Fixed Config NPE, made LoadTreasures singleton for consistency

This commit is contained in:
bm01
2012-04-28 09:26:33 +02:00
parent 357eded2c3
commit 7d17bd7dd1
5 changed files with 40 additions and 40 deletions

View File

@ -324,15 +324,15 @@ public class Config extends ConfigLoader {
public HUDType defaulthud;
public Config(mcMMO plugin) {
private Config(mcMMO plugin) {
super(plugin, "config.yml");
config = plugin.getConfig();
xpGainMultiplier = getExperienceGainsGlobalMultiplier();
load();
}
@Override
public void load() {
protected void load() {
// If it doesn't exist, copy it from the .jar
if (!configFile.exists()) {
dataFolder.mkdir();
@ -355,7 +355,7 @@ public class Config extends ConfigLoader {
defaulthud = x;
}
}
if(defaulthud == null)
defaulthud = HUDType.STANDARD;
}

View File

@ -17,27 +17,37 @@ import com.gmail.nossr50.datatypes.treasure.FishingTreasure;
import com.gmail.nossr50.datatypes.treasure.Treasure;
public class LoadTreasures extends ConfigLoader{
private static LoadTreasures instance;
public static List<ExcavationTreasure> excavationFromDirt = new ArrayList<ExcavationTreasure>();
public static List<ExcavationTreasure> excavationFromGrass = new ArrayList<ExcavationTreasure>();
public static List<ExcavationTreasure> excavationFromSand = new ArrayList<ExcavationTreasure>();
public static List<ExcavationTreasure> excavationFromGravel = new ArrayList<ExcavationTreasure>();
public static List<ExcavationTreasure> excavationFromClay = new ArrayList<ExcavationTreasure>();
public static List<ExcavationTreasure> excavationFromMycel = new ArrayList<ExcavationTreasure>();
public static List<ExcavationTreasure> excavationFromSoulSand = new ArrayList<ExcavationTreasure>();
public static List<FishingTreasure> fishingRewardsTier1 = new ArrayList<FishingTreasure>();
public static List<FishingTreasure> fishingRewardsTier2 = new ArrayList<FishingTreasure>();
public static List<FishingTreasure> fishingRewardsTier3 = new ArrayList<FishingTreasure>();
public static List<FishingTreasure> fishingRewardsTier4 = new ArrayList<FishingTreasure>();
public static List<FishingTreasure> fishingRewardsTier5 = new ArrayList<FishingTreasure>();
public static LoadTreasures getInstance() {
if (instance == null) {
instance = new LoadTreasures(mcMMO.p);
}
public LoadTreasures(mcMMO plugin) {
return instance;
}
public List<ExcavationTreasure> excavationFromDirt = new ArrayList<ExcavationTreasure>();
public List<ExcavationTreasure> excavationFromGrass = new ArrayList<ExcavationTreasure>();
public List<ExcavationTreasure> excavationFromSand = new ArrayList<ExcavationTreasure>();
public List<ExcavationTreasure> excavationFromGravel = new ArrayList<ExcavationTreasure>();
public List<ExcavationTreasure> excavationFromClay = new ArrayList<ExcavationTreasure>();
public List<ExcavationTreasure> excavationFromMycel = new ArrayList<ExcavationTreasure>();
public List<ExcavationTreasure> excavationFromSoulSand = new ArrayList<ExcavationTreasure>();
public List<FishingTreasure> fishingRewardsTier1 = new ArrayList<FishingTreasure>();
public List<FishingTreasure> fishingRewardsTier2 = new ArrayList<FishingTreasure>();
public List<FishingTreasure> fishingRewardsTier3 = new ArrayList<FishingTreasure>();
public List<FishingTreasure> fishingRewardsTier4 = new ArrayList<FishingTreasure>();
public List<FishingTreasure> fishingRewardsTier5 = new ArrayList<FishingTreasure>();
private LoadTreasures(mcMMO plugin) {
super(plugin, "treasures.yml");
config = plugin.getTreasuresConfig();
load();
}
@Override
public void load() {
protected void load() {
// If it doesn't exist, copy it from the .jar
if (!configFile.exists()) {