Put McMMOPlayer to use where it made sense

It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
This commit is contained in:
bm01
2013-02-01 06:38:25 +01:00
parent d0c0b9a089
commit 7d83dd8283
56 changed files with 487 additions and 524 deletions

View File

@ -22,7 +22,7 @@ public class DeflectEventHandler {
}
protected void sendAbilityMessage() {
manager.getPlayer().sendMessage(LocaleLoader.getString("Combat.ArrowDeflect"));
manager.getMcMMOPlayer().getPlayer().sendMessage(LocaleLoader.getString("Combat.ArrowDeflect"));
}
protected void cancelEvent() {

View File

@ -25,6 +25,6 @@ public class IronGripEventHandler {
protected void sendAbilityMessages() {
defender.sendMessage(LocaleLoader.getString("Unarmed.Ability.IronGrip.Defender"));
manager.getPlayer().sendMessage(LocaleLoader.getString("Unarmed.Ability.IronGrip.Attacker"));
manager.getMcMMOPlayer().getPlayer().sendMessage(LocaleLoader.getString("Unarmed.Ability.IronGrip.Attacker"));
}
}

View File

@ -4,14 +4,15 @@ import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageEvent;
import com.gmail.nossr50.datatypes.McMMOPlayer;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.skills.utilities.SkillType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
public class UnarmedManager extends SkillManager {
public UnarmedManager (Player player) {
super(player, SkillType.UNARMED);
public UnarmedManager(McMMOPlayer mcMMOPlayer) {
super(mcMMOPlayer, SkillType.UNARMED);
}
/**