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BlockCracker fix for infested stone bricks
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@ -1,4 +1,6 @@
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Version 2.1.113
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Fixed bug where BlockCracker didn't work on infested_stone_bricks
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Fixed a bug where beacons could be duplicated
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Check player's PTP world permissions before executing a party teleport
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Use ThreadedLocalRandom for RNG utils, random is seeded, thus creating new instances of Random breaks randomness
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@ -170,6 +170,8 @@ public class MaterialMapStore {
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private void fillBlockCrackerWhiteList()
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{
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blockCrackerWhiteList.add("stone_bricks");
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blockCrackerWhiteList.add("infested_stone_bricks");
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}
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private void fillHerbalismAbilityBlackList()
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