Rework armor.yml to take item names instead of IDs in advance of 1.7 changes.

** YOU WILL NEED TO REDO YOUR armor.yml FILE **
This commit is contained in:
GJ
2013-09-20 10:03:02 -04:00
committed by TfT_02
parent 933b6f278b
commit 792ecd6aad
12 changed files with 114 additions and 165 deletions

View File

@ -1,15 +1,15 @@
package com.gmail.nossr50.config.mods;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Set;
import org.bukkit.Material;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.config.ConfigLoader;
import com.gmail.nossr50.datatypes.mods.CustomItem;
import com.gmail.nossr50.skills.repair.Repair;
import com.gmail.nossr50.skills.repair.Repairable;
import com.gmail.nossr50.skills.repair.RepairableFactory;
@ -18,14 +18,11 @@ public class CustomArmorConfig extends ConfigLoader {
private List<Repairable> repairables;
public List<Integer> customBootIDs = new ArrayList<Integer>();
public List<Integer> customChestplateIDs = new ArrayList<Integer>();
public List<Integer> customHelmetIDs = new ArrayList<Integer>();
public List<Integer> customLeggingIDs = new ArrayList<Integer>();
public List<Integer> customIDs = new ArrayList<Integer>();
public List<CustomItem> customArmorList = new ArrayList<CustomItem>();
public HashMap<Integer, CustomItem> customArmor = new HashMap<Integer, CustomItem>();
public List<Material> customBoots = new ArrayList<Material>();
public List<Material> customChestplates = new ArrayList<Material>();
public List<Material> customHelmets = new ArrayList<Material>();
public List<Material> customLeggings = new ArrayList<Material>();
public List<Material> customArmor = new ArrayList<Material>();
public CustomArmorConfig() {
super("ModConfigs", "armor.yml");
@ -52,13 +49,13 @@ public class CustomArmorConfig extends ConfigLoader {
protected void loadKeys() {
repairables = new ArrayList<Repairable>();
loadArmor("Boots", customBootIDs);
loadArmor("Chestplates", customChestplateIDs);
loadArmor("Helmets", customHelmetIDs);
loadArmor("Leggings", customLeggingIDs);
loadArmor("Boots", customBoots);
loadArmor("Chestplates", customChestplates);
loadArmor("Helmets", customHelmets);
loadArmor("Leggings", customLeggings);
}
private void loadArmor(String armorType, List<Integer> idList) {
private void loadArmor(String armorType, List<Material> materialList) {
ConfigurationSection armorSection = config.getConfigurationSection(armorType);
if (armorSection == null) {
@ -68,35 +65,40 @@ public class CustomArmorConfig extends ConfigLoader {
Set<String> armorConfigSet = armorSection.getKeys(false);
for (String armorName : armorConfigSet) {
int id = config.getInt(armorType + "." + armorName + ".ID", 0);
boolean repairable = config.getBoolean(armorType + "." + armorName + ".Repairable");
int repairID = config.getInt(armorType + "." + armorName + ".Repair_Material_ID", 0);
byte repairData = (byte) config.getInt(armorType + "." + armorName + ".Repair_Material_Data_Value", 0);
int repairQuantity = config.getInt(armorType + "." + armorName + ".Repair_Material_Quantity", 0);
short durability = (short) config.getInt(armorType + "." + armorName + ".Durability", 0);
Material armorMaterial = Material.matchMaterial(armorName);
if (id == 0) {
plugin.getLogger().warning("Missing ID. This item will be skipped.");
if (armorMaterial == null) {
plugin.getLogger().warning("Invalid material name. This item will be skipped.");
continue;
}
if (repairable && (repairID == 0 || repairQuantity == 0 || durability == 0)) {
boolean repairable = config.getBoolean(armorType + "." + armorName + ".Repairable");
Material repairMaterial = Material.matchMaterial(config.getString(armorType + "." + armorName + ".Repair_Material", ""));
if (repairMaterial == null) {
plugin.getLogger().warning("Incomplete repair information. This item will be unrepairable.");
repairable = false;
}
CustomItem armor;
if (repairable) {
repairables.add(RepairableFactory.getRepairable(Material.getMaterial(id), Material.getMaterial(repairID), repairData, repairQuantity, durability));
byte repairData = (byte) config.getInt(armorType + "." + armorName + ".Repair_Material_Data_Value", -1);
int repairQuantity = Repair.getRepairAndSalvageQuantities(new ItemStack(armorMaterial), repairMaterial, repairData);
if (repairQuantity == 0) {
repairQuantity = config.getInt(armorType + "." + armorName + ".Repair_Material_Data_Quantity", 2);
}
short durability = armorMaterial.getMaxDurability();
if (durability == 0) {
durability = (short) config.getInt(armorType + "." + armorName + ".Durability", 70);
}
repairables.add(RepairableFactory.getRepairable(armorMaterial, repairMaterial, repairData, repairQuantity, durability));
}
armor = new CustomItem(id, durability);
idList.add(id);
customIDs.add(id);
customArmorList.add(armor);
customArmor.put(id, armor);
materialList.add(armorMaterial);
customArmor.add(armorMaterial);
}
}
}

View File

@ -97,7 +97,7 @@ public class CustomToolConfig extends ConfigLoader {
repairables.add(RepairableFactory.getRepairable(Material.getMaterial(id), Material.getMaterial(repairID), repairData, repairQuantity, durability));
}
tool = new CustomTool(tier, abilityEnabled, multiplier, durability, id);
tool = new CustomTool(tier, abilityEnabled, multiplier, id);
idList.add(id);
customIDs.add(id);