mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-26 23:26:45 +01:00
Some address byte comments
This commit is contained in:
parent
a3e0753076
commit
7d372af51e
@ -108,6 +108,25 @@ public class PrimitiveChunkletStore implements ChunkletStore {
|
||||
return column;
|
||||
}
|
||||
|
||||
/*
|
||||
* The address byte: A single byte which contains x and z values which correspond to the x and z Chunklet-coordinates
|
||||
*
|
||||
* In Chunklet-coordinates, the only valid values are 0-15, so we can fit both into a single byte.
|
||||
*
|
||||
* The top 4 bits of the address byte are for the x value
|
||||
* The bottom 4 bits of the address byte are for the z value
|
||||
*
|
||||
* Examples:
|
||||
* An address byte with a value 00000001 would be split like so:
|
||||
* - x = 0000 = 0
|
||||
* - z = 0001 = 1
|
||||
* => Chunklet coordinates (0, 1)
|
||||
*
|
||||
* 01011111
|
||||
* - x = 0101 = 5
|
||||
* - z = 1111 = 15
|
||||
* => Chunklet coordinates (5, 15)
|
||||
*/
|
||||
private static byte makeAddressByte(int x, int z) {
|
||||
return (byte) ((x << 4) + z);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user