Fixed Config NPE, made LoadTreasures singleton for consistency

This commit is contained in:
bm01
2012-04-28 09:26:33 +02:00
parent 357eded2c3
commit 7d17bd7dd1
5 changed files with 40 additions and 40 deletions

View File

@ -71,31 +71,31 @@ public class Excavation {
if (Permissions.getInstance().excavationTreasures(player)) {
switch (type) {
case DIRT:
treasures = LoadTreasures.excavationFromDirt;
treasures = LoadTreasures.getInstance().excavationFromDirt;
break;
case GRASS:
treasures = LoadTreasures.excavationFromGrass;
treasures = LoadTreasures.getInstance().excavationFromGrass;
break;
case SAND:
treasures = LoadTreasures.excavationFromSand;
treasures = LoadTreasures.getInstance().excavationFromSand;
break;
case GRAVEL:
treasures = LoadTreasures.excavationFromGravel;
treasures = LoadTreasures.getInstance().excavationFromGravel;
break;
case CLAY:
treasures = LoadTreasures.excavationFromClay;
treasures = LoadTreasures.getInstance().excavationFromClay;
break;
case MYCEL:
treasures = LoadTreasures.excavationFromMycel;
treasures = LoadTreasures.getInstance().excavationFromMycel;
break;
case SOUL_SAND:
treasures = LoadTreasures.excavationFromSoulSand;
treasures = LoadTreasures.getInstance().excavationFromSoulSand;
break;
default:

View File

@ -74,23 +74,23 @@ public class Fishing {
switch (getFishingLootTier(PP)) {
case 1:
rewards = LoadTreasures.fishingRewardsTier1;
rewards = LoadTreasures.getInstance().fishingRewardsTier1;
break;
case 2:
rewards = LoadTreasures.fishingRewardsTier2;
rewards = LoadTreasures.getInstance().fishingRewardsTier2;
break;
case 3:
rewards = LoadTreasures.fishingRewardsTier3;
rewards = LoadTreasures.getInstance().fishingRewardsTier3;
break;
case 4:
rewards = LoadTreasures.fishingRewardsTier4;
rewards = LoadTreasures.getInstance().fishingRewardsTier4;
break;
case 5:
rewards = LoadTreasures.fishingRewardsTier5;
rewards = LoadTreasures.getInstance().fishingRewardsTier5;
break;
default: