Put McMMOPlayer to use where it made sense

It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
This commit is contained in:
bm01
2013-02-01 06:38:25 +01:00
parent d0c0b9a089
commit 7d83dd8283
56 changed files with 487 additions and 524 deletions

View File

@ -44,7 +44,7 @@ public class AddxpCommand implements CommandExecutor {
PlayerProfile profile = Users.getProfile(modifiedPlayer);
McMMOPlayer mcMMOPlayer = Users.getPlayer(modifiedPlayer);
mcMMOPlayer.addXPOverride(skill, xp);
mcMMOPlayer.addXpOverride(skill, xp);
if (skill.equals(SkillType.ALL)) {
modifiedPlayer.sendMessage(LocaleLoader.getString("Commands.addxp.AwardAll", new Object[] {xp}));
@ -95,7 +95,7 @@ public class AddxpCommand implements CommandExecutor {
xp = Integer.valueOf(args[2]);
skill = SkillTools.getSkillType(args[1]);
mcMMOPlayer.addXPOverride(skill, xp);
mcMMOPlayer.addXpOverride(skill, xp);
if (skill.equals(SkillType.ALL)) {
sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardAll.2", new Object[] {playerName}));