Straightening up our InventoryListener, SwordsManager, TamingManager,

and UnarmedManager.
This commit is contained in:
GJ
2013-03-03 01:31:14 -05:00
parent cbe9cae4ea
commit 7c28be5e62
5 changed files with 68 additions and 40 deletions

View File

@ -1,12 +1,15 @@
package com.gmail.nossr50.skills.unarmed;
import org.bukkit.Material;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.AbilityType;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.datatypes.skills.ToolType;
import com.gmail.nossr50.events.skills.unarmed.McMMOPlayerDisarmEvent;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillManager;
@ -19,6 +22,22 @@ public class UnarmedManager extends SkillManager {
super(mcMMOPlayer, SkillType.UNARMED);
}
public boolean canActivateAbility() {
return mcMMOPlayer.getToolPreparationMode(ToolType.FISTS) && Permissions.berserk(getPlayer());
}
public boolean canUseIronArm() {
return Permissions.bonusDamage(getPlayer(), skill);
}
public boolean canUseBerserk() {
return mcMMOPlayer.getAbilityMode(AbilityType.BERSERK) && Permissions.berserk(getPlayer());
}
public boolean canDisarm(LivingEntity target) {
return target instanceof Player && ((Player) target).getItemInHand().getType() != Material.AIR && Permissions.disarm(getPlayer());
}
/**
* Check for disarm.
*