Put McMMOPlayer to use where it made sense

It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
This commit is contained in:
bm01
2013-02-01 06:38:25 +01:00
parent d0c0b9a089
commit 7d83dd8283
56 changed files with 487 additions and 524 deletions

View File

@ -34,7 +34,7 @@ public final class ExperienceAPI {
* @param XP The amount of XP to add
*/
public static void addRawXP(Player player, SkillType skillType, int XP) {
Users.getPlayer(player).addXPOverride(skillType, XP);
Users.getPlayer(player).addXpOverride(skillType, XP);
checkXP(player, skillType);
}
@ -48,7 +48,7 @@ public final class ExperienceAPI {
* @param XP The amount of XP to add
*/
public static void addMultipliedXP(Player player, SkillType skillType, int XP) {
Users.getPlayer(player).addXPOverrideBonus(skillType, XP);
Users.getPlayer(player).addXpOverrideBonus(skillType, XP);
checkXP(player, skillType);
}
@ -62,7 +62,7 @@ public final class ExperienceAPI {
* @param XP The amount of XP to add
*/
public static void addXP(Player player, SkillType skillType, int XP) {
Users.getPlayer(player).addXP(skillType, XP);
Users.getPlayer(player).addXp(skillType, XP);
checkXP(player, skillType);
}
@ -158,7 +158,7 @@ public final class ExperienceAPI {
* @param newValue The value to set the XP to
*/
public static void setXP(Player player, SkillType skillType, int newValue) {
Users.getProfile(player).setSkillXPLevel(skillType, newValue);
Users.getProfile(player).setSkillXpLevel(skillType, newValue);
}
/**
@ -171,6 +171,6 @@ public final class ExperienceAPI {
* @param xp The amount of XP to remove
*/
public static void removeXP(Player player, SkillType skillType, int xp) {
Users.getProfile(player).removeXP(skillType, xp);
Users.getProfile(player).removeXp(skillType, xp);
}
}