mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-23 13:46:46 +01:00
Optimizations for Mining & Blast Mining
This commit is contained in:
parent
e1644d3c08
commit
798cc3bbb3
@ -20,7 +20,6 @@ import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.Iterator;
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import java.util.List;
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import java.util.List;
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import org.bukkit.Location;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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@ -30,13 +29,23 @@ import org.bukkit.event.entity.ExplosionPrimeEvent;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.m;
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import com.gmail.nossr50.m;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.LoadProperties;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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public class BlastMining{
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public class BlastMining{
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public static List<Block> explosionYields(List<Block> ores, List<Block> debris, float yield, float oreBonus, float debrisReduction, Location location, int extraDrops)
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/**
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* Handler for what blocks drop from the explosion.
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*
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* @param ores List of ore blocks destroyed by the explosion
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* @param debris List of non-ore blocks destroyed by the explosion
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* @param yield Percentage of blocks to drop
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* @param oreBonus Percentage bonus for ore drops
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* @param debrisReduction Percentage reduction for non-ore drops
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* @param extraDrops Number of times to drop each block
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* @param plugin mcMMO plugin instance
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* @return A list of blocks dropped from the explosion
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*/
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private static List<Block> explosionYields(List<Block> ores, List<Block> debris, float yield, float oreBonus, float debrisReduction, int extraDrops, mcMMO plugin)
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{
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{
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Iterator<Block> iterator2 = ores.iterator();
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Iterator<Block> iterator2 = ores.iterator();
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List<Block> blocksDropped = new ArrayList<Block>();
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List<Block> blocksDropped = new ArrayList<Block>();
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@ -47,6 +56,8 @@ public class BlastMining{
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{
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{
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blocksDropped.add(temp);
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blocksDropped.add(temp);
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Mining.miningDrops(temp);
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Mining.miningDrops(temp);
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if(temp.getData() != (byte)5 && !plugin.misc.blockWatchList.contains(temp))
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{
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if(extraDrops == 2)
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if(extraDrops == 2)
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{
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{
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blocksDropped.add(temp);
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blocksDropped.add(temp);
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@ -59,6 +70,7 @@ public class BlastMining{
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}
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}
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}
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}
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}
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}
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}
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if(yield - debrisReduction != 0)
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if(yield - debrisReduction != 0)
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{
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{
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@ -73,84 +85,83 @@ public class BlastMining{
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return blocksDropped;
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return blocksDropped;
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}
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}
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/*
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/**
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* Process the drops from the explosion
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* Handler for explosion drops and XP gain.
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* @param player Player triggering the explosion
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* @param event Event whose explosion is being processed
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* @param plugin mcMMO plugin instance
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*/
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*/
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public static void dropProcessing(Player player, EntityExplodeEvent event, mcMMO plugin)
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public static void dropProcessing(Player player, EntityExplodeEvent event, mcMMO plugin)
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{
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{
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int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.MINING);
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int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.MINING);
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float yield = event.getYield();
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float yield = event.getYield();
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Location location = event.getLocation();
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List<Block> blocks = event.blockList();
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List<Block> blocks = event.blockList();
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Iterator<Block> iterator = blocks.iterator();
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Iterator<Block> iterator = blocks.iterator();
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List<Block> ores = new ArrayList<Block>();
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List<Block> ores = new ArrayList<Block>();
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List<Block> debris = new ArrayList<Block>();
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List<Block> debris = new ArrayList<Block>();
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List<Block> xp = new ArrayList<Block>();
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List<Block> xp = new ArrayList<Block>();
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while(iterator.hasNext())
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while(iterator.hasNext())
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{
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{
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Block temp = iterator.next();
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Block temp = iterator.next();
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if(temp.getData() != 5 && !plugin.misc.blockWatchList.contains(temp))
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{
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if(m.isOre(temp))
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if(m.isOre(temp))
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ores.add(temp);
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ores.add(temp);
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else
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else
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debris.add(temp);
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debris.add(temp);
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}
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}
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}
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//Normal explosion
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//Normal explosion
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if(skillLevel < 125)
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if(skillLevel < 125)
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return;
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return;
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event.setYield(0);
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event.setYield(0);
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//+35% ores, -10% debris
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//+35% ores, -10% debris
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if(skillLevel >= 125 && skillLevel < 250)
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if(skillLevel >= 125 && skillLevel < 250)
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xp = explosionYields(ores, debris, yield, .35f, .10f, location, 1);
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xp = explosionYields(ores, debris, yield, .35f, .10f, 1, plugin);
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//+40% ores, -20% debris
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//+40% ores, -20% debris
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if(skillLevel >= 250 && skillLevel < 375)
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if(skillLevel >= 250 && skillLevel < 375)
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xp = explosionYields(ores, debris, yield, .40f, .20f, location, 1);
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xp = explosionYields(ores, debris, yield, .40f, .20f, 1, plugin);
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//No debris, +45% ores
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//No debris, +45% ores
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if(skillLevel >= 375 && skillLevel < 500)
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if(skillLevel >= 375 && skillLevel < 500)
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xp = explosionYields(ores, debris, yield, .45f, .30f, location, 1);
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xp = explosionYields(ores, debris, yield, .45f, .30f, 1, plugin);
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//No debris, +50% ores
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//No debris, +50% ores
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if(skillLevel >= 500 && skillLevel < 625)
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if(skillLevel >= 500 && skillLevel < 625)
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xp = explosionYields(ores, debris, yield, .50f, .30f, location, 1);
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xp = explosionYields(ores, debris, yield, .50f, .30f, 1, plugin);
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//Double Drops, No Debris, +55% ores
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//Double Drops, No Debris, +55% ores
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if(skillLevel >= 625 && skillLevel < 750)
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if(skillLevel >= 625 && skillLevel < 750)
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xp = explosionYields(ores, debris, yield, .55f, .30f, location, 2);
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xp = explosionYields(ores, debris, yield, .55f, .30f, 2, plugin);
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//Double Drops, No Debris, +60% ores
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//Double Drops, No Debris, +60% ores
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if(skillLevel >= 750 && skillLevel < 875)
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if(skillLevel >= 750 && skillLevel < 875)
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xp = explosionYields(ores, debris, yield, .60f, .30f, location, 2);
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xp = explosionYields(ores, debris, yield, .60f, .30f, 2, plugin);
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//Triple Drops, No debris, +65% ores
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//Triple Drops, No debris, +65% ores
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if(skillLevel >= 875 && skillLevel < 1000)
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if(skillLevel >= 875 && skillLevel < 1000)
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xp = explosionYields(ores, debris, yield, .65f, .30f, location, 3);
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xp = explosionYields(ores, debris, yield, .65f, .30f, 3, plugin);
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//Triple Drops, No debris, +70% ores
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//Triple Drops, No debris, +70% ores
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if(skillLevel >= 1000)
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if(skillLevel >= 1000)
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xp = explosionYields(ores, debris, yield, .70f, .30f, location, 3);
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xp = explosionYields(ores, debris, yield, .70f, .30f, 3, plugin);
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for(Block block : xp)
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for(Block block : xp)
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{
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{
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blastMiningXP(player, block, plugin);
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if(block.getData() != (byte)5 && !plugin.misc.blockWatchList.contains(block))
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}
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Mining.miningXP(player, block);
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}
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}
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/*
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}
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* Bigger Bombs (Unlocked at Mining 250)
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/**
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* Increases the blast radius of the explosion.
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*
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*
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* Increases radius of explosion by 1 at 250.
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* @param player Player triggering the explosion
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* Increases radius of explosion by 2 at 500.
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* @param event Event whose explosion radius is being changed
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* Increases radius of explosion by 3 at 750.
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* Increases radius of explosion by 4 at 1000.
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*/
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*/
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public static void biggerBombs(Player player, ExplosionPrimeEvent event)
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public static void biggerBombs(Player player, ExplosionPrimeEvent event)
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{
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{
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@ -169,12 +180,11 @@ public class BlastMining{
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event.setRadius(radius);
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event.setRadius(radius);
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}
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}
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/*
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/**
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* Demolitions Expertise (Unlocked at Mining 500)
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* Decreases damage dealt by the explosion.
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*
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*
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* Reduces explosion damage to 1/4 of normal at 500.
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* @param player Player triggering the explosion
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* Reduces explosion damage to 1/2 of normal at 750.
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* @param event Event whose explosion damage is being reduced
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* Reduces explosion damage to 0 at 1000.
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*/
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*/
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public static void demolitionsExpertise(Player player, EntityDamageEvent event)
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public static void demolitionsExpertise(Player player, EntityDamageEvent event)
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{
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{
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@ -188,46 +198,8 @@ public class BlastMining{
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damage = damage/2;
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damage = damage/2;
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if(skill >= 1000)
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if(skill >= 1000)
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damage = 0;
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damage = 0;
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event.setDamage(damage);
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event.setDamage(damage);
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}
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}
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public static void blastMiningXP(Player player, Block block, mcMMO plugin)
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{
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PlayerProfile PP = Users.getProfile(player);
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if(plugin.misc.blockWatchList.contains(block) || block.getData() == (byte) 5)
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return;
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int xp = 0;
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switch (block.getType()) {
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//COAL
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case COAL_ORE:
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xp += LoadProperties.mcoal;
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break;
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//GOLD
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case GOLD_ORE:
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xp += LoadProperties.mgold;
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break;
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//DIAMOND
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case DIAMOND_ORE:
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xp += LoadProperties.mdiamond;
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break;
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//IRON
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case IRON_ORE:
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xp += LoadProperties.miron;
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break;
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//REDSTONE
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case REDSTONE_ORE:
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xp += LoadProperties.mredstone;
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break;
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//LAPIS
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case LAPIS_ORE:
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xp += LoadProperties.mlapis;
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break;
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}
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PP.addXP(SkillType.MINING, xp, player);
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Skills.XpCheckSkill(SkillType.MINING, player);
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}
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}
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}
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@ -16,7 +16,6 @@
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*/
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*/
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package com.gmail.nossr50.skills;
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package com.gmail.nossr50.skills;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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@ -24,7 +23,6 @@ import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.getspout.spoutapi.sound.SoundEffect;
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import org.getspout.spoutapi.sound.SoundEffect;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.event.player.PlayerAnimationEvent;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.m;
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import com.gmail.nossr50.m;
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@ -80,6 +78,60 @@ public class Mining
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}
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}
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}
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}
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public static void miningXP(Player player, Block block)
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{
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PlayerProfile PP = Users.getProfile(player);
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Material type = block.getType();
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int xp = 0;
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switch (type)
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{
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case COAL_ORE:
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xp += LoadProperties.mcoal;
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break;
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case DIAMOND_ORE:
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xp += LoadProperties.mdiamond;
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break;
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case ENDER_STONE:
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xp += LoadProperties.mendstone;
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break;
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case GLOWING_REDSTONE_ORE:
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case REDSTONE_ORE:
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xp += LoadProperties.mredstone;
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break;
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case GLOWSTONE:
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xp += LoadProperties.mglowstone;
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break;
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case GOLD_ORE:
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xp += LoadProperties.mgold;
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break;
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case IRON_ORE:
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xp += LoadProperties.miron;
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break;
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case LAPIS_ORE:
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xp += LoadProperties.mlapis;
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break;
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case MOSSY_COBBLESTONE:
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xp += LoadProperties.mmossstone;
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break;
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case NETHERRACK:
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xp += LoadProperties.mnetherrack;
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break;
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case OBSIDIAN:
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xp += LoadProperties.mobsidian;
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break;
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case SANDSTONE:
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xp += LoadProperties.msandstone;
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break;
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case STONE:
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xp += LoadProperties.mstone;
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break;
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}
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PP.addXP(SkillType.MINING, xp, player);
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Skills.XpCheckSkill(SkillType.MINING, player);
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}
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public static void blockProcSimulate(Block block, Player player)
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public static void blockProcSimulate(Block block, Player player)
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{
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{
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//Drop natural block with Silk Touch
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//Drop natural block with Silk Touch
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@ -99,58 +151,11 @@ public class Mining
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public static void miningBlockCheck(Player player, Block block, mcMMO plugin)
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public static void miningBlockCheck(Player player, Block block, mcMMO plugin)
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{
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{
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PlayerProfile PP = Users.getProfile(player);
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if(plugin.misc.blockWatchList.contains(block) || block.getData() == (byte) 5)
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if(plugin.misc.blockWatchList.contains(block) || block.getData() == (byte) 5)
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return;
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return;
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int xp = 0;
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miningXP(player, block);
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Material type = block.getType();
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switch (type) {
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case STONE:
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xp += LoadProperties.mstone;
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break;
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case SANDSTONE:
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xp += LoadProperties.msandstone;
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break;
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case OBSIDIAN:
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xp += LoadProperties.mobsidian;
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break;
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case NETHERRACK:
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xp += LoadProperties.mnetherrack;
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break;
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case GLOWSTONE:
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xp += LoadProperties.mglowstone;
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break;
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case COAL_ORE:
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xp += LoadProperties.mcoal;
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break;
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case GOLD_ORE:
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xp += LoadProperties.mgold;
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break;
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case DIAMOND_ORE:
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xp += LoadProperties.mdiamond;
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break;
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case IRON_ORE:
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xp += LoadProperties.miron;
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break;
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case GLOWING_REDSTONE_ORE:
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case REDSTONE_ORE:
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xp += LoadProperties.mredstone;
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break;
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case LAPIS_ORE:
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xp += LoadProperties.mlapis;
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break;
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case ENDER_STONE:
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xp += LoadProperties.mendstone;
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break;
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case MOSSY_COBBLESTONE:
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xp += LoadProperties.mmossstone;
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break;
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|
||||||
}
|
|
||||||
if(canBeSuperBroken(block))
|
if(canBeSuperBroken(block))
|
||||||
blockProcCheck(block, player);
|
blockProcCheck(block, player);
|
||||||
PP.addXP(SkillType.MINING, xp, player);
|
|
||||||
Skills.XpCheckSkill(SkillType.MINING, player);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@ -180,114 +185,42 @@ public class Mining
|
|||||||
|
|
||||||
public static void SuperBreakerBlockCheck(Player player, Block block, mcMMO plugin)
|
public static void SuperBreakerBlockCheck(Player player, Block block, mcMMO plugin)
|
||||||
{
|
{
|
||||||
PlayerProfile PP = Users.getProfile(player);
|
|
||||||
Material type = block.getType();
|
Material type = block.getType();
|
||||||
|
int tier = m.getTier(player);
|
||||||
|
int durabilityLoss = LoadProperties.abilityDurabilityLoss;
|
||||||
|
|
||||||
//Obsidian needs to do more damage than normal
|
switch(type)
|
||||||
if(type != Material.OBSIDIAN)
|
|
||||||
Skills.abilityDurabilityLoss(player.getItemInHand(), LoadProperties.abilityDurabilityLoss);
|
|
||||||
else
|
|
||||||
Skills.abilityDurabilityLoss(player.getItemInHand(), LoadProperties.abilityDurabilityLoss*5);
|
|
||||||
|
|
||||||
//Pre-processing
|
|
||||||
int xp = 0;
|
|
||||||
PlayerAnimationEvent armswing = new PlayerAnimationEvent(player);
|
|
||||||
|
|
||||||
if(type.equals(Material.STONE) && block.getData() != (byte) 5)
|
|
||||||
{
|
{
|
||||||
Bukkit.getPluginManager().callEvent(armswing);
|
case OBSIDIAN:
|
||||||
xp += LoadProperties.mstone;
|
if(tier < 4)
|
||||||
|
return;
|
||||||
|
durabilityLoss = durabilityLoss * 5; //Obsidian needs to do more damage than normal
|
||||||
|
case DIAMOND_ORE:
|
||||||
|
case GLOWING_REDSTONE_ORE:
|
||||||
|
case GOLD_ORE:
|
||||||
|
case LAPIS_ORE:
|
||||||
|
case REDSTONE_ORE:
|
||||||
|
if(tier < 3)
|
||||||
|
return;
|
||||||
|
case IRON_ORE:
|
||||||
|
if(tier < 2)
|
||||||
|
return;
|
||||||
|
case COAL_ORE:
|
||||||
|
case ENDER_STONE:
|
||||||
|
case GLOWSTONE:
|
||||||
|
case MOSSY_COBBLESTONE:
|
||||||
|
case NETHERRACK:
|
||||||
|
case SANDSTONE:
|
||||||
|
case STONE:
|
||||||
|
if((block.getData() == (byte) 5) || plugin.misc.blockWatchList.contains(block))
|
||||||
|
return;
|
||||||
|
Skills.abilityDurabilityLoss(player.getItemInHand(), durabilityLoss);
|
||||||
blockProcCheck(block, player);
|
blockProcCheck(block, player);
|
||||||
blockProcCheck(block, player);
|
blockProcCheck(block, player);
|
||||||
}
|
|
||||||
else if(type.equals(Material.SANDSTONE) && block.getData() != (byte) 5)
|
|
||||||
{
|
|
||||||
Bukkit.getPluginManager().callEvent(armswing);
|
|
||||||
xp += LoadProperties.msandstone;
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
}
|
|
||||||
else if(type.equals(Material.NETHERRACK) && block.getData() != (byte) 5)
|
|
||||||
{
|
|
||||||
Bukkit.getPluginManager().callEvent(armswing);
|
|
||||||
xp += LoadProperties.mnetherrack;
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
}
|
|
||||||
else if(type.equals(Material.GLOWSTONE) && block.getData() != (byte) 5)
|
|
||||||
{
|
|
||||||
Bukkit.getPluginManager().callEvent(armswing);
|
|
||||||
xp += LoadProperties.mglowstone;
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
}
|
|
||||||
else if(type.equals(Material.COAL_ORE) && block.getData() != (byte) 5)
|
|
||||||
{
|
|
||||||
Bukkit.getPluginManager().callEvent(armswing);
|
|
||||||
xp += LoadProperties.mcoal;
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
}
|
|
||||||
else if(type.equals(Material.GOLD_ORE) && m.getTier(player) >= 3 && block.getData() != (byte) 5)
|
|
||||||
{
|
|
||||||
Bukkit.getPluginManager().callEvent(armswing);
|
|
||||||
xp += LoadProperties.mgold;
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
}
|
|
||||||
else if(type.equals(Material.OBSIDIAN) && m.getTier(player) >= 4 && block.getData() != (byte) 5)
|
|
||||||
{
|
|
||||||
Bukkit.getPluginManager().callEvent(armswing);
|
|
||||||
xp += LoadProperties.mobsidian;
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
}
|
|
||||||
else if(type.equals(Material.DIAMOND_ORE) && m.getTier(player) >= 3 && block.getData() != (byte) 5)
|
|
||||||
{
|
|
||||||
Bukkit.getPluginManager().callEvent(armswing);
|
|
||||||
xp += LoadProperties.mdiamond;
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
}
|
|
||||||
else if(type.equals(Material.IRON_ORE) && m.getTier(player) >= 2 && block.getData() != (byte) 5)
|
|
||||||
{
|
|
||||||
Bukkit.getPluginManager().callEvent(armswing);
|
|
||||||
xp += LoadProperties.miron;
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
}
|
|
||||||
else if((type.equals(Material.GLOWING_REDSTONE_ORE) || type.equals(Material.REDSTONE_ORE)) && m.getTier(player) >= 3 && !plugin.misc.blockWatchList.contains(block))
|
|
||||||
{
|
|
||||||
Bukkit.getPluginManager().callEvent(armswing);
|
|
||||||
xp += LoadProperties.mredstone;
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
}
|
|
||||||
else if(type.equals(Material.LAPIS_ORE) && m.getTier(player) >= 3 && block.getData() != (byte) 5)
|
|
||||||
{
|
|
||||||
Bukkit.getPluginManager().callEvent(armswing);
|
|
||||||
xp += LoadProperties.mlapis;
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
}
|
|
||||||
else if(type.equals(Material.ENDER_STONE) && block.getData() != (byte) 5)
|
|
||||||
{
|
|
||||||
Bukkit.getPluginManager().callEvent(armswing);
|
|
||||||
xp += LoadProperties.mendstone;
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
}
|
|
||||||
else if(type.equals(Material.MOSSY_COBBLESTONE) && block.getData() != (byte) 5)
|
|
||||||
{
|
|
||||||
Bukkit.getPluginManager().callEvent(armswing);
|
|
||||||
xp += LoadProperties.mmossstone;
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
blockProcCheck(block, player);
|
|
||||||
}
|
|
||||||
if(!plugin.misc.blockWatchList.contains(block) && block.getData() != (byte) 5)
|
if(!plugin.misc.blockWatchList.contains(block) && block.getData() != (byte) 5)
|
||||||
PP.addXP(SkillType.MINING, xp, player);
|
miningXP(player, block);
|
||||||
if(LoadProperties.spoutEnabled)
|
if(LoadProperties.spoutEnabled)
|
||||||
SpoutStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation());
|
SpoutStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation());
|
||||||
Skills.XpCheckSkill(SkillType.MINING, player);
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user