more work on command on level up and misc refactoring on unit tests

This commit is contained in:
nossr50
2025-07-09 17:40:38 -07:00
parent 0af8b2c41d
commit 7afdb0ec9c
20 changed files with 706 additions and 612 deletions

View File

@@ -1,43 +1,43 @@
package com.gmail.nossr50.skills.tridents;
import static java.util.logging.Logger.getLogger;
import com.gmail.nossr50.MMOTestEnvironment;
import com.gmail.nossr50.api.exceptions.InvalidSkillException;
import java.util.logging.Logger;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.junit.jupiter.api.AfterEach;
import org.junit.jupiter.api.BeforeEach;
import org.mockito.Mockito;
class TridentsTest extends MMOTestEnvironment {
private static final Logger logger = getLogger(TridentsTest.class.getName());
TridentsManager tridentsManager;
ItemStack trident;
@BeforeEach
void setUp() throws InvalidSkillException {
mockBaseEnvironment(logger);
// setup player and player related mocks after everything else
this.player = Mockito.mock(Player.class);
Mockito.when(player.getUniqueId()).thenReturn(playerUUID);
// wire inventory
this.playerInventory = Mockito.mock(PlayerInventory.class);
this.trident = new ItemStack(Material.TRIDENT);
Mockito.when(playerInventory.getItemInMainHand()).thenReturn(trident);
// Set up spy for manager
tridentsManager = Mockito.spy(new TridentsManager(mmoPlayer));
}
@AfterEach
void tearDown() {
cleanUpStaticMocks();
}
}
//package com.gmail.nossr50.skills.tridents;
//
//import static java.util.logging.Logger.getLogger;
//
//import com.gmail.nossr50.MMOTestEnvironment;
//import com.gmail.nossr50.api.exceptions.InvalidSkillException;
//import java.util.logging.Logger;
//import org.bukkit.Material;
//import org.bukkit.entity.Player;
//import org.bukkit.inventory.ItemStack;
//import org.bukkit.inventory.PlayerInventory;
//import org.junit.jupiter.api.AfterEach;
//import org.junit.jupiter.api.BeforeEach;
//import org.mockito.Mockito;
//
//class TridentsTest extends MMOTestEnvironment {
// private static final Logger logger = getLogger(TridentsTest.class.getName());
//
// TridentsManager tridentsManager;
// ItemStack trident;
//
// @BeforeEach
// void setUp() throws InvalidSkillException {
// mockBaseEnvironment(logger);
//
// // setup player and player related mocks after everything else
// this.player = Mockito.mock(Player.class);
// Mockito.when(player.getUniqueId()).thenReturn(playerUUID);
//
// // wire inventory
// this.playerInventory = Mockito.mock(PlayerInventory.class);
// this.trident = new ItemStack(Material.TRIDENT);
// Mockito.when(playerInventory.getItemInMainHand()).thenReturn(trident);
//
// // Set up spy for manager
// tridentsManager = Mockito.spy(new TridentsManager(mmoPlayer));
// }
//
// @AfterEach
// void tearDown() {
// cleanUpStaticMocks();
// }
//}