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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-23 05:36:46 +01:00
Fix for combat XP gain
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parent
c3e1cf8681
commit
7c3b6b9fb3
@ -59,12 +59,7 @@ public class Combat {
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applyAbilityAoE(attacker, target, damage, pluginx, SkillType.SWORDS);
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}
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if (targetType.equals(EntityType.PLAYER)) {
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PvPExperienceGain(attacker, PPa, (Player) target, damage, SkillType.SWORDS);
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}
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else if (!pluginx.misc.mobSpawnerList.contains(target.getEntityId())){
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PvEExperienceGain(attacker, PPa, target, damage, SkillType.SWORDS);
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}
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startGainXp(attacker, PPa, target, SkillType.SWORDS, pluginx);
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}
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else if (ItemChecks.isAxe(itemInHand) && mcPermissions.getInstance().axes(attacker)) {
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Axes.axesBonus(attacker, event);
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@ -75,12 +70,7 @@ public class Combat {
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applyAbilityAoE(attacker, target, damage, pluginx, SkillType.AXES);
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}
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if (targetType.equals(EntityType.PLAYER)) {
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PvPExperienceGain(attacker, PPa, (Player) target, event.getDamage(), SkillType.AXES); //use getDamage because damage is modified in earlier functions
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}
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else if (!pluginx.misc.mobSpawnerList.contains(target.getEntityId())) {
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PvEExperienceGain(attacker, PPa, target, event.getDamage(), SkillType.AXES); //use getDamage because damage is modified in earlier functions
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}
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startGainXp(attacker, PPa, target, SkillType.AXES, pluginx);
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}
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else if (itemInHand.getType().equals(Material.AIR) && mcPermissions.getInstance().unarmed(attacker)) {
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Unarmed.unarmedBonus(attacker, event);
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@ -91,11 +81,9 @@ public class Combat {
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if (targetType.equals(EntityType.PLAYER)) {
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Unarmed.disarmProcCheck(attacker, (Player) target);
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PvPExperienceGain(attacker, PPa, (Player) target, event.getDamage(), SkillType.UNARMED); //use getDamage because damage is modified in earlier functions
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}
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else if (!pluginx.misc.mobSpawnerList.contains(target.getEntityId())) {
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PvEExperienceGain(attacker, PPa, target, event.getDamage(), SkillType.UNARMED); //use getDamage because damage is modified in earlier functions
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}
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startGainXp(attacker, PPa, target, SkillType.UNARMED, pluginx);
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}
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else if (itemInHand.getType().equals(Material.BONE) && mcPermissions.getInstance().taming(attacker) && targetType.equals(EntityType.WOLF)) {
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Wolf wolf = (Wolf) target;
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@ -126,7 +114,8 @@ public class Combat {
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Taming.fastFoodService(PPo, wolf, event);
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Taming.sharpenedClaws(PPo, event);
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Taming.gore(PPo, event, master, pluginx);
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Taming.rewardXp(event, pluginx, master);
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startGainXp(master, PPo, target, SkillType.TAMING, pluginx);
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}
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}
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break;
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@ -173,10 +162,10 @@ public class Combat {
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public static void archeryCheck(EntityDamageByEntityEvent event, mcMMO pluginx) {
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Arrow arrow = (Arrow) event.getDamager();
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LivingEntity shooter = arrow.getShooter();
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Entity entity = event.getEntity();
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LivingEntity target = (LivingEntity) event.getEntity();
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if (entity instanceof Player) {
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Player defender = (Player) entity;
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if (target instanceof Player) {
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Player defender = (Player) target;
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PlayerProfile PPd = Users.getProfile(defender);
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boolean deflect = false;
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@ -202,16 +191,13 @@ public class Combat {
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int damage = event.getDamage();
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if (mcPermissions.getInstance().archery(attacker) && damage > 0) {
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Archery.trackArrows(pluginx, entity, PPa);
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Archery.ignitionCheck(entity, attacker);
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Archery.trackArrows(pluginx, target, PPa);
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Archery.ignitionCheck(target, attacker);
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if (!pluginx.misc.mobSpawnerList.contains(entity.getEntityId())) {
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int xp = getXp((LivingEntity) entity, damage);
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PPa.addXP(SkillType.ARCHERY, xp*10, attacker);
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}
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startGainXp(attacker, PPa, target, SkillType.ARCHERY, pluginx);
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if (entity instanceof Player) {
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Player defender = (Player) entity;
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if (target instanceof Player) {
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Player defender = (Player) target;
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PlayerProfile PPd = Users.getProfile(defender);
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if (PPa.inParty() && PPd.inParty() && Party.getInstance().inSameParty(defender, attacker)) {
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@ -219,16 +205,9 @@ public class Combat {
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return;
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}
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if (LoadProperties.pvpxp && (((PPd.getLastLogin() + 5) * 1000) < System.currentTimeMillis()) && !attacker.getName().equals(defender.getName())) {
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int xp = (damage * 2) * 10; //What's the 2 for? Should this be a multiplier from file instead?
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PPa.addXP(SkillType.ARCHERY, xp, attacker);
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}
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Archery.dazeCheck(defender, attacker);
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}
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}
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Skills.XpCheckSkill(SkillType.ARCHERY, attacker);
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}
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}
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@ -288,149 +267,6 @@ public class Combat {
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}
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}
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/**
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* Process PVP experience gain.
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*
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* @param attacker The attacking player
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* @param PPa The profile of the attacking player
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* @param defender The defending player
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* @param damage The initial damage amount
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* @param skillType The skill being used
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*/
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private static void PvPExperienceGain(Player attacker, PlayerProfile PPa, Player defender, int damage, SkillType skillType) {
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if (!LoadProperties.pvpxp) {
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return;
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}
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PlayerProfile PPd = Users.getProfile(defender);
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int health = defender.getHealth();
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if ((System.currentTimeMillis() >= (PPd.getRespawnATS()*1000) + 5000) && (((PPd.getLastLogin()+5)*1000) < System.currentTimeMillis()) && health >= 1) {
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int xp = capXP(health, damage);
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xp = (int) (xp * 2 * LoadProperties.pvpxprewardmodifier);
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PPa.addXP(skillType, xp * 10, attacker);
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Skills.XpCheckSkill(skillType, attacker);
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}
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}
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/**
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* Process PVE experience gain.
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*
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* @param attacker The attacking player
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* @param PPa The profile of the attacking player
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* @param target The defending entity
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* @param damage The initial damage amount
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* @param skillType The skill being used
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*/
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private static void PvEExperienceGain(Player attacker, PlayerProfile PPa, LivingEntity target, int damage, SkillType skillType) {
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int xp = getXp(target, damage);
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PPa.addXP(skillType, xp * 10, attacker);
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Skills.XpCheckSkill(skillType, attacker);
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}
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/**
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* Cap the XP based on the remaining health of an entity.
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*
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* @param hpLeft Amount of HP remaining
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* @param damage Amount of damage being dealt
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* @return the modified XP amount
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*/
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private static int capXP(int hpLeft, int damage) {
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int xp;
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if (hpLeft < damage) {
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if (hpLeft > 0) {
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xp = hpLeft;
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}
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else {
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xp = 0;
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}
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}
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else {
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xp = damage;
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}
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return xp;
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}
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/**
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* Get the XP gained from damaging a non-player mob
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*
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* @param entity Entity being damaged
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* @param damage Damage to be dealt to the mob
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* @return XP gained
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*/
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public static int getXp(LivingEntity entity, int damage) {
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int xp = capXP(entity.getHealth(), damage);
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if (entity instanceof Animals) {
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xp = (int) (xp * LoadProperties.animalXP);
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}
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else {
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EntityType type = entity.getType();
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switch (type) {
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case BLAZE:
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xp = (int) (xp * LoadProperties.blazeXP);
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break;
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case CAVE_SPIDER:
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xp = (int) (xp * LoadProperties.cavespiderXP);
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break;
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case CREEPER:
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xp = (int) (xp * LoadProperties.creeperXP);
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break;
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case ENDER_DRAGON:
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xp = (int) (xp * LoadProperties.enderdragonXP);
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break;
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case ENDERMAN:
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xp = (int) (xp * LoadProperties.endermanXP);
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break;
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case GHAST:
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xp = (int) (xp * LoadProperties.ghastXP);
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break;
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case MAGMA_CUBE:
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xp = (int) (xp * LoadProperties.magmacubeXP);
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break;
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case PIG_ZOMBIE:
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xp = (int) (xp * LoadProperties.pigzombieXP);
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break;
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case SILVERFISH:
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xp = (int) (xp * LoadProperties.silverfishXP);
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break;
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case SKELETON:
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xp = (int) (xp * LoadProperties.skeletonXP);
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break;
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case SLIME:
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xp = (int) (xp * LoadProperties.slimeXP);
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break;
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case SPIDER:
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xp = (int) (xp * LoadProperties.spiderXP);
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break;
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case ZOMBIE:
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xp = (int) (xp * LoadProperties.zombieXP);
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break;
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default:
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break;
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}
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}
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return xp;
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}
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/**
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* Apply Area-of-Effect ability actions.
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*
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@ -532,4 +368,128 @@ public class Combat {
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}
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}
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}
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/**
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* Start the task that gives combat XP.
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*
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* @param attacker The attacking player
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* @param PP The player's PlayerProfile
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* @param target The defending entity
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* @param skillType The skill being used
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* @param plugin mcMMO plugin instance
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*/
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public static void startGainXp(Player attacker, PlayerProfile PP, LivingEntity target, SkillType skillType, mcMMO pluginx)
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{
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double baseXP = 0;
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if (target instanceof Player) {
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if (!LoadProperties.pvpxp) {
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return;
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}
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Player defender = (Player) target;
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PlayerProfile PPd = Users.getProfile(defender);
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if (System.currentTimeMillis() >= (PPd.getRespawnATS() * 1000) + 5000 &&
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((PPd.getLastLogin() + 5) * 1000) < System.currentTimeMillis() &&
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defender.getHealth() >= 1) {
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baseXP = 20 * LoadProperties.pvpxprewardmodifier;
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}
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}
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else if (!pluginx.misc.mobSpawnerList.contains(target.getEntityId())) {
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if (target instanceof Animals) {
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baseXP = 10 * LoadProperties.animalXP;
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}
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else
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{
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EntityType type = target.getType();
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switch (type) {
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case BLAZE:
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baseXP = LoadProperties.blazeXP;
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break;
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case CAVE_SPIDER:
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baseXP = LoadProperties.cavespiderXP;
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break;
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case CREEPER:
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baseXP = LoadProperties.creeperXP;
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break;
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case ENDER_DRAGON:
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baseXP = LoadProperties.enderdragonXP;
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break;
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case ENDERMAN:
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baseXP = LoadProperties.endermanXP;
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break;
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case GHAST:
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baseXP = LoadProperties.ghastXP;
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break;
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case MAGMA_CUBE:
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baseXP = LoadProperties.magmacubeXP;
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break;
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case PIG_ZOMBIE:
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baseXP = LoadProperties.pigzombieXP;
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break;
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case SILVERFISH:
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baseXP = LoadProperties.silverfishXP;
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break;
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case SKELETON:
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baseXP = LoadProperties.skeletonXP;
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break;
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case SLIME:
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baseXP = LoadProperties.slimeXP;
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break;
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case SPIDER:
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baseXP = LoadProperties.spiderXP;
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break;
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case ZOMBIE:
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baseXP = LoadProperties.zombieXP;
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break;
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}
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}
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baseXP *= 10;
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}
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if (baseXP != 0)
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Bukkit.getScheduler().scheduleSyncDelayedTask(pluginx, new GainXp(attacker, PP, skillType, baseXP, target), 0);
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}
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}
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class GainXp implements Runnable
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{
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private Player player = null;
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private PlayerProfile PP = null;
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private double baseXp = 0;
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private SkillType skillType = null;
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private LivingEntity target = null;
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private int baseHealth = 0;
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public GainXp(Player player, PlayerProfile PP, SkillType skillType, double baseXp, LivingEntity target)
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{
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this.player = player;
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this.PP = PP;
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this.skillType = skillType;
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this.baseXp = baseXp;
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this.target = target;
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baseHealth = target.getHealth();
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}
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@Override
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public void run()
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{
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int health = target.getHealth();
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int damage = baseHealth - health;
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//May avoid negative xp, we don't know what other plugins do with the entity health
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if (damage <= 0)
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return;
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//Don't reward the player for overkills
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if (health < 0)
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damage += health;
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PP.addXP(skillType, (int) (damage * baseXp), player);
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Skills.XpCheckSkill(skillType, player);
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}
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}
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@ -11,7 +11,6 @@ import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.Combat;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.LoadProperties;
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@ -21,23 +20,6 @@ import com.gmail.nossr50.locale.mcLocale;
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public class Taming
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{
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public static void rewardXp(EntityDamageEvent event, mcMMO pluginx, Player master)
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{
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Entity entity = event.getEntity();
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if(!pluginx.misc.mobSpawnerList.contains(entity.getEntityId()))
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{
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int xp = Combat.getXp((LivingEntity) entity, event.getDamage());
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Users.getProfile(master).addXP(SkillType.TAMING, xp*10, master);
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if(entity instanceof Player)
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{
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xp = (event.getDamage() * 2);
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Users.getProfile(master).addXP(SkillType.TAMING, (int)((xp*10)*1.5), master);
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}
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Skills.XpCheckSkill(SkillType.TAMING, master);
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}
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}
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public static void fastFoodService(PlayerProfile PPo, Wolf theWolf, EntityDamageEvent event)
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{
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int health = theWolf.getHealth();
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