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Add static to the method of the private class DatabaseAPI. (#5198)
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@@ -16,7 +16,7 @@ public class DatabaseAPI {
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* @param offlinePlayer target player
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* @param offlinePlayer target player
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* @return true if the player exists in the DB, false if they do not
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* @return true if the player exists in the DB, false if they do not
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*/
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*/
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public boolean doesPlayerExistInDB(@NotNull OfflinePlayer offlinePlayer) {
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public static boolean doesPlayerExistInDB(@NotNull OfflinePlayer offlinePlayer) {
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PlayerProfile playerProfile = mcMMO.getDatabaseManager().loadPlayerProfile(offlinePlayer);
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PlayerProfile playerProfile = mcMMO.getDatabaseManager().loadPlayerProfile(offlinePlayer);
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return playerProfile.isLoaded();
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return playerProfile.isLoaded();
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@@ -28,7 +28,7 @@ public class DatabaseAPI {
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* @param uuid target player
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* @param uuid target player
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* @return true if the player exists in the DB, false if they do not
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* @return true if the player exists in the DB, false if they do not
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*/
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*/
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public boolean doesPlayerExistInDB(@NotNull UUID uuid) {
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public static boolean doesPlayerExistInDB(@NotNull UUID uuid) {
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PlayerProfile playerProfile = null;
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PlayerProfile playerProfile = null;
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try {
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try {
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playerProfile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid);
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playerProfile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid);
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@@ -45,7 +45,7 @@ public class DatabaseAPI {
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* @param playerName target player
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* @param playerName target player
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* @return true if the player exists in the DB, false if they do not
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* @return true if the player exists in the DB, false if they do not
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*/
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*/
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public boolean doesPlayerExistInDB(@NotNull String playerName) {
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public static boolean doesPlayerExistInDB(@NotNull String playerName) {
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PlayerProfile playerProfile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName);
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PlayerProfile playerProfile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName);
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return playerProfile.isLoaded();
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return playerProfile.isLoaded();
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