diff --git a/src/main/java/com/gmail/nossr50/skills/Repair.java b/src/main/java/com/gmail/nossr50/skills/Repair.java index 5e5cb4e62..19fc55137 100644 --- a/src/main/java/com/gmail/nossr50/skills/Repair.java +++ b/src/main/java/com/gmail/nossr50/skills/Repair.java @@ -315,44 +315,53 @@ public class Repair { if(rank == 0) { - player.sendMessage(mcLocale.getString("Repair.LostEnchants")); - for(Enchantment x : enchants) + if(LoadProperties.mayLoseEnchants()) { - is.removeEnchantment(x); + player.sendMessage(mcLocale.getString("Repair.LostEnchants")); + for(Enchantment x : enchants) + { + is.removeEnchantment(x); + } } return; } boolean failure = false, downgrade = false; - for(Enchantment x : enchants) + if(LoadProperties.mayLoseEnchants()) { - //Remove enchant - is.removeEnchantment(x); - - if(x.canEnchantItem(is)) + for(Enchantment x : enchants) { - if(Math.random() * 100 <= getEnchantChance(rank)) + //Remove enchant + is.removeEnchantment(x); + + if(x.canEnchantItem(is)) { - if(enchantsLvl[pos] > 1) + if(Math.random() * 100 <= getEnchantChance(rank)) { - if(Math.random() * 100 <= getDowngradeChance(rank)) - { - is.addEnchantment(x, enchantsLvl[pos]-1); - downgrade = true; - } else + if(enchantsLvl[pos] > 1) { + if(LoadProperties.mayDowngradeEnchants()) + { + if(Math.random() * 100 <= getDowngradeChance(rank)) + { + is.addEnchantment(x, enchantsLvl[pos]-1); + downgrade = true; + } else + { + is.addEnchantment(x, enchantsLvl[pos]); + } + } + } + else { is.addEnchantment(x, enchantsLvl[pos]); } + } else { + failure = true; } - else { - is.addEnchantment(x, enchantsLvl[pos]); - } - } else { - failure = true; } + pos++; } - pos++; } if(failure == false && downgrade == false) @@ -369,13 +378,13 @@ public class Repair { switch(rank) { case 4: - return 40; + return LoadProperties.keepEnchantsRank4; case 3: - return 30; + return LoadProperties.keepEnchantsRank3; case 2: - return 20; + return LoadProperties.keepEnchantsRank2; case 1: - return 10; + return LoadProperties.keepEnchantsRank1; default: return 0; } @@ -385,13 +394,13 @@ public class Repair { switch(rank) { case 4: - return 15; + return LoadProperties.downgradeRank4; case 3: - return 25; + return LoadProperties.downgradeRank3; case 2: - return 50; + return LoadProperties.downgradeRank2; case 1: - return 75; + return LoadProperties.downgradeRank1; default: return 100; }