mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-26 15:16:45 +01:00
Classic mode setting is now UseOldLevelScaling to lessen confusion
This commit is contained in:
parent
f828084246
commit
7c024314b7
@ -10,7 +10,7 @@ Key:
|
||||
Version 2.1.0
|
||||
+ Prevented exploits involving blocks made from entities (snowmen, etc..)
|
||||
+ Added JSON integration to all Skill Commands
|
||||
+ Added config setting to enable or disable classic mcMMO skill scaling
|
||||
+ Added config setting to enable or disable old mcMMO skill scaling (General.UseOldLevelScaling) this is on by default for existing installs
|
||||
+ You can now disable specific skills in coreskills.yml without the need for permissions
|
||||
+ Added links to mcMMO related websites to various commands
|
||||
+ Certain elements of mcMMO's UI have been restyled
|
||||
|
@ -246,7 +246,7 @@ public class Config extends AutoUpdateConfigLoader {
|
||||
/* General Settings */
|
||||
|
||||
//Classic mode will default the value to true if the config file doesn't contain the entry (server is from a previous mcMMO install)
|
||||
public boolean getClassicMode() { return config.getBoolean("General.Classic_Mode", true); }
|
||||
public boolean getUseOldLevelScaling() { return config.getBoolean("General.UseOldLevelScaling", true); }
|
||||
|
||||
//XP needed to level is multiplied by this when using classic mode
|
||||
public int getClassicModeXPFormulaFactor() { return config.getInt("General.Skill_Scaling.Classic_XP_Formula_Factor", 1); }
|
||||
|
@ -92,7 +92,7 @@ public class mcMMO extends JavaPlugin {
|
||||
// XP Event Check
|
||||
private boolean xpEventEnabled;
|
||||
|
||||
private boolean classicModeEnabled;
|
||||
private boolean UseOldLevelScalingEnabled;
|
||||
|
||||
/* Metadata Values */
|
||||
public final static String entityMetadataKey = "mcMMO: Spawned Entity";
|
||||
|
@ -27,7 +27,7 @@ public class FormulaManager {
|
||||
|
||||
public FormulaManager() {
|
||||
/* Setting for Classic Mode (Scales a lot of stuff up by * 10) */
|
||||
classicModeEnabled = Config.getInstance().getClassicMode();
|
||||
classicModeEnabled = Config.getInstance().getUseOldLevelScaling();
|
||||
classicModeXPFormulaFactor = Config.getInstance().getClassicModeXPFormulaFactor();
|
||||
loadFormula();
|
||||
}
|
||||
|
@ -10,7 +10,9 @@
|
||||
General:
|
||||
Skill_Scaling:
|
||||
# Turning this on will scale mcMMO around 1-1000 with default scaling factor
|
||||
Classic_Mode: false
|
||||
# Everything in your config related to skill level requirements, skill level bonuses, etc will be multiplied by 10 when this mode is on
|
||||
# This change is purely cosmetic, it retains the old feel of mcMMO where you could level up thousands of times
|
||||
UseOldLevelScaling: true
|
||||
Skill_Scaling:
|
||||
# This is the value that is skill level requirements are multiplied by in Classic Mode (Default is 10)
|
||||
Classic_LevelReq_Factor: 10
|
||||
|
Loading…
Reference in New Issue
Block a user