.handleItemShare(drop, mcMMOPlayer));
}
if (event.isCancelled()) {
return;
}
PlayerInventory inventory = player.getInventory();
int firstEmpty = inventory.firstEmpty();
if (mcMMOPlayer.getLastGained() == SkillType.UNARMED && ItemUtils.isShareable(dropStack) && firstEmpty == inventory.getHeldItemSlot()) {
int nextSlot = firstEmpty + 1;
for (Iterator<ItemStack> iterator = inventory.iterator(nextSlot); iterator.hasNext();) {
ItemStack itemstack = iterator.next();
if (itemstack == null) {
inventory.setItem(nextSlot, dropStack);
player.updateInventory();
event.setCancelled(true);
return;
}
nextSlot++;
}
} }
} }

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@ -91,9 +91,8 @@ public final class ShareHandler {
* @param mcMMOPlayer Player who picked up the item * @param mcMMOPlayer Player who picked up the item
* @return True if the item has been shared * @return True if the item has been shared
*/ */
public static boolean handleItemShare(PlayerPickupItemEvent event, McMMOPlayer mcMMOPlayer) { public static boolean handleItemShare(Item drop, McMMOPlayer mcMMOPlayer) {
Item item = event.getItem(); ItemStack itemStack = drop.getItemStack();
ItemStack itemStack = item.getItemStack();
Party party = mcMMOPlayer.getParty(); Party party = mcMMOPlayer.getParty();
Player player = mcMMOPlayer.getPlayer(); Player player = mcMMOPlayer.getPlayer();
Player winningPlayer = null; Player winningPlayer = null;
@ -126,8 +125,7 @@ public final class ShareHandler {
nearMembers.add(player); nearMembers.add(player);
partySize = nearMembers.size(); partySize = nearMembers.size();
event.setCancelled(true); drop.remove();
item.remove();
int itemWeight = ItemWeightConfig.getInstance().getItemWeight(itemStack.getType()); int itemWeight = ItemWeightConfig.getInstance().getItemWeight(itemStack.getType());
for (int i = 0; i < itemStack.getAmount(); i++) { for (int i = 0; i < itemStack.getAmount(); i++) {
@ -172,8 +170,7 @@ public final class ShareHandler {
partySize = nearMembers.size() + 1; partySize = nearMembers.size() + 1;
event.setCancelled(true); drop.remove();
item.remove();
for (int i = 0; i < itemStack.getAmount(); i++) { for (int i = 0; i < itemStack.getAmount(); i++) {
int randomMember = Misc.getRandom().nextInt(partySize); int randomMember = Misc.getRandom().nextInt(partySize);