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https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-29 20:24:44 +02:00
Put McMMOPlayer to use where it made sense
It's basically a wrapper for anything related to players, as a consequence Users.getProfile() is now depreciated. Also removed SkillTools.xpProcessing() because of some redundancy with McMMOPlayer.addXp(). + some cleanup for consistency sake.
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@ -22,7 +22,7 @@ public class DeflectEventHandler {
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}
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protected void sendAbilityMessage() {
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manager.getPlayer().sendMessage(LocaleLoader.getString("Combat.ArrowDeflect"));
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manager.getMcMMOPlayer().getPlayer().sendMessage(LocaleLoader.getString("Combat.ArrowDeflect"));
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}
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protected void cancelEvent() {
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@ -25,6 +25,6 @@ public class IronGripEventHandler {
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protected void sendAbilityMessages() {
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defender.sendMessage(LocaleLoader.getString("Unarmed.Ability.IronGrip.Defender"));
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manager.getPlayer().sendMessage(LocaleLoader.getString("Unarmed.Ability.IronGrip.Attacker"));
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manager.getMcMMOPlayer().getPlayer().sendMessage(LocaleLoader.getString("Unarmed.Ability.IronGrip.Attacker"));
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}
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}
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@ -4,14 +4,15 @@ import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageEvent;
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import com.gmail.nossr50.datatypes.McMMOPlayer;
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import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.skills.utilities.SkillType;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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public class UnarmedManager extends SkillManager {
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public UnarmedManager (Player player) {
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super(player, SkillType.UNARMED);
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public UnarmedManager(McMMOPlayer mcMMOPlayer) {
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super(mcMMOPlayer, SkillType.UNARMED);
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}
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/**
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