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Changed CraftItem to Item in Fishing, one step closer to being free of
CB dependency.
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parent
e8030c59f1
commit
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@ -29,6 +29,7 @@ import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.Statistic;
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import org.bukkit.block.Block;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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@ -39,6 +40,7 @@ import org.bukkit.event.block.BlockFromToEvent;
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import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.player.PlayerAnimationEvent;
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import org.bukkit.inventory.ItemStack;
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import org.getspout.spoutapi.SpoutManager;
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import org.getspout.spoutapi.player.SpoutPlayer;
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import org.getspout.spoutapi.sound.SoundEffect;
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@ -47,8 +49,6 @@ import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.skills.*;
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import com.gmail.nossr50.datatypes.FakeBlockBreakEvent;
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import net.minecraft.server.Enchantment;
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public class mcBlockListener implements Listener
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{
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private final mcMMO plugin;
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@ -153,6 +153,12 @@ public class mcBlockListener implements Listener
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* HERBALISM
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*/
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//TNT removal checks - needed for Blast Mining
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if(block.getTypeId() == 46)
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{
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plugin.misc.tntTracker.remove(block);
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}
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//Green Terra
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if(PP.getHoePreparationMode() && mcPermissions.getInstance().herbalismAbility(player) && block.getTypeId() == 59 && block.getData() == (byte) 0x07)
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{
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@ -250,7 +256,7 @@ public class mcBlockListener implements Listener
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}
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if(LoadProperties.toolsLoseDurabilityFromAbilities)
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{
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if(!inhand.getEnchantments().containsKey(Enchantment.DURABILITY))
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if(!player.getItemInHand().containsEnchantment(Enchantment.DURABILITY))
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m.damageTool(player, (short) LoadProperties.abilityDurabilityLoss);
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}
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plugin.misc.treeFeller.clear();
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@ -154,7 +154,7 @@ public class mcEntityListener implements Listener
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/*
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* PARTY CHECKS
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*/
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if(event.getEntity() instanceof Player && f instanceof Player)
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if(e instanceof Player && f instanceof Player)
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{
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Player defender = (Player)e;
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Player attacker = (Player)f;
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@ -26,7 +26,6 @@ import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.craftbukkit.command.ColouredConsoleSender;
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import org.bukkit.craftbukkit.entity.CraftItem;
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import org.bukkit.entity.CreatureType;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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@ -84,7 +83,7 @@ public class mcPlayerListener implements Listener
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{
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if(event.getState() == State.CAUGHT_FISH)
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{
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if(event.getCaught() instanceof CraftItem)
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if(event.getCaught() instanceof Item)
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{
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Fishing.processResults(event);
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}
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@ -18,7 +18,6 @@ package com.gmail.nossr50.skills;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.craftbukkit.entity.CraftItem;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.*;
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import org.bukkit.event.player.PlayerFishEvent;
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@ -86,8 +85,7 @@ public class Fishing {
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private static void getFishingResultsTier1(Player player, PlayerFishEvent event)
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{
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int randomNum = (int)(Math.random() * 15);
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CraftItem theCatch = (CraftItem)event.getCaught();
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Item theCatch = (Item)event.getCaught();
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if(Math.random() * 100 < LoadProperties.fishingDropChanceTier1)
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{
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switch(randomNum)
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@ -189,7 +187,7 @@ public class Fishing {
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private static void getFishingResultsTier2(Player player, PlayerFishEvent event)
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{
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int randomNum = (int)(Math.random() * 20);
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CraftItem theCatch = (CraftItem)event.getCaught();
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Item theCatch = (Item)event.getCaught();
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if(Math.random() * 100 < LoadProperties.fishingDropChanceTier2)
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{
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@ -322,7 +320,7 @@ public class Fishing {
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private static void getFishingResultsTier3(Player player, PlayerFishEvent event)
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{
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int randomNum = (int)(Math.random() * 24);
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CraftItem theCatch = (CraftItem)event.getCaught();
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Item theCatch = (Item)event.getCaught();
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if(Math.random() * 100 < LoadProperties.fishingDropChanceTier3)
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{
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@ -479,7 +477,7 @@ public class Fishing {
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private static void getFishingResultsTier4(Player player, PlayerFishEvent event)
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{
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int randomNum = (int)(Math.random() * 41);
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CraftItem theCatch = (CraftItem)event.getCaught();
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Item theCatch = (Item)event.getCaught();
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if(Math.random() * 100 < LoadProperties.fishingDropChanceTier4)
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{
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@ -737,7 +735,7 @@ public class Fishing {
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private static void getFishingResultsTier5(Player player, PlayerFishEvent event)
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{
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int randomNum = (int)(Math.random() * 50);
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CraftItem theCatch = (CraftItem)event.getCaught();
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Item theCatch = (Item)event.getCaught();
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if(Math.random() * 100 < LoadProperties.fishingDropChanceTier5)
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{
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@ -1049,7 +1047,7 @@ public class Fishing {
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PlayerProfile PP = Users.getProfile(player);
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Fishing.getFishingResults(player, event);
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CraftItem theCatch = (CraftItem)event.getCaught();
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Item theCatch = (Item)event.getCaught();
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if(theCatch.getItemStack().getType() != Material.RAW_FISH)
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{
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