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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 21:26:46 +01:00
0.3.2 Release
Changed excavation loot tables Made sand give normal xp Fixed herbalism skill exploit Mobs killed with unarmed now drop loot properly Squids now effected by unarmed Unarmed xp rate depends on mob Huge player-crashing bug with unarmed fixed
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@ -29,6 +29,7 @@ public class mcBlockListener extends BlockListener {
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//STARTED(0), DIGGING(1), BROKEN(3), STOPPED(2);
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Player player = event.getPlayer();
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Block block = event.getBlock();
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int type = block.getTypeId();
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Location loc = block.getLocation();
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int dmg = event.getDamageLevel().getLevel();
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//Smooth Stone
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@ -44,6 +45,7 @@ public class mcBlockListener extends BlockListener {
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}
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mcm.getInstance().excavationProcCheck(block, player);
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}
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if(mcConfig.getInstance().isBlockWatched(block) && !(type == 39 || type == 40 || type == 37 || type == 38));
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mcm.getInstance().herbalismProcCheck(block, player); //You place the blocks so we wont check if they are being watched
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}
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@ -8,6 +8,10 @@ import org.bukkit.entity.Creature;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Monster;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Skeleton;
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import org.bukkit.entity.Spider;
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import org.bukkit.entity.Squid;
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import org.bukkit.entity.Zombie;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDeathEvent;
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@ -25,9 +29,13 @@ public class mcEntityListener extends EntityListener {
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Entity y = event.getDamager(); //Attacker
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//If attacker is player...
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if(y instanceof Player){
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int type = ((Player) y).getItemInHand().getTypeId();
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Player attacker = (Player)y;
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if(x instanceof Monster){
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Monster defender = (Monster)event.getEntity();
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if(x instanceof Squid){
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if(type == 0){
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Squid defender = (Squid)event.getEntity();
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if(defender.getHealth() <= 0)
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return;
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if(mcUsers.getProfile(attacker).getUnarmedInt() >= 50 && mcUsers.getProfile(attacker).getUnarmedInt() < 100){
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defender.setHealth(calculateDamage(defender, 1));
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} else if(mcUsers.getProfile(attacker).getUnarmedInt() >= 100 && mcUsers.getProfile(attacker).getUnarmedInt() < 200){
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@ -52,9 +60,15 @@ public class mcEntityListener extends EntityListener {
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attacker.sendMessage(ChatColor.YELLOW+"Unarmed skill increased by 1. Total ("+mcUsers.getProfile(attacker).getUnarmed()+")");
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}
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}
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if(defender.getHealth() <= 0)
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mcm.getInstance().simulateNaturalDrops(defender);
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}
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if(x instanceof Animals){
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Animals defender = (Animals)event.getEntity();
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}
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if(x instanceof Monster){
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if(type == 0){
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Monster defender = (Monster)event.getEntity();
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if(defender.getHealth() <= 0)
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return;
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if(mcUsers.getProfile(attacker).getUnarmedInt() >= 50 && mcUsers.getProfile(attacker).getUnarmedInt() < 100){
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defender.setHealth(calculateDamage(defender, 1));
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} else if(mcUsers.getProfile(attacker).getUnarmedInt() >= 100 && mcUsers.getProfile(attacker).getUnarmedInt() < 200){
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@ -72,6 +86,55 @@ public class mcEntityListener extends EntityListener {
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} else if(mcUsers.getProfile(attacker).getUnarmedInt() >= 950){
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defender.setHealth(calculateDamage(defender, 8));
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}
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//XP
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if(x instanceof Skeleton && Math.random() * 10 > 8){
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if(defender.getHealth() != 0){
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mcUsers.getProfile(attacker).skillUpUnarmed(1);
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attacker.sendMessage(ChatColor.YELLOW+"Unarmed skill increased by 1. Total ("+mcUsers.getProfile(attacker).getUnarmed()+")");
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}
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}
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if(x instanceof Spider&& Math.random() * 10 > 7){
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if(defender.getHealth() != 0){
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mcUsers.getProfile(attacker).skillUpUnarmed(1);
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attacker.sendMessage(ChatColor.YELLOW+"Unarmed skill increased by 1. Total ("+mcUsers.getProfile(attacker).getUnarmed()+")");
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}
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}
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if(x instanceof Zombie && Math.random() * 100 > 95){
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if(defender.getHealth() != 0){
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mcUsers.getProfile(attacker).skillUpUnarmed(1);
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attacker.sendMessage(ChatColor.YELLOW+"Unarmed skill increased by 1. Total ("+mcUsers.getProfile(attacker).getUnarmed()+")");
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}
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}
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if(defender.getHealth() <= 0)
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mcm.getInstance().simulateNaturalDrops(defender);
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}
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}
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if(x instanceof Animals){
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if(type == 0){
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Animals defender = (Animals)event.getEntity();
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if(defender.getHealth() <= 0)
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return;
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if(mcUsers.getProfile(attacker).getUnarmedInt() >= 50 && mcUsers.getProfile(attacker).getUnarmedInt() < 100){
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defender.setHealth(calculateDamage(defender, 1));
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} else if(mcUsers.getProfile(attacker).getUnarmedInt() >= 100 && mcUsers.getProfile(attacker).getUnarmedInt() < 200){
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defender.setHealth(calculateDamage(defender, 2));
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} else if(mcUsers.getProfile(attacker).getUnarmedInt() >= 200 && mcUsers.getProfile(attacker).getUnarmedInt() < 325){
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defender.setHealth(calculateDamage(defender, 3));
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} else if(mcUsers.getProfile(attacker).getUnarmedInt() >= 325 && mcUsers.getProfile(attacker).getUnarmedInt() < 475){
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defender.setHealth(calculateDamage(defender, 4));
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} else if(mcUsers.getProfile(attacker).getUnarmedInt() >= 475 && mcUsers.getProfile(attacker).getUnarmedInt() < 600){
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defender.setHealth(calculateDamage(defender, 5));
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} else if(mcUsers.getProfile(attacker).getUnarmedInt() >= 600 && mcUsers.getProfile(attacker).getUnarmedInt() < 775){
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defender.setHealth(calculateDamage(defender, 6));
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} else if(mcUsers.getProfile(attacker).getUnarmedInt() >= 775 && mcUsers.getProfile(attacker).getUnarmedInt() < 950){
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defender.setHealth(calculateDamage(defender, 7));
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} else if(mcUsers.getProfile(attacker).getUnarmedInt() >= 950){
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defender.setHealth(calculateDamage(defender, 8));
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}
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if(defender.getHealth() <= 0){
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mcm.getInstance().simulateNaturalDrops(defender);
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}
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}
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}
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//If defender is player
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if(x instanceof Player){
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@ -109,11 +172,20 @@ public class mcEntityListener extends EntityListener {
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if(simulateUnarmedProc(attacker)){
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attacker.sendMessage(ChatColor.DARK_RED+"You have hit with great force.");
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Location loc = defender.getLocation();
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if(defender.getItemInHand() != null && defender.getItemInHand().getTypeId() != 0){
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ItemStack item = defender.getItemInHand();
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if(item != null){
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loc.getWorld().dropItemNaturally(loc, item);
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item.setTypeId(0);
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item.setAmount(0);
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}
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}
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}
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if(defender.getHealth() <= 0){
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for(ItemStack i : defender.getInventory().getContents()){
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if(i != null && i.getTypeId() != 0)
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defender.getLocation().getWorld().dropItemNaturally(defender.getLocation(), i);
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}
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for(Player derp : plugin.getServer().getOnlinePlayers()){
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derp.sendMessage(ChatColor.GRAY+attacker.getName() + " has " +ChatColor.DARK_RED+"slain "+ChatColor.GRAY+defender.getName());
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mcUsers.getProfile(defender).setDead(true);
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@ -157,6 +229,15 @@ public class mcEntityListener extends EntityListener {
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return health;
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}
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}
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public int calculateDamage(Squid squid, int dmg){
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int health = squid.getHealth();
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if(health - dmg <0){
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return 0;
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} else {
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health-= dmg;
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return health;
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}
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}
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public int calculateDamage(Monster monster, int dmg){
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int health = monster.getHealth();
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if(health - dmg <0){
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@ -4,7 +4,14 @@ import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Cow;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Pig;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Skeleton;
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import org.bukkit.entity.Spider;
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import org.bukkit.entity.Squid;
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import org.bukkit.entity.Zombie;
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import org.bukkit.inventory.ItemStack;
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public class mcm {
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@ -22,6 +29,79 @@ public class mcm {
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return false;
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}
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}
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public void simulateNaturalDrops(Entity entity){
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Location loc = entity.getLocation();
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if(entity instanceof Pig){
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if(Math.random() * 3 > 2){
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if(Math.random() * 2 > 1){
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dropItem(loc, 319); //BACON
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}
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dropItem(loc, 319);
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}
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}
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if(entity instanceof Spider){
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if(Math.random() * 3 > 2){
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if(Math.random() * 2 > 1){
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dropItem(loc, 287); //SILK
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}
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dropItem(loc, 287);
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}
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}
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if(entity instanceof Skeleton){
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if(Math.random() * 3 > 2){
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if(Math.random() * 2 > 1){
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dropItem(loc, 262); //ARROWS
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}
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dropItem(loc, 262);
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}
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if(Math.random() * 3 > 2){
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if(Math.random() * 2 > 1){
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dropItem(loc, 352); //BONES
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}
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dropItem(loc, 352);
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}
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}
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if(entity instanceof Zombie){
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if(Math.random() * 3 > 2){
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if(Math.random() * 2 > 1){
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dropItem(loc, 288); //FEATHERS
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}
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dropItem(loc, 288);
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}
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}
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if(entity instanceof Cow){
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if(Math.random() * 3 > 2){
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if(Math.random() * 2 > 1){
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dropItem(loc, 334); //LEATHER
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}
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if(Math.random() * 2 > 1){
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dropItem(loc, 334);
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}
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dropItem(loc, 334);
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}
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}
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if(entity instanceof Squid){
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if(Math.random() * 3 > 2){
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if(Math.random() * 2 > 1){
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dropItem(loc, 351); //INK SACS
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}
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if(Math.random() * 2 > 1){
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dropItem(loc, 351);
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}
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dropItem(loc, 351);
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}
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}
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}
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public void dropItem(Location loc, int id){
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if(loc != null){
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Material mat = Material.getMaterial(id);
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byte damage = 0;
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ItemStack item = new ItemStack(mat, 1, (byte)0, damage);
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loc.getWorld().dropItemNaturally(loc, item);
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}
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}
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public boolean checkPlayerProcRepair(Player player){
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if(mcUsers.getProfile(player).getRepairInt() >= 750){
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if(Math.random() * 10 > 2){
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@ -299,19 +379,16 @@ public class mcm {
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loc.getWorld().dropItemNaturally(loc, is);
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}
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}
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if(mcUsers.getProfile(player).getExcavationInt() > 500){
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if(mcUsers.getProfile(player).getExcavationInt() > 150){
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//CHANCE TO GET MUSIC
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if(Math.random() * 1000 > 999){
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mat = Material.getMaterial(2256);
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is = new ItemStack(mat, 1, (byte)0, (byte)0);
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loc.getWorld().dropItemNaturally(loc, is);
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}
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//CHANCE TO GET MUSIC
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if(Math.random() * 1000 > 999){
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mat = Material.getMaterial(2257);
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is = new ItemStack(mat, 1, (byte)0, (byte)0);
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loc.getWorld().dropItemNaturally(loc, is);
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}
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if(mcUsers.getProfile(player).getExcavationInt() > 350){
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//CHANCE TO GET DIAMOND
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if(Math.random() * 500 > 499){
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mat = Material.getMaterial(264);
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@ -319,14 +396,17 @@ public class mcm {
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loc.getWorld().dropItemNaturally(loc, is);
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}
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}
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if(mcUsers.getProfile(player).getExcavationInt() > 250){
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//CHANCE TO GET MUSIC
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if(Math.random() * 1000 > 999){
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mat = Material.getMaterial(2257);
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is = new ItemStack(mat, 1, (byte)0, (byte)0);
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loc.getWorld().dropItemNaturally(loc, is);
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}
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}
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}
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//SAND
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if(type == 12){
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if(Math.random() * 10 > 9){
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mcUsers.getProfile(player).skillUpExcavation(1);
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player.sendMessage(ChatColor.YELLOW+"Excavation skill increased by 1. Total ("+mcUsers.getProfile(player).getExcavationInt()+")");
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}
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//CHANCE TO GET GLOWSTONE
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if(mcUsers.getProfile(player).getExcavationInt() > 50 && Math.random() * 100 > 95){
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mat = Material.getMaterial(348);
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@ -1,3 +1,3 @@
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name: mcMMO
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main: com.bukkit.nossr50.mcMMO.mcMMO
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version: 0.3.1
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version: 0.3.2
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